Why doesn't this sprite get any respect, every time Sega has to pander to nostalgia, its always the Sonic 2 sprite
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Why doesn't this sprite get any respect, every time Sega has to pander to nostalgia, its always the Sonic 2 sprite
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looks like he's crosseyed
Sorry OP was just being a gay. Here is the real Sonic 3 sprite that actually appears when you play the game.
>Raw Pixelshit
gb2 Ganker zoomie
he still looks crosseyed
although not as much
What's the difference
See the eyes and mouth.
No more than usual. The perspective makes it look like he's looking forward.
Never looked that way to me. I'm not sure why the Sonic 3 sprite has seemingly been hated but I think it looks fine.
sonic has a lazy eye
um wow ableist much??
When I was little, this one was my favourite. Everybody in the sprite community loved it too. All the flash animations and comics used this sprite, and the "modgen" sprites and whatnot are clearly based on it too
It reminds me somewhat of the Mario sprites as well. The SMW sprite was far and away the most popular for flash animations and shit, but for nostalgia-pandering, the SMB1 sprite is the go-to now.
that's because the hands are better made, so there's a lot more room for expressiveness
1. Sonic 1 and 2 sold more
2. Sonic 1 and 2 came first, so it's redundant to ask why it's pandering to nostalgia, when it's the first of its kind
I liked Castle of Illusion too
Little chubby fellas are way too charming. You can't go wrong with them.
Looks gay. Sonic 2 looks sharper and has more personality.
>its always the Sonic 2 sprite
More like the Sonic 1 sprite
Side-mouth Tails wasn't exactly great.
it's like an Escher drawing
God, American Sonic is just fricking horrendous. What were they thinking?
Sonic characters are just hard to draw, example being the early years of the comics where they got random marvel/dc artists and the characters always came off looking off model
The way the shading up the back of his head in Sonic 1 and 2 is so sharp makes it really look like his head is round and his spikes are flat.
>mfw
>spotted the American Sonic fan.jpg
Western Tails doesn't actually look too bad tbf. Sonic looks like dogshit tho (just like his new movies)
Truly no one was safe from localization.
pretty sure that mega man is spot on for the artstyle
Yeah, it's based on the little gremlin from the localized artwork of Mega Man 3. But even that's a step down from what he looked like back home at the time.
they cute
accurate representation of binding dash to L
I misconfigged VBA many years ago and played MMZ with dash bound to R, now that's just how I play every Mega Man
sonic somehow doesn't look wrong
tbh robot suit Sonic looks rad as hell
I hope it's an unlockable skin in Sonic Frontiers.
am i the only one who doesn't see the problem?
well tails looks like shit colorwise and face wise and sonic should be doing a peace sign instead of the number 3 but otherwise it's fine, maybe the shoes are a little long
really compared to a lot of other properties sonic got out lucky
>sonic should be doing a peace sign instead of the number 3
anon plz
well, he can do it for sonic 3 at least
>well tails looks like shit colorwise and face wise
Nah.
>Japan does what American't
Why does the lower sonic do the three so weirdly? Isn't the upper one much more natural?
They didn't trust Americans to notice there's three fingers up cause thumbs are in a different place
It's how you know he's not authentic. See
Because every finger's the same length and size.
It's an American thing.
nobody does that anywhere
I've never seen anyone make a 3 with their thumb besides that sonic 3 art, this is news to me.
its american /misc/tards who saw the inglorious basterds scene and think pretending they do it makes them epic nazi style
probably because nobody does it
Either you're a jap or dumb brit, but no one uses their fricking thumb to count before five. Your thumb comes last.
If you don't use your thumb to count then you have to push down your pinkie with your thumb and it just feels uncomfortable to do.
I guess I was just born superior since I don't screech in pain from doing just that
I liked that scene in Inglorious Basterds too.
In normal art sure, but the Sonic 1 american boxart clears every single piece of japanese classic sonic artwork ever made
I'm not one of those hipsters that say "8-bit sonic is better than 16-bit sonic" because it's just not true (they're still good games though), but when it comes to the american cover arts, GG Sonic 1 has by far the best one.
