Why dont anime fighting games have neutral?

Why dont anime fighting games have neutral?

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  1. 4 months ago
    Anonymous

    Neutral is a myth

    • 4 months ago
      Anonymous

      They do.

      Also this.

      • 4 months ago
        Anonymous

        Choose one

    • 4 months ago
      Anonymous

      >neutral
      This ain't MOBA or RTS. You're either in, or you're on the ground.

      They do.

      Also this.

      Choose one

    • 4 months ago
      Anonymous

      *if you play kusoge

    • 4 months ago
      Anonymous

      Pressure is a joke. We all controlled by something greater. DPs

  2. 4 months ago
    Anonymous
  3. 4 months ago
    Anonymous

    Neutral is unironically the worst part of a fighting game. It's when both players are just trying to min-max their advance and capitalize on some frame-perfect frick up that results in the neutral game vanishing and giving way to actual gameplay.
    At it's best it's a way to demonstrate a mastery of niche inputs with little more than that, at it's worse the game halts to a fricking slog with two idiots too afraid to actually fricking do anything.

    • 4 months ago
      Anonymous

      Because of morons like

      • 4 months ago
        Anonymous

        And also morons like

        Why does Ganker love to jerk off about muh heckin neutral?

      • 4 months ago
        Anonymous

        And also morons like [...]

        I meant from a mechanical / game design perspective

        Other than "characters being too op", like is every move a hit confirm? Or something like that? Are pokes too good? I dont understand how this happens

        • 4 months ago
          Anonymous

          Faster movement and stronger projectiles means stronger meaty options and easier to loop knockdowns

          • 4 months ago
            Anonymous

            I see like super turbo?

            • 4 months ago
              Anonymous

              no anon you're supposed to say that ST is thr pinnacle of fighting game neutral

        • 4 months ago
          Anonymous

          GBVS is neutral focused while GBVSR plays like an anime fighter, especially characters like Lancelot or Seox

          ?si=MuL46mzCGxJ__hia

          ?si=8xrIyKpk9ZbGN5b3
          the biggest difference between these games would be better mobility options and a way to constantly maintain pressure, i guess?

          • 4 months ago
            Anonymous

            66L basically changed the dynamic, it's pretty impressive how long you can keep your pressure by just instantly doing it through dash macro.

            • 4 months ago
              Anonymous

              and both Lance and Seox has tools to completely invalidate neutral. being able to change positions in the air in a game with strong anti-air, a means to close distance instantly, etc. which is why they're busted winning every tournament alongside with Nier

            • 4 months ago
              Anonymous

              Dash attacks don't come out of the dash macro. You get the regular normals if you macro dash.

          • 4 months ago
            Anonymous

            Finally a sincere answer

        • 4 months ago
          Anonymous

          neutral is an equilibrium state where both players have demonstrated they can check the others' options for easy entry into offensive pressure - jumps, slides, just dashing forward, etc

          anime fighters tend to have more and stronger options, so the difficulty of establishing neutral is higher and it tends to end faster

      • 4 months ago
        Anonymous

        And also morons like [...]

        >muh heckin neutral poster can't give a reason for why he jerks off about it

  4. 4 months ago
    Anonymous

    Strive somehow has more neutral than SF6. And that's not a compliment to Strive. Crazy world we live in, huh

  5. 4 months ago
    Anonymous

    >This game made ArcSystems redundant
    Should have never pandered to trannies.

  6. 4 months ago
    Anonymous

    Has the meaning of neutral been lost in time? If it's
    >neither parties are attacking or defending
    then GG, UNI, BB, Grub, Melty, AH, etc. have plenty of it

    • 4 months ago
      Anonymous

      what is AH?

      • 4 months ago
        Anonymous

        Arcana Hearts

  7. 4 months ago
    Anonymous

    Neutral being this amazing thing that should be good chunk of matches is a full Capdrone psyop
    Wiggling a stick left and right while only pressing a button after 10 seconds isn't fun

    • 4 months ago
      Anonymous

      Sfv webms look like that because of micro dick normals. As soon as someone lands a hit the game is over just like strive or t7

    • 4 months ago
      Anonymous

      Now post your usual T7 Arslan vs. Knee grand finals for whatever tournament. You know very well that T7 was all about wiggling, back dashing and low baiting

  8. 4 months ago
    Anonymous

    >GGST bread
    Clayton was right

  9. 4 months ago
    Anonymous

    Why does Ganker love to jerk off about muh heckin neutral?

