Why is it so universally hated among veteran Souls players?
Thalidomide Vintage Ad Shirt $22.14 |
Thalidomide Vintage Ad Shirt $22.14 |
Why is it so universally hated among veteran Souls players?
Thalidomide Vintage Ad Shirt $22.14 |
Thalidomide Vintage Ad Shirt $22.14 |
ur gay
Nothing about it really works mechanically. Also people are upset that it's been almost a decade and we still haven't gotten a proper DS1 sequel.
Ds1 is not special and there will never be a game that you will accept as a proper ds1 sequel
It literally changed the face of gaming and for many of us turned us from casual gamers to sweaty 8 hour a day players. You're just a contrarian homosexual anon.
literally changed nothing
Completely false. So many things are mechanically cohesive, don't complain if you play an unga bunga str/fire build.
Do you really think it's only str/fire builds? as a dexgay even I know the game has anti-synergy clunky shit that makes anything besides int/str/arc builds useless.
>If you use a Crossbows you can't use AoW essentially cucking rogue builds out of range attacks because crossbows have shit scaling and also rob you of your ash.
>Quickstep literally forces you to either do a rolling or backstep attack meaning powerstance weapons are cucked if you get the backstep attack since all of the lighter weapons have awful back step attacks
>90% of Dex weapons are just better as quality weapons and there are zero/0 good dex weapons that aren't big clunky AoW spammers or have shit AoW on them.
>Frozen lightning which should ostensibly be a dex thing is cucked because the only two weapons with it are ass.
>No dex scaling seal
Elden ring has such clunky design for anything that isn't a pure int spam/moonveil build, at least STR gays have beast shit for utility. Dex gets fricking nothing that works with how a dexgay should play.
>Frozen lightning which should ostensibly be a dex thing is cucked because the only two weapons with it are ass.
>No dex scaling seal
the ice lightning katana is great, and the lightninggay seal scales with dex.
Which one? gravel stone scales to strength and faith. Also the ice lightning katana is also more of a quality weapon.
Are you an actual moron or trolling?
Dex weapons are insane. The per hit damage of dex weapons aren't that far off from the damage of str weapons point for point of weight. Except dex weapons hit faster, have less recovery time and are more likely to have bleed infusion built into the weapon. The end result of this is that anyone with a functioning brain will shred the enemies they fight because they can output as much damage as a str weapon user could but they can also take more opportunities than str weapon users can because they can get their attacks off inbetween hits a str weapon user would get hit trying to take.
It's near universally agreed that dex was busted this game, you're one of the only people I've seen who disagreed and the reasons why you disagree make it evident you're an invalid.
"Quality weapons are better than dex weapons". If you pump STR and DEX, sure. But you need to invest a whole bunch more points into another stat to really take advantage of that, meanwhile investing in one stat and putting the points elsewhere usually yields more benefits than the damage bump you get from the quality route.
don't bother effortposting, anon. It's clear the moron has never played the game and doesn't know how broken a keen katana or guardian swordspear is, especially when given a bleed AOW.
You're moronic and so are you
all of the dex weapons are secretly quality weapons all of the multi-hit weapons have almost zero hit stun on them and pisspoor AR besides something like bandits and even then those powerstanced need shit like winged sword insignia and Millicent's prosthesis to be good because greatswords on average will out AR them.
Also
>bleed infusion built into the weapon.
This is the biggest cope I've ever fricking read, they literally NERF'D status build up on bleed up on powerstanced weapons which was literally the only thing dexgays have over STR gays. All of those weapons are objectively better on occult you can't even argue this from an AR perspective because occult also gives you access to dragon communion incants which are actually busted as frick.
Dex users literally have shorter range, worse damage and way more weight locked builds because if you're going dex you will 100% want to go Blue dancer.
The entire game is built around trading and you are 100% better off trading with STR GUGS or just going sorceries.
You literally don't know what you're talking about and haven't played a dex build. Literally banished knights with shields completely invalidate your entire kit.
>banished knights with shield invalidates a dex kit
>anon is serious
FRICKING KEK
Unless you're spamming Gaysex's Bolt AoW or the other OP AoW my post is true.
You guys are both moronic.
This is the only Dark Souls game where quality builds were completely worthless. Quality is always worse than just pumping DEX or STR.
Quality is shit but that's my point, every dex weapon is still better off going quality which is objectively only good in NG++
Dex needs a seal or something it has zero utility since bows and crossbows also suck dick.
Dex is probably the most AoW reliant stat dump in the game.
Completely false, dex longrapier has like 950 AR on pure DEX and 700 on quality, You're gimping yourself.
You tried to use DEX weapons a quality build, gimped yourself, and made yourself think DEX is worthless. In reality, quality is.
>Went quality
I went 80 dex pump my first playthrough so this is just wrong, I only experimented with quality on my NG+2. Literally every Dex weapon is better and only scales into NG+ with quality because of how shit the other options are.
Why does STR get a seal and entire incant set that caters to them and SCALES with both their main stat and a secondary stat but Dexgays get fricking frenzy flame?
Like I said I wouldn't even mind if bows/crossbows were useable but they aren't, like, at all.
Literally throwables are the probably the best non-AoW you will get out of Dex because the knives actually have scaling's on them.
It feels great to play. Still going strong at 700+ hours.
>Nothing about it really works mechanically
Most filtered opinion possible about this game, and I play almost exclusively full str ONE greatsword builds.
Dark Souls 3 really is a Demon's Souls clone
>Firelink Shrine is The Nexus. A hub system like Demon’s Souls. Fire Keeper (火防女) is literally the Maiden in black "黒衣の火防女", with 火防女 being the same word used for firekeepers in Dark Souls
>Lothric Castle (DaS3) == Boletaria Castle (DeS). You start the game here, and the climax of the game is here (twin princes/false king allant), complete with red-eye knights. complete with dragons hanging around
>The path to the Twin Princes is Boletaria's 1-1; path to the Phalanx. Red eye knights and blue eyes. Allant had two dragons, two dragons block the path in the dragon barracks.
>Undead Settlement is Hemwick Charnel Lane
>Oolacile became Darkroot Garden and then Farron Keep. Crystal Sage is Fool's idol
>Catacombs of Carthus and Smouldering Lake are challice dungeons
>Irithyll is Cainhurst Castle. Irithyll Dungeon is extremely reminiscent of Tower of Latria Prison of Hope
>Compare Yuria with Karla: same set, literally same description of set , same raped/imprisoned story, same traits... they even have the same voice actress
>Sister Friede and Alfather Lloyd has all the good parts of Lady Maria of the Astral Clocktower, Ornstein & Smough, and Priscilla
>Friede and Gael are Maria and Orphan
>upgrade gems that work like Demon's Souls upgrade paths
>The Ringed City serves as a call back to the reveal of Anor Londo. Halflight, Spear of the Church is Old Monk fight
>Auto-revival (embering) after a boss (or helping as a phantom)
>Final boss requires you to beat all the Demons/Lords of Cinder to fight the King Allant/Soul of Cinder
>And the last boss is, quite literally, the chosen undead from DaS1 AND gwyn
I’m not reading all this
Zzzzzzzzzzzzzzzzzzz
No one cares you played berserk the game 7th edition high fantasy
Dark souls 3 is worse than elden ring but elden ring really needs a patch update that fixes dex weapons/bow and crossbow.
>Dark souls 3 is worse than elden ring
stopped reading
>Dark Souls 3 really is a Demon's Souls clone
What a terribly wrong opinion, what hole did you crawl out of?
DS2 was the best sequel DS1 could have asked for and you're a moron for not understanding that.
have a nice day
>DS3 was the best sequel DS1 could have asked for and you're a moron for not understanding that.
This
Its actually really sad that a game Fromsoft threw together in a year with Bloodborne assets managed to be better than Dark Souls II when it had like 3 years of development.
>with Bloodborne assets
Elden Ring uses more assets from Ds3 than Ds3 does from Bloodborne. I get why people think this way because of how similar they are but there aren't much reused assets from Bloodborne in Dark Souls 3.
Fromsoftware create different variations of assets so that they can reuse them for other games. They keep them on hand to cut development time.
Yeah and there's nothing wrong with that, but factually I have not seen actual hard evidence that Ds3 mostly uses Bloodborne assets.
I saw it before DS3 was even released. You're an idiot
Go ahead, show us. For example the villagers in the Undead Settlement don't use the same animations as Bloodborne's villagers, but the dancing windmill ladies in Elden Ring do use the same animations as Dark Soul's 3.
I don't have that shit saved, but there are whole pieces of cobblestone geometry that are identical
Oh, well I was talking enemies. I'd look into that myself but for now I'd take your word on it, its a pretty easy thing to reuse.
I just find the topic genuinely interesting so I'm not here to argue.
Nah, it's compeltely reliant on how lazy they are. Elden ring for example has DOGSHIT DS2 bosses in it which is hilarious
>DOGSHIT DS2 bosses in it which is hilarious
I dont think there's a single one that comes close to being as bad as one of the bosses in Dark Souls II.
No there's actual DS2 bosses in elden ring
they just copy pasted them
it's such a pile of shit
Elden Ring reuses some Ds3 enemies like that fricking homosexual red wolf but what bosses are from Ds2?
DS2 is better than DS3 though
The only thing it does better is graphics and bosses
DS2 is almost as unfinished as elden shit
>bosses
So its better
>dark souls III is only better
>so its actually not that good
lol
>souls moron brain is so small they think games are only about graphics and boss fights
stupid homosexual little wienersucker
Is it? I thought Elden Ring was one of the more well liked ones alongside DS1 and BB.