I agree, something about this cover makes it genuinely perfect.
>thingthingjapan.jpg
I think western Tails looks better
Definitely not. Eurotroons are as usual just raging that their Sonic (pic related) looks as thirdworld-designed as their current shitholes do, using Japanese designs as a distraction from this. Sonic and America are cooler than them, and they can't stop thinking about that.
>Sonic and America are cooler than them
except in comic form. fleetway mogs all the others.
everything else is true though.
no wonder you homosexuals glorify mohawk quills
I love Richard Elson's Sonic.
Maybe a unpopular take but the uk sonic comic was way better than archie in the artwork department and feels way more like a proper 90s sonic comic than the furry wobbly shit archie was doing
Why does he use his thumb to count to three?
It's so fricking autistic that I noticed it as a kid and still do it irl to this day.
Yeah, it's pretty autistic to fixate on that.
it's cool as frick though
My bad, I thought you were saying the thumb thing was autistic.
it is, but it's also cool
that's how everybody does it you fricking chink ape
ywnban
ywnban?
Western Sonic drawn by anyone who's not Greg "same expression" Martin is soulful though
Scott Shaw, Milton Knight and Dave Manak all understood the classic cartoon influence of his design
i wonder where aosth and satam got the impression tails was brown
cool sonic chilling in the corner
i always thought the thinner eyes were cool and made him look more animalistic and determined. plus it was nice how his expression changed with the animation and wasn't just the vaguely angry autism face with the giant pupils all the time.
The frick is that awful 4th one
Sonic Spinball
Personally 3 is my least favorite of the genesis sprites. 1 and 2 have a sort of sleekness to them while 3 just feels a bit clunky. Plus the fur is needlessly shiny and it comes off as metallic, like the designers mistook him for Metal Sonic.
I like it, but it looks too much like SA1 Dreamcast Sonic to me, add the green eyes and the extra details and it's pretty much identical. Doesn't feel very classic sonic to me.
The Sonic 3 sprite would have been a whole lot better if they hadn't decided to recycle the completely disgusting Sonic 2 corkscrew sprite in places. It's like they just forgot that they decided to fix his quills or ran out of time or something.
The Sonic 3 sprite looks like it's based off the shitty 3D model they use on the title screens
The Sonic 1/CD/2 sprite matches up with the cartoony style much better (and look less like shit)
2d quill cope. 3 sonic is much more accurate to his concept art. before he looks like the western box art look everyone cries about
>Sonic 3 sprites
>accurate to the concept art
kek, good one
The concept art certainly doesn't have the mohawk
That is true, it does not show on the line art, since it's not a real mohawk at all. That's supposed to be shading on the curvature of the head making a shadow, which is done in the final color touch-ups. The high-profile art for 1, 2, and CD done in the JP boxart style (by Akira Watanabe) have a head shadow on them similar to the in-game sprites.
except it cuts off halfway up the head as it should. the sprite shading is just way too sharp, not to mention the sprite in 2 itself misinterprets the quills. it ain't a perfect sprite, and 3 fixes a lot of its problems despite also not being perfect
prostate exam sonic in the middle
Autism. Seethe less. Stop being obessed over AoSTH.
proves japs always made his head rounded with the quills coming inward a bit, it wouldn't look like how it does on Moden Sonic until later
They just couldn't portray that on the 1/CD and by extension 2 sprites because of limited palette, and the only reason we got
was thanks to SoA's input after AoSTH, but we see in the special stages that shows the AoSTH look was not the intended look either. It was never meant to look like S3K until they redesigned Sonic towards the transition into modern Sonic.
that doesn't even look like his aosth quills. its just an error flat out and probably why the quills were so massively misinterpreted. his 2 sprite is so haphazard and everyone cries about the 3 one because his pupils are a little smaller.