    • 4 months ago
      Anonymous

      because it's wat da EFFFGEEECEEEEE pros jerk themselves into a lather about despite them all universally sucking shit at playing defensively lmao

      • 4 months ago
        Anonymous

        Right? You know? Thats what im talking about. All these fricking morons do i repeat fricking fairy tales. If these people had actually fricking played a real game like super turbo, or old school gg, or alpha 1 they would know better

    • 4 months ago
      Anonymous

      because they don't know what neutral actually is, but this is common for most people who play.

  10. 4 months ago
    Anonymous

    >walk back and forth and spmetimes press buttons in hopes of getting a hit in
    >SFgays think this is top tier gameplay

  11. 4 months ago
    Anonymous

    Not enough buttons for neutral. Traditional SF had 6 normals + proximity + command + specials. Most anime fighters have 3-4&1/2 normals.

  12. 4 months ago
    Anonymous

    Strive used to have a lot of neutral, but people complained the combos were too short so they removed all of it.

    • 4 months ago
      Anonymous

      No it didn't it had gorilla May pressure and very little counters

      • 4 months ago
        Anonymous

        >May hater
        Let me guess you're either a Ino, HC or Nago player.
        AND YOU STILL LOST TO MAY LMAO

  13. 4 months ago
    Anonymous

    Because only good games have neutral.

    • 4 months ago
      Anonymous

      Wew lad. Gotta remember to never whiff in Samsho

  14. 4 months ago
    Anonymous

    Neutral is the fighting game equivalent of two gay dudes trying to hit each other with their palms, its weak shit that doesn't feel like a fight. You're just sitting there throwing out lights trying to catch the other dude by a hair so you can dial in some 20 hit combo, too afraid to get in there for fear of getting blown up yourself. Its pussy shit.

    • 4 months ago
      Anonymous
    • 4 months ago
      Anonymous

      You get anti aired A LOT i can tell

  15. 4 months ago
    Anonymous

    neutral is ok, there are many forms of neutral, mvc has air neutral for example. The problem is "footsies" aka the gay ass spazzing sf players do to force a whiff punish, fricking stupid and boring to watch

  16. 4 months ago
    Anonymous

    This is an area where anime games can learn from with Mortal Kombat 11

  17. 4 months ago
    Anonymous

    Strive is a good game now

    • 4 months ago
      Anonymous

      I haven't really played it since season 3 started, the mechanics changes didn't really make it feel any better for either of the characters I really liked (Pot and Bedman) and I didn't feel like having to relearn all the new Sol combos.

      • 4 months ago
        Anonymous

        s3 first iteration was terrible with the busted red wild assault and pos bonus loop. They completely fixed it and buffed pot by giving him a busted new move

  18. 4 months ago
    Anonymous
    • 4 months ago
      Anonymous

      >fgc boomers circlejerked themselves for years about muh neutch muh footsies
      >devs specifically added a mechanic in t8 with the sole purpose of preventing this shit they consider gay as hell
      lmao

  19. 4 months ago
    Anonymous

    Maybe you shouldn’t play shit like Guilt Gay?

    • 4 months ago
      Anonymous

      gg>sleep tighter and kekken

      • 4 months ago
        Anonymous

        Tekken is fine but Street Fighter has been coasting on brand name since IV and should be put down.

  20. 4 months ago
    Anonymous

    neutral is for nerds

  21. 4 months ago
    Anonymous

    >uilty ear

  22. 4 months ago
    Anonymous

    im not touching arcsys games again

  23. 4 months ago
    Anonymous

    k

  24. 4 months ago
    saucy

    Doesn't SFV have a lot of neutral?

    • 4 months ago
      Anonymous
    • 4 months ago
      Anonymous

      it has been scientifically proven that SFV has the most amount of neutral

      • 4 months ago
        saucy

        what a great webm

      • 4 months ago
        Anonymous

        Don't care for SFV, but seeing a game without a universal neutral skip is nice. I'd be playing KoFXV for that reason alone if I didn't have to waste my time learning 2 other characters

  25. 4 months ago
    Anonymous

    Neutral is a frick, made to be skipped. Only small egg posers are disagree.

  26. 4 months ago
    Anonymous

    Just unga ur way to victory. No one is forcing you to play neutral.

    • 4 months ago
      Anonymous

      >No one is forcing you to play neutral.