I'm a veteran souls player and I love it. Best game since Dark Souls 1.
Because everything Elden Ring does good, linear Souls games does great.
Elaborating
>Exploration
Dark Souls does better
>Build variety
DS2 does better
>Bosses
DS3 does better
>Combat
Bloodborne does better
>Lore
Demon's Souls does better
Elden Ring is just Dark Souls 3.5 with open meme world. It's nothing special otherwise. Only Souls game I haven't replayed again and I don't think I will even look at it's DLC.
Imagine if people talked about Fart Souls the way you seethe about Elden Ring.
>Dark Souls is just Demon's Souls 1.5 with interconnected meme world
Dark Souls builds up on Demon's Souls yes but unlike Elden Ring(which most of it is lifted directly from Dark Souls 3) they even re-made animations lol.
Elden ring has 10x as many mechanics as dark souls which has tons of reused things from Demon's Souls
>Elden ring has 10x as many mechanics as dark souls
Such as?
>no more human/undead state
>no humanity system
>no poise
>no free magic option(pyromancy can be used by everyone and makes sense in lore)
>no weapon durability
>no upgrading armor
>no illusory walls
>no way to upgrade your dodge(cat ring)
Does it seem like an upgrade in terms of mechanics to you? Even so called "new" jump attacks were existent with slightly tilting analogue stick to forward and pressing heavy attack button. They weren't as braindead as it's in Elden Ring too.
Oh I forgot, they removed covenants too lol.
This one bugs me because covenants where always shit in all three Dark Souls games are were seriously underdeveloped. Now that there is clear avenues for covenants and basically multiple endings based around them, the covenants themselves are not in the game.
Why is Hunters of Those who live in Death and Fia's Champions not covenants that fight each other?
Why is Volcano manor not an actual covenant?
Why not Ranni's Simps? Each one being tied to a certain ending, and granting you a Rune Arc like bonus in multiplayer?
Because like all of their games this one is unfinished. They added meme colosseum fights before adding the cut Mimic quest, more endings, Covenants etc
>>no illusory walls
Thanks for outing yourself as someone who didn't play the game, discordtroony.
>no poise
>no illusory walls
You have not played the game.
>no weapon durability
Good.
>no more human/undead state
Why would that exist in ER, moron? That's due to the dark sign and shit in DS's universe.
>no humanity system
See above again.
>no poise
moron there is.
>no free magic option
Idiot, you have Faith magic, Dragon magic, and regular Magic.
>no weapon durability
Black person no one likes that shit.
>no upgrading armor
Same as above.
>no illusionary walls
lmao
In the ideal Sovls game your weapon would break often and you'd need to be prepared, you'd need to use all the tools available to you to survive and make progress, punishments would be harsh, there would be no fast travel. But instead we got soilent ring.
>In the ideal Sovls game your weapon would break often
Zelda is shit and you should have a nice day
Based. If gear broke in these games you'd actually have a reason for collecting 500 different items from chests.
Also very based for being anti-fast travel
I forgot to mention there should be nonconsensual multiplayer mechanics
Die
Live, king
Drown yourself in a sink Totkcuck
Become rich and bathe in a pool filled with Eldentroony tears, legend
Link that crossdresser is Ganon's BBC slave, Zelda watches when they frick
>eldentrannies spamming about zelda and crossdressing
it just gets worse
I'm going to rape you Zeldatroony
You disgust me.
Fake souls fan
>DS3 apologist
>calling anyone "fake souls fan"
lol
lmao even
Who the frick said anything about ds3? schizo
I can smell your dopamine levels from here.
You're a beautiful motherfricker
I view it more as Dark Souls 3 redux, where everything that was bad about that game is fixed in this one
>Boring hallway levels linear game.
Twisting multipath levels, open world game
>Useless spells that are to easy to dodge and not big enough for the fast rolling in 3.
Big Spells, Fast Spells, Supports spells that actually work. Faith Finally viable.
>Useless limited movesets on weapons,R1 spam and one,two combos rule the game.
R1s never combo, R1s are chains of flurries instead of endless back and forth, R2s and other moves are all useful now. Poise and stagger system demand variety.
>Boring rehash lore, retcons riding on DaS1 and DeS coattails.
All new world, all new characters, all new locations, all new story, No Andre or Havel.
>Cheap metal shader plastered throughout the game, even on rocks, undercooked visuals, mostly indoors.
Huge variety in locations, indoors and outdoors both look good, grass and foliage, you now travel into the beautiful vista instead of looking at it.
etc Bloodborne is still the best though
>nintendo consumers
>veteran souls players
kekkum and peckum
It's bad and popular
>Veteran souls players
It’s ok you can just say trannies
It's not universally hated, you're just making up bullshit to push a narrative.
>universally hated
What?
https://arch.b4k.co/v/search/image/v57PGj788l8_ictuenwcyw/
You need therapy
these are all different people
its not. veterans who are good like it. Only autistic no-hit runners get grumpy about it because the game isnt meant for no hit runs and has a lot of chip damage type moves thrown in between the big attacks.
Elden Ring is one of the easiest games to do no hit
You can't do any of this in other souls games therefore Elden Ring is the best.
Weapon arts are directly lifted from Dark Souls 3 which could be combo'd into normal attacks since they were unique for each weapon.
>cant jump over enemy attacks to land your own
>cant guard counter
>cant duck under enemy attacks to land your own
Therefore Elden Ring is better.
Agreed. no further discussion is needed!
>cant jump over enemy attacks to land your own
>cant duck under enemy attacks to land your own
Farron Greatsword or Gael's Greatsword does that
>cant guard counter
Wow... One new mechanic
>two specific weapons
I prefer the game where I can do it with all weapons, thanks.
Weapons arts sucked ass in Dark Souls 3. Longsword, Shortsword, Broadsword, Astora Sword, Lothric Knight Sword, and Anri's all have the same Weapon art. Wasted potential the mechanic.
That was one of my favorite boss fights in the entire game. It was a thoroughly enjoyable dance of swords. I just loved it.
I can't believe this is the combat that took off and spawned thousands of clones. Of all possible types of action game, this is what caught on.
From Games have the best mix of enemy aggression/AI/attack patterns, resource management and decision making. It helps that there's high tension due to low HP pools and the enemy being able to punish you well; unlike in say DMC5.
Also the best animation quality out of all action games.
It's due to the fact you can play as you want and it seems baked in rather than you the player forcing it.
Also normies love "hard" games they can say they played and beat.
it's more complicated than mainstream games but not complicated enough that morons won't get it. it's perfect for the pseudo-intelectuals on Ganker
If ER is so good and you've mastered it so much, why do you repost the same webms every thread instead of recording some new ones ?
Surely playing the game is more enjoyable than repeating yourself like a broken record.
Glass houses, OP
He probably steals them from reddit
>nooo that doesn't count, you have to update the illustrative examples at my whim!!
Not him, but just take the L
>random crashes
>pvp full of item-editing homosexuals
That's why.
>>pvp full of item-editing homosexuals
Do you expect anyone to not do it when it's 150 hours long? Do you expect anyone to grind at least 30 hours before making a PVP build?
They should just make it to where you can buy strong pots and Drawstring Grease in NG+
Elden Ring won.
Armored Core 6 will win.
Shazam lost.
I don't dislike it, but I can definitely say it is not the same thing, it is a From's magnum opus of marketing, as souls like part of it is minimized and "souls like" is major one, you should know what I'm talking about
huh
its bloated and hard to replay
all pve soulsBlack folk love replaying the games 200 times
as for pvp there is a million problems all starting with you can only invade coop shitters and ending with the mod
it's 2 hours long if you run to all the main things
I'm a veteran souls player and I enjoyed it
I don't hate Elden Ring. I don't hate any of the Souls games. I think they are all great games that gave me well over one thousand hours of fun. I spent nearly 300 hours on Elden Ring on my first playthrough alone. I'm into my third playthrough.
I don't want every game to be Dark Souls. I am so happy that each game is slightly different from the last. Spergs get stuck on playing only one kind of way and do not and can not learn new things. I much prefer variety. I think FromSoftware excels at that.
There is more variety among elder scrolls games than souls games
But Elder Scrolls games are only a step up from bing bing wahoo games. They are literally babby's first RPG, and Bethesda doesn't even provide any roles in their Role Playing Games. Bethesda makes sure that you cannot fail, by ensuring that you complete certain quests or by preventing you from killing necessary NPCs. Beth makes sure that you cannot accidentally get lost and end up dead, by providing you with markers (and even a spell that will show you the path to take). And Beth makes sure that you cannot screw up a build by not having any purposeful or complex builds in the first place. I mean, Elder Scrolls games are mind-numbingly shallow and simplistic with laughable "combat" with absolutely no combat mechanics combined with genuinely brain-dead npc AI.
So, okay, great, you think they have more variety. Great. Enjoy. Even the most casual of casual gaymers deserve entertainment.
>I spent nearly 300 hours on Elden Ring on my first playthrough alone.
fricking how? It took me 137 hours to clear every cave, catacomb, tunnel, mine, and dungeon, kill every boss, including field bosses, and collect nearly every single pick-up in the game world. I did everything you could possibly do in one playthrough. How do you get more than twice the number of hours out of that?
