there's only one level skip that takes you to 10 levels below the cap, and each expansion has a story skip, but there's one that skips you right to the beginning of the most recent expansion
how am i even meant to answer that? it's a good story.
>the main appeal of ffxiv the story
That's not true, the story is like 200 hours in a game where people regularly have 5000+.
>the story is like 200 hours
it is quite easily double that at this point, also the people with 5000+ are mentally ill mazed people just like the ones that exist in every mmmorpg
I like WoW's new player experience because it just funnels you to the relevant content. You don't have to deal with hundreds of hours of mindless leveling like in FFXIV.
i first joined wow in 2004 when it launched in europe and even i am confused as frick when i decide to play retail now. you start off in a cata zone, then if you're lucky you somehow find chromie who is only found in stormwind and can pick an expansion, and then when you hit 50 it's all completely interrupted because the zone you're in won't sync any more and the entire timewalking feature vanishes, and instead you are teleported forward 4-5 expansions in story and dumped straight into shadowlands without even being shown the trailer FMV that sets up the entire premise of what is happening
even i find it confusing as frick and i literally began this series with warcraft 1, i can only imagine how a new player must feel. on my most recent run it was hard to even locate 9.0 and 9.1 content because the game wants to completely skip all of that and put you straight into 9.2 content, which skips the story even within the expansion
>that sets up the entire premise of what is happening
Why do you care what's happening in WoW? It's an MMO, you don't play them for the story.
2 years ago
Anonymous
>MMORPG >RPG >Role Playing Game >Don't play them for the story
moron. This is being willfully ignorant that people play games for different reasons as well. As it's obvious you can't see past your own forehead to understand either point, this is good bait.
2 years ago
Anonymous
>It's an MMO, you don't play them for the story.
Maybe I want to know why Jaina is a bipolar hag who only calms down near Thrall, or what exactly made Bane sit in a corner in the afterlife for a year and a half? How about why exactly I have to hate the Alliance and vice versa?
2 years ago
Anonymous
have a nice day my guy
and take this shit head way of thinking with you
>What makes the story so good
literally nothing. just take the most embarrassing anime tropes you can imagine and then put them back to back for about 500 hours of sony-esque movie gaming and you've got what passes for story in that """""""""game"""""""""". if any of these weebs were interested in mixing an MMO with story content, they'd be promoting the swtor new player experience because it's the only mmo that's ever tried to be an RPG to this day. it's still a shit game, though, for other reasons
final fantasy is not a weeb franchise, it very explicitly pulls its setting from western dungeons and dragons. it has ALWAYS been a westaboo franchise, and ALWAYS will be and you stupid mmo homosexuals screech weeb because you've lost touch with reality and no longer know what weeb even means. Please eat an entire tube of cortizone cream.
2 years ago
Anonymous
>it very explicitly pulls its setting from western dungeons and dragons
yeah and then twists it into the gayest shit in the universe.
2 years ago
Anonymous
>he thinks dungeons and dragons isnt gay as shit
2 years ago
Anonymous
not as gay as your dad lmao
2 years ago
Anonymous
my dad is dating some random big titty milf he met a year ago actually. im the gay one.
2 years ago
Anonymous
>parents are separated, child is gay
Many such cases.
>New Game experience
all mmos have a pretty bad new player experience. the worst is FFXIV, where you have to spend like 500 hours watching movies before you can do any meaningful content with your friends.
I like WoW's new player experience because it just funnels you to the relevant content. You don't have to deal with hundreds of hours of mindless leveling like in FFXIV.
XIV was made less shit but it's shit mostly if you're adhd brained.
That's not an insult to adhd brains I have it too and I struggled with it but if you're going to skip the story you should unironically just play a different game because it isn't for you. You'll have more fun grinding in an fps/fighting game or something instead of raidlogging.
disliking XIV has nothing to do with ADHD
I can play old D&D RPGs and have a proper RPG experience that XIV completely fails to deliver on because its 100% on the rails.
>it's something else but what it is is pretty good if you take it as it is
I'd say VN but even VNs have branching paths
Its more like harry potter or hunger games but japanese. IE utter dogshit
I think FF14 does take from VNs in the same way that it takes from everything that it tries to and where FF14 succeeds where other stories fail is how it treats its villains and how conflicts are solved, so like on it's face the beast tribes would be the villains of FF14 because they summon the primals but throughout the story you kind of find out that members of those beast tribes do think different things and eventually come around despite their apprehension.
Something similar happens with the Ascians, Dragons and even the Garleans to where no one is absolutely evil and everyone has conflicting beliefs even within their own circles.
2 years ago
Anonymous
>Something similar happens with the Ascians, Dragons and even the Garleans to where no one is absolutely evil
This is only noteworthy if youve never been exposed to other story telling ever
Like even fricking Naruto has villains who arent just plainly evil. Its not remotely impressive or a mark of quality its just the bare minimum. Please for the love of God just read a decent book so you stop being impressed by basic video game stories
2 years ago
Anonymous
You're moronic. FFXIV has one of the best storylines in gaming right now. Don't compare games to books.
And you have no argument to say Naruto is good at *anything*. It's the dumbest manga with more retcons and rewrites than a western comic book.
The FFXIV story is GOOD because set up villains, and then had the mastermind become a reoccuring character that gave explanations to everything they did. He didn't sit out for the majority of the expansion like arthas, he was sitting in meetings. His reasons were arguably just, and his dialogue and character arc were fun and interesting. Then we got to see him in the last before we became "evil" and watched him sound disgusted by how we described him in the future.
FFXIV has compelling villains, amazing music and an actual character arc for the player. It's got strong consistent writing and only 1 DLC disappointed.
I implore you to give us a book or game that matches it.
2 years ago
Anonymous
>FFXIV has one of the best storylines in gaming right now
Nope thats in a crpg. >Don't compare games to books
When that game is 90% text boxes theres 0 reason to not compare it to books. >And you have no argument to say Naruto is good at *anything*
I didnt say Naruto was good you illiterate chimp. No wonder youre astonished by XIV since your reading comprehension is on the level of a 2 year old. I said even Naruto accomplishes the same beats youre praising XIV for. Naruto is obviously trash because TALK NO JUTSU POWER OF FRIENDSHIP CHOSEN ONE DESTINY are all terrible plot advancements that the japanese absolutely cannot stop using >The FFXIV story is GOOD because set up villains, and then had the mastermind become a reoccuring character that gave explanations to everything they did. He didn't sit out for the majority of the expansion like arthas
So just like Naruto lmao. Youre still failing to rise above basic shonen schlock which is all XIV is.
If you think power of friendship, sorry I mean Dynamis, is anything other than garbage you just never grew past the age of 12
2 years ago
Anonymous
Your argument is moot until you compare it with the name of a book .
You keep avoiding the question of what a better story is, or what your favorite story is. Sounds like you just talk shit and can't back it up.
2 years ago
Anonymous
>When that game is 90% text boxes theres 0 reason to not compare it to books.
Well for one, in a game you story around gameplay, kind of like what happens when you, you know, do the game part of FF14.
Also there are visual representations of the characters and what they're doing with music so that's another thing.
2 years ago
Anonymous
First of all, bullshit. You can have an amazing with just an butthole motherfricker that's a villain because he's a villain.
Second, well that ties into what's actually happening in those stories.
Like how many naruto villains 'aren't just plainly evil' but when they come out as not being evil their excuse for not being evil is just kind of fricking stupid or an excuse to make you feel sad that doesn't really add up.
In FF14 if a character has a sad backstory they never ask for sympathy and it isn't used to manipulate but just set the stage for what's happening.
>Because it's a stupid complaint.
Its not. If I have no agency in the story I'm not able to roleplay, ergo not an RPG
i've DM'd about 10 campaigns and trust me, its more on the rails than you think
Im sorry your games are bad, but why mention it? Actual old D&D (not your 3/5 dogshit) lets players start their own strongholds and make decisions. Something you absolutely cant do in XIV because you cant influence the world as its not an RPG.
Writing quality is not dependent on interactivity. Go play table top if you want to write your own fully customizable story, as for games play a management sim.
Linear stories are superior because it lets a writer's actual tell a coherent story.
2 years ago
Anonymous
>Writing quality is not dependent on interactivity
RPG quality is, however.
For something that pretends to be an RPG it fails at the very first step by stripping you of all agency
The writing is bad because its just shallow garbage on par with most young adult lit >Go play table top if you want to write your own fully customizable story, as for games play a management sim
You do know that there are video games with actual branching narratives, right zoomie?
2 years ago
Anonymous
ROLEPLAYING means you play a ROLE. Find the definition of where roleplaying requires choices. An RPG can be linear and linear stories in general are always better than flippant multiple choice shlock.
Player agency happens from a compelling story and compelling character motivation. Not from players having the option of backstabbing everyone and picking sides.
2 years ago
Anonymous
>Player agency happens from a compelling story and compelling character motivation
that's not how it works.
FFXIV has a good story, but it's told almost entirely through movies, which makes little meaningful use of the interactive medium. The beauty of video games to begin with is that we have agency, it's what sets them apart from films.
2 years ago
Anonymous
The vast majority of games give players no agency though or do so in the exact way ff14 does.
2 years ago
Anonymous
Yeah because most games just use story as a contextual excuse. Meanwhile the FFXIV experience is 90% running between npcs to watch cutscenes. You could have practically the same experience watching it all on youtube.
2 years ago
Anonymous
And the vast majority of games arent RPGs
Arcadey games like Mario or racing games or FPS or whatever dont bill themselves as RPGs and only the dumbest would try to call mario and RPG because you play as mario unironically.
Even Souls games, which are focused on for their combat, have multiple endings and let you aid or attack various NPCs with real results
Thats how weak XIV is as an RPG. Souls games that are 99% combat offer more roleplaying that the game that claims to be an RPG
It would be laughable if its homosexual fanbase didnt keep pretending its an rpg because theyve never played a proper one
2 years ago
Anonymous
Not everything has to be interactive. Video games should never be beholden to arbitrary rules, they should be free to experiment or do their own thing. FFXIV basically tells it's story through a VN and I'm happy with it, I don't want character choice, I don't want to game the options or find an optimum strategy, I just want a fricking story told to me. I hate vague multiple choices with consequences, I hate player choices that lock out dialogue.
I find FFXIV linear story book engaging for me. I don't want to greentext my totally unique one of a kind adventure from a game with dwarf fortress tier interactivity.
2 years ago
Anonymous
>video games dont need to be interactive
The absolute fricking state of mmo players, holy frick.
2 years ago
Anonymous
>Not everything has to be interactive
Yes but every video GAME has to be interactive. Its an interactive medium you fricking moron >FFXIV basically tells it's story through a VN
Please stop saying this, VNs actually have multiple endings which is more than can be said for XIV >I don't want character choice, I don't want to game the options or find an optimum strategy, I just want a fricking story told to me. I hate vague multiple choices with consequences, I hate player choices that lock out dialogue.
hating video games is par for the course on Ganker but if you clearly hate RPGs stop trying to rope your homosexual game into the genre.
The frick would interactivity add to a story? It adds nothing. Do you refuse to watch because of this?
Why do ALL games NEED an interactive story. It's makes no fricking sense
>Yes but every video GAME has to be interactive
FFXIV IS interactive. But the story is linear. Do you have a problem with cutscenes out of principle? Do you demand RDR2 horse back riding conversations? FFXIV has enough gameplay and interactivity that it doesn't need multiple choices fricking up the story
2 years ago
Anonymous
>Do you demand RDR2 horse back riding conversations?
you say this like ffxiv's wooden ass cutscenes with characters rotating on the spot and doing canned animations are better. the game is padded out to shit too, there are huge stretches of filler and pointless verbosity. it's a cool story when it all comes together, but the players deeply overrate it.
VNs do have more interactive stories, and plenty are highly regarded. games like Disco Elysium are critically acclaimed for their interactive story systems.
2 years ago
Anonymous
>you say this like ffxiv's wooden ass cutscenes with characters rotating on the spot and doing canned animations are better
I do, I don't demand much, the story and dialogue carry it. >the game is padded out to shit too, there are huge stretches of filler and pointless verbosity.
Almost like there's no fricking rush and you should take your time. It's not asking you to rep grind or farm for useless items.
M y favorite VN is house in fata Morgana. I want a writer to tell their story uninhibited by player choices.
2 years ago
Anonymous
>Almost like there's no fricking rush
That's not mutually exclusive to the game being loaded with filler and pointless verbosity. The prose is mediocre and has a habit of droning on about the same things over and over or taking too long to say something simple. This isn't a well written game, it's a game written to stretch out a tiny number of locations and key plot points over a stupidly long play period. >It's not asking you to rep grind or farm for useless items.
No one said it was. What does this have to do with anything?
2 years ago
Anonymous
>The frick would interactivity add to a story?
Actual role-playing, deeper immersion >Do you refuse to watch because of this?
TV isn't pretending to be an interactive medium. If I was a fan of some reality TV show with audience voting and found out the audience votes don't actually count I'd probably be pissed off, same as anyone expecting an rpg would be when they find XIV >FFXIV IS interactive
Run to purple circle and kill 2 mobs then return to waking sands is hardly interactive. And given that the story is the FOCUS of game its moronic that the story is exempt from any interaction
2 years ago
Anonymous
>its not interactive >its not interactive according to MY definition >i am the one that decides what interactive means, and you have to convince me >good luck, kid
2 years ago
Anonymous
99% cutscenes and 1% fighting is just mathematically barely interactive. Sorry you can't change that
2 years ago
Anonymous
i'm glad that you were able to admit your statement was wrong. shows a lot of guts
2 years ago
Anonymous
>purposefully misinterprets "not everything needs to be interactive" into "video games don't need to be interactive"
your post is going in the trash
2 years ago
Anonymous
>Not everything has to be interactive
Yes but every video GAME has to be interactive. Its an interactive medium you fricking moron >FFXIV basically tells it's story through a VN
Please stop saying this, VNs actually have multiple endings which is more than can be said for XIV >I don't want character choice, I don't want to game the options or find an optimum strategy, I just want a fricking story told to me. I hate vague multiple choices with consequences, I hate player choices that lock out dialogue.
hating video games is par for the course on Ganker but if you clearly hate RPGs stop trying to rope your homosexual game into the genre.
