I think OoT is mediocre and TotK is kind of shit. It's just BotW 2.5 which sucks because BotW was a boring slog with terrible quests, mostly boring over world, lack of dungeons (divine beasts are objectively bad), shitty shrines which half were repeats, and frick koroks. They decided to fix none of it and just add more annoying shit in TotK. The building was a neat gimmick for all of an hour then you just want to auto build to avoid the bullshit. Not fun, glad I didn't pay anything for it.
>Zelda is my favorite series! I'm the biggest fan ever! >Why yes I hate 95% of games from such series, I only like the last two titles how could you tell?
I personally belong to the “Ocarina and everything after us at least worth checking out, and everything that came before it is boring” camp. I’ve never understood the love for Link to the Past. Not at the time, and not now after repeated failed attempts to play through it.
How you can exclude Ocarina from the "boring" ones is what I don't understand. I agree that most Zeldas are kinda boring in general, but I can't exclude Ocarina which is one of the worst in this sense because everything is extremely slow and prolix. If you find Majora's Mask and Windwaker, for example, "boring", then you necessarily think the same about Ocarina.
Yes, they are. Windwaker for example is a good game overall, but the navigation gameplay is extremely poorly designed. There's nothing stimulating about it, the only fun of navigation comes from the exploration, not the act of navigating, which would be OK if navigating wasn't the main gimmick of the game.
No because ocarina has top tier pacing and is extremely enjoyable to blast thru, every other zelda either has just as good pacing or god awful pacing (wind waker, SS, TOTK)
No clue why you consider lttp boring. The 3D games up until BotW had a huge amount of padding before you could even play the game. 2D Zeldas by comparison don’t waste time. The items are generally more all around useful in the 2D games as well.
funny because LTTP and OOT are almost beat for beat the same game. they're identical in terms of structure. only, one's the first foray into the realm of 3D and one isn't, so people tend to gloss over the fact that OOT is, in essence, LTTP but in 3D. so how can you like one but not the other when they are essentially the same? I'll never understand.
since we're going with food analogies, I expect these games to age like a mcdonalds hamburger. in practice, practically timeless, but is incredibly cheap feeling, stale, and not even bugs or bacteria want it
solving quests for "Le Epic Weapon" are pointless because you know it will break after 2 fights. this game is beyond broken unless you mod the shit out of it
6 years
Recycled overworld
Sky and underworld add n o t h i n g to the overall experience
Weird fortnite stuff
Barely any new enemies
Mediocre plot thats incongruent with the rest of the series
Time for Aonuma to go.
Timeline gays are the worst. The games are often so far apart, that it never fricking matters what happens in them. It is nintendos fans accepting the "somehow Palpatine returned" shit with Ganondorf every fricking game.
Oh no. 1000 years later, we need to stop ganondorf again. Nah. The timeline keeps changing for a reason and thats because there is no timeline. Just autism. Tell me, what grand narrative am i getting by placing all these seemingly undelated events together? You dont see gays arguing when mario wonder happens in the timeline.
>The mural that Impa showed Link in BOTW now makes zero sense because it was stated to depict events from 10,000 years ago, and has the divine beasts, but TOTK says they weren't built until much later >The Guardians and other Sheikah tech were stated to be stored underground in BOTW, yet there is zero Sheikah tech there despite being unexplored
Calamity Ganon isn't mentioned at all in Ganondorf's story >Zelda never makes the connection between Ganon and Ganondorf despite supposedly being """"""smart""""""" >Bolson doesn't recognize Link >Hero of the wild armor somehow got moved to the depths
>>The mural that Impa showed Link in BOTW now makes zero sense because it was stated to depict events from 10,000 years ago, and has the divine beasts, but TOTK says they weren't built until much later
The Rauru era is much farther back in time than the 10,000 years Calamity. >The Guardians and other Sheikah tech were stated to be stored underground in BOTW, yet there is zero Sheikah tech there despite being unexplored
It all moved above ground in BotW
It all moved above ground and was cannibalized to make the Skyview towers/prevent further misuse by evil entities like it was by Calamity Ganon. They also stopped working after Calamity Ganon was defeated anyway. >Calamity Ganon isn't mentioned at all in Ganondorf's story
Fair, but there's absolutely room for it to be explained in the future. >Zelda never makes the connection between Ganon and Ganondorf despite supposedly being """"""smart"""""""
She fricking warns Rauru about Ganondorf BECAUSE of his name. >Bolson doesn't recognize Link
This is an inconsistency with many NPC's some recognize you, others don't. >Hero of the wild armor somehow got moved to the depths
Absolutely non-canon side content
11 months ago
Anonymous
>non-canon
Cope
11 months ago
Anonymous
>but there's absolutely room for it to be explained in the future.
Bro you know that's never happening. Even TOTK mostly ignored BOTW. The Calamity is never getting mentioned again, and TOTK Ganondorf probably isn't either
11 months ago
Anonymous
I hold out a small hope that Kotake and Koume aren't just easter eggs and will actually play some part in whatever DLC we get.
>non-canon
Cope
Nice counter argument for the least convincing part of the discussion.
11 months ago
Anonymous
The DLC will be a nothingburger just like the champions ballad
Aonuma clearly enjoys watchin autists' brains explode.
Also, what even is the in-game point of the Purah Pad? It has fewer features than the Shiekah Slate.
>Timeline gays are the worst
nintendo did this to themselves by releasing a canon timeline
if they hadn't, people would've just speculated endlessly and making excuses for inconsistencies. now its set in stone that the imprisoning war is AFTER OoT, which is after the minish cap and skyward sword, except in TotK they're saying that the imprisoning war happened during the founding of Hyrule where the King was a goatman.
it makes no sense and Nintendo did it to themselves. and there's also no reason for it, like why do it like that? why not just keep things consistent? it's so strange
>now its set in stone that the imprisoning war is AFTER OoT
you're actually moronic to think this. also you're moronic for being a timeline gay at all.
Thats cause TLOZ is a monomyth Black person, its supposed to be variations on the same core story. TOTK doesn't question or try to break from this, while BOTW tried something new by bringing the concept of the TLOZ monomyth to its logical endpoint. Please play the video game before you comment on it
I'm Day One Zelda fan. I own every game. Sometimes multiple copies and collectors edition. I own a treasure trove of Zelda memorabilia. Post your game collection.
Consumer brain. Never had standards for the series. Buys on name brand and doesn't have a quality filter. There debunked. No seriously though, posting a buncha the old games with a shit opinion doesn't make your tastes better or give you a filter for bad games, it just means you enjoy things because it has Link in it, that's it. You have a low bar of standards and a low filter for quality.
reminder for everyone who doesn't like Nintendo's shills in these threads, sage your replies so their threads die faster so they don't make money on their posts.
"never had standards" is the most hilarious asspull of a cope i've seen yet. for all of the different gimmicks the zelda series has gone through, "never had standards" is like the single easiest way to out YOURSELF as a blind zealot nostalgiagay, most likely sucking off OoT, which speaks even more to shit taste if you consider that to be "high filter for quality" when it has aged like milk.
THATS the excuse? Did they make this game to shit over everyone who loved OOT? LTTP had a better story than literally the same story as BOTW, just time travel. TOTK is not a good Zelda game and I won't stop fighting on that hill
>Dozens of hours of handcrafted main questlines, all happening in open organic gameplay. >Over 100 massive shrines housing the cleverest and most devious puzzles the series has ever seen. >Return of gigantic themed dungeons. >Best sidequests the series has ever seen. >Best exploration the series has ever seen. >Best combat the series has ever seen. >Best boss fights the series has ever seen. >Best abilities/items/weapons the series have ever seen.
All wrapped up in the best realisation of Hyrule the series has ever seen - a living breathing interactive world, with a level of craft and technical proficiency that has left fellow developers dazzled and baffled by its achievements.
The best Zelda game and, by extension, one of the best video games ever made.
There is no reason whatsoever to go to the depths. It was a poor addition but still better than the sky. The sky only being marginally better than it's implementation is Skyward Sword
You'll find an entire huge sidequest, new abilities, new gear, new schematics, unique locations, gigantic mines, a fricking mech suit, zonite, bosses to farm powerful weapons and much more.
You dumb fricking moron, the Depths are pretty much the most fun part of the entire fricking game. I was kinda spooked about going in there at first but once I did that place has been absolutely amazing to explore with tons of cool treasures, yiga schematics, cool enemies and weird hidden areas to find.
biggest mistake was actually activating lightroots in totk
its a shame how much worse the game's world becomes as you progress
>lose the awesome sandstorm filled with gibdos >lose the blizzard >lose the sludge rain >lose the total darkness of the depths >lose the gorons being Black folk
Black person have you ever played a Zelda game before?
Go to an area
Area fricked by some issue/catastrophe
Locals in deep shit
Agree to help
Dungeon is the root cause
Conquer Dungeon
Area restored
Locals happy
11 months ago
Anonymous
where is that in ALTTP
or OOT
11 months ago
Anonymous
Black person are you fricking serious?
Gorons: fricked by Death Mountain Erupting
Zora Domain: FROZEN
11 months ago
Anonymous
>Zora Domain: FROZEN
Yes, now remind me when that gets fixed.
11 months ago
Anonymous
>now remind me when that gets fixed.
In the game?
11 months ago
Anonymous
Yes.
11 months ago
Anonymous
Ok, you're right this one instance, but counterpoint: >Never return to Zora's Domain because it has shit dll to do.
Legitimately would have been more interesting if it didn't stay frozen.
11 months ago
Anonymous
You're right about Death Mountain but Zora's Domain never thaws out during the actual game.
>Dozens of hours of handcrafted main questlines, all happening in open organic gameplay.
Yeah, like two dozen. organic just means more expensive. >Over 100 massive shrines housing the cleverest and most devious puzzles the series has ever seen.
Shrines are tiny. Most puzzles are just "build thing, drive thing to end" very boring. 90% of shrines are Rauru's blessings and not actual puzzles. >Return of gigantic themed dungeons.
Press four buttons in each and you're done. Oh yay. >Best sidequests the series has ever seen.
No Kass. Tons of cave dives for nothing. >Best exploration the series has ever seen.
Extremely boring depths with barely anything in it which is a pain to traverse, sky islands that don't really provide anything useful. >Best combat the series has ever seen.
Hit thing. Thing falls over. Stun lock. Repeat until weapon breaks.
Arrows are OP. >Best boss fights the series has ever seen.
Exactly the same or worse than bosses already in the series. >Best abilities/items/weapons the series have ever seen.
Same as botw only rusted and weaker.
>Over 100 massive shrines housing the cleverest and most devious puzzles the series has ever seen.
lol, lmao even.
I'm loving TotK, but to call the puzzles a step up from BotW is clearly false.
oh were all those 3 hours dedicated to ganondorf's character building? no homosexual, they weren't
every lie you speak in life you'll have to justify before God, don't forget that
11 months ago
Anonymous
>oh were all those 3 hours dedicated to ganondorf's character building?
Yes, they were. Why else waste my time with snoy movieshit?
11 months ago
Anonymous
Why did you try to deflect in threads calling sony games movies then?
11 months ago
Anonymous
>Yes, they were
no they weren't. you're a lying snake
>2 hours of optional cutscenes in a 200 hour game
What a schzio. He'll seethe everyday here for the next 7 years.
So you have no excuse as to why there's snoy movieshit in my video game?
11 months ago
Anonymous
>any sort of cutscenes means "snoy movieshit"
you've been completely mind broken by criticisms of your game you've read here over the years, haven't you?
