Why do "True Sonic Fans" prefer the idea of Robuttnik being the only human instead of the objectively much simpler idea of Sonic just living in a world inhabited by both cartoon animals and humans? "But he was the only hooman in the classic games" They were only 2 real characters in the first game, one of them was a furry and the other one was a human. Sonic's original backstory said he was born on Christmas Island, which is ya know, a real fricking place. The fact is humans and cartoon animals living together is objectively the actual original intent and anything related to Sanic being an alien is not.
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Robotnik is the only human in the original games
>t. speedreader
Already addressed this point
That doesn't change the fact.
>objectively much simpler idea of Sonic just living in a world inhabited by both cartoon animals and humans
>objectively much simpler
I don't think you understand what the word "simpler" means
It is, and it's closer aligned with the creative vision of the original team.
>World with animal alien people and there's one human for some reason and umm he wants to roboticize everyone so he overthrew the furries so there's um freedom fighters and Sonic is one
vs
>It's our world but we live side by side with cartoon animals. Don't worry about the specifics, they don't matter.
>Why do "True Sonic Fans" prefer the idea of Robuttnik being the only human
Those aren't Sonic fans, those are classicgays. They want the games to reflect the cartoon and comic slop they loved as kids, and nothing else. See
I think Ganker is trapped in a time bubble
Nobody ever moves on and nothing ever changes
These "true and honest" sonic fans are posers.
Actual sonic purists just want japanese sonic things and not the mutt localizations
Furries aren't logical and hate humans existing because they steal all the anthro women.
Sonic fricks human women. it's canon
Sonics only ever fricked Sally while gradually becoming more attached to Amy
They're just SatAM/Archiegays who can't let go of SoA's made up fanfiction from their childhood. Actual fans of the true JP Sonic have always acknowledged that the games take place on Earth and that humans were a part of Sonic's world intended by Sonic Team.
I always thought things like SatAM were dumb. Sonic’s actual tone is nothing like that Disney-esque shit. Sonic was always closer to anime than it was to western animation in terms of tone.
SatAM isn't Disney. The frick
SoA in the Genesis era was convinced that anything Japanese would be bad for marketing, that's why everything outside of the actual games themselves was covered up by their own fanfiction. The damage this did in the long run cannot be understated, could you imagine if there were Mario fans who insisted that the Super Mario Bros Super Show was the one true take on Mario? They really tried to trick people that this fanfiction actually was Sonic, even going as far as replacing Amy with Sally in the Sonic CD manual.
>They're just SatAM/Archiegays who can't let go of SoA's made up fanfiction from their childhood.
Even Archie introduced humans early on. Frick they introduced TWO separate "races" of humans; four fingered 'Overlanders and five fingered humans
What's funny is that technically speaking, even western Sonic media took place on Earth.
"Mobius" was actually just Earth set several thousand years into the future where humanity got wiped out by a great calamity, in the Archie comics a bunch of aliens known as the Xorda did it, in the old SatAM lore it was said to be the result of a "nuclear holocaust". In the latter's case it was said that Robotnik/Julian and Snively were out on a space expedition when this happened and got sent forward in time, hence why they're seemingly the last known humans in that show.
Frick off, Richmunk.
Real question: why are you always like this? What the frick did some cartoon or comic do to make you have this much of ass pain, even years after they are done? Even the shit you people said are entirely made up.
Did Sally molest you in your infancy or what?
>t. butthurted archiegay
>butthurted
Speak english, Pablo.
Legit have a nice day, Sallygay.
People like you are the scum to Sonic. You will never be seen as anything more than the lesser leeching parasite that nearly destroyed Sonic in the 90's.
you really triggered him lol
Samegayging SallyBlack person.
Black person you are the one who is obviously samegayging here replying to the same post like 5 times, I don't care about this gay debate it's just funny that you are this mindbroken over it
QRD on US Sonic vs JP Sonic?
Diaperhomosexuals tried taking Sonic and change it wholeheartedly for their own diapershit fanfiction. SOJ fortunately took it back and shitcanned everything Fartchie forever.
Everything after SA2 on Dreamcast may as well be non-canon garbage
IDW Sonic is canon to games.
IDWhiners will cry even louder though when they shitcan their Freedom Fighters OCs 2, Forces spin-off..