>One shit sprite in one action only = entire 2 sprite is shit
Cope less, or die off, pick one.
its not shit its just not better than the 3 sprite
>bigger eyes
>smaller ears
>smaller nose
>noodle arms
>no mouth
>mohawk quills
>spike shoes
that neutral pose looks 100000000000x more like his 3 sprite and you know it. the only thing the concept art doesn't have is the smile which is represented in other concept art (1/2/cd sonic's too autistic to smile)
Threw this together for myself to see, and I think the guy arguing in favor of the old one wins
>eye shape is glaring like the old one, S3 is more jolly
>ears are identical between sprites
>nose is more or less the same size (i don't know what the gray pixel on the eye is supposed to be for the normal one)
>arms are long like noodles, and bent like the old one
>hands are small, and positioned like the old one
>near leg is bent like the old one, S3's hands covers it up so I can't tell
>mouthless like the old one, S3 is a warm smile
>top head quill is identical between sprites
>middle head quill is very similar, old one might match a little more?
>bottom head quill is definetely the old one, but it's positioned like the S3 back quill
>the art doesn't have shading yet, and the quill shading is mostly he same between sprites (the old one lets the head shadow go higher than the S3 one but that's the only meaningful difference)
>shoes are squished like the old one, but are a bit long like S3
the fricking angle isn't even the same. you can see none of his right eye that you suspiciously can clearly see in both the concept art and 3 sprite. also his arms in 3 are spot on identical as far as pose and angle goes
look at how hueg the tail is in the first sprite. it's misinterpreted as quills. the 3&k quills are much more accurate.
backspine =/= tail
you still can't see his tail in the idle sprite like in 3
i was gonna just post the Chaotix sprite showing the tail but now I've gone on a tangent trying to make a Chaotix-S3 sprite without the arm for comparison and it just
the fricking leg has no clear shot and a few contradictory half covered ones and i want to kill myself tying to salvage it
>captcha:2DXXX8
so your point was a sprite that doesn't even officially exist
The Crackers/Chaotix sprite is official, and can be translated onto the Sonic 1 sprite perfectly due to being based on it, which I think was their point.
The Sonic 1 sprites do use more colors than the Sonic 3 ones, maybe that's it? Chaotix goes apeshit in the level tiles with colors, similar to CD, which used the Sonic 1 sprite.
>it's an 'I cherry pick excuses why the art I like is better' episode
>exact same angle as 3
>exact same arm pose as 3
>exact same leg pose as 3
>exact same ear size as 3
>exact same quill shape as 3
>exact same eye size as 3
mohawk quills eternally btfo thanks moron. literally all you actually have is that he has a smile and that his nose is slightly upturned. other than that they are spot on identical. 1/cd sonic looks like its own thing in comparison.
>you using your eyeballs properly is trolling!!
more mohawk quill cope. i'd love to see you try to play one of those spot the differences games
Sonic has three concept art sheets for each game
Sonic 1 - drawn by Naoto Ohshima
Sonic 2 (yours) - drawn by Yasushi Yamaguchi
Sonic 3 (back quills now separate from head quills) - drawn by don't remember who
It's funny seeing him lay down with a smile on his face when the sprite based on that drawing looks extremely annoyed
Wasn't Sonic 3 originally going to be pseudo prerendered 3D like Blast? Explains why sonic is so shiny like early 3D french fry grease.
Looks like a character from Timothy goes to School.
Sonic always looked better when Americans had him. Looked cool, snarky and had an edge. Japan just wants him as scrimbo bimbo cute animal mascot
What do you mean? It gets used all the damn time in sprite comics
Because this art was trying to be cartoon-like art after Sonic became such a huge hit, whereas the previous sprite was only trying to be itself. That's the whole reason. It's not low-quality or technically deficient in any way, it's just art made in imitation of other vs art made for its own sake, one will still with the designer longer even after being surpassed in quality.
i don't understand how he isn't also cartoon-like in 1/2/cd
That looks like a rape face, like he's getting ready to bum tails or something.
Farinha is one hell of a drug.
They are both different games really, I would say the megadrive/genesis one is the original.
Thanks for the answers, guys. 16 bit it is then.