11 months ago
Anonymous
>any sort of cutscenes means "snoy movieshit"
Yes, as a matter of fact. When I look at a cutscene, even in my favorite game, my first thought is "ewww wtf is this doing in my game, can we NOT have this? k pls thx". That's the proper attitude towards movieshit. None of this "but it adds to the artistic appeal" hipster game journalist swill that's been thrown at us for years.
11 months ago
Anonymous
Sounds like autism, you should get diagnosed.
11 months ago
Anonymous
you have some serious mental health issues you need to work out, buddy
>movie lovers be like "aw yeah dawg this is some lit storytelling"
11 months ago
Anonymous
>immediately deflects and projects
Yep, another symptom. Have you spoken to a doctor?
11 months ago
Anonymous
>the main character you're supposed to save is shown to be probably gone forever >anon considers this just a "boring cutscene"
you either have a negative IQ or you're just so mind broken you have to hate literally everything
neither option is a good one
11 months ago
Anonymous
>character you're supposed to save
Some random b***h who has no purpose in the game other than to cry and whine and talk about her feelings? Nice incentive there Nintendo.
>every part of the game should be good >NO IT SHOULDN'T CHUD!
Completely derailed from my original argument, but ok. But, unironically yes, Don't play the parts you don't like. It's why I probably won't replay TP.
Interesting how you tell me to just ignore the boring and unfun parts of the game, and yet the main quest is the worst offender of them all, since I hate Zelda and want her dead.
11 months ago
Anonymous
why are you still posting?
11 months ago
Anonymous
>yet the main quest is the worst offender of them all
Then don't play the game then? Are you absolutely braindead?
11 months ago
Anonymous
>I hate Zelda and want her dead.
And I want you dead
11 months ago
Anonymous
>emotions are bad!
Yep, yet another symtom. You're going to get this checked out, right? I recommend telling your physician you might have autism.
11 months ago
Anonymous
>yet the main quest is the worst offender of them all
Then don't play the game then? Are you absolutely braindead?
>I hate Zelda and want her dead.
And I want you dead
why are you still posting?
[...]
[...]
Why do you worship trannies?
Imagine needing a cinematic reason to play a game, needing some whiny princess to tell you to save her, instead of just enjoying the game for what it is. That's the worst part, I don't even hate the game, but I loathe this attitude that a game needs a story to make you interested in it. The fun gameplay does not need context, and you guys should be right at my side, lobbying to have less story and cutscenes in games. but you're too attached to the gimmicks. You're like a COD fan who can't play Mario because it doesn't have enough realistic graphics or political lectures.
11 months ago
Anonymous
what are you talking about you lunatic?
are you ok? do you even know what's going on?
should we call someone?
11 months ago
Anonymous
ACgay, are you going to schedule an appointment to your local health center or doctor's office? I'm trying to help you here, but you have to want to get better.
11 months ago
Anonymous
Why are responding to me? I wasn't talking about the story. Get therapy.
11 months ago
Anonymous
you have some serious mental health issues you need to work out, buddy
11 months ago
Anonymous
It already has, TotKgays have already turned against it and are calling it obsolete and telling people not to play it, when they were calling it the greatest game of all time not too long ago. Funny how that works.
Why do you worship trannies?
11 months ago
Anonymous
>Yes, they were
no they weren't. you're a lying snake
ACgay, I don't know how to tell you this but right now you're in a coma. We've been trying everything we can to wake you up to no avail. The doctors have been working on an experimental way to get into contact with you while you're unconscious. If you're seeing this message then it's worked. The doctors think that if you have a nice day while you're in your coma then it might be possible you'll wake up. Please wake up soon, we miss you dearly.
TotK is everything that DOES NOT appeal to the male brain. Being extremely repetitive and boring are quintessential no-nos for the male psyche. If you're a homosexual or a woman you would enjoy this feminized trash.
I mentioned Phantom Ganon. >killer trees >aerocuda
Never got hit once by any of those two in my 200 hour playthrough I forgot about their existence completely, doesn't help they die in one hit, but sure. Count them, two more """"enemies"""" don't really add a whole lot, it's still less than BotW which made a whole game alongside those enemies.
>New minibosses in TotK
That is a pathetic list and I like TotK. For all the extra space added, there should be double the amount of bosses minimum. >Guardian Stalker >Miniboss >Counting Stalnox as its own boss when it's a variant of the hinox
I will give you a pass for the Lynel but otherwise there are three bosses in BotW.
I love Kass! Anyway, to answer your question while clarifying your loaded statement:
No, most Zelda fans don't hate this game.
However, among those that do, our criticisms are justifiable: >The over-prioritization of being open-ended has caused every sector of the game that would benefit from linearity to suffer immensely for it. Temples are incredibly quick and easy, and there's only two good ones out of 4.5. >The content spreads itself too thin, the depths are as large as the overworld but have zero actual depth. They have no puzzle solving nor require navigation skills that you would otherwise need for the open world. You get harder versions of enemies down there but that only gets you so far. >The story and writing is dogshit, Fujiyabashi is a hack at writing and it shows. He can't write anything nearly as emotionally compelling as, say, Majora's Mask >The gameplay is great, but can't carry the weight towards 100%ing the game. I feel like I was only 20% done when I felt "done" with the game, which, any good game should strive to have 100% of its content worth doing. >The music is great, but nothing is original, it's all remixes of classic and nostalgic music. >The companion system is the worst Ive ever seen in the medium. The way it's implemented is tedious, it breaks the only challenging aspect to the combat, the ghosts are literally soulless and they don't interact with anything, and you can't take them into towns and have them interact with NPCs. The way they're integrated into the story is atrocious.
Long time Zelda fan here who started with aLttP, TotK so far been one of the most fun Zelda experiences i've had so i'm placing it in personal top-3 after Twilight Princess and Ocarina of Time. While dungeons were short and easy they were still dungeons and had that Zelda charm in it. It's not like i expect difficulty from a Zelda game anyway.
Fusing weapons and experimenting is extremely, fun not to mention doing all manner of devices.
It's not. Everyone I know that is a Zelda fan loves both BoTW, and ToTK. I haven't heard one actual person complain about either game at all. E-celebs, Reddit, and Ganker don't count.
It's not, it's mostly homosexuals that claim "It's DLC" when it's not or played it on some shitty emulator because they're jaded homosexuals that value nothing.
why do you morons always have to make shit up when "criticizing" things you dislike? why lie about its popularity? why make an unpopular=bad argument that isn't even true? frick off
just because it's the norm on here doesn't make it less annoying or untrue. giving morons a free pass to act like morons will mean they keep acting like morons
>pretending to be a hardcore oldgay >really just a dumb kid collector
So are those actual copies of the games you've played in Japanese or are you just a tryhard?
>asset flip of BoTW >4 dungeons >the sky islands are mostly trash >trying to explore the sky islands is artificially padded by the fricking battery mechanic
>n-nooooooooo i shouldn't have to put in time and resources to improving myself, the game should just give me a participation trophy for being a good boy!!!!!
anybody who complains about the battery mechanic is unironically a homosexual. farming zonaite through enemy camps in the depths, planning routes and ways to improve efficiency is fun, you're just a moron
nobody is comparing this game to eldin ring except you. we all recognize they are separate games with separate focuses on combat vs puzzle solving and exploration
Elden RIngs exploration is "how the frick do I get up there?" its a puzzle within itsell
TOTKs exploration is "I'll drink this potion and I can get up there"
there isny any exploration in TOTK
>Elden RIngs exploration is "how the frick do I get up there?" its a puzzle within itsell >TOTKs exploration is "I'll drink this potion and I can get up there" >there isny any exploration in TOTK
Kek what the frick am reading?
11 months ago
Anonymous
it gets worse, TOTK even added a "I'm too moronic to climb using potions so heres a skill that lets you go straight up through solid rock"
its a literal childs game
11 months ago
Anonymous
I was playing Hogwarts Legacy recently after playing TotK and I found myself trying to Ascend through the ceiling. TotK is so good its ruined other games for me.
11 months ago
Anonymous
>I was playing Hogwarts Legacy recently after playing TotK and I found myself trying to Ascend through the ceiling. TotK is so good its ruined other games for me.
Yes that will happen. TotK has the unfortunate effect of ruining all other video games.
I find myself wanting to explore open worlds but being hit with invisible walls, linearity and gated progression.
I find myself wandering off the beaten path and finding nothing there to discover.
I find myself peering into bottomless chasms feeling disappointed that I can't dive down there and explore.
I find dealing with baby tier combat scenarios and wondering why I can't use all my inventory to create new scenario-specific items and weapons.
I find myself wishing I could create my own solutions to puzzles and challenges using my own wits and resources.
I find myself limited by the sheer inactive sterilisation of the world around me.
Nintendo have just raised the bar too damn and now I can't enjoy anything else. Does anyone else know this feel?
Elden Ring exploration is based on each area being unique and worth exploring. Zelda areas are lazy, copypasted and have no loot worth caring about
11 months ago
Anonymous
I'll have more fun exploring in TotK's interactive world and find far more variety in gameplay than I ever will in Elden Ring's sterile world where I do absolute nothing but dodge/roll.
Its not hated. It's a great game. The issue is the radical fans that incite trolls and shitposting.
There are tons of good games Ganker likes the only difference is that every second thread isnt starting fight with another fanbase.
Botw and Totk are boring; being able to do anything from the start is boring and aimless to me. It doesn't help that the games have shallow combat and puzzles, more so than the games that came before them. The game also has a problem when you start to learn more about the gameplay mechanics before you even finish the first mission When you do this, you will learn a lot about the game's mechanics and how to abuse the poorly designed systems these games have. The Switch era of Zelda games has a problem with strategy when it comes to puzzles and combat. Creative thinking will easily stagnate if you find a simple but effective way of handling enemies and puzzles. I've also learned that people would usually build an airbike or a flying bike vehicle to get around the overworld and the underworld levels, skipping enemies or puzzles. I know a lot of games have this problem, but it really shows up in these games. Like, really bad. I guess it's because these games always hype up the fact that you can create different ways to solve one puzzle or different ways to kill one group of enemies. Don't forget about the fact that you can become overpowered in these games as well, and they didn't even balance it in ToTK; they just kept it the same. Broken.
>"able to do anything from the start is boring and aimless to me"
Because you lack the creativity to take advantage of the freedom elements he game offers >"It doesn't help that the games have shallow combat"
Still much more in-depth than OoT. >"I've also learned that people would usually build an airbike or a flying bike vehicle to get around the overworld and the underworld levels, skipping enemies or puzzles"
That's the player's choice. You're free to approach/traverse your own way.
All of that is true to a degree until you realize it is much easier to create an air bike that costs only two items to make or use a highly common item to kill enemies or solve a puzzle. >Still much more in-depth than OoT.
Feeling insercure? There is no need to compare the three games; Botw and Totk came out 20 years after Oot.
>Dozens of hours of handcrafted main questlines, all happening in open organic gameplay. >Over 100 massive shrines housing the cleverest and most devious puzzles the series has ever seen. >Return of gigantic themed dungeons. >Best sidequests the series has ever seen. >Best exploration the series has ever seen. >Best combat the series has ever seen. >Best boss fights the series has ever seen. >Best abilities/items/weapons the series have ever seen.
All wrapped up in the best realisation of Hyrule the series has ever seen - a living breathing interactive world, with a level of craft and technical proficiency that has left fellow developers dazzled and baffled by its achievements.
The best Zelda game and, by extension, one of the best video games ever made.
