why have we collectively decided slightly better reflections are worth sacrificing 50-70% fps for

why have we collectively decided slightly better reflections are worth sacrificing 50-70% fps for

It's All Fucked Shirt $22.14

Ape Out Shirt $21.68

It's All Fucked Shirt $22.14

  1. 8 months ago
    Anonymous

    >we

    • 8 months ago
      Anonymous

      >we
      You mean incompetent game developers keep forcing this garbage on us.

      >we
      L O N D O N

      >we
      "we" didn't.
      Nvidia's marketing department, R&D (upon realizing easy die shrink gainz were no longer an option) and the army of youtubers that suck of nvidia's teat for review samples (Digital Foundry is especially egregious).

      >we got ecelebs twitch streamers
      no *we* dont

      Banned for racism/hate speech

      • 8 months ago
        Anonymous
  2. 8 months ago
    Anonymous

    Raytracing never results in over a 50% loss of performance. On 4000 series GPUs it's usually under 30% for the absolute heaviest implementations and well worth it for better reflections, shadows, and global illumination. You are probably just poor.

    • 8 months ago
      Anonymous

      it still wouldn't even be acceptable at 5% you fricking moron
      this and dlss is some of the most worthless tech ive ever seen pushed on gaymers

      • 8 months ago
        Anonymous

        get a fricking 4080 and stop crying you fricking man baby

      • 8 months ago
        Anonymous

        >it still wouldn't even be acceptable at 5% you fricking moron
        What a moronic statement. Every graphical improvement takes a small percentage of your FPS. You are moronic and by your logic we should still be playing Pac-Man only.

      • 8 months ago
        Anonymous

        Turn off AA and play at 640x480 then you absolute moron.

    • 8 months ago
      Anonymous

      >You are probably just poor.
      I'm not poor I'm just still on a 2080ti. prices have been fricking insane these last couple of generations. and when they weren't, cards were impossible to get.

      • 8 months ago
        Anonymous

        Nta but this means you're poor, I bought a 4090 despite the prices because I literally don't care.

      • 8 months ago
        Anonymous

        If you can find one in stock you can get a 4090 FE for $1600 and it has a massive 65% FPS increase from the 3090. It's one of the biggest generational leaps we've seen ever. You have to go back to the 1080 to see anything close.

    • 8 months ago
      Anonymous

      30% with fake frames turned on.
      90% without. That's for the "heaviest implimentaion"

    • 8 months ago
      Anonymous

      >you are probably just poor
      this is like the nvidia moron button whenever their overpriced shit gets criticized
      >its worth it
      nah. all those things are marginally better in most games and FPS is way more important in almost all situations for enjoyability

      • 8 months ago
        Anonymous

        It's only overpriced if you're poor, moron

        • 8 months ago
          Anonymous

          there it goes again

    • 8 months ago
      Anonymous

      >You are probably just poor.
      the rich didnt get rich by making stupid purchasing decisions.
      paying a 900% markup for a gpu is beyond stupid.

      • 8 months ago
        Anonymous

        I know. I played Cyberpunk. I know what they do.

  3. 8 months ago
    Anonymous

    >we
    You mean incompetent game developers keep forcing this garbage on us.

    • 8 months ago
      Anonymous

      it looks good

      • 8 months ago
        Anonymous

        looks terrible, light doesnt work like that. go play some cryengine games with properly placed lights
        also fix your fricking brightness level shill, i told you yesterday, fix it already homosexual, you have no blacks in your entire screenshot

        • 8 months ago
          Anonymous

          >you have no blacks in your entire screenshot
          and thats a good thing!

        • 8 months ago
          Anonymous

          no blacks is a good thing but here you go

        • 8 months ago
          Anonymous

          Its a video game and just like movies its about light to dark ratios implying full darkness, Id rather see the movie/game I'm watching or playing then not be able to see shit because some homosexual on the internet thinks it looks better that way.

      • 8 months ago
        Anonymous

        Go outside. Literally. It looks terrible if you want realism. Frankly, it's not really much better than games that came out 10 years ago if realism is your goal.

      • 8 months ago
        Anonymous

        Every game I've seen that implements Raytracing looks like what games used to look a decade ago but when turned off, everything has a grey fog. Frick NVIDIA for standardizing this. I hope it dies.

      • 8 months ago
        Anonymous

        that looks absolutely horrid and you are a homosexual for even suggesting otherwise

  4. 8 months ago
    Anonymous

    >we
    L O N D O N

  5. 8 months ago
    Anonymous

    The path NVidia has taken is the path of cancer. Now we're talking about fake frame rates, holy shit... they're "increasing" the frame rate of the games, but without this reflecting in lower input lag which is the whole reason for the frame rate being high in the first place (the visual sensation is the least important thing).

    • 8 months ago
      Anonymous

      >The path NVidia has taken is the path of cancer.

      • 8 months ago
        Anonymous

        Accelerationism wins again

    • 8 months ago
      Anonymous

      >the visual sensation is the least important thing

    • 8 months ago
      Anonymous

      When has input lag mattered, to anyone, ever?

      • 8 months ago
        Anonymous

        for as long as video games have been iinteractive

      • 8 months ago
        Anonymous

        when it starts becoming noticeably bad

      • 8 months ago
        Anonymous

        always, but normies just say 'the gameplay is shit' because they don't know exactly what's wrong

    • 8 months ago
      Anonymous

      It's literally less than 3ms for every 1 second of fake frames. You will, quite literally, never notice it. Not even on rhythm games or insane shumps.

      • 8 months ago
        Anonymous

        I notice the ghosting and other artifacts.
        also frick TAA

        • 8 months ago
          Anonymous

          That's because you're running on a 30XX series or below, or you have outdated drivers.

          >It's literally less than 3ms for every 1 second of fake frames
          in what world do you not instantly lose for defending fake frames?

          In a world where maybe 1% of 1% of 1% of 1% of Ganker users have actually used the fake frames and can speak intelligently on it.
          I thought it was just bogus nonsense that would add noticable lag to my game, but I've been legitimately blown away with his stupidly effective DLSS 3.5 is. DLSS 1.0 was dogshit, 2.0 was dogshit, even 3.0 on a 30XX or below card was dogshit.
          But DLSS 3.5 on a 40XX series card is like actual magic. There's no ghosting, no artifacting, no blurring, no lag from frame gen. It feels like you're playing the game at a natural 120 FPS instead of 60 FPS being doubled via frame gen.

          Nothing will convince you until you actually try it for yourself, and since it's like a 2500$ asking price just to try it, I can understand hesitation. But it's legit tech and is going to be the norm in less than a decade.

          • 8 months ago
            Anonymous

            >It feels like you're playing the game at a natural 120 FPS instead of 60 FPS being doubled via frame gen.
            lmfao jesus christ marketing fricking ruined generations didnt it
            >But DLSS 3.5 on a 40XX series card is like actual magic

            • 8 months ago
              Anonymous

              You can try to refute my points all you want, the bottom line is you have no idea what you're actually talking about because you haven't used the tech. So any snark or point you think you're making is moot, irrelevant, useless. I've been building PCs since literally 2001, and have seen the technology expand in that time. DLSS 3.5 is legitimately one of the biggest leaps in GPU technology we've ever seen.

              • 8 months ago
                Anonymous

                Hello sirs! Please redeem and do the needful! Don't be poorgay!

              • 8 months ago
                Anonymous

                >still can't actually refute my point because they've never actually used the technology
                l m a o
                it's okay to be uninformed or to not have an opinion on things. You don't ALWAYS have to comment on things, especially things you clearly don't understand or have never used. And you especially don't have to act like some kind of expert on the subject matter, especially when it's clear all your information comes from 5 seconds of googling.

              • 8 months ago
                Anonymous

                see

                >It feels like you're playing the game at a natural 120 FPS instead of 60 FPS being doubled via frame gen.
                lmfao jesus christ marketing fricking ruined generations didnt it
                >But DLSS 3.5 on a 40XX series card is like actual magic

                for my actual sincere response.

              • 8 months ago
                Anonymous

                Your "sincere response" is some random ESL babble that makes no sense?

          • 8 months ago
            Anonymous

            >dude just buy a $800+ GPU every year

            • 8 months ago
              Anonymous

              Never said that, never implied it, even said that I understand the asking price is too steep for most ofo Ganker.
              But just becaues YOU can't afford the tech doesn't mean the tech isn't fantastic. It just means you're butthurt that you can't use said tech and need to find excuses to cope with your poor financial situation.

            • 8 months ago
              Anonymous

              sell your old one and it would be like $300 every 2 years

          • 8 months ago
            Anonymous

            >no lag from frame gen. It feels like you're playing the game at a natural 120 FPS instead of 60 FPS being doubled via frame gen.
            >Black person cant notice the vsync-tier input delay from framegen
            Well, marketing is legalized scamming after all
            Upscaling dlss is good tho

        • 8 months ago
          Anonymous

          Every new iteration of DLSS has less and less artificing. They're rapidly approaching a zero artifact version. 3.5 with raygen is the best yet. Significantly less artifacting that even native res path tracing.

      • 8 months ago
        Anonymous

        >It's literally less than 3ms for every 1 second of fake frames
        in what world do you not instantly lose for defending fake frames?

        • 8 months ago
          Anonymous
          • 8 months ago
            Anonymous

            You could have fricked 4 mid quality women or 8 low quality women for the price you paid to shout poorgay into the void at people who are laughing at you btw.

            • 8 months ago
              Anonymous

              I don't have to pay to frick women you ugly sperg. lol

              • 8 months ago
                Anonymous

                bullshit. post face.