I think I did the same. Maybe you missed a ton of stuff. It is easy to miss a lot of stuff in Elden Ring. I have been playing open world games for a long, long time. They are my favorite kind of game. I explore everywhere on the map. I mean, I look for places to go where it doesn't appear to be obvious. I am the guy who finds those secret locations and hidden items. There are tons of "hidden" locations and common enemies in Elden Ring. I was level 149 on my first playthrough when I reached the Mountaintops of the Giants, if that gives you some idea. Used a Quality build and mostly Bloodhound's Fang.
On my second playthrough, yeah, I'd say I finished it in around 90 hours or so. I went with a pure bleed build, heavy on Arcane and Dex, and used dual-wield Bloody Uchigatanas until I switched over to Eleonora's Poleblade.
Open world is shit, it was empty and full of recycled dungeons that had shit rewards.
But enough about Tears of the Kingdom.
It's a problem for all open world games you fromdrone.
uh oh, touched a nerve as soon as zelda got mentioned
>way too easy, its boring without challenge
>teleport everywhere from anywhere anytime
>constant music in the background ruins immersion
>cant get invaded
>inferior lore
>fricking map makes exploration uninteresting
>other shit i dint remember
>pretty much inferior to ds1 in every way, except for the beauty of the map
The only souls i couldn't finish, bored me to death
Why are you such a homosexual
The formula is just stale at this point. This was their chance to do something legitmately new and exciting but its just Dark Souls 4 with big areas and a horse. Also Souls has been "ubisoft refined" where theyve gradually chipped away everything that wasnt popular which leaves the games feeling very cookie cutter. They know exactly what people want and are only pandering to that which kills innovation.
>stale at this point
Since Bloodborne redid the design of how Souls gameplay works, only DaS3 and Elden Ring have follow the formula. Sekiro is vastly different, DeS and DaS are fairly different and DaS2 is a piece of shit
the gameplay loop is fricking stale
the game pigeonholes you into making a single build because of the extremely limited upgrade resources and permanent stat resources, you basically get to just choose one damage attribute and vitality and then max 1-2 weapons per playthrough on curve with enemies. All the "unlock unlimited resource bell bearings" are both too expensive and gated 1-2 tiers above when they'd be on curve.
The result is that you're forced to play an INCREDIBLY stale game over too much time
Contrast Tears of the Kingdom and Elden Ring
Both have gigantic, varied worlds with lots of content to explore. But in Tears of the Kingdom, you're constantly switching between weapons, abilities, vehicles, stealth, physics, etc. The game gives you all kinds of obvious setups for using one method or another in some areas but leaves it open ended. In Elden Ring, if you build a Cipher Pata faith build, you will press Unblockable Blade to fight an enemy, then press it again, and again, then the next enemy again, and again, and again, and again. You will do the exact same weapon art like 5000+ times per playthrough. You will use the same moveset, the same abilities, same mobility and vulnerability, throughout the entire game. You might get to switch it up by using a fireball once in a rare while, or a poison gas attack, that's about it for variety.
The staleness is so incredible that it absolutely kills anyones desire to replay this game. Even if you could play another weapon build, fricking shit you'll get stick of it by the time you reach liurnia of the lakes. The game might as well end at stormveil castle because why bother going on and just grinding the same shit like its click and forget in an MMO?
>The staleness is so incredible that it absolutely kills anyones desire to replay this game.
I'm on my third playthough. First build was a Quality build. Loved it. Second build was a bleed build (Arc/Dex). Loved it even more. Third build is a sorcerer. Not crazy about it but it is so different from the others. Definitely big distinctions in the various builds in Elden Ring. And so many wearable items stack. I'm not even sure you played the same game as me. Maybe you are just burnt out.
Did you even read the post you're replying to? Theoretical build variety doesn't matter if you're forced to only use one weapon for an entire playthrough.
It seems neat at first but once you start fighting the same bosses for the 5th time over it kind of loses its luster
I will never take this as a valid criticism after watching Credo montages...
Good for you some literally who youtube cuck validated your opinion
pic related: me and OP's mom!
The only folks who hates ER are multiplayergays because FROM couldn't be bothered to add covenants, balance or even basic rewards. Only real argument is it copied a shit ton of assets from DS3 and the input reading is criminal. Otherwise, it's an alright entry.
>The only folks who hates ER are multiplayergays because FROM couldn't be bothered to add covenants
Having such a lack of variety in multiplayer content sucked ass, but covenants were about more than just multiplayer, they fleshed out factions or belief systems and could often come with unique experiences of their own, whether tied to multiplayer content or not
>it copied a shit ton of assets from DS3
Which D3 copy a lot from Bloodborne
ER is my least time played out of all the games because that huge step down in online interaction. It was a massive disappointment. With no difference with NG+ there was no real motive to do more than one play through.
>pretend you're a borderline MMO with a massive empty map
>reduce online to a fraction of what it used to be
incompetent studio
I love it but I’m a DS1chad so I dislike how every souls game feels outside of Dark Souls 1
They definitely lost any semblance of weighty deliberate combat.
It isn't
ER's specific kind of medium-effort approach to open world dungeon design was right up my alley personally, and only felt lacking in a few areas
Wrong pic OP. FTFY.
>among veteran Souls players
Which ones exactly? The absolute majority of souls players migrated to ER.
>universally hated
What universe are you living in?
Veteran Souls player here, DS1 and ER are my favorite. ER is like the first real successor to DS1 after previous half assed attempts.
They're nothing alike delusional dastard
it's not hated but it could be better. Boss mechanics in late game get too shit to the point of not being fun.
I never got the boss complaints in ER. Probably because I use the broken shit the game gives you instead of only rolling like a DS3 cuck.
How miserable is your life man? You’ve been doing this for about a year now.
huh?
It isn't. Next dogshit thread.
It's not the best. But it's way better than the trash of the series like DS3 and 2.
Spending hours and hours riding on your horse through nothingness with zero sense of threat anywhere is not fun
I spent that time looking for dungeons and other points of interest and never ended up staying on the horse all that long because of it, but you do you
I am roughly 85% through my first playthrough of ER. I am already fatigued with the game; the way I feel with other open world games.
Exploration was fun in the beginning without map markers and a laundry list of quests in a journal.
But they have repeated so many bosses to fill up the map it is becoming annoying. It is boring to defeat the same erdtree avatar bosses 6-7 times to get all the crystal tears. It is boring to fight the same tree spirit at the end of a cave or out in the world as a mini boss multiple times.
Exploring dungeons, caves and grave sites are getting less and less rewarding. I am not even using spirits in this playthrough, there is no sense accomplishment in collecting their ashes
Why do homosexuals lie about what other people think?
Tell us OP.
It's either too easy or too hard, if I have to make up some sort of moronic self-rules just so I can have the maximum amount """fun""", it's not fricking worth it. Miyzaki's fabled player made difficulty slider doesn't work.
the open world completely destroys its replayability
yup. nothing like roaming the empty fields on the horse for 2 hours making a bee line to all the crap you need every time you make a new character
guidegays detected
>Playing the game and knowing where things are is a guide
lol
Without guides, a few replays is only just enough to whet your appetite for making a build around a weapon or item you found on an earlier playthrough.
If you're not using a guide, you wouldn't be beelining anywhere on replays in the first place.
that doesn't make sense
If you're on your third or fourth playthrough and you want a certain weapon or item, you wouldn't just rush through half the map to get it.
If you do that, you're obviously minmaxing which means you're using a guide.
If you weren't using guides, you'd do tons of side shit along the way to rake in the runes and xp.
>If you're on your third or fourth playthrough and you want a certain weapon or item, you wouldn't just rush through half the map to get it.
why?
Because in NG+ you keep all your weapons, dumbass.
If there's a weapon you hadn't found yet, but you know its location then that's because you're using a guide.
"new characters" were specifically mentioned sir.
Then you have all the more reason to stop at every possible occasion to collect other loot, level up, gather runes, ...
Beelining during new character makes absolutely zero sense.
Unless you're minmaxing, which means you're using a guide.
Guidegayging is deeply engrained into your mindset that you simply can't fathom what it's like playing without guides.
>Then you have all the more reason to stop at every possible occasion to collect other loot, level up, gather runes, ...
no because i'm good at the game and don't need to pick up every piece of shit item and i want to get to the real content.
>Beelining during new character makes absolutely zero sense.
it's the only way to get flask upgrades and stones at the beginning. pretty sure everyone does it
>don't need to pick up every piece of shit item
You do need items, and at the very least you need to level up, moron.
>it's the only way to get flask upgrades and stones at the beginning
Unless you're using guides to gather the exact number of smithing stone 6s for instance, you're not beelining very far at all.
You have no idea what it's like playing without guides.
>start character
>run to the mines
>run to the sacred tears
what part of this requires a guide? moron
>>run to the mines
>>run to the sacred tears
Yes anon, you're "beelining" around part of Limgrave.
i don't believe that you played this game
It's extremely obvious you haven't played it without a guide.
And even with a guide, you're not "beelining" anything when you collect smithing stones and sacred tears.
There are 6 flask upgrades in the main part of Limgrave alone.
>you're not "beelining" anything when you collect smithing stones and sacred tears.
yes you are.
Without a guide, you don't minmax a new build with a new character on your second playthrough. You just don't.
Even if you do remember half the locations of the sacred tears you found on your first playthrough, you are not beelining to them without gathering loot, levels, and runes along the way.
This is beyond your comprehension because you have no clue what it's like to play without a guide. You're reverse engineering a guideless experience based on your massively guidegayged playthroughs, and it shows.