Shallow isn't worse; it's another word for overly simple, and which it is, Nintendo or Zelda wasn't known for having deep gameplay mechanics. After all, it's a kid's game.
One of the major design goals of TotK is to filter absolutely nobody. It should be "accessible" to as much of the human population as possible, in order to maximize sales.
This is why real dungeons cannot exist in nu-Zelda; because real dungeons will filter some percentage of the population.
>what's with all these weird targets blocking my way? >SQUEEE! Am I going to find the bow and arrows?! >Mini Boss fight! I wonder if I'll get the bow and arrows! >ITS THE BOW AND FRICKING ARROWS basedface.jpg >Now I can complete the other half of the dungeons. >Boss fight! I wonder what his weaknesses is....
I'm glad Nintendo has left this dogshit design in dust. TotK's dungeons are the best in the series.
Nah. You're just making the mistake of thinking that the OoT formula is the definitive Zelda formula. It's not.
11 months ago
Anonymous
Its was great in ALTTP and then in 3D in OoT. But then 20 years of the exact same same shit becomes boring. No wonder sales fell off a cliff after OoT. Most hardcore older Zelda fans like myself wished for a return to the exploration and adventure of the earlier games. Than frick for BotW and TotK.
Take the Rito Quest from TotK. From Outlook Landing to Hebra, the skies above and the dungeon. It is peak Zelda and absolutely nothing in any of the previous games hits the height of this one quest alone.
Its was great in ALTTP and then in 3D in OoT. But then 20 years of the exact same same shit becomes boring. No wonder sales fell off a cliff after OoT. Most hardcore older Zelda fans like myself wished for a return to the exploration and adventure of the earlier games. Than frick for BotW and TotK.
Take the Rito Quest from TotK. From Outlook Landing to Hebra, the skies above and the dungeon. It is peak Zelda and absolutely nothing in any of the previous games hits the height of this one quest alone.
>Its was great in ALTTP
That wasn't a thing in LttP. The style of >go to dungeon >have a linear path because half of the dungeon is blocked >get a new tool >tool unlocks the rest of the dungeon like a key >tool weakens the boss
was started with OoT. The only thing that comes even remotely close to that is using the hookshot on the boss's first phase in the dungeon you get it in. People really need to stop conflating OoT style dungeons with the good 2D dungeons.
[...]
Based af zelda haters
Based N64baby who's never actually played the older games.
>Based Botwchad who's never actually played the older games.
ftfy, we don't have to infight, we both hate zelda.
11 months ago
Anonymous
You're not a Zelda fan. You're an angry OoT fan who shitposts when someone points out that OoT style dungeons are not real Zelda dungeons. You should play LttP and LA sometime so you can see what a good Zelda dungeon is.
11 months ago
Anonymous
>You're not a Zelda fan
No shit, it's a dogshit series that didn't get good until botw. >You're an angry OoT fan who shitposts when someone points out that OoT style dungeons are not real Zelda dungeons. You should play LttP and LA sometime so you can see what a good Zelda dungeon is.
No thanks, I'll stick to totk.
11 months ago
Anonymous
What's even the point of this kind of ironic shitposting?
>because real dungeons will filter some percentage of the population.
If by filter you mean bore to tears, then sure. 3D Zelda dungeons have always been the peak of casual design.
NTA. Have you actually fought a Gleeok? You just attach eyeballs to your arrows and kill it with ease like that clip shows. Its drops are lower value than silver horns.
11 months ago
Anonymous
>You just attach eyeballs to your arrows and kill it with ease like that clip shows.
Go fight the one on the bridge and post the video.
11 months ago
Anonymous
>go fight an even easier version of the gleeok, then you'll be sorry haha
11 months ago
Anonymous
Why do you think that this exact strategy wouldn't work? You must be terrible at the game or just haven't played it
Complete dishonest and disingenuous bullshit.
You will NOT fight a Gleeok early. You will get absolutely fricking rekt in one hit, so don't even try and pretend otherwise. You won't even be able to make a dent in it with your sticks and clubs no matter how many you have.
Gleeok is one of those enemies which seems like an impossible challenge until you grow your character and gain access to far more powerful weapons. Which will take a long time of adventuring, exploring, beating shrines, fighting enemies and gathering ingredients.
Even then, you will need to be very specific about your inventory and on point with your timing and positioning to defeat one.
11 months ago
Anonymous
>Complete dishonest and disingenuous bullshit >moves the goalposts for the second time
You asked
How long does it take to farm dragons for armor upgrades in TotK, again?
>how long does it take to farm dragons for armor upgrades in TotK, again?
And now you're on about fighting a Gleeok in the early game and posting like an incompetent AI about game progression. Shut the frick up you clown lmao
11 months ago
Anonymous
You're too fricking stupid to understand that a Gleeok is a Gleeok and a Dragon is a fricking Dragon.
11 months ago
Anonymous
You don't even fight those dragons, you can just build something on top of them and farm them forever. Holy shit lol
11 months ago
Anonymous
>you can just
I don't care about the dragons son. I'm calling you out on your "Gleeoks are easy" bullshit.
11 months ago
Anonymous
You're not doing that at all, because you haven't made a single competent post and are constantly moving the goalposts. Run along and play the game, then come back and talk with the adults.
11 months ago
Anonymous
Why do you think that this exact strategy wouldn't work? You must be terrible at the game or just haven't played it
>How long does it take to do something completely unnecessary for the game's progression but can still be done passively compared to this tedious and completely required instance?
Gee, these sure are completely comparable thing and you're not an absolute dipshit.
>something being brainless and boring is good if you can skip it
I guess OOT is a masterpiece since you can skip the entire game and rush right to Ganon.
Another false equivalence. Skipping farming dragon parts in TotK is like skipping Poe Hunting in OoT. Completely negligible. I upgraded like one piece of armor in TotK because it wasn't something that interested me and I got by without a problem. Sorry you suck.
This. It's designed for literally any child to easily beat while simultaneously making utter idiots feel intelligent. It's quite brilliant in a way really, but I have absolutely no respect for it.
See what was hard about that? Just admit the game is brilliantly designed. You can personally like whatever western AAA slop you want, but recognize when a game executes its vision perfectly
I mean if you want games treating you like an idiot, sure, but I prefer actual challenges I need to overcome with the game respecting me enough to do it, rather than handing me the equivalent of an invincibility leaf, but not telling me, or letting me ignore every challenge entirely.
It's not because fanatics are, by definition, always going to follow mindlessly. Anyone who calls themselves a fan of something should be ignored 100% of the time for a reason.
It's also not hated by people who actually like Zelda games if that's what you meant since that means they must enjoy the first game which this is only second real sequel to.
Casual secondaries who enjoyed 2 through TP aren't in either of those groups.
bad dungeons with 5 stupid keys. Repetitive puzzles. Its a game aimed for toddlers, so I get it. But I'm still going to point out that it sucks.The characters are a bit better than Botw. I will probably remember Riju, Talon, Goro, etc over the Champions from botw so at least thats something. The open world is boring and needs more variety in my opinion. It shouldn't just be shrines, koroks and the same copy pasted mini bosses. The side quests are still mostly worthless. The story is better structured than Botw and it had a good tutorial in the beginning to get you interested in the world building.
Overall, if they never released botw, and instead released Totk instead, I'd have a much more favorable impression of this series. But thats the problem. Botw just felt like a shitty beta test. Totk felt like a complete game. I hope they move away from the Botw/Totk era and get something new. And yes, it wouldn't hurt to at least some more effort into the dungeons next time.
>put block in one >flip switch >press x to win epic cinematic boss >"great dungeons"
TotK dungeons are middling dungeons, honestly. They aren't great, but there are much worse dungeons in the series. I'll take them over this shit any day.
>because real dungeons will filter some percentage of the population.
If by filter you mean bore to tears, then sure. 3D Zelda dungeons have always been the peak of casual design.
>every future Zelda will have ugly decayed weapons to justify the weapon fusion mechanic >every future Zelda will have le ancient mysterious race with advanced technology for shrines, towers and gadgets >every future Zelda will have the story told through collectable flashbacks
Just like how every zelda after wind waker had giant empty oceans?
Just like how every game after Zelda 2 was a sidescroller rpg?
Just like how every game after twilight princess was brown and drab?
Those things aren't integral to the OOT formula, but the things I mentioned are integral to the BOTW/TOTK formula, which Aonuma said will be the direction for future games
Why should we not expect more rehashes when TotK was a shameless rehash? They copypasted a ton of assets.
I'd be shocked if the next Zelda doesn't recycle BotW's Hyrule again.
The problem with BotW/TotK is that they have too much filler and too little progression.
That's the exact opposite of what made classic Zelda appealing.
The reused world and engine does sort of hurt it for me. There's not nearly as much 'magic' as BOTW...
A lot of fun and the new skills are awesome but eh. I'm just going to beat the story at this point and call it a day. I don't see myself spending 300 hours exploring like I did with BOTW.
I'm enjoying it. The Zelda franchise will perhaps live forever in OoT's shadow; unable to make another near-perfect classic, but I still like playing games and, when I look at the state of American games today, it's hard to hate Japanese developers for their games which are at least decent, if little else. The last two games aren't the games of our dreams in a fully realized Hyrule like we wanted, but they're not half bad either.
OoT is one of the weakest games in the series and the worst thing to happen to it because it focused on casualization and streamlining. It's only a "near perfect classic" if it was one of your first video games.
Wind Waker was my first but I didn't end up as a WWgay. It's okay if OoT isn't your favorite, but if you can't see why it was such a success that made such a huge mark then you're utterly blind.
>but if you can't see why it was such a success
It was a lot of people's first 3D action adventure game, and they literally designed it so that a 5 year old could beat it. It was the first big AAA release to focus on the kind of shitty automated "cinematic" platforming that people will now rightfully rip on games for. It was the original casual game.
I've been playing vidya since the early 90s. I played OoT 14 years after it came out and I can easily see why it made such a mark on the industry. The people who hate it were either fanboys for sony at the time or are judging it purely by modern standards, either because they dumb, underage, or simply want to dump on it for petty reasons like in this thread.
>I've been playing vidya since the early 90s
Same. >I played OoT 14 years after it came out
I played it at launch. >and I can easily see why it made such a mark on the industry.
So can I. See
>but if you can't see why it was such a success
It was a lot of people's first 3D action adventure game, and they literally designed it so that a 5 year old could beat it. It was the first big AAA release to focus on the kind of shitty automated "cinematic" platforming that people will now rightfully rip on games for. It was the original casual game.
If you think I'm wrong, then by all means explain what it actually does well without using some completely meaningless broad stroke handwaving about the individual mechanics and levels designs not mattering and only the memories of playing it for the first time as a kid mattering.
>No
Didn't thinks so. >You can explain why it's bad
Already did. If you can't actually talk about what it did well at the time, I'll take it as an admission that you're a fanboy who grew up with it trying to pretend it was a timeless classic because you played it as a kid with no experience with games.
11 months ago
Anonymous
You can put in the effort to prove you're not just a shitposter, otherwise I'm not wasting my time, that's all.
11 months ago
Anonymous
>If you can't actually talk about what it did well at the time, I'll take it as an admission that you're a fanboy who grew up with it trying to pretend it was a timeless classic because you played it as a kid with no experience with games.
Didn't think so. You didn't give a real answer because you can't. You can try to feign being above the argument all you want, but you've already replied several times so you're clearly invested in this but just can't give a real answer because this here
>I've been playing vidya since the early 90s
Same. >I played OoT 14 years after it came out
I played it at launch. >and I can easily see why it made such a mark on the industry.
