Why does?

>Literally every level is a corridor, usually with some off road deviation to unlock the main path
>Completely busted healing system where you go around with countless healing items
>Every boss is garbage, zero tension or need to strategize as you are never punished for mistakes
>Awful weapon balance, either use spammable rapiers/daggers or get the heaviest weapons possible because they are the only thing that can't get interrupted
>Armor is completely useless but also has ridicolous limitations with equip load
>Magic is a non playstyle, class balance is awful with Temple Knight being the best Strength/Quality/Keen class and Royalty being better at everything else
>Awful randomized upgrade system where you can end up not getting the materials you need at all
>Any playstyle except rolling is utter shit
Is it contrarianism?

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  1. 8 months ago
    Anonymous

    You didn’t like art and atmosphere of the levels? That’s the game’s main draw, IMO. It’s primitive Souls gameplay, sure, but it’s got an extremely interesting world that is fun to explore. DS2 and 3 may have had better gameplay but their level design lacked the same atmospheric cohesiveness that exists in DeS and DS1.

    • 8 months ago
      Anonymous

      >You didn’t like art and atmosphere
      everything is grey and brown as shit

      • 8 months ago
        Anonymous

        Lol no it’s not.

        • 8 months ago
          Anonymous

          yes it is

          • 8 months ago
            Anonymous

            You didn’t like the Nexus? Even the level that literally is a brown, poopy swamp has one of the most interesting bosses in the entire series.

            • 8 months ago
              Anonymous

              It was garbage
              Also bootleg underdevloped npc quests repurposed as overglorified bosses is shit design only pseud morons like

              • 8 months ago
                Anonymous

                >Also bootleg underdevloped NPC quests repurposed as overglorified bosses is shit design only pseud morons like
                Kek alright, I’ll bite— what would you consider to be a better boss fight, definitely-not-a-pseud-moron-anon?

              • 8 months ago
                Anonymous

                Bell Gargoyles

              • 8 months ago
                Anonymous

                Interesting choice, would you care to explain why you would consider the Bell Gargoyles to be an exemplary boss fight compared to Maiden Astrea?

              • 8 months ago
                Anonymous

                You can use the arena to your advantage, you have to manage multiple opponents and can use elemental weaknesses to your advantage

              • 8 months ago
                Anonymous

                None of what you wrote is unique to the Bell Gargoyle fight. In fact, I’m pretty sure literally all of those elements you described are present in the Maiden Astrea fight, ironically enough.

                Something tells me you didn’t play much of DeS.

              • 8 months ago
                Anonymous

                >None of what you wrote is unique to the Bell Gargoyle fight. In fact, I’m pretty sure literally all of those elements you described are present in the Maiden Astrea fight
                lol no
                Maiden Astrea is a shitty NPC fight

              • 8 months ago
                Anonymous

                Not him, but Atraea's arena is an example of exactly that.
                >If you follow the left path, Garl Vinland will block your progress at a choke point
                >If you drop down, you can circumvent the choke point, but you have to wade through the aborted fetuses
                >If you take the right path, you can clear out the depraved ones and have a perfect vantage point to kill Astraea from afar
                I really dislike how they've strayed away from interesting arenas, every boss is fought in a rectangle, circle, or open field in later games.

              • 8 months ago
                Anonymous

                If what you consider to be a good fight involves multiple enemies and having to use terrain to your advantage, that’s basically the Astrea fight, except what she’s doing down in that swamp is 500x more thematically interesting than stumbling upon some hostile gargoyles.

                Did you just not like the fact that you aren’t fighting her directly or something?

                Using terrain to bypass an NPC, run through a puddle and instantly win isn't interesting
                Actually manuvering through Gargoyles attacks and using the roof to deflect the fire breath and to separate the two actually complements the fight

              • 8 months ago
                Anonymous

                Damn, maybe its becuase no one likes the fricking Astraea "fight"

              • 8 months ago
                Anonymous

                You're getting a lot of pushback, and while I don't think Astraea is a particularly *good* fight, I get what you mean. Stuff like Leechmonger and Adjudicator starting you off at the top and forcing you to rush down to them while they're attacking, were more interesting even if the actual fights weren't difficult at all. I feel like if Pinwheel had been a fight in an arena with multiple levels he could jump between with his illusory clones, he would have been a more memorable fight instead of just a joke boss even if he still wasn't that hard.