      • 4 months ago
        Anonymous

        Phonon is always forcing you to play the defense game. Not neutral

  27. 4 months ago
    Anonymous

    Why is the concept that neutral depends entirely on the game so hard for people to accept? "Neutral" occurs in every game, how it plays out just varies based on a number 9f things. If you want to walk back and forth fishing for a confirm off of your 2MK just say you like SF, not that you like "real" neutral.

    • 4 months ago
      Anonymous

      Describe VSav's neutral

      • 4 months ago
        Anonymous

        I-I can't..

      • 4 months ago
        Anonymous

        Very fast paced, seeing as pushblock often resets neutral it has a nice flow where you return to neutral just as quickly as it ended. I think it helps too that movement varies between characters, not everyone can just airdash in whenever they want

      • 4 months ago
        Anonymous

        >Describe VSav's neutral
        Sasquatch isn't destroying my sanity with his J MK

      • 4 months ago
        Anonymous

        VSAV is a proto anime fighter
        >magic series
        >airdashes
        >installs

  28. 4 months ago
    Anonymous

    >confirms into a 40% juggle from the other side of the screen
    Now THIS is good ass neutral.

  29. 4 months ago
    Anonymous

    how popular is vsav online and how hard it is to learn? I briefly tried it and i really like it unlike sf

    • 4 months ago
      Anonymous

      Do you suffer from gender dysphoria by chance?

      • 4 months ago
        Anonymous

        And since when has vsav been associated with troons?

        • 4 months ago
          Anonymous

          >/vpol/ "logic": Everything we don't like is troony

        • 4 months ago
          Anonymous

          playerbase is swarming with the frickers, see vicviper and amerikame

          • 4 months ago
            Anonymous

            May as well quit the genre if it bothers you that much.

          • 4 months ago
            Anonymous

            vicviper trooned out? lmao

            • 4 months ago
              Anonymous

              >if one crap game is swarming with vultures, y-you shouldn't play anything else in its genre!
              lmao. nice try, infiltrators

              our boy has come a long way

              • 4 months ago
                Anonymous

                you could have spoiled that shit

              • 4 months ago
                Anonymous

                Oh shut the frick up. You're just like any coward on Ganker.

      • 4 months ago
        Anonymous

        nope, i just like anime fighters

    • 4 months ago
      Anonymous

      Not 3S or KOF popular but it has more players than your usual fightcade underrated game. If I had to make a bet I'd say there's close to 50 people online now which isn't bad at all

      • 4 months ago
        Anonymous

        >50
        >isn't bad at all
        yay!
        nta and not looking to get into vsav but that's about where kof2000 is and that's the only sorta populated kof with all the characters i care about

    • 4 months ago
      Anonymous

      >popular
      Eh, the lobby usually has decent amount of activity, not as much as like KoF98 or 3S but still.
      >hard
      Kinda, combos are almost entirely just basic magic series but it's fast as frick and because there is no round transition comebacks are difficult. It's a game about situational awareness.

      Do you suffer from gender dysphoria by chance?

      Who do you think is posting in these threads?

  30. 4 months ago
    Anonymous

    anime game neutral is just legitimately too fast for most people to follow. People that don't play them, or at least other very fast paced games simply can't tell what they're looking at so they assume the players can't either. I've walked people through GG replays a few times and even if they've got a lot of hours in slower fighters and know enough about the game to recognize all the moves, they just can't think fast enough to understand the interactions.
    Also Strive isn't anime. They slowed it way the frick down specifically because stream watchers couldn't follow it. Daisuke straight up said so in an interview.

    • 4 months ago
      Anonymous

      scramble is different from neutral. scramble has a ton of different shit going on thanks to forward and backward air dashes, so they can legit bounce around not touching each other, hence "Scramble".

      "neutral" are people trying to zone or press a poke to land a hit into a combo and then start offense/defense. sf6 ruined this with drive rush, but most SF's had this.

      • 4 months ago
        Anonymous

        neutral doesn't just mean "footsies," that's exactly what I'm talking about
        that clip obviously isn't purely neutral, since it also includes a few combos and a bit of oki and blockstrings, but all of the moments where neither player has a concrete advantage state and both have multiple options are neutral

        • 4 months ago
          Anonymous

          scramble is a sort of neutral sure, but that's what it comes down to when SF players say it lacks neutral.

          Please, for the love of god, watch the Sajam video

          Anime fighters have neutral, just not the "shimmy back and forth for 3 seconds then throw out a poke" neutral you see in SF

          >shimmy back and forth

          only a thing in SFV because how neutered movesets were

          • 4 months ago
            Anonymous

            Sf players only like thinking in 8 directions when theyre in a fire ball war

      • 4 months ago
        Anonymous

        The neutral youre describing is footsies. You dont have a very firm grasp on neutral. The only reason sf neutral is footsies, is because the best pokes are usualy crouch kicks.

