Why is it so obscure compared to the others? It's really fun
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Why is it so obscure compared to the others? It's really fun
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Maybe because it's boring.
zoomers cringe
It was popular at the time but it aged badly
The only impressive thing was the graphics
>popular at the time
Nah even journalists back then called it out for its generic gameplay. It's a tech demo pretending to be a game.
the current steam version has an AI bug where enemies almost always know where you are. most people don't care enough to fix it cause they probably bought it for less than $5
Got a disc from a thrift store
The latest patch is the same as the steam version
Either didn't know about pcgamingwiki or the entry was barebones last time I tried to play Far Cry.
Usually you can trust patches to progressively improve the game, but Ubisoft is special I guess
This is blatanly wrong. There is one specific kind of wall through which AI sees through, the wooden hut one, which if you're playing correctly, you're supposed to be inside only after you've finished off all the enemies in that section anyway. As for the foliage, for the vast majority of the game it works perfectly, with some specific spots where it doesn't. There is a shallow grass texture which is purely cosmetic, you might have mistook it for foliage cover.
post proof
Proof of what?
See the vegetation on the left in pic related? It will provide perfect cover, while the shallow vegetation in the bottom-middle is cosmetic and the AI will see through it even if you're prone behind it.
>the wooden hut one
They see through every penetrable wall, but this is most noticable in the first levels where the non-metal barracks are a death trap.
Btw I'm pretty sure their X-ray vision only activates when they're alert (so when they're not green on the radar tracking), I was able to sneak by many huts with unalerted enemies inside them
>the wooden hut one
They also see through tents.
Point being, AI has X-ray vision in certain places, in certain circumstances, and they are all completely avoidable and not important for progression. The game shouldn't get a pass for that, but to say that it's impossible because of it is downright laughable
Yeah, I know. It's a bit like that one rumor about STALKER combat being harder on Rookie that just refuses to die.
maybe if jack didn't wear a fricking bright red hawaiian shirt that perfectly contrasts against both the green foliage and gray concrete facilities, then the enemies would have a harder time detecting him
YOU, IN THE SHIRT
pretty sure the GOG version is fixed
"Here's your stealth meter, it shows when you're detected"
>Enemies see you with eyes on the back of their heads from across the map and through thick foliage
the tutorial mission has a stealth segment but thanks to a patch Ubisoft put out enemies can see you through walls so you'll get softlocked 10 minutes into the game.
The patch only makes canvas tents transparent, foliage and hard walls still block vision, however on higher difficulties the AI will lay down suppressive fire on the players last known position and they also know to shoot through penetrable surfaces.
>on higher difficulties the AI will lay down suppressive fire on the players last known position
on hard it felt worse than that, they seem to track movement behind walls even at a distance. I really felt this during the end of the archive level and the gunboat aimbots in the boat level
>he never made it to the ship
ngmi
They have an easy mode for folks like you
>pixel sniping with the semi-auto AR from a prone position on a jaggy hilltop you took 3 minutes to perfectly adjust onto
Yeah it is kinda fun but only in a giga autistic way
So many open world shooters to pick from, why waste time with such a bland game. Just play FC2, FC3, FC5, Crysis, Crysis 3.
it looks pretty and the jank is just right
Far Cry 1 isn't open world, more like open-ish approach like Deus Ex.
Far Cry started with 3
I don't care how gay and casual they are
Far Cry 3, 4, 5 are just fun
We dont talk about 6 tho
is beating it on challenging enough to brag about how le hardcore you are?
No, it's not even close to realistic
how about the 2nd hardest difficulty?
Realistic is unique in that you can't one-shot enemies with a silenced MP5 headshot, so stealth runs become more interesting. Also there are a few set-piece sections in the late game which are obscenely hard on realistic. You need to go through it to understand.
Was thinking of going through this again having finished the Predator games. Ubisoft should make the next Far Cry focus on that. Give mutant powers, allow for jungle guerilla tactics, placing traps and such.
they did. it's called Crysis
Not nearly as fun as Predator. The nanosuit sucks.
I can't believe I beat it, last stvage is crazier than most of the game and that was ridiculous. I don't think I'll ever replay it.
I had to cheat on the last level with godmode.
The only cheat you need is jamming the armory door open with some physics objects so you have a safe haven to retreat into. Also you pretty much have to know the existence of the final ambush because otherwise you're getting pulped the second you cross the final bridge.
>The only cheat you need is jamming the armory door open with some physics objects so you have a safe haven to retreat into.
That's not really neccessary, if you make sure to take the sniper and quickly take out the jumping trigens with the help of the night vision goggles, it will give you time to get out before the fat boys close in on you
>it will give you time to get out before the fat boys close in on you
You don't even need to do that, you can just go prone with the M249 and shgoot the fatties' heads as they go up the hill. They'll shoot back but since they're dumb and their RL are at dick level the rockets will impact cover and do no damage.
If you're good at dodging the rockets you can run off and manipulate their movements to make them fall into the lava pits and die
I always had trouble doing that since the ground is sloped in the crater and it's easy to get caught in the AoE. so I just did the MG method.
I wish there was a part in vanilla where you could use MG against jumping trigens. I bet it would rock.
>Also you pretty much have to know the existence of the final ambush because otherwise you're getting pulped the second you cross the final bridge.
They all have rocket launchers, and since they're moronic, throwing a rock in the air will make them shoot it instantly and blow themselves up, you can get at least half of them down before you're even off the bridge
I just shot rifle grenades between the pillars to tickle them with splash damage, which successfully baited them into trying to attack from afar and becoming easy pickings.
I prefer to bombard them with a RL of my own, but once I did that battle with Deagle only.
What was Fary Cry story about anyway? Mutant Monkeys?
Mad scientist create serum to create super mutants to take the next step in evolution. He does his research on remote islands in the South Pacific, and hires mercenaries under the leadership of Crow to guard his work. CIA send 2 operatives, Doyle and Valerie, to stop him and trick Jack into helping them along the way(that's why Jack is always so whiny in his dialogue). Mutants frequently break out and fight against mercenaries throughout the game. Doyle actually wants to take the serum to make money off of it, so he tricks Jack and Valerie into infecting themselves with the Trigen serum telling them that it's a vaccine against it. After Jack kills Krieger, Doyle reveals his master plan to him(idk why he's moronic or something), so Jack goes and kills him, retriever the antidote, and uses it to cure Valerie and himself before they transform into Trigens. Jack and Val leave the islands as a volcanic eruption destroys Krieger's central offices.
>zoomers now pretend that protocrysis is le fun
Kys
because it's a game for actual hardcore shooter fans
casuals got filtered by it HARD
the mutant apes scared the shit out of me as a kid
The lazy pirouette they do as they fly towards you, only to end in a ohko was hilarious though.
I've got a soft spot for this game as shit as it is because I distinctly remember playing it at an Internet cafe and thinking "this is is, graphics can't get any better"
because it came out 20 years ago gramps
It's not a cult legendary game like Half-Life 2 because it doesn't have the same normie appeal. It's not a contrarian choice like Doom 3, either. It's just there. For me, in 2004 it was way better than either HL2 or D3.
The first half of the game is very fun. The second half is terrible.
I remember trying to make this run on our shitty Dell family computer back in the day.
Bump
no
Because it's proto Crysis, it doesn't play like Ubisoft FC open worlds at all.
And that's a good thing!