              • 8 months ago
                Anonymous

                Elden Ring was a perfect opportunity to bring back this element of DeS's (and to a lesser extent, DS1's and DS2's) design, considering how many catacombs and caves there are. In fact, there are a few minibosses early on that do embody this design.
                >Coastal cave has two demi-human chiefs, each with a pack of 3-4 demi-humans, and you can make the fight much easier by waiting in the bushes before ambushing the first demi-human chief while the second is sleeping further away
                >There's a cave in weeping peninsula that has a big miranda flower as a boss, and forces you to fight it in a very small room where you're going to get poisoned due to there being nowhere to run
                and then they just stop doing it. It would have helped differentiate the miniboss fights. The most you seem them do after Limgrave is add random small enemies (imps, skeletons, jars, dogs) to fights.

              • 8 months ago
                Anonymous

                If what you consider to be a good fight involves multiple enemies and having to use terrain to your advantage, that’s basically the Astrea fight, except what she’s doing down in that swamp is 500x more thematically interesting than stumbling upon some hostile gargoyles.

                Did you just not like the fact that you aren’t fighting her directly or something?

              • 8 months ago
                Anonymous

                This is who you're trying to have a real conversation with

                >1.) You didn't even spell her name right
                >2.) She acts literally nothing like NPC enemies do in these games

              • 8 months ago
                Anonymous

                Everybody here knows Garl is the real fight
                "sHe doEsn't aCt LiKe aNy NPC" is some next level pseud bullshit that doesn't warrant a proper answer
                The "boss" is an overglorified NPC fight, nothing more, one that Dark Souls 3 has too btw

              • 8 months ago
                Anonymous

                Anon, do the thematic elements of what Astraea is doing down there really mean nothing to you? You can’t meaningfully call people pseuds if you’re too fricking dense to appreciate the story revolving around the fight. If what you’re gauging the value of a boss fight on is strictly based on mechanics then you’re the only type of person who can’t see the forest for the trees.

              • 8 months ago
                Anonymous

                >Story
                what does that have to do with game design?
                >If what you’re gauging the value of a boss fight on is strictly based on mechanics
                kek the absolute state

              • 8 months ago
                Anonymous

                >what does that have to do with game design
                A lot. Makes for interesting, atmospheric content, which can be inspiring to the player. Evidently that’s something you don’t appreciate, so I guess I can’t blame you for not giving a shit. To write it off entirely, though, is peak hubris.

                This is who you're trying to have a real conversation with [...]

                I should probably take this anon’s advice and quit while I’m ahead. There’s no sense trying to reason with a cretin.

              • 8 months ago
                Anonymous

                It's pretentious fart sniffing garbage. I can attribute all the significance of this world to any fight and it would still be shit when it's held up by pathetic mechanics and doesn't even feature an actualy enemy design, making its gameplay absymal

              • 8 months ago
                Anonymous

                >It's pretentious fart sniffing garbage.
                It’s not— there is NOTHING pretentious about it. Evidently you’ve taken way too many anti-intellectual pills and now you get butthurt any time you see something slightly more complex than a fricking gargoyle— oh wait, sorry— TWO gargoyles, in your videogames.

              • 8 months ago
                Anonymous

                Unfortunately Fromsoft's shift in design philosophy has meant a lot of newer fans would be content if their games were just a boss rush, they really do not care about anything other than difficult fights. They really should just play Nioh 1+2 (good games, but much more arcadey).

              • 8 months ago
                Anonymous

                >nioh
                >good games
                no

              • 8 months ago
                Anonymous

                They are, just radically different and not really appealing for the same reasons as Fromsoft's games. The combat is better than anything From has done, but I'm not a fan of the mission-based structure, loot system, or setting at all. If someone just cares about mechanically deep combat, then I would recommend Nioh over Dark Souls to them.

              • 8 months ago
                Anonymous

                >The combat is better than anything From has done
                Elden Ring combat mogs every single Team Ninja game

              • 8 months ago
                Anonymous

                I've learned whenever anyone uses mog as a verb, they're moronic. I might suggest seeing a doctor about it.