              • 8 months ago
                Anonymous

                >I can't believe someone can frick women without paying for it
                lolool

              • 8 months ago
                Anonymous

                No, I can't believe you specifically can frick women without paying for it, that's why I gave you those great sex tips and suggested you post your face and let the majority rule on the matter.

              • 8 months ago
                Anonymous

                >I can't believe someone who owns a GPU can frick women without paying
                lol your life must be dreadful

              • 8 months ago
                Anonymous

                I actually don't believe you own a 4090 either. post card and face.

              • 8 months ago
                Anonymous

                the opinions of third worlders don't interest me much

              • 8 months ago
                Anonymous

                aaaannnndddd there it is.

          • 8 months ago
            Anonymous

            >buying housefires to generate melting Black folk
            OH SAY CAN YOU SEE

  6. 8 months ago
    Anonymous

    Because better screenshots, otherwise I wouldn't care

  7. 8 months ago
    Anonymous

    The best part is that prebaked looks just as good, it only takes more skill on the devs side.
    Which of course is a problem when everything you have is 3 white senior devs in their 60s with no will to work and looking for retirement, and 400 mystery meat mutts that literally code in Scratch.

    • 8 months ago
      Anonymous

      >Which of course is a problem when everything you have is 3 white senior devs in their 60s with no will to work and looking for retirement, and 400 mystery meat mutts that literally code in Scratch.
      why does their ethnicity matter you fricking racist

      • 8 months ago
        Anonymous

        hey, leave it out. I'm a racist

      • 8 months ago
        Anonymous

        Becauae Pajeets cant code for shit.

      • 8 months ago
        Anonymous

        Black person

      • 8 months ago
        Anonymous

        >why does ethnicity matter
        proxy for poverty

    • 8 months ago
      Anonymous

      Prebaked doesn't work with dynamic lighting.

      • 8 months ago
        Anonymous

        of course, but it's not one or the other, you can have a good mix of both, it's more optimised that way. fricking ninny

    • 8 months ago
      Anonymous

      >The best part is that prebaked looks just as good
      This is demonstrably false, moron.

      • 8 months ago
        Anonymous
    • 8 months ago
      Anonymous

      Yes, but only if the entire scene is completely immutable. Sometimes you want a game to, you know, actually be interactive.

    • 8 months ago
      Anonymous

      >prebaked looks just as good
      this is like saying prerendered backgrounds on resident evil gamecube looks just as good as real time lighting today, why bother with 3d environments

    • 8 months ago
      Anonymous

      >400 mystery meat mutts that literally code in Scratch
      have you ever actually watched game credits?

    • 8 months ago
      Anonymous

      >everything you have is 3 white senior devs in their 60s with no will to work and looking for retirement, and 400 mystery meat mutts that literally code in Scratch.
      You absolutely fricking nailed the problem. There is so much dead weight in the form of incompetent diversity hires weighing down game development and drowning out the whites/asians who actually have talent and ability that the only way for them to make games anymore is to build stupidly resource-heavy tech to simulate the job that a handful of white guys could do if they were in an environment that enabled them to actually get things fricking done. And the worst part is, the cost of all this incompetence is literally passed off to the consumer by forcing them to purchase overpriced GPUs just to run this tech.

  8. 8 months ago
    Anonymous

    remember, when you can't afford a new GPU you can always frick off back to console

    • 8 months ago
      Anonymous

      or just dont use useless gimmicky shit like RTX because the fidelity isnt worth it, and its always poorly utilized by devs

      • 8 months ago
        Anonymous

        You dislike it because you can't run it. lol
        If this tech was running great on some budget 300$ RTX4020 or whatever you'd be creaming your knickers over it

        • 8 months ago
          Anonymous

          you made this shill point yesterday, i proved you wrong by posting it running in 4k 60 on my 4k oled tv which is my second monitor. the assets didnt improve, it still looked like shit
          the game is bad, it has bad assets made for consoles and poorly optimized and not well made.
          games from 2007 look better than this trash

          • 8 months ago
            Anonymous

            fricking schizo. There's more than me and you on this imageboard you weird c**t.
            >I have a 4k OLED
            so does every other african

            • 8 months ago
              Anonymous

              right, because 2 or 3 shills havent been nonstop shilling this turd for the entire week
              like vg gays dont sit and circlejerk and shill a single game for literally years and its always the same 3-4 people

              • 8 months ago
                Anonymous

                >it's my duty as a certified poorgay to stand against people who run ray tracing

  9. 8 months ago
    Anonymous

    No one is forcing you to enable RT yet.
    I've tried using different RT effects and only RTGI is worth it, but not many games even have that feature right now. Reflections are 2nd best thing because SSR is just so bad.
    But if you don't play movie games you should not care about graphics all that much.

  10. 8 months ago
    Anonymous

    The worst thing is that "RTX" isn't even that good, it introduces a series of new problems, image artifacts, light trails and leaks, image noise, etc. that didn't exist before. The current "RTX" is going to age very, very badly, in about 20 years people will be amused to see how the industry thought that that garbage was acceptable.
    For those who can't understand this, look at the Cyberpunk comparisons. See how ray tracing, once considered state of the art and praised as one of the most amazing things in video games, suddenly looked pathetic when a slightly better (and even more demanding) implementation was applied. Suddenly what was the example of the "future" became an example of how bad the ray tracing implementation actually was...
    And this happened before 80% of gamers had even migrated to the "new" technology in the first place.

    • 8 months ago
      Anonymous

      an example that shows AI actually does better writing than morons.

      • 8 months ago
        Anonymous

        What the frick are you talking about, homosexual?

        Another thing I didn't mention in the post criticizing RTX: people like the look of video games. A video game that looks like a video game is more appealing than a video game that tries to be a movie in every detail. The video game industry is no longer in its infancy, it's been around for 50 years or so (there are arcades from the 1980s with insane design that many indies can't replicate even with 40 years of media evolution), and a complex culture has been created. There are things that only happen visually in video games, in no other art form, and people's brains end up associating those things with the leisure that the medium provides. You know how when you see a live play you expect the actors to act differently than they do in a movie? It's the same shit here.
        When some suits at NVidia who have ZERO knowledge of video game culture start building an entire generation of GPUs optimized for ray tracing (leaving aside more important things like VRAM), they are acting in a direction that is destructive to an entire art form.
        NVIDIA is like a cancer, really.

        • 8 months ago
          Anonymous

          see? you didn't get the point.
          nobody read your post, not even me.
          It's too fricking long.

    • 8 months ago
      Anonymous

      Sort of like how realistic graphics 15 years ago look completely awful now. How did any moron, even back then, seriously try to say those were realistic in any way shape or form? the trick here is to have a nice artstyle and not really care about realism. Suddenly hardware requirements drop like a rock (assuming competent developers are making the game). People praise the water in Sea of Thieves, but the reality is that we will look back on it and realize it looks nothing like real water. While it shouldn't be completely abandoned because some elements of realism keep things grounded and believable, the obsession with realism is a bad thing in fiction and entertainment.

  11. 8 months ago
    Anonymous

    It looks good and no matter how much you cry sooner or later all games will use path tracing exclusively

    • 8 months ago
      Anonymous

      By that time that happens any current gpu will be unplayable potato.

      • 8 months ago
        Anonymous

        Yeah sorry your epic futureproofed 1080 didn't last the 20 years you expected it to, that's how it is on this b***h of an earth

  12. 8 months ago
    Anonymous

    RT isn't worth turning on, if it means I can jump from 60fps to 120fps.
    RT isn't worth turning on, if it means I can jump from 1440p to 2160p.
    There is no GPU that can run games with RT, 2160p, and 120fps.

    • 8 months ago
      Anonymous

      >I know this because I watched a youtube video and someone said so on reddit

    • 8 months ago
      Anonymous

      these Black folk coping all day every day, we got ecelebs twitch streamers with 10k PCs and multiple 4090s and literally sponsored by every company possible, still unable to run the game at 4k with RT on and everything maxed out

      • 8 months ago
        Anonymous

        >reading comprehension

      • 8 months ago
        Anonymous

        >we got ecelebs twitch streamers
        no *we* dont

    • 8 months ago
      Anonymous

      It was hard to believe the 4090 couldn't run Battlefield V at 4K 120fps but you're right it shits the bed whenever you're in an area with a puddle on the ground and is generally a stuttery mess even with a 5800x3D

  13. 8 months ago
    Anonymous

    >we
    "we" didn't.
    Nvidia's marketing department, R&D (upon realizing easy die shrink gainz were no longer an option) and the army of youtubers that suck of nvidia's teat for review samples (Digital Foundry is especially egregious).

    • 8 months ago
      Anonymous

      >Digital Foundry is especially egregious
      Do morons zoomers like you actually watch that shit?

  14. 8 months ago
    Anonymous

    >slightly better
    Only a poor who's never seen it would think that.

    • 8 months ago
      Anonymous

      I like my games at 240, thanks.

    • 8 months ago
      Anonymous

      >skittles vision for a pleb
      >trust me this is how light works, everything just looks cheap plastic and glows
      want me to pull apart your argument at the seams again by pointing out how ugly the game actually looks again?

      • 8 months ago
        Anonymous

        Without RT every game looks like plastic. With RT games look real for the first time ever.

        • 8 months ago
          Anonymous

          HDR on my oled tv does this too

          • 8 months ago
            Anonymous

            >comparing HDR to RT

            • 8 months ago
              Anonymous

              It’s comparable in the sense that it makes games look more organic looking, adding huge amount of depth. Yes

        • 8 months ago
          Anonymous

          with RT, games look like you're robotripping while wearing glasses coated with vaseline.

