Why do you want game publishers to stop trying to harden their games against piracy? Is it because it does no real good and only influences paying customers or because that just means less work to pirate their games for you?
Why do you want game publishers to stop trying to harden their games against piracy? Is it because it does no real good and only influences paying customers or because that just means less work to pirate their games for you?
Because publishers are middleman that get most of the money and not a lot to the devs.
Also frick you, I'm gonna play your game free in some form or fashion.
>Because publishers are middleman that get most of the money and not a lot to the devs.
Why is that a consideration for someone who thumbs their nose at ever paying for a video game period and gloats about it?
>Because publishers are middleman that get most of the money and not a lot to the devs.
That's fine, because whoever risks his money should reap benefits. Developers who are just getting salary are not entitled for profit shares. Investors who paid developers do, because they could lose everything.
>this is actually what he believes
developers are more responsible for your enjoyment than a load of suits.
and even with risks, those only play to win, everything is calculated and they simply don't bet what they can't lose.
You have to spend money to earn money, bro. If you are hired help, you can only hope to be valuable enough for extra pay.
Without those publishers most games wouldn't be made to begin with.
>inb4 good the industry should crash and burn
If you hate modern games so much why would you waste your time pirating them anyway?
>If you hate modern games so much why would you waste your time pirating them anyway?
To get justice for ruining my hobby through greed and not treating me right.
>I'm getting justice by wasting my time playing shitty games!
DRM is insane cope. Many games with DRM still fail, many games without DRM beat record sales. DRM and always-online shit is still anti-customer.
tummy
>bandaid on stocking
frick this shit image and everyone who posts it
Poyoyon Rock e-girls die if they don't have bandaids or green transparent bracelets or at least wear a sukumizu
uoh indeed
Watch out there is a controller behind you!!
pure sex
Armpits!
This game is just sega bass fishing but with anime characters
????
amogus
Tear in it. Keeps the rip from spreading.
Bruises from being on her knees so ofte (she gives sloppy blowjobs to me daily)
because they spend more time and money on how to counter piracy then they do the actual game development. games suffer because some execs think sales will go up if they make it so people who were never going to buy the game can't get it for free.
Well according to you gaming would be better if we were back in the days of the Atari where there's no licensing required to release games on a platform so anyone can release anything and the game platform doesn't do any kind of check to make sure what's being played is a sanctioned game.
>well according to you *a bunch of irrelevant shit you never mentioned*
I think he's trying to say that to be opposed to DRM is also to be opposed to stuff like console copy protection.
As someone with a big enough backlog as is I'm never in any rush to pirate a game, but if I do end up buying one I'd like to know that I'm not being kneecaped as an actual costumer.
Reasons I've pirated in the past:
>unsure of the game and no demo
>overpriced and full of DLC
>full of DRM
>super poor in my early years
>archives/backups
So of the 5 reasons, 3 of them result in a sale if its good or were a backup of a purchased game and the other 2 were directly because of company bullshit trying milk every penny.
Reason I no longer pirate:
>games aren't worth the time to do it
Most games I enjoy are under 20 bucks, if its a big game its worth its cost or will be on sale by the time I have free time for it, and almost anything worth the time spent to play it is also worth the money. Even games I like but are now full of DRM (Warriors series) aren't worth it because the games before those shitty practices were better games. Heavy DRM/DLC is always a mark of a decline in quality.
The biggest defense against pricey is be a good game and be at a reasonable price. DRM is entirely a thing to make investors happy and a waste of money.
Part of why people pirate games is so they can indulge in their smugness and laugh at people who don't.
Don't deny it.
It's the money for me. Fricking 10 year old games are still €49.99
>just wait for sale
No I want it now.
NIntendo?
People that do that or chronically pirate don't even play the games though, its nothing lost. I've none a couple reddit-ish people in real life that were like that. Absolutely fueling the HDD industry with their downloads, but play on Skyrim, Fallout, some shit MMO, and nearly nothing else.
Dropping a line was slang a long time ago for phone call. Also in Japan they have line chat which is email/phone/message all in one system, its actually pretty good way to combine a lot of forms of contact easier.
she looks like the schizo girl from Grasia
that's also the popotan artist
oh and digging a little further yes that is the same artist as OP
Watanabe Akio is a god amongst men
i don't get it
The joke is fish don't have hands so they can't talk on the phone in the first place.
I just don't want drm that harms my performance or gets in the way of me having fun/making things a headache.
because DRM is anti-consumer and piracy is a service side issue. "Hardening" your games against piracy is doubling down on the fact that you're a scummy piece of shit
I hate when there is DRM that punishes me as a play who is actually paying for their games such as nu Hitman. There was construction going on around my street for a month or so, and I kept dropping my internet which would kick me out of a fricking SINGLE PLAYER game. IOI doesn't give a single frick that a legit user was negatively impacted by their attempts to frick over pirates.
to add on to this, what it ends up doing is making me actually root for pirates that create their own servers and mods that bypass the always online cancer.