why dont party members in jrpgs interact at all ?
it makes no sense.
they should have more interesting stuff to say to each other than the melodramatic main plot ever could.
why dont party members in jrpgs interact at all ?
it makes no sense.
they should have more interesting stuff to say to each other than the melodramatic main plot ever could.
By JRPGs, do you mean Final Fantasy?
i cant name a jrpg that has a good focus on the whole party. maybe Grandia 1 but even there the characters that join in the 2nd half are just combat companions.
Not sure what the standard would be, but I guess Phantasy Star IV is good for that, you can even have the team talk to each other to get a hint at the current objective
my standard would be that the whole party should be related to the plot and engaged with each other.
outside of Tidus and Yunas melodrama everyone else is just an accessoire.
Auron just gets to tell him that he is a dipshit a few times.
what about Tales Of games with their fricking HOURS of meaningless chitchat between random party members?
didnt play it
but if its meaningless it probably shouldnt be there
It's both poignant and meaningless at times for each game in the series. You have random musings and discussing events together.
sounds like tales of berseria
thats the only one i played a little. i think it would be good if it wasnt just text boxes
I agree with that. Since it's tradition, even now it's still text boxes, but at least there's voiceovers. A lot of previous Tales of games were localized without any voices at all during the skits.
once i have some more time i will give tales of berseria another shot
it was interesting but more appealing games came along
Meaningless chatter is the majority of casual social interaction, anon.
But I suppose that's an alien concept to you, huh?
You think every conversation has to be some philosophical debate or introspective session? lol, lmao even.
That actually happens in battle where characters will call out banter to each other.
I'm that anon - and I know. I loved Vesperia and they actually felt like a real Party and group of friends and allies. They argued, they debated, they bantered and all grew as characters and people.
Getting to glimpse into their conversations was a fun aspect of playing the game.
>Meaningless chit-chat
They regularly discuss what's going on in the story, including events that just happen. The slice of life comedy bullshit happens in between but to call the function that gives majority of the party development "meaningless" just tells me you only watched a youtube review and didn't actually play the game. Frick off zoomer homosexual. additionally
Auron not interacting with the party that much saved FFX because if he had he would've impregnated every female party member.
There's a neat conversation with Lulu and Wakka that happens on the boat to Kilika I believe. In between Lulu's usual b***hing at Wakka, she brings up that Yuna had a private conversion with where she told her how Tidus hates his Dad. So Lulu wants Wakka to ask Tidus to be Yuna's Guardian since he'll be more likely to accept if Wakka brings it up since the invitation won't have the stink of his father on it. When I was younger I didn't like that scene. Lulu came off as a pushy b***h especially considering what she says the day prior. But in hindsight it kind of shows that despite her abrasive nature she does have honest talks with Wakka. And she has honest talks with Yuna. And even though she doesn't like Tidus at that point in the story, she's willing to tolerate him if he makes Yuna happy. Lulu's still not my favorite character but I did warm up to her.
Tales of Series
Xenoblade
Persona
Devil Survivor
Fire Emblem
Grandia
Bravely Default
in Persona everyone is a side character lul
but there are signs about how the other characters are friends or are doing things together
but its just in the periphery
Resonance of Fate trades in most of its plot for top tier banter and it's great, rpg plots are boring as shit
i know westoids don't play games but this is getting ridiculous
I know you will never be Japanese but this Nip dickriding is getting ridiculous.
Stop playing Enix slop and maybe you will.
Kiseki
Play a good game, like Breath of Fire 3.
i think i played that one but i got stuck somewhere in the middle. i liked breath of fire 4 more but i got stuck there as well lul
Play Bravely Default and watch all the party banter segments
i wont want banter
i want the side characters to be more than just combat options and info dumps
People already complain that JRPGs have way too much dialogue dude.
i know. im one of them.
i dont want more plot exposition or meaningless banter.
what exactly DO you want? each character to be a main charactert least once? a fully fledged hero journey for each? characters interact all the fricking time in jrpgs, even ones you listed. do you just want them to not interact with the player? use ff10 as an example and explain what you wanted specifically
i would make the parties smaller and construct plots that involve them all more
to take the FFX example, Aron and Lulu are the oldest characters. this should be a point of them relating to each other.
