Why do people tolerate it's input delay?

Why do people tolerate it's input delay?

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  1. 9 months ago
    Anonymous

    Why do people tolerate your Sony shilling?

  2. 9 months ago
    Anonymous

    people play shooters on a wireless mouse and keyboard, what do you think

  3. 9 months ago
    Anonymous

    Because it doesn't matter in tendie games.

  4. 9 months ago
    Anonymous

    Input delay? Should probably stop being a casual whose brain doesn't just automatically correct.

  5. 9 months ago
    Anonymous

    Switch has considerable input lag. I bought a monitor of these gaymers with extremely fast response and after getting used to things like playing Mario World Romhacks with that "run ahead" function of some emulators that make the input lag be radically reduced, play Mario Maker 2 on the same monitor is almost impossible.
    What's worse is that the handheld mode isn't much better (in fact it looks even worse). You'd think that fricking LCD display would be optimized to give the fastest response possible.

    • 9 months ago
      Anonymous

      >You'd think that fricking LCD display would be optimized to give the fastest response possible
      The Switch is an Android tablet in disguise. Nintendo used the cheapest off-the-shelf hardware, it wasn't designed for gaming.

      • 9 months ago
        Anonymous

        I've seen this thing move Crysis 3 and Doom Eternal, I think it's well done, except the joycons which are made for baby hands.

        • 9 months ago
          Anonymous

          Android tablets could do that too, if they released Crysis 3 and Doom Eternal for Android.

          • 9 months ago
            Anonymous

            Dude tablets somehow manage to start lagging and overheating running shitty bubble popping games.

      • 9 months ago
        Anonymous

        It literally is designed for gaming and why it isn't frontloaded with ads and social media like every other console plus steam homosexual lmao

        • 9 months ago
          Anonymous

          The hardware wasn't designed for gaming, moron. The software obviously is.

          • 9 months ago
            Anonymous

            That's cope because around 70% of nintendos in house developed games run at 60fps and the games that don't opted for stability instead of blowing up the fricking battery. The phone stronger card is also cope because there are such a pitiful amount of phones in the year of our lord that run genshin well that cost as much as a switch. Yous be stupid to double down on that argument just like how the Steam Deck can barely run for 2 hours playing fricking ps1 roms lmao

            • 9 months ago
              Anonymous

              >That's cope because around 70% of nintendos in house developed games run at 60fps and the games that don't opted for stability instead of blowing up the fricking battery
              Yes, that's thanks to the Tegra X1, which is literally just an Android tablet chip from 2015.
              >Yous be stupid to double down on that argument just like how the Steam Deck can barely run for 2 hours playing fricking ps1 roms lmao
              The Steam Deck can emulate Switch games at a higher framerate than the Switch.

    • 9 months ago
      Anonymous

      >Switch has a huge input delay because when I emulate it on my computer the delay is massive
      Holy moron, batman.

      Take it from someone who acquired all costume pieces in Mario Maker 2: what input delay?

      • 9 months ago
        Anonymous

        Look for the video I posted in this thread, it shows that the Switch has at least 4 frames of input lag even in ideal situations and on a fricking CRT, at 60fps, which indicates an average input lag between 50ms and 66ms.
        Mario Maker 2 particularly is quite bad, no wonder you have 2 frames of tolerance to jump even after Mario is no longer on the ground.
        My monitor has very low input lag, and when I play Mario World romhacks with the run ahead function, I can get a response of practically 1 frame (maximum 16ms at 60fps, average about 8.5ms ) and when you get used to that experience going back to Mario Maker 2 and the Switch is painful.

        • 9 months ago
          Anonymous

          A lot of switch players only play on switch or are casuals so they don‘t notice it anyways

  6. 9 months ago
    Anonymous

    Because long gone are the days of an analogue console.

  7. 9 months ago
    Anonymous

    Yeah, it's really annoying but I can still enjoy the games. Why isn't it reported enough about? I never see anyone mention it outside of some posts on here.

  8. 9 months ago
    Anonymous

    Because switch is my "comfy turn based RPG" device. I use my PC for action games.

  9. 9 months ago
    Anonymous

    It has the same input delay as the PS5 and Series X.

