Don’t you like cool power armors and shit?
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Don’t you like cool power armors and shit?
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BoS are preachy, dishonest, self-important c**ts
Even the "nice" ones
Yes but there are no better alternatives in the games with BoS endings
That makes me hate them even more. If an entire region has no better alternative, the region deserves to burn.
It's not about winning some fashion show for me.
I don't like the T-45
For me it's the T-51
I do and that's why I prefer the enclave
Was he dumb?
They have all been designed to be dumb beneath a slight veneer of morality or decency
Speaking of Lyon, what would the factions of NV would think of him?
NCR would get along with him well enough if he didn't continue prosecuting the war.
House probably wouldn't trust him, idk. Lyons is way more chill about tech than the western Elders but I'm not sure he'd be controllable either.
Ceasar doesn't put up with rogue groups within his monoculture and Lyons would kick him to the curb anyway; see his razing of The Pitt. Lyons' Knights are battle hardened enough to royally frick Ceasar over, too.
Followers would love him
Yes I do.
>why are hipsters contrarian
They steal your Toasters and then have mass religious orgies with them.
because bethesda can't decide if they are good guys or bad guys, so every BoS storyline has been shit
Some people are a little bit of that, and a little bit of the other. Some organisations have a few bad apples and a few good ones. One thing does not equal everything else.
The BoS are actually my favorite faction, but it's really annoying how no two writers can settle on a consistent way to write them. I got genuinely kind of pissed in New Vegas when Avellon tried to harp on his
>we can't go on this way! We have to change!
crap.
Faction is wildly different in every installment. They've done nothing but change in every game. Shit, the BoS in 3 was already doing what Veronica wanted which just makes the arch in NV feel weirdly backward even if it is two different groups, especially since the conanical ending to 1 involves the NCR and BoS teaming up.
i agree, and it's why i'm genuinely curious to see how the show handles them moving forward. i'm a 40kgay so i really loved how hard they leaned into the religious aspect of them. the elder seems to want a reformation to prevent pretenders like Titus from gaining knighthood, so i'm hoping that becomes a major storyline moving forward.
I preferred their rendition in 3 and NV as a highly conscientious paramilitary group. I don't think I'd mind the religious undertones of the show version so much if they weren't explicitly Maxson's dudes or if Maxson/FO4's version hadn't clearly eased back on some of the dogma that Lyons was audibly quoting in 3. The timeskip isn't long enough for a major cultural shift like we got in the show (and adding a cleric class is dumb).
I know, it's just weird to hear when they are literally ALWAYS different, and with the western chapters explicitly being on a backside compared to the end of FO1. It would have been nice for the inciting incident of the BoS-NCR War to get fleshed out a little so we at least got some extra context for the conflict.
I'm not saying change is bad. I said Veronica's quest is dissonant with how the other portrayals of the faction are, including the ending of Fallout 1 where they learn to stop being so closed off.
west coast BOS are more isolationist and remain true to Maxson's goal which is technological preservation above all else.
>They've done nothing but change in every game.
In writing, Factions are character and can have character development. Anyone wanted the BoS to remain as they are in every game has legit autism.
>we can't go on this way! we have to change!
But he was right. There was a good post the other day about how the West Coast Brotherhood's narrative arc parallels the rise and fall of Christian monasteries in Europe. Being technologically superior shepherds to mankind is all well and good until "mankind" starts getting bigger and independently wealthier, like the NCR or the European merchant and middle classes. Being an exclusive, isolationist cult doesn't work well when there's a nation-state of self-interested individuals breeding like rabbits next door.
The NCR and BoS team up at the end of 1, but the NCR outgrows the BoS, or any need for the BoS. The Broken Hills chapter of the BoS learned that lesson the hard way.
I like NV’s take because they know their going to die if they don’t change but many won’t do it not out of some form of denial or delusion but because they refuse to compromise their principles. Like when Veronica takes everything to Elder McNamara and pleads with him to implement changes and saying that if they don’t they’ll be wiped out, he doesn’t give a speech about the might of the BOS or say how it’s impossible. He just says “I know”.
Maybe write an interesting character to go with the armor and I'll care.
>"What do you mean, the NCR brought Missile Launchers!?"
>bos in charge of realizing that they're not the only faction that's allowed to advance
oops
What the NCR has done to power armor is a tragedy and Shady Sands deserved the nuke for it
You mean how they out-cooled it with a simple duster coat over an old riot vest?
No by how they gutted what they took as spoils and turned it into glorified heavy metal armor
They're boring as frick
the only faction in the fallout universe that gets closer to be the "good guys" are the NCR once they are funded. the other ones are a bunch of schizos
>the only faction in the fallout universe that gets closer to be the "good guys"
That's a localized militia not a regional power
Not in my game they aren't
worthless losers the faction
Overused.
Is there even a fallout game which doesn't feature them?
3 and 4 had that chance
>They were being hunted to the brink of extinction by the NCR
>The only surviving chapters were in California and one in Nevada, and maybe in the Midwest (not canon at the time)
>Still show up on the other side of the country with an army-sized force and big mechas and vertibirds and airships
????????????????
I love the BoS, but because they were a cool (literal) underground club of metallic monks. But now they are the writer's metallic dongs.
all fallout should be nothing more then brotherhood of steel vs brotherhood of steels. All other trans and gay factions must be nooked by vault tec. In a couple of decades of bethesdaing even the mormon brohood of steels from the frontier will get canonized
god they are so cool knights in armor
They were buttholes in the first game that sent you off to die of radiation poisoning for a joke. You’re a beta b***h cuck if you didn’t wipe out these techno fetishists in every game.