I liked the (admittedly borderline Jimmy Neutron-looking) characters in Unleashed. Having it all be furry woodland creatures just limits the worldbuilding imo.
I like the SA1 anime humans the most
The adventure/unleashed humans are fine. The inconsistency is fricking weird though, all the big games had humans in them yet sega has been avoiding them now for years
This, heavily stylized humans are the best way to do them since they wouldn't look out of place next to Eggman.
Unleashed did so much right and so much wrong. I wish theyd revisit some of the concepts
the guy on the left is the guy on the right's sissy slave
sonic is post-apo
all the humans are dead
frankly I'd prefer that sonic doesn't show the "regular" inhabitants of it's world, I don't think there really is a reason to have or show them and it kinda works against the nature vs machine theme, sonic and friends are nature, lacking consistent home just going wherever they are drawn, eggman is machine industrialising everything, simple dichotomy that is kinda broken by regular inhabitants because they don't really fit into either cleanly and might actually lean more to machine side of things despite trying to depict them as good
but if there has to be regular inhabitants then unleashed's style of humans work best I think
there's more to Sonic than just "machines bad"
Even CD showed that both nature and machines can coexist
i feel like the much simpler idea would be that sonic lives in this perfect, green and non-poluted animal planet and robotnik is just actually an outsider that wants to profit out of it by using the environment's resources for his own selfish goals
>DUDE ALIENS LMAO
No that's moronic.
Are you fricking moronic?
it's sonic.
you don't get to say what is and isn't moronic when the topic is sonic honesty
>Archiegays
what about Sonic X or the Sonic Movie, he's also an alien in those.
it's less moronic than regular planet earth having loop de loops, spring platforms, magic emeralds, floating islands, and the idea of sonic 1-3 taking place in a world where humans exist, who somehow never showed up before even when a guy was making A FRICKING DEATH STAR IN ORBIT OF THE PLANET
Yuji Naka being a dumb homosexual and fricking up Sonic Adventure as soon as he was given the project lead led to this, it led to a bunch of autistic brats who played SA1 as their first sonic game when they were 10 and then being forever influenced by that style despite it being a key factor in why the franchise is now only popular with autistic fetish furries
Classic games - the Pacific Islands
Adventure 1 - New York
Adventure 2 - California
I don't put a single second of thought into "why", it's a game, I just need it to be fun. I'm perfectly indifferent to the animal:human ratio, as long as there is as little cumbersome scenes and shit like QTEs as possible, I'm good
Honestly, I think it's some of the same contingent of people that started sperging out about Elise kissing sonic like that was a big deal.
You know when Project 06 was becoming a thing and fixing the actual issues of substance people had with that game.
Like taking the entire length of SA2 on load screens.
Or the myriad of bugs.
So now people have to pretend they very legitimately cared about the story of the game (which is admittedly pretty stupid), even though it's not a huge deal.
not even the project 06 dev likes the story
06's story was always a topic of heavy criticism, even though like you said the kiss was hardly the worst part.
Personally I fricking hate the limiter ring retcon and how it enabled powerscaling homosexualry.
>limiter ring retcon
If we're going to get technical, it's from Sonic X but I never really saw it as much of a big deal. I think the time travel bullshit is way worse in how it completely breaks the world
Just make a good game and do whatever you think looks neat instead of worrying about your brand.
I hope Frontiers 2 will be that
Why would you expect that? The guy in charge of localizing the script's done three video games already and it's just punching empty storylines. Unless they take it back in-house, it's not going to change.
I never read the comics. I was under the impression Sonic and friends were content in their weird animal planet/island/whatever and Robotnik was one of many humans from wherever but hes the only one who invades this happy fern gully of cool talking animals, am I close?
not really. Sonic's world is just earth but with few rainbow critters in it
>no
>yeah basically
cool, thanks guys
is the japanese canon
is the mutt localization
I thought you were talking about the comics.
Japanese game canon was just "frick it, anything goes"
That's basically the gist of everything until the comics had to frantically retcon things to make the SA1+2 adaptations work.
Depends on the continuity.
>Original Canon
Sonic takes place on our Earth but there are some furries.
>American localized canon
Sonic is from the distant future where most of humanity was wiped out.