2 years ago
Anonymous
>ROLEPLAYING means you play a ROLE. Find the definition of where roleplaying requires choices
Every RPG ever has you making your character through choices, not dropped into an existing one. XIV of course doesnt, youre thrust on as warrior of light because its not an RPG >An RPG can be linear
It cannot >linear stories in general are always better
Even if that was true it doesnt make them better rpgs >Player agency happens from a compelling story and compelling character motivation
Actually agency is when you have no choice but you like it t. moron >Not from players having the option of backstabbing everyone and picking sides.
Being able to pick sides is literally agency and you have none in XIV
2 years ago
Anonymous
your choices are your race, sex, class and what your endgame is
i think the old school roguelikes are actually pretty good for scratching that kind of mmo itch where you get an rpg character progressively stronger while grinding monsters, upgrading gear, and exploring. but those are probably too much for zoomers too so something newer like vampire survivors is probably more their speed.
>ADHD
Frick off zoomer, you're just a homosexual pussy, ADHD isn't real. No wonder you play video games rather than enjoying 1080p movies on the PS3 like a true man.
No, it's just legitimately bad. If you gave someone ARR and said it was the complete package people outside of FF fanboys would hate it. FF morons hate anything with challenge, so ARR being just as boring, but easier than 1.0 is a huge positive.
ARR is just walk to waking sands to hear unnecessary dailogue and "events" of people just standing around that's drawn out longer than "The Hobbit" trilogy.
but it isn't that, it sets up the world and what happens next then offers side content for people to do whenever, that's its role and kind of just what it does and it doesn't need to do more than that because unlike a standalone thing they were planning for heavensward ahead of time and the only reason it wouldn't have happened is if the game completely bombed.
disliking XIV has nothing to do with ADHD
I can play old D&D RPGs and have a proper RPG experience that XIV completely fails to deliver on because its 100% on the rails.
got ADHD, got filtered HARD by the story length, I couldn't handle it
Not even close to true. Learning the fights and dungeons as a new player in XIV is way better since everything is visually clear and you know exactly what you have to do and if you fail you can be brezzed multiple times in a fight.
>clearly knowing what to do >easy
it's easier to learn and that's it. it's not really easier or harder than wow, except for maybe mythic raids which wouldn't be relevant for a new player anyway.
XIV isn't just shit, its not even a game. Its basically a visual novel, and depending on if you think visual novels are games, will impact whether you think XIV can be called a game.
Takes less than a week to get three jobs to cap in 14 even without skipping the hundreds of cut scenes. Literally insane that people buy boosts they’re not gonna raid with every class anyway
>B-BUT MUH FINAL TANNY-STY!
No one said anything about it anon, stop throwing rocks in glass houses for frick sake. Atleast that game gives you an kind of okay-ish story to play through, even if it's gameplay is just as bad or worse during leveling as WoWs is. They also don't force you into doing only 1 thing and fail at re-inventing the wheel every single patch like WoW does
> caring about WoW a game that was shitty from day1 but everyone creamed all over it cause none of them had experienced a massive multiplayer online game before
> caring about Blizzard, a company that treats its IPs worse than it treats its own staff and has ruined everything that made them popular in the first place
> caring about needing new players for your dying 15 year old shitty game
lol
you're a fricking moron and your misery is deserved
atleast you can get to the end game fast in WoW, in 14 you have to love visual novels or buy a boost. Also they are rotating all 3 raids now with an additional mechanic added to them, so this post is outdated.
>atleast you can get to the end game fast in WoW
Typical mazed moron thinking that the endgame is the only thing that matters. Holy shit theres no changing you
It's about the journey anon, not the destination. WoW is fun because there's was a huge world to explore. But morons like you play to get to the end game and then what, run the same fricking dungeons night after night for marginally better gear?
Give me a fricking break, that's boring
So what's the point of 90% of the game then? Why not give up on WoW entirely and make a game that's just dungeons with no progression whatsoever and no inter-connectivity if that's the only thing that matters?
>So what's the point of 90% of the game then?
90% of your time playing any mmo is spent at endgame. That's where jobs are most balanced and where all of the relevant combat content is. The only exception are games like Runescape that don't really have an endgame.
I said game, not time spent on the game. I mean all those wastes gigabytes of content that are apparently worthless. What's the point of them? Why have an MMO at all anymore? Why not just make a league of legends game that's just combat against gay encounters and after the match is over, you queue for another match with no world exiting between them? That is what you want.
2 years ago
Anonymous
*existing
name one mmo where you don't spend the vast majority of your time playing the game at the endgame?
honestly, even games where people pretend early content matters like FFXIV have a core combat design balanced entirely around lvl 90 raids.
Guild Wars
FFXI
A lot of early mmos
It used to be about exploring a world, not gay furry erping between dungeon queue pops.
2 years ago
Anonymous
>Guild Wars
I've been at the level cap in Guild Wars 2 for the vast majority of my time spent playing it. >FFXI
I've been at the level cap in FFXI for the vast majority of my time spent playing it. >A lot of early mmos
Such as?
2 years ago
Anonymous
>Guild Wars 2
that's not what he said
2 years ago
Anonymous
I said Guild Wars, not Guild wars 2. >Level cap
You're being a disingenuous fricking moron Black person. You have a lot to do in those mmos even if you are level capped. They're not "end game content" just because you reach the max level you subhuman fricking WoW baboon, and their endgame content are not WoW's gear treadmill Black persondom dungeons mythics and raids.
Let me reiterate my point, since your peanut brain is too small to understand it. What is the point in WoW of the World that surrounds the end game systems, x farming and dungeons if you do absolutely nothing in it? If most of it goes to waste? If you don't ever need to visit it or do anything in it? What is the point of it being an MMO if all you do is queuing for dungeons? When I play an MMO, I want to play it for the player interactivity, world exploration and fun activities with friend. If I wanted to play a gear treadmill game, I'd play Diablo. If I wanted to play a rhythm game, I'd play a rhythm game. If I wanted to play a game with dungeons, I'd play a singleplayer game. All of which are better suited towards than than WoW's shitty toaster combat and systems. >Such as?
Ultima, Star Wars Galaxies, LOTRO, Tibia. Games where it wasn't just getting to duh max levul and waiting in Shattrath for a queue to pop.
2 years ago
Anonymous
>They're not "end game content"
Of course they are. Doing lvl 5 quests at lvl cap is an endgame experience, not an early game experience.
2 years ago
Anonymous
>What is the point in WoW of the World that surrounds the end game systems, x farming and dungeons if you do absolutely nothing in it?
the game has like 30,000 hours of achievements and collection content. so that's what you do.
2 years ago
Anonymous
>30,000 hours of trivial maze shit
thanks
2 years ago
Anonymous
>i don't like it so it's not content
Lol >trivial
All mmos are completely braindead trivial outside of pillar content. Do you seriously play EQ99 and think "wow this is riveting"?
2 years ago
Anonymous
Goig on fetch quest to pad out play time is the bane of mmo
2 years ago
Anonymous
>All of which are better suited towards than than WoW's shitty toaster combat and systems.
do stupid people actually believe this?
i'm genuinely curious what single player bosses these morons think are more engaging than mythic raids.
2 years ago
Anonymous
Not those anons, but Battle Network 3's endgame bosses are all fantastic and can be beaten without using meta folder shit. There's a time and place for the meta stuff (Time Attack Trials), but for the most part it's totally optional and the rest of the bosses hidden away can be accessed without doing it. There's at least 10 different ways just from folder structure alone to engage with the bosses, and that's not counting things like the Navi Customizer or the different Style Change combinations you likely have at that point (and can even just go No Form if you prefer it). Then there's other game examples like Furi, and for non-fast paced action games you have games like SMT; or if you don't like turn based games there's games like .hack and/or western games like Binding of Isaac.
2 years ago
Anonymous
>They're not "end game content" just because you reach the max level
Yes it literally is > and their endgame content are not WoW's gear treadmill Black persondom dungeons mythics and raids.
Yeah unlike WoW content its all completely braindead easy built for boomers on dialup > I want to play it for the player interactivity
happens in dungeons > fun activities with friend
literally dungeons >world exploration
not a thing past 2001, google exists now grandpa >WoW's shitty toaster combat
Its literally the most smooth and reactive MMO combat on the market lmao
2 years ago
Anonymous
Wars >I've been at the level cap in Guild Wars 2
absolute moronic Black person as expected with most nummo players, kys
>90% of your time playing any mmo is spent at endgame
If 90% of your time is spent there it's not really the "end" though is it?
And if that's the case I agree with what OP is saying; why have the so-called ludicrous 200 hour grind that composes "10%" of the game to get there if that's where all the relevant content is. Just make the endgame the whole game.
2 years ago
Anonymous
>If 90% of your time is spent there it's not really the "end" though is it?
Correct, "endgame" is in fact a colloquialism. Stunning deduction, Watson.
2 years ago
Anonymous
It isn't in literally every other genre. The term predates MMOs dickhead.
2 years ago
Anonymous
>It isn't in literally every other genre.
Of course it is. For example, when I finished FF7 I spent another 50 hours at the endgame breeding and racing chocobos and shit.
>90% of your time playing any mmo is spent at endgame. That's where jobs are most balanced and where all of the relevant combat content is. The only exception are games like Runescape that don't really have an endgame.
You are just proving anons point tho moron. What is the point of all of this? Where the frick is the World in World of Warcraft if the endgame raids/m+/pvp is the only thing that matters in endgame? At that point just create a game with those things without having all the grinds and filler then. Its not an MMO anymore but a lobby simulator. You are paying monthly sub + subscription costs for all that when games do much more FOR FRICKING FREE
2 years ago
Anonymous
>Where the frick is the World in World of Warcraft if the endgame raids/m+/pvp is the only thing that matters in endgame?
There's more to do at the endgame than those things, obviously. In fact, you can also do all of the leveling content while at the endgame.
2 years ago
Anonymous
>In fact, you can also do all of the leveling content while at the endgame.
>Game is 100GB big >Only 10 out of those 100 gigs are worth having on your system since it's only those last 10 gigs that holds the "content"
Why in the everloving FRICK do they just not give you the option to uninstall EVERYTHING but the latest expansion then? No other vidya genre has this notion where only the "end" is worth doing and everything up to that point is worthless fluff that everyone hates because its boring you to tears.
The entire genre is fricked beyond belief thanks to that and I've honestly had more fun playing old MMOs that I got for free/cheap than playing anything released past 2006. In GW1 I'm never forced to do anything and there is stuff that I can do even in the tutorial area that is fun and some Pservers for WoW have actually embraced the leveling aspects of the game somewhat and the game has turned out better thanks to it. Hell, even XIV (even though it bores me to tears) that is suffering from prety much everything WoW is suffering from, manages to atleast give me a coherent story that respected the time I put into the game and made the leveling feel meaningful, I'd never pay for the full game though, I just played the free trial until I finished HW.
2 years ago
Anonymous
People have been conditioned to think that's ok, mostly because they've never actually tried another MMORPG and have never experienced other ways of enjoying a game. For a decade and a half they've been pushing this tribal like behavior of my game good every other game bad must attack other game and not once have they realized they are free human beings and it's ok to play more than one video game.
2 years ago
Anonymous
Wow leveling is actually so funny.
>Cataclysm changed all the 1-50 leveling zones >But it was the 3rd expansion so everything that happens makes the first 2 expansions out of date >You still need to level through the first 2 expansions regardless and basically get outdated storylines >Once warlords of Draenor was released now the cataclysm leveling makes no sense because major characters are kill or evil but there's quests where you directly meet them in person >BFA is released >they needed to erase the cataclysm leveling >Now you start right at the expansion >Instead of a methodical leveling experience where you learn about your chosen race, the faction and your class >Now you start in Victorian London and Aztec/Jamaican trolls and learn frickall about anything.
2 years ago
Anonymous
Them changing the zones in Cata is what ended any interest I had in the game, I knew it was over right then and there.
2 years ago
Anonymous
It was flashy in the beginning, and it was a necessary change, but it should have stayed completely classic, and made no reference to anything in cataclysm.
Removing class quests instead of improving them was also one of the worst decisions. They were done with pretending wow was anything but raids and endgame. Now leveling is just a slog you need to rush past, not enjoy.
I don't understand why it's so hard for people to grasp the idea that there's a social component to MMOs that people care about. If you neglect that, you might as well not even make an MMO.
IT was always the spawn of the Legacy of Steel and Furor's guild who were hired in 2001 to ruin MMO's
OG wow never had raids in mind but RP , PVP and PVE like the NWN online servers, SWG, runescape and UO, just explore and have fun.
Look at yourself in the mirror anon, your kind is what killed the classic mmo feel and made wow and every other mmo into what it is today.
Was it worth it?
>the classic mmo feel
died when people with an IQ above room temp got their hands on it and blew the game wide open
Sorry boomers couldnt figure it out earlier
I understand its hard to face the truth but lashing out only makes you look dumber
If YOU have a fricking counter argument then reply to the 9 other anons that gave you one. At this point you turned into a lolcow because you've already been btfo, anon doesn't need to reply with more than a mfw
2 years ago
Anonymous
>If YOU have a fricking counter argument then reply to the 9 other anons that gave you one
There arent any. Strawmanning cope posts are not arguments and neither is your pathetic deflection because you also cant come up with any actual reasoning (since there isnt any)
Sorry youre wrong but you have to face reality and I'd rather not spend another hour talking circles around your dumbass
2 years ago
Anonymous
You throw that word around like a deranged troony. You belong in an asylum for having such shit taste
Frick you. I hate this fricking game already I came back and already within not even 20 days I hate it. The leveling isn't bad but this endgame attitude is why I hate this game. Funny I keep going back to FFXIV every other month and sub 2 months and play every day not wow though. I get to the end and I want to quit. This game isn't that great. I came back for wrath to enjoy it for a few weeks but ill likely quit like I did TBC a year ago. Microsoft is apparently already wanting to destroy the franchise and cancel the game. Good I say. Cata classic wont be a thing with Microsoft taking over halfway through Wrath Classic (Ironic Wrath original became Activision halfway through). Whats sad, is you are getting destroyed by Genshin Impact. A chink billiondollar game that completely usurped you.
original wow was great because leveling was designed to be a core part of the experience. every expansion ignored that concept, and made it a speed bump to get to raiding.