> for a joke
they warned its dangerous
>They were buttholes in the first game that sent you off to die of radiation poisoning for a joke
and if you pull it off they accept you with no question asked and they warned you that it is dangerous
Iron Hands > all other chapters
simple as
wrong thread Anon
Raven Guard > everyone else
What happened to her?
died fighting super mutants
Raped and bred by super mutants for the rest of her life.
But super mutants can’t breed
FEV in East Coast is superior. Allows mutants that can breed.
They were a decent faction in canon until Bethesda decided they really love the "le heckin knight in le power armor"-aesthetic and turned them into a fricking brand.
Now they're a symbol for the shit-stain knock-off that is Bethesda's Fallout universe.
>and turned them into a fricking brand.
they were in every game prior, and 4 has their best depiction
>4 had their best depiction
Arguably true. Wish they hadn't got saddled with T-60 though.
There should've been a mix of T-60 given to Star Paladins and T-45s given to everyone else
And that's been them turning into the Midwest Brotherhood from tactics.
4 ruined them
Show killed them
How did 4 ruin the brotherhood
People like them. It sucks when people like things I don't.
In NV they were technophile bunker schizos dealing with a lockdown and ideological dilemma
In 3 the absolute state of the capital let to the decision to not just acquire technology but also improve the lives of those in the area. Causing a schism between those that wanted to stick to their core objective and those that followed Lyon’s, to bethesdas credit there were even those who stayed with Lyon’s who had a negative view on wastelanders and still felt poorly about helping improve the place
In 4 they were, erm… militaristic? There to destroy technology rather than hoard it for themselves? They didn’t want to even bother looking around the institute, just blow the whole thing up? Idk, doesn’t seem like them. Then the TV show dialled up the stupid and we have this whole knight ranking taken so literally with morons in armor bossing around literal squires. It just seems so comical, I can’t take it seriously anymore
>There to destroy technology rather than hoard it for themselves?
They consider synths and the tech to make them worse than nukes.
The institute was working on more than synths, so much tech down there it’s insane to me they choose to destroy it all. Just isn’t like the brotherhood at all
>Just isn’t like the brotherhood at all
If they can't control it, they destroy it. They tried to do the same with Helios 1.
Did they try and scuttle Helios 1? It feels like they had a lot of time to actually do that; all they would've needed to do was blast the reflector.
Only because Elijah was becoming obsessed with turning it into a weapon, it’s not a general rule of thumb
They did that to stop the NCR gaining access to ARCHIMEDES. After the BoS assault on the Institute there’s no one there to come take it from them. They could’ve had scribes studying the tech down there for years, and manually destroying the synth stuff they deemed to dangerous. Doesn’t make sense to blow the whole place up
Yeah, but didn't Maxson also say the Institute's work was worse than even the Bombs? That sounds like a guy who would blow up everything rather than run the risk of searching through it all.
The synths sure, but they had control of the facility. They could go down there, destroy the synths and any data related to their creation and then still have the rest of the tech to scavenge and study. Blowing the place up was just Bethesda wanting a spectacle for the final quest without thinking whether it even made any sense.
Just made the brotherhood seem 1 dimensional and dumb. Which is a shame because I didn’t mind how they were in 3.
They did take the Institute's technical data, too. If you deem something too dangerous to exist and then also copy all the specs then there's not much reason to keep physical examples lying around.
I feel like people tend to forget that they did the same thing to the Enclave in 3. The Prydwen and Vertibirds you see in 4 weren't salvaged, they were manufactured by them.
>In 4 they were, erm… militaristic? There to destroy technology rather than hoard it for themselves? They didn’t want to even bother looking around the institute, just blow the whole thing up? Idk, doesn’t seem like them. Then the TV show dialled up the stupid and we have this whole knight ranking taken so literally with morons in armor bossing around literal squires. It just seems so comical, I can’t take it seriously anymore
So you did not play Fallout 4.
Yeah I did, more than once
Part of the BoS' quest in 4 involves taking a read of the Institute's entire computer network. THEN they nuke the base to destroy the synth facility.
They used to be cool but now they’re the Fallout version of the Ultramarines and Todd is Matt Ward
>le based religious tech hoarders
>blows up the single most advanced base in the east coast (the institute)
Are they stupid
When I went to go check out their gay little club the bouncer tricked me into going to the depths of some irradiated hell pit
They're buttholes. Thier first mission is just sending you to a deathtrap to get rid of you, and they only begrudgingly let you in after they're shocked to see you come back alive. They help you one time, to help you clear out the mariposa entrance, and that was really to help themselves as they were threatened by the Master's army too
No one can seem to agree on the Brotherhood of Steel. Yeah, different Chapters would be different from one another, but everyone argues on just how much of a box of dicks they should be.
Should they be relatively ok with you, as long as you don't go fricking around in any abandoned military sites?
Actively hunting down any Energy Weapons and Power Armor, convinced you'll misuse it?
Help the people and blast the vile remnants of the FEV Experiments with laser fire?
Or become a barely functioning order of insane Toaster humping monks?
I don't know but I do know that the naming conventions make more sense with how the East coast chapter uses them than the west's.
A little bit of NV and 3 for me personally
Tech hoarding and confiscation of energy weapons, robotics and power armour etc from the population. Dedicated to the eradication of mutants and ensuring that no one faction can consolidate power, no enclave NCR legion, raiders etc would be tolerated by them.
But for practicality a bit of their approach in 3 would make sense. Draw capable candidates from the wastelander population. Try and use some of their tech to improve the lives of those in the areas they operate, this ensures good relations and dependency on the Brotherhood
there's nothing to like about them besides purely surface level shit