>Sonic Forces, X and the Films
Sonic is from s furry planet but travels to Earth sometimes for reasons
how many is "some" or "few" like a hundred? a couple tens?
Enough fir a sustainable population, and apparently there have been nations comprised of them (see: Knuckles' tribe)
Basically. Sonic and pals live over here. Humans live over there. Sometimes Eggman bugs Sonic and pals over here. Sometimes Sonic and pals travel over there.
Anything beyond that is superfluous framing.
nobody gave a shit about SA's humans at large until Shadow/06 happened and the first wave of revisionism hit the Adventure titles
>How could this happen? It must be because of the humans and not because Sonic Team is moronic!
I never got the hate for Shadow. Tonally and in terms of writing, it’s identical to the SA games.
At least with 06, I can understand a lot of the hatred coming from how unfinished the game was.
Shadow's plot twists were dumb and a lot of people saw it as shitting on SA2's legacy.
SA2 Shadow is cool but he is very different to what came before him
>I never got the hate for Shadow.
You have to play westopolis 10 times if you want to play the ending
You have to play westopolis 22 times if you want to unlock every stage
You have to play westopolis 326 times if you want "100% completion".
Also it's a little annoying that they have the partner characters sitting in the level so you have to pause and swap over if you want the relevant tracker on screen.
Also most mission are kill 40+ enemies. Because combat is the main focus in a mainline Sonic game for some reason.
tbh the werehog sections of Unleashed were far worse, holy shit theyre so long
If they didn't force you to fight every group with invisible walls and grind for medals, people probably wouldn't mind the werehog.
>force you to fight every group with invisible walls
I forgot that was a thing, how stupid
pair that with werehogs bad combat stretchy arm shit and bad characterization and its such a waste. I wanted a dark prince equivalent for Sonic, but its just Sonic slightly angrier with a gruff voice
The were-hog characterization isn't all that bad. Since the point is that Sonic is just too good to fall to Dark Gaia's corruption. And that fits
It doesn't matter if it's in plain site. Kill 45 aliens or kill 45 gun soldiers isn't fun.
(2/1)
And it might be okay if you only had to do the bad mission once. Team Chaotix had bad missions but you only had to do them once, But Shadow isn't structured like that, you have to replay shitty mission. It misses the entire point of a mission structure. You're more restricted in Shadow than in other Sonic games.
I gotta give Team chaotix some credit. Their mission structure feels like a breath of fresh air at times because it isnt just "GET TO THE END" Shadow is already on its back foot because the whole game is chaotix missions and bad ones at that. Imagine if you will a sick speed level, maybe a mission level, and then a boss level, repeat two the three times with the only changes being the bosses along the way and some cutscenes based around your actions in the mission levels, I think that could be something great
That's Expert Mode, which you unlock after A ranking the entire game.
I don't know why they did this. It's so stupid.
>I don't know why they did this
Replay value. Shadow has a huge amount of replay values thanks to being filled with content and having over 300 potential story routes.
You can have replay value without locking options like that. Colors literally has the same feature and it unlocks as soon as you beat all levels! No ranks/completion bullshit tied to it!
Right? If the player could solve puzzles, platform, etc with enemies around you'd actually have a pretty solid framework. Shitters fight it out, skilled players play around unnecessary fights.
Same shit with Heroes and Shadow. There's too many parts where a formation is mandatory to progress instead of merely optimal. There's too many missions where there's only exactly one way to get your objective.
The best path would have been to flesh out these systems, but instead we reduced level complexity.
Not playing an obnoxiously bombastic intro to the same fight theme every single time would also probably help. People might be surprised how a little change like that could go a long way to making something easier to tolerate.
You can do all three of these in Xenia and I can confirm it makes the game way better. The night tracks are awesome.
I mean as long as you don't play like a complete fricking troglodyte, this isn't a problem.
Shadow is very good at killing enemy dudes
>100% completion
This is such a moronic and disingenuous argument made up entirely by the homosexuals that saw "there's x amount of unique ways the cutscenes can be arranged and you get a different title for each" instead of what is practical.
shadow is an annoying game with very few speed sections, which every sonic autist craves and moronic double team chaotic mission structure for a story that involves satan and a conclusion that says "Im likely a clone of SA2 shadow but it doesnt really matter because I am all of me" or some shit. Not to mention the game is meant to be replayed a handful of times to get all the endings and then the true ending but its never particularlu fun. Idk if Id go as far as to say its fully bad, but its a huge step down from SA2
1. The localization was really bad.
2. It's a really goofy ass premise taking itself seriously, so people were clowning on it because-
3. Game controls like fricking ass and refuses to let the player just have fun.
If Shadow played well, people would just be cheeky about its weird plot like they are with SA2.