I'd say you've made the right choice, the 16-Bit ones are the main line Sonic installments, and what people usually mean when they're talking about 2D classic Sonic. When it comes to the 16-Bit ones, all of them offer different experiences, so I'd try them all if you have the patience for it, as some of them can be quite divisive too, especially Sonic 1 and Sonic CD, I'd say Sonic 2 is the safest bet overall and the sort of gameplay people expect from Sonic. Still, 8-Bit Sonic can be quite good too, and if you ever get to them you'd be in for a treat, make sure to go for the Master System versions though, since they have a larger screen resolution, which can be crucial especially in 8-Bit Sonic 2. Also, if you ever decide to go for 8-Bit Sonic 1, there's a ROM called Sonic Genesis for Master System, which makes it look almost exactly like the 16-Bit counterpart, while keeping the 8-Bit gameplay and level design, I've been playing it recently and it's quite fun for some reason, makes the port feel even more authentic than it did before, and it was already a good port in my eyes considering the hardware it was in.
Second zone, marble zone theme is amazing
Alright homosexuals im not gonna make a new thread for this question so I'll ask it here:
I've never played a Sonic game before. I wanna start with the original Sonic the Hedgehog. Should I play the 8bit or the 16bit version? Which one is considered the 'definitive' or 'canon' version?
16bit MD/gen version.
The 8bit version is a downgrade in every way, including authenticity
I got each of the Sonic Genesis games when they first came out and I had no idea that the 8bit games even existed back then. That should tell you how relevant they were/are in comparison.
The 16-bit ones are the canon ones, and the definitive Sonic experience. The 8-bit games are questionably canon (they don't fit anywhere and sometimes conflict with the 160bit ones), but are perfectly fine games for the most part. I'd recommend you play them just to see if you like the unique things, but you can easily skip them.
>16-bit Sonic 1
>(optional: 8-bit Sonic 1)
>Sonic CD
>(optional: 8-bit Sonic 2)
>16-bit Sonic 2
>(optional: Sonic Chaos)
>Sonic 3 and Knuckles
>(optional: Sonic Triple Trouble)
Its the best sonic sprite and only taboo bc of today's spergs. give it 5 or 10 years and the consensus will flip.
>the colors pop more than older sprites
>the shoes are the correct shape
>the angle & shading/highlights feel more polished
>mouth is visible
>spines' shape are better rendered
any complaints about being it being too cartoony or lacking attitude are just grasping at straws & the pot calling the kettle black. the small changes don't change his portrayal in any way unless you're sensitive to idiot nitpicking online. the only worthy complaint is that the faux 3d look makes the sprite messier, but it looks great at the size its meant to be seen.
>the pot calling the kettle black
what the frick are you talking about
Assuming you're not ESL and saying you've never heard the expression, what I meant was in the post:
>any complaints about being it being too cartoony or lacking attitude
>are just grasping at straws & the pot calling the kettle black.
>the small changes don't change his portrayal in any way
People who think 3K's sprite is suddenly cute or less cool than older ones need to reexamine what they're defending. 3K sonic's vibe is no different than any previous game's visually or otherwise if you're not autistic.
that's not what the pot calling the kettle black means. I don't know what you hope to say, but whatever it is is not the actual meaning. What did you think it means?
it means criticizing someone hypocritically, which is exactly what goes on here. Maybe I was stretching it a bit to make my point though since the people I'm talking about obviously see stark differences that I don't.
"Pot calling the kettle black" isn't a catch-all phrase for contradictory statements lol. When you say the complaints about it being cartoons are just the point calling the kettle black, it sounds like you're saying that the SONIC 1 AND 2 SPRITES THEMSELVES are not only making complaints about the Sonic 3 sprite but are projecting all the while. This is obviously highly moronic
>the lame cross-eyed guy calling the sonic 3 sprite lame and cross-eyed
makes sense to me.
You're way overthinking a simple statement. Calm down and don't hurt yourself.