Tidus is the main guy but if you ambiguate who the main guy is you can have even some relationship tension, jealousy or even bold gestures by the male characters towards the females.
it feels weird that Tidus is the only one that has a dick while the others are props.
maybe im asking to much of the genre. but FFX is a standout precisely bcs it offers a little more than the average jrpg.
Eh kind of sort of. I'm not saying you're wrong but most of the problem has to do with setting, everyone has been indoctrinated by the same religion and thus everyone is on the same sheet of music with only the details changing. For example Lulu wants Wakka to stop imprinting his dead brother onto Tidus. Wakka is totally sold out on Yevon which brings conflict with Rikku. Tidus is totally ignorant so he bumps into everyone at least once. Rikku has a familial relationship with Yuna and is starkly against the pilgrimage. Kimarhi doesn't talk to anyone and is defensive around Yuna. Auron closely watches Tidus and Yuna because of his bonds with their fathers.
I get your point. Because Lulu and Kimarhi are both standoffish they never interact in spite of both being loyal to Yuna. Wakka doesn't talk to Auron enough despite his admiration of him and later his disappointment that Auron doesn't take Yevon seriously. Lulu is motherly towards Yuna but you figure she'd protest more given the guilt she feels towards Lady Ginnem. More could've been done. But I do feel the characters were clearly defined enough to serve that games purpose.
this is exactly what i am talking against. characters are flanderized bcs they only have one strong defining feature and limited time and space to express anything else. Wakka sould have been an unironic anti al-bhed racist and Lulu should have had big conflicts with Yuna since she is like a protective sister to her.
Well I think part of it had to do with story structure. One of the big twists is that Yuna is on a death march, she is voluntarily killing herself to stop Sin. But Tidus, nor the player, can know that until Rikku explains why the Al Bhed are doing what they're doing. Which by extension means the Al Bhed are supposed to be the bad guys up until that point. So Lulu can't protest too much because it could give the twist away too early. So by design, Lulu can only remain silent and drop small hints like telling Tidus not to fall in love with Yuna. Maybe there was a way around that like Lulu giving Yuna an out after Operation Mi'hen. Maybe she could tell Yuna she can turn back, which Tidus and the player could interpret that as her freaking out over all tragedy while Lulu knows this proves the Final Aeon is their only hope and thus Yuna's death is inevitable. But the carnage could make Yuna double down on the Pilgrimage to stop this madness. I don't know, I'm not a writer.
But this also applies to Wakka. Because we're supposed to like Wakka before he turns out to be a /misc/gay. So then the player reaction towards him would be to help him out of his racism instead of intentionally killing him every fight. Because outside of hating the Al Bhed, Wakka is a pretty chill guy. He was willing to help Tidus and he just wants to do his best for his loved ones. So if he goes full stormfront the moment you enter Luca, that's like 10 hours before the context gets fully explained and Yevon's hypocrisy is revealed.
>Nooooo they don't speak
>Auron established as a legendary guardian and the elder of the group, everyone treats him with massive respect
Lulu is meant to be Wakkas age you absolute spastic. Are you expecting Borderlands-tier babble? There's a few meaningful interactions throughout the story
This is really autistic. Thanks for the laughs mate.
Unrelated question: Do you have friends IRL?
>"Nice breasts."
>"You too."
There's your interaction.
ofc there is nothing you expect
you never had anything good
jarpigs suck
don't you guys play FFXIV religiously
I can surely say you have never played Dragon Quest at all.
i played DQ11
outside of some info exchange the party members basically dont exist towards each other but only towards the player
First, you wouldn't give a shit about their smalltalk anyway. And second, voiced lines cost money and devs don't want to be shelling out for pointless jabber that has nothing to do with the plot.
small talk is for work colleagues
not for adventurers in a party
Ganker talking about writing makes me cringe so hard. Always the worst fricking ideas. I'm not gonna (You) but you know who you are.
I treat party members in games like subordinates in real life- I only use them if they're useful or if they have big breasts and the potential of putting out. Otherwise I don't give a damn about anything they have to say.
Grandia 2 has the best character development between two party members.
made for big beast wiener
play tales
little convos here and there is fine
I really liked Yuna's eulogy and her thoughts on all the party members
tell me about the last book you read where characters had small talk, and not important conversations.
Lulu isn't even a character, she is just wikipedia with honkers unless you go her attraction path but that isn't respected in cutscenes
When Tidus leaves, she just gives him a little handwave like his just off getting some groceries