Why does Dark Souls 2 get so much hate? it's a massive step up from the original
>best fashion souls
>best pvp
>best rpg elements
>magic was actually strong
>best ng+
>soulful story
>biggest game before elden ring
>it's not a linear slop
>great variety of envirorments
>amazing dlcs with unique map concepts like shulva and the brume tower
>first game to introduce dual wielding
Ape Out Shirt $21.68 |
>>best fashion souls
I'm still sad that 3 didn't have the Throne Defender's stuff.
>it's a massive step up from the original
DS2 controls like shit. DS1 is arcadey responsive, DS2 is unresponsive realistic.
DS1 is not responsive lmao 2 controls better. Your feelings dont matter. It's objectively more responsive.
That's more about strafing speed than anything else. Unmodded DS2 almosrt feels like tank control.
Not really. You are a moron. DS2 limits your movement speed and stamina regeneration depending on your stats and armour you are wearing. Otherwise it's very responsive. This game truly filters out low IQ mongoloids like you who only wants a more streamlined and arcadey experience like DS3 and ER with RPG elements meaning jackshit.
>it's le very responsive.
>shittacular animations system that makes the game feel like rancid dogwater + aylmao deadzone issues
DS2gays are flat earther tier delusional kek
literally only low iq mongoloids are incapable of noticing how shit the game plays, every other FS game after feels more like DS1&DeS because Morphmeme animations in DS2 are that gameruiningly bad
Just because the game has a more methodical approach doesn't mean the game is unresponsive, fricking cretin. Your character literally initiates any action as soon as you start an input. You are such a low IQ subhuman it's not even funny. The reason you think DS3 or ER feels more responsive is because there is no momentum in your movement. Whether you wear a heavy armour or wear nothing at all your movement speed starts off at the same speed as your regular movement speed. Of course someone with a double digit IQ can't grasp these at all.
>muh methodical coperoach
kek, this in no way refutes my point about the game's animation system and deadzone issues that make it feel like complete puke the moment you push forward on the Lstick
thanks for proving yet again you're a low iq shitskin, only one such as you wouldn't notice the blatant problems with how the game plays and how BB, DS3 and ER all feel like DS1&DeS while DS2 doesn't
>no u the post
You are an imbecile, mate. The things you are cry about are made to balance out the game so you would be more careful with your positioning because having a limited deadzone actually encourages you to be more cautious with your positioning. Also funny a shitskin is calling me a shitskin. You make it very apparent that you ar an Amerimutt with 56% of ~~*(European*~~ genetic makeup. Not going to bother with a terminally online khv homosexual anyway. Have fun malding in this thread.
>low iq shitskin cannot comprehend actually replying to the argument
nobody cares about your flat earth copes, DS2Black person, the game feels like shit to play due to the drizzling shits animation system and deadzone issues
fact
>also really upset at being called a spade
kek
>flatearth copes
What does that even mean, fricking limp wristed subhuman? You can't even talk like an actual human being without resorting to dumb online terminologies that don't even make sense in this context. I hope you will stop being a terminally online schizoid one day.
>flat earther upset at being called out
that's a plottwist nobody saw coming!
>t. unironic schizo
It feels a lot better to play because the input qoueing isn't moronic like in every other fromsoft game, the input response is faster than all the souls games, you can roll diagonally and sprint 360 degrees, strafing doesn't have a weird accelerated delay making it a lot faster and snappy, jump isn't on the run button, etc. There's a dozen reasons why it controls and plays better and all you deranged 2 haters ignore all that because when you spam attack the game doesn't autoaim for you and deflect to deadzones for being shit
>DS2troony mad that shitty game controls like puke
you will never be a woman and will never play well
you're a troony homosexual
They haven't played 1 since it came out.
You see how stupid these people are
Last Souls game I played was Demon's Souls, DS2 is somehow even worse than DeS in terms of movement. Le omnidirectional rolling isn't an improvement since rolling direction itself was never the problem. It effected From worse in fact because bosses heavily favored 45 degree dodges into the attack.
Dont care. You move better in 2 than in DeS or DS1.
You objectively don't otherwise there wouldn't be mods that fixes it.
There is no such thing as dodge R1 in DeS, when you try to use it you look like a moron. Only issue I had while I played was accidental forward R1s which gave the move you posted.
You objectively do. You have more options and better movement. Faster strafing. Functional backstep. More responsive inputs. Precise rolling. Longer distance roll. You cant move this good in DeS.
lore accurate, the giants were too powerful which was why vendrick waged war on them
This never happens
>I choose to believe a lie when presented with the truth
Why are 2gays like this?
No shit anon, it's footage from a modded version of the game that gets frequently posted here by some discord schizos who made it their life's mission to hate DS2.
Cringe DS2 apologist
Based DS2 hater
>DS2 is somehow even worse than DeS in terms of movement
lmao
broken lock on
I still have no idea what this webm is trying to demonstrate.
DS2gay enters the thread, like clockwork
What drives a man to post the same webms for hundreds of threads?
don't know, but he's dedicated
>DS2gays enter the DS2 thread
Those fricking c**ts
Gee, you changed one letter when greentexting his post. I wonder why
He's quoting the situation, a DS2 fan has entered a DS2 thread, is that to be condemned?
>moving around like a spaz against AI that aimbots you.
moron alert
Why are you strafing like that? This isn't a fighting game and you're fighting an AI lol
>stand out of range of a giant slow-swinging enemy and strafe
good game
>stay inside the range of a small, nimble enemy with a sword
BAD GAME, SIRS
>DS1 is arcadey responsive
In this world you live in, do cows also produce alcohol instead of milk?
Do you even know what the first game in your webm is, you dumb homosexual?
DS
Point of the webm is the responsiveness, dastard
There's no input delay, ER dodge happens on release so a press is running
Even with video PROOF, the elden tourist denies reality.
wat? I'm playing DS1 right now and compared to 3 it's very sluggish, which I am enjoying but you are moronic
We were promised and shown perfection and given shit.
Don't forget
>estus flask shards and undead bone dust were such good ideas that C team stole them for 3
>no gay tutorial boss, just run down this path past some optional hollow trees and you're instantly in the main game
>don't have to use the fricking bonfire warp to get to the first actual area
You forgot stuff actually changing in NG+, a feature stolen from Armored Core 4 and FA that everyone loved but then it was never in another Souls game again. Why the actual frick?
I also liked bonfire ascetic myself.
>on't have to use the fricking bonfire warp to get to the first actual area
This shit was insanely poor design in DS3, amongst a slew of shitty design in that fricking game.
>no omnidirectional movement or rolling
It's shit.
Dark Souls 2 was the first one to have omnidirectional rolling and movement, you moron.
Awful map, awful hub area, awful level design, awful controls.
The worst fromsoft game after sekiro
I wanted to play it a couple of weeks ago, but elden ring killed souls for me. Playing them without jumping feels wrong to me
>getting in a position to be hit by attacks
>not dodging
>not rolling
>not levelling adaptabillity
legit skill isue
Because it was just plain harder than DS1
DS1 is a piss easy game that relied on morons not knowing how to play
DS2 decided to up the ante and make things actually more strategic and tactical. So no, you can't just spam roll like a tard and stagger every enemy with le epic zweihander swing
Because of this, morons complained. Shrine of Amana is the pinnacle IQ filter. When it was relased before the nerf, thousands of morons complained.
>just use a bow
REEE NO NO NO THAT'S NOT HOW YOU PLAY IT CASUAL
so basically, 'tards filtered themselves
Someone post the best webm. You know the one.
What drives a man to argue daily about a ten year old game
>marketing screenshots were way better quality than actual game
>game came with degraded lighting, and lighting was a huge feature of the game
>animations are janky
>some bugs made dex weapons break too fast.
Those are all of the legitimate complaints i can think of now. Then you have
>animations slightly different made it harder to adjust for souls fans who had developed muscle memory for dark souls 1 gameplay so it felt even worse
>no more running past enemies then getting infinit i-frames while going through fog wall
>no more circle strafe to backstab every enemy
>death made you respawn with less and less health until humanity type item used.
those wee some changes that pissed off players and made them say that theg ame is hard for the sake of hard.
Then you had people who didnt like the life gems because it opened up the cheese of just avoiding the boss for 3-4 mins to reset the fight while lifegem heals you and they couldnt resist and it made the fights less rewarding and more annoying to them.
>>no more running past enemies then getting infinit i-frames while going through fog wall
>>no more circle strafe to backstab every enemy
Am I remembering wrong? I feel like I did these plenty in DaS 2.
made you respawn with less and less health until humanity type item used.
I actually liked that more than the ember/rune system in 3 and Elden Ring.
If you boot up DS2 right now and go to the first area I assure you that you'll have a hard time circle strafing due to the enemies' tracking. It's the first thing I noticed combat-wise once I went from DS1 to DS2.
Well compared to DS1 sure, DS1's enemies were kind of brain-dead.
DS2 weren't very smart either but they did have less forgiving windups and more tracking which encourages hit and run tactics rather than micro-spacing at close range, some people didn't like that
and scholar just squirts groups of em around so running around em is much more of a hurdle
>death made you respawn with less and less health until humanity type item used.
This is funny, because in DS3 the HP loss is faster, but since it's visualized as a base HP boost instead of part of the bar grayed out morons don't complain.
embers are also handed out like candy in DaS3, my 100% of DaS2 had me scavenging for effigies basically constantly
I wanna say there's more complaints like ADP but you hit the nail on the head. The game is fine and I wish modders could've tweaked the animations/hitboxes of anything janky but all we have to fix the flaws is a fricking twitter dev.
areas are all cancer, bosses underwhelming
>cancer
ie too hard. That's all the hate has ever been. Casuals.