          • 8 months ago
            Anonymous

            are you blind, or just dumb and delusional?
            i can point out one flaw and your entire argument falls apart instantly. texture filtering. thats why most shit in cyberpunk looks like cheap plastic and bad lighting textures applied on surfaces
            even AC unity from forever ago looks better than this. look how cheap and plastic looking the skin is, how every surface is the same generic plastic looking surface. the floor, the bar stools all look exactly the same and light reflects exactly the same off it all.

            the devs were just lazy and applied everything identically.

            Sometimes I wonder if you are all actually blind.

            • 8 months ago
              Anonymous

              right, because im totally wrong, go full moron and delusional route in this discussion, doesnt hurt me one bit. you're just gonna keep reposting skittle visions with vaseline like some kid with a reshade for skyrim thinking they understand anything. lol. you know nothing, and it shows clearly. there isn't a single shadow in your screenshot

              • 8 months ago
                Anonymous

                >because im totally wrong
                Yes.

              • 8 months ago
                Anonymous

                go repost some more pictures with more reflections than shadows, plastic looking surfaces everywhere and nothing but skittles color vision
                lol
                games from 2007 looked better than this shit, cryengine is a better engine and has actual shadows. you haven't a single black in any of your pictures, you can't even calibrate brightness properly in your game so all your visuals are already washed out

              • 8 months ago
                Anonymous

                >too blind to see shadows in RT
                There's no hope for someone this wrong.

              • 8 months ago
                Anonymous

                >if i keep responding with short 3 word responses it means i won
                reflections arent shadows, moron. learn the difference. you don't have a single black in your pictures
                fix your brightness level, like i told you yesterday

              • 8 months ago
                Anonymous

                Every RT pic ITT has more shadows than any rasterized image you've ever seen in a game. By definition RT has more shadows than any other rendering method can produce.

              • 8 months ago
                Anonymous

                >lighting is shadows
                you have no idea how games work lol
                its literally just rendering color shades on surfaces, its not producing shadows
                shadows are separate and nothing to do with RT

              • 8 months ago
                Anonymous

                >blind idiot can't see shadows in a dark shadowy image

              • 8 months ago
                Anonymous

                >look ma i found a picture with a shadow!
                looool. fix your fricking brightness cuck boy. looks awful, not a single black in the entire image. everything is washed out

                Why not both?

                >more reflections than shadows
                you need to go watch a video about calibration of monitors/tvs and learn what range is. your pictures are washed out and shit looking

              • 8 months ago
                Anonymous

                >thinks monitor calibration affects screenshots
                room temperature IQ

              • 8 months ago
                Anonymous

                you keep responding liek you know better, but you just keep posting evidence proving me right. lol

                you adjust brightness in the game, moron. your game is rendering the darks too bright thats why every screenshot youve been posting has more reflections than shadows and the darkest pictures youve got has washed out blacks and nothing but a haze of blue gray

              • 8 months ago
                Anonymous

                they look fine here. Maybe it's you

              • 8 months ago
                Anonymous

                You are literally blind and moronic. You have completely failed to understand how light, shadows, and monitors work at a basic level.

              • 8 months ago
                Anonymous

                hey anon can you please deboonk my example too it's this one

                >broke homies be like i literally cant tell the difference!

                i really want to see your cope

              • 8 months ago
                Anonymous

                https://www.activision.com/cdn/research/Raytraced_Shadows_in_Call_of_Duty_Modern_Warfare.pdf

              • 8 months ago
                Anonymous

                The only thing stopping you from rendering the entire scene using ray tracing is that it's extremely hard to do realtime. Games like Metro and Cyberpunk allow you to do it though.

              • 8 months ago
                Anonymous

                >you don't have a single black in your pictures
                why are you going on about his image black levels?

        • 8 months ago
          Anonymous

          are you blind, or just dumb and delusional?
          i can point out one flaw and your entire argument falls apart instantly. texture filtering. thats why most shit in cyberpunk looks like cheap plastic and bad lighting textures applied on surfaces
          even AC unity from forever ago looks better than this. look how cheap and plastic looking the skin is, how every surface is the same generic plastic looking surface. the floor, the bar stools all look exactly the same and light reflects exactly the same off it all.

          the devs were just lazy and applied everything identically.

        • 8 months ago
          Anonymous

          have they fixed the uncanny as frick human models every game still has?

          • 8 months ago
            Anonymous

            We're still probably a decade away from games being able to accurately simulate flesh physics well enough to make videogame characters look real. They could probably get close with AI deep learning animation systems though.

      • 8 months ago
        Anonymous

        >everything just looks cheap plastic and glows
        That's the cyberpunk aesthetic. The game is seriously ugly, no matter how many gimmicks are slapped on top of it. You can't even turn off the TAA/DLSS blur filter without exposing massive amounts of noise in shadows and reflections.

    • 8 months ago
      Anonymous

      That looks terrible with the frick ton of volumetric lighting.

  15. 8 months ago
    Anonymous

    Not me, just you.

    • 8 months ago
      Anonymous

      >JUST BUY IT OK?!

  16. 8 months ago
    Anonymous

    >graphics are stagnating
    >why do we care about ray/path tracing again?
    what is it now?

    • 8 months ago
      Anonymous

      Unreal 5 shows how to actually advance graphics intelligently. We not have 'basically realistic' looking real time games that are being demonstrated right now that people mistake for real life and only notice are games by noticing animation issues, but Nvidia are instead just marketing bullshit that doesn't matter.

  17. 8 months ago
    Anonymous

    If you bought into 4K you just need to accept that you got memed into buying immature technology and stop blaming GPU manufacturers for not being able to keep up. Yes it can run video at that resolution but rendering games at high FPS is a herculean task in comparison.
    Accept the L and stop crying.

    • 8 months ago
      Anonymous

      >but rendering games at high FPS is a herculean task in comparison
      Not for good games lol

      • 8 months ago
        Anonymous

        looks like shit

    • 8 months ago
      Anonymous

      Some morons really can't do simple math
      and they somehow think 4K is double the GPU load.

    • 8 months ago
      Turbo Chad

      4k is over a decade old. That gpus cant keep up doesnt mean 4k is immature tech you dumb frick.
      T. 1440p monitor, 3 4k oled tvs

      • 8 months ago
        Anonymous

        4K GPUs don't exist and 4K bluray was rushed garbage. 4K is the most israeli resolution to ever be marketed.

        • 8 months ago
          Anonymous

          You say that but 8K TVs are already being marketed, Anon.

          • 8 months ago
            Anonymous

            I know but I think that's just because after a certain size it makes more sense to manufacture 8K. There will never be an 8K blu ray.

  18. 8 months ago
    Anonymous

    We didn't. It was forced on us and like always Novidya NPC's started doing zoomer dances like it was the second coming of Christ.

  19. 8 months ago
    Anonymous

    and?

  20. 8 months ago
    Anonymous

    Nobody is forcing you to use it.
    RT will be much more efficient in the future. To get to the future efficient versions of RT we must first go through the early less eficient stage.

  21. 8 months ago
    Anonymous

    >Ganker - the worst Black person takes on technology on the internet

    How times have changed.

  22. 8 months ago
    Anonymous

    I am not an esports player. I need eye candy.

    • 8 months ago
      Anonymous

      >I need eye candy.
      Is that why the officer is clipping through his car?

      • 8 months ago
        Anonymous

        Science, ain't gotta explain shit

    • 8 months ago
      Anonymous

      >eye candy is when hazy, blurry lighting

  23. 8 months ago
    Anonymous

    Literally every game has a non-RT option so why are you b***hing?

    • 8 months ago
      Anonymous

      Because the developers didn't put any effort in to the non-RT option when they implement RT and it looks like shit.

  24. 8 months ago
    Anonymous

    Baked > GI

    • 8 months ago
      Anonymous

      PEAK midwit, how do you think they make baked lighting?

  25. 8 months ago
    Anonymous

    Speak for yourself, I buy and cards for literally better performance than nvidia for a lower price (I'm a Linux chad, on windows it's merely the same performance rather than better)

  26. 8 months ago
    Anonymous

    >we

  27. 8 months ago
    Anonymous

    >another thread of Brokegays or amd sour grapers seething

    • 8 months ago
      Anonymous

      >just bloom my shit up

      • 8 months ago
        Anonymous

        Slap a brown filter over it and it would be the best 360 game ever made.

      • 8 months ago
        Anonymous

        Picture unrelated? Looks like shit. Rtx is good for games like skyrim and all the fricking trees in that game. But night city looks the same, rtx on or off and I'd even go as far as to argue that you can make the game look more realistic if you just mess with a good reshade. Dpx, levels plus and vibrance do wonders for most games.

        >has never been outside

    • 8 months ago
      Anonymous

      Picture unrelated? Looks like shit. Rtx is good for games like skyrim and all the fricking trees in that game. But night city looks the same, rtx on or off and I'd even go as far as to argue that you can make the game look more realistic if you just mess with a good reshade. Dpx, levels plus and vibrance do wonders for most games.

  28. 8 months ago
    Anonymous
    • 8 months ago
      Anonymous

      >night time
      >lights everywhere
      >not a single shadow in the entire picture
      fix your brightness Black person, looks awful

      • 8 months ago
        Anonymous

        >light bounces
        >shadows aren't pure black in real life
        Welcome to life not in the vacuum of space. There is reflected light from every surface in the game meaning no shadow can ever be pure black, just like reality in any area with an atmosphere to diffuse and reflect light.