>Playing any video game just to get to the endgame
I can't believe this is just a cycle people are okay with. What's the fricking point of point of playing through bullshit content for 90% of your play time if all you want is to mindlessly grind raids in the endgame for all eternity? You're basically saying it's okay that they put no effort into anything before the endgame. I'm not too familiar with MMOs as I've only been a casual participant in the genre in the past, but holy frick, are people really seething over the concept of the REST of the fricking MMO trying to be engaging? Are you fricking for real right now?
>New Game experience
all mmos have a pretty bad new player experience. the worst is FFXIV, where you have to spend like 500 hours watching movies before you can do any meaningful content with your friends.
>ARR is like 40 hours of content before you can do Binding Coil. Synched it's hard as frick
All synced content is braindead. You play as half a class and can skip mechanics because of modern damage potencies.
>TurtleWoW >added high elves >created a short, lore friendly start which then ties into the human questline and leveling experience which is still to this day one of the greatest leveling experiences in MMOs
Imagine getting outplayed by a bunch amateurs
Modern mmo players are such gigantic c**ts that only having 1000 people on a server means they will soon find themselves not getting any groups as everyone quickly realises this, so it is a "dead" server.
2 years ago
Anonymous
Yeah, Nostgays ruined private servers and believe anything under 10k is dead.
The worst part is you spend your entire leveling experience learning about the Kul Tirans who are instantly forgotten about after. While before you at least got to learn about the race you chose.
Unironically this. So much so theyve been investing in the new player experience since their latest expansion launched in preparation for the Steam release. >redid the level 15 world bosses with better rewards and endgame mechanics >rereleasing living world season 1 for free forever (took them 9 fricking years to bridge the story between zhaitan and living world season 2)
There isn't one. MMOs with concepts of leveling are doomed to have enormous empty zones that are designed to sink time. The people who replied with FF14 and GW2 aren't even worth giving (you)s to, because those are some of the worst offenders.
Every week you don't play an MMO, it is a worse game for you. The unfortunate truth. It's most noticeable with large, old MMOs.
World of Warcraft unironically needs to be casualized. It's too focused on the raiding scene that they've failed to make the game compelling in any other way.
I like WoW's new player experience because it just funnels you to the relevant content. You don't have to deal with hundreds of hours of mindless leveling like in FFXIV.
>99% of all content is irrelevant >Getting to max level is a confusing mess for new players >All the relevant content is only in the new patch >You need to buy the game + a subscription + an expansion cost just to play the relevant content >instead of making the relevant content the actual game >also has one of the worst free trials >But its okay because it throws you into the tryhard endgame full of no life neckbeards and boosters very fast
I fricking hate what WoW morons have done to video games. They have damaged it to no return. have a nice day
>Getting to max level is a confusing mess for new players
I'd genuinely question the IQ of anyone who gets confused by WoW. you just do quests and dungeons and watch your numbers go up. WoW leveling is completely braindead.
how am i even meant to answer that? it's a good story.
[...] >the story is like 200 hours
it is quite easily double that at this point, also the people with 5000+ are mentally ill mazed people just like the ones that exist in every mmmorpg
[...]
i first joined wow in 2004 when it launched in europe and even i am confused as frick when i decide to play retail now. you start off in a cata zone, then if you're lucky you somehow find chromie who is only found in stormwind and can pick an expansion, and then when you hit 50 it's all completely interrupted because the zone you're in won't sync any more and the entire timewalking feature vanishes, and instead you are teleported forward 4-5 expansions in story and dumped straight into shadowlands without even being shown the trailer FMV that sets up the entire premise of what is happening
even i find it confusing as frick and i literally began this series with warcraft 1, i can only imagine how a new player must feel. on my most recent run it was hard to even locate 9.0 and 9.1 content because the game wants to completely skip all of that and put you straight into 9.2 content, which skips the story even within the expansion
>You need to buy the game + a subscription + an expansion cost just to play the relevant content
Easily the worst part. WoW isn't worth the expansion cost, and throwing a cash shop on top of it is just salt in the wound.
>WoW isn't worth the expansion cost
I didn't find Endwalker to be worth the expansion cost either. Leveling was like 40 hours of movies with 5 hours of gameplay. I could've watched had a near identical experience for free on youtube.
This is the right answer. Fricking throwing 20 xpansions on top of each other all written by different people and completely different from modern expansion wow is very confusing.
Maybe, just maybe, try not being a fricking 20-year-old homosexual playing WoW for the first fricking time in 2022 LOL
My stupid homosexuals friends still ONLY play wow and league of asshomosexuals and my fricking god what a bunch of fricking losers they are. They smoke weed all day and play bc and league. Like man grow the frick up. You're stuck in a loop.
I'm not suggesting you play WoW now, I'm suggesting you don't start fricking playing it in 2022 the time has passed WAY passed, if you didn't get into it like 15 years ago then just forget about it.
>instead of making the relevant content the actual game
How do you do that when a new expansion comes out? Completely redesign the entire 1-max level experience for every expansion?
You don’t.
The old expansions are only relevant at the time they release. You may as well just start brand new players off at the start of the expansion they just bought.
Which is what the homosexual level boost you get with the expansion does.
It’s not like it matters if you don’t experience the absolute clusterfrick of lore that is the wow storyline.
I’m also not recommending ANYONE start playing this piece of shit. It’s golden years we’re a over a decade ago and giving wokeshitters like my blizzard any money at this point is beyond pathetic
I had more fun exploring the world organically on my last playthrough rather than going to the expansion stuff. Goldshire > Westfall > Darkshire is pure kino
because the game's development has been focusing inward for nearly 2 fricking decades.
honestly it's surprising they even bothered pretending to care about the new player experience with Cataclysm's overhaul of it.
eve's rough player start is its difficulty curve, not that you have to level through an old irrelevant expansion then power through all the shadowlands various grinds like torghast or whatever they've added since launch in order to be a viable character for people to consider you worthy to do literally anything above heroic dungeons with.
though I started eve in like 2011 and quit in 2015, so i guess i dont know what its like now. but i imagine you still at least right off the bat train skills and earn isk that are useful for the life of your character, and assuming you can find a corp that doesn't think you're a spy, they can probably use you as chaff or ewar scrub or whatever, unlike wow where you'll need item level XXX from 3 months of dailies before you're considered a viable human being
Nah. Nowadays you need to buy an account in order to play. The meta requires a very specific build that takes months of paid subscription with uninterrupted training.
Destiny doesn't even have like a tutorial or any of that shit. Not even an intro Cutscene just dumps you in the overworld basically. It takes the crown for sure - huge budget, the only game of a huge studio, zero effort
But anybody can figure out how to queue in a Fireteam, and then visit planets and frick around with objectives. Your ultimate goal is just finding new armor and weapons, that's it.
In warframe making a new frame or gun requires a blueprint and the most convoluted materials that requires a wiki to be open at all times. The matt you need could be on only 3 missions out of the 200 you're dumped with.
A frame requires 4 seperate blueprints that you need to farm separately on random locations.
You NEED to make new weapons and frames to upgrade your mastery level, otherwise you're stuck with a tiny amount of options for weapons most of which suck until level 8 which takes a long fricking time to get to.
It's all about looking at the marketplace, asking Reddit for what the best weapon or frame is, having a wiki open, checking if it's even possible. Remembering you need to go to 5 seperate places to farm the required materials.
And then it will take days to wait until your frame or weapon is done being built.
It's such a convoluted system that hurts your eyes after a while.
>Except, if you try to do any dungeons, you will be subject to verbal abuse from other players unless you know exactly how to perform the mechanics.
holy frick this is so accurate
I was a CE raider in legion but didnt play BFA for its first like, year and a half
when I finally did end up playing it I no shit got vote kicked out of a heroic dungeon finder for not knowing the fights, they literally did not believe me when I said I had never seen the content before
wild as frick man
after you finish the isle of whatever its called added in shadowlands, even if its your first character, they shoulda just immediately plopped a big fricking menu right in front of you for chromie time to click a big button to pick whatever xpack looks interesting.
forcing BFA on new players was a hilariously moronic decision, but par the course for blizzard i suppose
god help you if you don't do the exiles reach introduction as well, you could start somewhere like darnassus where even if you know chromie exists, getting to her is going to be hard. you literally need to take a teleporter down to where the boat *used* to be, and then there's a stormwind portal on the docks. good luck to new players finding that and then talking to the exact npc they need to pick an expansion.
This
Its miles easier to adapt to retail wow with how much they watered down the game (Everything posted in OP pretty much applies to Destiny 2 except the tutorial hasn't been changed since launch as far as I know) and XIV just has a shitton of hours of exposition in order to even reach the end of the current expansion which is much easier to get endgame gear from the other two games
Any online game that focuses on “end game” can frick itself. Shit, back when I played Asheron’s Call there were only two people on the whole server that were level capped, even by the time the game’s expansion came out.
>try playing retail during BfA since my friend was into it >start leveling an Undead Warlock, level through questing for a while, world is completely barren >friend tells me to use the dungeon finder power level to max >game spits me out in dungeons, have no idea where they actually are in the game world >there with four other chucklefricks who say absolutely nothing besides maybe the occasional complaint about someone else >bored out of my fricking mind, stop playing at around level 87
I tried Classic as an Undead Warrior (initially a Rogue) and had way more fun in that. Actually had to communicate and group up to complete some tough quests, learned how to tank in dungeons (which made it easy for me to find groups to dungeon dive with), and actually explored the world instead of sitting in Org spamming queue. Still ended up stopping at level 36 when it became clear they weren't gonna go the Oldschool Runescape route with creating new content in the same vein as vanilla and were going to instead release old expansions sequentially, plus the fact I can't give Blizzard money in good conscience. Just started playing on Turtle WoW and it's pretty decent.
Sounds identical to my experience trying retail right before classic launched. I was told that leveling doesn't matter and people only play it for the endgame. There are people who have been paying a subscription for 17 years to grind dailies so they can do the newest "don't stand in the big AoE attack and die" raid over and over. It's madness, retail is horrendous
>so they can do the newest "don't stand in the big AoE attack and die" raid over and over.
Are all angry former WoW players this clueless about raiding?
The actual mechanics of raiding aren't all that hard, the main difficulty comes from trying to get 20 people to not frick anything up or else they blow up the entire raid. Basically the only hard part is having to count on 19 other people to not be moronic.
BFA zones and quests were decent
infinitely better than tbc's, wrath's or cata's
but yeah if you're a new player joining mid expansion, or even a returning player - it's moronic as frick
>server advertises itself as zero tolerance towards problematic humor and behavior >morons think themselves one of the trolls who go to make a mess of things >trolls laugh when getting banned and move on to other things >moronic children screech and scream MUH FIRST AMENDMENT MUH CIVIL RIGHTS MUH NINETEEN EIGHTY FOUR when they blatantly use popular dogwhistles like item linking The Nicker or MUH 15% OF ORCS LOL shit and get banned for it
these are the gays who would make unironic accounts on gaia online back in 06 and then throw temper tantrums on alt accounts for being "wrongfully banned"
Yeah there were literal fricking trannies in Blizzard Entertainment in fricking 2006.
God I miss when trolls didn't throw tantrums for being banned. People understood that being a homosexual would result in a ban and they accepted it instead of being a baby about it.
It started with people doing it "ironically" and most morons don't realize irony is extremely temporary.
God I miss when trolls didn't throw tantrums for being banned. People understood that being a homosexual would result in a ban and they accepted it instead of being a baby about it.
Yeah the Newcomers guild chat jannies have zero tolerance towards anything that could even possibly teeter on politics. I got a three hour mute last night just for saying "That's a bold claim" in response to some guy saying that everyone in ancient times accepted homosexuality. At the very least they're impartial since I'm pretty sure the guy who said that got muted too, but I think I'm just gonna find another guild chat to join so I'm not walking on eggshells whenever I say something.
>I hope all you moronic as frick tourist leave when "Classic Wrath" releases
I'm playing on a private server specifically because I don't want to give Blizzard money. Why are you even on Ganker(nel) if you apparently hate the userbase anyway?
Well I don't know what that has to do with me going around Blizzard to play a better iteration of their game. I tried official Classic and stopped because of how ridiculous I found it that they were gonna release old expansions sequentially instead of making new content.
I’m trying to get through FF 14, I really am. There’s so much dialogue and so many cutscenes though. I want to get to the good part, but I have to slog through so much shit. I’m trying though.
WoW is shit because of the community, and there’s no fix for that.
I just genuinely can’t bring myself to care for the Sylphs or their elder, although I liked when I was fricking up those lizard Black folk and their god. It’s always fun to subjugate tribal savages.
I liked the pirate rape cave. And the fact that Thancred had to execute the converted people. He just casually commits war crimes and says they have to do it on a regular basis.
>yeah minfilia doesn’t like to mention this but we had to execute prisoners because they might summon a Black person god again >here i’ll teach you the best way to make them face the wall later
That was a little on the nose, Thancred, but I guess we’ll go with it. They also hooked me in with >play as a catgirl >arrive in ul’dah to learn about magic >first guy says to go to the inn or i’ll be raped and mugged in an alleyway
I like those parts. It’s all the stuff like dancing for these dumb little plant guys that gets in the way of the funny edgy stuff.
edgy one needs to pop that pussy or these ones will not tell edgy one where the elder one is
2 years ago
Anonymous
The difference is pretty funny. Is the whole game like this? >going from fighting a god to dancing with forest nymphs >some dickhead explodes my immersion and eardrums with his goddamn motorcycle
2 years ago
Anonymous
thats just final fantasy in general. you're basically in the part of the anime before the main storyline sets in and you're just getting introduced to characters and the world
Thats even worse. At the start of sneedolands I tried to get a friend into the game. Only then did I realize just how confusing it is when they get to max level and how much I have to explain things since it requires at least 10 years of game knowledge to know what the frick is happening.