So can I. See
[...]
If you think I'm wrong, then by all means explain what it actually does well without using some completely meaningless broad stroke handwaving about the individual mechanics and levels designs not mattering and only the memories of playing it for the first time as a kid mattering.
>by all means explain what it actually does well without using some completely meaningless broad stroke handwaving about the individual mechanics and levels designs not mattering and only the memories of playing it for the first time as a kid mattering.
called you out and upset you.
>The legend of 15 FPS >The legend of open world design >The legend of reusing assets >The legend of crafting recipes >The legend of weapon durability >The legend of you can't carry any more items >The legend of Minecraft
>Not a Zelda game, largely just doubles down on more BotW and what Zelda fans hated about it >Nonstop typical paint by the numbers copy paste open world timewaster filler >Learned from and fixed nothing about the first game while reusing shitloads of content, ends up feeling more like a fanmod or expansion as a result >New gimmick is clunky and tedious as frick and lets you cheese everything even easier than before >Basically retconned every prior game and with a total dogshit story/plot to boot
Just off the top of my head.
Another false equivalence. Skipping farming dragon parts in TotK is like skipping Poe Hunting in OoT. Completely negligible. I upgraded like one piece of armor in TotK because it wasn't something that interested me and I got by without a problem. Sorry you suck.
>no argument >goes right into calling people trannies
I didn't call you a troony and how was what I said not an argument? Dragon Farming is unnecessary and if you don't like it don't do it. TP sucks in mandatory ways.
11 months ago
Anonymous
Something being boring doesn't stop being boring just because you can skip it. At the end of the day it's still occupying space where something fun could've existed.
>reward and challenge
its a game for children. just like all zelda games.
>children should never be challenged, we should feed them pigslop like Peppa Pig and Paw Patrol
11 months ago
Anonymous
>Something being boring doesn't stop being boring just because you can skip it.
I have no argument for this. Have fun being mad at playing unnecessary parts of games that you don't like simply because they exist. I'll do the fun parts and call it a day.
11 months ago
Anonymous
>every part of the game should be good >NO IT SHOULDN'T CHUD!
>their
all the evidence necessary to know you are a troony
>refuse to outright call them a she >Y-YOU'RE A troony
Cripes. Is this is the best guys can come up with?
11 months ago
Anonymous
>Cripes. Is this is the best guys can come up with?
troony-kun, anything but calling him a he is outing yourself
11 months ago
Anonymous
>plugging your ears and yelling like a little boy >Cripes. Is this is the best guys can come up with?
You are both an illiterate moron and a homosexual
[...]
Complete dishonest and disingenuous bullshit.
You will NOT fight a Gleeok early. You will get absolutely fricking rekt in one hit, so don't even try and pretend otherwise. You won't even be able to make a dent in it with your sticks and clubs no matter how many you have.
Gleeok is one of those enemies which seems like an impossible challenge until you grow your character and gain access to far more powerful weapons. Which will take a long time of adventuring, exploring, beating shrines, fighting enemies and gathering ingredients.
Even then, you will need to be very specific about your inventory and on point with your timing and positioning to defeat one.
You're the one who brought up trannies and linked to Him/Herling for no reason. Why do you think anyone should care about gaming journalists? Furthermore, you're the ones who keep posting game journos as a positive when they fit your narrative. So if this thing had praised TOTK, you'd be talking about how they're heckin valid. Even now you refuse to condemn kotaku and polygon, even after decades of corruption and bribes and bad reviews.
The hate against Him/Herling is actually quite funny. You'd think they would be hated for being a disgusting game journalist, but you were willing to give them a pass until they gave TOTK and BOTW middling reviews. That's somehow the line that you don't want crossed.
11 months ago
Anonymous
Why do you agree with literally everything troony sterling says and worship subhumans?
11 months ago
Anonymous
>Kotaku and polygon support trans >they love TOTK
Why do you agree with everything trannies say?
11 months ago
Anonymous
>they love TOTK
nope, see
I accept your troonycession
Why do you agree with literally everything troony sterling says and worship subhumans?
11 months ago
Anonymous
Zeldasisters....
11 months ago
Anonymous
>website that fired the troony
Thanks for proving my point
11 months ago
Anonymous
>continues to support trannies after firing them
11 months ago
Anonymous
And yet you are here, literally worshipping trannies and even going full pronouns
11 months ago
Anonymous
You're cute.
you love snoy marvel movies
Afraid not.
11 months ago
Anonymous
I accept your troonycession, ACsnoy 😉
11 months ago
Anonymous
>plugging your ears and yelling like a little boy >Cripes. Is this is the best guys can come up with?
You are both an illiterate moron and a homosexual
11 months ago
Anonymous
>every part of the game should be good >NO IT SHOULDN'T CHUD!
Completely derailed from my original argument, but ok. But, unironically yes, Don't play the parts you don't like. It's why I probably won't replay TP.
11 months ago
Anonymous
11 months ago
Anonymous
What does this have to do with anything? Are you ok?
would you like a webm of opening a chest for 10 seconds and then its just bombs, with text boxes telling you to use bombs again? or maybe a webm of rolling through empty hyrule field?
also, that clip doesnt support any of your "points". different people have fun different ways. some people like efficiency. some people like building. some people cant be bothered. the game is full enough of stuff that you dont ever have to escort a korok. you arent a zelda fan, you're a seething, contrarian cuck. you literally get off at being mad about watching other people enjoy themselves. complete cuck.
I just find it sort of boring. The side quests aren't that good, I think that's what gets me. So much of them are busy work. People used to complain about trading sequences but not the sign guy/great fairy troupe/Koroks/the frog gems? There's so much padding here because there's nothing new in 90% of the normal world.
>nufans now constantly attacking old fans in these threads simply for not liking having a series they loved and grew up with ripped away from them for this open world trash
Goddamn it took you morons long enough to catch on. You used to just scream snoysnoysnoy horizonhorizonhorizon all the time.
Do you think the series started with the N64 games or something? People who liked the 2D games didn't like the direction the 3D games went in. You're not the oldgay here.
First Zelda I ever played was LA, so no. But keeping coping and lying to yourself trying to generalize who does and doesn't like the direction this has gone. You homosexuals won, you're going to get more of this shit, but you're so petty and pathetic you can't even let the old fans mourn without crying about them not being happy about it.
Because Zelda fans and BOTW fans are 2 different types of people. People who defend BOTW never had standards for Zelda in the first place even if they're "long time fans" because they're just consoomers who buy shit on name brand alone. Breath of the wild and its sequel were good for one thing, being a fricking normalgay filter. And I appreciate it for that because it exposed a divide in the fanbase and filtered out all the low quality trash.
I don't even bother to argue with botw fans anymore because I know they dont care about Zelda or what it represents. They just wanna be special snowflake contrarians and post shitpost images. They think flaws are features, They cannot argue a point, much less defend their opinions with personal attacks. They literally lack the mental faculties to defend the game without ad hominem bullshit.
Did OoT kick in your door and kill your dog or something? Where did this game touch you my man?
Or is it just because it's still considered the pinnacle of the series and rated higher?
breath of the wild fans are mentally ill and a cult
It's shills trying to control public opinion because Nintendo is aware of the anti botw presence in the fanbase. If you control dialogue you control public opinion. They'll continue to be deployed among the actual fans who defend the game until the next release. I can only hope Miyamoto and Aonuma suffer from massive strokes and die before then.
11 months ago
Anonymous
>Nintendo is aware of the anti botw presence in the fanbase
Actual mental illness.
11 months ago
Anonymous
Erictroony, your nametroonying never helps
11 months ago
Anonymous
>I can only hope Miyamoto and Aonuma suffer from massive strokes and die before then.
Fujibayashi is a far bigger tumor for this series than Miyamoto is at this point.
almost every single zelda game has been a massive shift in difference from other titles, usually involving some big gimmick (masks, sailing, wolf, waggles, etc). an actual zelda fan recognizes this. an actual zelda fan recognizes that some games they might not like so much. an actual zelda fan knows that they can just play their old games that they like instead, and just keep an eye out for the next new gimmick down the line.
what we have HERE, is contrarian shitposters on Ganker, as well as delusional oot zealots.
>just don't look forward to anything new from a series you used to enjoy, just endlessly replay games you've already played, what's the problem?
This is never an argument.
yeah that already happened with 3d zelda in general. and then we kept getting more 2d games, especially link between worlds and link's awakening remake. im pretty happy. also i found botw/totk to be refreshingly fun compared to 64-jank/slog, boat slog, wolf slog, and waggleshit. cope and seethe, cuck.
11 months ago
Anonymous
You mean those 2D games we haven't gotten a proper new one of for a decade now, with nothing in sight? Those were smaller games made for Nintendo's handhelds that don't really exist anymore now that they've merged their console and portable lines together.
11 months ago
Anonymous
>those 2D games we haven't gotten a proper new one of for a decade now, with nothing in sight?
Funny that the crowd screeching in botw's defense while trying to claim it's just ootgays hating and 2d fans love this new direction always ignore this. Almost like they don't actually like the 2d games and just want to push a narrative and do whatever shameless thing they can to defend this new direction, aside from actually, you know, defending the new games themselves on their own merits.
>Comparison to old Zelda
Totally pointless. The game may as well belong to a different series for how little it has in common with every other Zelda game.
There’s nothing like that in NuZelda or old Zelda for that matter. You may as well compare it to Lara Croft, it’s just just as much in common with that game as it does Zelda 1 or OoT
breath of the wild fans are mentally ill and a cult
Because Zelda fans and BOTW fans are 2 different types of people. People who defend BOTW never had standards for Zelda in the first place even if they're "long time fans" because they're just consoomers who buy shit on name brand alone. Breath of the wild and its sequel were good for one thing, being a fricking normalgay filter. And I appreciate it for that because it exposed a divide in the fanbase and filtered out all the low quality trash.
I don't even bother to argue with botw fans anymore because I know they dont care about Zelda or what it represents. They just wanna be special snowflake contrarians and post shitpost images. They think flaws are features, They cannot argue a point, much less defend their opinions with personal attacks. They literally lack the mental faculties to defend the game without ad hominem bullshit.
inb4 didnt read because your adhd and control fits dont let you see any other opinion other than your damage control. This is a copypaste anyway, because i dont waste words on you cultists anymore. Because you all use the same predictable adhominem attacks and deflections so you dont have to have a constructive discussion.
I've been playing Zelda since 1989, before any of you were born. My first Zelda was literally 2. I like any and all of the games before skyward sword because that was Nintendo's era of development focus shift. It's not just a Zelda problem, its a Nintendo problem. I don't defend OOT before any other title. I don't care about a "Zelda cycle" or "Formula". Change is good for any series, BOTW though is not a good change because it is not Zelda by any measure whether change or keeping things the same. It is Nintendo changing focus to sell to the majority which i don't represent anymore. I'm allowed to not like this and I'm allowed to not like you, the vocal and extremely toxic majority.
If you removed Link, Zelda, and Ganondorf from either of the BOTW games, you would not be able to tell its a Zelda game by core design structure or visual appeal. It is a mockery of the series and solely is made for people who don't play Zelda, or fans who never ever had standards. Much like the Wii was made for nongamers. This is an act of greed by Nintendo, it's a homogenization of a series to sell the most copies. That's it, that is inarguable.
>I've been playing Zelda since 1989 >is not Zelda by any measure
sounds like you have alzheimers, or maybe dementia in your old age, because clearly you dont know what makes a zelda game. be careful though, this much seethe probably isnt good for your blood pressure.