        • 8 months ago
          Anonymous

          >shadows only exist in space
          okay, this is next level cope lol
          keep posting shill pics bro, makes you look worse and worse. you act like the model somehow is impressive, the texture filtering on the skin is god awful and plastic looking

          • 8 months ago
            Anonymous

            >the idiot says something stupid again
            >doesn't understand why shadows are darker in a vacuum in space
            >doesn't understand basic physics and light

            • 8 months ago
              Anonymous

              >calls me an idiot
              >left side of his screenshot utterly ruined by brightness jacked up too high
              nice . can't cure your stupid i guess. enjoy your washed out game. Guess you couldnt handle actual darkness in your game
              more reflections than shadows, yet again

              • 8 months ago
                Anonymous

                >light is defracted realistically from a bright light source
                >the idiot doesn't understand how it works
                Figured.

              • 8 months ago
                Anonymous

                That's how lights look, anon. Go outside and look for yourself.

  29. 8 months ago
    Anonymous

    >broke homies be like i literally cant tell the difference!

    • 8 months ago
      Anonymous

      This isn't even RTX or path tracing or any novidea marketing buzzword, it's software ray traced GI on UE5
      Anyone wanna tell me why this is bad? It's open season

      someone please respond being so inexorably right and uncontested is difficult

      • 8 months ago
        Anonymous

        I think the RT hater left the thread in embarrassment. He stopped replying.

      • 8 months ago
        Anonymous

        Sure Anon, I can pretend to be moronic just for you.
        >Just buy 4090 and enjoy the ultimate experience, if you haven't played CP77 with Path Tracing on 4K OLED you should not be called a gamer.
        >Forknife is shit and you should be ashamed to even mention it.
        Ez.

        • 8 months ago
          Anonymous

          omg thank you anon it means so much to me

  30. 8 months ago
    Anonymous

    >turn RT on
    >turn PT on
    >turn all settings to ultra max
    >turn DLSS 3.5 to auto w/ scaling set to 1.0
    >turn on frame generation
    >cp2077 plays at 1440p / 120+ fps and is flawless
    The only doubters of DLSS tech are people without 40XX series cards. DLSS 3.5 + a 4080 is like fricking magic.

    • 8 months ago
      Anonymous

      Enjoy your ghosting.

      • 8 months ago
        Anonymous

        >visible ghosting only shows on shit-tier GPUs

        • 8 months ago
          Anonymous

          Sounds like cope to me. Have fun with your cope fake frames.

          • 8 months ago
            Anonymous

            >that GPU you own which is the most powerful gaming GPU you can buy.. well you're coping. I'm not coping with my shit GPU which is much less powerful though. Enjoy you super-high FPS in every game, I guess.

            • 8 months ago
              Anonymous

              >all that power and it still can't run shit at a real 60fps
              lmao

      • 8 months ago
        Anonymous

        Ghosting only happened to me before I updated my nvidia driver.
        Ever since I updated that to the latest it's been fine.

        >1440p
        kek you are moronic your priority should be getting 4k not ray tacing

        >your priority should be getting 4k
        No, it shouldn't. I use a 27" monitor. 1440p is more than enough for that size of a screen.

    • 8 months ago
      Anonymous

      >1440p
      kek you are moronic your priority should be getting 4k not ray tacing

      • 8 months ago
        Anonymous

        Why not both?

        • 8 months ago
          Anonymous

          I like playable framerates.

          • 8 months ago
            Anonymous

            100+ fps at 4K with RT, raygen, and FG.

            • 8 months ago
              Anonymous

              >and FG.
              so not actually 100+fps then

              • 8 months ago
                Anonymous

                why isn't it 100+ fps. It's generating 100+ fps , who are you to claim it isn't?

              • 8 months ago
                Anonymous

                My TV generates 100+fps when I turn on motion interpolation too.

    • 8 months ago
      Anonymous

      >plays at 1440p
      >upscaling
      so why say its 1440p?

      Some of us realize the future of upscalers have on the industry, in how youll be paying more for an ever slightly increasing amount of performance.
      And when performance fails to get a big uplift, the companies will start adjusting the scalers to reduce quality driver side and pretend you're getting more performance.

      • 8 months ago
        Anonymous

        Would you rather he say DLSS Auto (Balanced) and not mention res at all? Because res still matters.

        • 8 months ago
          Anonymous

          You dont separate the 2.
          Just stating "upscaled to res" is a more accurate representation of whats being truly rendered.

          • 8 months ago
            Anonymous

            personally prefer dlss when the implementation is good over native, some people like to diss it because they cant get the sharpness done right but personally prefer DLSS Qual + 100 fps over native at 70 fps or in the case of an online shooter DLSS Qual at 150 fps instead of native 100, looks the same to me plus you get DLAA and you can increase sharpness to make it look less blurry cus the game uses SMAAt2x which is garbage

  31. 8 months ago
    Anonymous

    RTX and ray tracing are the future of lighting in 3DCG, the problem is that the majority of people's computers can't handle full ray tracing. One day ten years down the road lighting a video game is going to become super fricking easy with ray tracing and no more prebaked shit, but it's going to take a while for everybody to catch up. It's like SMAA in Crysis, they put that shit in for the future.

  32. 8 months ago
    Anonymous

    spergs then
    >sprites look much better than 3D models and cost way less power
    >pre-rendered backgrounds look much better than those rendered in real-time and need way less power
    spergs now
    >pre-baked lighting looks only a little bit worse and needs way less power than ray or path tracing
    ray tracing is only at the very beginning and will need lots of time to mature. Graphical transitions always begin with a drastic increase of hardware demand without offering too many visible benefits at the beginning.

    • 8 months ago
      Anonymous

      >things that didn't happen

      • 8 months ago
        Anonymous

        it's happening here now homosexual

        • 8 months ago
          Anonymous

          Never happened for 3D graphics because that shit was instantly revolutionary, not just in terms of graphical appeal but also for enabling new gameplay.

          I'd struggle to even tell you whether a game was using RT without a direct comparison.

      • 8 months ago
        Anonymous

        just because it happenedbefore you were born doesn't mean it didn't happen.

  33. 8 months ago
    Anonymous

    >we

  34. 8 months ago
    Anonymous

    >we
    I even disabled SSR in RE4 remake

  35. 8 months ago
    Anonymous

    if i'm taking a performance hit it better be for something like DLDSR downsampling for a real aliasing solution. Upsampling like DLSS is a fricking backwards solution

    • 8 months ago
      Anonymous

      it's backwards but produces great results, tell me why that's a bad thing
      this is not an ethical debate mind you, there's no "fake frames" or "fake pixels" they're all fake no matter how you render them

  36. 8 months ago
    Anonymous

    Why has ratracing been marketed around meme reflections rather than lighting? Path-traced lighting is genuinely transformative

    • 8 months ago
      Anonymous

      RT reflections were the first to hit the market. Fully path traced lighting only exists in Cyberpunk for now.

    • 8 months ago
      Anonymous

      path traced lighting is good but your typical raytracing can make some scenes look worse. hell even path tracing can make scenes look worse on occasion. for the most part RT reflections is a straight upgrade with some exceptions like RE4R.

      it's backwards but produces great results, tell me why that's a bad thing
      this is not an ethical debate mind you, there's no "fake frames" or "fake pixels" they're all fake no matter how you render them

      >tell me why that's a bad thing
      i like fabric and foliage. don't like ghosts.

  37. 8 months ago
    Anonymous

    I have a Lenovo legion 5 with a GTX 1660 ti. I’m using a Quest 2 hooked up to it with a usb 3.0 cord. I am literally incapable of playing in even a vrchat lobby with more that 20 people. My vr screen starts tearing like crazy. How to fix?

  38. 8 months ago
    Anonymous

    I don't like ray tracing and all this nu justifications for overpriced graphics cards, all it does is make the people making these games lazy, I figured this would be the case as soon as I booted Ghost of Tsushima when it came out
    It looks neat on cyberpunk because it gives it a cool plastic tech artifical aesthetic but pretty much every other games just either looks like a mall clothing store with 200 500megawatt bulbs or they have 10 layers of filters anyway

    Somehow the big AAA corpo dudes only now figured out that reflected rim lighting makes stuff look good and this is how they figured their money was best spent when all they needed was a guy in their teams that knows how to position a camera and light a scene

    Crazy how we had stuff like Vagrant Story, and even Metal gear running on a fricking PS1 with perfect lighting but now we can't figure it out without all this mumbo jumbo giga teraflop stuff

    • 8 months ago
      Anonymous

      >all it does is make the people making these games lazy
      That's exactly why it's shilled. The pajeets and women they hirer to make games can't into the lighting or reflection methods people used to use.

  39. 8 months ago
    Anonymous

    Nobody has decided that except for the person selling it and the people marketing it. RTX is universally despised. The majority of people who own a 4000-series GPU don't even use it.

    • 8 months ago
      Anonymous

      >The majority of people who own a 4000-series GPU don't even use it.
      That's not true. 4000 series is so shit otherwise that it filtered everyone except those who use it.
      3000 series users don't use RTX.

  40. 8 months ago
    Anonymous

    I just like my fake lighting ok. I don't want new graphics which run like shit on my GTX 1050

    • 8 months ago
      Anonymous

      But our lord and savior Nvidia said you're wrong.

    • 8 months ago
      Anonymous

      don't worry, It won't even run.
      the game will just crash on load screen.

      • 8 months ago
        Anonymous

        phew. I thought I was going to have to raid the village elders voodoo charms to sell then

    • 8 months ago
      Anonymous

      >GTX 1050
      That was pretty good... for a low-midrange card, in 2016.