The problem of Shadow the Hedgehog was more the gameplay and mission/stage design than the plot being a choose your own adventure origin story for Shadow until the canon ending decides that every other option was wrong. Honestly they should've removed the alternate paths and contradictory reveals if they wanted to have a canon ending, it just makes 80% of your gameplay feel like filler meant to pad out a shorter game.
I don’t really see that as a bad thing. The canon ending is the reward for getting all the other endings.
Plus, it controlled better than Heroes.
Yeah. That's not much of a step up and the game fails to convey this idea. They REALLY should have just had a map screen and let you replay any level you want once you unlock it. The multiple runs thing was an awful idea.
>controlled better than heroes
idk about that, the game asks for a lot less from the player. Heroes is definitively still a sonic game and whacky control hijinx is bound to ensue from that, shadow is bare bones in its level design so youre effectively saying "the gokart that tops out at 10mph slams into the wall a lot less than the bugatti going 150mph"
>Plus, it controlled better than Heroes.
I didn't really feel the difference to be honest but it's been ages since I played either so what do I know? I do remember that the average mission in Shadow the Hedgehog had at least 1 extremely unfun objective that you probably had to do at some point or another to properly fill out the stage chart. Only Chaotix missions in Heroes were that bad.
The problem is that all the other ending aren't rewarding. They didn't do a good job at making the routes connect or make sense. So there's a lot dissonance in things that happen, the ending aren't built up and then the canon ending doesn't actually follow up on anything. It's its own route that you never play-through. I'm not explaining it well but the ending aren't an organic conclusion to the routes you play. They just kind of happen haphazardly.
It's tedious. The problem isn't that it's hard, it's the needle haystack bullshit.
Aside from some rare cases, most objectives are in plain sight in the stage "loop".
It really isn't that bad.
The issue is that if you miss an objective you're forced to do another loop, which sucks ass
You get fast travel nodes though
But there's very rarely any indication of what you missed, so you have to do another loop unless you know for sure what you missed.
Even in Reloaded it's a pain in the ass. Most levels clearly had their objectives added really late in development.
Most 3D Sonic games get in their own way and poorly convey what they want the player to do. SA1 makes more sense when you're an adult and SA2 is so breezy you won't get hung up on it's problems. Heroes and Shadow are games you're meant to play once and then replay for alternate content and score attack if you like it, but they made a bunch of moronic decisions that force players to engage in content they don't like and feel like they NEED to get to the ending.
>I never got the hate for Shadow.
The gratuitous swearing is obnoxious, and the game doesn't even have the balls to take it all the way because Sega didn't want it to get a T rating
You have to play the first level 10 times to get the final ending
The fact that there's even a final ending makes the whole morality system moot
Several of the endings make no sense(why the frick do I still have to fight Eggman at the end even though I HELPED him in the previous stage?)
Chaos Control is borderline-useless unless you go pure Neutral because most of your mission objectives involve killing a certain number of enemies
>Sega didn't want it to get a T rating
They were originally aiming for a T rating but when the ESRB came up with the E10+ rating they shifted to aim for that instead
The localisation is flat out wrong in several places
>ENG: Gerald dindu nothing wrong, let us pay homage to him
>Jap:Lets make amends to what we did wrong to him and the people on the ark
Whole game is like this. There's still the stupid aliens and stuff but half the memes are just the english script
The "him" in the JP version is meant to be Shadow. The president is saying they should respect their hero by making amends for what they did to him.
Why did Robotnik's Ring Racers flop?
Shadow is still better than Sonic Heroes
They're both really bad. You'd need to overhaul their control entirely, spruce up mission design, give players more options and not gate content as much.
The worst part is they both have much better level design than most 3D Sonic games. It's just not fun to interact with in their games. Grand Metropolis in BRCF is great.