The only Zelda entries I can think of that are near universally hated by the fanbase are SS and the DS games. TotK has almost universal acclaim from old and newer fans alike.
Every Zelda game is somebody's fave
Every Zelda game is somebody's most hated
Stop trying to force a consensus, it is never going to happen, just shut the frick up and enjoy the games you like
>the coding is so amazing look at the shit I can doooooooo
and it’s all boring, copypasted filler. Grind for no reason. “Puzzles” that involve fiddling with the most tedious control set up. The game might be technically impressive, but it sucks. BotW was technically impressive. Why couldn’t they do a sequel in 6 years? Everyone I know that bought TotK has already dropped it. What the frick is Nintendo doing???
it's only loved by a small but loud minority that still thinks botw is going to be looked back on as a timeless masterpiece even though it'll age like milk.
Nintendo successfully conned people into spending money on a fan mod rebranded as a sequel. It’s so fricking obvious playing this shit. Worse than DLC. at least DLC is honest about what it is.
They literally gave the player a dev debug tool and called it a new power. What a joke.
it's only loved by a small but loud minority that still thinks botw is going to be looked back on as a timeless masterpiece even though it'll age like milk.
It already has, TotKgays have already turned against it and are calling it obsolete and telling people not to play it, when they were calling it the greatest game of all time not too long ago. Funny how that works.
I've just been bored playing it. Something about it honestly makes it feel more like a fan mod than a real Zelda game. Like the abilities >noclip through the ceiling >GMOD >GMOD fusing weapons
Nothing about these seem like a Zelda game to me. Plus it all just feels formulaic. Run across the world doing shrines that are either braindead or cryptic, help the stupid sign guy or korok, and get to the tower.
Nintendo successfully conned people into spending money on a fan mod rebranded as a sequel. It’s so fricking obvious playing this shit. Worse than DLC. at least DLC is honest about what it is.
They literally gave the player a dev debug tool and called it a new power. What a joke.
>any sort of cutscenes means "snoy movieshit"
Yes, as a matter of fact. When I look at a cutscene, even in my favorite game, my first thought is "ewww wtf is this doing in my game, can we NOT have this? k pls thx". That's the proper attitude towards movieshit. None of this "but it adds to the artistic appeal" hipster game journalist swill that's been thrown at us for years.
are you trying to be funny? Please don’t post. You’re embarrassing yourself. I’m trying to have a real discussion about a video game. I don’t know what the hell you’re trying to do other than shit yourself.
>$70 for an asset flip >70% reused content from BOTW >less new content than some DLCs >No story >Barren open world >No challenge >Flurry is still broken >Can stunlock/ragdoll even the biggest enemies in 2 hits with a big weapon >Worst camera ever, you cannot pick or change what enemy you're locked onto >Not a single new weapon class with a different move set >Most bosses can be staggered in 1 arrow to the eye, then they drop to the ground for 20 seconds >Weapon fuse with OP monster horns trivialize the game >Like 90% of the game is optional >No dungeons, just shrines (that have no good rewards) >1000 korok seeds again (YAHAHA) >Every single boss is reused at least 10 times, even the main story ones get reused in the Depths >Depths have no pourpose other than for farming 999 Zonaite to get a single battery >Intro is a 30min walking simulator >Fast travel >Ubisoft towers (again) >Zelda's british VA is still awful >All the new bosses are garbage >Cuck shit >Feminist shit >Simp shit >Furry shit >troony shit >Gay shit >Pedophile shit >The main quest is you to simping for a woman in order to access the game's content
Is Tears of the Kingdom the worst DLC of all time?
>character you're supposed to save
Some random b***h who has no purpose in the game other than to cry and whine and talk about her feelings? Nice incentive there Nintendo.
[...]
[...]
Interesting how you tell me to just ignore the boring and unfun parts of the game, and yet the main quest is the worst offender of them all, since I hate Zelda and want her dead.
What does this have to do with anything? Are you ok?
if you have to actively claw the fun out of it through in-game shitposting then maybe the game should have done a better job
the crafting shit is pointless because you spend 5 minutes making bootleg optimus prime just to do shit damage to a camp of dumb moblins. and do you know what happens when the moblins die? they don't drop a battery pack, they drop a sword. because a sword is the thing that works best for killing shit, swords are what the game showers you with, and you could have cleared the camp with a sword in 5 seconds. and clearing the camp with a sword is exactly what you will do 3 minutes after recording a quirky optimus prime webm because it's a game you play for 80 hours and you'll eventually realize the crafting shit isn't entertaining beyond memes or novelty
just adding some sandbox shit and outsourcing the content to the player instead of actually making meaningful and fun content is a terrible way to design games, especially adventure games like zelda that are about dungeons and magic swords and saving the world, not minecraft gmod
[...]
[...]
[...]
[...]
Imagine needing a cinematic reason to play a game, needing some whiny princess to tell you to save her, instead of just enjoying the game for what it is. That's the worst part, I don't even hate the game, but I loathe this attitude that a game needs a story to make you interested in it. The fun gameplay does not need context, and you guys should be right at my side, lobbying to have less story and cutscenes in games. but you're too attached to the gimmicks. You're like a COD fan who can't play Mario because it doesn't have enough realistic graphics or political lectures.
what are you talking about you lunatic?
are you ok? do you even know what's going on?
should we call someone?
ACgay, are you going to schedule an appointment to your local health center or doctor's office? I'm trying to help you here, but you have to want to get better.
Why are responding to me? I wasn't talking about the story. Get therapy.
the greatest mastersword pull of all time
You don't even know you're doing it. You're literally praising CUTSCENES. The non-gameplay aspect of a game that shouldn't even exist? Remember how that used to be a bad thing, until you were poisoned by brand loyalty? You guys think I'm shitposting, having a laugh, etc. but if I was doing that, I'd be calling people tendies or saying that you guys were morons, or I'd even post a wojak. What I'm doing right now is trying to genuinely understand why people hate vidya. Why do they want games to be glorified marvel movies? I am genuinely and honestly trying to understand the mindset here. You can keep calling me a troony and a homosexual and a Black person all you want, but it doesn't nullify that you are objectively lobbying for LESS gameplay.
Then you don't need the cutscenes. That's even less of an argument for keeping them.
>You're literally praising CUTSCENES
zelda has had cutscenes since a link to the past, what are you fricking crying about
>zelda has had cutscenes since a link to the past,
Are the new zelda games supposed to be rehashes, or not? Didn't you hate OOT and the rest for being blatant and samey derivatives? Now you want to blindly cling to tradition?
>Are the new zelda games supposed to be rehashes, or not?
..wat? >Didn't you hate OOT and the rest for being blatant and samey derivatives?
.......wat???
are you ok? what the frick are you talking about?
11 months ago
Anonymous
I'll say it slowly for you, so you can understand.
>BOTW and TOTK fans hate OOT and most Zelda games for being samey and rehashed over and over >I agree that the series needed a change up >however, when I want less cutscenes in the game, and infact don't want any cutscenes, now the fans turn around and insist that there's nothing wrong with rehashing Zelda traditions
Do you get it?
11 months ago
Anonymous
>BOTW and TOTK fans hate OOT and most Zelda games
you're unironically schizophrenic, aren't you?
11 months ago
Anonymous
see
It's only hated by the small but loud minority that stills thinks ocarina of time is a timeless masterpiece even though it has aged like milk.
🙂
11 months ago
Anonymous
what makes you think i agree with that?
11 months ago
Anonymous
Because it attracts replies so you can be baited into replying to the same chain again because these mentally ill fricks are bored with life and the only pleasure they can derive is from trolling people on the internet. They're probably autistic enough to think everyone who replies defending a game is seething or something.
11 months ago
Anonymous
i don't get why they do this shit
you used to just be able to talk about video games on this board, but not anymore because of these morons in every fricking thread
11 months ago
Anonymous
Literally offsiters, raiders and actual paid shills. If all the shills died suddenly and it was made illegal, you'd see most of this shit die. Course we've always had contrarian homosexuals who intentionally ignore facts, logic and reasoning to get a rise out of people. Once you realize this and just sage all your replies in the options field, it stops mattering so much. These people never had lives, and I say this as someone whose been here since 2004.
11 months ago
Anonymous
it seems that neogay dying ruined this board permanently
11 months ago
Anonymous
Love OoT
Love TotK
Feels good enjoying great video games. OoT and TotK are literally two of the greatest video games ever made. Why do you hate great video games? Is there something wrong with you?
11 months ago
Anonymous
I like OOT and TOTK. More than you, infact. Want to know why? Because I can criticize them. Criticism, whether you agree with it or not, is vital to healthy game discussion. When you want to encourage nothing but a hugbox, you bring stagnation onto the series.
>you don't need the cutscenes. That's even less of an argument for keeping them.
I too enjoy doing things without context or meaning.
>I too enjoy doing things without context or meaning.
This but unironically. I enjoyed Minecraft and Terraria for a decade before they even had final bosses. They were just fine to do stuff in, fight, explore, build, and overall just survive. I didn't need an epic cinematic proclamation telling me that I had to save the world or some stupid crap. For all I cared, the Ender Dragon and Moon Lord could just do whatever, while I'm building funny contraptions and enjoying myself.
I pity the zoomer generation who needs constant dopamine hits fed to them, without ever working for them. I pity the man who cannot simply climb a mountain because it's there, and instead needs the story to tell him that a reward is at the top.
11 months ago
Anonymous
>For all I cared, the Ender Dragon and Moon Lord could just do whatever, while I'm building funny contraptions and enjoying myself.
Moon Lord and a few other bosses are literally the only good parts of Terraria. You just have shit taste.
11 months ago
Anonymous
Nah bro, me and many other Terrarians will argue that pre-hardmode is the highlight of the game. Hardmode is fun, but surviving with limitations is so much more thrilling. Needing to create methods of travel for yourself, having contingencies to survive lava and long falls, being swarmed by enemies who can kill you fairly quickly, it's magical. And the best part is that I don't need a cinematic reason to enjoy it.
11 months ago
Anonymous
I didn't even remember it. Kind of sounds like bootleg animal crossing.
dil8
11 months ago
Anonymous
>me and many other Terrarians
11 months ago
Anonymous
11 months ago
Anonymous
same vibe rn
11 months ago
Anonymous
>ACgay now coping to the point he's made his own shitty mspaint comics
11 months ago
Anonymous
>make OC that isn't made around wojaks and console wars >"Y-YOU'RE COPING"
11 months ago
Anonymous
>OC >it's just "I AM SILLY" #9001
11 months ago
Anonymous
maybe the opposition shouldn't be silly.
11 months ago
Anonymous
Your OC is literally the equivalent of a wojak strawman lmao
You gotta stop embarrassing yourself like this
11 months ago
Anonymous
If it's a strawman, then why do the opposition actually use those arguing points?
11 months ago
Anonymous
Your opposition specifically does not use those talking points, and the fact that you still don't understand why people think you're a moron despite having it routinely spelled out for you in every thread confirms you're a moron
11 months ago
Anonymous
>our opposition specifically does not use those talking points,
This thread begs to differ. If anything, Imade them sound better than they actually are.
11 months ago
Anonymous
You're just arguing with yourself at this point, that's how mentally deranged you are
Nothing can ever fix this
Also your comics are awful and you can't meme
11 months ago
Anonymous
>Also your comics are awful and you can't meme
Meanwhile you posting the same backwash with wojaks and calling people trannies is just fine? But goodness forbid a man bring an actual argument to the table, we can't have that!