  41. 8 months ago
    Anonymous

    >it's not real frames they're fake!
    >you experience ghosting!
    >dlss doesn't work and it just makes everything a blurry mess!
    Anything said like that comes from poors that are coping that they cannot afford a 40XX series card, because anyone with a 40XX series card knows the literal magic that is DLSS3.5+FrameGen.

    • 8 months ago
      Anonymous

      more like the only people stupid enough to buy a 40xx card buy into nvidia's marketing

      • 8 months ago
        Anonymous

        Why wouldn't I get a 40xx card? It's like a day's pay.

        • 8 months ago
          Anonymous

          Why shouldn't you give me that money instead?

          • 8 months ago
            Anonymous

            Post your bank account and routing number.

          • 8 months ago
            Anonymous

            because you're probably a pedo

      • 8 months ago
        Anonymous

        >stuff you can see with your own eyes is false because I can't afford it

        • 8 months ago
          Anonymous

          Owners of 20xx and 30xx cards have seen with their own eyes what nvidia is selling and they are not interested.

          • 8 months ago
            Anonymous

            I own 3090 and 4090 cards and can see the huge difference a 4090 brings over a 3090. you're coping

            • 8 months ago
              Anonymous

              4090 is an exception and a halo product.

  42. 8 months ago
    Anonymous

    >spending $1000 on a graphics card to take screenshots of a shit awful cancerous game not worth playing

    • 8 months ago
      Anonymous

      I do this all the time.
      Then I go back to shitposting.

  43. 8 months ago
    Anonymous

    >he thinks he has a say

  44. 8 months ago
    Anonymous

    This isn't even RTX or path tracing or any novidea marketing buzzword, it's software ray traced GI on UE5
    Anyone wanna tell me why this is bad? It's open season

  45. 8 months ago
    Anonymous

    What's the point when pinnicle of gaming has been done

    • 8 months ago
      Anonymous

      >Baked lighting + simple shadowless dynamic lighting
      >Baked animations with no bones or IK
      >Diffuse textures only
      All you need.

  46. 8 months ago
    Anonymous

    I just simply have never and will never buy an nvidia card period. cope spendingwellabovetheirmeansfornoreasongays

    • 8 months ago
      Anonymous

      >I just simply have never and will never afford an nvidia card period

      • 8 months ago
        Anonymous

        uhhhh why are you Indian though?

    • 8 months ago
      Anonymous

      >spendingwellabovetheirmeansfornoreasongays
      Oh dear, you just insulted modern culture! We all know most of the people who buy this stuff can't actually afford it, but not buying it means the advertisements will make them feel left out!

      • 8 months ago
        Anonymous

        how can you not afford an nvidia card?

        • 8 months ago
          Anonymous

          I have a 3080 and I'm fine with the performance because I'm not a moronic pixel peeper because I actually play games instead of watching them. Most people can barely afford anything these days. Especially homosexual kids on a video game board trying to brag about a $2,000 GPU as if it's a life changing amazing purchase that made them a better person. It's all post purchase rationalization and some Nvidia marketing to spur it.

          • 8 months ago
            Anonymous

            I also have a 3080. I wouldnt say I make a lot of money but it was well within a reasonable price range for me. the poster you replied to seemed to be talking about all nvidia cards so I thought that was also what you meant.

          • 8 months ago
            Anonymous

            I knew a kid who bragged that he bought the best Iphone you could get one time. I'm reminded of him every time I see one of these threads. absolute fricking morons, all of you.

    • 8 months ago
      Anonymous

      RTX 3060 ti better and cheaper than the 6700 XT while using less power. Maybe you should blame AMD and Intel for being incompetent.

  47. 8 months ago
    Anonymous

    Thank you sirs, please be of the doing the needful and not being of the poorgay. N bidia in the best.

  48. 8 months ago
    Anonymous

    Art direction is far more important than RT. Like lighting in games can look great if devs use time to implement it. However RTX is a computing intensive method created to offload the costs of good lighting effects on the consumer

    You're paying more so that devs can work less

    • 8 months ago
      Anonymous

      got any opinions that aren't tired platitudes?

    • 8 months ago
      Anonymous

      Even the best baked static lighting doesn't look as good or realistic as RT. Never can. Why bother spending time and money faking something that will look inferior when RT does it all for you much better?

      • 8 months ago
        Anonymous

        >best baked static lighting doesn't look as good or realistic as RT
        They're the same thing you fricking moron. Raytracing is calculated on the end user chip, static lighting calculations are baked into the level. What "raytracing" offers is the fidelity of baked lighting and the flexibility for devs and consumers of dynamic lighting.

        • 8 months ago
          Anonymous

          You're absolutely moronic. Baked lighting is not even close to the same as path tracing in real time. None of the lighting effects from pre-baked lighting can apply to dynamic objects like characters, vehicles, destructible environments, day/night cycles, etc. That's why it always looks so shit on character models.

          • 8 months ago
            Anonymous

            why does you need real-time lighting? Even in movies, director always manipulate lighting condition to make characters looking good. Oh for an immerse gaming experience, I just want good-looking game.

            • 8 months ago
              Anonymous

              >Even in movies
              ah, a fellow playstation gamer

              • 8 months ago
                Anonymous

                If you want simulation like Matrix, you can chase RT. Otherwise, lighting conditions should be careful designed based on game developers' tastes. I only want game looks good, while realistic lighting condition usually don't look good.

            • 8 months ago
              Anonymous

              I feel like ray tracing mostly appeals to people with autism who value realism over everything.

            • 8 months ago
              Anonymous

              Because characters in games move in real time? You can't bake that in.

              They're the exact same lighting calculations done at different parts of the render pipeline you mongoloid. In a static scene, prebaked lighting and gaytracing gaytx will look identical. In fact, the baked lighting will look better and be more accurate, because devs can trace an arbitrary amount of rays and light bounces, while nvidia need to fraud real raytracing by sampling <50% of pixels in a frame then tracing rays through them and _then_ using a denoise blur filter to cover up the lack of rays in half the frame.

              Never go full moron. Non-RT games do not have the same render pipeline for the real time characters and dynamic objects as they do with the baked background objects. You're actually a moron.

              • 8 months ago
                Anonymous

                >Non-RT games do not have the same render pipeline for the real time characters and dynamic objects as they do with the baked background objects
                No one is talking about the shitty raster hacks devs have been running since splinter cell made dynamic lighting cool. I'm talking about the fact that a game is going to look nearly identical in a static scene with no raster dynamic lighting at all, when you compare prebaked lighting vs "raytracing" because it's the same thing. What is called raytracing offers the theoretical possibility of having a game where lighting is always as accurate in a fully dynamic environment as it is in a fully static, but the performance cost and crude workarounds to get it running means that current gen "raytracing" is a sidegrade to modern raster lighting. Or even a downgrade because of the requirement to run temporal AA upscaling and denoising for playable framerates, while native res raster rendering is trivial in comparison.

              • 8 months ago
                Anonymous

                The game looks completely different in RT. It's not even remotely close.

              • 8 months ago
                Anonymous

                Of course it does, because cyberpunk uses raster dynamic lighting and not CG movie/early 2000s light prebaking. The original point was that raytracing is simply the real time consumer-side implementation of the old process of baking lights and shadows into levels, which was dropped by 7th partly out of fad chasing and partly to get faster iteration times on level design by minimizing level rebuilds.

              • 8 months ago
                Anonymous

                The point is we can do that quality of lighting now on dynamic moving objects which is huge. It's an even bigger improvement over the old lighting system for characters and NPCs as baked ray tracing was for environments compared to non-raytraced baked environment lighting.

              • 8 months ago
                Anonymous

                >Because characters in games move in real time? You can't bake that i

                why you need reflection here? because RTX only show big difference when reflection is involved. movie director put several lighting sources which shouldn't exist to make characters look good. why game developers cannot do that.

              • 8 months ago
                Anonymous

                >RTX only show big difference when reflection is involved
                Very stupid post. There are dozens of pics ITT that show the difference of lighting and shadow without reflection. It's huge, even bigger than the reflections.

          • 8 months ago
            Anonymous

            They're the exact same lighting calculations done at different parts of the render pipeline you mongoloid. In a static scene, prebaked lighting and gaytracing gaytx will look identical. In fact, the baked lighting will look better and be more accurate, because devs can trace an arbitrary amount of rays and light bounces, while nvidia need to fraud real raytracing by sampling <50% of pixels in a frame then tracing rays through them and _then_ using a denoise blur filter to cover up the lack of rays in half the frame.

    • 8 months ago
      Anonymous

      They hated him because he told the truth.

    • 8 months ago
      Anonymous

      You can't just talk about artstyle in an Nvidia sponsored thread!

      • 8 months ago
        Anonymous

        c-c-cope p-poorgay!

    • 8 months ago
      Anonymous

      Metro: Exodus seems like a good example where pre-baked looks better than RT. Dunno if that has changed with patches

      • 8 months ago
        Anonymous

        Exodus Enhanced Edition uses RT exclusively and it looks infinitely better than regular Exodus

        • 8 months ago
          Anonymous

          Exodus Enhanced is also literally never mentioned by nvidia marketing since RT runs better than the old raster lighting and can't be used to sell gpus. Unlike cyberpunk, which runs like dogshit because it has raytracing Black personrigged on top of raster.

    • 8 months ago
      Anonymous

      /thread
      https://immortal-ray.itch.io/ai-path-tracing-tech-demo
      Once AMD figures this out and even a Intel HD Graphics card can put out a fake raytraced scene that looks identical israelitevidia is finished.