>they both have much better level design than most 3D Sonic games
*If you ignore Heroes' casino and grinding levels
I mean yeah. It's not great. Same for past Ark in Shadow. But most of the levels are actually really well thought out and better suited for a game with tighter control and more player options.
They both focus too much on combat. Heroes has those annoying segments that are just kill a bunch of badniks for a while until the game lets you proceed and shadow has you constantly hunting down specific enemies to clear levels.
Having combat as a major mechanic isn't even a bad idea, it's just that it doesn't compliment the game design. If big fights in Heroes led to massive shortcuts and Shadow has an easier time gunning while running to fill his meters (and if the meter reward WASN'T GARBAGE) they'd be a boon to playing fast. Instead they focused on progress gating.
Has a Sonic game ever had good combat?
Not counting Sonic Battle obviously.
No, but it doesn't have to be good. Look at Ratchet & Clank 1. It's more platformer than shooter, but the shooting makes it more engaging.
I mean that entirely depends on what your definition of "combat" is.
Imagine how nutty Shadow's backstory would've been had they not given his game a true end. People would still be arguing as to whether or not he's a robot to this day.
I think at a certain point people would just ignore the game entirely.
You know, kind of like how they do now. When's the last time you've seen someone bring up Black Doom?
>When's the last time you've seen someone bring up Black Doom?
whenever I look at sonic x shadow generations discussion
Ovi Kintobor and brown Sonic are CANON.
>Dr. Ovi Kintobor's morality got inverted so he inverted his name
>Doesn't called himself Robotnik Ivo Dr.
The "kill all 45 enemies" in Shadow wouldn't even be so bad if the levels had more than 45, like say 50 or 60, enough so that room for error is allowed
Instead they have 45 enemies EXACTLY, which is a pain in the ass
Funny how fleetway gays never bring up how fricking mid their comic gets after 100 but that would require them to actually read it
Really not compelling argument against it if you're saying that there's 99 good fleetway comics.
It stays okay until like 118 or so.
The first 8 issues are ass, dude.
>91 good comics
No, like 110. Math isn't your strong suit, is it? And I'm saying Fleetway is good, dumbass.
no I'm just sleepy and didn't pay attention to your reply to that other guy, you're still gay though
Robotnik/Eggman is the only human that's actually fit the style and design of the franchise. Maria, the cat girl and Earth president, and any other humans certainly didn't, and while Unleashed finally stylized them, it also was a bit uncanny in-game. It's not that I want him to be the sole human, it's that the rest of the humans have looked fricking weird..
Gerald looked good. Also Sage fits suprisingly well. Technically not human but is close.
To be fair you see Gerald all of three times in the series: once in an FMV of him in an execution chair, once in-person in a flashback, and then another FMV / picture of Gerald at the true end of Shadow's game. And I'm pretty sure they just took Eggman's model and gave him wrinkles and a different outfit. Sage meanwhile looks good but I guess cheats the conditions here.
Classicgays literally insist the planet is called 'Mobius' lol
SA2 Gerald is a completely different model to Eggman, he's noticeably thinner and his face is different too
>and any other humans certainly didn't
SA1 to Shadow the Hedgehog all have big hands, big feet and bug eyes like the other Sonic characters, their cartoony features are just more subdued compared to Eggman because Eggman is supposed to stand out for very obvious reasons.
If anything it's Unleashed that doesn't work because Eggman looks too normal in comparison to all of the dreamworks/pixar bootleg assets thrown around in that game. Sonic X characters fit more with sonic than the unleashed NPCs
I do not want to remember the Gun Commander and his fricking doe-eyed childhood shocked face
Not even close to being a new thing in Japanese cartoons.
Sonic Adventure was a good game because, despite all action being on Earth, humans existing and even being interactable, Eggman is the only human, that matters or even acts in the main plot. So Sonic formula is still working.
SA2 and later entries (as well as Sonic X adaptation) had made humans important. And just the same way new movies do. Nobody wants people to be a part of the conflict, it just sidetracks from the main action takes attention away from cool colourful animals, make Eggman to look not that evil and brings unnecessary for the setting moral problems. People are okay as decorations - just some innocent villagers with helpful/funny/mysterios sidequest dialogues to be protected from Eggman and his machines, just like cute little innocent helpless animals. Sonic Boom, despite being comedy-parody, have exactly the same type of villagers, they just look furry - but play exactly the same role of a crowd/sidequests/protected ones. Doesn't matter if it is animals, humans, humanimals, aliens or whoever else as long as they don't take main attention away and exist in background.