11 months ago
Anonymous
I don't even post either of those things but okay sure, even wojak cancer is better than the abomination you just posted
That's how fricking low IQ you are, ACgay
You're bad at arguing, you're bad at basic logic, you're bad at reasoning, you're bad at memes... is there anything you're actually decent at?
11 months ago
Anonymous
You only hate me because you're a fanboy who can't take criticism. The worst thing I've said about TOTK is that I personally consider it a 6/10, and that's enough for you to shriek at me like I've personally insulted your mother.
>Didn't you hate OOT and the rest for being blatant and samey derivatives?
It is pretty annoying the people attacking the series called everything 15 years of OoT clones despite MM, WW, and SS all being quite different and with all the 2D games in between, and then we only get this blatant rehash with tons of asset reuse, to the point of obsoleting BotW, after 6 years with Aonuma confirming it's the new format and there's more on the horizon and all of a sudden clones aren't a problem anymore, unless of course it's to shit on OoT.
The homosexuals incessantly b***hing about and bringing up OoT out of nowhere and how 2D fans are "real Zelda fans" don't even have a leg to stand on there either as we had gotten 2D games alongside the 3D games all that time, and now it's nothing but BotW, almost like they didn't actually like the 2D games and are just posers desperate to defend this new format. And that's of course ignoring BotW is nothing like the 2D games anyway.
11 months ago
Anonymous
>Aonuma confirming it's the new format
all he said was that bigger, open world stuff is the new core direction. while totk is cool and all, and i had a blast, i hadnt touched botw in years since i first played it, so it felt like "replaying it" but with a new spin. im fine with that, but i will admit that my eyebrows are raised at the mostly samey map. i can understand some people being upset about it, especially for the price, but thats a cost/value thing, not an inherent game quality thing. if they reuse the same exact map a 3rd time, instead of actually building something new to explore, then i guarantee you shit will hit the fan, hard.
11 months ago
Anonymous
i'm hoping for similar "open world" world design, but no more shrines and actual dungeons. also no more weapon durability anymore, it was interesting, but not anymore. just do the whole dungeon with specific item formula pls aonuma, it worked for a reason
11 months ago
Anonymous
>i'm hoping for similar "open world" world design
Then you're a fool who isn't familiar with how video games are made and why you will never get what you really want
11 months ago
Anonymous
great argument homosexual
11 months ago
Anonymous
I'm not here to argue
11 months ago
Anonymous
that's right, you're here to concede
and i accept your concession
11 months ago
Anonymous
Sure, you can think of this "concession" later when you're coping with the next disappointment you get hyped for wondering why no developers ever manage to make that open world game you really want.
11 months ago
Anonymous
>why no developers ever manage to make that open world game you really want
but breath of the wild and tears of the kingdom both exist???
plus elden ring as well
open world chads are eating GOOD right now
11 months ago
Anonymous
If your standards are that low then good for you, enjoy your slop. I wasn't talking to you though.
11 months ago
Anonymous
>I wasn't talking to you though.
you literally were, you replied to my post
11 months ago
Anonymous
>shit will hit the fan, hard.
Considering the fanbase I don't really have faith that'll happen. Shit should've hit the fan hard this time. TotK was essentially in development for 12 years, with only ALBW for a new experience in between and that was a decade ago.
I also don't think they're capable of making anything significantly different. Like they might make a new map, but it will still feel like BotW's map because so much of these games are just the map and on top of that unless they scale that map way down it's still going to be more bite-sized optional copy pasted content to fill it. But I don't think they respect their player's intelligence enough to be able to get through a proper dungeon. Companion characters like Navi were often very flawed with how handholdy they were, but I don't like that they just replaced them with the ability to easily ignore and cheese everything instead.
I didn't mention anything about cutscenes, I'm just trying to get you the medical attention you so clearly deserve. Are the cutscenes in the room with you right now?
if you dont like playing a children's game, then dont play a children's game. they gave people a way to goof around while they engage in a vast play area. why are you seething at the option of goofing around? do you also go to mod forums and seethe at people making mods so they can goof around in their favorite game more? however, more realistically, the goofing around aspect is an extrapolated byproduct of systems they created for the puzzles. there is plenty of direct, efficient content, for children, and thats completely disregarding the potential for goofing. you're just dead on being mad to be mad because the games arent made for you anymore.
Consumer brain. Never had standards for the series. Buys on name brand and doesn't have a quality filter. There debunked. No seriously though, posting a buncha the old games with a shit opinion doesn't make your tastes better or give you a filter for bad games, it just means you enjoy things because it has Link in it, that's it. You have a low bar of standards and a low filter for quality.
reminder for everyone who doesn't like Nintendo's shills in these threads, sage your replies so their threads die faster so they don't make money on their posts.
[...]
[...]
[...]
[...]
You don't even know you're doing it. You're literally praising CUTSCENES. The non-gameplay aspect of a game that shouldn't even exist? Remember how that used to be a bad thing, until you were poisoned by brand loyalty? You guys think I'm shitposting, having a laugh, etc. but if I was doing that, I'd be calling people tendies or saying that you guys were morons, or I'd even post a wojak. What I'm doing right now is trying to genuinely understand why people hate vidya. Why do they want games to be glorified marvel movies? I am genuinely and honestly trying to understand the mindset here. You can keep calling me a troony and a homosexual and a Black person all you want, but it doesn't nullify that you are objectively lobbying for LESS gameplay.
It's the most fun I've had with a game in a long time, but as a nerd, there are a few issues that irk me. Mind you these dont lessen my enjoyment of the game just things I think they made convoluted and/or seemingly reconnected multiple games. It's almost not even a sequel to BotW in terms of story/charcters. >BotW is partially retconned. Link is not from Hateno, Divine Beast and all Shikah tech popped out of existence without explanation >Skyward Sword has been almost completely thrown right out the window. Hyrule was founded by Sky/Space Goat furrys fricking Gyaru Godess. Demise never existed, just Ganondorf. Fi may or may not still exist, the game implies Zelda was in the Master Sword...as well as a Dragon. >OoT is also seemingly retconned, they out right do the Gandondorf Kneeling scene
It feels like there's a bag of psychological tricks that people always pull from in threads like this. >Everyone who criticizes product is a single schizophrenic person on a crusade pretending to be multiple people.
This downplays the criticism and makes it seem like you're the only person who didn't like it. >Old game (in this case OOT) was always bad
This attempts to raise the new game's perceived quality by attacking one of the most beloved games in the series >Criticism is from trannies
Tries to associate criticism with a group that's unpopular on the board. >There was always a new gimmick
This falsely equates the replacement of item based progression and challenging dungeons (formerly the core of the series in every game) with temporary aesthetic/style choices like cel-shading, sailing,or turning into a wolf.
Ultimately this can culminate in >It was always for kids, why do you care so much?
So much dishonest nu-posting. These threads are always the same. If you don't like it, you're not the target market anymore. They want the minecraft crowd. Fortunately there are other games on the market that fill the dungeon crawling, item based puzzles niche. Just play those and let go of this series.
>>Old game (in this case OOT) was always bad >This attempts to raise the new game's perceived quality by attacking one of the most beloved games in the series
completely wrong. its that people try to hold up oot as an example of quality. not only an example, but the PINNACLE of quality, which is just laughably and demonstrably false. THATS the point. you can love it and have fond memories or whatever, but it has no place in this discussion, and THATS the point. >the replacement of item based progression
as opposed to replacing my combat and exploration with being a wolf, or with waggleshit. or replacing a map full of stuff with time shifts and light/dark world shifts (and back to big world again). zelda has done a lot of weird shit over the years. this is just another example of it. cry if you feel like its "too extreme", but its perfectly on brand. >challenging dungeons
literal children's puzzles, and always have been. also botw and totk have children's puzzles galore, dont kid yourself. "b-b-but its not in a bundle of a building!" how the frick does that even matter? oh yes, le epic gauntlet of children's puzzles and backtracking. big amaze, so wow, very whelmed.
>item based progression and challenging dungeons (formerly the core of the series in every game)
Zelda dungeons have literally never been challenging so that "core" isn't missing. If anything, TotK's dungeons are improved by not forcing a bunch of mindless backtracking on the player. BotW's dungeons are even mechanically some of the best ones in the series, they're just hurt by lame bosses and no unique theming.
Same for "item progression", really. Most items in past games had zero utility outside of unlocking arbitrary gates in a very specific way and mainly for a single dungeon. BotW and TotK (especially TotK) fixed that by adding so much variation to just 4 abilities, and they did that without any meaningless backtracking that litetally added nothing and is completely antithetical to the idea of exploration.
I've been a series diehard since the early 2D games and have always loved Zelda, including the 3D entries. But there's no shame in admitting several improvements have evolved the series.
I think Items being something you find over the adventure that allow you new abilities is something that should come back. It facilitates exploration and curiosity. Botw/Totk are great but being able to do mostly everything right out of the gate does not have the same "feel" to it. I dont "feel" the need to progress the story.
Things like the Hookshot would be great and even fits in to the current idea of the games. Bottles don't need to come back, the current resource/crafting/consumable system is much better.
>ACgay is bringing another thread to the bump limit with his unique brand of shitposting that has a 100% return on (You)s
He's good. The best in the game, I'd argue. He needs to be in the MVP conversation, next to the Nickado spammer.
ACgay is trapped here forever. Literally a decade of his life wasted, seething from dawn til dusk everyday, for years on end.
TotK is a bad game because too many people like it.
TotK is a bad game because it is well designed.
TotK is too easy because despite being constantly on the verge of death I can spam x50 apples like a moron in a desperate bid to stay alive.
TotK is restrictive because it is too open. TotK is bloated but empty.
TotK is barren but saturated.
TotK appeals to anyone other than me so it's bad.
bro why are dudes trying so hard to be women these days? this is partially why I stay away from the dating scene, I don't want to accidentally catch a troon and then have shameful gay sex with them before completely ghosting
I like OOT and TOTK. More than you, infact. Want to know why? Because I can criticize them. Criticism, whether you agree with it or not, is vital to healthy game discussion. When you want to encourage nothing but a hugbox, you bring stagnation onto the series.
[...] >I too enjoy doing things without context or meaning.
This but unironically. I enjoyed Minecraft and Terraria for a decade before they even had final bosses. They were just fine to do stuff in, fight, explore, build, and overall just survive. I didn't need an epic cinematic proclamation telling me that I had to save the world or some stupid crap. For all I cared, the Ender Dragon and Moon Lord could just do whatever, while I'm building funny contraptions and enjoying myself.
I pity the zoomer generation who needs constant dopamine hits fed to them, without ever working for them. I pity the man who cannot simply climb a mountain because it's there, and instead needs the story to tell him that a reward is at the top.
And the problem with Arthur in particular is he's a blatant samegay, so he will literally never not get those (You)s he craves, even if it's autofellation.
It's only hated by the small but loud minority that stills thinks ocarina of time is a timeless masterpiece even though it has aged like milk.
Its p good
fpbp
/thread
I think OoT is mediocre and TotK is kind of shit. It's just BotW 2.5 which sucks because BotW was a boring slog with terrible quests, mostly boring over world, lack of dungeons (divine beasts are objectively bad), shitty shrines which half were repeats, and frick koroks. They decided to fix none of it and just add more annoying shit in TotK. The building was a neat gimmick for all of an hour then you just want to auto build to avoid the bullshit. Not fun, glad I didn't pay anything for it.
>Cheat
>Game isn't fun
I'm shocked
>cheat
What?
>Zelda is my favorite series! I'm the biggest fan ever!