>Tell me you started with 3 without telling me you started with 3
they coded him to act like another player, side-strafing and abusing movement bugs to try and get the drop on you
so the lord of the fallen devs are DS2 fans i see
>oh no no one enemy in the entire game has funny legs what are we going to do aaaaaaaaa help me Black personman
ONE THING
>Why does Dark Souls 2 get so much hate?
kino trailer.
It's not as memorable. It doesn't have an "anor londo" moment.
Hell the only thing I remember about the game is how I don't know what the frick is going on and that fricking level that demands you use a torch for those enemies and gavlan wheel gavlan deal.
Shut the frick up you absolute moronic Black person
I fell for all your shitposting about how DS2 is actually underrated, but all I got was a terribly designed piece of shit only highest level contrarians would call good or even acceptable
Kys immediately
You sound butthurt and filtered. What's the matter? Game too hard?
No, I just have a limited tolerance for shit games.
I frequently replay Hotline Miami 1 btw, DS2 isn't hard just designed like fricking garbage.
For a game not hard the people who dont like it make it sound like the hardest most unfair game ever
No, it's not difficult. It's just designed in such a garbage way that it's fricking UNPLEASANT. There's nothing fun about fighting a crowd of like 20 enemies while getting pelted with bombs and arrows by some Black folk out of your reach, all while you play as a character with the agility and stanima of an asthmatic 90 year old man. Everyday I question how this shitty series survived past DS2.
You sound butthurt.
>crowd of like 20 enemies while getting pelted with bombs and arrows by some Black folk out of your reach
Exactly what I mean. Game doesn't sound easy to me. B-but it's not hard it's just...ambiguously bad designed yeahh lmao. You people dont have balls to just admit the game got you.
It's just too fricking hard. I'm sorry. And sometimes you roll like I don't know 3 or 4 times and the game just doesn't let you roll again for a bit. Or you swing your weapon and you miss. Completely broken.
from thought their audience were kind of hardcore and wanted a deep action rpg adventure game. Not a roll spam button mashing dynasty warriors hack n slash. Capable of approaching situations with some wit, patience, and perseverance; but underestimated just how moronic they are
what's the point of this webm
This spot often gets memed as people just rush in and die, and DSP who is famous from being bad at games manages to do the right thing here
Damn. I'm pretty sure DSP is faking his gaming disability at this point since he knows it brings in views and called the DS1 playthrough a "huge success" but I guess the mask can come off sometimes. He knows how to play fighting games, he's already crossed a decent skill gap.
I still find it funny how my friends keep saying messages are always useless, so they never read them.
Yeah a lot of them are stupid illusory door lies or whatever, but I've had more than enough save me from getting screwed to lose count of them.
I think this is why I like DS1 and DS2 the most, DeS is up there too but I didn't like the less polished movement compared to DS1.
legit hilarious area. it looks like such a boring door, little do you know you about to get clown car'd
holy based. DS2 is the best in the series IMO. Most underrated by a criminal margin. The atmosphere is top notch and weapon variety / fashion is unmatched to this day
They are all ok to play and finish
Except Elden Ring, playing this felt as a torture
these are the people who hate ds2
What was DS2 unpatched like?
It had the best miracles in the series
Dark Souls 3 question.
Is there a fix for the audio in this game?
It's like the mix is all fricked up. I've tried changing settings/switching from 5.1 to stereo on my PC, but some sound effects are barely audible and others are ear rapingly loud.
One time the camera glitched into the enemy I was backstabbing, and the audio on the epic noise these games make went up to like 100 decibels.
Is there an .ini setting that I might be missing?
bumping to get help for this
>Dark Souls 3 question.
sorry bud, either you play DS2 or you get the frick outta here
Skill issue
best soulsborne waifu btw
DS1 > DS2 > DS3
There, I said it.
>soulful story
This is one of the only ones that's true enough to matter, but even that had to be patched in with DLC because the development was so fricked that the actual plot was cut and all that was left were nonsensical scraps that didn't really give much to go off of
Specific character stories are a different matter entirely though, the few that were fleshed out enough were kino
If the game was remade with ER's engine, better level design/enemy placement, and fleshed out/changed content for the places in the base game that are still lacking, then it'd be easily one of if not the best game in the genre
>magic was actually strong
I take it you haven't played either DS1 or 2. There are spells in DS1 which kill bosses in 1-3 hits, meanwhile in DS2 everything high level (DLCs) has 999999999 magic resistance and your magic shit suddenly deals 2-4x less damage than normal. Magic in DS2 got raped up the ass with the nerf stick and is OP as frick in DS1 to this very day.
have a nice day ds2 schizo
>fricky iframes timing because of adp
>enemy attacks that change direction mid attack to hit you. for example a sword slamdown turns 180 degrees mid air just to hit you
>bad hitboxes
>the most outrageous tracking arrows and spells
despite all of this it was by far the easiest souls game to beat.
for my first playthrough i went with a str ugs build and it was beyond trivial to beat. the only bosses that were hard (normal by souls standard) were dlc bosses.
>controls are fricking horrible
>everything feels slow and sluggish
>have to spec correctly to be able to roll dodge
>a few bosses are cool, but overall the most uninspired bosses in the series
the location visuals and diversity is the only good thing about ds2
DS2 is basically a Chinese knockoff of DS1. Even if it played perfectly, it would still look like shit and feel fake.
>ENB mod
Looks like Flames of Old, which is not an ENB, but a bunch of custom shaders injected into DS2 and customized by the author
The new lighting engine mods are really great. Seems like DaS 2 is getting good mods lately. Proper mod tools must be getting better
Its shame they canned the engine. That screenshot alone looks better than ER can ever look.
tl;dr there's 3 big advancements: 1 is the mod you posted, which is a rewrite of DS2's shader algorithms using modern methods. 2 is a number of features built into this mod which replace old, outdated mods. real time texture dumping and replacement. better AA. better AO. post-processing stuff. 3 is that this mod had the side effect of getting someone to share a really useful modding utility that was apparently made for another modder and never released publicly. so there's just a lot going on out of nowhere with DS2 and hopefully DS1 and DS3.
>Proper mod tools must be getting better
nah, it's modders documenting their changes and what they've done, most Dark Souls mods come from porting the game into Unity and then bringing it back to the Souls engine
Majula is objectively the best hub in the entire series.
It's very depressing how by the time you reach the end game of 1 and 3 most npcs that were in the hub are dead.
you start with an empty hub, slowly fill it just for all of them to die and leave.
I've got bad news about what life is.
I'm going to take the contrarian position and say I don't really like it
Conceptually it's great but the layout is so open it makes me uncomfortable for some reason, it's supposed to be a place of rest but offers no shelter, like a literal uncanny valley
the sun fading into the sea horizon brings both pleasant and unnerving feelings. it's the time of the day where the weather is the best and the sky is most colorful but it foreshadows the coming of night where the sea becomes the scariest looking like a bottomless abyss.
this is thematically fitting for the series unlike every other part of DS2
What were DS2 DLC release threads like?
THERE ARE PIGS THAT CAN KILL YOU
AT THE FRICKING HUB
>Majula is objectively the best hub in the entire series.
Nope, that's still the OG Firelink. It wins due to the fact that you are actually far away from it for extended periods of time and can't just access it whenever. Thanks to that, finally arriving there after a longer journey produces a feeling of relief, like when you get back home after being gone for a long time.
This is something I've never felt in later games. Teleporting to Majula/NuFirelink after each bonfire made me feel nothing. These hubs are mostly just an annoying distraction that makes you watch 2 loading screens whenever you decide to level up.
Also, the fact you can actually lose it makes it that much more interesting
DS2 will ALWAYS be shit compared to other games in the series
>okay, we have a dumpster fire of a sequel
>we fired the first director
>and the experienced director is working on Project Beast
>half the game is missing, and we're missing areas which were shown in the trailer
>our publisher is forcing us to release it on 360 and PS3, so we can't do the lighting we showed in the trailer
>we don't know how to connect this poison tower to this lava castle on a mountain that we removed from the game but left in the preview image for the area
>the animations are bad
>the graphics are bad
>the level design is bad
>the encounter design is bad
>the boss design is bad
>the OST is bad
>and we have to get rid of these stupid masks
>what do we do?...
>frick it, let's just come up with like 3 really good ideas that have nothing to do with how the game actually plays and then never put them in another game
it gets hate because it's a mess born of unfortunate circumstances which don't excuse how much of a mess it is
BUT YOU DON'T UNDERSTAND WE CAN NOW DUAL WIELD
NG+!
Bonfire ascetics!
Hidden moths!
Fricking, uh, respecs! FromSoft would have never come up with that in DS3 if DS2 didn't exist!
Actually NG+ and Bonfire are kickass ideas, I'll at least give DS2 that.
They are, but what's the point of having the best NG+ in the series if you're still playing DS2? It's just painful
This. If the game is dogshit the first time I'm not going to bother a second one.
Me and my burkafu.
How is this guy in this place 24/7 for several years now, making the same threads every single day. Is this legit schizophrenia?
Maybe a bot?
Has anyone tried
>SL1 crossbow only
run? I only did in main game, DLC was 2hard.
>Full of mediocre bosses
>Every level is just a lazy corridor
>Lazy and uninspired world design
>Broken movement and floaty combat
>Awful level design
>Ruined the lore of the series
the lore of the series
Lol
As for the rest of the points, it is a FromSoft game after all. Don't see why DS2 is the only one that gets singled out in a franchise built on mediocrity
DS2 is by far the worst when it comes to these points.
No, DS3 is. Devolved the combat into braindead rollspam, every level is a straight line or a swamp, every single boss is literally the same - a big agile dude with a sword.
Rollspam is still better than whatever the frick DS2 was. Broken on a fundamental level and bad in its implementation and boss design (with the most "big knight with a sword" fights by the way!)
It's so bad. I just stopped using auto aim, frick this game
>fundamental
I can't believe that Dimitri is still posting on Ganker
>with the most "big knight with a sword" fights by the way!)