>Eggman to look not that evil
He was never "that evil" to begin with. If anything he was at his most evil in SA2.
Also
SA2, Shadow and Unleashed
>Characters serve to drive the plot forward
>Aren't given too much of a focus
>Simply just characters in the world.
Chris and Elise
>Derails the entire plot
>Hog too much of the game
>Are unlikeable/annoying characters
>Don't serve enough of a purpose to have any importance
>He was never "that evil" to begin with.
In comparison, of course.
>Characters serve to drive the plot forward
Granted, Gerard and Maria are basically Pochakamak (or how he is written properly) and Tikal. Other guys and black ops GUN bring unnecessarily gray morality and realworldness into "funny animals save the world from evil half-comical, but still dangerous tyrant".
>In comparison, of course.
Even "In comparison" Eggman is still evil.
>unnecessarily gray morality
They exist to show that humanity itself isn't particularly different from Eggman in how they upset the balance of things. Also how are guys who have a giant frick you truck and silly robotic aliens "gritty" in any way?
By blackopsing Gerald into madness, then into death.
As opposed to the Echidnas that attacked a child and got genocided by an ethereal eldrich monster (Which was hinted at in the journals of Sonic 3).
Also tone doesn't matter if it doesn't come at the cost of the consistency of the characters, which in the case of SA2 it doesn't.
GUN is a cool faction and I like how the games from SA2-06 used them.
One of the reasons Shadow’s story was the best part of 06, was because it was about him doing missions for GUN after the events of Shadow The Hedgehog.
GUN also gave an excuse as to why Eggman doesn't just destroy everyone.
Now the official canon from IDW is that literally only eggman is the only major open threat and everyone just gets on without him
If someone calls themselves a "true Sonic fan" then you probably have an autistic dumbass with the worst take in the imminent vicinity that isn't just shitposting.
The only humans that look truly bad next to Sonic were those weird fricking Final Fantasy wannabe monstrosities in 06
Why are we even discussing the Archie ocs? On the whole I think most people would agree that suck and add nothing to the story (sometimes even taking from other characters, like Rotor making Tails redundant as a mechanic).
Because ShatamBlack folk and Archietards can't hold themselves back from shitting another perfectly fine Sonic thread and parroting their literal diaper fanfiction shit.
>Why are we even discussing the Archie ocs?
SatAM/Archiegays invaded the thread and decided to shit everything.
RotorBlack personhomosexual should kill himself.
>What's funny is that technically speaking, even western Sonic media took place on Earth.
>"Mobius" was actually just Earth set several thousand years into the future where humanity got wiped out by a great calamity, in the Archie comics a bunch of aliens known as the Xorda did it, in the old SatAM lore it was said to be the result of a "nuclear holocaust". In the latter's case it was said that Robotnik/Julian and Snively were out on a space expedition when this happened and got sent forward in time, hence why they're seemingly the last known humans in that show.
Richard Kuta is honestly one of the reason I can’t take the Archie canon seriously. Imagine that being representative of that portion of the fandom.
Hell, I even like Sally and think she could be included in the mainline games if written properly, but I still think SatAM missed the point of what Sonic is at a fundamental level.
Hi, Richard Kuta.
>Richard Kuta
>ever shitting on SatAM
I don’t even like SatAM. I’m just saying Sally wasn’t a fundamentally bad idea and could work if you also factor in Amy’s existence.
you are trying to reason with a schizo, it's a meaningless effort
Just stop talking and change already your diapers, Richmunk.
> I’m just saying Sally wasn’t a fundamentally bad idea
You're basically admitting you hate Sonic and you don't respect his source material. Everything of Sallyshit is entirely disrespecting. Frick off.
Stop samegayging, SallyBlack person.
Calm down.
Who do you think you're fooling?
Other people like a comic you don't, fricktard. Get over it already.
>Get over it already
Funny, I could ask the same to you, Richard.
>SatAM and Archie have both ended, Sally and the FFs will likely never come back
>you're still this asshurt that they ever existed and that people discuss them
Sounds like Richmunk isn't the only one who needs his diaper changed.