>Even if you do remember half the locations of the sacred tears you found on your first playthrough, you are not beelining to them without gathering loot, levels, and runes along the way.
that's what i do every time. i run past all the dogshit content so i can start playing the game.
>that's what i do every time
Yes, because you're a guidegay.
>Nobody is talking about minmaxing
Oh but you are, if you beeline to specific items without gathering all the levels and runes you can on New Character and without guides.
Minmaxing isn't finding items asap, it's having your stats set in a specific way that maximizes the damage you can deal at any given time.
Yes. And if you rush to items without gathering runes or levels, you have to minmax to use your weapons.
If you're rushing to get the items that doesn't necessarily mean you'll have the stats to use them regardless of minmaxing, and even if you can, so what? All that means is that you have the stats to use said weapon, not that you're autistically finding the best stats possible to deal as much damage as you can with it.
>if you beeline to specific items without gathering all the levels and runes you can on New Character and without guides
That's not what minmaxing is, but if that's what your threshold for that is, then it's still possible without guides, which is the point, moron
>That's not what minmaxing is
see
If you beeline like that, you have to minmax your build because you simply don't have enough levels to go around.
what if my build is using the starting longsword and pumping all my levels into hp
Pumping levels requires doing all kinds of activities in the world. Which means no beelining.
>If you're rushing to get the items that doesn't necessarily mean you'll have the stats to use them
Yes.
Meaning you need to do all kinds of activities to pump your stats. Which means no beelining.
i get my levels after i kill margarette
>Pumping levels requires doing all kinds of activities
>you need to do all kinds of activities to pump your stats
false
>Which means no beelining.
false
>Which means no beelining.
No? You can get weapons without having the stats for them, keep them and upgrade them a bit for when you eventually use them.
Why would you rush to the weapon only to keep it in storage as you level up?
Just level up on the way to the weapon.
Beelining means going straight for select items without leveling up along the way.
Minmaxing means only levelling very select stats based on in-depth theoretical knowledge of the game, for instance if you only have so many levels.
Why beeline to the sacred tears if you're so good?
>Why would you rush to the weapon only to keep it in storage as you level up?
I literally told you, so you can use it when you're able to.
>so you can use it when you're able to
So why not level up along the way to the weapon so you can use it immediately when you get to it?
>So why not level up along the way to the weapon so you can use it immediately when you get to it?
Because that would take more time, maybe exponentially more time depending on the stats required for the weapon? People have been doing this shit since DaS1 with the zwei you moron, this is just easier to do in an open world game like ER.
>Beelining means going straight for select items without leveling up along the way.
No.
>Minmaxing means only levelling very select stats based on in-depth theoretical knowledge of the game, for instance if you only have so many levels.
Which you can do at literally any time, but leveling one stat to use a piece of equipment is not "in-depth"
You are fricking delusional
means going straight
>No.
That's literally what it means.
>Which you can do at literally any time
If you only have so many levels (due to beelining), you have to do it.
>Because that would take more time
Why does it take more time to level up before getting the weapon?
If anything it's much easier and faster to farm levels in the early areas if you can only use early weapons, so with your system you'd have to backtrack anyway, losing time.
>That's literally what it means.
Having something as an immediate goal that you focus on at the expense of all other side content is not the same as exploring the game blind, and it is also not the same as walking in a straight line with no stops like a goddamn speedrunner
You have no idea what this argument is about, you actual illiterate moron
> it is also not the same as walking in a straight line with no stops like a goddamn speedrunner
Anon, the original argument was "roaming the empty fields on the horse for 2 hours making a bee line".
So yes, the current argument is about "walking in a straight line with no stops like a goddamn speedrunner".
Getting a weapon from Liurnia early on doesn't really qualify as "roaming the empty fields on the horse for 2 hours making a bee line".
>Getting a weapon from Liurnia early on doesn't really qualify as "roaming the empty fields on the horse for 2 hours making a bee line".
Okay? But it does qualify as rushing to get a weapon you shouldn't have at the start of the game, does it not?
>Okay?
Well that's the argument you got involved in.
And without using guides, it still makes very little sense to beeline to Liurnia on New Character without levelling up along the way.
>I don't think you know how big the map is
If you're beelining "for hours" then you're "walking in a straight line with no stops like a goddamn speedrunner".
>If you're beelining "for hours" then you're "walking in a straight line with no stops like a goddamn speedrunner".
Nah
You're fighting enemies, delving dungeons, killing bosses, and you have to do these things by necessity to get items
You are literally just autistic
>You're fighting enemies, delving dungeons, killing bosses, and you have to do these things by necessity to get items
That's exactly my argument from the very beginning.
>agrees with me 100%
>calls me autistic
Your argument from the very beginning was that you need a guide to do this
have a nice day
You need a guide to beeline "for hours" without fighting enemies, delving dungeons, killing bosses, ... along the way.
>You need a guide to beeline "for hours" without fighting enemies, delving dungeons, killing bosses, ... along the way.
Objectively wrong
If you know where the item is, then you know where it is, a guide has literally nothing to do with other things existing along the way
It's not about knowing where the item is, it's about levelling up, exploring, and collecting other items along the way. Even if you know exactly where a certain item is.
Only guidegays with a shopping list beeline "for hours" without doing anything along the way.
nta
every new character I make takes at least 3 hours just to do limgrave weeping, collecting seeds, early quests like Boc, haight, blaidd, patches, roderika.
im literally moving into raya with one today, its taken a few days to get here.
denying this compared to souls which I would have completed already by now is disingenuous. and I made my own "route" to streamline this so don't call me a guidegay.
>every new character I make takes at least 3 hours just to do limgrave weeping, collecting seeds, early quests like Boc, haight, blaidd, patches, roderika.
Exactly.
So you're not "beelining for hours". You're actually exploring, collecting, fighting, ...
>Which a guide has literally nothing to do with
Yes it does.
Only if you know the precise minmaxed build beforehand (thanks to a guide) can you afford to "beeline for hours" without doing anything along the way.
>Only if you know the precise minmaxed build beforehand (thanks to a guide) can you afford to "beeline for hours" without doing anything along the way.
You've never played the goddamn game and have no idea what's possible, moron
If you replayed the game a bunch of times maybe you can "beeline for hours" without doing anything on the side.
But that doesn't help the original "ER has no replayability" argument lol
Also, are you still the same guy who agreed with me that "You're fighting enemies, delving dungeons, killing bosses, and you have to do these things by necessity to get items" instead of beelining?
>If you replayed the game a bunch of times maybe you can "beeline for hours" without doing anything on the side.
You can play the game exactly once and know where important items and quest stages and shit you want to do are
You can play the game once and not have any trouble pumping a few enemies worth of souls into one of the game's simple stats to be able to wield the weapon you want
This is not a complicated process, and does not involve random exploration at any point- you're a secondary and have no idea what playing the game entails
>pumping a few enemies worth of souls into one of the game's simple stats
In Limgrave and Liurnia, maybe.
You need to hit hard later on, especially after Leyndell.
And are you still the same guy who agreed with me that "You're fighting enemies, delving dungeons, killing bosses, and you have to do these things by necessity to get items" instead of beelining?
>instead of beelining
This is still wrong, autist
That is what beelining is
According to you, "beelining" to an item means stopping along the way to do all kinds of activities?
you don't need to do those things
You said "fighting enemies, delving dungeons, killing bosses" on the way to items is "beelining" to those items.
And unless you're minmaxing, you do need to do those things.
nope
Have fun in the snow when you're underlevelled and without a guide.
i already beat this game 69 times like that
Considering that the very original argument I was countering was "Elden Ring has no replayability", you're on my side.
On New Character and without a guide, you have to explore, fight, collect, ... to stand a chance later on in the game.
You can't just beeline a certain weapon+armor+talisman without doing anything along the way.
On a new blind character, ER is a huge magical game with endless posibilitied and orders you can complete it in and each continent can take 30 hours.
On a re-run it's a supermarket of items/spells/armors where you can have a big chunk of your build ready by just rushing to the relevant areas doing them, then once the build is mostly done, you have the midgame, endgame and PvP to test it in.
I got my 4th run as a "summoned weapons only" mage going by rushing to Liurnia and grabbing relevant spells.
>On a re-run it's a supermarket of items/spells/armors where you can have a big chunk of your build ready by just rushing
If you're still playing blind and as New Character on your re-run, you're not going to do much rushing.
>If you're still playing blind
If you completed the game once, you should roughly know where important stuff is.
When I found really cool spells/items I couldn't use on my blind STR build, I kept a mental note of them for new runs.
>If you completed the game once, you should roughly know where important stuff is.
Yes, but without a guide you're going to need all the levels you can get.
You're certainly not going to beeline to the half dozen items you want for your build and call it a day.
Unless your weapons/ashes are post-Lyndell, not really.
I have a RL30 that got into Lyndell with only a +3 weapon, because I wanted to farm the gladiator armor for Limgrave cosplay invasions.
As long as you have 25vig, you're fine in terms of not getting 1shot in the first 1/2 of the game.
>uses nomenclature like "RL30"
>spends hours trying to convince me he's not a guidegay
I didn't need a guide becaue I had arealdy beaten the game and knew where the Gladiators were.
The gladiator armor isn't what gave you away.
Also, playing the game isn't about minmaxing vigor just enough to not get one-shot.