              • 8 months ago
                Anonymous

                ok homosexual

              • 8 months ago
                Anonymous

                In what ways?

              • 8 months ago
                Anonymous

                Guarding is a different playstyle rather than being accessory to dodging and combos and has a lot more depth
                Movement and avoidance matters a lot more
                Trading is a legitimate and valid playstyle with the more refined poise system
                Better bosses
                Combat with a tool for each hand, different and varied movesets
                Works with PVP
                Can charge and delay attacks and spells
                Can jump
                Can dual wield

              • 8 months ago
                Anonymous

                >The combat is better than anything From has done

                Have you morons even played Nioh?

              • 8 months ago
                Anonymous

                yeah, 7/10
                Elden Ring has better combat, bosses, story, world, level design, PVP,...

              • 8 months ago
                Anonymous

                >The combat is better than anything From has done

              • 8 months ago
                Anonymous

                Nioh's combat is better than Fromsoft's games, but you're overblowing it that it's deep.

              • 8 months ago
                Anonymous

                Maybe, but it's deeper than the puddle of Fromsoft games. Don't get me wrong, I'm not dickriding Nioh. I finished both games once and had no interest in replaying them because combat is honestly the least important thing to me for these kinds of games. But for people that are entirely disinterested in Fromsoft's worldbuilding and are only interested in their harder boss fights, suggesting Nioh as an alternative just seems like a no-brainer.

              • 8 months ago
                Anonymous

                The only "boss rush" game From has made is Sekiro and it's also the most similar to Demon's Souls because half the bosses have those shitty zero depth pointless gimmicks like remove the armor or stick the spear to the neck or whatever, stuff that might as well be automated

              • 8 months ago
                Anonymous

                >Maiden Astrea is a shitty NPC fight
                1.) You didn't even spell her name right
                2.) She acts literally nothing like NPC enemies do in these games

              • 8 months ago
                Anonymous

                >1.) You didn't even spell her name right
                >2.) She acts literally nothing like NPC enemies do in these games

              • 8 months ago
                Anonymous

                DeS literally did that fight first

              • 8 months ago
                Anonymous

                Maneaters are a joke. You win because you circle around the central point and they can't track you both, not because you split them

    • 8 months ago
      Anonymous

      >ds2
      >better gameplay

      • 8 months ago
        Anonymous

        Correct, that's why most of the mechanics DS2 pioneered were copied to DS3 and ER.
        Meanwhile most of the broken stuff from DeS was rightfully discarded.

        • 8 months ago
          Anonymous
          • 8 months ago
            Anonymous

            It's good that you're upset.
            DS2 still won

            >estus shard/golden seed system
            >midroll up to 70% weight
            >rolling in any direction while locked on
            >effigy/ember/rune arc useable at any time and get HP back to max or get stat boost via great rune effects
            >hit stun limit in PvP to prevent infinite stunlocks
            >casting magic also consumes stamina to limit perpetual spam
            >backstabs have 2 way confirmation via a grab animation
            >guardbreak on a blocking enemy allows for a riposte
            >jumping attacks on all weapons unpariable
            >ultra/colossal weapons unpariable when 2H, except rolling/running attacks
            >reasonable poise/hyperarmor levels that allowed for strategic trades but not facetanking endgame bosses
            >parry frames active at the apex of the shield swing, not instantly at the start
            >4 ring slots so you can still have some interesting synergies and use of niche effects instead of having 90% of players just put on Havel's ring and Ring of Favor
            >blue sentinels to save hosts from invaders
            >limited respec
            >longer messages with 2 phrase structure
            >messages heal you for 25% if you're online when they get rated as "good"
            >power stancing with any 2 weapons of the same class (only ER)
            >rolling in poison/rot covers you and build up the status (only ER)
            >rolling in water raises fire def by 20% and lowers lightning def by 20% (only ER)

            • 8 months ago
              Anonymous

              not reading all that cope 2troony, your game is shit

  2. 8 months ago
    Anonymous

    Zoom zoom holy frick. None of that shit matters. What's important is Demon's Souls freed gaming from cinematic garbage. Dark Souls is probably a better game, but Demon's is much more important.

