Why does pixel art look so wrong in high resolutions

Why does pixel art look so wrong in high resolutions

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  1. 2 weeks ago
    Anonymous

    >in high resolutions
    Could have left out this part.
    Pixel "art" has never looked good.
    At first it was a technical limitation, once it was no longer required from a technical side it allowed talentless frickheads that can't draw to go with the low skill entry route.
    It was always a mistake, there's not a single game that benefits from having pixel art, and those that utilize this abomination never look good.
    It's that simple.

    • 2 weeks ago
      Anonymous

      >Pixel "art" has never looked good.

      • 2 weeks ago
        Anonymous

        Well, if you're gonna consider that pixel art you might as well consider 3D models as pixel art since they too are made out of pixels.

        • 2 weeks ago
          Anonymous

          >doesn't even know what pixel art is

          • 2 weeks ago
            Anonymous

            Yeah, if the "pixel art" is indistinguishable from non-pixel art, then I really don't see your point.
            If anything it speaks to my argument, even the pixel artists realizes pixelshart is shit and has to endeavor to make it not look pixelated.

        • 2 weeks ago
          Anonymous

          Are you moronic? Genuine question.

      • 2 weeks ago
        Anonymous

        The other person is right.
        That's not real pixel art.
        It's just a lower resolution of drawings.

        • 2 weeks ago
          Anonymous

          Full Dunning-Kruger on display

          • 2 weeks ago
            Anonymous

            >Using wrong example
            >Using wrong term
            Ah, so you're just a moron.
            There's nothing else we can discuss then.

    • 2 weeks ago
      Anonymous

      Fpwp, absolute Black person-tier post, even if baiting.

  2. 2 weeks ago
    Anonymous

    what gamae that?

  3. 2 weeks ago
    Anonymous

    it's just a filter at that point like a CRT effect or bloom

  4. 2 weeks ago
    Anonymous

    by wrong do you mean better?

  5. 2 weeks ago
    Anonymous

    wat game dat lil nick gurr

    • 2 weeks ago
      Anonymous

      what gamae that?

      https://i.imgur.com/VpHTt6g.jpeg

      Why does pixel art look so wrong in high resolutions

      it's dark souls it says in the file name

  6. 2 weeks ago
    Anonymous

    What a copy of Dofus art

  7. 2 weeks ago
    Anonymous

    Okay cool but where are the games with good pixel art that are not ancient? I like the oldies, don't get me wrong, but surely there are some remotely modern games with good pixel art.

  8. 2 weeks ago
    Anonymous

    It doesn't, you are just new bad old good, even when people are doing "old" things in the "new" era.

    Or you can't recognize when nostalgia affects you.

  9. 2 weeks ago
    Anonymous

    to me the buildings look fine, trees are kind of odd, and the characters especially their expressions are horrifying

  10. 2 weeks ago
    Anonymous

    >another thread where anons don't know the difference between sprites and pixel art

    • 2 weeks ago
      Anonymous

      Explain the difference.

  11. 2 weeks ago
    Anonymous

    >Why does pixel art look so wrong in high resolutions
    Because they use bitmap images instead of vector images.

    • 2 weeks ago
      Anonymous

      Is this what you want

      • 2 weeks ago
        Anonymous

        >Left
        SOVL
        >Right
        Soulless

      • 2 weeks ago
        Anonymous

        If right had the details of left, yes. Flash games with good graphics don't age because they're vectors. It's harder to master vectors but they work regardless of scale.

        • 2 weeks ago
          Anonymous

          There are no details on the left, it's noise your brain is interpreting as details, something that the right can never have

          • 2 weeks ago
            Anonymous

            >something that the right can never have
            Adding details and shadding is very possible you zoomer. It takes more effort in vectorial graphics, but for example you clearly see how the shadow plays differently in bitmap vs vector.
            Your intellectual failures are not mine, I've seen tons of great vector graphics over so many Flash games. Detail that is actually scallable instead of having to be re-released every few years.

  12. 2 weeks ago
    Anonymous

    That looks a million times better than low res pixel art on a modern screen.

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