>once the build is mostly done, you have the midgame, endgame and PvP to test it in.
builds aren't done until faram azula at which point you are basically done with the game already.
if you disagree you don't know how to build.
You can engage or not engage with the open world as much as you want on repeat runs.
That's why the bigger continents like Liurnia and Altus have teleports to speed you on your way to the main dungeons if you want that.
If you're an "I must 100% everything on every rerun of the game" autist, that's on you.
How do you believe you get items in this game? Do they just fall out of the sky and into your inventory unprompted? You literally have to do these things to get anything
>it's about levelling up, exploring, and collecting other items along the way
Which a guide has literally nothing to do with, it is literally only a matter of how strong your priorities are
>the original argument was "roaming the empty fields on the horse for 2 hours making a bee line"
I don't think you know how big the map is or how items are acquired if you think levels aren't gained and nothing in the game is done across 2 hours of getting equipment
>If anything it's much easier and faster to farm levels in the early areas
Are you braindead? Rushing to get a weapon from say, Lirunia at the start of the game and bringing it back to Limgrave isn't going to take nearly as long as grinding levels for said weapon and then going for it.
>If you beeline like that, you have to minmax your build
You mean you have to play the game at some point to gain levels, during your entire run of the game where you focus on getting items you want during the playthrough?
Gasp, shock, horror
You absolute fricking imbecile
>You mean you have to play the game at some point to gain levels
kek yes, that's exactly my point.
There is no "roaming empty fields for 2 hours to make a beeline", you have to actually do things along the way.
>false
If you're minmaxing you don't have to pump your levels that much, but minmaxing means you're guidegayging.
Unless you're on your 30th playthrough or something lmao
You're describing the perfectly normal way to play this game, anon.
>You're describing the perfectly normal way to play this game, anon.
Oh, so rushing to find the item you want before being able to use it is now the "normal way to play"?
You do not know what 'beeline' means in this context
You do not know what 'minmaxing' means
Your entire argument relies on you engaging in supremely autistically specific semantic projection that literally nobody agrees with you on
>start game
>bee line to all the sacred tears
>bee line to the mines
>get both halves of the medallion
>kill margit and all the other bosses i need
You sound genuinely autistic anon
Nobody is talking about minmaxing the perfect preplanned build before doing literally any other game content other than you
I remember exactly where moonveil is and can get it in the first half hour if I want to center a playthrough around it, cope and seethe
>pretty sure everyone does it
Protip: everyone you see doing new character runs on YT is using guides.
Find the Albinauric woman. Then marry and impregnate her.
She fricks dogs
well then let me tag team her with one
Because you're delusional
It's not. Dark Souls 3 is the most hated souls game.
>No story
>Barren open world
>No challenge
>Dualwielding makes the game even more trivial
>Input reading
>Magic is overpowered
>No mimics
>Just summon ashes to win, bro!
>Bosses are easier to stagger now, meaning the game is even more casual friendly
>Most weapon abilities trivialize the game
>Like 75% of the game is optional
>No solo invasions
>No covenants, meaning that PvP has no point
>4 endings are the same (kek)
>Teleports (WHAT THE FRICK WERE THEY THINKING?????)
>Intro is a powerpoint slideshow
>"Altering costumes" system is the dumbest idea ever
>Fast travel
>They changed Malenia's white VA to some Black person for woke points (OH NO NO)
>All big bosses are garbage
>Cuck shit
>Feminist shit
>Simp shit
>Furry shit
>troony shit
>Gay shit
>Pedophile shit
>You have to simp for a woman in order to access some of the game's content (lmao)
>Paid DLC
>Final boss is a troony and a giant fish instead of kino old man battle like in literally all previous games
>Skyrim dungeons (that have no rewards)
>Boss reuse
>Asset reuse
>Worst camera ever
Is Elden Ring the worst game of all time?
It's not fricking hated and I'm tired of you morons trying to spin this meme true
>dickwasher
disgusting
It's not. Stop making shit up in your head.
Because self proclaimed veterans are genwunners who are stuck in the past, unable to deal with mechanical changes and adapt to new environments
Basically, they can't git gud so they're butthurt
That isn't true. DeSchads are the best players.
I feel like the open world ruined a lot of the FUN the other games had. Going through the game the first time was wonderful but trying to do the same thing for other characters is straight up dog shit when you have OCD and have to collect everything you fricking see. Honestly i would prefer they scale back the size of the next game to something in the middle of ER and their older games. No more huge open worlds, leave that shit to Bethesda. Also enough thing that bothered me is how fast the bosses moved with 8 billion combo hits, like who finds that shit fun? I just cheesed most of the main bosses because they were not fun to fight at all. The music for said bosses also weren't as good as the older games.
TL'DR: I am old man who doesn't like new things.
stop seething, tendie troon
casualized for the common denominator
but they still get filtered anyway and I still enjoy it
the "lazy" choice to reuse so many movesets doesn't help either, "every weapon is the same"
>seething ironic threads still posted daily
Proof this is still GOTY
I made this cause I thought the game was soo damn kino.
I hope one of you at least enjoys it
cringe bro
:c my best video was click bait at 8k views but I just didnt want to make videos like that one.
because souls veterans have abysmal taste in video games
elden ring is great, on par with sekiro, rest of goyslopware souls games are pure dogshit
armored core does look fun though
>suckiro
>soilent ring
lmao
bench 1rm?
huh
as expected
All I saw was seething about insane attack strings and it "not being fair".
It's just dark souls 2 but now instead of walking 100 steps to the next fight it's now a 1000 steps and instead of 10 kills for the next level up it's now 100
Boring game full of unnecessary padding. Half of the game is just actively wasting your time between objectives and fighting trash enemies. You can't even frick around for fun like you can in other open world games because there's no systems in the game except combat
>people taking the OP seriously
On every single poll that has ever been made about ER here, the VAST majority has ALWAYS been for the game and not against it
Stop falling for fricking bait
Yes ER has some shit decisions like no covenants and dogshit rewards for dungeons
Or overpowered WAs
Or that they still sre keeping the cancerous FP shit from DS3
Doesn't mean it's a shit game that everyone hates
>mana bars are from ds3
holy shit eldenkeks are moronic.
>seething discord troons still spamming
It got GOTY. You lost.
What makes a souls game good is finishing the game and then saying "okay time to make a new character and do it again but this time I am going to do [0 armor, dual-wielding axes]".
Seek help.
[citation needed]
The bosses are not piss easy or at least not as cheesable as the previous ones
that's not true
It's true
The bosses in other soulsgames were a joke
It's a mid souls experience and a great open world game but that's still not good because open world games are inherently flawed. I couldn't do more than 2 playthroughs if you payed me. It's all so bloated, the loot is trash and hidden in abysmal copy paste dungeons, the bosses are the least memorable in the souls series because of copy pasting, poor balancing, broken OP player tools and input reading
>MUH TECHNICALLY IT'S NOT INP-
input reading. Level design is frontloaded in Stormveil and then tanks hard with the rest of the legacy dungeons being way too linear. I personally was just not a fan of the vanilla fantasy setting and art direction and the unwillingness to change dodgeroll combat for an entirely new IP was a cowards decision. Another thing to note is all the crutches, summons, broken spells and status effects, hidden pause button, OP weapons, broken stat/ash of war combinations. The game is riddled with useless systems that were just shoehorned in there, crafting, garment alteration, ""hunting"" and the inability to reclaim smithing stones from upgraded weapons either forcing you to look for them or replay the game all over again is an outdated design choice especislly for such a huge game.
People defending it are weirdos. It's very clearly nowhere near as good an experience as the previous games despite all their flaws and outdated design. Also the way multiplayer was implemented as an identical version to previous games but with less features in an open world is moronic, backward decision that completely shits on all the promises of "focus on multiplayer" that were made.
I'm sorry but riding a horse for 20 minutes just to fight 20 of the same dragons and get lost in the 20th underground dungeon just to get to the straight corridor "legacy dungeon" and comet azur the aimbot boss in 3 seconds while distracting it with summons is not it.
tl;dr?
Game has too many problems because of it's size, not as good an experience as previous titles
Actually agreed. Open world and the souls formula don't mix.
I kneel, king
Did I ask?
>Why is it so universally hat-
it's only hated here because edgy teens love to be contrarian
I like it. I like the weapon and armor variety hell even the jump ability. I played botw and felt cheated, this felt more like the original loz than botw did. Comparing the crypts and caves to shrines is a joke.
But to og dark souls? It is better. Dark souls is a good core game but it is dated. Pvp is more fun but fight clubs are cringe autist shit.
cope. nintendo lost.
time for the daily thread!
https://arch.b4k.co/v/thread/641253012
https://arch.b4k.co/v/thread/641148993
https://arch.b4k.co/v/thread/641190097
https://arch.b4k.co/v/thread/641359682
It's not. It's just like three autistic dudes hate posting daily because they think contrarian= internet cool
wrong. I've learned most people shitposting on Ganker don't care about the topic of their shitposts, they just like the engagement with other internet users. I don't know if its for adrenaline or out of loneliness
It's easily FROM's magnum opus and nothing released beforehand even comes close.
Elden Ring's managed to pefectly take the best mechanics from DS1, DS2, DS3 and Sekiro and combine them seamlessly into a far bigger thing than the any of these games individually.