  3. 8 months ago
    Anonymous

    busted healing system where you go around with countless healing items
    opinion discarded
    go grind in your shitty genre like the moron you are

    • 8 months ago
      Anonymous

      >frind
      you can get 50+ crescent herb in a single tutorial + 1-1 run without restarting or dying, shitter moron
      no wonder you like Demon's Shart if you can't hoard healing in the first 20 minutes.

  4. 8 months ago
    Anonymous

    tl;dr
    filtered

  5. 8 months ago
    Anonymous

    snoys are the most obnoxious fanbase when it comes to discussing souls games. DeS is the worst one out of the bunch for how underdeveloped it was.

  6. 8 months ago
    Anonymous

    Demons Souls is the best Souls game. Didn't read your post.

    • 8 months ago
      Anonymous

      Based
      fpbp
      HERBED this shit thread
      OP is a Black personhomosexual
      /thread

    • 8 months ago
      Anonymous

      They really butchered the claymore in all future games, the only one being slightly okay is the dark souls 1 one because of those dank dead angles

  7. 8 months ago
    Anonymous

    Demon's Souls was the og game that turned the trend around where every game needed to be easy and have a story-mode for moronic "journalists".

  8. 8 months ago
    Anonymous

    I agree its the worst but people like it cause it was the first. The best was D3 and anyone who pretends it wasn’t hates the franchise

    • 8 months ago
      Anonymous

      If DS3 is so good why i can't impregnate Elfriede?

    • 8 months ago
      Anonymous

      DS2 and DS3 were both weak compared to DS1, DeS, and BB. They felt like afterthoughts compared to the other games in the series.

      • 8 months ago
        Anonymous

        D3 has the best boss fights in the franchise imo

        • 8 months ago
          Anonymous

          The bosses are the best part of DS3, but a lot of people prefer the previous game's design which balanced the level and the boss better. Then again, some people hate it, which is why they bounce off of Demon's Souls.

        • 8 months ago
          Anonymous

          That's Elden Ring

        • 8 months ago
          Anonymous

          Dark Souls and its related games are (or at least were) about more than just boss fights.

    • 8 months ago
      Anonymous

      Basado

    • 8 months ago
      Anonymous

      DS3 was alright but it was so incredibly painfully linear I could only manage to beat it twice while I've beaten all the other souls games countless times.

      • 8 months ago
        Anonymous

        it's less linear than Demon's Souls worlds

        • 8 months ago
          Anonymous

          DS3 is pretty much just one long hallway for the ENTIRE game. Like I said I've replayed Demon's Souls countless time because I can choose any order to do any of the levels an have a different overall experience each time because of it. Maybe I want to rush the old monk, maybe I want to do the first area of each archstone first, etc. The availability of gear vastly changing depending on the route also adds variety to this.

          • 8 months ago
            Anonymous

            >DS3 is pretty much just one long hallway for the ENTIRE game.
            you mean like Boletaria, Stonefang, Shrine of Storms,...

          • 8 months ago
            Anonymous

            you are choosing the corridor but it's still a corridor
            Elden Ring lebel design blows the entire series out of the water, but Dark Souls 3 has also some highlights

            • 8 months ago
              Anonymous

              Elden Ring has Stormveil Castle and...Leyndell Sewers, maybe? Nothing else was particularly memorable to me.

              • 8 months ago
                Anonymous

                Haligtree was pretty dope.

        • 8 months ago
          Anonymous

          How? You can go to any of them after 1-1

  9. 8 months ago
    Anonymous

    Dark Souls was a rehash with a few good ideas and expanded multiplayer so it was good too. But the others are just straight rehashes with no good ideas so they're mid.

  10. 8 months ago
    Anonymous

    Because the fewest people have play it making soulboys feel superior

  11. 8 months ago
    Anonymous

    Over a decade later you have all the knowledge to min/max and break the game
    >This game was never good
    I never even played it, and I bet, neither did you

  12. 8 months ago
    Anonymous

    >be me
    >23 y/o boomer
    >play Demon’s Souls as a child
    >nothing else ever comes close again
    They really don’t make games like they used to

  13. 8 months ago
    Anonymous

    Dark Souls pretty much improves everything over it but DeS sets up everything for it, it would be strange to not being able to enjoy it if you like the Souls game.
    The only complain, but this is more of a personal thing and i wouldn't even call it a complain, is that the game world and story is grim: the world is really ending and everything has gone to shit in terrible ways, there is nothing that really gives hope, Boletaria is rape central, Latria feels oppressive, the Swamp is a macabre desolation, the fricking skyburial tribe filled with skeletons feels like taking a breath from all this dark.
    Quite ironically the DaS bonfire really gives a spark of life and hope, breathing lives in the setting.