>yeah bro just sit through this 200 hour VN first and then you'll be allowed to play the game >trust me it's really good
I swear to god mmo players will defend the absolute worst fricking parts of their game for no reason other than blind fanboyism
When a game is entirely designed around max level and everything before that is just a meaningless slog like WOW then yeah that's shit.
FFXIV is not wow, you're not supposed to rush to the end. You're supposed to play it at your own pace. The story is not dependent on other players, and arguably the main story only makes up 40% of the game's content. There's more to do besides the VN gameplay.
Creating a level and story skip doesn't means they want you to use it if you're a new players, Infact they advise against it if you're new. It's for alt characters. moron.
Because WoW is no longer about attracting new players, its about milking the shit out of their existing playerbase. The leveling experience is completely streamlined for veteran players to level their alts and keep them logging in the game. They release a new mount every 6 months to get players on their 6 month sub plan.
Years upon years of content bloat, and the game is fundamentally incompatible with removing said bloat. There is too much fricking garbage in the game. It can't be fixed without a fresh start, which is effectively what happened with WoW Classic, and other than nostalgia value is a big reason why it was so big at launch. It can't be fixed properly without a full reset and WoW2. But unfortunately, current Blizzard is not capable of making a WoW2 worth playing.
Who the absolute frick still plays WoW with n 2022? The novel concept of having a seamless open world is standard across all games now. >multiplayer
You’ll probably have more interaction with other players in an arcsys anime fighter lobby than WoW >pvp
League, dota, any fps, any fighting game, does it better >pve
Any jrpg
I played ragnarok online instead of WoW and I had 2 in game fujo gfs my friends who played WoW got yelled at by their guild masters whenever they played. Garbage game tbh
>everyone
Well, no, it's just in these threads. No one cares elsewhere. That's why I think it must be bots, because it's specific to these threads and it's just the same "angry I entered the thread" post over and over.
I really wish they'd just let me play from the beginning. I missed not only the original release but also classic wow and now I have no motivation to ever play because every new character you make acts like you know what the frick is going on
Why the actual frick are new players forced to level in BFA? Chromie time is a thing and there is literally 0 reason behind not letting new players choose which expansion to level in
Yeah, the first character on a fresh account has to level in BFA, all successive new characters can level in any expac you want. Absolutely baffling choice
Seeing WoW players realize that players have actual choice in MMOs now, instead of being forced to play WoW has been so incredibly satisfying. Get absolutely fricked, WoW sucks wiener and the sooner it burns to the ground, the better.
I'm rather happy about them waking up to the reality that no one likes them after they spent a decade+ harassing every other MMO fanbase. There are people who have played WoW and then there are WoW players, the latter are getting exactly what they deserve.
Even back in the 2010's where you had practically a new MMO every couple of months the choice of MMO's was still shit.
Hell even today anyone who doesn't want a raid focused MMO has basically no modern mmo choice. WoW slowly dying isn't even leading to any new innovative ideas for the mmo genre which is probably the biggest blackpill.
>doesn't want a raid focused MMO
What the frick? Raiding is the entire purpose of the endeavour. You actually enjoy wasting your fricking time to get raid ready? Autism
I want to play a game and not be compelled or forced to schedule hours and hours of free time around wrangling in 8-20 people through a virtual jungle gym every week just to get the biggest and best number on my gear that'll get outclassed in half a year or less.
The non raid parts are literally chores stretched out to keep you in the game, boring filler SHIT with raids as a carrot to keep you there. You're a fricking moron if you "enjoy" that crap.
You and I clearly play MMOs for different reasons and my enjoyment of non raid content is not any lesser than your enjoyment of raids.
The non raid parts are literally chores stretched out to keep you in the game, boring filler SHIT with raids as a carrot to keep you there. You're a fricking moron if you "enjoy" that crap.
>he wants to play a game but not actually do anything
Die
Imagine thinking that the pinnacle of a entire gaming genre is wasting 3-4 hours, every week, in a instanced zone so you can kill a loot pinata for a shot at a new piece of gear with a higher number.
WowBrain is trully a disease.
>Raiding is the entire purpose of the endeavour >You actually enjoy wasting your fricking time to get raid ready?
Why would I waste time getting ready to raid, if I don't even want to raid. Do you think exploring new zones, hanging out with new people you meet in-game or even levelling your skills is all so that you can stab a dragon in a dumb instanced hole? It's about the journey not the destination man.
>Raiding is the entire purpose of the endeavour
No. Adventuring in a wide fantasy world along with other upstarts like yourself is. Raiding is merely one small aspect
WoW is the reason why we've had poor choices in MMOs for the last 16 years, before it existed the genre was pretty diverse and fun while the people who played MMOs were a whole lot better to be around.
It's not Blizzards fault everyone else wanted to copy their success, however it is their fault they casualized MMOs and invited the masses into a genre they shouldn't be in.
It's boring and janky. Old wow made your character feel like just a regular soldier of fortune with survival not guaranteed. Quests usually started with "not sure if you can handle this" or "please, this is urgent"
And they end with "can't believe you survived while carrying those big brass balls of yours, you saved our asses good work"
BFA is all marvel quips and self referential humor. 4th wall breaks and irony.
Quests begin with "heh I got a plan, but you're not going to like it" and ends with "haha wow I wanna go again!"
It stopped taking itself seriously. Yet it ironically has the most boring characters in the entire series for some reason.
Oh and maybe because it was made during the strong female protagonist era and every major character is a strong woman who can kill every character. Remember this is the expac where Sylvanas was the leader of the horde and treated like Rey Skywalker. Jaina is the alliance leader and has the most boring fricking story about her family. The horde leveling zone introduced the cool zandalari trolls and immediately kills off its leader so that the daughter takes his place and prices she's better than him in every way. It's just tiresome trivial writing. These things aren't bad on their own but they take it too far with sylvanas soloing characters in duels when she was originally a huntress who used wits, traps and actual intelligence to defeat people, not a ninja who can solo werewolves.
Jaina is the defacto strongest mage in existence now. When originally she was a mage who was notable for having empathy and wanted to escape cold logic that other scholars hid behind to justify cruelty. So she was supposed to be a likeable diplomat and bright mage, but now she just resorts to nuking everything.
>Old wow made your character feel like just a regular soldier of fortune with survival not guaranteed.
this is arguably one of the most important aspects of an mmo and I'm amazed devs don't understand this
The issue with this is that Wow has been going on for nearly 20 years now, and with all the shit the PC has done it would be odd to still be treated as just some random merc. Vanilla wow had that "regular soldier of fortune" feel because questing, and leveling was designed to be part of the experience. You are another face in the world trying to make a difference, at level 1 and then when you reach 60 you are supposed to be a the equivalent of a hero of your faction. Several quests in vanilla recognize you as such, but were far fewer compared to today so it is glossed over, and forgotten.
TL:DR
WoW has been going on for too long. the PC has defeated Elemental gods, Arthas, titans, etc. not being recognized would be more weird than not at this point.
Vanilla wow also had the "being the hero" concept once you hit 60.
Would have been very interesting to see an expac with old jaina and old sylvanas pitted against each other.
Jaina the diplomat who uses empathy to help others, and intelligence to fix solutions.
Sylvanas uses wit and fear to trick others and form bargains, more backhanded tactics that are effective.
Both would be intelligent and capable. But not fricking Goku. They're leaders, not warriors. Sylvanas from warcraft 3 would have overthrown sylvanas in wow easily by using subterfuge. Nu sylv either finds the McGuffin that solves all her problems and does it by ninja kicking her enemies.
Jaina can't even talk. She just uses Rey Skywalker magic, picking up boats with telepathy and firing the canons. She's ironically more zugzug than garroshs who understood the use of proper strategy.
>Old wow made your character feel like just a regular soldier of fortune with survival not guaranteed.
this is arguably one of the most important aspects of an mmo and I'm amazed devs don't understand this
Would have been very interesting to see an expac with old jaina and old sylvanas pitted against each other.
Jaina the diplomat who uses empathy to help others, and intelligence to fix solutions.
Sylvanas uses wit and fear to trick others and form bargains, more backhanded tactics that are effective.
Both would be intelligent and capable. But not fricking Goku. They're leaders, not warriors. Sylvanas from warcraft 3 would have overthrown sylvanas in wow easily by using subterfuge. Nu sylv either finds the McGuffin that solves all her problems and does it by ninja kicking her enemies.
Jaina can't even talk. She just uses Rey Skywalker magic, picking up boats with telepathy and firing the canons. She's ironically more zugzug than garroshs who understood the use of proper strategy.
WoW officially stoped taking itself seriously once Chris Metzen left blizzard. Say whatever you want about the guy, he was the only person in that company that cared about the Warcraft story and took it seriously. None of the new people that replaced him see to understand his vision for the series or even cared about it, even tough it was one of the things that made WoW special.
I think that any person that goes to Dragonflight expecting it to be a "return to form", were WoW goes back to the storitelling and style of the old days is setting thenselves for disapointment. All the people that are in charge of making the game are either idiots, furrys or people that hate the old WoW and want to change it.
The time were WoW was inspired by Lord of the Rings, D&D and Warhammer is over. Now WoW is inspired by Game of Thrones, Avengers and Destiny 2.
Dota is worse >bazillion systems and heroes you need to learn >bazillion active items with unique effects you have to learn >low mmr games are filled with third worlders and smurfs, along with flaming morons who treat their guardian level pubs like a tournament >until you learn how they work many heroes are designed to demolish new players and prevent you from playing the game >none of the mechanics and crucial aspects of the game are explained well if at all >gigantic patches fundamentally change the game every few months
It's a genuinely miserable experience, I stopped playing but I don't know how I started to begin with
I wonder what the worst game is for this, probably maplestory >need to grind 10+ other classes to 140 (later 210) to get to the starting line for doing bosses >this is before you can even really play your main >money is slow as frick as well and constantly getting nerfed >you might hit 5th job on your main >even if you could somehow level at a good pace to get to content, you literally have 280 days of dailys that gates later content >your damage will also fail to keep with the curve unless you grind 40 characters to level ~180 for legion >then you have to get certain link skill character to 210 to squeeze out enough damage to clear content from 7 years ago
Definitely something within the realm of Korean MMO or MMOlikes. The only thing you can really say about them is they've literally done the exact same thing since their inception and have never deviated, it's impressive.
Still better than XIV which is purposely shit to sell you 5 boosts
>he thinks wow isn't purposely shit to sell you level boosting
Except in FFXIV you have to buy one for every expansion (for both leveling and story) and it doesn't even bring you to the level cap lmao.
there's only one level skip that takes you to 10 levels below the cap, and each expansion has a story skip, but there's one that skips you right to the beginning of the most recent expansion
Pretty much this, Ziv troons competely skip that point
The boost also gives you tons of currency to spend.
the main appeal of ffxiv the story and 99% of players would agree that you're an absolute moron for skipping it even if it was free to do so
What makes the story so good that it is worth to pay a subscription to experience it?
Nothing, it's entirely told through literal movies so you can just watch it all on youtube and get the exact same experience.
Just get free trial and quit after you're done with the story.
It's the ERP that makes people stay.
how am i even meant to answer that? it's a good story.
>the story is like 200 hours
it is quite easily double that at this point, also the people with 5000+ are mentally ill mazed people just like the ones that exist in every mmmorpg
i first joined wow in 2004 when it launched in europe and even i am confused as frick when i decide to play retail now. you start off in a cata zone, then if you're lucky you somehow find chromie who is only found in stormwind and can pick an expansion, and then when you hit 50 it's all completely interrupted because the zone you're in won't sync any more and the entire timewalking feature vanishes, and instead you are teleported forward 4-5 expansions in story and dumped straight into shadowlands without even being shown the trailer FMV that sets up the entire premise of what is happening
even i find it confusing as frick and i literally began this series with warcraft 1, i can only imagine how a new player must feel. on my most recent run it was hard to even locate 9.0 and 9.1 content because the game wants to completely skip all of that and put you straight into 9.2 content, which skips the story even within the expansion
>it is quite easily double that at this point
It isn't, unless you have a literal reading disability.
>that sets up the entire premise of what is happening
Why do you care what's happening in WoW? It's an MMO, you don't play them for the story.
>MMORPG
>RPG
>Role Playing Game
>Don't play them for the story
moron. This is being willfully ignorant that people play games for different reasons as well. As it's obvious you can't see past your own forehead to understand either point, this is good bait.
>It's an MMO, you don't play them for the story.
Maybe I want to know why Jaina is a bipolar hag who only calms down near Thrall, or what exactly made Bane sit in a corner in the afterlife for a year and a half? How about why exactly I have to hate the Alliance and vice versa?
have a nice day my guy
and take this shit head way of thinking with you
>What makes the story so good
literally nothing. just take the most embarrassing anime tropes you can imagine and then put them back to back for about 500 hours of sony-esque movie gaming and you've got what passes for story in that """""""""game"""""""""". if any of these weebs were interested in mixing an MMO with story content, they'd be promoting the swtor new player experience because it's the only mmo that's ever tried to be an RPG to this day.
it's still a shit game, though, for other reasons
final fantasy is not a weeb franchise, it very explicitly pulls its setting from western dungeons and dragons. it has ALWAYS been a westaboo franchise, and ALWAYS will be and you stupid mmo homosexuals screech weeb because you've lost touch with reality and no longer know what weeb even means. Please eat an entire tube of cortizone cream.