Now let's talk scale.
https://darksouls3.wiki.fextralife.com/Bosses
Every single "good" boss fight in DS3 is a big dude with a sword. Unless you want to pretend that Deacons were fun to fight against or something. Or the Ancient Wyvern which is a purely gimmick boss. Or that running under Vordt's belly and smashing R1 was somehow fun.
... unlike DS2 where every boss is bad
>... unlike DS2 where every boss is bad
They aren't bad, just different.
A sword, a spear, a halberd, a big WHATEVER! Literally the same guy you fight in the tutorial!
>moving the goalposts already
Thanks for conceding.
>ackshually sir alun uses a katana though
This is how you sound like. Gundyr is a big dude with a big weapon just like 80% of bosses in DS3.
>couldn't think of a single good boss in DS2 that isn't just a dude with a sword, so he had to pretend "sword" doesn't cover katanas for his epic analogy
kek
Dragonrider would fit better, I agree
>one of the 5 bosses in DS3 which isn't a big dude
>just a bunch of low HP npcs thrown together into a single area
>Dragonrider
>good
lmao you just circlestrafe him
He's a big guy with a big weapon, just like Gundyr, and his boss fight is not unlike any other, just like Gundyr's.
>and his boss fight is not unlike any other
Oh you haven't actually fought Gundyr, I get it
Typical DS2 gay
It's literally the same as any other boss fight in DS3, mechanics wise. Just roll, R1, roll.
Talking about the Champ one though.
Every non-puzzle boss fight in all of the Souls games is roll, R1, roll. That includes Dark Souls 2 (except there you can win against most bosses just by circlestrafing, so it's even easier)
No more (you)s, it's too embarassing that I have pushed you this far into a corner
>I have pushed you this far into a corner
You didn't, I'm currently sitting on a chair.nGundyr has few moves, his attacks are very basic, there's nothing remarkable about him when compared to other bosses.
>just like Gundyr
Gundyr becomes Centipede Demon 2.0
At least Deacons are fun to tear through with AoEs/weapons with wide horizontal attacks because there is a ton of them. Also the arena is pretty cool. Congregation has no redeeming qualities whatsoever.
>At least Deacons are fun to tear through
They aren't.
yes they are, bleeding axe wound DS2Black person
nta btw
>nta
have a nice day.
>Demon Princes
>Darkeater Midir
>Champion Wolftender
>Haflight
>Oceiros
>Ancient Wyvern
>Friede and Ariandel
>Curse Rotted Greatwood
>Vordt
>Wolnir
>Old Demon King
>Crystal Sage
>Deacons of the Deep
>Aldrich
versus
>Iudex Gundyr
>Champion Gundyr
>Slave Knight Gael
>Dragonslayer Armor
>Twin Princes
>Yhorm (doesn't fight like a "big dude with sword" but whatever)
>Dancer (same)
>Abyss Watchers
>Soul of Cinder
>Nameless King
>Pontiff Sulyvahn
In your beloved DS2, we also have:
>The Pursuer
>Dragonrider
>Dragonrider x2
>Mirror Knight
>Flexile Sentry
>Lost Sinner
>Ruin Sentinels
>Old Dragonslayer
>Smelter Demon
>Smelter Demon x2
>Velstadt
>Vendrick
>Giant Lord
>Throne Watcher and Defender
>Fume Knight
>Sir Alonne
>Burnt Ivory King
Do the math
Champ Gundyr is the best fight in the entire Souls series and he doesn't use a sword
>Champ Gundyr is the best fight in the entire Souls series
>Round 2 against what was an easy tutorial boss
>no intro cutscene, straight to business
>ambient candlelit boss arena
>varied and aggressive moveset that isnt just swing-swing-slam
>no cringe le epic Phase Two zanzibart transformation, just gets really fricking mad and tries harder
I put him in the same tier as Orphan and Isshin
DS2's level design is just insulting. Heide, the Gutter, and Dragon Aerie are all just a series of 3-4 suspended platforms connected by narrow walkways. Earthen Peak, Iron Keep, and Lothric Castle are a complete fricking mess with no cohesion. They scream "video game level" with none of the immersive subtlety that FromSoft is known for. Shaded Woods is a series of corridors. Aldia's Keep is a single God damn corridor.
Forest of Fallen Giants, No Man's Wharf, Lost Bastile, Huntsman's Copse, and Shrine of Amana are the only exceptional areas in the base game.
>amazing DLCs
DS2's DLCs are good, but they're far from amazing. Each DLC is built around a core concept:
>Shulva is a complex dungeon crawl through a labyrinth filled with puzzles
>Brume Tower is a series of combat-centric vertical descents interspersed with backtracking
>Eleum Loyce is a gradual build-up to one of the best set piece boss battles in the series
Sounds good on paper, but the issue is that the DLCs only do one or two things well when executing this core concept. Shulva is most well-rounded DLC, but the labyrinth sanctum becomes increasingly moronic as you progress. The first exterior section is fantastic, as is the first interior section, but as soon as you progress past the first rotating door puzzle the quality of the level and encounter design plummets and only briefly recovers at the end. Brume has horrible encounter design throughout the entire DLC, repeatedly punishing the player for doing logical things like retreating when outnumbered. The enemy designs are also bizarre here, and have no particular synergy with one another. Encounters are either too easy or brutally hard. But the level design is excellent. Eleuk Loyce is just a boring mess outside of it's set piece boss fight. The environments are shockingly ugly compared to the other DLC or even the base game. The encounter design is good, but the level design is a meandering mess. No DLC does everything well, they're all cursed.
I really think the people who praise the DLC are just DS2 fans who were happy to get more slightly higher quality DS2.
Eleum Loyce is probably the worst enemy design I've ever seen. Great idea for Ivory King though.
Shulva and Brume Tower range from bad to alright. It's really just ok.
Sunken King is good, although the area with the petrifying statues is lazy and so is the flat lake area with the Not!DragonAss monsters. The area with the phantom dudes that you have to break the coffins to even hurt them is one of the hardest in fromsoft games for me
Ivory King is also good, Eleum Loyce is a good area and I like how it incentivizes exploration and backtracking after you kill Aava. Frigid Outskirts should have never existed though
Iron King is mediocre, and would have been dogshit had it not been for the great boss fights. Iron Passage is one of the worst areas in the series, Brume Tower is just meh and it fails to do what Eleum Loyce did. Just pure tedium
Good takes. The difficulty spike in that one part of Sunken King is pure insanity
The only hard thing in Sunken King is Trio Fantasticus boss fight (unless you cheese it, of course) and that "tunnel" that leads to this fight.
...in my opinion.
>DS2troony bait thread number 42236594386
shit game, shit gameplay, shit lore, shit everything
only dick manglers like it
I liked it on my first playthrough but it's the only Souls game I never ever wanna replay
People hate DS2 because lock-on is not auto-aim kek
>lock on enemy with a greatsword
>hit R1 while STANDING COMPLETELY STILL
>player character randomly decides to TURN AROUND AND STRIKE BEHIND
Defend this TRASH, DS2gays
Defend something that never happened?
It happens all the time. Pick up a greatsword and try hitting enemies with lock on. You WILL end up hitting behind you about 1/5th of the time at least.
Skill issue + didn't happen + you're an idiot
hold forward while attacking and this problem instantly disappears
it is annoying that it's necessary to do so but you can in fact resolve it
>lock on enemy
>hit dodge roll while holding analog backwards
>player character decides to roll into enemy
Defent this TRAHS, DS1gays
lol? ... *sigh* the fact you even think this is a contradiction or hypocrisy is so tiring.
Literally never happened to me. I had a lot of deaths thanks to the BUGGED LOCK ON. A BUGGED LOCK ON FFS
DS2 has problems, but it isn't as bad as people say it is. And certainly not better than DS1.
Anyone else never able to replay a Dank Souls game again? Jump R2s from ER are just too kino
>elden homosexual filtered by jumping
tale as old as time
If you put a gun to my head and asked to explain the design of every single non-dragon-ass encounter in DS1, I could do it without breaking a sweat.
Ask me to do the same for DS2 and I'd just beg to be shot then and there. There's basically nothing to explain after the 1st encounter in FoFG, everything else is a fricking disaster.
Yeah, just circle and backstab, unless it's a boss then cut the tail (if they have any) and hit it until its dead.
>2nigs be like: at least it's not a big guy with a sword
>300 dmg in 1 hit
That's a lot. Is that NG+?
How is it a lot? You can hit pretty fricking hard in this game
I dunno, I'm just asking. I've never played DS2. So it's fresh NG?
Seems to be NG, yes. I fricking hate DS2 but you can hit 500 or more pretty early if you get a greatsword or something like that. Some of the bosses just fricking melt in 4 hits, which is a good thing because it means less time playing DS2
I was testing you because pic shows Estus Flask +5 and you get last (5th) estus upgrade in Drangleic Castle.
How autistic are you
Enough to know basic things before posting.
Clearly not, considering you didn't know this
You can skip shrine of winter though.
With 1 mil souls on NG, I know. It's weird to do that and go back to priests / Freja. But if you want...
>It's weird to do that and go back to priests / Freja
Clowning on bosses after doing alternate routes/sequence breaking is like half the reason to even replay Souls games. That's why you always go get Power Within right after reaching Firelink, and why you always beat Dancer right after Vordt
I fight Dancer before Vordt because I'm moronic.
Only reason I don't is because the boss run is more annoying that way
>he forgot about bonfire ascetics which respawn estus upgrades too
Fake 2fan.
Correct me if I'm wrong but those are always in metallic chests, abd metalluc chests are not affected by bonfire ascetic.
Are you baiting, anon?
There's a knight in Heide who drops a bone dust once. You can use the ascetic and he will drop it again. I would know, I'm a true 2fan.
The highest AR weapon in DS1 reaches like 750 or something, are you moronic?
To this day I lament DS2 being the only game in the series that allows you to apply buffs to elemental weapons.