  49. 8 months ago
    Anonymous

    More like ~~*we*~~. And it's still worse looking than prebaked solutions for only 400% power consumption.

  50. 8 months ago
    Anonymous

    Besides reflections, I don't see any benefit in most RT stuff. RTGI is often innacurate, RT shadows are too sharp, and I can't see any difference between RTAO and HBAO.

    Path tracing on the other hand is the real deal. But too expensive currently.

    • 8 months ago
      Anonymous

      Shadows are a bigger deal than reflections with RT. Character models feel grounded in the scene and contact shadows around characters and their clothing makes it all feel much more real. The reflections are just a nice bonus.

      • 8 months ago
        Anonymous

        > Character models feel grounded in the scene
        Shit was always sticking out like a sore thumb in older games.
        Characters and animated objects felt like they have been poorly photoshoped in

      • 8 months ago
        Anonymous

        all this technology and his arm still clips through his vest

        • 8 months ago
          Anonymous

          Well RT can't do anything about model clipping. Next great frontier of graphics should be proper model collision physics. That's going to be even more hardware intensive than RT probably.

    • 8 months ago
      Anonymous

      >too expensive currently
      Will continue to be expensive unless the RT hardware has something like a 15-20x improvement. Current rt is running 2 photon/pixel at 2 bounces maximum and is so slow the unfiltered result looks like a child trying to paint by dots and hasn't even got 5% finished.
      The denoisers/filtering are a working solution, but the smear/blurring/quality losses are a bit extreme. Maybe by 2030 a (top end) GPU will actually do this stuff acceptably with minimal loss to the filters.

      With that said I absolutely cannot play Cyberpunk without path tracing and live with the quality problems. 4080 on a 1080 screen, can lock 72fps without FG easily when using dlss.

      And no, haters, the current dlss is really high quality even at 1080p. I'm actually playing the game, not staring at every detail while standing still all the time.

  51. 8 months ago
    Anonymous

    There's nowhere else to go in regards to rendering technology. The actual trick to making a game look impressive nowadays is to have a lot of time and a lot of money and a lot of people making super high quality assets, and then slowly building out a game world by hand with artists tailoring every inch of it. It's why big budget PS4 games look objectively better than low/mid budget PS5 games. The actual bottleneck now isn't processing power, it's time and money.

    Ray traced lighting does look genuinely better than older tech, and it's the last promise of being able to programmatically improve the look of your game without inflating your budget.

  52. 8 months ago
    Anonymous

    Today I launched cyberpunk on my new gaming laptop @ 1920x1200 (4080+i7) with everything on ultra and RT on overdrive or whatever is this option called I also
    turned DLSS to quality, frame reconstruction and frame gen i think.
    Don't remember exact numbers but i think it was 80 or 100fps, with frame gen off it was still 60+
    So tell me what the frick am i sacraficing exactly? RT is stunning to look at and cyberpunk is a single player game.
    Best part is you can turn RT off completely and enjoy gpu that's 20-30% faster than previous gen

    I love poorgay cope

    • 8 months ago
      Anonymous

      >gaming laptop
      6/10 bait lil' Timmy

      • 8 months ago
        Anonymous

        I have regular PC at home, laptop is for when I travel to different city for uni

        eat my 10 inch wiener Vladimir

        • 8 months ago
          Anonymous

          >for uni
          >kiddo still in university calling anyone else poor
          lol

          • 8 months ago
            Anonymous

            and you are not poor?

            • 8 months ago
              Anonymous

              No, I can afford a 1600 dollar purchase, just like pretty much every other gainfully employed American in my age range. I'm talking down to you because you're a literal child calling others poor.

              • 8 months ago
                Anonymous

                no you can't. if you could easily afford it you wouldn't be making a huge song and dance over it

              • 8 months ago
                Anonymous

                I don't have a dog in this race, the first post I made in this thread is the one where I insulted you.

              • 8 months ago
                Anonymous

                NTA but I can afford it, I just am not stupid enough to buy it.

  53. 8 months ago
    Anonymous

    i have never played a game with ray tracing and im having fun
    these days Ganker talks about games more than they plays them

    • 8 months ago
      Anonymous

      Ganker stands for no Gankerideo games allowed.

    • 8 months ago
      Anonymous

      I'm proud of people not playing AAA scams. Gives me the warmest feeling whenever I see a homosexual Black person try to act smug about someone else not having played his astroturfed unsettling animatronics wannabe WEG as if that makes it win the argument only to fall on deaf ears. People are learning.

      • 8 months ago
        Anonymous

        so you can't run a game with RT? heh

    • 8 months ago
      Anonymous

      I have, and unless you're specifically looking for the differences you won't even notice it's on most of the time, except that your framerate is way lower.

      It's a significant improvement for reflections, but 90% of the time screen-space reflections and other old tricks do the job well enough. Once you actually start playing the game instead of staring at walls and puddles you don't actually pay close attention to such details.
      In Cyberpunk some areas actually look worse with RT on. In the Coyote bar some of the lights and neon signs become too dim, and the corners of the room get too dark.

      I don't doubt that RT is the future, but the way things are going it's gonna be 10-20 years before it replaces rasterization, because companies can't afford to exclusively cater to customers with top end hardware.

  54. 8 months ago
    Anonymous

    Raytracing is shit at the moment
    The hardware isn’t good enough for path tracing and RT Shadows/Reflections aren’t really enough.
    Frame Generation does nothing apart from make the number bigger as it doesn’t reduce the latency (smoothness) of the game you’re playing.
    t. Owned each gen of Nvidia RTX GPU and still turn it off in every game because high fps > amazing screenshots

    • 8 months ago
      Anonymous

      >t. Owned each gen of Nvidia RTX GPU
      if you'd owned something decent you would have stated it.

      • 8 months ago
        Anonymous

        2070, 3070 and 4070 and sold the 4070 for a 7900XT as I realised I don’t use RT and would rather the raster perf. I can still do RT but high frames are better

        • 8 months ago
          Anonymous

          so you had mid/shit tier gpu from each range lol

          • 8 months ago
            Anonymous

            I really don’t see how that matters because even now the 4090 can’t run pathtracing without DLSS and doesn’t get near 100 without FG but FG isn’t worth a shit

            • 8 months ago
              Anonymous

              It either runs path tracing or it doesn't run path tracing. You don't get to make little scenarios where you can choose which other features to enable or disable to fit your narative.

              • 8 months ago
                Anonymous

                Every GPU that support DX 12.1 supports path tracing in Cyberpunk you absolute mong. Literally every GPU that is for sale struggles with it because the hardware isn’t powerful enough. How hard is that to get through your fricking pea-sized smooth brain

              • 8 months ago
                Anonymous

                The last time I checked I was running it around 100fps 4k with pathtracing enabled
                You're wrong. homosexual

              • 8 months ago
                Anonymous

                Are you using upscaling? As in not 4K?

              • 8 months ago
                Anonymous

                irrelevant. You said it can't run it. I said it can. You don't get to decide it's not path tracing because some other setting is enabled or disabled.

              • 8 months ago
                Anonymous

                lmao I take back my kneel, you are mid af fr

              • 8 months ago
                Anonymous

                the frick are you on about you mong

              • 8 months ago
                Anonymous

                I’m the other guy and RT is the future, but we don’t have the hardware at the moment and that guy is seething because he is using upscaling/frame generation instead of just playing at native res

              • 8 months ago
                Anonymous

                >my GPU can render an image and 1080p and upscale it to 4k and then it and interpolate fake frames to get me 100 fps
                >this is running the game at 4k 100fps (at 33ms)

              • 8 months ago
                Anonymous

                sounds like a pretty good GPU

              • 8 months ago
                Anonymous

                show me.

              • 8 months ago
                Anonymous

                >upscaling
                >framegen
                >ray reconstruction
                kek

              • 8 months ago
                Anonymous

                Word? I kneel richgay! That sounds lit af!

            • 8 months ago
              Anonymous

              >the 4090 can’t run pathtracing without DLSS
              Yes, it can. You're maybe thinking of raygen which only runs with DLSS. Path tracing is available without DLSS.

            • 8 months ago
              Anonymous

              >but FG isn’t worth a shit
              There was an anon earlier saying it was literal magic though? was he just a marketer? :O

              • 8 months ago
                Anonymous

                FG is magic, if your base framerate is at or near 60 fps. If your base framerate is super low (20-30 fps), it's going to play like a game at 20-30 fps even if it looks as smooth as a game at 90fps.

              • 8 months ago
                Anonymous

                >FG is magic

                >but FG isn’t worth a shit
                There was an anon earlier saying it was literal magic though? was he just a marketer? :O

                Yes, he is likely Indian. Pay it no mind.

          • 8 months ago
            Anonymous

            daily reminder the 4090 still can't run Battlefield V with RTX on without stuttering

          • 8 months ago
            Anonymous

            bet you have a poorgay gpu lmao

            • 8 months ago
              Anonymous

              you'd lose the bet.

  55. 8 months ago
    Anonymous

    >reflections
    lighting. pic related runs with raytraced global illumination at 60fps on consoles

  56. 8 months ago
    Anonymous

    >nividia introduces raytracing and makes it the primary selling point of their cards going forwards
    >publishers and game developers are in bed with nividia so they implement raytracing in all their games and push it heavily
    The consumer is a non-factor.

  57. 8 months ago
    Anonymous

    Why are poorgays so butthurt about "fake resolution" when that's literally what every form of AA is other than SSAA?

    • 8 months ago
      Anonymous

      MSAA is the same thing but on edges and is the one everyone likes.