>Why yes I hate 95% of games from such series, I only like the last two titles how could you tell?
But enough about Ocarina fans.
I personally belong to the “Ocarina and everything after us at least worth checking out, and everything that came before it is boring” camp. I’ve never understood the love for Link to the Past. Not at the time, and not now after repeated failed attempts to play through it.
How you can exclude Ocarina from the "boring" ones is what I don't understand. I agree that most Zeldas are kinda boring in general, but I can't exclude Ocarina which is one of the worst in this sense because everything is extremely slow and prolix. If you find Majora's Mask and Windwaker, for example, "boring", then you necessarily think the same about Ocarina.
none of them are boring adhd zoomer
Yes, they are. Windwaker for example is a good game overall, but the navigation gameplay is extremely poorly designed. There's nothing stimulating about it, the only fun of navigation comes from the exploration, not the act of navigating, which would be OK if navigating wasn't the main gimmick of the game.
No because ocarina has top tier pacing and is extremely enjoyable to blast thru, every other zelda either has just as good pacing or god awful pacing (wind waker, SS, TOTK)
>pacing
You mean "handholding" son.
you’re moronic
No clue why you consider lttp boring. The 3D games up until BotW had a huge amount of padding before you could even play the game. 2D Zeldas by comparison don’t waste time. The items are generally more all around useful in the 2D games as well.
funny because LTTP and OOT are almost beat for beat the same game. they're identical in terms of structure. only, one's the first foray into the realm of 3D and one isn't, so people tend to gloss over the fact that OOT is, in essence, LTTP but in 3D. so how can you like one but not the other when they are essentially the same? I'll never understand.
So...is this like a fetish thing? Do you personally get a hard on from having trash opinions?
your taste is shit, kys
since we're going with food analogies, I expect these games to age like a mcdonalds hamburger. in practice, practically timeless, but is incredibly cheap feeling, stale, and not even bugs or bacteria want it
I liked it.
I liked that one, too.
I prefer Master quest, but it's more or less the same.
Majora's Mask is my favorite game, btw.
I like totk a lot but ocarina of time has definitely aged like a fine wine and is still a masterpiece
Love TotK
Love OoT
Love WW and MM, and BotW, and LA, and OoS too.
As shrimple as that.
Loved Link's Crossbow training as shallow as it is.
Love Four Swords Adventures too
I can.... appreciate Spirit Tracks and Phantom Hourglass.... Not my jam.... But I can appreciate them...
It's shit
>100 hours of easy puzzles with an awkward pain in the ass way of solving them
its not even a video game, its an IQ test for morons
This holy frick if i spent more than 10 minutes in any puzzle trial
This is how I feel, I just have my gf do all the shrines because they're so tedious.
>its an IQ test for morons
so just an iq test then
It's not even a Zelda game to begin with
My favorite game is OoT and I love Botw and have a lot of fun currently with TotK, where does this narrative come from?
OP trying to fish for (You)s as he usually does because he's too socially incompetent to have any form of discussion that isn't powered by drama.
too popular
Shallow dungeons, useless breaking weapons and forced crafting gimmick. It's an action-adventure done bad.
solving quests for "Le Epic Weapon" are pointless because you know it will break after 2 fights. this game is beyond broken unless you mod the shit out of it
6 years
Recycled overworld
Sky and underworld add n o t h i n g to the overall experience
Weird fortnite stuff
Barely any new enemies
Mediocre plot thats incongruent with the rest of the series
Time for Aonuma to go.
Schizo post
Timeline gays are the worst. The games are often so far apart, that it never fricking matters what happens in them. It is nintendos fans accepting the "somehow Palpatine returned" shit with Ganondorf every fricking game.
You're a moron. What happened in OOT has direct consequences in two of the later games, and one of them has two direct sequels.
Oh no. 1000 years later, we need to stop ganondorf again. Nah. The timeline keeps changing for a reason and thats because there is no timeline. Just autism. Tell me, what grand narrative am i getting by placing all these seemingly undelated events together? You dont see gays arguing when mario wonder happens in the timeline.
Forget about the "timeline," TOTK doesn't even line up with the events of BOTW despite being a direct sequel
>events of BOTW despite being a direct sequel
Explain how. Whenever someone says this shit, they always end up being wrong.
>The mural that Impa showed Link in BOTW now makes zero sense because it was stated to depict events from 10,000 years ago, and has the divine beasts, but TOTK says they weren't built until much later
>The Guardians and other Sheikah tech were stated to be stored underground in BOTW, yet there is zero Sheikah tech there despite being unexplored
Calamity Ganon isn't mentioned at all in Ganondorf's story
>Zelda never makes the connection between Ganon and Ganondorf despite supposedly being """"""smart"""""""
>Bolson doesn't recognize Link
>Hero of the wild armor somehow got moved to the depths
>>The mural that Impa showed Link in BOTW now makes zero sense because it was stated to depict events from 10,000 years ago, and has the divine beasts, but TOTK says they weren't built until much later
The Rauru era is much farther back in time than the 10,000 years Calamity.
>The Guardians and other Sheikah tech were stated to be stored underground in BOTW, yet there is zero Sheikah tech there despite being unexplored
It all moved above ground in BotW
It all moved above ground and was cannibalized to make the Skyview towers/prevent further misuse by evil entities like it was by Calamity Ganon. They also stopped working after Calamity Ganon was defeated anyway.
>Calamity Ganon isn't mentioned at all in Ganondorf's story
Fair, but there's absolutely room for it to be explained in the future.
>Zelda never makes the connection between Ganon and Ganondorf despite supposedly being """"""smart"""""""
She fricking warns Rauru about Ganondorf BECAUSE of his name.
>Bolson doesn't recognize Link
This is an inconsistency with many NPC's some recognize you, others don't.
>Hero of the wild armor somehow got moved to the depths
Absolutely non-canon side content
>non-canon
Cope
>but there's absolutely room for it to be explained in the future.
Bro you know that's never happening. Even TOTK mostly ignored BOTW. The Calamity is never getting mentioned again, and TOTK Ganondorf probably isn't either
I hold out a small hope that Kotake and Koume aren't just easter eggs and will actually play some part in whatever DLC we get.
Nice counter argument for the least convincing part of the discussion.
The DLC will be a nothingburger just like the champions ballad
Aonuma clearly enjoys watchin autists' brains explode.
Also, what even is the in-game point of the Purah Pad? It has fewer features than the Shiekah Slate.
>what even is the in-game point of the Purah Pad? It has fewer features than the Shiekah Slate.
Like what?
Stasis, Magnesis, Bombs, Cryonis.
>Timeline gays are the worst
nintendo did this to themselves by releasing a canon timeline
if they hadn't, people would've just speculated endlessly and making excuses for inconsistencies. now its set in stone that the imprisoning war is AFTER OoT, which is after the minish cap and skyward sword, except in TotK they're saying that the imprisoning war happened during the founding of Hyrule where the King was a goatman.
it makes no sense and Nintendo did it to themselves. and there's also no reason for it, like why do it like that? why not just keep things consistent? it's so strange
>now its set in stone that the imprisoning war is AFTER OoT
you're actually moronic to think this. also you're moronic for being a timeline gay at all.
look up the hyrule historia, moron. it's official nintendo canon. i don't even care about the timeline, but nintendo themselves have stated this.
Thats cause TLOZ is a monomyth Black person, its supposed to be variations on the same core story. TOTK doesn't question or try to break from this, while BOTW tried something new by bringing the concept of the TLOZ monomyth to its logical endpoint. Please play the video game before you comment on it
>Why is it universally hated by Zelda fans?
It isn't and never was.
>6 out of 15
lmao
I'm Day One Zelda fan. I own every game. Sometimes multiple copies and collectors edition. I own a treasure trove of Zelda memorabilia. Post your game collection.
So what you're saying is that you're a collector and don't play video games.
This wreaks of someone that thinks the newest game is always the best one
Based. I bet you've got a massive dick and a hot girlfriend.
>PAL versions
opinion disregarded
Consumer brain. Never had standards for the series. Buys on name brand and doesn't have a quality filter. There debunked. No seriously though, posting a buncha the old games with a shit opinion doesn't make your tastes better or give you a filter for bad games, it just means you enjoy things because it has Link in it, that's it. You have a low bar of standards and a low filter for quality.
reminder for everyone who doesn't like Nintendo's shills in these threads, sage your replies so their threads die faster so they don't make money on their posts.
"never had standards" is the most hilarious asspull of a cope i've seen yet. for all of the different gimmicks the zelda series has gone through, "never had standards" is like the single easiest way to out YOURSELF as a blind zealot nostalgiagay, most likely sucking off OoT, which speaks even more to shit taste if you consider that to be "high filter for quality" when it has aged like milk.
Based, all the TOTK hate is coming from Snoys btw
Nerrell already made a good review highlighting how this zelda has been disappointing and mostly mediocre
Lazy dlc
The nu tomb raider of Zelda
the combat is about as challenging as farting, its almost irrelevant.
I don't hate TOTK. it's not the best Zelda, but it's not the worst either
Weak bait.
because Rauru is an imperialist piece of shit trying to get the noble Ganondorf under his boot, cistrash.
Rauru was literally a Human in OOT. Why the FRICK did they make him a goat?
Separate timeline, Skyward Sword had some time travel bullshit so that could create time paradoxes.
THATS the excuse? Did they make this game to shit over everyone who loved OOT? LTTP had a better story than literally the same story as BOTW, just time travel. TOTK is not a good Zelda game and I won't stop fighting on that hill
>TOTK is not a good Zelda game and I won't stop fighting on that hill
Good luck. Let me know how it works out
I pm'd you the fix
OoT Rauru is TotK Rauru's descendant.
both BotW and TotK are made for zoomers first and foremost that is why
>Dozens of hours of handcrafted main questlines, all happening in open organic gameplay.
>Over 100 massive shrines housing the cleverest and most devious puzzles the series has ever seen.
>Return of gigantic themed dungeons.
>Best sidequests the series has ever seen.
>Best exploration the series has ever seen.
>Best combat the series has ever seen.
>Best boss fights the series has ever seen.
>Best abilities/items/weapons the series have ever seen.
All wrapped up in the best realisation of Hyrule the series has ever seen - a living breathing interactive world, with a level of craft and technical proficiency that has left fellow developers dazzled and baffled by its achievements.
The best Zelda game and, by extension, one of the best video games ever made.
Based. TotK is the ultimate Zelda. Gankertrannies trying to pretend fans don't like it is fricking laughable.
worst bait yet, the combat is ridiculously easy and the puzzles wouldnt perplex a 5 year old.
you're clearly a paid shill
OPs mom here, can one of you kind boys please delete this? He's very upset.
Troon
Thats no way to talk to a lady. You should feel ashamed.
nobody asked for your opinion, chat GPT
Irrefutable.
Based image. No Zelda game comes close. It is everything Zelda fans dreamed of.
That image is pure SOVL and literally depicts TotK. No way back for the haters.
There is no reason whatsoever to go to the depths. It was a poor addition but still better than the sky. The sky only being marginally better than it's implementation is Skyward Sword
>There is no reason whatsoever to go to the depths
Yes there is.
to grind for zonalite, attacking same basic b***h bokoblin camp over and over
You'll find an entire huge sidequest, new abilities, new gear, new schematics, unique locations, gigantic mines, a fricking mech suit, zonite, bosses to farm powerful weapons and much more.