Which was moronic, since the other games balance buffs and infusions making them fit for different builds
>Why does Dark Souls 2 get so much hate?
Because you Black folk are really fricking annoying
This is the only correct post ITT
Whether or not DS2 is a actually good game has been lost in all the noise and stopped being relevant a long time ago, but the crux of the problem is that DS2gays are the vegans of gaming. People who would have otherwise been completely indifferent in other circumstances were pushed to the point where they can't stand even hearing about that game because 2gays have such a massive fricking chip on their shoulder that they cannot just shut the frick up and leave people be in any souls thread. They ALWAYS have to start the same fricking tired arguments time in and time out and people are sick of it. They are sick of every Dark Souls thread going to shit either because of Eldengays or 2gays.
You are mentally ill. Only homosexuals that hate DS2 make daily posts about the game since 2014 and their arguments are solely based on some video that was made by a literal shitter who can't even play games without being handheld every second.
>t.DS2troony that has been making the same "DS2 is le good" bait thread for a decade
Shut the frick up dipshit. If 2gays weren't so fricking obsessed with coming into every thread and starting arguments about 2 people would just not talk about the game.
>if people weren't actually mentally ill like you then you would have actually stopped being obsessed about a game since 2014 that you don't even like in the first place
ftfy moron
Good morning sir
See you're only proving my point. You have a chip on your shoulder acting like the people who don't like you for being obnoxious morons are the ones in the wrong, but it's okay for you to be an obnoxious moron because other people don't like you. It's a vicious cycle that feeds itself, but it can be ended at any time by you choosing simply not to be an obnoxious moron.
Proving what point exactly? The point where you are a lobotomized cretin?
Please continue to act like a brainrotted homosexual I love being proven right
Yes, you have proven yourself to be a quite remarkable specimen in how tragically absurd you are.
It tried something new with the lore but the community wanted something else. They got it with DS3, which is basically "member that?" - the game.
>dark souls 2
BRRAAAAAAAAAAAAP
>>best fashion souls
No
>>best pvp
Who cares
>>best rpg elements
No
was actually strong
Magic is completely broken in DS1
>>best ng+
Yeah sure
story
10% neat 90% moronic retcon tardcanon
game before elden ring
Ok
>>it's not a linear slop
Neither is DS1
variety of envirorments
Most of them are hideous and literally N64 tier
dlcs with unique map concepts like shulva and the brume tower
Brume tower is fricking awful, shulva and eleum loyce are neat
game to introduce dual wielding
Ok
The movement feels sloggy as shit
>it's a massive step up from the original
And that is why. FromShills invested so much time, emotion and effort into worshipping DaS1 as the perfect, flawless game that, when the sequel arrived and introduced improvements to the engine, performance and mechanics, they suddenly went:
>Wait... Dark Souls isn't... le perfect?!
and lost their fricking minds. Cognitive dissonance is a b***h. So the only way they can cope with this is by pretending DaS2 isn't worth your time, seriously, just don't look at it, don't scrutinise it, DON'T LOOK AT IT, DON'T ACKNOWLEDGE IT, STOP TALKING ABOUT IT, REEEE!!!!
>worshipping DaS1 as the perfect, flawless game
No one does this
lol
You will never find a single fan of DaS1 that doesn't think the second half of the game is worse than the first, that Bed of Chaos is one of the worst bosses in video gsmes, or that Gwyn is a joke of a final boss, stop jerking yourself off to your wildly inaccurate strawman
My friend, you should have been here in 2011, prior to the PC port release. Consoleturds were hailing DaS as the second coming of vidya Christ, partly because it was a console exclusive and partly because of Bamco's marketing (which began with the console release, not the PC port, contrary to popular belief).
People WERE, absolutely, treating it as a flawless masterpiece. Of course, time has shown that it wasn't, and the series has since improved on the formula (a good thing), so nowadays you get plenty more reasonable opinions. Doesn't change the fact that, back in the day, the exclusivity and marketing made people go zealot apeshit for it.
I've been here since OG Demon's Souls threads, you are lying and have no idea what you're talking about. The major difference between threads then and threads now is that they hadn't become hostile pissing contests yet and people actually had fun talking about the game. No one, at any point, has ever worshiped DaS1 as a flawless perfection piece with no problems, that's a strawman you've made up because you can't handle criticism of DaS2 and need to deflect onto someone else
>a strawman you've made up because you can't handle criticism of DaS2
Actually, all Soulsborne games are plagued by the same problems that the studio has been unwilling or unable to fix for over a decade now, so I don't hold any single Souls game over another. In other words, they're all pretty bad games, no matter the instalment.
I've noticed everyone who says "DaS" instead of "DS" are demongay boomers.
I say DaS cause it can be important to differentiate it from DeS, and I never played the latter
People say DaS because Demon's Souls also exists and has the same initials, genius
It's DS and DeS, not DaS and DS. Nobody cares about Demon's Soul
It's DeS and DaS, newbie
It's DS1 you fricking homosexual
what's the point of using the a in DaS when most people just say DeS to specify? Especially since DS has 2 sequels. Seems redundant to specify both
Who gives a shit? Are you autistic? Finnish maybe?
>Who gives a shit?
me
>Are you autistic?
never been tested but every time I see shit about symptoms of autism they always hit a little too close to home, so probably
>Finnish?
No I just started
I'm going to assume Dark Souls because it's overwhelmingly more popular and you should put the extra effort to differentiate the outlier, in this case DeS, as opposed to the one with more entries.
Wrong
>oh man I hated dex builds in DS
Which game was I talking about?
People love DS1 despite it's flaws, and later games took more steps backward than they did forward. I don't give a frick about bosses having "better hitboxes" or w/e bullshit people here care about when they also ditched the interconnected world in favour of from-the-start fast travel (the original sin of DS sequels).
DS1 feels like it was a very ambitious project on From's part, after that they retreated into safety.
>You will never find a single fan of DaS1 that doesn't think the second half of the game is worse than the first
So, while the first half was better, I don't think the second half is as bad as people say it was. The only part that I think really dropped the ball was Lost Izalith.
>Bed of Chaos is one of the worst bosses in video games
you're exaggerating
>Gwyn was a joke
don't parry him and he actually becomes pretty difficult. He's fast as hell and hits hard
Redpill me on the lore behind the framerate in Blighttown, Soulsbrethren.
No clue, I played on PC with DSFix
Nerve gas
Official loremaster here
Fromsoft are hacks
Frick that. The second half is utter kino and it has just become a meme to hate on it because of dragon butts and Bed of Chaos
All the levels are great, only thing that sucks is the enemy placement in Demon Ruins and Izalith
I like the second half just fine but it's pretty universally agreed that it lacks the focus the first half has, and absolutely no one can pretend Bed of Chaos isn't the worst fight in the game and one of the worst fights in video games period. It's the only boss that was so bad and broken that Miyazaki publicly apologized for it
Bed of Chaos was at least loreful
>>best fashion souls
thats ds3
>>best pvp
thats ds3
>>best rpg elements
true
was actually strong
its strong in every game
>>best ng+
true
story
no souls games have a story
game before elden ring
true
>>it's not a linear slop
true
variety of envirorments
so do the other games
dlcs with unique map concepts like shulva and the brume tower
true
game to introduce dual wielding
which was half-assed and sucked, then ds3 perfected it
>its strong in every game
sorcery fricking sucks in DS3, miracles are decent, but not better than just swinging a sword, and pyromancy is strong but requires way too much stat investment since it scales off faith and intelligence, coupled with the fact you need to allot your blue raspberry estus, so to even use the piddling damage you also need to level up tons of stats you'd otherwise not and also nerf your own healing. Magic isn't worth in DS3.
I went hard into pyromancy and in the end I just ended up using a fire/dark infused weapon cause that shit did the same damage per R1 as my big fireball. It's occasionally good to have a ranged option when a boss is being a c**t but other than that it was useless
I'm never sure which is more annoying, 2gays or 3gays. You're about equally moronic and wrong about everything
>DS3 perfected dual wielding
almost had me until here, but bad bait is bad
Its a great game, it gets the hate just because it was a constant may may trend in le plebbit
ITT: people (see: journos) who got /filtered/ by the [Curse]
>captcha
>2gays and 3gays slapfighting each other
I zozzle every time, it's like two drunk rancid bums fighting over whose turd has more peanuts in it
>obsessed with shit
Spotted the ERtard.
>2 or 3turd, really doesn't matter
>points and screeches when made fun of
lmao
>disingenuous pissbaby seething about 3
hello Black person, did you notice that the entire thread was 1 DS2troony dilating about 3?
oh wait it's you, you're just backpedalling because another one of innumerable seethe threads flopped yet again
>3gay literally cannot conceptualize someone thinking 3 is bad without also SECRETLY being a 2shill
>even when it's plainly, openly stated that 2 and 3 are both bad and the two worst games in the series
>DS2troony actively bleeding in anger
kek
>actual discord troon has the audacity call anyone else a troon
dude kek xD
>has the audacity call
>DS2troony extremely upset and losing blood at an increased rate
kek
How it feels to be an eternal newbie zoomer moron? "kek"
I've figured it out I think, 2gays are dumber and more delusional, but 3gays are more paranoid and psychologically fractured. It literally doesn't matter how clear you make it that you don't like 2 either, 3gays will literally always accuse you of being some kind of secret double agent if you say anything bad about 3
It's only low IQ third world genetic waste that keep shitposting about DS2 here since they can't grasp nuances in DS2. That is why they are easily impressed by bombastic kitsch garbage that is in the later games with bosses performing le epic anime moves as an orchestral chords play in the background.
>best pvp
is the only correct thing, it is a soulless pretender, as is dark souls 3, both are inferior to Dark Souls
power stancing was so cool in this game.
also it unironically did something different with the setting and story, no sub character ended up dead because LOL GRIMDARK even though they just stood there and pretended nothing happened. the subtle blood effects were nice instead of this anime hyper pressure gallons of blood we have in the newer games that honestly just look ridiculous
The only thing I can give it shit is the movement, it feels so stiff just to move around and some of the enemy placement is questionable, even more so in SotFS. Still, solid game, solid if a bit rushed DLC.