  58. 8 months ago
    Anonymous

    >implying RTX is just reflections
    >implying raytraced reflections are a 50% fps hit

  59. 8 months ago
    Anonymous

    >we

  60. 8 months ago
    Anonymous

    A comparison of plastic and skin reflections. Link to jxr for HDR TVs:
    https://file.io/Ta6obpOyl4dl

    • 8 months ago
      Anonymous
    • 8 months ago
      Anonymous

      The link stopped working for some reason. It wasn't supposed to expire until Oct 19th. If anybody knows a better place to upload 128MB .jxr image files anonomously, let me know.

      • 8 months ago
        Anonymous

        try tubgirl.com

    • 8 months ago
      Anonymous

      Here it is in higher resolution but without HDR. Still stunning. Nothing can compare.

  61. 8 months ago
    Anonymous

    I bought a 7900XT so it isn’t my fault or problem

  62. 8 months ago
    Anonymous

    We are losing the thread sirs. Shiva has forsaken us.

  63. 8 months ago
    Anonymous

    i really hoped that this fad will die like NVISRAEL push for physx and hairworks but it really does seem in a future we will have to buy 600$+ gpus to play at 30fps unoptimized trash games with fake frames and gaytracing.

    • 8 months ago
      Anonymous

      I'd just quit gaming before I ever paid that for that

      • 8 months ago
        Anonymous

        good. adios

        • 8 months ago
          Anonymous

          au revoir mon petit cochon de paie!

          • 8 months ago
            Anonymous

            अलविदा मेरे पू इन लू फ्रेंड

  64. 8 months ago
    Anonymous

    because Ray Tracing is the future.
    Raster has reached its limit.

    • 8 months ago
      Anonymous

      >Every dirty ass pond is a perfect mirror
      Just fricking nuke me

      • 8 months ago
        Anonymous

        ever drove at night? it really is like that

      • 8 months ago
        Anonymous

        If it's still, that's how ponds look in real life. Dirt doesn't affect the surface.

      • 8 months ago
        Anonymous

        lol. he thinks all water looks like this

        • 8 months ago
          Anonymous

          That water would also look like a mirror in

          because Ray Tracing is the future.
          Raster has reached its limit.

          lighting conditions.

          • 8 months ago
            Anonymous

            I fricking hate you humourless yank c**ts

    • 8 months ago
      Anonymous

      I turn off rtx reflections and screenspace reflections because I'm not a goyslopper. All screenspace effects are bad.

    • 8 months ago
      Anonymous

      It's mostly nicer, but totally not worth the performance reduction.

      Also note the lights and signs in the background on the right, they are dimmer and less vibrant. That may or may not be more accurate lighting, but regardless it looks worse aesthetically.

  65. 8 months ago
    Anonymous

    Water does not provide mirror quality reflection 100% of the time you fricking absolute morons. Touch WATER. This is peak Ganker arguing about the graphics of real life.

    • 8 months ago
      Anonymous

      yeah, not all the time
      but water on roads surprises me with how clearly it reflects just about every time i drive at night

    • 8 months ago
      Anonymous

      Earth is running on literal ancient hardware and space does not have ray tracing, which, if you've been paying attention to this thread, is the FUTURE

  66. 8 months ago
    Anonymous

    AMD fans are always salty about Ray Tracing, since their GPUs can't handle it.

    • 8 months ago
      Anonymous

      If only CP77 was a game I would like to play.
      But I agree the performance with PT is horrendous on AyyMD.
      This is old screenshot I don't care to download 2.0

      • 8 months ago
        Anonymous

        What boggles my mind is how AMD's RT cores turned out to be weaker than the ones in Nvidia and Intel's GPUs. RDNA4 absolutely has to bring much stronger RT cores and new AI cores.

        • 8 months ago
          Anonymous

          How is that surprising? nV spends much more on R&D than AMD's GPU division. AMD was also late to the party and the gap just widens with each generation. This is quite bad because I don't want to see monopoly even worse than today's.
          But right now low image quality of FSR is bigger issue than low RT performance. Because even if AMD catches up to nV in RT performance the image quality will be much worse. Without upscaling neither company can provide enough performance to run RT in AAA games at high resolution.
          Intel right now is irrelevant in gayming GPU space.

      • 8 months ago
        Anonymous

        cant tell which is which, in screens i saw PT was the biggest diff on peoples faces the way their hair has shadows and shit, makes non PT people look like n64

        • 8 months ago
          Anonymous

          I don't have the game installed right now but yes the only meaningful difference are NPCs, but mostly because they are glowing without PT. Even Psycho RT doesn't help, DF showed that in their video. But it's not worth losing nearly 95% of FPS for me.

      • 8 months ago
        Anonymous

        Why do you morons not make a webm that flips between the two images instead of a side by side image if you want people to look for differences?

  67. 8 months ago
    Anonymous

    It's over for AMD and Intel GPUs.
    Nvidia's GPUs are the Future.

    • 8 months ago
      Anonymous

      If this picture doesn't convince someone, IDK what will.

  68. 8 months ago
    Anonymous

    the RX 7900 XTX needed at least 160 CUs for it to be competitive with RTX 4090.
    The 4080 has 76 SMs and it performs similar to the 7900 XTX (96 CU)

  69. 8 months ago
    Anonymous

    the ARC A770 needed more than 32 RT cores, Intel should give Battlemage at least 64 or 128 RT cores.

  70. 8 months ago
    Anonymous

    frick nv

    • 8 months ago
      Anonymous

      That's basically what anybody with a brain has been thinking for 5 years in a row now.

  71. 8 months ago
    Anonymous

    >we

  72. 8 months ago
    Anonymous

    I just updated my computer and am playing Control for the first time. I held off because I wanted to play it with RTX to see what the fuss was about
    it definitely looks good, I can't deny that
    but I'm only getting 70-90fps with a 4080 at 1440p
    it's nice to have, but definitely the first thing I'm jettisoning if I want to bump up my framerate

    • 8 months ago
      Anonymous

      dlss on? also 90 fps is fine for a single player game what are you smoking also why didnt you get a 4090 if u wanna do RTX?

      • 8 months ago
        Anonymous

        dlss off, native or nothing
        I agree that 70-90 is fine, but it's troubling that it's so low years after release
        and I would assume that it would be overkill for 1440p as 90 cards have always been

      • 8 months ago
        Anonymous

        i have a 4080 and can't stand the lag it introduces.

        • 8 months ago
          Anonymous

          dlss doesnt add lag, maybe frame-gen does. but Control is one of the few games with decent DLSS that they mostly fixed the ghosting with so it looks better than native with TAA , same with death stranding/

          • 8 months ago
            Anonymous

            Frame gen input lag with dlss is roughly equal to native render input lag

            • 8 months ago
              Anonymous

              You mean
              >Frame gen input lag with dlss and reflex is roughly equal to native render input lag without reflex

            • 8 months ago
              Anonymous

              so dont use frame gen genius

    • 8 months ago
      Anonymous

      If you want to tank your framerate even harder there is a nice mod for Control.
      https://community.pcgamingwiki.com/files/file/2581-control-hdrultrawidedlssrt-patch/

    • 8 months ago
      Anonymous

      >single player game
      >above 60 fps
      why?
      i say this as someone that throws settings to ultra low in competitive games just to keep 144 frames, but i've never seen a reason to go beyond 60 fps in single player games other than some very specific FPS games like Doom/Eternal.

  73. 8 months ago
    Anonymous

    If you're a stupid fricking POOR, you turn off ray tracing. Only reason to hate ray tracing is being a fricking POOR.

    • 8 months ago
      Anonymous

      indeed, i turn it off and forget about it
      then watch non-poors get stabbed by Black folk in NYC at 4:00 am on the tv
      life is good

  74. 8 months ago
    Anonymous

    Intel Arc A770 can't compete

    ?t=194
    RTX 3060 can't compete

    RTX 3060 Ti can't compete

    ?t=83
    RTX 4060 can't compete

    ?t=194
    RTX 4060 Ti can't compete

    ?t=278

    • 8 months ago
      Anonymous

      ray tracing overdrive was meant to be a tech demo used in combination with DLSS.

      • 8 months ago
        Anonymous

        looks like an RTX 4080 or 4090 is needed for Path Tracing at Native 1080p.

        ?t=104

        ?t=535

        • 8 months ago
          Anonymous

          I have a 4080 and use 1080p
          PT native gets 32-35FPS in the heaviest scenes and 40-45 in a majority of areas.
          With the Ray Reconstruction update the card easily holds 72fps with headroom, dips down to 65-68 in extremely heavy areas.

          Video you linked is a pre-2.0 game, game has some optimizations + driver perf boosts + RR gives some gains for the 4080. I can hold 72FPS locked everywhere but the forest and some cafe area I can't remember specifics of.

          Whats funny is the GPU is loaded practically the same with no RT and SSR on psycho as with PT+DLSS. So it's a no brainer for me.

    • 8 months ago
      Anonymous

      >DLSS Off
      this is like testing a car built for forced induction but disabling/removing the turbo/supercharger, no shit it's gonna run bad

  75. 8 months ago
    Anonymous

    why do you need 300 fps?

    • 8 months ago
      Anonymous

      implying you can get 150 fps 4k native on any game with rt on

      • 8 months ago
        Anonymous

        why do you need 4K native?

        • 8 months ago
          Anonymous

          4K TV needs 4K res.is that obvious?

          • 8 months ago
            Anonymous

            yeah but why native?

            • 8 months ago
              Anonymous

              DLSS is not shape as native res, you can sell it to PC gamer because they probably just need 2K due to monitor sizes. In large TV, you can still see difference.