You're a fricking idiot who says shit that even in an abstract sense doesn't exist. When atheists ask, "if God is all-powerful, can he create a stone so heavy he cannot lift it?", they're asking God to make your version of "pot calling the kettle black" logical. Everybody knows what the frick it means for a pot to call the kettle black: somebody accuses somebody of a trait of their own in blatant projection. We have words and phrases in this rich language to express intent and meaning and purpose, and yet you're being a frickwit. I don't know where you learnt this version of the idiom – I sincerely hope you didn't come up with it yourself – but there's many other ways to point out hypocrisy, irony, moronation, etc and any of them would have been appropriate where this oral rape of yours is not. How dare you accuse me of being ESL when you are so palpably a coon I can smell the Detroit heroin pervading from your dogshit posting. I guess you're just a Black person calling a kettle black, except the kettle isn't a Black person like you.
the effortposter /vr/ needs, but not the one it deserves
lmfao destroyed
>What did you think it means?
>it means criticizing someone hypocritically
>"Pot calling the kettle black" isn't a catch-all phrase for contradictory statements lol.
>Everybody knows what the frick it means for a pot to call the kettle black: somebody accuses somebody of a trait of their own in blatant projection.
So who is the kettle? Is the Sonic 1 sprite the kettle and making complaints despite being a 2D graphic? Or are the fans of the Sonic 1 sprite the kettle – themselves cartoons – projecting their frustration with their handdrawn existence onto the Sonic 3 sprite? You're really a moron
You don't know what the idiom means, but even worse is you can't even form a sentence as evident by not being able to keep track of the things/people you have to refer to
Fans of the old sprites are defending (aka representing) those sprites. Together, they are the pot. The 3K sprite is the kettle.
Referring to the fans instead of the sprite directly was a rougher use but appropriate and the meaning is clear. Even if it is used incorrectly why should I care?
Its moronic to have an autistic meltdown over the english in a Ganker post fragment. Just as much as it is over the quills in a 30 year old sonic sprite. Sure it works as bait but its also sad.
Everybody else here sees your use of pots and kettles and immediately thinks you're a fricking spastic. You are really such a deadshit nong that words (ie "the pot calling the kettle black") don't automatically communicate something to you because you're an inbred Black person in Detroit who can't put two and two together. It is obvious to anybody outside of your housing project that there is a reason there is a pot, a kettle, and the former calling the latter black – the reasoning is instantaneously deduced. This is deduced because words are in use, and as a non-Black person I hear words together and agree that it means something. Unfortunately you lack this simple concept gorillas have been taught, so you literally don't know what the frick you are saying because knowing is incomprehensible to you. You are a parrot; you do not understand what you are saying, you are not truly speaking a language but repeating some broad pattern behaviours without any particular goal or processing.
Obvious to everybody but you is that a conflict of interest amongst a single person doesn't channel the fricking pot and kettle story – never mind that the sprites are not people and cannot share alleged traits with the accuser. Trying to massacre the idiom into that context completely misses the point of the narrative and makes you sound like you went to moron school. You should care because you are a fricking dropkick and will embarass yourself one day by saying "doggy dog world" or some shit. I will be mystified if you can get out of bed next morning without shitting yourself.
>tell me I can't read
>post illegible paragraphs of text
clever gaslighting technique
His point is perfectly legible and you just proved his point that you are holy shit pants on head spoon in the microwave moronic. You can't just use a phrase wrong, shrug your shoulders and try to utilise some convoluted logic to jam that square peg in a round hole. Jesus frick anon.
CWCish behavior.
Congrats anon you outsperged the thread, a Sonic one no less.
You are braindead my man.
Previous was better.
Why do I still not have fun playing classic Sonic games even 25 years after first playing Sonic 2 and having an autistic fixation on the series ever since
You know how Dragon Ball autists watch GT and Super out of obligation? That's me giving Sonic 1-3 try after try after try after try. Maybe when I'm 50 they'll click
treat them like pinball or skateboarding games, not mario, use the slopes to do tricks and sequence break the levels.
if you don't have fun with that then you don't have fun with it but i can relate to not really 'getting' the gameplay but still being fixated with the games regardless but once i changed my approach it all clicked
Playing Green Hill Zone seven times in a row is objectively more fun and more engaging than actually playing through Sonic 1 normally.