>no sub character ended up dead because LOL GRIMDARK even though they just stood there and pretended nothing happened
Lucatiel? The only cool character in the game?
Lucatiel was an actually good quest though
She goes le crazy and ambiguously vanishes because lol grimdark
uhhhhhhhhhhhhhhhhhh but she doesn't die though
She probably does since she gives you her sword for completing her quest
doesn't her armor being in the tower in 3 confirm that she doesn't? ladderman lived
I don't fricking know man, I don't consider any of the Dark Souls games canon to each other and DaS3 seems desperate to pretend DaS2 didn't happen but who knows what they were thinking
anyway yeah I don't think it really matters and I'm not even the other dude who made the claim in the first place but I really don't feel like Lucatiel's ending in 2 even if she dies is the same le grimdark shit that they've been pulling for most of the series at this point
I don't really go into FS games looking for deep and engaging characters but I do think that ultimately 2 was the most creative they've ever gotten, likely just a leftover aspect of the more story heavy original draft.
All of 2's quests are just people getting early onset alzheimer's and breathily going "I........ Ugh........ What am............. Who are.........."
I hate it because Lucatiel is actually my favorite character design they've ever made but her whole quest is meeting her four times and her getting more and more forgetful each time and talking about how she's forgetting who she is, then she just disappears forever after giving you her sword and armor
I could easily make a generalization like that about the quests in 1 and 3 too.
yeah, but you'd be wrong, DS2gay
that's the difference
okay and you'd be equally wrong in your generalization of 2's quests, because apparently being tribalistic about fricking Dark Souls questlines is the only way we can get our kicks now
wow what a productive conversation
>admitting DS2 is shit
yes, that is productive
ty for noticing!
No no no 1 and 3 are perfect because they were made by miyacucki-senpai!! repent you heretic!!
3 just rehashes 1's quest in a worse way so I don't care about it, but the problem with 2's is that none of the characters have a goal or motivation, they just show up arbitrarily in bizarre places to talk about losing their memory and either dissppear forever or end up sitting in Majula doing nothing. The only ones that are actually trying to do something are Pate and Creighton, and they're just trying to kill each other
Except Vengarl is the most based NPC in the series
He doesn't have a quest
He has. He wants you to beat his mindlessly wandering body(that is akin to a ds2hater)
That's not a quest
You hear his tale and philosophy, reunite him with his body, and have him aid you in your times of greatest need
No more is required
Yes, Vengarl's quest was very good and pretty unique as well. Too bad Miyacucki can't make character on the same level as Vengarl.
>I could easily make a generalization like that about the quests in 1 and 3 too.
>DS1 Quests: Save an npc so many times they fricking die
>DS2 Quests: Buy enough shit from an npc, talk to an npc more than once, get fricked over by not just one but two patches wannabes
>DS3: Talk to an npc in the right place at the right time before killing your next boss
Truly masterful writing.
no it doesn't, the armor is just generic Mirrah shit
even the mask is supposed to be just sth that became a generic thing because of her
this also creates huge issues btw, because a bunch of DS2 Mirrah items were turned into Sunless Realms items, so that means the two places are the same, right?
oh wait, the Mirrah sets are just called Mirrah sets still, and reference Mirrah as a location, meaning the Sunless Realms are actually a completely separate entity
whoops
Sunless and Mirrah are the same place, the DS3 is very open about this. It has Creighton, a Mirrah knight turned schizo, fighting Sirris.
no they're not, Creighton's and Lucatiels armors explicitly reference Mirrah, instead of Sunless Realms
DS3 is open about Sunless Realms being Irithyll
the confusing Mirrah shitfest is caused by a bunch of DS2 Mirrah items being reused as Sunless Realms items, despite the fact the two locations are separate, as evidenced by the armors
Creighton is in Irithyll because he's a member of Rosaria's Fingers and they're enemies with the Darkmoons
Irithyll clearly has a sun
anon I...
How do you think illumination of the moon works
...yeah, that's not how the sky works in a fantasy video game where the sun turns into a gaping bleeding hole in the sky
lmao the ESL seethe, you can't write this shit
>SIR
>SIR THE VERY RESPONSIVENESS
>THE BAD GAMES PLAYED AN EPIC ORCHESTRAL CHORDS SIR
2 gays are mentally ill
It was mainly the trailers vs gameplay then people just bandwagon against it. I went blind into it and its still the my most played souls game at over 3000 hours.
I'm trans, btw
You are trans? Well that one is obvious.
Feels good to be a ds2chad enjoying ds2 and trigger ds1 and ds3 schizos every day
>>best fashion souls
DS2 has the ivory king's set and the heide knight set literally nothing else that looks good
>>best pvp
tell me you can't win fight outside of pontif without saying it
>>best rpg elements
more useless stats to level up like estus drinking speed and I-frames is not the same thing as good rpg elements
was actually strong
You're talking about ds1 here right?
>>best ng+
>more buggy ass enemies get added
>ds2 fans proceed to onions out
story
>John Dark Soul: What's going on here?
>Emerald Herald: Go kill Bosses
>John Dark Soul: Why?
>Emerald Herald: To get past a pile of rocks and sit in a chair
'story'
game before elden ring
Fo76 is very big so that game must also be amazing
>>it's not a linear slop
You come to actual dead ends after following one of three linear paths
variety of envirorments
>forest
>poison swamp
>poison swamp but under ground
>undead town x2
>lava place
>big castle
>literally the same as every other game except for the shrine of amana which everyone fricking hates
dlcs with unique map concepts like shulva and the brume tower
dlc is actual ass except for the fume knight battle, which can bug out pretty easily so you can't disable his healing
game to introduce dual wielding
virgin dual wielder vs chad weapon swapper
>DS2 has the ivory king's set and the heide knight set literally nothing else that looks good
Absolutely false.
>more useless stats to level up like estus drinking speed and I-frames is not the same thing as good rpg elements
He said best and he's right. In DS2 you have to commit to your character.
>more buggy ass enemies get added
>ds2 fans proceed to onions out
One (1) enemy with a weird animation is not "buggy ass enemies". You get additional enemies, phantoms with unique items on drop and access to new weapons, armor sets and spells.
>You come to actual dead ends after following one of three linear paths
There are four paths, and dead ends are present in every Souls game.
>chad dual wielder vs virgin weapon swapper
ftfy
>In DS2 you have to commit to your character.
DS2 is the first one where you can respec
Yeah, respec is known to every roleplayer in the world. Good mechanic.
>DS2troony instantly backpedals
>troony
have a nice day you moronic obsessed homosexual.
How is that a bad thing?
>Absolutely false.
Absolutely correct. My Subjective opinion can be asserted just as well as yours.
>you have to commit to your character
In the game where they added respeccing you're telling me you have to commit. Actually moronic.
>One (1) enemy with a weird animation is not "buggy ass enemies".
Every enemy in the game is buggy as shit dude. Sorry to be the one to break the news.
>There are four paths, and dead ends are present in every Souls game.
I too remember fighting the bell gargoyles and then being teleported back to firelink.
>ftfy
Absolute reddit moment
You defeat Nito and have no choice but to teleport back
>You defeat Nito and have no choice but to teleport back
Nito was in the second half of the game and not right off the bat is the point you moron
Amazing it doesn't count
>Amazing it doesn't count
Didn't say it doesn't. But you're actually moronic if you think the dead end at nito makes ds2 aby less linear
>It's not an opinion, it's a fact.
Based opinion
>Respeccing won't save you when you enter a boss room and have to manage the fight on your own.
You say that like any of the bosses in ds2 are hard. They're not except for the giant rat and even that's just irritating instead of difficult. Point is, you don't commit. In fact the game does the exact opposite of that by having a respec option.
>We are talking about enemies in DS2, not the buttholes of your stepfathers.
Correct. Glad we agree on something.
>What's your point?
That ds2 is linear compared to ds1 and even ds3, though ds3 is almost as bad as ds2
>Every area has to end somewhere.
Correct, and ds2 is so linear that once you've reached the actual end of the line they just teleport you back
>Did you throw a shitfit over Wolnir too?
Are you actually moronic?
>Play some Minecraft.
I'm not 10 or a pedophile so I'm not interested in minecraft
>mhmm...
You are not an onion anon.
ds2 is less linear. what the frick? How is it not?
DS2 has 4 different paths at the start but becomes linear from Drangleic Castle onward
And those 4 paths at the start can quickly multiply into like a dozen things you can do at any time. Defeating dragonrider opens up 2 paths at once. Drangleic Castle is like the last 1/4 of the game and you can do the dlc areas at that point making progression open still.
>And those 4 paths at the start can quickly multiply into like a dozen things you can do at any time.
No they don't, each of them is a straight line. There are no real optional areas, it goes
>Heide's > Wharf > Bastille > Lost Sinner
>Pit > Grave of Saints > Gutter > Black Gulch > Rotten
>N64 Woods > Pharros > Brightstone > Freyja
>Huntsman's Copse > Harvest Valley > Earthen Peak > Iron Keep > Iron King
They're four separate linear paths with no deviations or connections to each other
>It goes Heides>Wharf
You can go from Heides to Huntsmans Copse. You don't know what the frick you're talking about.
No you can't, the rotating room is part of Majula
Wow one optional area that 90% of people do anyway, sure proves me wrong
>sure proves me wrong
he did tho
he didn't, sister
you're dilating prematurely
DeS is linear, you dumb homosexual
someone's mad
No Mans Wharf is an optional area. Go back to youtube.
you got served b***h,
you just mad kek
>DS2troony seething at 1&3chads
kino duo upsets the dicklet
You don't know what linear means.