>it very explicitly pulls its setting from western dungeons and dragons
yeah and then twists it into the gayest shit in the universe.
>he thinks dungeons and dragons isnt gay as shit
not as gay as your dad lmao
my dad is dating some random big titty milf he met a year ago actually. im the gay one.
>parents are separated, child is gay
Many such cases.
>separated
my mom is dead, you projecting clown.
>the main appeal of ffxiv the story
That's not true, the story is like 200 hours in a game where people regularly have 5000+.
50k gil is one treasure map. you delusional moron. its pocket change. barely enough enough to buy a full set of vendor gil gear.
Its shit to play free trial
>no one:
>wow gays: BUT WHAT ABOUT XIV
only one of those post mentioned wow though?
XIV was made less shit but it's shit mostly if you're adhd brained.
That's not an insult to adhd brains I have it too and I struggled with it but if you're going to skip the story you should unironically just play a different game because it isn't for you. You'll have more fun grinding in an fps/fighting game or something instead of raidlogging.
disliking XIV has nothing to do with ADHD
I can play old D&D RPGs and have a proper RPG experience that XIV completely fails to deliver on because its 100% on the rails.
It's not a proper RPG, it's something else but what it is is pretty good if you take it as it is. If you want an RPG you should just play an RPG.
>it's something else but what it is is pretty good if you take it as it is
I'd say VN but even VNs have branching paths
Its more like harry potter or hunger games but japanese. IE utter dogshit
I think FF14 does take from VNs in the same way that it takes from everything that it tries to and where FF14 succeeds where other stories fail is how it treats its villains and how conflicts are solved, so like on it's face the beast tribes would be the villains of FF14 because they summon the primals but throughout the story you kind of find out that members of those beast tribes do think different things and eventually come around despite their apprehension.
Something similar happens with the Ascians, Dragons and even the Garleans to where no one is absolutely evil and everyone has conflicting beliefs even within their own circles.
>Something similar happens with the Ascians, Dragons and even the Garleans to where no one is absolutely evil
This is only noteworthy if youve never been exposed to other story telling ever
Like even fricking Naruto has villains who arent just plainly evil. Its not remotely impressive or a mark of quality its just the bare minimum. Please for the love of God just read a decent book so you stop being impressed by basic video game stories
You're moronic. FFXIV has one of the best storylines in gaming right now. Don't compare games to books.
And you have no argument to say Naruto is good at *anything*. It's the dumbest manga with more retcons and rewrites than a western comic book.
The FFXIV story is GOOD because set up villains, and then had the mastermind become a reoccuring character that gave explanations to everything they did. He didn't sit out for the majority of the expansion like arthas, he was sitting in meetings. His reasons were arguably just, and his dialogue and character arc were fun and interesting. Then we got to see him in the last before we became "evil" and watched him sound disgusted by how we described him in the future.
FFXIV has compelling villains, amazing music and an actual character arc for the player. It's got strong consistent writing and only 1 DLC disappointed.
I implore you to give us a book or game that matches it.
>FFXIV has one of the best storylines in gaming right now
Nope thats in a crpg.
>Don't compare games to books
When that game is 90% text boxes theres 0 reason to not compare it to books.
>And you have no argument to say Naruto is good at *anything*
I didnt say Naruto was good you illiterate chimp. No wonder youre astonished by XIV since your reading comprehension is on the level of a 2 year old. I said even Naruto accomplishes the same beats youre praising XIV for. Naruto is obviously trash because TALK NO JUTSU POWER OF FRIENDSHIP CHOSEN ONE DESTINY are all terrible plot advancements that the japanese absolutely cannot stop using
>The FFXIV story is GOOD because set up villains, and then had the mastermind become a reoccuring character that gave explanations to everything they did. He didn't sit out for the majority of the expansion like arthas
So just like Naruto lmao. Youre still failing to rise above basic shonen schlock which is all XIV is.
If you think power of friendship, sorry I mean Dynamis, is anything other than garbage you just never grew past the age of 12
Your argument is moot until you compare it with the name of a book .
You keep avoiding the question of what a better story is, or what your favorite story is. Sounds like you just talk shit and can't back it up.
>When that game is 90% text boxes theres 0 reason to not compare it to books.
Well for one, in a game you story around gameplay, kind of like what happens when you, you know, do the game part of FF14.
Also there are visual representations of the characters and what they're doing with music so that's another thing.
First of all, bullshit. You can have an amazing with just an butthole motherfricker that's a villain because he's a villain.
Second, well that ties into what's actually happening in those stories.
Like how many naruto villains 'aren't just plainly evil' but when they come out as not being evil their excuse for not being evil is just kind of fricking stupid or an excuse to make you feel sad that doesn't really add up.
In FF14 if a character has a sad backstory they never ask for sympathy and it isn't used to manipulate but just set the stage for what's happening.
Are you complaining that it's linear? Because it's a stupid complaint.
>Because it's a stupid complaint.
Its not. If I have no agency in the story I'm not able to roleplay, ergo not an RPG
Im sorry your games are bad, but why mention it? Actual old D&D (not your 3/5 dogshit) lets players start their own strongholds and make decisions. Something you absolutely cant do in XIV because you cant influence the world as its not an RPG.
seethe homosexual you lost
Writing quality is not dependent on interactivity. Go play table top if you want to write your own fully customizable story, as for games play a management sim.
Linear stories are superior because it lets a writer's actual tell a coherent story.
>Writing quality is not dependent on interactivity
RPG quality is, however.
For something that pretends to be an RPG it fails at the very first step by stripping you of all agency
The writing is bad because its just shallow garbage on par with most young adult lit
>Go play table top if you want to write your own fully customizable story, as for games play a management sim
You do know that there are video games with actual branching narratives, right zoomie?
ROLEPLAYING means you play a ROLE. Find the definition of where roleplaying requires choices. An RPG can be linear and linear stories in general are always better than flippant multiple choice shlock.
Player agency happens from a compelling story and compelling character motivation. Not from players having the option of backstabbing everyone and picking sides.
>Player agency happens from a compelling story and compelling character motivation
that's not how it works.
FFXIV has a good story, but it's told almost entirely through movies, which makes little meaningful use of the interactive medium. The beauty of video games to begin with is that we have agency, it's what sets them apart from films.
The vast majority of games give players no agency though or do so in the exact way ff14 does.
Yeah because most games just use story as a contextual excuse. Meanwhile the FFXIV experience is 90% running between npcs to watch cutscenes. You could have practically the same experience watching it all on youtube.
And the vast majority of games arent RPGs
Arcadey games like Mario or racing games or FPS or whatever dont bill themselves as RPGs and only the dumbest would try to call mario and RPG because you play as mario unironically.
Even Souls games, which are focused on for their combat, have multiple endings and let you aid or attack various NPCs with real results
Thats how weak XIV is as an RPG. Souls games that are 99% combat offer more roleplaying that the game that claims to be an RPG
It would be laughable if its homosexual fanbase didnt keep pretending its an rpg because theyve never played a proper one
Not everything has to be interactive. Video games should never be beholden to arbitrary rules, they should be free to experiment or do their own thing. FFXIV basically tells it's story through a VN and I'm happy with it, I don't want character choice, I don't want to game the options or find an optimum strategy, I just want a fricking story told to me. I hate vague multiple choices with consequences, I hate player choices that lock out dialogue.
I find FFXIV linear story book engaging for me. I don't want to greentext my totally unique one of a kind adventure from a game with dwarf fortress tier interactivity.
>video games dont need to be interactive
The absolute fricking state of mmo players, holy frick.
The frick would interactivity add to a story? It adds nothing. Do you refuse to watch because of this?
Why do ALL games NEED an interactive story. It's makes no fricking sense
>Yes but every video GAME has to be interactive
FFXIV IS interactive. But the story is linear. Do you have a problem with cutscenes out of principle? Do you demand RDR2 horse back riding conversations? FFXIV has enough gameplay and interactivity that it doesn't need multiple choices fricking up the story
>Do you demand RDR2 horse back riding conversations?
you say this like ffxiv's wooden ass cutscenes with characters rotating on the spot and doing canned animations are better. the game is padded out to shit too, there are huge stretches of filler and pointless verbosity. it's a cool story when it all comes together, but the players deeply overrate it.
VNs do have more interactive stories, and plenty are highly regarded. games like Disco Elysium are critically acclaimed for their interactive story systems.
>you say this like ffxiv's wooden ass cutscenes with characters rotating on the spot and doing canned animations are better
I do, I don't demand much, the story and dialogue carry it.
>the game is padded out to shit too, there are huge stretches of filler and pointless verbosity.
Almost like there's no fricking rush and you should take your time. It's not asking you to rep grind or farm for useless items.
M y favorite VN is house in fata Morgana. I want a writer to tell their story uninhibited by player choices.
>Almost like there's no fricking rush
That's not mutually exclusive to the game being loaded with filler and pointless verbosity. The prose is mediocre and has a habit of droning on about the same things over and over or taking too long to say something simple. This isn't a well written game, it's a game written to stretch out a tiny number of locations and key plot points over a stupidly long play period.
>It's not asking you to rep grind or farm for useless items.
No one said it was. What does this have to do with anything?
>The frick would interactivity add to a story?
Actual role-playing, deeper immersion
>Do you refuse to watch because of this?
TV isn't pretending to be an interactive medium. If I was a fan of some reality TV show with audience voting and found out the audience votes don't actually count I'd probably be pissed off, same as anyone expecting an rpg would be when they find XIV
>FFXIV IS interactive
Run to purple circle and kill 2 mobs then return to waking sands is hardly interactive. And given that the story is the FOCUS of game its moronic that the story is exempt from any interaction
>its not interactive
>its not interactive according to MY definition
>i am the one that decides what interactive means, and you have to convince me
>good luck, kid
99% cutscenes and 1% fighting is just mathematically barely interactive. Sorry you can't change that
i'm glad that you were able to admit your statement was wrong. shows a lot of guts
>purposefully misinterprets "not everything needs to be interactive" into "video games don't need to be interactive"
your post is going in the trash
>Not everything has to be interactive
Yes but every video GAME has to be interactive. Its an interactive medium you fricking moron
>FFXIV basically tells it's story through a VN
Please stop saying this, VNs actually have multiple endings which is more than can be said for XIV
>I don't want character choice, I don't want to game the options or find an optimum strategy, I just want a fricking story told to me. I hate vague multiple choices with consequences, I hate player choices that lock out dialogue.
hating video games is par for the course on Ganker but if you clearly hate RPGs stop trying to rope your homosexual game into the genre.
>ROLEPLAYING means you play a ROLE. Find the definition of where roleplaying requires choices
Every RPG ever has you making your character through choices, not dropped into an existing one. XIV of course doesnt, youre thrust on as warrior of light because its not an RPG
>An RPG can be linear
It cannot
>linear stories in general are always better
Even if that was true it doesnt make them better rpgs
>Player agency happens from a compelling story and compelling character motivation
Actually agency is when you have no choice but you like it t. moron
>Not from players having the option of backstabbing everyone and picking sides.
Being able to pick sides is literally agency and you have none in XIV
your choices are your race, sex, class and what your endgame is
i've DM'd about 10 campaigns and trust me, its more on the rails than you think
i think the old school roguelikes are actually pretty good for scratching that kind of mmo itch where you get an rpg character progressively stronger while grinding monsters, upgrading gear, and exploring. but those are probably too much for zoomers too so something newer like vampire survivors is probably more their speed.
>ADHD
Frick off zoomer, you're just a homosexual pussy, ADHD isn't real. No wonder you play video games rather than enjoying 1080p movies on the PS3 like a true man.
No, it's just legitimately bad. If you gave someone ARR and said it was the complete package people outside of FF fanboys would hate it. FF morons hate anything with challenge, so ARR being just as boring, but easier than 1.0 is a huge positive.
ARR is just walk to waking sands to hear unnecessary dailogue and "events" of people just standing around that's drawn out longer than "The Hobbit" trilogy.
but it isn't that, it sets up the world and what happens next then offers side content for people to do whenever, that's its role and kind of just what it does and it doesn't need to do more than that because unlike a standalone thing they were planning for heavensward ahead of time and the only reason it wouldn't have happened is if the game completely bombed.
got ADHD, got filtered HARD by the story length, I couldn't handle it
Imagine paying to not play a game
>BUT XIV
without fail lmfao
?????
Not even close to true. Learning the fights and dungeons as a new player in XIV is way better since everything is visually clear and you know exactly what you have to do and if you fail you can be brezzed multiple times in a fight.
>its good because it's piss easy and I can drool on my keyboard
Do xiv players really...?
>clearly knowing what to do
>easy
it's easier to learn and that's it. it's not really easier or harder than wow, except for maybe mythic raids which wouldn't be relevant for a new player anyway.
Well considering wow players need an external program to tell them not to stand in the bad
DBM isn't half as crazy as some of the shit XIV players are using these days.
don't take the bait
How is it bait my friend, it's the truth.
XIV isn't just shit, its not even a game. Its basically a visual novel, and depending on if you think visual novels are games, will impact whether you think XIV can be called a game.
Takes less than a week to get three jobs to cap in 14 even without skipping the hundreds of cut scenes. Literally insane that people buy boosts they’re not gonna raid with every class anyway
>B-BUT MUH FINAL TANNY-STY!
No one said anything about it anon, stop throwing rocks in glass houses for frick sake. Atleast that game gives you an kind of okay-ish story to play through, even if it's gameplay is just as bad or worse during leveling as WoWs is. They also don't force you into doing only 1 thing and fail at re-inventing the wheel every single patch like WoW does
When was the last time old content got an update to be better in WoW?
lmfao look at all the assmad zeevies when you point out their lies and tricks. pack of fricking predictable filthy troons.