Prove me wrong.
Honestly I just play the Time Attack mode in Sonic Jam and pick my favorite acts from each zone.
Yeah GHZ is a classic and fun to time attack.
My favorite, however, is Spring Yard Zone.
>tfw no modern 3D sonic games based on this art style
it's perfect
it's how shiny he is. Look, I fixed it
otherwise it's good
that actually is a lot better
well that's a start
his gloves need to be a little whiter and you should extend the dark pixels over his eye by 1-2 but otherwise perfect
the plastic fur looks like shit in heroes but he looks flat without a shine in sprite form imo. maybe just needs more of a gradient.
it makes him look more 3d for sure
I think the original is fine, for me it was always the shoes being weirdly rounded and the hands being very large
version with smaller hands cause why not
The S3K shading is perfectly fine in the context of S3K, because he fits in with the environment.
You guys are actively making that sprite look worse, jesus
You're making it look like the Sonic X Leapster sprite
..he has a shine in all other sprite forms. this looks like flat 8 bit shit.
Looks a bit like sonic advance
Dog shit
The problem with these is that you didn't just get rid of the shine, you got rid of the shine on top of like 75% of the shading. All you really needed to do is pic related
nothing is wrong with it anyfrickingway. his other sprites have the literal exact same shine. this is just the earliest form of blue arms autism.
I agree, I was just pointing out that he went way overboard if he was just trying to get rid of the shine
Wait, I never thought about it before, but why did Sonic Crackers + Chaotix prototypes use sprites based on the 1/2/CD design? You'd think the 3&K design would be the go-to since it was more recent
right is perfection
sonic mania did a lot of things right but the sonic and knuckles sprites were dogshit
My biggest issues with them were the colors. Sonic was light blue to fit with the weird modern revision that classic Sonic is apparently supposed to be lighter than he actually was, and Knuckles looked like he was based on his Chaotix sprite, which was pink instead of red and also looked like shit compared to everything else in Chaotix
The irony is everyone unironically hates Heroes but some fricking reason S3K gets a pass
No, frick off, plastic shitnic is trash, period.
not even remotely the same aesthetic.
I never liked the highlight on his mouth in S1 and S2 because it's the same colour - it always looked like the eye is drawn over with a blue line or that the eye is "spilling over" into the rest of the face.
Now that I'm looking at it, the hands are way too large in the Sonic 3 sprite. That's probably my only complaint about it.
I honestly think, in that picture at least, that Mania is the only one with a good looking hand size. 3&K they're way too fricking big and 1 and 2 they look weirdly small
I don't know, it was always my favorite sprite, it's the best animated one, it has the better expressions, the best shade of blue, I don't know why would someone prefer the Sonic 2 sprite
His "shine" looked more like grease honestly.
oh wow you use your thumb instead of your ring finger which you have to use for four anyway. here's your cookie.
how the frick do you make a four without holding your pinkie down? not everyone has double jointed marfan syndrome fingers
put your thumb on your palm like a normal person?
wait so you're telling me that europoors go from using their thumb as one to using their index as one to count four? what is better about doing it the nazi way?
i have no idea what you're talking about
not a europoor and there was only discussion about three fingers
i'm just saying that doing four fingers isn't hard
why would you go from using your thumb to count to tucking it in (which is how euros have to count to 4 apparently) when you could just have it tucked til you need it burger style
can you just explain what you're talking about because it's not sonic evidently
and i'm not a europoor
As an europoor who have visited and loved and some different countries here, the second line is complete bullshit. Only Germans use that counting method.
How do you even count to three without using your thumb? Your pinky is gonna pull your ring finger down.
Never mind that you should begin counting with your thumb anyway, as it is the foremost finger
you have to stop using it as the foremost to count to four
What
Wtf is that middle method
>thumb out on 1, ok
>pointer out on 2, ok
>middle out on 3, ok
>thumb pulled back in but pinky and ring extended on 4
Why wouldn't you just have the ring out (letting the pinky float off of the palm but not be up) so you keep the thumb out the whole time?