DeS levels are straight paths of separate areas with no connection to each other and it's never been accused of being linear because that's not what linear means.
DeS is linear you brainlet, people don't mind because it's a prototype souls game and actually good. Unlike the trash that is DaS2
>"game is bad because it's linear!"
>well here is another game that's linear, what about it?
>"another game doesn't count because it's good already so it doesn't matter if it's linear!"
kek the moron has been mindbroken
nevermind that he's absolutely wrong about ds2 being linear
still funny
who are you quoting?
his schizophrenia
>Game recieves great fanfare and accolades for its labyrinthine, interconnected world where areas often link to multiple other areas in a geographically consistent way, "shortcut porn" is an oft-used term
>Game 2: The Sequel has no interconnection whatsoever, all progression is made in straight lines, almost no zone has more than one entrance and one exit, areas make no sense physically and sometimes even overlap each other
>m-muh interconnnection
you realize not everyone cares about that? DS2 is more fun to play, simple as
>uhhhhhh nuh uh 🙂
Why bother making such a worthless post
>get utterly BTFO and humiliated
>uhhhhh.... WHO CARES ABOUT THAT IT'S BETTER CAUSE I SAY SO OKAY???
zamnnn, stellar argument bro
When did I say it's better? DS1 and DS3 especially both have areas that are just completely drag to go through. DS2 is more like "Choose your adventure" game, that's why it has the best replayability as well.
meanwhile in reality: das1 has infinitely more routes to choose
Already proven false
And if you want to make that your only argument, you should be licking the balls of elden ring instead
>DS2troony samegays his own post
lmao BPD is not proof of anything but your insanity, schizo
>"Choose your adventure"
More like choose your poison
They'll never get it.
Why didn't they make an interconnected game after DS1?
Good question, every subsequent game has been worse because of it
I think Dog2 WAS supposed to be interconnected but B-team shat themselves in the process, resulting in what we got. Then they got scared and never tried to do it again.
Dark Souls II had a troubled development and many assets were repurposed, moved around or removed entirely.
DSII started off with a new engine under the direction of Tomohiro Shibuya. It was going to be even more open world. They got a lot done, but Bamco came down on them and forced them to completely scrap the game. They put Yui Tanimura in charge who had to pick up the pieces 6 months from launch. Bamco originally designated DS2 to be a PS4 game and then decided that nope, we're actually putting it on the PS3 (had 256 mb of ram), which forced the downgrade.
Nashandra was never intended to be the games final boss, she was designed to be a boss in the undead crypt, along with the rotten
>Tanimura: Yes, this game actually went through quite a troubled development process. Due to a number of factors we were actually forced to re-think the entire game midway into development.
>Ideally we’d start again from scratch but of course we were under time constraints so instead we had to figure out how to repurpose the designs in our newly reimagined game. This meant everything from deciding new roles for characters to finding ways to slot locations into the world map. This unusual development cycle faced us with an entirely different set of problems and looking back on the project as a whole it was at times, arduous.
Tanimura was given full control of the Lost Crowns DLC and SotFS. Miyazaki personally asked Tanimura to be DS3/ER co-director and handle the combat, weapons and balance in these games while he did level+world design, lore and the big picture.
>Dark Souls 2 Game Patches
http://darksouls2.wikidot.com/game-patches
>Dark Souls 2 downgrade full comparison
>Dark Souls 2 Design Works
https://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation
>How The Gutter Got Gutted
I like moving forward into new areas. Not backtracking through Darkroot garden for 25% of the game. Interconnectedness is a meme
>Not backtracking through Darkroot garden for 25% of the game.
Good thing you don't actually do that then
Wow bullshit. Half the world is empty and boring to move through because they aren't actual levels just transitional areas. Nobody looks at Darkroot garden or Valley of the Drakes and thinks "oh this is a great level" because they can barely be called levels.
Valley of Drakes is tiny and exists to connect New Londo, Blighttown, and Darkroot to each other, it takes like a minute to go through and you'll use it maybe two or three times the whole game. Darkroot has a mandatory boss, a covenant, multiple NPCs, and all kinds of equipment and goodies to get, so I don't know who you think you're fooling by saying it's a big empty field
Exactly, half the game just exists to connect you to actual levels. Interconnected is a meme. Darkroot garden is barely a level. It's an mmo zone.
>he didn't find the alternative paths
>one tiny zone exists to connect three other huge ones
>HALF THE GAME
Try learning to speak without absurd moronic hyperbole, people won't laugh at you so much
>sometimes even overlap each other
I think ds2 is shit but to be fair I think the overlapping was intentional for D E E P L O R E reasons or something dumb.
>that's not what linear means.
It's literally exactly what linear means you illiterate dope
>ds2 is less linear.
ds2 is linear right off the bat. ds1 gets linear after you get the lord vessel. It's not that difficult of a thing to understand.
I also don't give a shit about who likes what souls games because they're all super fricking boring after a while. Love me onions, praise the sun, simple as.
How the frick is DS2 linear off the bat? I'm talking to youtube farts
>DS2Black person cannot into reality
sad
>look at all these shitty bosses you can fight!
nobody cares
Because you're quite literally going down a straight path until you hit a dead end. Not hard to grasp.
Muh shitty bosses. Gee, sure am glad I get to brag about fighting the royal rat authority as my first boss.
>2 million soul memory and the player can go through the Shrine of Winter
The one thing ds2 has going for it I guess?
>moving goalposts
But there's dead ends everywhere in DS1? Dead ends dont make something linear. That doesn't make any sense. You have plenty of choices of where to go and do. That's what makes something not linear.
You have 4 paths, that's it and they all end in a dead end. In ds1 you have two (unless you really feel like going into the darkroot garden and undead crypt) but they're interconnected. Then both games bottleneck you into going to the big castle. After that point they're both just as linear.
At least in ds1 your paths aren't actual straight lines until you've played through it once. lol
And "they all end in a dead end" is just an arbitrary definition of linear you've made for yourself that doesn't mean anything. Things end. What's the big fricking deal? You ultimately meet a dead end in every path you take in DS1 so what's different?
WRONG lots of areas actually loop around to other ones in dark souls 1, maybe try playing the other games in the series? Rather than obsessing over the one that everyone recognizes as being garbage
>everyone
A few mentally ill and obnoxious cretins here aren't "everyone".
name me one place that says DaS2 is anything other than the worst in the trilogy (you can't)
Ganker actually likes Dark Souls 2 a lot and many of the people think it went in the right direction despite the butchered development. Just because there is a vocal minority here that constantly shitposts about this game and gaslights this game doesn't mean you are right. Even places like Reddit and lots of Youtubers appreciate the game. It's only some vocal minority here absolutely mindbroken by this game for years that are still shitposting about it.
>Ganker actually likes Dark Souls 2
HAHAHAHAHAHAHAHAHAHAHA
bro just look at this thread and the sheer number of people calling you a tasteless homosexual, didn't read the rest of your cope
Ganker here and I like das2
so yeah...
where is your argument?
>I speak for all of Ganker
>ignore this thread full of people BTFOing me
holy shit lmao
>full of people
>it's just 1 or 2 homosexual(0) that are terminally online
holy shit broo XD
>he thinks a bunch of samegayging discord trannies represent the entirety of this board
OHAHAHAHAHAHA BROOOO
here I meant to link this post:
sorry for confusion
And how does looping back on itsself make something not linear? If you have one choice what does it matter that it circles back around? This has never mattered for being linear or not. DS2 gives you more choices and things to do because it's more open and less linear.
Seems like you don't know what linear means KEK maybe try looking up words before using them? This is honestly embarrassing
Dark Souls
Boss #1: Asylum Demon (1)
Boss #2: Taurus Demon, Capra Demon, Gargoyles, Butterfly, Sif, Pinwheel, Stray Demon, Quelaag (8)
Note: Dark Souls has 26 bosses total (including DLC)
Dark Souls II
Boss #1: Last Giant, Pursuer, Drider, Dslayer, Rat Vanguard, Rotten, Najka, Twin Driders, Darklurker, Aava (10)
Boss #2: Last Giant, Pursuer, Dragonrider, Dragonslayer, Rat Vanguard, Rotten, Najka, Twin Dragonriders, Darklurker, Aava, Lost Sinner, Flexile Sentry, Ruin Sentinels, Elana, Gank Squad, Rat Authority, Prowling Magus, Chariot, Skeleton Lords, Looking Glass Knight, Lud and Zallen, Ivory King (22)
Note: Dark Souls has 41 bosses total (including DLC)
Dark Souls III
Boss #1: Iudex Gundyr (1)
Boss #2: Vordt, Dancer (2)
Boss #3: Vordt, Dancer, Greatwood, Sage, Abyss Watchers, Dragonslayer Armour, Ocerios (7)
Boss #4: Vordt, Dancer, Greatwood, Sage, Abyss Watchers, Dragonslayer Armour, Ocerios, Champ, Deacons of the Deep, Old Demon King, Wolnir, Greatwolf, Friede (13)
You forgot DeS and BB
It's funny that even when presented with evidence ds1 and ds3 gays keep making their own stories
>ds2 is linear right off the bat
I know you homosexuals have never even played a single souls game in your lives but at least try to be a little more subtle
you seem to be upset at shitty linear game
y?
I accept your concession
>That ds2 is linear compared to ds1 and even ds3, though ds3 is almost as bad as ds2
2 is less linear than 1 and 3
You teleport after Bed of Chaos and 4 kings too. The end of CoTD is a dead end. There's dead ends in every souls game. This is a complete made up non-issue
>ds2 is linear compared to ds1 and even ds3, though ds3 is almost as bad as ds2
>>ds2 is linear compared to ds1 and even ds3, though ds3 is almost as bad as ds2
They all get pretty linear. ds2 is just linear right off the bat. ds3 gives you a whopping two paths to travel down but at least the cathedral of the deep has some interconnectedness. ds1 gets linear after ornstein and smough.