> caring about WoW a game that was shitty from day1 but everyone creamed all over it cause none of them had experienced a massive multiplayer online game before
> caring about Blizzard, a company that treats its IPs worse than it treats its own staff and has ruined everything that made them popular in the first place
> caring about needing new players for your dying 15 year old shitty game
lol
you're a fricking moron and your misery is deserved
>reddit spacer pretend he was playing EQ or AC 20 years ago: the post
atleast you can get to the end game fast in WoW, in 14 you have to love visual novels or buy a boost. Also they are rotating all 3 raids now with an additional mechanic added to them, so this post is outdated.
>atleast you can get to the end game fast in WoW
Typical mazed moron thinking that the endgame is the only thing that matters. Holy shit theres no changing you
Endgame is all that's ever relevant
You would have to be brain damaged to be satisfied playing a have complete class
It's about the journey anon, not the destination. WoW is fun because there's was a huge world to explore. But morons like you play to get to the end game and then what, run the same fricking dungeons night after night for marginally better gear?
Give me a fricking break, that's boring
>A story and game is only good if it came out within the last year
Blizztrannies everyone
>NOOOO MMOS HAVE TO BE ENDGAME
>IT SHOULDNT BE AN ACTUAL GAME YOU PLAY FROM START TO FINISH
This is the reason why MMOs died with WoWs popularity
My condolences for what Blizzard has done to your brain
So what's the point of 90% of the game then? Why not give up on WoW entirely and make a game that's just dungeons with no progression whatsoever and no inter-connectivity if that's the only thing that matters?
>So what's the point of 90% of the game then?
90% of your time playing any mmo is spent at endgame. That's where jobs are most balanced and where all of the relevant combat content is. The only exception are games like Runescape that don't really have an endgame.
I said game, not time spent on the game. I mean all those wastes gigabytes of content that are apparently worthless. What's the point of them? Why have an MMO at all anymore? Why not just make a league of legends game that's just combat against gay encounters and after the match is over, you queue for another match with no world exiting between them? That is what you want.
*existing
Guild Wars
FFXI
A lot of early mmos
It used to be about exploring a world, not gay furry erping between dungeon queue pops.
>Guild Wars
I've been at the level cap in Guild Wars 2 for the vast majority of my time spent playing it.
>FFXI
I've been at the level cap in FFXI for the vast majority of my time spent playing it.
>A lot of early mmos
Such as?
>Guild Wars 2
that's not what he said
I said Guild Wars, not Guild wars 2.
>Level cap
You're being a disingenuous fricking moron Black person. You have a lot to do in those mmos even if you are level capped. They're not "end game content" just because you reach the max level you subhuman fricking WoW baboon, and their endgame content are not WoW's gear treadmill Black persondom dungeons mythics and raids.
Let me reiterate my point, since your peanut brain is too small to understand it. What is the point in WoW of the World that surrounds the end game systems, x farming and dungeons if you do absolutely nothing in it? If most of it goes to waste? If you don't ever need to visit it or do anything in it? What is the point of it being an MMO if all you do is queuing for dungeons? When I play an MMO, I want to play it for the player interactivity, world exploration and fun activities with friend. If I wanted to play a gear treadmill game, I'd play Diablo. If I wanted to play a rhythm game, I'd play a rhythm game. If I wanted to play a game with dungeons, I'd play a singleplayer game. All of which are better suited towards than than WoW's shitty toaster combat and systems.
>Such as?
Ultima, Star Wars Galaxies, LOTRO, Tibia. Games where it wasn't just getting to duh max levul and waiting in Shattrath for a queue to pop.
>They're not "end game content"
Of course they are. Doing lvl 5 quests at lvl cap is an endgame experience, not an early game experience.
>What is the point in WoW of the World that surrounds the end game systems, x farming and dungeons if you do absolutely nothing in it?
the game has like 30,000 hours of achievements and collection content. so that's what you do.
>30,000 hours of trivial maze shit
thanks
>i don't like it so it's not content
Lol
>trivial
All mmos are completely braindead trivial outside of pillar content. Do you seriously play EQ99 and think "wow this is riveting"?
Goig on fetch quest to pad out play time is the bane of mmo
>All of which are better suited towards than than WoW's shitty toaster combat and systems.
do stupid people actually believe this?
i'm genuinely curious what single player bosses these morons think are more engaging than mythic raids.
Not those anons, but Battle Network 3's endgame bosses are all fantastic and can be beaten without using meta folder shit. There's a time and place for the meta stuff (Time Attack Trials), but for the most part it's totally optional and the rest of the bosses hidden away can be accessed without doing it. There's at least 10 different ways just from folder structure alone to engage with the bosses, and that's not counting things like the Navi Customizer or the different Style Change combinations you likely have at that point (and can even just go No Form if you prefer it). Then there's other game examples like Furi, and for non-fast paced action games you have games like SMT; or if you don't like turn based games there's games like .hack and/or western games like Binding of Isaac.
>They're not "end game content" just because you reach the max level
Yes it literally is
> and their endgame content are not WoW's gear treadmill Black persondom dungeons mythics and raids.
Yeah unlike WoW content its all completely braindead easy built for boomers on dialup
> I want to play it for the player interactivity
happens in dungeons
> fun activities with friend
literally dungeons
>world exploration
not a thing past 2001, google exists now grandpa
>WoW's shitty toaster combat
Its literally the most smooth and reactive MMO combat on the market lmao
Wars
>I've been at the level cap in Guild Wars 2
absolute moronic Black person as expected with most nummo players, kys
>90% of your time playing any mmo is spent at endgame
If 90% of your time is spent there it's not really the "end" though is it?
And if that's the case I agree with what OP is saying; why have the so-called ludicrous 200 hour grind that composes "10%" of the game to get there if that's where all the relevant content is. Just make the endgame the whole game.
>If 90% of your time is spent there it's not really the "end" though is it?
Correct, "endgame" is in fact a colloquialism. Stunning deduction, Watson.
It isn't in literally every other genre. The term predates MMOs dickhead.
>It isn't in literally every other genre.
Of course it is. For example, when I finished FF7 I spent another 50 hours at the endgame breeding and racing chocobos and shit.
>90% of your time playing any mmo is spent at endgame. That's where jobs are most balanced and where all of the relevant combat content is. The only exception are games like Runescape that don't really have an endgame.
You are just proving anons point tho moron. What is the point of all of this? Where the frick is the World in World of Warcraft if the endgame raids/m+/pvp is the only thing that matters in endgame? At that point just create a game with those things without having all the grinds and filler then. Its not an MMO anymore but a lobby simulator. You are paying monthly sub + subscription costs for all that when games do much more FOR FRICKING FREE
>Where the frick is the World in World of Warcraft if the endgame raids/m+/pvp is the only thing that matters in endgame?
There's more to do at the endgame than those things, obviously. In fact, you can also do all of the leveling content while at the endgame.
>In fact, you can also do all of the leveling content while at the endgame.
You are so fricking moronic.
>Game is 100GB big
>Only 10 out of those 100 gigs are worth having on your system since it's only those last 10 gigs that holds the "content"
Why in the everloving FRICK do they just not give you the option to uninstall EVERYTHING but the latest expansion then? No other vidya genre has this notion where only the "end" is worth doing and everything up to that point is worthless fluff that everyone hates because its boring you to tears.
The entire genre is fricked beyond belief thanks to that and I've honestly had more fun playing old MMOs that I got for free/cheap than playing anything released past 2006. In GW1 I'm never forced to do anything and there is stuff that I can do even in the tutorial area that is fun and some Pservers for WoW have actually embraced the leveling aspects of the game somewhat and the game has turned out better thanks to it. Hell, even XIV (even though it bores me to tears) that is suffering from prety much everything WoW is suffering from, manages to atleast give me a coherent story that respected the time I put into the game and made the leveling feel meaningful, I'd never pay for the full game though, I just played the free trial until I finished HW.
People have been conditioned to think that's ok, mostly because they've never actually tried another MMORPG and have never experienced other ways of enjoying a game. For a decade and a half they've been pushing this tribal like behavior of my game good every other game bad must attack other game and not once have they realized they are free human beings and it's ok to play more than one video game.
Wow leveling is actually so funny.
>Cataclysm changed all the 1-50 leveling zones
>But it was the 3rd expansion so everything that happens makes the first 2 expansions out of date
>You still need to level through the first 2 expansions regardless and basically get outdated storylines
>Once warlords of Draenor was released now the cataclysm leveling makes no sense because major characters are kill or evil but there's quests where you directly meet them in person
>BFA is released
>they needed to erase the cataclysm leveling
>Now you start right at the expansion
>Instead of a methodical leveling experience where you learn about your chosen race, the faction and your class
>Now you start in Victorian London and Aztec/Jamaican trolls and learn frickall about anything.
Them changing the zones in Cata is what ended any interest I had in the game, I knew it was over right then and there.
It was flashy in the beginning, and it was a necessary change, but it should have stayed completely classic, and made no reference to anything in cataclysm.
Removing class quests instead of improving them was also one of the worst decisions. They were done with pretending wow was anything but raids and endgame. Now leveling is just a slog you need to rush past, not enjoy.
name one mmo where you don't spend the vast majority of your time playing the game at the endgame?
honestly, even games where people pretend early content matters like FFXIV have a core combat design balanced entirely around lvl 90 raids.
I don't understand why it's so hard for people to grasp the idea that there's a social component to MMOs that people care about. If you neglect that, you might as well not even make an MMO.
>Muh raids
How to spot the mazed israelite
I thought Kaplan was just a quest designer. Wasn't it Ion who ran it into the ground with obsessive focus on raids and other endgame content
IT was always the spawn of the Legacy of Steel and Furor's guild who were hired in 2001 to ruin MMO's
OG wow never had raids in mind but RP , PVP and PVE like the NWN online servers, SWG, runescape and UO, just explore and have fun.
Look at yourself in the mirror anon, your kind is what killed the classic mmo feel and made wow and every other mmo into what it is today.
Was it worth it?
>the classic mmo feel
died when people with an IQ above room temp got their hands on it and blew the game wide open
Sorry boomers couldnt figure it out earlier
sorry that you never got to experience 90's mmos or the early 00's ones before wow.
You dont seem to have a counter argument
The cinderblock is my counter-argument.
I understand its hard to face the truth but lashing out only makes you look dumber
If YOU have a fricking counter argument then reply to the 9 other anons that gave you one. At this point you turned into a lolcow because you've already been btfo, anon doesn't need to reply with more than a mfw
>If YOU have a fricking counter argument then reply to the 9 other anons that gave you one
There arent any. Strawmanning cope posts are not arguments and neither is your pathetic deflection because you also cant come up with any actual reasoning (since there isnt any)
Sorry youre wrong but you have to face reality and I'd rather not spend another hour talking circles around your dumbass
You throw that word around like a deranged troony. You belong in an asylum for having such shit taste
i'm actually sad for you
what a pathetic existance you've become
do some soul searching, you very much need it
see
and cope
Lo and behold the kind of room temperature IQ subhuman that has ruined WoW. I fricking hate you homosexuals so much it's unreal.
Frick you. I hate this fricking game already I came back and already within not even 20 days I hate it. The leveling isn't bad but this endgame attitude is why I hate this game. Funny I keep going back to FFXIV every other month and sub 2 months and play every day not wow though. I get to the end and I want to quit. This game isn't that great. I came back for wrath to enjoy it for a few weeks but ill likely quit like I did TBC a year ago. Microsoft is apparently already wanting to destroy the franchise and cancel the game. Good I say. Cata classic wont be a thing with Microsoft taking over halfway through Wrath Classic (Ironic Wrath original became Activision halfway through). Whats sad, is you are getting destroyed by Genshin Impact. A chink billiondollar game that completely usurped you.
I'm sorry you're moronic
>Microsoft is apparently already wanting to destroy the franchise and cancel the game.
Really REALLY moronic
Cope blizzdrone, I love seeing you homosexuals get treated like shit. You deserve it.
I’ve never reached end game in any MMO. I’ve also never had sex.
I'll hit you
Life must be hard on you, not having a brain and all.
bad opinion but it's also true
all rpg mechanics should be excised from mmos
original wow was great because leveling was designed to be a core part of the experience. every expansion ignored that concept, and made it a speed bump to get to raiding.
this post is everything wrong with current day mmos. If you ust want endgame go play destiny 2 or games like monster hunter world.
>Mindbroken WOW-drones still think doing the same 6 dungeons and 3 raids for 2 years is content and everything else don't matter.
Weird how people are begging for (shit) content like Timeless Island or Mage Tower
>in 14 you have to love visual novels or buy a boost
Oh frick you actually have to PLAY THE GAME? How terrible!
Blizzdrones are completely brainfricked
>visual novels
>*play* the game
Pick one
>VNs
>play
???
Reading text is not gameplay moron
>NOOO, YOU MUST SIT THROUGH 1000+ HOURS OF CUTSCENES
have a nice day
>Playing any video game just to get to the endgame
I can't believe this is just a cycle people are okay with. What's the fricking point of point of playing through bullshit content for 90% of your play time if all you want is to mindlessly grind raids in the endgame for all eternity? You're basically saying it's okay that they put no effort into anything before the endgame. I'm not too familiar with MMOs as I've only been a casual participant in the genre in the past, but holy frick, are people really seething over the concept of the REST of the fricking MMO trying to be engaging? Are you fricking for real right now?
>starting a thread with a Ganker post
Can you redo it with a reddit cap please?
>New Game experience
all mmos have a pretty bad new player experience. the worst is FFXIV, where you have to spend like 500 hours watching movies before you can do any meaningful content with your friends.
that's wrong though, ARR is like 40 hours of content before you can do Binding Coil. Synched it's hard as frick
>ARR is like 40 hours of content before you can do Binding Coil. Synched it's hard as frick
All synced content is braindead. You play as half a class and can skip mechanics because of modern damage potencies.
>TurtleWoW
>added high elves
>created a short, lore friendly start which then ties into the human questline and leveling experience which is still to this day one of the greatest leveling experiences in MMOs
Imagine getting outplayed by a bunch amateurs
Turtle WoW has no players and is dogshit
Turtle WoW consistently has over 1000 players and has many problems but population has not been an issue for some time.