Because it's fricking impossible dude.
Can you really not make a gun hand, then raise your ring finger alongside the other raised ones? Is this a skill that normalgays can't do?
It's just not possible, anon. If you can do it post a pic, or stfu.
It's not that no one can idiot, it's the fact you have to use your thumb to hold down your pinky that it just works better to go in the order said here
Counting thumb first isn't harmonic, Counting thumb last is.
>Why wouldn't you just have the ring out (letting the pinky float off of the palm but not be up) so you keep the thumb out the whole time?
Because that look fricking stupid moron?
The point of counting is finger being raised in the first place. Having enclosed fingers means they don't count, and having the pinky frick with that looks moronic.
Thumb literally is what separates us from other animals, so using it to keep side effects from finger muscles from raising halfway is how to sensibly count
Thumb over all aka enclosed fist = 0
Thumb over all but index = 1
Thumb over all but index and middle = 2
Thumb over just the pinky = 3
Thumb in palm = 4
All fingers extended = 5
It's that fricking simple a Neanderthal would get it.
but you have to lift your ring and pinky up to count a german 3 anyway. better to have your thumb there to keep them down until you need them
i guess its the opposite problem where europoors are too disabled to lift their ring finger without their pinky
It's that point they tried turning classic into Modern
I just don't like the fat ass shoes fat ass gloves fat long ass legs with tinier body with unneeded mouth detail, plus tiny pupils making him look psychopathic (ironically another trait of modern as seen as recent as the IDW comics)
I just begun to completely hate this sprite over the years because it also just looks fake 3D. 2D Sonic looks better completely 2D, that stylistic 2D that still pops as if it's 3D, anything that's too fake 3D or Advance flat as frick 2D just looks bad at this point. 2 and Mania are the only good classic Sonic sprites at this point and anything else just looks bad to me now. (CD pisses me off the most because if it's bad animation on his jogging sprite)
I always thought Sonic 3 looks like hes made out of clay.
>the 3D figure with proper 3D spines has mohawk shading
excuse me, WHAT
its just the angle change from the side of his head to the quills. its not nearly as sharp and separating as the shading on the 1/2 sprite.
honestly I'd never thought of Sonic 2 sprite doing a DBZ pose. That makes me like it less, not more
i think they made his gloves big to hide that weird crooked right leg he has in all his looks to make his giant shoes fit
Why the blue man is shiny?
I think its a mostly good sprite thats hurt by the pupils looking tiny and cross-eyed.
I don't mind this sprite at all... but Sonic 2's was superior.
When I got Sonic 3 back in 1994, I already felt the CGI title screen was uncanny, and when the game started, everything about it felt weird. Sonic's more rubbery, rounder sprite, it felt like they were trying to do a pseudo-DKC look with it, instead of the more sharp sprite from Sonic 1 or 2, this one felt like they tried to make him look more impressive, yet it looked dorky (as anons already mentioned, the eyes look crossed, and I never liked the more rounder shoes that make Sonic look fatter, instead of the more pointy, sharp shoes from 1 and 2).
But probably what struck me the most was the overall visual design of the levels and the music. It had this weird realistic look to it, Angel Island Zone has all these plants that look traced from actual photos of plants, instead of the more otherworldly mechanical-like flora of Sonic 1 and 2, same with the terrain design, in 1 and 2 there's all the checkered stuff that makes it look sort of surreal, while Angel Island has these uniform patterns that look more messy, irregular, and thus more realistic I guess.
The music itself was also noticeably less catchy, instead of that jazzy, bubblegum J-pop style from masato nakamura, Sonic 3 goes for more gritty sounds, using samples and overall a different approach at composition. The mini-boss theme in Sonic 3 specifically always gave me the creeps as a kid, or the Knuckles theme with that barren, dry sound.
However, don't get me wrong, I loved Sonic 3, it has its own identity and that's fine. But those were my impressions as a kid.
Sonic & Knuckles went back to having the surreal patterns in the terrain (Mushroom Hill) and more catchy music, it was like a nice middleground.