  76. 8 months ago
    Anonymous

    I haven't decided shit, b***h, I'm still on my 11 year old GPU. Hasn't gone to shit on me yet.
    I've noticed all my friends get these newer generation graphics cards and they burn out on them in 2-3 years, yet everyone with old cards just keeps chugging along.

  77. 8 months ago
    Anonymous

    4K 240Hz OLED: soon
    Nvidia: what do you want Displayport 2.1 for? Just use this lossy compression over HDMI. Half the pixels are made up anyway

  78. 8 months ago
    Anonymous

    DLSS 1/2/3/3.5 is a Scam
    FSR 1/2/3 is a Scam
    XeSS is a Scam
    Frame Generation is a Scam
    Ray Reconstruction is a Scam

  79. 8 months ago
    Anonymous

    I was enjoying this thread and eating cheetos, but then I bit my tongue.

  80. 8 months ago
    Anonymous

    It's literally optional moron.

  81. 8 months ago
    Anonymous

    most steam kiddies play csgo dont understand you get diminishing returns over 60 fps
    More than 60 fps doesn't equal better.
    If you can make a game look better at constant 60 fps. Thats superior to a game running at 500 fps that looks worse.
    The high fps literally means you are under utilising your pc.

    • 8 months ago
      Anonymous

      Wrong, I can easily feel a difference up to about 100fps, beyond that it becomes much less noticeable.

      • 8 months ago
        Anonymous

        "feel" is the word, your brain feels a sense of fluidity.

    • 8 months ago
      Anonymous

      Spoken like someone who never played above 60fps

      • 8 months ago
        Anonymous

        i have, you people are juvenile and don't understand game dev and hardware

        • 8 months ago
          Anonymous

          I guarantee I know more than you. Higher FPS is literally one of most objective improvements that exist.

          • 8 months ago
            Anonymous

            This. Our current displays have garbage motion handling so higher refresh is always better.

  82. 8 months ago
    Anonymous

    Mirror's Edge had Global illumination all the way back in 2008 and it didn't need real time RT.

    • 8 months ago
      Anonymous

      ok? lots of games had global illumination for a long time, mirror's edge did use RT for... drum roll please... the baked shadows! cause it had baked lighting absolutely everywhere and the devs were quite proud of that fact at the time
      but here's an experimental quake wars real time ray tracing tech demo from the same year

    • 8 months ago
      Anonymous

      The console version literally had to ship with lower resolution lightmaps because baking took so long.

  83. 8 months ago
    Anonymous

    We didn't, AMD forever.

  84. 8 months ago
    Anonymous

    Always related

  85. 8 months ago
    Anonymous

    raytracing has value beyond just reflections. it provides realistic shadows, which has been an issue for ages.

  86. 8 months ago
    Anonymous

    I WOULD LOVE THE GAME IF EVERY UPDATE DIDN'T BREAK MODS.
    HOW DOES EVERY GAME UPDATE BREAK MODS EVERY TIME.

    THIS SHIT IS ANNOYING AS FRICK.

    I've wasted more bandwidth, as a singular use case, forcing a clean reinstall of this game than almost anything I've ever used a PC for.
    It's embarassing.

    • 8 months ago
      Anonymous

      what game?
      my mods havent broken yet

    • 8 months ago
      Anonymous

      what game?
      my mods havent broken yet

      and why would you reinstall the game, the mods dont even affect the game files themselves just check the zip files where the files go dumb moron

  87. 8 months ago
    Anonymous

    RTX 3070 can't compete

    ?t=32
    RTX 3070 Ti can't compete

    ?t=77
    RTX 3080 can't compete

    ?t=85
    RTX 3080 Ti can't compete

    ?t=32
    RTX 3090 can't compete

    ?t=104
    RTX 3090 Ti can't compete

    ?t=836
    RX 7800 XT can't compete

    ?t=109
    RX 7900 XT can't compete
    RX 7900 XTX can't compete

    ?t=337

    • 8 months ago
      Anonymous

      >overdrive
      why bother

      • 8 months ago
        Anonymous

        The point is that only the RTX 4080 and 4090 are proper Path Tracing capable GPUs at Native 1080p. All the other GPUs simply can't handle it and have to cope with Ray Tracing on low/medium/high or turn on DLSS/FSR/XeSS

        • 8 months ago
          Anonymous

          most people cant tell the difference between RT and PT
          and RT on Low vs Ultra has no real visual difference.
          If you put RT lighting on anything higher than medium you're just stupid, and theres no point having sun shadows enabled either

  88. 8 months ago
    Anonymous

    ~~*collectively decided*~~

    • 8 months ago
      Anonymous

      ray tracing is the natural progression of things, greedy companies will try to exploit it too early yes but it is true, self evident, the industry would inextricably move towards it if left to their own devices. ESG is a israeli trick.

  89. 8 months ago
    Anonymous

    > tfw moved to 2K gaming with 4070 and can enjoy cp 2077 in 60 fps with RTX
    it was worth it

  90. 8 months ago
    Anonymous

    this way devs don't have to waste time and money on lighting and instead can spend it on something useful like celebrity voice actors

    • 8 months ago
      Anonymous

      do movie crews not spend any time on lighting because they don't have to squeeze blood from a stone for light to behave naturally?

      • 8 months ago
        Anonymous

        Movies have fixed camera angles, game don’t; existing games will already add a bunch of extra lights in cutscenes to make them look better, without doing the same to the game world.

  91. 8 months ago
    Anonymous

    >why have we collectively decided slightly better reflections are worth sacrificing 50-70% fps for
    I didn't, which is why I don't buy nvidia's bullshit.

  92. 8 months ago
    Anonymous

    >How dare developers spend money on Textures
    >How dare developers spend money on Lighting
    >How dare developers spend money on 3D Character Modelling
    >How dare developers spend money on Motion Capture
    >How dare developers spend money on Voice Acting
    >How dare developers spend money on Physics
    >How dare developers spend money on Post-Processing Effects
    >How dare developers spend money on Shadows
    >How dare developers spend money on Open Worlds
    Developers should only spend money on Gameplay and Level Design!

  93. 8 months ago
    Anonymous
    • 8 months ago
      Anonymous

      Screen Space Reflections are already good enough, there's no need for "Real-Time Ray Tracing" or for GPU companies to waste die space on "Ray Tracing Cores"

      now do proper diffuse lighting and multiple light bounces

    • 8 months ago
      Anonymous

      Screen Space Reflections are already good enough, there's no need for "Real-Time Ray Tracing" or for GPU companies to waste die space on "Ray Tracing Cores"

      now do it in motion

  94. 8 months ago
    Anonymous

    Screen Space Reflections are already good enough, there's no need for "Real-Time Ray Tracing" or for GPU companies to waste die space on "Ray Tracing Cores"

    • 8 months ago
      Anonymous

      Even in this highly favourable case for SSR it still has obvious errors (the groove at the bottom of each chess piece).

  95. 8 months ago
    Anonymous

    Nvidia sucks generally. For example, last time I had one of their cards, you needed an acoount just to log in and be able to change graphic settings. Absolute garbage.

    • 8 months ago
      Anonymous

      sounds like you were just moronic

      • 8 months ago
        Anonymous

        It's true. The same thing happened to me. I unplugged the internet cable to reach a laptop and forgot. I couldn't figure out why I couldn't change the record button until I tried to google the problem and realized I wasn't connected to the internet.

  96. 8 months ago
    Anonymous

    PC gamers get what they deserve. Decades of buying nothing buy israelitevidia video cards allows them to do whatever the frick they want. Don’t forget to buy another Nvidia card when the newest meme tech comes out.

    • 8 months ago
      Anonymous

      gamers would have been buying AMD the entire time if they weren't worse performers for more money and higher TDP

    • 8 months ago
      Anonymous

      well maybe if AMD hadn't just thrown up their hands when RTX came on the scene and said frick this we're just undercut them by like 50 bucks and call it a day
      it's not like it matters much in the long run cause eventually software RT is gonna become standardized but AMD isn't doing gaymers any favors right now

  97. 8 months ago
    Anonymous

    So comfy.

  98. 8 months ago
    Anonymous

    Games look better when lighting, reflections, shadows, etc. are done manually or with custom implementations. Offloading artistic design onto stupidly complex and heavy lighting simulations does nothing but make games look worse and run worse.

    • 8 months ago
      Anonymous

      more trite platitudes, wanna throw some words about gameplay being the only thing that matters in there too?

      • 8 months ago
        Anonymous

        unreal levels of cope on display

        I know you're trying desperately to justify your jobs, but RT is the biggest bloat feature of all time and no matter how advanced you make ray tracing it will never be a substitute for talented artists manually lighting a scene. It's like practical effects in film vs CGI.

    • 8 months ago
      Anonymous

      unreal levels of cope on display

  99. 8 months ago
    Anonymous

    It's because nobody ever decided to go look like for even as far as want to go as Decided

  100. 8 months ago
    Anonymous

    you know what game will look so fricking great and realistic with rtx and source 2 is

    zombie panic, co-op horror, free on steam

  101. 8 months ago
    Anonymous

    Reflection is everything.

  102. 8 months ago
    Anonymous

    Path traced cyberpunk on a backlit OLED in HDR is on another level.
    Nothing comes close to it in motion. Sorry poorgays.

  103. 8 months ago
    Anonymous

    >he still uses bloom
    >he still uses HDR
    >he still uses chromatic abberation
    >he still uses motion blur
    You've all collectively agreed these things are good and they are cancer.

Your email address will not be published. Required fields are marked *