>Will you and your playgroup buy minor Xenos over new Spacemarines slop?
Yes, absolutely. None of us even play cringemarines. >No?
You're not listening dummy, I said yes >Well there's your answer
You've answered precisely nothing.
That's great, now convince ten thousand other people to buy them too because the publicly-traded company got too big to care about you and your friends by yourselves
In all seriousness, he's right, tho.
GW doesn't care what a 5 friend group buys, they want to sell in the thousands.
If they can't justify the cost of making new models with autoselling (marines), occasional revamps for starving fans (most already established xenos) or appealing to nostalgia (which can still fail, i don't see Wotann doing well)... the shareholders will say "no, make more marines".
Even the previews do lower if they don't sprinkle a marine announcements every single time.
Economically, there doesn’t seem to be much interest. Mechanically, how do you even make rules for them? Lore-wise, from the very beginning the vision of what warhammer is about is humans and their foils, xenos would distract from that vision. Modern lore tries to present the imperium as more heroic and marketable than dune-cop-hammer in space, but xenos also distract from that perspective as well.
This is why GW needs to make a Rogues Trader Faction/Army. Then they can add in one off xenos models and let people collect different units from other armies without having to commit to just one.
remind me again.
what is the current 40k rpg that is still in print?
and who is the publisher?
im quite suorised they havent made a 40k version of the fantasy roleplay system.
7cubicle, wrath and glory, there is also imperium maledictum that is accessible in pdf and releases in december which is basically an attempt at making dark heresy 3rd ed, with some wfrp thrown in the mix.
It has interesting ideas and remove a lot of the bloat dark heresy was accused of. Feel a bit barebone though but I guess supplement may change that. I'll have to say I have not read the whole pdf nor did I play it.
Not gonna lie, made me check cults to see if they had any STLs of the Rangdan, Hrud, Rak'Gol, The Khrave, Slaugh, or Slann, but no luck for some reason. Though I did find Enslavers funnily enough. Kinda blew though, I'd have love to use them for enemy types in a Warhammer DeathWatch RPG
Bottom right"Mess with the shroom, you get the doom!"
They can make space marines instead. No one buys random aliens
spwp
Easy, they bring no money, next question.
Will you and your playgroup buy minor Xenos over new Spacemarines slop?
No? Well there's your answer
>Will you and your playgroup buy minor Xenos over new Spacemarines slop?
Yes, absolutely. None of us even play cringemarines.
>No?
You're not listening dummy, I said yes
>Well there's your answer
You've answered precisely nothing.
That's great, now convince ten thousand other people to buy them too because the publicly-traded company got too big to care about you and your friends by yourselves
>moving the goalposts
I accept your concession
In all seriousness, he's right, tho.
GW doesn't care what a 5 friend group buys, they want to sell in the thousands.
If they can't justify the cost of making new models with autoselling (marines), occasional revamps for starving fans (most already established xenos) or appealing to nostalgia (which can still fail, i don't see Wotann doing well)... the shareholders will say "no, make more marines".
Even the previews do lower if they don't sprinkle a marine announcements every single time.
You got the causality backwards. Why would they make major factions out of something they hate?
>Make a bunch of cool xenos for one piece
>Never elaborate on them
Come on Geedeebs, I want to know about hazard stripe yeti's
Economically, there doesn’t seem to be much interest. Mechanically, how do you even make rules for them? Lore-wise, from the very beginning the vision of what warhammer is about is humans and their foils, xenos would distract from that vision. Modern lore tries to present the imperium as more heroic and marketable than dune-cop-hammer in space, but xenos also distract from that perspective as well.
> Lore-wise, from the very beginning the vision of what warhammer is about is humans and their foils, xenos would distract from that vision.
The original Rogue Trader rule book had rules for the following races as full factions:
Eldar
Orks
Slann
Jokaero
Tyrannids (and their Zoat slave race)
There were also rules for a hodgepodge of undead and demons (both under the heading of "Warp Entities") as well as various alien fauna.
>from the very beginning the vision of what warhammer is about is humans and their foils
Chaos didn't exist as a major faction until 3rd Ed, moron.
This is why GW needs to make a Rogues Trader Faction/Army. Then they can add in one off xenos models and let people collect different units from other armies without having to commit to just one.
remind me again.
what is the current 40k rpg that is still in print?
and who is the publisher?
im quite suorised they havent made a 40k version of the fantasy roleplay system.
7cubicle, wrath and glory, there is also imperium maledictum that is accessible in pdf and releases in december which is basically an attempt at making dark heresy 3rd ed, with some wfrp thrown in the mix.
>basically an attempt at making dark heresy 3rd ed, with some wfrp thrown in the mix
Sounds cool. How is it?
It has interesting ideas and remove a lot of the bloat dark heresy was accused of. Feel a bit barebone though but I guess supplement may change that. I'll have to say I have not read the whole pdf nor did I play it.
I made some
Games Workshop sells Space Marines and Space Marine Accessories. Xenos are the latter.
Are those trademarked?
A kickstarter with those designs in resin will be a great idea.
One of the best 40k art in recent years doesn't have models. Instead we get more humans and marines.
Suffer not the alien to live
Unless it's a grox, or a jokaero, or a Watcher,or Guilliman's wife...
Not gonna lie, made me check cults to see if they had any STLs of the Rangdan, Hrud, Rak'Gol, The Khrave, Slaugh, or Slann, but no luck for some reason. Though I did find Enslavers funnily enough. Kinda blew though, I'd have love to use them for enemy types in a Warhammer DeathWatch RPG