That said, Hydrocity is probably one of my most favorite music pieces in all of Sonic, just to be clear.
how would you have thought it was like dkc when sonic 3 came out first
There were promotional DKC stuff before its release
or that just wasn't your actual opinion back then and you've just absorbed /vr/ contrarianism about sonic 3&k. i don't believe for a second you would've immediately compared it to something that wasn't even out yet especially with how hard it was to even find media of a yet unreleased game back then.
I got DKC first, and Sonic 3 in late '94. Anyway I've been seeing DKC screenshots in magazines since 1993 or very early 1994.
Also
>3&k
I just got stand alone Sonic 3 first.
If you care to read my post you'll see I didn't dislike Sonic 3, I just found it weird compared to 1 and 2.
>instead of the more sharp sprite from Sonic 1 or 2
>the more otherworldly mechanical-like flora of Sonic 1 and 2
>in 1 and 2 there's all the checkered stuff that makes it look sort of surreal
>The music itself was also noticeably less catchy, instead of that jazzy, bubblegum J-pop style
This anon gets it.
homie stop larping
I like the localization designs of Sonic. They're nice.
Not sure I've ever noticed a difference between Sonic sprites from thei particular entries into the series.
homie I noticed this shit as a child
Good for you homosexual
Not noticing a difference between the Sonic 1/CD sprite and the Sonic 2 sprite is understandable, but you've gotta be oblivious as frick to not notice the 3&K sprite is completely different
I may very well be oblivious as frick. Or it could be that I never played them in quick succession one after another. Got Sonic 1 on launch. Sonic 2, CD, 3 and K all on launch, too, meaning there were several months between finishing one game and starting the next and that I didn't have a direct, explicit memory of how the sprite in the last game looked to compare it to the sprite in the game I was playing at the time. Basically, so long as there was a spike-y blue thing in pointy trainers on my screen, I was satisfied.
Majority of countries in Europe count three with the thumb.
In my part of Italy, we do 1 and 2 as the US do, but do 3 as the rest of Europe. However, I lived in different country as a kid and the counting there is bizarre. They had two methods, one for personal counting which functioned like an abacus with the joints of the fingers (less the thumb) replacing beads. The thumb on the right hand counts 1 as the knuckle on the forefinger, 2 as the next joint down the digit, 3 as the joint thereafter and 4 as the knuckle on the middle finger. Once you get to 12 (last digit of the pinky) the left hand comes into play, with the left thumb on the left forefinger knuckle indicating 12. You can count to 144 this way. I always also counted the fingertips, so I could count to 256.
The other system for showing people started with the pinky and moved across the hand that way, with pinky up being 1, pinky and ring being 2, pinky, ring and middle being 3 and so on.
>Majority of countries in Europe
Again, inferior then.
>Not noticing the difference between Sonic 1/CD and 2
Makes sense, they're mostly the same other than the colors and new poses
>>Not noticing the difference between Sonic 1/CD/2 and 3K
Genuinely moronic.
>i-it's only baka gaijin that gave him mohawk quills!!
cope cope and cope some more. it's blatantly represented in his sprite and looks like shit and you're not some true scotsman of the sonic fandom for blindly preferring it because its the design mania went with.
troony game
The 1 and 2 sprite looks so fricking awkward with his arms drawn so far back, like he's doing a dramatic hip thrust. especially with how noodly his arms are. Ruins the whole look to me
My favorite sprite is from Sonic 1
Sonic 2 was about the same as S1 but with deep blue and bigger sneakers.
S3 was just a desperate attempt at making Sonic look cooler, completely different from the S1 and S2.
>My favorite sprite is from Sonic 1
Yep, no sprite has surpassed it since. Same with the level art.
Why is nobody in this thread capable of tucking their pinky into their palm? Seriously just make a tight fist and release all your fingers except for the pinky, it's not completely necessary to hold it down with your thumb
Sorry but 99% of humans don't have that ability. Ring finger muscles gets pulled in with pinky.
Anybody can do it but it's impossible to do if you're relaxing your ring finger muscles. You need to force that sucka up
Get lost, homosexual