    • 8 months ago
      Anonymous

      >Dark Souls pretty much improves everything over it

      I agree in part, but I hate almost everything after Sen's Fortress and it really taints my memories of Dark Souls' truly stellar first half.

    • 8 months ago
      Anonymous

      DeS (the original not the troonmake
      ) is better than Dark Souls

    • 8 months ago
      Anonymous

      >Dark Souls pretty much improves everything over it
      Worse atmosphere
      Worse art direction
      Worse regular enemies
      You can easily backstab everything while you can't in DS
      Half of the game is garbage and unfinished

      • 8 months ago
        Anonymous

        >Worse atmosphere
        wrong
        >Worse art direction
        wrong
        >Worse regular enemies
        wrong
        >You can easily backstab everything while you can't in DS
        I can, that's how you cheese the red eyes knight early on

        • 8 months ago
          Anonymous

          It is 10 times harder to backstab a red knight than it is to backstab a black knight. Backstabbing is much hard and less abusive in general.

          • 8 months ago
            Anonymous

            *much harder

  14. 8 months ago
    Anonymous

    Originals are inherently worth more than their predecessors.

    • 8 months ago
      Anonymous

      Don’t you mean postdecessors?
      Is that a word?

  15. 8 months ago
    Anonymous

    >Ganker is so contrarian that people are b***hing about the Maiden Astraea fight
    Pretty sad, sis

    • 8 months ago
      Anonymous

      Maiden Astreea fight is literally an NPC duel with her guardian like the many NPC invaders in DS1/2/3.

      Adding "le sad music" doesn't make it a good fight and it's easpecially lazy and rushed because we already had an NPC/player duel boss with Old Monk.

      • 8 months ago
        Anonymous

        If you think Demon Souls is about boss fights, then you're in the wrong game anon.

      • 8 months ago
        Anonymous

        The fight is special because of its context. You're either being a disingenuous reductionist on purpose or simply didn't play the game and don't understand what's happening.

        • 8 months ago
          Anonymous

          Pure copium.
          Garl Vinland could've been an actual boss fight with unique moves like Veldstat in DS2 instead of an NPC fight and it wouldn't have affected the theme or context of the fight at all.

          • 8 months ago
            Anonymous

            Of course it would affect it, he's a regular guy guarding a defenseless woman. He is not the boss, making him a boss would change the whole idea behind it, he is not the one taking the souls. Your definition of a boss simply doesn't line up with what DeS defines as a boss.

          • 8 months ago
            Anonymous

            >”it’s pure copium that I’m too stupid to understand context”
            Based moron. Are you purposefully typing like a Gankerdrone or do you actually think like an AI whose data is built on memes from this board?

  16. 8 months ago
    Anonymous

    >gimmick bosses
    >horrible level design
    >worlds completely separate
    >un-fun gameplay
    >soulless remake
    The only people who think it's better than even the worse Fromsoft games like Sekiro are deluded 40 year olds. Even Elden Ring mogs this shitty game and it doesn't require a $600+ paperweight to play it LMAO

    • 8 months ago
      Anonymous

      2/10 bait
      Apply yourself next time

    • 8 months ago
      Anonymous

      >mommy didn't buy me a ps3 and i'm still mad

  17. 8 months ago
    Anonymous

    DeS is distilled essence of Souls games. It wasn't any particular element that made it special, it was the blend of those elements that did. Plucking just some elements from it while changing others just doesn't work as well. This sets it apart from its successors.

  18. 8 months ago
    Anonymous

    Because it's the easiest and Ganker sucks at video games.
    There's also a bunch of discord troons pretending they're "the real OG souls fans" and trying to use DeS to shit on DS3, BB, ER and even Sekiro.