1000 is nothing
Yeah, Nostgays ruined private servers and believe anything under 10k is dead.
Modern mmo players are such gigantic c**ts that only having 1000 people on a server means they will soon find themselves not getting any groups as everyone quickly realises this, so it is a "dead" server.
Yeah, Nostgays ruined private servers and believe anything under 10k is dead.
They shilled 24/7 on reddit and how have 3k players.
>playing a shenna and crogge server
3k morons I mean.
Anon turtle wow has a shit ton of player what are you smoking
TurtleWoW has a bitcoin miner
How can a WoW server use your pc to mine bitcoin? It’s not running client side.
TurtleWoW uses a modded client to facilitate their custom content.
Is turtle any good?
I thought picrel was talking about FF14 and I was about to make fun of it
The worst part is you spend your entire leveling experience learning about the Kul Tirans who are instantly forgotten about after. While before you at least got to learn about the race you chose.
>Kul Tirans
>humans but fat
Bravo Blizzard!
The fat males are pretty based though.
Fat women are gross.
I mean to be fair what MMO is actually welcoming to brand new players? At the very least ive never tried a theme park mmo that was.
FFXIV. It's the only one that actually tied all content together and kept it consistent unlike wow.
>it gets good after 2000 hours bro
Guild Wars 2.
Unironically this. So much so theyve been investing in the new player experience since their latest expansion launched in preparation for the Steam release.
>redid the level 15 world bosses with better rewards and endgame mechanics
>rereleasing living world season 1 for free forever (took them 9 fricking years to bridge the story between zhaitan and living world season 2)
There isn't one. MMOs with concepts of leveling are doomed to have enormous empty zones that are designed to sink time. The people who replied with FF14 and GW2 aren't even worth giving (you)s to, because those are some of the worst offenders.
Every week you don't play an MMO, it is a worse game for you. The unfortunate truth. It's most noticeable with large, old MMOs.
If I had a friend that never played an MMORPG I would unironically recommend him Guild Wars 2 and tell him to drop that shit once he hits max level.
World of Warcraft unironically needs to be casualized. It's too focused on the raiding scene that they've failed to make the game compelling in any other way.
dead game.
I like WoW's new player experience because it just funnels you to the relevant content. You don't have to deal with hundreds of hours of mindless leveling like in FFXIV.
>99% of all content is irrelevant
>Getting to max level is a confusing mess for new players
>All the relevant content is only in the new patch
>You need to buy the game + a subscription + an expansion cost just to play the relevant content
>instead of making the relevant content the actual game
>also has one of the worst free trials
>But its okay because it throws you into the tryhard endgame full of no life neckbeards and boosters very fast
I fricking hate what WoW morons have done to video games. They have damaged it to no return. have a nice day
They really are the lowest of the low. Nobody on this board is as frickin low as the WoWscum.
>Getting to max level is a confusing mess for new players
I'd genuinely question the IQ of anyone who gets confused by WoW. you just do quests and dungeons and watch your numbers go up. WoW leveling is completely braindead.
see
Am I supposed to be impressed by how stupid that guy is? WoW isn't confusing at all, it's the most run of the mill mmo experience you can buy.
you are a legitimate mong if you can't understand why the random movement between expansions in wow might be confusing to a new player
Frick off Ion nobody likes your shitty version of WoW.
this this this this this
holy fricking shit all of this
>You need to buy the game + a subscription + an expansion cost just to play the relevant content
Easily the worst part. WoW isn't worth the expansion cost, and throwing a cash shop on top of it is just salt in the wound.
>WoW isn't worth the expansion cost
I didn't find Endwalker to be worth the expansion cost either. Leveling was like 40 hours of movies with 5 hours of gameplay. I could've watched had a near identical experience for free on youtube.
Cool. I don't play FF online though so I can't say that means anything to me.
This is the right answer. Fricking throwing 20 xpansions on top of each other all written by different people and completely different from modern expansion wow is very confusing.
My stupid homosexuals friends still ONLY play wow and league of asshomosexuals and my fricking god what a bunch of fricking losers they are. They smoke weed all day and play bc and league. Like man grow the frick up. You're stuck in a loop.
I'm not suggesting you play WoW now, I'm suggesting you don't start fricking playing it in 2022 the time has passed WAY passed, if you didn't get into it like 15 years ago then just forget about it.
>instead of making the relevant content the actual game
How do you do that when a new expansion comes out? Completely redesign the entire 1-max level experience for every expansion?
You don’t.
The old expansions are only relevant at the time they release. You may as well just start brand new players off at the start of the expansion they just bought.
Which is what the homosexual level boost you get with the expansion does.
It’s not like it matters if you don’t experience the absolute clusterfrick of lore that is the wow storyline.
I’m also not recommending ANYONE start playing this piece of shit. It’s golden years we’re a over a decade ago and giving wokeshitters like my blizzard any money at this point is beyond pathetic
MMOs are shit so don't play them
Boom, new game experience issue solved
I had more fun exploring the world organically on my last playthrough rather than going to the expansion stuff. Goldshire > Westfall > Darkshire is pure kino
because the game's development has been focusing inward for nearly 2 fricking decades.
honestly it's surprising they even bothered pretending to care about the new player experience with Cataclysm's overhaul of it.
Try being a new player in Eve with a fresh account and let me know how that goes for you.
eve's rough player start is its difficulty curve, not that you have to level through an old irrelevant expansion then power through all the shadowlands various grinds like torghast or whatever they've added since launch in order to be a viable character for people to consider you worthy to do literally anything above heroic dungeons with.
though I started eve in like 2011 and quit in 2015, so i guess i dont know what its like now. but i imagine you still at least right off the bat train skills and earn isk that are useful for the life of your character, and assuming you can find a corp that doesn't think you're a spy, they can probably use you as chaff or ewar scrub or whatever, unlike wow where you'll need item level XXX from 3 months of dailies before you're considered a viable human being
Nah. Nowadays you need to buy an account in order to play. The meta requires a very specific build that takes months of paid subscription with uninterrupted training.
No self-respecting person should ever play EVE.
Truest post ITT. What the frick are you even meant to do beyond look at a wiki or ask friends, the game tells you jack shit
I'd argue that Warframe is much, much worse.
Destiny doesn't even have like a tutorial or any of that shit. Not even an intro Cutscene just dumps you in the overworld basically. It takes the crown for sure - huge budget, the only game of a huge studio, zero effort
But anybody can figure out how to queue in a Fireteam, and then visit planets and frick around with objectives. Your ultimate goal is just finding new armor and weapons, that's it.
In warframe making a new frame or gun requires a blueprint and the most convoluted materials that requires a wiki to be open at all times. The matt you need could be on only 3 missions out of the 200 you're dumped with.
A frame requires 4 seperate blueprints that you need to farm separately on random locations.
You NEED to make new weapons and frames to upgrade your mastery level, otherwise you're stuck with a tiny amount of options for weapons most of which suck until level 8 which takes a long fricking time to get to.
It's all about looking at the marketplace, asking Reddit for what the best weapon or frame is, having a wiki open, checking if it's even possible. Remembering you need to go to 5 seperate places to farm the required materials.
And then it will take days to wait until your frame or weapon is done being built.
It's such a convoluted system that hurts your eyes after a while.
>Why does World of Warcraft have the worst New Game experience in any multiplayer game
you've clearly never played league of legends my man
just putting this here
>twitter screenshot
kys
dont know if bait or just actually braindead
>Except, if you try to do any dungeons, you will be subject to verbal abuse from other players unless you know exactly how to perform the mechanics.
holy frick this is so accurate
I was a CE raider in legion but didnt play BFA for its first like, year and a half
when I finally did end up playing it I no shit got vote kicked out of a heroic dungeon finder for not knowing the fights, they literally did not believe me when I said I had never seen the content before
wild as frick man
after you finish the isle of whatever its called added in shadowlands, even if its your first character, they shoulda just immediately plopped a big fricking menu right in front of you for chromie time to click a big button to pick whatever xpack looks interesting.
forcing BFA on new players was a hilariously moronic decision, but par the course for blizzard i suppose
god help you if you don't do the exiles reach introduction as well, you could start somewhere like darnassus where even if you know chromie exists, getting to her is going to be hard. you literally need to take a teleporter down to where the boat *used* to be, and then there's a stormwind portal on the docks. good luck to new players finding that and then talking to the exact npc they need to pick an expansion.
>god help you if you don't do the exiles reach introduction as well
you're forced there by default on new accounts.
This
Its miles easier to adapt to retail wow with how much they watered down the game (Everything posted in OP pretty much applies to Destiny 2 except the tutorial hasn't been changed since launch as far as I know) and XIV just has a shitton of hours of exposition in order to even reach the end of the current expansion which is much easier to get endgame gear from the other two games
Any online game that focuses on “end game” can frick itself. Shit, back when I played Asheron’s Call there were only two people on the whole server that were level capped, even by the time the game’s expansion came out.
Did they really make new 1-10 zones two years ago?
Just one, but yes.
>try playing retail during BfA since my friend was into it
>start leveling an Undead Warlock, level through questing for a while, world is completely barren
>friend tells me to use the dungeon finder power level to max
>game spits me out in dungeons, have no idea where they actually are in the game world
>there with four other chucklefricks who say absolutely nothing besides maybe the occasional complaint about someone else
>bored out of my fricking mind, stop playing at around level 87
I tried Classic as an Undead Warrior (initially a Rogue) and had way more fun in that. Actually had to communicate and group up to complete some tough quests, learned how to tank in dungeons (which made it easy for me to find groups to dungeon dive with), and actually explored the world instead of sitting in Org spamming queue. Still ended up stopping at level 36 when it became clear they weren't gonna go the Oldschool Runescape route with creating new content in the same vein as vanilla and were going to instead release old expansions sequentially, plus the fact I can't give Blizzard money in good conscience. Just started playing on Turtle WoW and it's pretty decent.
Sounds identical to my experience trying retail right before classic launched. I was told that leveling doesn't matter and people only play it for the endgame. There are people who have been paying a subscription for 17 years to grind dailies so they can do the newest "don't stand in the big AoE attack and die" raid over and over. It's madness, retail is horrendous
>so they can do the newest "don't stand in the big AoE attack and die" raid over and over.
Are all angry former WoW players this clueless about raiding?
Enlighten me as to the nuances of the outstanding raids in the game for which you definitely do not have stockholme syndrome
The actual mechanics of raiding aren't all that hard, the main difficulty comes from trying to get 20 people to not frick anything up or else they blow up the entire raid. Basically the only hard part is having to count on 19 other people to not be moronic.
does Turtle Wow get new content?
No frick off
downloaded 😉
I still think XIV's is worse but WoW's is almost as bad.
>Someone says WoW sucks wiener
>Instant XIV whataboutism from seething Blizzdrones
It's never not funny.
nobody is playing your dogshit cookie clicker moron, dont worry
yea sure that's why they are crashing the server and making the admin make all these dumb stupid fricking rules when
1. Don't be a moron
Should have sufficed.
BFA zones and quests were decent
infinitely better than tbc's, wrath's or cata's
but yeah if you're a new player joining mid expansion, or even a returning player - it's moronic as frick
>server advertises itself as zero tolerance towards problematic humor and behavior
>morons think themselves one of the trolls who go to make a mess of things
>trolls laugh when getting banned and move on to other things
>moronic children screech and scream MUH FIRST AMENDMENT MUH CIVIL RIGHTS MUH NINETEEN EIGHTY FOUR when they blatantly use popular dogwhistles like item linking The Nicker or MUH 15% OF ORCS LOL shit and get banned for it
these are the gays who would make unironic accounts on gaia online back in 06 and then throw temper tantrums on alt accounts for being "wrongfully banned"
>banned for linking an item
do pserver trannies really...?
Heads up newbie, retail did it too whenever you would make comments about orcs and crimes and then link the exact same item
and blizzard is run by literal trannies so most pservers are less shitty than that, but I guess turtle is just all gays
Yeah there were literal fricking trannies in Blizzard Entertainment in fricking 2006.
It started with people doing it "ironically" and most morons don't realize irony is extremely temporary.
God I miss when trolls didn't throw tantrums for being banned. People understood that being a homosexual would result in a ban and they accepted it instead of being a baby about it.
Bans used to be handed out by server admins or GMs instead of bots.
Yeah the Newcomers guild chat jannies have zero tolerance towards anything that could even possibly teeter on politics. I got a three hour mute last night just for saying "That's a bold claim" in response to some guy saying that everyone in ancient times accepted homosexuality. At the very least they're impartial since I'm pretty sure the guy who said that got muted too, but I think I'm just gonna find another guild chat to join so I'm not walking on eggshells whenever I say something.
Which game had the underage erp brothels? The one with the shortstacks?
FFXIV
Good luck getting into the secret secret lala club though
Tera
>I hope all you moronic as frick tourist leave when "Classic Wrath" releases
I'm playing on a private server specifically because I don't want to give Blizzard money. Why are you even on Ganker(nel) if you apparently hate the userbase anyway?
>playing on PServers
>playing WoW even
ETERNALLY MAZED!
>MAZED
I don't even know what the frick that means.
its a troony buzzword theyve been trying to force
A wow streamer went apeshit and started screaming about how wow players are ants trapped in Bobby Kotick's maze
Well I don't know what that has to do with me going around Blizzard to play a better iteration of their game. I tried official Classic and stopped because of how ridiculous I found it that they were gonna release old expansions sequentially instead of making new content.
WoW is too bloated, they need to start fresh and make WoW 2 but they never will
lol this fricker hasn't seen the state of Destiny 2's new player experience
>MMOs in the current year
there is no coherent story
I’m trying to get through FF 14, I really am. There’s so much dialogue and so many cutscenes though. I want to get to the good part, but I have to slog through so much shit. I’m trying though.
WoW is shit because of the community, and there’s no fix for that.
It's not a race, go take breaks. Enjoy the journey and don't rush it.
I took month long breaks in the middle of expansions. You can come back once you're interested.
