Why do they call it soulsborne as though bloodborne is a completely different game from a different company? i kinda get metroidvania because at least two companies came up with a similar style but soulsborne???? what makes a game a soulsborne as opposed to a souls-like
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because souls-like makes it seem like the genre is just copying one franchise, which it is
You now realise that soul as a genre is the culmination of from's knowledge, so we should call their game lost kings' otogi armored ninja soulsborne ring-like.
I'm not talking about evergrace, but do play lost kingdom if you minimally enjoy card games and'or monster battlers.
who cares
genregays deserve the rope
i am Ganker poster
I HATE when labels describe something specific
FRICK soulsborne!!!
FRICK roguelike!!!
FRICK metroidvania!!!
FRICK character action!!!
FRICK immersive sim!!!
these are all ACTION ADVENTURE GAMES!
Stop using moronicly vague labels like character action and immersive sim.
I think character action and search action work well.
character action = you play as a specificly designed character with strengths and weaknesses, and set upgrade paths. generally more stylish and about player expression
search action = a better word for Metroidvania. the "search" gameplay is buoyed by actiion gameplay which either guides or gates your progress. little emphasis on player expression and style
I don't play immersive sims so I have no opinion on that term
next youre gonna tell me RPGS arent actually RPGs
Just because you don't know the definition doesnt make it vague. To expect it to be self explanatory is moronic
Those terms are well-established by now and aren't forced by some autists. Red Dead Redemption 2 is autistic and I felt immersed playing it, so is it an "immersive sim"?
>genres should be self explanatory except for the ones I already know
Or you could just learn the definition of immersive sim instead of throwing a shit fit each time someone dares say it.
ok xe/xir
Every game with combat is a fighting game because you fight in them.
>character action
>specific
lol fricking what. Literally every action game is "character action."
Literally every game is also a roleplaying game and a fighting game.
I use Souls-like to refer to a subgenre of games. I use Soulsborne to refer to FromSoft's ARPGs. If I just say "Souls," I'm excluding Bloodborne. Or at least, that's what the idea used to be, but now Elden Ring has muddied things and a lot of people tried shoving Sekiro into the name but it always looks like a joke.
what, you have a problem with Soulsbornringsekirokino?
Sekiro isn't a souls game, moron, it's a spiritual successor to Tenchu. If you wanna refer to Fromsoft's entire catalogue, then the correct term is From-slop
right, you can tell by the eloquent construction of that term I think it has a legitimate use.
moron
Probably a Sony enthusiast thing. Nobody cares about Bloodborne since most people haven't actually played it.
Soulsborne is pushed by sony fanboys who want to prop up their only exclusive. Everyone else just says souls or souls-like.
It's close enough to souls game, they just removed almost all shields and made it more parry focused. If you don't think they're similar, you haven't played bloodborne. Sorry you're a dipshit, OP.
That's exactly my point moron. They are so alike why addon borne when soulslike is fine?
its a good label because it helps to easily identify dogshit games and avoid them
I just call them games bro. You will necer catch me saying something like soulslike soulsborne or worse: soulsbornkiro
Because all they do is make the same game and call it different with all the same enemies so the community subconsciously reveals the true nature of fromsoft by trying to define their game design
Most vidya genre names are moronic and make no sense.
>game is a 3d action game with no other features similar to Souls
>"Souls-like"
Nips call them Death Games. So we should use that instead.
i thought the nip death game is hurdling yourself from you 100 square feet apartment window
No, that's Tuesday. It's different from a deathgame because there aren't points.
I just call them good games.
Soulsgays are morons who unironically think BB is so gigantic shift from Dark Souls even though the gameplay and controls are 90% the same. They also think trick weapons are some revolutgame mechanic. It's fricking sad. They literally do not play video games.
Use of Soulsborne has dropped off though since Elden Ring came out, it's just Souls Games rather than Soulsborne/Souls-like.
It was called that because up until Sekiro you just had Dark/Demon Souls games and Bloodborne.
thread can be closed mods
>Use of Soulsborne has dropped off though since Elden Ring came out, it's just Souls Games rather than Soulsborne/Souls-like.