    • 8 months ago
      Anonymous

      Nobody cares about tryhard arguments. It's the saddest thing to argue over.

    • 8 months ago
      Anonymous

      >discord troons
      I’ve decided that only zoomers would come up with conspiracy theories as stupid as this because only zoomers would be pathetic enough to join a discord dedicated to smearing the good name of a 10+ year old video game on Ganker

  19. 8 months ago
    Anonymous

    After playing all Souls Game, I think Sekiro is the worst.

    • 8 months ago
      Anonymous

      Sekiro was amazing for exactly one playthrough. I regret buying it since it has zero replay value.

    • 8 months ago
      Anonymous

      >After playing all Mario games, I think Breath of the Wild is the worst
      Wow, very insightful.

  20. 8 months ago
    Anonymous

    its the zoomertoddler divide
    zoomertoddlers have not played demon's souls and only started in dark souls
    zoomertoddlers are extremely insecure and feel that they are inferior for missing out on playing a video game and thus desperately try to cope by shitting on the game

  21. 8 months ago
    Anonymous

    I dickride it because it came out before Fromshovelware started shitting out the exact same game on a yearly basis 14 years in a row as if it was japanese FIFA.
    It was just a fun, novel game, and Dark Souls further improved on it, but then they decided to jump the shark and pump out the same game over and over again, until everyone but the most braindead of homosexuals grew tired of it.

    • 8 months ago
      Anonymous

      Later games aren't the same as Demon's Souls because they are good and not shit

      • 8 months ago
        Anonymous

        Who really cares? Apart from minor adjustments they're all the same game, and you can only play the same game so many times before growing tired of it.

  22. 8 months ago
    Anonymous

    It's hilarious when Demon's nostalgiagays critique the newer games being only rollspam and R1spam when the gameplay systems of DeS greatly favour fast weapons that can stunlock the poiseless enemies and low weight fastroll because armor is garbage gives no poise or hyperarmor and the defense it gives is fricking barely 10%.

    • 8 months ago
      Anonymous

      >Sad bastard spamming his shit hot takes and boring webms in Fromsoft threads
      Is this your only purpose in life?

  23. 8 months ago
    Anonymous

    DeS's bossfights would barely be fit for a Limgrave catacomb.

    • 8 months ago
      Anonymous

      Are you okay anon?

      https://arch.b4k.co/v/search/image/eOiTMbr9Y-Y5yUZ5ijTJDw/

      • 8 months ago
        Anonymous

        It really does beg the question: what could possibly motivate a person to do something like this?

      • 8 months ago
        Anonymous

        posting the archive means nothing if you can't debunk him

        • 8 months ago
          Anonymous

          Not debunking, just wondering if he's mentally in an okay place.

  24. 8 months ago
    Anonymous

    We played it when it came out.

  25. 8 months ago
    Anonymous
    • 8 months ago
      Anonymous

      >remake
      you know they changed a bunch of shit besides visuals right?

      • 8 months ago
        Anonymous

        They added a few consumable items, that's it.
        Allant was always stunlockable with a dagger, the way hyperamor works one of DeS' huge flaws.

        This plus instant backstabs is why DeS online's "revival" with the remake lasted like 2 months before eveyone said nope and went back to DS3.

  26. 8 months ago
    Anonymous
  27. 8 months ago
    Anonymous

    It was the first souls game I played and the worst, almost as bad as DS2 but I would put that even lower sometimes. Bloodborne is the best.

  28. 8 months ago
    Anonymous

    did you play OG or the remake?
    and maybe im just not as hypercritical of everything as you buttholes and actually enjoy some things.

  29. 8 months ago
    Anonymous

    >119 replies, 50 posters
    I'm disappointed. This is pretty low quality bait at this point
    >list overly simplified subjective grievances that suit your point, never list anything that doesn't
    >ask 1 inflammatory question
    who even falls for this shit anymore?

    • 8 months ago
      Anonymous

      >overly simplified subjective grievances
      Anything but rolling being shit and armor being useless aren't subjective

  30. 8 months ago
    Anonymous

    >The first game in a series isn't as good as later ones

    wow holy shit. Time to retroactively take away all those GOTY nominations and awards and change every review score to a 2/10

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