It also balances all these mechanics instead of having something that's clearly the best in every situation like OP poise+magic in DS1, OP magic+rapiers in DS2 and OP rollspam+straightswords in DS3:
>DS1: best world and level design, lore
>DS2: strong, fun and varied spells and miracles, while not being insanely overpowered, solid PvP
>DS3: multi phase bosses with huge move sets, weapon arts and the ability to customize them
>Sekiro: jumping, stealth and posture breaks
The build variety and styles of play are unparalelled compared to the previous games, and you can mix and match any of them:
>Big/STR weapons do huge stance damage, which stacks with charged attacks and guard counters, making you play more methodically trying to go for those huge hits and posture breaks
>Small/DEX weapons do lots raw DPS but little stance break, encouraging more aggressive (twin weapons) that keeps you in front all the time as well as being very good at applying status effects
>FTH builds have access to all damage types via different miracle schools, but they rely on slower, charged spells with shorter range and high FP uses, also they have the best body buffs
>INT has the best long-range damage/FP output and some really good melee spells as well as delayed glintblade projectiles but 90% of spells only one damage type
Except they didn't keep the most important innovation from Sekiro, not having the roll/dash have input delay
Too much bloat
ER's side dungeons are on the same level of quality as main dungeons in DS1 and DS2.
Really goes to show how much FROM has evolved since the first games.
>ER's side dungeons
you mean the samey looking caves and tombs, only 35% of which might have a cool gimmick or secret?
Yes, even the staight up, here's a bunch of enemies, elevators and boss have better design than a bunch of DeS, DS1 and DS2 levels.
Like there's a single mine in the whole game where you can see the boss several times as you cross beams over the arena (see the end of this webm)
Only the Limgrave mines and catacombs are underwhelming and tiny, because they're basically scaled down for players with 4-5 estus and Limgrave is still pretty much a tutorial zone.
That is if you ignore the wider context of those areas in Souls. Even the bad-on-their-own levels can still be interesting in relation to the exploration of the world, a notion that small dungeons in ER cant replicate. The journey to Blighttown is my favorite "level" in From for that reason, even if Blighttown itself or the Great Hollow/Ash lake aren't too good layout wise on their own. Theres only one dungeon in ER that I remember being relevant to the world, its the one connecting Liurnia with Orange.
This hurts the big dungeons in ER as well, where their level design is irrelevant to the world around them
I'm not saying they're not well made, it's just that after a hundred hours of going through them and not having done them all, all to discover that I missed that one important one really sucks...
Wow they nerfed the hell out of these homosexuals. They don't automatically respawn now if you stagger them in the summon animation.
Could have used 4 player co-op.
ER's openess is very similar to DS1's, something that players have been asking for ages.
It's one of the fastest to replay and get a build up and running with minimal boss kills while also being huge on a fresh blind run, where you explore Limgrave for ages and have a 20+ hour adventure even before stepping in Stormveil and beating Mergit and Godrick.
On repeat runs, you know Limgrave is just the training wheels area with mostly Spirit Ashes and very small rewards, so you can just go Straight to Stormveil and finish Godrinck in the first hour unless you're need a certain weapon from Limgrave or Castle Morne like the great Epee or the Claymore.
Even upgrades stones are not an issues, if you rush to Stormveil, there's enough stones as fixed loot in there to get 2 weapons to +5, or one weapons to +6.
This structure really cuts down on the mandatory string of boring early levels like Undead Settlement, Road of Sacrifices and Farron Swamp were in DS3 that took ages to finish on replays even if you ran through to the boss ASAP.
This is what DS1 did by making the first half of the game very open, to the point that you can do 4kings as your second boss.
>ER's openess is very similar to DS1
ds1 is not open
>It's one of the fastest to replay and get a build up and running
it's one of the slowest. by the time you're done collecting smithing stones and sacred tears you could beat a whole souls game
DS1 is open level, that's why there's ~10 possible first bosses, and w/o using exploits like Sen's skip.
Wrost online integration in the whole series
how are shazamtroons still so mindbroken after almost 1.5 years?
stop
I remember being extremely excited to play an ARPG from Fromsoft that wasn't dark souls. Game releases, it's literally just open world dark souls 2 but with even copy-pasted bosses and the fun level design replaced with hours of riding a horse around fields.
Oh, and the western From fanbase is pure cancer now to the point where it isn't even fun to interact anymore. DS3 and Bloodborne brought all the worst kinds of people to the PVP scene and basically poisoned discussion of the game's difficulty to the point we're at now, where all online discussion of the game devolves into these kinds of threads. I mean, look at the fricking IP count compared to the number of posts lol
>Dark souls
Here's a kinda janky game with harsh punishments. Take advantage of the windows between attacks to deal damage, or try to be bold & exploit tighter openings.
Bosses try their best to be unique, sometimes to their detriment. Game peaks its difficulty by ramping up the speed & amplitude of the attacks in the DLC.
>Elden Ring
Here's a game that's still janky and harsh. Go fight this boss that has no discernible pattern and has a random chance of starting fast attacks right out of a long combo. Openings are sparse, hard to figure out and most of the time require exploiting the boss's tracking or your attack's animations. Devs couldn't figure out how to balance spirit ashes, so they made the bosses constantly attack, and they can turn around mid-attack if you dare aggro them.
Also almost every boss is Artorias and does anime flips everywhere. Fights are chores where you have to spend your time catching up to them, or waiting for their combo to end. This also makes the camera clip into the ground on big bosses.
I'm angry because the level design & dungeon crawling ranges from great to amazing, yet they shat themselves on bosses. They clearly ran out of time on them given they have bugs like repeating attacks in a row or animation glitches like Godskin Noble's roll
>Dark souls
>harsh punishments
>difficulty
>DLC
I miss this version of poise. despite rarely using it even in ds1.
DS1 game journalist poise will never return, it was the equivalent of having permanent Iron Flesh and without the downside of no rolls or slow walk.
But in ER you can still play like this, you just need to use weapon arts that give you 80% resistances for 2 seconds and time your trades well and you'll make bosses kneel.
Then have a nice day
the frick is your problem ?
>Devs couldn't figure out how to balance spirit ashes, so they made the bosses constantly attack, and they can turn around mid-attack if you dare aggro them.
Bosses are balanced around solo play with no summons and no ashes.
Even the 2v1 fights have AI that prevents both bosses from rushing you, one will be more passive and only ocasionally poke.
Man, I didn't use jump dodging nearly enough when I played, that webm is sex
Jumping removes the hitboxes for your legs till you land, it's extremely usefull for sweeps and area of effect ground attacks.
These are the same people who think bloodborne is this massive difference in gameplay when it’s about 5% faster and no shields. So when another game comes aground that looks and feels like souls, but actually has considerable gameplay differences they get filtered.
People still try to nuthug circlestrafe and get upset that doesn’t break every boss
It's emblematic of how capitalism ruins everything. Even FROMsoft, the so-called "last SOVLlful developer", decided to just spam the same idea they had in 2009 for the next 15 years. Any fricking developer, especially if they're western, would get blasted for this, but for some reason, it's okay when Japan does it.
This is why I find all weebs on this fricking pathetic. It is some true brain rot shit happening in their heads.
>beat DS1, DS2, DS3, BB multiple times
>beat Elden Ring and have no desire to touch it again
This but replace Elden Ring with DS3. What a shitty game.
Sekino mogs all Soulsshit
It feels like a ripoff of Dark Souls where everything is 95% similar but they can't use the actual names of things for fear of litigation. Except it was made by the same developer
yeah totally.
is that a gotcha? Demon's Souls is Souls, pretty sure everyone agrees the reason they changed the name is because they don't own the IP and changed publisher
Elden Ring's publisher is Dark Souls' publisher
I'm an OG Demon's Souls player and Elden Ring is Fromsoftware's best game
I'm an OG Demon's Souls player and Elden Ring is Fromsoftware's most derivative and therefore worst game
I started From Soft games with King's Field when I was a kid and started the Souls games with Demon's Souls. I love Elden Ring. I don't love the bosses as much as the slower paced DaS1 bosses but the game is so close to DaS1 for me that the dlc might put it over the top. It might still become my new favorite game of all time.
Other people must have more veteran Souls experience than me, somehow.
>I don't love the bosses as much as the slower paced DaS1 bosses but the game is so close to DaS1 for me that the dlc might put it over the top.
They seem to be taking their time with it, which is a good sign it's going to be less janky than the main game.
If they put a single fricking Ulcerated Tree Spirit in the DLC though I'm shipping pipebombs overseas to their studio.
Tree Spirits are easy bosses, stop locking onto their head instead if their chest and the camera won't go wild.
I don't care if they're easy or hard, they're not fun.
Why do you keep making this thread, TotK troony?
I don't own a switch and have never played a zelda game
Nobody believes you
This is an elden ring thread sir no one gives a shit about your homosexual-ass console war
This isn't about a console war. ER is multiplat. This is about Tiktok gays trying to pretend their 70 dollar expansion pack isn't an emarrasing failure.
No one was talking about zelda except you
Yes you were OP. You've been making this thread over and over for days when people started bringing up that it's not unreasonable to have expected TotK to have far more variety when From was able to do it despite having far fewer resources.
DARK FANTASY
ATMOSPHERIC
KINO
Am I the only one bothered by how weird the skyboxes feel in Elden Ring?
Look west of Stormveil/Limgrave while in Limgrave/Liurnia, distant clouds are Green/Blue. Look at the same clouds while in Redtown, the clouds are red.
I think they could've done something better in that regard. You can't even see the East's redness from the west. MMOs fix this with bighuge cliffs between zones though I'm not a fan of that.