How the frick is ds2 linear right of the bat? It's literally the most open of all the souls games.
>ds2 is just linear right off the bat.
2 million soul memory and the player can go through the Shrine of Winter
>if you grind you can skip half the shitty game!
it's like the devs knew the game was bad, lmao
>teleporting is bad
>choosing Firelink Shrine from fast travel menu is good
I do not agree.
>Are you actually moronic?
Maybe? How am I supposed to know?
>I'm not 10 or a pedophile
The burden of proof lies on you.
is bad
Never said it was bad. Just that ds2 does is the entire game and ds1 does it for half of the game. If you like your linear game then I do not give a frick. It's just annoying when ds2 babies whine about how their game is totally more open than all the other souls games for real you guys.
DS2 is less linear, the first bosses you can beat in DS2 are: Last Giant, Pursuer, Drider, Dslayer, Rat Vanguard, Rotten, Najka, Twin Driders, Darklurker, Aava
>Absolutely correct. My Subjective opinion can be asserted just as well as yours.
It's not an opinion, it's a fact.
>In the game where they added respeccing you're telling me you have to commit.
You do.
>want to dualwield? invest in strength
>want i-frames? level this stat up
>want more HP? level vigor up
Respeccing won't save you when you enter a boss room and have to manage the fight on your own.
>Every enemy in the game is buggy as shit dude.
We are talking about enemies in DS2, not the buttholes of your stepfathers.
>I too remember fighting the bell gargoyles and then being teleported back to firelink.
What's your point? Every area has to end somewhere. Did you throw a shitfit over Wolnir too? Play some Minecraft.
>Absolute reddit moment
>that picrel
mhmm...
>implying magic wasn't good in DS1 when you could kill everything in 3 hits max
Okay moron.
>parallels between King's Field and DS2: some generic D&D shit
DS1 is by far the most similiar one to King's Field, thanks to it's world design.
there's nothing similar to kings field in DS1 apart from moonlight sword
Gameplay wise it's by far the most similiar one thanks to it's world structure. Both are heavily interconnected and built around planning your path and lot's of backtracking with some limited fast travel. DS2 only sometimes seems vaguely similiar aesthetically because it's abundant in ugly, gray corridors and box-like rooms straight out of PSX.
>Gameplay wise
I wouldn't know, I didn't play any KF. I just use a meme comparison for shitposting
sure but there are gays who unironically memed themselves into believing this so I wouldn't know
>very important and unique references such as "forest with mist" and "depressed knight"
not an argument
Ah yes the bridge where the demon enemy always bugs out and falls to death
Those empty cube primal bonfire rooms are so fricking bizarre, who the hell thought that was a good idea?
>wow a metroidvania has similar level design to a dungeon crawler
>meanwhile this game that blatantly references and uses ideas from KF is not KF at all
not to mention the tutorial area of DS2 is literally copy-paste from KF
I really don't know why you're bragging about DaS2 being a carbon copy of Fromsoft's bad, unsuccessful PS1 games
>popular == good
>unpopular = good
Nope, you're the one who thought "unsuccessful" was an argument against a series
It's a correct descriptor, you think DaS2 copying their old bad games makes it good even though you've probably never even played any of them
>old bad
Note how you now very carefully avoided calling them "unsuccessful" as a negative descriptor since I called you out
Thanks for conceding that you only care about what's most popular
I like lots of old games, King's Field games are just old games that are also bad. Tape an aspirin to your hurting butt so you can read more clearly
>so you can read more clearly
>unsuccessful
No more (you)s, you tried to present the popularity of a series as an argument for its quality. Continue trying to desperately backpedalling, if you want
Sorry meant things betxwixt was from shadow tower
Another example of someone who probably never played the game. Your post is AI tier in unoriginality. Same image, same text, same cherrypicking that applies right back to the ones you're fanboying. I doubt you played the games.
s-stfu square rooms only exist in 2 muh miyazaki youtube ds2 baad
>DS2troony upset lvl = folder dumpingly butthurt
getting really close to your daily schizoid meltdown kek
you're a troony bot
>DS2troony mad and spamming manifesto episode
what next, you're gonna go postal, sister?
troony bot response
saving your manifesto to mock you the next time you make your shitty cope thread, DS2troony
kek, you're such a delusional embarrassment
>muh interconnection
>meanwhile, with the physically impossible ash lake
>OMG ITS SO SOUL ITS SO EFFING EPIC LORE
Every complaint can come right back around to the entries you pretend to love.
, with the physically impossible ash lake
>>OMG ITS SO SOUL ITS SO EFFING EPIC LORE
Yes.
Are you moronic
I never thought being interconnect was important anyway. It makes repeat playthroughs a slog and half the game world is Darkroot garden and areas that just aren't fun to backtrack through.
>best fashion souls
i'm sorry sir but i've seen nothing in DS2 that matches the drip on pic related
What makes DS2 feel nasty is the horrid deadzones when you try to move around, but you can mod it so whatever.
>Sirris of the Sunless Realms
>Sunless Realms
>Realms
>s
probably just includes Mirrah, are you guys moronic?
project harder, moron the came make explicit distinction between Mirrah and the Sunless Realms, and goes out of its way to tell you that the Sunless Realms are just another name for Irithyll
It was a trend for youtubers to shit on it with 17 hour "this is why it's bad video." That's literally it. The worst part is that those videos are poorly researched because they're made by people who don't play the games. I'm serious, they'll cite LPs for their research, such as this one. It's not even good LPs, in his Outlast one he kept citing Markiplier.
>guys the game is easy because of lifegems
Humanity heals and DSII estus is staggered and slow to use
>guys the game is too hard because of gank squads
anal londo archers and didn't you just say the game is too easy?
>it controls like shit
Lock-on in DS1 and demon souls turns your movement digital and it's so bad most people have learned to never use lock-on. I think remaster fixed it but we're not rating the remaster.
It's just an endless amount of this. They'll be really loud but even slight knowledge of the series shows they know literally nothing about it. Also for me, the best feature of DSII is being able to get any build going in 15 minutes and even the SHIELDS have good movesets and damage so pvp was a dream compared to roll and poke DSIII. DSIII's pvp is AWFUL.
Congratulations on comprehensively defeating that strawman
>DS2troony upset by people ripping part the shitty game
kek
>>best fashion souls
Doesn't have sexy dancer armor so 0/10
I like DS2 though
>Forest of Fallen Giants, No Man's Wharf, Lost Bastille, Shrine of Amana are all kino
>NG+ specific loot
>level exploration effects boss gameplay
>equip load mattered beyond breakpoints
>ADP effected roll i-frames (dumb) but also effected use time of consumables (cool)
It definitely has some cool ideas
>sexy dancer armor
there's something much better
>thinks that's better than dancer armor
You wouldn't get it
I swear to God, the DS2 hates are the only people in these threads who can't argue without throwing insults one after another. They don't even make valid arguments or coherent points either. All their ramblings are full of sarcastic remarks and witty obnoxious bullshit that don't add anything to the discussion. They literally have nothing to say and it shows since they don't really understand why most people like DS2. They were brainwashed my Matthewmatosis since they are trying so hard to fit in to this day. It doesn't even matter if Ds2 is good or bad. What matters for them is to keep preaching this homosexual Youtuber since they don't want to be proven wrong after all this time. This sort of arrogance is what makes them like this. This is what happens when you lack affection from women in your life and when you don't have a father figure. You become extremely bitter husk of a human being with no goals or purpose. People like them only exist to hate and degrade others down to their level. That is how they take revenge from life.
This rambling nonsense communicating nothing of worth and ending in doing the exact thing it's accusing others of is very fitting from the people whose only rebuttals to any criticism is to make an intentionally disingenuous comparison to other games or say everyone but them is just bad at the game
See you keep proving my point. I am not even acting like you since i have pointed out the pros and innovations DS2 has come out with while providing other arguments about why this game doesn't deserve as much as hate it gets in many occasions over the years on Ganker. People like you just can't make any constructive criticism. Because you don't want to be proven wrong since if you get proven wrong then every facade you hide behind will be broken into pieces and you don't want this to happen to you. You don't want your delusions to get exposed due to fear of you losing your self esteem in your own intellect.
You literally have nothing to say and it shows since you don't really understand why most people dislike DS2. You were brainwashed my hbomberguy since you are trying so hard to fit in to this day. It doesn't even matter if Ds2 is good or bad. What matters for you is to keep preaching this homosexual Youtuber since you don't want to be proven wrong after all this time. This sort of arrogance is what makes you like this. This is what happens when you lack affection from women in your life and when you don't have a father figure. You become extremely bitter husk of a human being with no goals or purpose. People like them only exist to cope and degrade others down to their level. That is how you take revenge from life.
Proven my point once again by resorting to witty and sarcastic remarks without actually arguing in a coherent manner since you can't argue. I accept your concession and i wish your treatment will go well in the future.
I could do it again with this and be equally correct
Literally just stop saying things that apply to yourself, it's genuinely that simple
You are incapable of defending your game and have to resort to lazy personal attacks like this because you know it
It's not equally correct since i am not initially insulting people like you. I only begin to insult when people like you ignore the valid arguments that are presented and when you can't refute any of them and then resort to personal attacks and insults instead. You are the aggressor here since you can't argue. IF you argued like a human being and refuted my arguments this wouldn't have happened. But you know you are wrong. Your sole reactionary behavior is the proof of your misdeeds. Any it's all a waste of time and energy trying to put some sense into people like you. I am done. Bye.
This reply chain literally began with you throwing a schizo b***h fit and accusing others of what you are guilty of, anon
You've presented literally nothing other than insane bile because that's all you have, and are now conceding the argument because this being pointed out upsets you
>these threads who can't argue without throwing insults one after another. They don't even make valid arguments or coherent points either. All their ramblings are full of sarcastic remarks and witty obnoxious bullshit that don't add anything to the discussion. They literally have nothing to say
The absolute irony of this post
>DS1
>released the year i was younger
>many nice things happened that year
>best game ever
>DS2
>released the year i was older
>less nice things happened that year
>objectively worst sin in history
Is simple as that.