I just genuinely can’t bring myself to care for the Sylphs or their elder, although I liked when I was fricking up those lizard Black folk and their god. It’s always fun to subjugate tribal savages.
I liked the pirate rape cave. And the fact that Thancred had to execute the converted people. He just casually commits war crimes and says they have to do it on a regular basis.
Geneva Suggestions*
>yeah minfilia doesn’t like to mention this but we had to execute prisoners because they might summon a Black person god again
>here i’ll teach you the best way to make them face the wall later
That was a little on the nose, Thancred, but I guess we’ll go with it. They also hooked me in with
>play as a catgirl
>arrive in ul’dah to learn about magic
>first guy says to go to the inn or i’ll be raped and mugged in an alleyway
I like those parts. It’s all the stuff like dancing for these dumb little plant guys that gets in the way of the funny edgy stuff.
edgy one needs to pop that pussy or these ones will not tell edgy one where the elder one is
The difference is pretty funny. Is the whole game like this?
>going from fighting a god to dancing with forest nymphs
>some dickhead explodes my immersion and eardrums with his goddamn motorcycle
thats just final fantasy in general. you're basically in the part of the anime before the main storyline sets in and you're just getting introduced to characters and the world
>screenshotting your own post
Pathetic. Also new players won't think like that at all, they are clueless and everything is new for them
Thats even worse. At the start of sneedolands I tried to get a friend into the game. Only then did I realize just how confusing it is when they get to max level and how much I have to explain things since it requires at least 10 years of game knowledge to know what the frick is happening.
>yeah bro just sit through this 200 hour VN first and then you'll be allowed to play the game
>trust me it's really good
I swear to god mmo players will defend the absolute worst fricking parts of their game for no reason other than blind fanboyism
>yeah bro just sit through this 200 hour VN first and then you'll be allowed to play the game
What does this have to do with wow?
When a game is entirely designed around max level and everything before that is just a meaningless slog like WOW then yeah that's shit.
FFXIV is not wow, you're not supposed to rush to the end. You're supposed to play it at your own pace. The story is not dependent on other players, and arguably the main story only makes up 40% of the game's content. There's more to do besides the VN gameplay.
The leveling is so fun that they sell you the ability to skip it. All if those people buying level skips just don't want to overload on fun
Creating a level and story skip doesn't means they want you to use it if you're a new players, Infact they advise against it if you're new. It's for alt characters. moron.
>people would rather pay than play through it a 2nd time
lol what a fun game
dev team encouraged against story and level skips
all cash shop shit is executive meddling beyond Yoshi's control
Don't tell me you fall for that bullshit. Yoshida is an executive himself. There no "meddling" of any kind, just a convenient excuse and hate sink.
Because WoW is no longer about attracting new players, its about milking the shit out of their existing playerbase. The leveling experience is completely streamlined for veteran players to level their alts and keep them logging in the game. They release a new mount every 6 months to get players on their 6 month sub plan.
Years upon years of content bloat, and the game is fundamentally incompatible with removing said bloat. There is too much fricking garbage in the game. It can't be fixed without a fresh start, which is effectively what happened with WoW Classic, and other than nostalgia value is a big reason why it was so big at launch. It can't be fixed properly without a full reset and WoW2. But unfortunately, current Blizzard is not capable of making a WoW2 worth playing.
i wonder why
Who the absolute frick still plays WoW with n 2022? The novel concept of having a seamless open world is standard across all games now.
>multiplayer
You’ll probably have more interaction with other players in an arcsys anime fighter lobby than WoW
>pvp
League, dota, any fps, any fighting game, does it better
>pve
Any jrpg
I played ragnarok online instead of WoW and I had 2 in game fujo gfs my friends who played WoW got yelled at by their guild masters whenever they played. Garbage game tbh
Wow is for le ebin hardcore gamers. It's all middle aged men, teenagers and trannies with no lives
>mmo "girl"friends
I would kill to have the story of XIV with the quest structure of Runescape
That's basically Runescape 3.
>paying monthly to play a game
Truly the ultimate litmus test. Really shows the dummies from the patricians.
>video emerges of XIV raiders using insane raid tools that would be impossible to use in WoW
>XIV players still act smug about addons
kek
Maybe, just maybe, try not being a fricking 20-year-old homosexual playing WoW for the first fricking time in 2022 LOL
But mama and dada wouldn't buy me sub growing up 🙁
>playing any MMO made past the 2000s
This is how you know someone has shit taste. This is the mark of the homosexual.
I swear there's a room full of robots programmed to post this opinion over and over in mmo threads.
>everyone is calling me a moron
>it couldn't possibly be my fault
>everyone
Well, no, it's just in these threads. No one cares elsewhere. That's why I think it must be bots, because it's specific to these threads and it's just the same "angry I entered the thread" post over and over.
Wait you really think there's some kind of conspiracy to disagree with you about the quality of mmo games made past the year 2009?
No, are you illiterate? I said there's bots spamming the same post over and over.
So who is operating these bots and why are they doing it?
How the frick should I know? Why does any schizo do schizo things?
Sounds more like you're the schizo
I really wish they'd just let me play from the beginning. I missed not only the original release but also classic wow and now I have no motivation to ever play because every new character you make acts like you know what the frick is going on
they will undoubtedly loop around for classic wow again. don't miss it this time
Why the actual frick are new players forced to level in BFA? Chromie time is a thing and there is literally 0 reason behind not letting new players choose which expansion to level in
>Why the actual frick are new players forced to level in BFA?
Really? I guess the current team only wants people doing expansions they worked on.
Yeah, the first character on a fresh account has to level in BFA, all successive new characters can level in any expac you want. Absolutely baffling choice
Seeing WoW players realize that players have actual choice in MMOs now, instead of being forced to play WoW has been so incredibly satisfying. Get absolutely fricked, WoW sucks wiener and the sooner it burns to the ground, the better.
Your current choices in popular MMOs are currently
>WoW
>Ffxiv which is basically weeb WoW with more cutscenes
>and ???
Yeah the genre is thriving
That's one more choice than people have had, historically
There is also GW2 and ESO, even tough WOW and FFXIV are way bigger than those.
OSRS is also still around.
I'm rather happy about them waking up to the reality that no one likes them after they spent a decade+ harassing every other MMO fanbase. There are people who have played WoW and then there are WoW players, the latter are getting exactly what they deserve.
Even back in the 2010's where you had practically a new MMO every couple of months the choice of MMO's was still shit.
Hell even today anyone who doesn't want a raid focused MMO has basically no modern mmo choice. WoW slowly dying isn't even leading to any new innovative ideas for the mmo genre which is probably the biggest blackpill.
>doesn't want a raid focused MMO
What the frick? Raiding is the entire purpose of the endeavour. You actually enjoy wasting your fricking time to get raid ready? Autism
>Raiding is the entire purpose of the endeavour.
Lo and behold, the source of the rot
>he wants to play a game but not actually do anything
Die
I want to play a game and not be compelled or forced to schedule hours and hours of free time around wrangling in 8-20 people through a virtual jungle gym every week just to get the biggest and best number on my gear that'll get outclassed in half a year or less.
You and I clearly play MMOs for different reasons and my enjoyment of non raid content is not any lesser than your enjoyment of raids.
The non raid parts are literally chores stretched out to keep you in the game, boring filler SHIT with raids as a carrot to keep you there. You're a fricking moron if you "enjoy" that crap.
Imagine thinking that the pinnacle of a entire gaming genre is wasting 3-4 hours, every week, in a instanced zone so you can kill a loot pinata for a shot at a new piece of gear with a higher number.
WowBrain is trully a disease.
>Raiding is the entire purpose of the endeavour
>You actually enjoy wasting your fricking time to get raid ready?
Why would I waste time getting ready to raid, if I don't even want to raid. Do you think exploring new zones, hanging out with new people you meet in-game or even levelling your skills is all so that you can stab a dragon in a dumb instanced hole? It's about the journey not the destination man.
>Raiding is the entire purpose of the endeavour
No. Adventuring in a wide fantasy world along with other upstarts like yourself is. Raiding is merely one small aspect
WoW is the reason why we've had poor choices in MMOs for the last 16 years, before it existed the genre was pretty diverse and fun while the people who played MMOs were a whole lot better to be around.
It's not Blizzards fault everyone else wanted to copy their success, however it is their fault they casualized MMOs and invited the masses into a genre they shouldn't be in.
and even still wow has no competition. mmos are a dead genre and should arguably stay dead
Why do people think WoW's endgame is so important? What's the appeal? Why do people rush to it?
These threads make me hopeful for Dragonflight and WoW
Ziv troon game is just bad
Glad Ganker agreeds
What's so bad about BfA levelling that it makes it one of the worst expansions experiences?
It's boring and janky. Old wow made your character feel like just a regular soldier of fortune with survival not guaranteed. Quests usually started with "not sure if you can handle this" or "please, this is urgent"
And they end with "can't believe you survived while carrying those big brass balls of yours, you saved our asses good work"
BFA is all marvel quips and self referential humor. 4th wall breaks and irony.
Quests begin with "heh I got a plan, but you're not going to like it" and ends with "haha wow I wanna go again!"
It stopped taking itself seriously. Yet it ironically has the most boring characters in the entire series for some reason.
Oh and maybe because it was made during the strong female protagonist era and every major character is a strong woman who can kill every character. Remember this is the expac where Sylvanas was the leader of the horde and treated like Rey Skywalker. Jaina is the alliance leader and has the most boring fricking story about her family. The horde leveling zone introduced the cool zandalari trolls and immediately kills off its leader so that the daughter takes his place and prices she's better than him in every way. It's just tiresome trivial writing. These things aren't bad on their own but they take it too far with sylvanas soloing characters in duels when she was originally a huntress who used wits, traps and actual intelligence to defeat people, not a ninja who can solo werewolves.
Jaina is the defacto strongest mage in existence now. When originally she was a mage who was notable for having empathy and wanted to escape cold logic that other scholars hid behind to justify cruelty. So she was supposed to be a likeable diplomat and bright mage, but now she just resorts to nuking everything.
It's just moronic, that's all I can say.
>Old wow made your character feel like just a regular soldier of fortune with survival not guaranteed.
this is arguably one of the most important aspects of an mmo and I'm amazed devs don't understand this
The issue with this is that Wow has been going on for nearly 20 years now, and with all the shit the PC has done it would be odd to still be treated as just some random merc. Vanilla wow had that "regular soldier of fortune" feel because questing, and leveling was designed to be part of the experience. You are another face in the world trying to make a difference, at level 1 and then when you reach 60 you are supposed to be a the equivalent of a hero of your faction. Several quests in vanilla recognize you as such, but were far fewer compared to today so it is glossed over, and forgotten.
TL:DR
WoW has been going on for too long. the PC has defeated Elemental gods, Arthas, titans, etc. not being recognized would be more weird than not at this point.
Vanilla wow also had the "being the hero" concept once you hit 60.
Would have been very interesting to see an expac with old jaina and old sylvanas pitted against each other.
Jaina the diplomat who uses empathy to help others, and intelligence to fix solutions.
Sylvanas uses wit and fear to trick others and form bargains, more backhanded tactics that are effective.
Both would be intelligent and capable. But not fricking Goku. They're leaders, not warriors. Sylvanas from warcraft 3 would have overthrown sylvanas in wow easily by using subterfuge. Nu sylv either finds the McGuffin that solves all her problems and does it by ninja kicking her enemies.
Jaina can't even talk. She just uses Rey Skywalker magic, picking up boats with telepathy and firing the canons. She's ironically more zugzug than garroshs who understood the use of proper strategy.
WoW officially stoped taking itself seriously once Chris Metzen left blizzard. Say whatever you want about the guy, he was the only person in that company that cared about the Warcraft story and took it seriously. None of the new people that replaced him see to understand his vision for the series or even cared about it, even tough it was one of the things that made WoW special.
I think that any person that goes to Dragonflight expecting it to be a "return to form", were WoW goes back to the storitelling and style of the old days is setting thenselves for disapointment. All the people that are in charge of making the game are either idiots, furrys or people that hate the old WoW and want to change it.
The time were WoW was inspired by Lord of the Rings, D&D and Warhammer is over. Now WoW is inspired by Game of Thrones, Avengers and Destiny 2.
>Jaina strongest mage in existance
Khadgar still exists, and Medivh appears in the legion Kara dungeon, and then fricks back off to HotS to chill.
>worst New Game experience in any multiplayer game
no, not even close.
Try Dota 2 as a clueless hack.
Dota is worse
>bazillion systems and heroes you need to learn
>bazillion active items with unique effects you have to learn
>low mmr games are filled with third worlders and smurfs, along with flaming morons who treat their guardian level pubs like a tournament
>until you learn how they work many heroes are designed to demolish new players and prevent you from playing the game
>none of the mechanics and crucial aspects of the game are explained well if at all
>gigantic patches fundamentally change the game every few months
It's a genuinely miserable experience, I stopped playing but I don't know how I started to begin with
>I stopped playing but I don't know how I started to begin with
You were younger and probably didn't take it so seriously.
I wonder what the worst game is for this, probably maplestory
>need to grind 10+ other classes to 140 (later 210) to get to the starting line for doing bosses
>this is before you can even really play your main
>money is slow as frick as well and constantly getting nerfed
>you might hit 5th job on your main
>even if you could somehow level at a good pace to get to content, you literally have 280 days of dailys that gates later content
>your damage will also fail to keep with the curve unless you grind 40 characters to level ~180 for legion
>then you have to get certain link skill character to 210 to squeeze out enough damage to clear content from 7 years ago
Definitely something within the realm of Korean MMO or MMOlikes. The only thing you can really say about them is they've literally done the exact same thing since their inception and have never deviated, it's impressive.
Didn't Destiny 2 completely remove the start of the game?
nobody picks up WoW in 2022
Cancelling an already complete Starcraft Battlefield clone was the dumbest fricking thing that company ever did.
Wait the game has different mechanics depending on your level? Haven't played since Wotlk so i don't know anything about the current game.