People made videos on release about how ridiculous the skyboxes were, so no
>look how beautiful it is
grafix gays level of critical thinking
It's all eldentrannies have, and even then the game looks like it came out a decade ago
Zelda is trash
>elden shit looks like ass
>muh zelda
Black person
>Not knowing the difference between graphics and art direction.
It's always the moronic contrarians man.
Graphics and art direction have always been shit in souls games
outside of stealing real world architecture and pasting it in their games their "original" design is usually green vomit
Try giving an original reply next time instead of the generic contrarian one.
sneed
Totk was shit
Why do fricknuts like you always formulate their shitty oponions like a fact? Frick off.
If they had put climbing in the game, or a real village, or a story, I would defend Elden Ring a bit more
>inb4 zelda
no mongoloid, that's just modern video games
Zelda is still shit
Zelda is great in 2001
Here are my niche complaints about the game. Feel free to disagree.
>Consecutive attack buffs granted by Winged Sword, Millicent's Prosthesis, Rotten Winged Sword, and Thorny Cracked Tear apply to a very small pool of weapons/abilities. (Carian Slicer and many ashes of war do not proc these effects)
>There is no seal that scales solely off of Dex
>Lightning and Fire abilities on weapons do not scale with Faith but rather Dex and Strength respectively (nonsensical given Holy weapon arts scale with Faith and Bleed arts scale with Arcane)
>Reduvia's damage and weapon art is purely physical unlike Rivers of Blood, Eleonora's Poleblade, and Mohgwyn's Sacred Spear (meaning it doesn't benefit from Fire scorpion or Flame shrouding cracked tear)
>The only ancient dragon incantation worth using is Ancient Dragon's lightning
>Everything in the game boils down to maximizing damage. Stack Vow/Howl/Flame Grant me strength and your Flask. There is no other way to interact with the game. Damage, damage, damage.
>Malenia is at best a C-cup (she should be at minimum at an E)
Cause "veteran Souls players" are autistic morons who like running the same path 50 times because "the boss is so fun".
Elden Ring eliminated most boss run-backs via stakes of marika
What?
Just don't die
I feel upset at myself for complaining that Bloodborne and Sekiro still felt "too similar": I'm sorry guys, I didn't know how worse it was gonna get with ER
>studying to elden ring music
I can just imagine your acne
Totk is doodooo
>literally no one
>"zelda"
living rent free
Ganon's frickboi is so cute!
>Why is it so universally hated among veteran Souls players?
It isnt.
it is
"eldenchildren" aren't souls fans, they've never even played a souls game before
Elden Ring is literally just dark souls 3 but good
Thanks for admitting eldenchildren have never played a souls game before and factually can't be souls fans
I'm right and you fricking know it. They play extremely similarly, and elden ring addresses almost all of DS3's main problems: visual homogeneity, magic being very limited and bad, most weapons having useless weapon arts, excessive linearity, not having enough non-gimmick bosses, nearly all enemies being spazzy bloodborne rejects.
DS3 had like 5 good bosses
>I'm right
Okay but eldenchildren have literally never played a souls game before so they factually aren't "souls fans"
I've been playing since PTDE. ER is a fricking souls game.
How?
Nobody asked
99% of elden goon players have never played a souls game before
they are not souls fan
>people not in this thread and who I'm not talking about probably haven't played Dark Souls
And this is relevant fricking how? The vast majority of Ganker shitposters who talk about Elden Ring are just Fromgays (I'm one) who've played them all. Eat shit and then please have a nice day.
>if I spam you and claim underage children that have never played a souls game are actual souls fans it will come true!
no
>ER is a fricking souls game.
A ripoff yeah
>DS3 had like 5 good bosses
Non-facts
>Abyss Watchers
>Pontiff Sullivan
>Champion Gundyr
>Lothric and Lorian
>Nameless King
>Sister Freide
>Darkeater Midir
>Gael
That's 8, gay
>Pontiff Sullivan
Pontinfinite Staminaman can eat a fricking dick.
>Darkeater Midir
Running back and forth across its gigantic arena because it keeps running the frick away is boring and stupid, it also has way too much health.
But yeah you're right it's 6 not 5. With Gael in particular being the best boss they've ever made, in fact one of the best bosses in ANY game.
>Pontinfinite Staminaman
Learn to parry and to strafe around lol
>Running back and forth across its gigantic aren
Are you attacking his legs moron?
Yes I'm attacking its fricking legs. Obviously hitting the head does more damage but you barely get any opportunity to do it.
You're not supposed to do that, Midir lets you a huge window opportunity after every attack to go all in on his head
A riposte is triggered at 30% health if you play it that way
For me it's Demon Prince
>Sister Freide
>Gael
>good fights
kys
Lmao fricking scrub
>Gael
over-rated shit
>Freide
just a shit gank fight
>over-rated
Cope
>gank
You suck at the game + ratio
>DS3 is too linear
>let's make a frickhuge world with tons of repeat content
>"fixed!"
Yea ok buddy
ER's map is too big I agree. But I prefer there being a bunch of stuff I can pick and choose from over DS3's almost total linearity.
Everything in the game is shit so enjoy your buffet of shit I suppose
Just the legacy dungeons of elden ring are better than the entirety of DS3
Nope, they're some of the worst in the series
I think you're just fricking bad
They didn't even try with elden ring and it shows
You are an autistic robot and you have not played any of these games. You literally cannot even pretend to have an informed opinion because you know nothing about them.
Why? What he said was pretty correct
No, what you said is total nonsense. The legacy dungeons are the best levels From has ever made. Leyendell in particular is just completely ridiculous in scope.
That's not me, the legacy dungeons are shit
>more scope
>le better!
no, he was correct
Yes, more scope is le fricking better. Making a giant winding maze where you descend from rooftops to city streets to lower quarters and then back up to the top or further down into the labyrinthine sewers is awesome. Name a single actual problem. You can't because YOU HAVE NEVER TOUCHED ANY OF THESE GAMES.
>giant winding maze
it's a linear path
>Still can't name even a single actual complaint about the game
lmao
>Yes, more scope is le fricking better.
Good job proving you're a moron
it's just an empty open level with copy pasted enemies
Leyndell was underwhelming
Raya Lucaria and Stormveil are the highlights
>arguments starts with you claiming elden ring fans are souls fans
>actually that's factually incorrect as most elden ring children have never played a souls game in their live
>now claiming I have never played a souls game
where is your mother
>as most elden ring children have never played a souls game
This is not true. But we both know YOU haven't, because you can't come up with even a single coherent complaint of elden ring (despite there being many juicy targets), much less explain how it's worse than the dark souls games.
Elden ring children factually aren't souls fans
cope
Elden Ring is a gateway Dark Souls game.
Hell it's more than that since it attracted all manner of normies who played it for 2 hours and then dropped it
>the hardest and least accessible souls game (other than Sekiro if you count it) is a gateway game
Not that what you said would be a bad thing even if it were true
>the hardest
what's hard about spamming roll for the nth time?
The fact that it's much more technically challenging and that there's much, much more shit you need to learn to deal with.
Don't forget how there was like a solid month of b***hing when ER released last year about the first Crucible Knight boss fight being too hard for the early game Gankerirgins
>twitter troony
>DS3 wienersucker
poetic
You got filtered by the easiest gank boss in Souls story, your opinion is worthless
>filtered by an easy boss
Is this the power of DS3 Black person autism? Freide fight just sucks. Just like how over-rated the the Abyss Watchers fight was to hell and back.
>Abyss Watchers out of nowhere
I'm sorry bro, you have a case of terminal shit taste. It's incurable.
>t. Black person simping for Zelda and ubishit tier "weapons durability" gimmicks
Shut up Artorias. Fraud ass homie
Don't forget the seething over Margit, Radahn, and Malenia. Holy shit, do Gankertards have the memory of squirrels? Does nobody remember how pissed the board was about Radahn?
Playing Elden Ring solo with a non-bleed melee build is orders of magnitude more difficult than Dark Souls. Hell, the Crucible Knight wipes the fricking FLOOR with Gwyn.
>but it's le hard
It was never about difficulty. But you're too moronic to see nuance like that
Elden Ring's legacy dungeons are pretty disappointing though.
you're gonna have to come up with better bait son.
but DS3 has good bosses
I played Dark Souls. And Bloodborne. And Sekiro. And I love Elden Ring. What now, homosexual?
Elden children are factually not souls fans
Provide an argument establishing this.
>if I spam you and claim underage children that have never played a souls game are actual souls fans it will come true!
no
>you're only a souls fan if you played Dark Souls in 2011 and hate Elden Ring
Is this really what you're arguing?
>What now?
You have shit taste
Because I like Fromsoft games? Or because you're mad Elden Ring is a relatively popular game despite being in the Fromsoft genre? Either way you sound like a moron
>the Fromsoft genre
Good job proving me right
This is a thread for veteran souls players though
>wow I played video games before everyone
No one cares homosexual
Anyone can play demon souls first dipshit
Okay but eldenchildren aren't real souls fans
>But
The cope kek
No one cares about your Zogbot status normie
Okay but eldenchildren aren't real souls fans
>but
Cope
>if I spam you and claim underage children that have never played a souls game are actual souls fans it will come true!
no
I’m a Vietnam veteran
I hecking love Black person souls
only if you define souls fans that way, moron. I reject your definition, and therefore you can like Dark Souls and Elden Ring at the same time.
Eat. Shit.