Zoomies and omegas having a diaper fetish they project onto others is funny though.
Sally will never come back.
How does one even keeps up with Sonic canon? There's like three different comics, five cartoons, several films and that's before the game series that seems to soft reboot itself every two games or so.
the Sonic canon is just the mainline Sonic Team games in japanese
No such thing
Sonic canon is just games and latest comics (I.E IDW until that gets retconned). That's it, other's are just doing their own thing
Sonic Prime was recently confirmed to be canon to the games on that Tailstube thing, which explains why the show was so safe but not why it's so mid
It's "canon" in the same way IDW is "canon", I.e functionally non canon in the actual games and is only to justify strict mandates on the respective series.
Hi, Archiegay.
It was explicitly confirmed to be connected to the games
There hasn't been a Sonic canon since at the very least Shadow the Hedgehog.
US Sonic has much less consistency is what I'll say, in JP they at least try to keep the world and characters somewhat consistent but in EN, characters are mostly empty puppets that you graft different personality traits onto.
2010s Sonic's personality, behavior and traits are all different to Prime Sonic in nearly every way and yet they are treated as the same despite Prime being very clearly not a part of the same world
I'm aware of that, my point is it's all performative, the games don't include any comic or show exclusive elements (no Flynn's memberberries don't count) or factor their existence into the world building, they only get passing mentions that you can literally take out change nothing about the lore. They could just as easily say tomorrow that the comics aren't canon anymore and nothing would change besides invalidating a yt video series and frontier's English dub which wouldn't even be the first time a Sonic script contradicted it's own lore
>How does one even keeps up with Sonic canon
autism
the western side stupidly trying to make it simpler and trying to force literally everything to be canon with zero alternate timelines despite how nonsensical and contradictory that is
>the sonic prime netflix show, yup, that's canon, happened on the main timeline, don't question it man
It's the same answer for every franchise on earth right now. There are so many fractured interpretations and media adaptations that the only canon that matters is the one you accept. For example, Sega just now walked back the two-worlds autism in the past couple years. Yet that was their official canon for over a decade. If they can overthrow their continuity in a fricking TailsTube, maybe they're not worth listening to.
>Mario can go to space, visit aliens, ghosts, cryptids, dreamscapes, can have his own mansion and castles and other shit in multiple games
>fans accept changes
>Sonic does anything
> fur color and eye color will be a point of contention for decades with people nitpicking and fixating on small lore shit
the thwomp in mario kart being lore, meme is silly.
the prisoners in Red Canyon via Sonic Adventure will get a half hour, honest analyses on what species those things are and so on.
>Even Archie introduced humans early on. Frick they introduced TWO separate "races" of humans; four fingered 'Overlanders and five fingered humans
>No such thing
Why are Sega fans so obsessed with merch? Even the Hyenas was supposed to be centered around it.
>Richard Kuta is honestly one of the reason I can’t take the Archie canon seriously. Imagine that being representative of that portion of the fandom.
>Hell, I even like Sally and think she could be included in the mainline games if written properly, but I still think SatAM missed the point of what Sonic is at a fundamental level.
>EVERY Sonic discussion always devolves into "MUH SALLY"
Why are you homosexuals like this
this is why I hate mutts
It's just like 5 guys anon, it's Gankers local schizos
Over 100 replies and no one mention Sonic's human girlfriend
>It's "canon" in the same way IDW is "canon", I.e functionally non canon in the actual games and is only to justify strict mandates on the respective series.
>moron from Ganker comes to Ganker to throw a tempertantrum
Sorry about xer actions, Ganker. Just remind them Banjo and Kazooie are more canon then Tangle is in the Sonic series, and it'll shut em up for a bit.
They are truly mindbroken lmao
>yfw Space Ghost is more canon then Sally and Tangle
Sponsored by Sega, played Sonic and Knuckles on TV.
>prefer the idea of Robuttnik being the only human instead of the objectively much simpler idea of Sonic just living in a world inhabited by both cartoon animals and humans?
Do those homosexuals still exist?
Normie secondaries who only played Sonic once or twice in the 90s are the most vocal people in the fandom next to the genuine autistic fans
I hate how Sonic's legs are fleshed color. I think that's even more unsettling than blue arms.