        But its important to remember also that just because sf has good neutral and much of the time its grounded and involves lots of crouch kicking doesnt mean every fighting game has to be that to have neutral.

        And wiggling, spamming crouch kicks or whatever poke, doesnt automatically mean your game is good and has neutral and that the neutral is good.

        Like sfv has neutral which puts it a step above six in terms of being more sf like but between the micro dick normals and the anime combos that encourages players to do this wack ass wiggle shit

        • 4 months ago
          Anonymous

          you don't have much experience with a lot of SFs. it's been messing with the SF2 formula since Alpha 2, Alpha 3, CVS series, 3s, etc. it's not just "wiggle back and forth with cr.mk", for instance, air guarding changes things, but not as much as rolls or just defend in CVS2

          • 4 months ago
            Anonymous

            I know thats reductive but i had also written 3 paragraphs already. Its one of the things that distinguishes sf neutral visually to people even though its one of a number of things that define the game

    • 4 months ago
      Anonymous

      super clashes/fast prcs are so fricking hype man
      I still remember that one time a sol did wake up tyrant rave > prc and threw me into the fricking ground for the kill
      I wasn't even mad

      • 4 months ago
        Anonymous

        that one in particular is insane, because that super almost certainly didn't just autocorrect
        Foo hard read Crocs doing the dash through DOT meme, because he loves that shit when he has 100 bar and did the input in reverse knowing it was going to get crossed up
        And even more than that, he was ready for the clash and prepared to FD cancel into 2H, while Crocs expected it to hit and just tried to RRC like normal so he got PRC instead, which cost his entire meter so he couldn't FD and block the 2H
        legitimate 1000iq play

  31. 4 months ago
    Anonymous

    i started playing FGs a few years ago. I've only played anime fighters (GG, BB, MBAACC), and now the 6 buttons for normal fighters are really making me uncomfortable. If anyone here plays on KB please give me your binds so i don't need to overthink on a functional bind scheme.

    • 4 months ago
      Anonymous

      For SF6 I use
      U I O
      J K L

  32. 4 months ago
    Anonymous

    Neutral is a buzzword but it’s real and mostly correlated to SF-ish back and forth grounded footsies. The reason why anime games feel like they lack neutral is because they’re 10x faster than any SF and so decision making is very split second and feels chaotic as frick. It’s one of the main reasons I don’t like watching Marvel/3v3 games. I enjoy GG because it looks visually cool and I have enough fighting game knowledge to get what’s happening in something like Strive. But in anything older and I’m at a loss for wtf is happening on screen. The closer a game is to SF for me the more enjoyable it is to watch because there’s more ideas that overlap like empty jump lows, throw loops. And if the normals have more start and recovery frames then whiff punishing looks visually coherent. When a game is moving 10 times as fast and normals are animated with less frames it’s just harder to get what’s going on giving the illusion that the game is lacking in something when it’s just different.

  33. 4 months ago
    Anonymous

    Please, for the love of god, watch the Sajam video

    Anime fighters have neutral, just not the "shimmy back and forth for 3 seconds then throw out a poke" neutral you see in SF

    • 4 months ago
      Anonymous

      >watch Sajam
      Hmm, no I don't think I will

  34. 4 months ago
    Anonymous

    sometimes I feel bad for not being as good as I could in fighting games, but then I see the top players are all dysgenic trannies so I go lift and feel better

  35. 4 months ago
    Anonymous

    Modern fighting games don’t have it either.

  36. 4 months ago
    Anonymous

    anime do have neutral, it just usually ends really fricking quickly because those games usually have enormous moves, crazy movement options, and despite all this love to roundstart players standing basically right next to each other

  37. 4 months ago
    Anonymous

    Behold, good ass neutral.

    • 4 months ago
      Anonymous

      i don't remember hokuto no ken looking like this, did they remake the sprites?

    • 4 months ago
      Anonymous

      Wonder why this is Diego's favorite game when everyone seems to hate it

      • 4 months ago
        Anonymous

        Alpha 3 was popular in japan

  38. 4 months ago
    Anonymous

    uhh.. capebros? I'm getting filtered here...

    • 4 months ago
      Anonymous

      >injustass arcade
      how cursed

  39. 4 months ago
    Anonymous

    i'm not liking tekken, it requires too much memorization and the netcode is bad

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