Well yea, but your definition is dogshit since you have dog brains. So he is still correct
>if I spam you and claim underage children that have never played a souls game are actual souls fans it will come true!
no
seethe more, homosexual. I played Dark Souls, loved it even though its bosses mostly suck other than Quelaag, O&S, Artorias, and Manus. Elden Ring is great. You have no argument and resort to shrieking anyone liking Elden Ring is a teenager who's never played Dark Souls. Hilarious.
>if I spam you and claim underage children that have never played a souls game are actual souls fans it will come true!
no
>Elden, Elder moron
>Dark souls 1 Gwyn has a trannie son and the final boss of Elden ring is a trans woman/man
>Elder
>You guys “ELDEEEN CHILDREEN”
Cope
I don't hate it, but I don't love it either. It give a lot of cool quality of life features, but nothing else. World is not creative, I could easily imagine all its parts being part of DS2, even without changin colour palet. No abundance of new weapon mechanics, I saw all of weapons arts in previous games, and that which are different are rare and few. Same for magic and sorcery. No new mechanics, just DS combat.
Bloodborne tried to be different game. No more rolls, hp regen, all weapons are faster, completely different colour palette and setting of the game, different parry mechanic. Bloodborne also has repetition, but at the time it gave a lot of new things in terms of mechanics and visuals.
It was ok playing elden ring, but I felt nothing. After beating boss you do not get pumped, because you get used to it after 5 games doing the same with minor differences.
It's just feels like ds3 with quality of life and more grounded world(which btw doesn't have any exceptionally unique locations, I saw all of them before).
Fromsoftware figured out the core things they need to do to make a successful game and they decided to do nothing more. From a complete new IP you wait something bigger then a ds reskin with QoL features.
It's truly feels like the cycle of fire never ends.
Another god post. Elden Cringe fans in shambles
Man this thread makes me wanna play more Elden Ring.
>I learned nothing and my taste is still terrible
Not something to admit so proudly
>deal 30% of an enemy's healthbar with a dagger
>enemy barely staggers
>deal 1% of an enemy's healthbar with a colossal weapon
>enemy is brought to their knees for a couple seconds and lets you get a riposte
why do fromsoft fanboys defend this
Because knocking someone down is a fricking overcoming their balance, not causing trauma, fricktard.
You telling me I won't lose balance if I get stabbed and my entrails start spilling out my stomach, because my legs are ok ?
You aren't at 70% health if your guts are spilling out
prove it
Cope and sneed, dexBlack person
It's ALMOST like enemies are more likely to be thrown off-balance with a fricking giant greatsword weighing 20lbs than a minature pinprick weighing 1lb
what about this is confusing? Moron.
then why does it do less damage
because fromsoft game design is built around how many rocks you put in your stick
for balance.
If it does a frickton of damage and breaks guards easily then there wouldn't be any reason to use anything else but heavy weapons
>stagger spamming is balanced in elden shit
stopped reading
but colossals already do frickton of damage and break posture easily
And you want them to do even more damage??? Ashes already break the game as is no neee for more jank
It isn't. Just here because it's popular now
It's not. I really liked it and have been playing Souls since the Demon days
>universally hated
Since when?
Because it made souls games mainstream.
It also made souls players realise that anybody can actually beat those game, even casual egirls.
Ouch!
Open worlds pull in casuals like moths to a flame
I've never claimed these games to be hard though. Frustrating and cheap? Yeah. Not hard though. You have to be smart to beat a hard game
The balance between level and boss difficulty leans far too heavily towards the latter that the whole exploration component comes off as too tame, until an input reading backflipping enemy pops up to remind you the game should be "hard" rather than the levels themselves doing that
Heavy enemy reuse also really hurts the game
The extra freedom of movement in general made it feel like the dungeons suffered as well compared to Demon's/Dark Souls level design
I’m a souls veteran
I played demon souls in 2023
The worst one is dark souls 2
You are a phoneposting Black person but this is my take:
Demon's Souls (original) > Bloodborne > Dark Souls >= Elden Ring > Dark Souls 2 > Dark Souls 3 > gap > Demon's Souls (remake)
because it's the 5th time they play the same game
Be careful anon souls veterans don’t want to be told they played the same game 7 times and still scream for a true dark souls sequel when they got it 7 times
It isn't hated.
What compels a human to make the same thread hundreds of times. Shazam tranies really lost it over ER lol.
I’m a souls veteran I played demon souls as my first one a day ago on my ps3. No I won’t play the others ones.
what constitutes as a "veteran" souls player? Someone who started with Dark Souls in 2011? allow me to laugh
No sir you had to play demon's souls before 2012
I played light souls. Also you can play them whenever you want autistic frick. We were all alive when these normie games came out
Talking to NPCs more than working on their dreams or talking to women
>wow I played the game that’s berserk 7 times woooooowwwww
This is some really, really low effort bait but you motherfrickers always fall for it.
>why dont people who dont like anything dont like this ?
A true souls veteran played light souls back in 2003 in the different timeline
No witch of platforming, they actually finished it
I fricking love Liurnia
why
it's an empty puddle
Kino
My favourite area
kino
>at least Elden Cringe is better than DS3!
the absolute state of Eldenfriends
>only good areas are leyendell and limgrave and shunning grounds
>all the other areas vary from meh to absolute trash (mountain of giants)
>combat feels horrible due to input delay,input reading,and input queuing
>in attempt to be harder enemy tracking is broken and some enemies have really weird attack delay
>this makes roll spamming a priority instead of positioning
>reused bosses and to pad it out often puts 2 bosses together as a duo fight that aren't designed for it (valiant gargoyles)
>after 15 years the camera problem with very large enemies is still an issue and especially when in small areas or caves
>armour is less creative
>from's quest design is broken in open world style
>ruined coop and invasions
>took dlc to actually include duels
>lore and game themes don't match (the world isn't actually that bad why would you ever use the frenzied flame
>normal ending is so crap that everyone thought ranni's was the proper ending
apart from all that, it's a great game but bloodborne,sekiro are much better and DS3 has better bosses
>Best-selling souls game in history in 1 year by 10x
>Critically beloved by most people
>Highest Metacritic rated Souls game
>Best combat system/magic in the entire series
>Best bosses with harder difficulty instead of predictable patterns
>"Why is it so universally hated among veteran Souls players?"
Never listen to contrarians.
>Best-selling
due to the influx of new players and players who started with ds3 aka not veterans
>>Best-selling
Literally underaged Hispanic children
not real souls fans
Dark Souls II is literally dog shit.
It has the worst delayed controls in the series, horrible AI, terrible enemies, really shit levels, genuinely awful bosses that aren't even remotely challenging and forgettable soundtracks. Dark Souls II was the pinnacle of what's wrong with SOULSBORNE and had Bloodborne not been as good as it was I would have put them down right then and there.
It's devoid of any originality.
>but le sales
>but le metacritic number
always pathetic arguments
... said the TOTKhomosexual after playing in the exact same map for the second time
>Zelda out of nowhere
that franchise lives rent free in your head
Ganon's wiener lives rent free inside Link's mouth
>always thinking about Ganon's wiener
You would
Damn right, I want to choke on it
>veteran Souls players
twitter meme
How is it that shazzam trannies still havent gotten over elden ring to this very day?
it's funny that people think it isn't shit
Try contributing to the thread topic
It's not. The casuals however ree pretty hard.
Who will win GOTY?
Who should?
only actual underage shitskins care about GOTY
wrong thread, moron?
>hogsharts
>Zelda tears of nintendo
>jedi snorevivor
>final troony
aliens dark descent was 10x better than these shit games, why isn't it on there?
How come Elden trannies still haven't gotten over Totk to this very day?
I don't hate it at all but the level design was better in Demon's Souls and Dark Souls.
The open world is too dispersive.
People who call themselves souls veterans are the biggest losers of all time. Dumbass consumers who b***h and moan, yet still play
t.zoomer
t.boomer
Tick tock wrinkles. Cant dodge death
that goes for you too, sonny boy.
now drink your juice and off to school
> that goes for you too, sonny boy.
now drink your juice and off to school
>my bed of chaos
>calling me a WW2 veteran like that's an insult
moron zoomer
>Tool and a
>I'm a zoomer moron, can you tell?
It was Fool Zogbot. That was joke
It's more a fascination of people not treating each entry as it's own thing. The soul games don't really build off each other like most other game types like say Halo, or Persona, they keep a very basic frame work but everything else always has this radical change that make each one alien to the other in a way you'd notice if you play them all. It's not a great parallel but I always think of is the modern Mortal Kombat games, where the very basic ideas and concepts are in all the entries but MK9 plays nothing like MK11. Likewise play strats from Demon's Soul are no where near as good/useful in Elden Ring, if at all.
>radical change
>fromsost
Black person what
They release the same games for 20+ years. The only thing they did with elden ring was copy paste sekiro AI and health values in to DS3
Guy that plays the games
Guy that spends more time on Ganker than he does playing games
No, they're all very similar
Guy who is mostly correct
Guy who is samegayging
absolutely not
Demon Souls might as well be considered it's own thing
It's too drastically different from the other Souls titles
Not really
Litteraly didn't understand what make souls game good
>bro souls 1 is so great
>half the game is finished
>the witch of chaos
one of the best games of all time. i'm still having fun playing through it with different builds
>shit on dark souls II
>thread derailed immediately
they've or likely the das2 troony has been doing this for 10 years
mention how terrible dark souls 2 is and he'll snap