    • 9 months ago
      Anonymous

      So... why do people tolerate the input lag of the PS5 and Series X?

      • 9 months ago
        Anonymous

        Because they aremarket leaders

  10. 9 months ago
    Anonymous

    After playing NES on a CRT, everything (Switch, PS5, Xbox, even PC) feels delayed as frick. How in the hell did we have LESS latency with hardware 40 years old at this point?

    • 9 months ago
      Anonymous

      The NES was particularly good in this regard, on a CRT and in ideal conditions, you will have about 30ms in Super Mario Bros, which is already something acceptable, as you can see in the animation I posted.
      But not all consoles are good, the Nintendo 64 for example is a disaster, a guy did a test and the same setup that he could 30ms in NES Mario, he was on average 100ms in Mario 64, with a 80ms at best.
      The SNES also has a lot of input lag naturally, as far as I know, but I've never seen tests to confirm.
      PC will depend on many variables, but I get input lag lower than the original SNES on a CRT using the retroarch + run ahead + extremely fast monitor. But of course, it will depend on a million things that are happening at the same time, but I think the PC is the best in this regard because you can at least optimize things, use extremely fast monitors and insane frame rates.

      • 9 months ago
        Anonymous

        >a guy did a test and the same setup that he could 30ms in NES Mario, he was on average 100ms in Mario 64
        That's around two frames on both, assuming NES Mario is 60 FPS and Mario 64 is 20 FPS. I think the N64 would do OK on a game like Smash Bros.

        • 9 months ago
          Anonymous

          Mario 64 is 30fps. Zelda is 20fps.

  11. 9 months ago
    Anonymous

    This video looks interesting.

    The guy confirms my suspicions that the Switch LCD is not very fast, according to the guy, the LCD display always adds at least 1 frame of input lag.
    But really, I don't think consoles manufacturers even care about that because they are primarily used on TVs where there is usually a huge lag even in "game mode".

  12. 9 months ago
    Anonymous

    >it's

    Why do people tolerate morons?

  13. 9 months ago
    Anonymous

    Because we dont have aspergers and dont care/work around it

  14. 9 months ago
    Anonymous

    The lag comes on a game by game basis. Stuff like Katamari would be unplayable if it wasn't such a casual laid back game, but even then it's hard to play for no reason. Splatoon's lag is mostly noticeable by competitive players and specifically by comparing it to previous entries. I don't think any other important game on the console has any sort of gamebreaking or even noticeable input lag.

  15. 9 months ago
    Anonymous

    >NOOOO THE 5 MILLISECOND DELAY MAKES IT IMPOSSIBLE TO PLAY MUH BING BING WAHOOS
    skill issue

    • 9 months ago
      Anonymous

      >5 MILLISECOND DELAY
      more like 150

  16. 9 months ago
    Anonymous

    I've never had problems with input lag on the switch.
    Do people really think it's that bad?
    The input lag on the steam version of metal slug games is some real shit and why I can't stand playing them on pc, but I never had that problem on the switch.

    • 9 months ago
      Anonymous

      >Do people really think it's that bad?
      no, it's just snoys trying to find another thing to shitpost about
      they have nothing better to do because their console has nogaems

    • 9 months ago
      Anonymous

      It‘s terrible in some games. Nier automata in particular is unplayable and it‘s insane to me how tendies don‘t notice it

    • 9 months ago
      Anonymous

      It will depend on what you play, basically.
      If you play Nintendo's NSO emulators, or the various emulated games sold in the e-shop, then the input lag is obscene.
      If you play modern games, well programmed and with a good frame rate, it'll be acceptable comparable with the modern experience that is full of input lag in its core.
      As most people play on TVs that even in game mode tend to have considerable input lag, they don't really notice the problem.

      >Do people really think it's that bad?
      no, it's just snoys trying to find another thing to shitpost about
      they have nothing better to do because their console has nogaems

      The Playstation isn't much better than the Switch, just marginally better. Modern video games + modern televisions are a disaster for the concept of pressing a button and seeing the immediate response on the screen.

  17. 9 months ago
    Anonymous

    Put it in faster then.

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