Remember when y'all said Scholar would fix the downgrade?
>no shadows
>shadows
what downgrade?
das2gays still at it huh? how many more years before you accept that no one likes this trash game?
Dark Souls threads are cancerous. It's full of moronic secondaries and casual "elitists".
It's like the 40k of vidya.
DS2 pvp is simply the worst, introduced straight sword r1 spam and spacing. Also completely fricked poise for subsequent games, so bad they still don't know how to make poise work.
ADP is the only thing I found truly unforgivable in this game
Remember when y'all said the raytracing patch will fix shadows and make the PS5 game look better than the ps3 game?
>Dark Souls 2 was downgraded to PS3
>Elden Ring was downgraded to PS4
Kino?
Shibuya fricked the game up and Tanimura who was a part of a Shadow Tower dev team tried to fix it but it was way too broken with deadlines being way too soon so they were just forced to arrange existing assets into something that at least somehow resembles a game.
The originalplan was for Drangleic to be a way bigger wide open world than Lordran or Boletaria. That fell through, and Tanimura and his team had to make something with the scraps. You can basically blame most of the frickups of 2 on the previous director, since the DLC episodes are of significantly higher quality than the base game.
>Miyazaki and co. work on DSII after DS1
>The current DSIII was DSII
>Miyazaki directing Bloodborne and DSII at the same time, when Miyazaki does Bloodborne work Tomohiro Shibuya directs DSII
>Bamco removes Miyazaki from DSII, has the build COMPLETELY changed and puts Yui Tanimura in charge
>Miyazaki is relegated to keeping a schedule and making sure work is turned in on time, a time relegated by Bamco
>DSII is released under Tanimura's direction
http://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation
https://translate.google.com/translate?hl=en&sl=auto&tl=en&u=http%3A%2F%2Fwww.vg247.it%2F2015%2F06%2F17%2Fdark-souls-iii-per-kadokawa-games-il-gioco-sara-lultimo-con-bandai-namco-e-il-futuro-e-open-world%2F
http://www.neogaf.com/forum/showthread.php?t=505206
Boletaria isn't an open world
So the only souls game with actual lighting is the one guilty of downgrading it? Why is there a gaslighting misinformation campaign against this game?
It's just a few mentally ill shitposters obsessed about this game.
It's like Trump derangement syndrome for a videogame
Why are you pretending you don't know exactly what people mean by downgrade, and then jacking yourself off over it? It's really fricking weird
are you seriously replying with an already debunked troll picture
see
>d-deboonked
You're either willfully lying or you're a secondary zoomer that wasn't around for the E3 trailer, either way you're provably wrong
DS2 doesn't look like your poorly photoshopped comparison though.
>those pictures aren't ds2!
Yes. it does.
Also maybe you should take your meds now before you succumb to full blown psychosis.
new WoW expansion is looking good bros!
because it's a sequel to ds1
>those pictures aren't ds2!
Didn't say that, but you can make any game look ugly by blasting that gamma slider.
Here is what DS3 looks like. Not as good as DS2 I would say.
>Why are half of DS2s enemy designs MMO tier?
Because it's comfy, and the game is a multiplayer RPG?
>le comfy
Nope, sorry, it isn't comfy.
What now, that I used your vague word against you?
If comfy is a vague term to you, I am sorry to announce that you are a woman.
>this man is actually a woman
kek only a troony believes that can be true
DS2troony momento
which game has the troony coffin in the starting area again? hmmmmmm....
>want to trans? in the coffin you go!
Holy fricking BASED
das2sisters... we need to get our narrative together... too many conflicting copes makes a bad impression... everyone check the discord I've updated the instructions
Elden Ring has a troony mirror.
I have played DS2 for 500 hours and didn't know about this until now. It seems you are projecting troony since you seem to know a lot about it.
define comfy for us, go ahead I'll wait.
>as if Dark Souls 1 isn't guilty of the same
kino
Also kino
Though I have to say personally I find Gundyr's kick a bit bullshit
You know what, I'm just gonna say it.
I hate the brown trophy stands underneath every single item. Horrible aesthetic.
woah oh my god crazy the one souls game with actual lighting grrrr youtube miyazaki
>DS2Black person dumping folder because xhe is upset
kek
deranged troony bot
man, DS2troony always gets so upset at being recognized
despite doing the same thing over and over
kek
troony bot
>seething, and bleeding and dilating
jej, I still can't believe how many anons who were ambivalent about ShitAss2 hate it after having to interact with you
kek, keep up the good work xir
>so much of a subhuman that he is still here since the start of this thread
Actually you are in these threads every day since 2014. You need to seek help.
>no u
kek HRT brained DS2troony admits to being the culprit going on for 10 years
oh no no sister
>troony this troony that
Godamn you are one mentally ill homosexual.
>"I cut my dick off, I'm an expert on the mentally illl"
shit, you got me there
if you ever feel pathetic just remember this is someones favorite game:
>a video of some random enemy
>over 200k views
No other Souls game can pull that off.
Now this is cope
That is called being iconic.
>200,000 people are laughing at me and calling my favorite game terrible
>that means I'm right
what kind of mental illness is this?
>this homosexual thinks people don't like funny glitches in their games
lmao Why do you take video games this seriously? You need to touch some grass and maybe have sex?(i doubt you can tho)
1 million views. You were saying?
>random enemy
>random
>enemy
ERtards prove themselves to be low IQ ESL subhumans time and time again.
I accept your concession.
You only accepted DEEZ NUTZ in your mouth
I don't see why we have to constantly pit one game against the others. I love em all
How often have you replayed DS2?
das2gays hate all other souls games, not sure what it is that attracts them to it
If that were true there'd be endless DS1 and 3 shit bait threads but no one talks about those games. But you there's a dozen 2 threads every week of people seething about it.
the OP of this thread is literally praising das2 and trashing das1, the game came out almost a decade ago but das2gays can't accept that everyone called it mid and moved on so they make constant seething threads like this to try and change public opinion
You're a moron homosexual if you think the OP is genuine and not meant to just bait fragile from gays. 98% chance op hasn't played any souls game.
OP didn't say anything bad about any other souls game. You're just the stop liking what i don't like meme kid and DS2 makes you unhinged
>OP didn't say anything bad about any other souls game
>it's a massive step up from the original
Meaning the following list of points were things that were improved from DS1
>>it's not a linear slop
Meaning DS1 is supposedly linear slop. You got defeated by basic arguments again
Anyway congratulations OP, you tricked me into giving it another (you)
ie you're the stop liking what i dont like meme kid
yes he did, why are you lying about things we can all scroll up and read? lmao did you think this would work?
stahhhp that's ds1 uhhh y-you cannt muh miyazaki youtube and google ds1 ultimate game *sniffles*
So OP did say negative things about DS1, considering the fact that it triggered us DS1 babies?
if you dont recognize ds1 and miyazaki as your lord and savior it triggers ds1 babies
No one thinks this but crying pissbabies trying to shit on DS1
so you were lying? lol try to stick to one story or at least pretend to be different people, this is so shameless kek
>If that were true there'd be endless DS1 and 3 shit bait threads
Did you just get here yesterday?
hi DS2troony, you've been making "DS1&3bad, DS2 good" threads for the better part of 10 years
have a nice day
You are mentally ill to think it's just one guy making DS2 posts all these years. Why can't you accept people like the game?
>DS2troony makes these threads for years
>"i-it's more than 1 person, totally"
yeah, you're not fooling anyone who's been on Ganker for more than a month, Curse-Rotted Crotchwound
I have been here for more than a decade you subhuman zoomer trash.
obviously, you've been making these threads for nearly 10 years, DS2troony
>obsessed with trannies
You should just leave your closet once and for all.
>self-admitted obsessed DS2troony who spamposts EVERY DAY
>"uhm, ackshually you're le obsessed with me UwU"
kek the delusion it takes to cut off your own dick, everyone
das2gays are the only people who have played every single game in the franchise
this whole thread further solidifies my point
Because being hyperbolic gest you (You)s.
Or maybe because it's some guy who's never played any Souls game looking to stir shit up.
the worst thing DS2 did was make the female model so masculine
At least Heide Knight armor, and the Drakeblood sets looked great
>it's a massive step up from the original
ie you're the stop liking what i dont like meme kid
> why is the ugliest and most unfinished soulsgame that literally has SQUARE ROOMS and plays like eurojank universally hated?
Hey, don't drag eurojank into this
You're right, I should be comparing DS2's graphics to games a couple of gens ago. Some Eurojank is actually fun to play, another area where DS2 falls short.
>adds a heavily edited and modded out image
DS2haters are a bunch of disingenuous morons.
>edited and modded out
That is literally what DaS2 looks like lmao, you have to mod it to make it NOT look like that
No it doesn't. I can just launch the game and screenshot the same area. It doesn't look like that at all.
>a dark area looks bad if you turn on fullbright
B-Team is finished
>NOOO YOU'RE NOT SUPPOSED TO LOOK AT THOSE TEXTURES STOP IT NOOOOOOOOO
🙂
I-I-It's just the lightning ds2bros!
uhhh das2sisters??? whats this??? how do we counter this one....
oh fuuuck
ohnooononono
*samegays for the 10th time*
this is how we win das2sisters!!!
Throne Watcher is female, ask me how I know
By the fact she has a female figure and dress maybe, you fricking moron?
I see you copied my copypasta from yesterday's thread. nice
frick... das2sisters we got destroyed again... wtf... this can't keep happening... someone make a new thread... we'll get it right this time!!!
Still better than 3.
>miyazaki is so much of a hack he can't really hire an artist that can actually design unique and compelling architecture and environments
>all those cherrypicked screenshots
Seek help.