Souls-like is a genre, much like Metroidvania. Every castlevania game after Symphony of the night is inarguably a Metroidvania. Every indie-slop pixelshit released afterwards is a metroidvania-like, which gets shortened to metroidvania because valvetrannies and journos are morons. Souls games are simply Souls games for being the genre name originator and for literally having Souls in the title. Bloodborne and Elden Ring aren't souls games despite being made by Fromsoft and even reusing a lot of the same assets, they're souls-likes. Since the souls series is officially over, we will only ever have Souls-likes released from now on.
"-Like" to prevalent in videogame genres. Soulsborne is unique.
>Why do they call it soulsborne
because journogays are moronic. i call them lock on action rpgs.
>i call them lock on action rpgs.
Without context it just sounds like you're referring to DMC/Bayo/Nier
soulsbornekiroring
by the end of this year it will be
soulsbornekiroringcorekino
we eating good boys
King'sArmoredShadowEchoSprigganFrameEternalGraceForeverKingdomsMurakumOtogiThousandKuonWolfEiyūdenArmsAnotherHoundsVOWTenchuInugamikeNinjaSoulsYatsuPokaUnicornBattalionBorneDéracinéKiroRing, you plebs
Because normiegays that invaded the Souls games are trying to be hyper correct so noone can accuse them of being bandwagonners, and BB dont have -souls in the name
>soulskiroborne
etc.
because they do not play other video games
Why is souls-like even a "genre" when Souls games are just shitty action-adventures?
because the people talking about them want something more like souls.
I think the "borne" part at least originally referred to a more aggressive version of souls combat.
Souls games are Fablelikes.
>Soulsborne
Where does Elden Ring fit into this terminology?
open world soulsborne
People should call it Soulsbornesekiring
Sekiro should not be uttered in the same breath as games with build autism and co-op, it's a glorified boss rush.
>it's a glorified boss rush.
>half your skills are useless against bosses
What did he mean by this?
Literally all anyone talks about concerning Sekiro is the bosses, because truthfully everything else in the game is shallow filler.
No, anon, people mostly talk about the bosses because they put everything in every souls game to shame. The level design is mediocre for a souls game, which is to say its great. And visually it's the best game they've ever made, including elden slop. Also, since the core combat is significantly better than their other games, the otherwise middling levels are still infinitely more fun to play through than even the best areas from the other games. People don't talk about it much because they're either Nioh (or similar) fans who rightfully think souls combat is mediocre and are too proud to admit that Sekiro effortlessly clears everything they love, or they're eldensissies who got filtered by the first hour of the game.
Either way, let there be no mistake: Sekiro is the only truly good game From has made in the last decade.
Sekiro is a good game, but it's an absolutely dogshit Souls game, which is precisely why I don't like comparing them. When I read the word souls, I imagine a game like Eldin ring, where I can tackle challenges how I want, build my character how I want, and if an obstacle is too great, I can frick off and come back to it later, summon allies to help, or simply skip it. Sekiro is a shallow experience because all the challenges have ONE solution, which is "git gud".
Black person
It's a playstation fanboy thing mostly
Anything except "Immersive Sim", I am still not sure what that shit is even supposed to mean and who could have ever came up with it.
you could try googling it or looking at what games are brought up.
Personally I call them Guacameleelikes because you fight enemies. Simple as.
I prefer to call them soulsbornekiro games, soon to be soulsbornekirocore games
Bloodborne is important to note because these kinds of games don't have to be medieval games, you don't need to two-hand weapons, and solidify that guns are not a main method of damage dealing that will carry you through levels (insert homosexual running past 90% of the level to reiterpallach into bone ash cannon the boss)
It identifies that the genre doesn't have to be trapped in one aesthetic and doesn't have to function exactly like this one game
You're justifying bloodbornes inclusion with a bunch of superficial shit. The core gameplay loop and mechanics are identical to souls games with the addition/subtraction of minor changes or tweaks to the setting. NIOH is a souls-like despite having diablo-tier loot and three stances for weapons.
nioh is an offline phantasystaronlinelike
sekiro is not a fricking souls game
it's as much of a souls game as portal is a doom clone
>Same world design
>Punishment for death
>Checkpoints you rest at, level up at, modify things relating to your character/load out and travel from
>Dark fantasy and a bleak tone of an era ending
>Same text as DS3
>Same npc function of having to load or reload to progress their quests
While Sekiro obviously does a load of new things to the formula, it still feels very familiar.
algorithm
Soulsbourne is more degrading as it implies FromSoftware can only make one game, regardless of what the title is.