Get fricked lmao
Zonaite, non-decayed weapons, & schematics. Light roots can also be used to locate shrines.
depths has:
>construct factory / spirit temple quest
>great statue quest
>master kogha quest + autobuild
>korok woods entrance / questline
>fire temple
>huge number of armor functional armor sets
>schematics
>farmable zonaite / crystal zonaite for battery upgrades
>farmable pristine weapons
>farmable best-in-slot enemy parts / silver lynels (none appear on surface)
is that not enough reason?
You dumb fricking moron, the Depths are pretty much the most fun part of the entire fricking game. I was kinda spooked about going in there at first but once I did that place has been absolutely amazing to explore with tons of cool treasures, yiga schematics, cool enemies and weird hidden areas to find.
biggest mistake was actually activating lightroots in totk
its a shame how much worse the game's world becomes as you progress
>lose the awesome sandstorm filled with gibdos
>lose the blizzard
>lose the sludge rain
>lose the total darkness of the depths
>lose the gorons being Black folk
Black person have you ever played a Zelda game before?
Go to an area
Area fricked by some issue/catastrophe
Locals in deep shit
Agree to help
Dungeon is the root cause
Conquer Dungeon
Area restored
Locals happy
where is that in ALTTP
or OOT
Black person are you fricking serious?
Gorons: fricked by Death Mountain Erupting
Zora Domain: FROZEN
>Zora Domain: FROZEN
Yes, now remind me when that gets fixed.
>now remind me when that gets fixed.
In the game?
Yes.
Ok, you're right this one instance, but counterpoint:
>Never return to Zora's Domain because it has shit dll to do.
Legitimately would have been more interesting if it didn't stay frozen.
You're right about Death Mountain but Zora's Domain never thaws out during the actual game.
>Dozens of hours of handcrafted main questlines, all happening in open organic gameplay.
Yeah, like two dozen. organic just means more expensive.
>Over 100 massive shrines housing the cleverest and most devious puzzles the series has ever seen.
Shrines are tiny. Most puzzles are just "build thing, drive thing to end" very boring. 90% of shrines are Rauru's blessings and not actual puzzles.
>Return of gigantic themed dungeons.
Press four buttons in each and you're done. Oh yay.
>Best sidequests the series has ever seen.
No Kass. Tons of cave dives for nothing.
>Best exploration the series has ever seen.
Extremely boring depths with barely anything in it which is a pain to traverse, sky islands that don't really provide anything useful.
>Best combat the series has ever seen.
Hit thing. Thing falls over. Stun lock. Repeat until weapon breaks.
Arrows are OP.
>Best boss fights the series has ever seen.
Exactly the same or worse than bosses already in the series.
>Best abilities/items/weapons the series have ever seen.
Same as botw only rusted and weaker.
it's a copypasta anon you don't have to take it seriously
Not him but I've seen fanboys make statements like this unironically.
That image is pure SOVL. How can other zelda games compete?
>all the samegayging replies to this post
lul
>Over 100 massive shrines housing the cleverest and most devious puzzles the series has ever seen.
lol, lmao even.
I'm loving TotK, but to call the puzzles a step up from BotW is clearly false.
Based af. I don't see how TotK can be topped. Mind you, I said the same thing about TotK.
>Return of gigantic themed dungeons.
lmao.
Unfathomabley based. That image just proves TotK is Zelda distilled into its purest form.
Stop wasting your time samegayging and start replying to acgay.
True, but I think actual "dungeons" are still lacking and the soundtrack of botw/totk is shit.
>actual "dungeons" are still lacking and the soundtrack of botw/totk is shit.
I loved them. I loved how the music builds and becomes more heroic and hopeful with each lock you crack. Pretty cool.
>best realisation of Hyrule
It's 99% a barren generic wasteland of empty planes and fields. There is no hyrule.
It's not
>Ganon is evil because... he's evil
Why can't Japanese into nuance?
Because they as a people are fundamentally autistic. That's why their culture appeals to everyone on the spectrum in the western sphere.
>Ganon is evil because... he's evil
but anon, real life villains often are. look at literally anyone in politics or the media or banking
>Ganon is evil
>we need to dedicate hours of cutscenes just to show this, like a snoy marvel movie
you love snoy marvel movies
>we need to dedicate hours of cutscenes just to show this
why are you lying anon?
oh were all those 3 hours dedicated to ganondorf's character building? no homosexual, they weren't
every lie you speak in life you'll have to justify before God, don't forget that
>oh were all those 3 hours dedicated to ganondorf's character building?
Yes, they were. Why else waste my time with snoy movieshit?
Why did you try to deflect in threads calling sony games movies then?
So you have no excuse as to why there's snoy movieshit in my video game?
>any sort of cutscenes means "snoy movieshit"
you've been completely mind broken by criticisms of your game you've read here over the years, haven't you?
>any sort of cutscenes means "snoy movieshit"
Yes, as a matter of fact. When I look at a cutscene, even in my favorite game, my first thought is "ewww wtf is this doing in my game, can we NOT have this? k pls thx". That's the proper attitude towards movieshit. None of this "but it adds to the artistic appeal" hipster game journalist swill that's been thrown at us for years.
Sounds like autism, you should get diagnosed.
>movie lovers be like "aw yeah dawg this is some lit storytelling"
>immediately deflects and projects
Yep, another symptom. Have you spoken to a doctor?
>the main character you're supposed to save is shown to be probably gone forever
>anon considers this just a "boring cutscene"
you either have a negative IQ or you're just so mind broken you have to hate literally everything
neither option is a good one
>character you're supposed to save
Some random b***h who has no purpose in the game other than to cry and whine and talk about her feelings? Nice incentive there Nintendo.
Interesting how you tell me to just ignore the boring and unfun parts of the game, and yet the main quest is the worst offender of them all, since I hate Zelda and want her dead.
why are you still posting?
>yet the main quest is the worst offender of them all
Then don't play the game then? Are you absolutely braindead?
>I hate Zelda and want her dead.
And I want you dead
>emotions are bad!
Yep, yet another symtom. You're going to get this checked out, right? I recommend telling your physician you might have autism.
Imagine needing a cinematic reason to play a game, needing some whiny princess to tell you to save her, instead of just enjoying the game for what it is. That's the worst part, I don't even hate the game, but I loathe this attitude that a game needs a story to make you interested in it. The fun gameplay does not need context, and you guys should be right at my side, lobbying to have less story and cutscenes in games. but you're too attached to the gimmicks. You're like a COD fan who can't play Mario because it doesn't have enough realistic graphics or political lectures.
what are you talking about you lunatic?
are you ok? do you even know what's going on?
should we call someone?
ACgay, are you going to schedule an appointment to your local health center or doctor's office? I'm trying to help you here, but you have to want to get better.
Why are responding to me? I wasn't talking about the story. Get therapy.
you have some serious mental health issues you need to work out, buddy
Why do you worship trannies?
>Yes, they were
no they weren't. you're a lying snake
>2 hours of optional cutscenes in a 200 hour game
What a schzio. He'll seethe everyday here for the next 7 years.
Hey. That's almost 3 hours in a potentially 200 hour game.
No fricking way the story relevant cutscenes take 2+ hours. This has to have padding.
ACgay, I don't know how to tell you this but right now you're in a coma. We've been trying everything we can to wake you up to no avail. The doctors have been working on an experimental way to get into contact with you while you're unconscious. If you're seeing this message then it's worked. The doctors think that if you have a nice day while you're in your coma then it might be possible you'll wake up. Please wake up soon, we miss you dearly.
TotK is everything that DOES NOT appeal to the male brain. Being extremely repetitive and boring are quintessential no-nos for the male psyche. If you're a homosexual or a woman you would enjoy this feminized trash.
It's the ultimate reddit onions game
Why do you need to ruin the catalog with endless bait threads?
New enemies in BotW:
>Bokoblins
>Lizalfos
>Moblins
>Chuchus
>Keese
>Stalfos
>Mini taluses
>Octoroks
>Mini guardians
New enemies in TotK:
>Constructs replacing guardians
>Horriblins
>Mini frox
>Captain constucts
>Like likes
>Boss bokoblins
New minibosses in BotW:
>Talus
>Hinox
>Stallox
>Molduga
>Guardian Stalker
>Lynel
New minibosses in TotK:
>Frox
>Gleeok
>Flux Construct
>Phantom Ganon
TotK has all this combined and more.
>combined
actually TotK removes enemies from BotW lmao
>and more
there's nothing more.
Doesn't mention Gloom Hands
Doesn't mention Killer Trees
Doesn't mention Aerocuda
KYS schizo
I mentioned Phantom Ganon.
>killer trees
>aerocuda
Never got hit once by any of those two in my 200 hour playthrough I forgot about their existence completely, doesn't help they die in one hit, but sure. Count them, two more """"enemies"""" don't really add a whole lot, it's still less than BotW which made a whole game alongside those enemies.
>New minibosses in TotK
That is a pathetic list and I like TotK. For all the extra space added, there should be double the amount of bosses minimum.
>Guardian Stalker
>Miniboss
>Counting Stalnox as its own boss when it's a variant of the hinox
I will give you a pass for the Lynel but otherwise there are three bosses in BotW.
Almost every single one of the enemies and minibosses you've listed are RECURRING ENEMIES, some as early as literally the first game.
I love Kass! Anyway, to answer your question while clarifying your loaded statement:
No, most Zelda fans don't hate this game.
However, among those that do, our criticisms are justifiable:
>The over-prioritization of being open-ended has caused every sector of the game that would benefit from linearity to suffer immensely for it. Temples are incredibly quick and easy, and there's only two good ones out of 4.5.
>The content spreads itself too thin, the depths are as large as the overworld but have zero actual depth. They have no puzzle solving nor require navigation skills that you would otherwise need for the open world. You get harder versions of enemies down there but that only gets you so far.
>The story and writing is dogshit, Fujiyabashi is a hack at writing and it shows. He can't write anything nearly as emotionally compelling as, say, Majora's Mask
>The gameplay is great, but can't carry the weight towards 100%ing the game. I feel like I was only 20% done when I felt "done" with the game, which, any good game should strive to have 100% of its content worth doing.
>The music is great, but nothing is original, it's all remixes of classic and nostalgic music.
>The companion system is the worst Ive ever seen in the medium. The way it's implemented is tedious, it breaks the only challenging aspect to the combat, the ghosts are literally soulless and they don't interact with anything, and you can't take them into towns and have them interact with NPCs. The way they're integrated into the story is atrocious.
damn, based husband of kass
not having kass must've made you not hold back
Eric, why are you even trying?
https://twitter.com/KassLover1
Erictroony, why are you even still trying?
https://comb.io/cWWevf
It's not, you're just a moron OP.
Because it doesn't play like a Zelda game and it steals development resources away from future Zelda games.
It's not a real Zelda game
Long time Zelda fan here who started with aLttP, TotK so far been one of the most fun Zelda experiences i've had so i'm placing it in personal top-3 after Twilight Princess and Ocarina of Time. While dungeons were short and easy they were still dungeons and had that Zelda charm in it. It's not like i expect difficulty from a Zelda game anyway.
Fusing weapons and experimenting is extremely, fun not to mention doing all manner of devices.
It's not. Everyone I know that is a Zelda fan loves both BoTW, and ToTK. I haven't heard one actual person complain about either game at all. E-celebs, Reddit, and Ganker don't count.
It's not, it's mostly homosexuals that claim "It's DLC" when it's not or played it on some shitty emulator because they're jaded homosexuals that value nothing.
Doesn't it run better on an emulator?
Is this the bizarro Ganker thread?
TotK is just the latest assraping for this shithole to endure. Watching them cope is hysterical.
Counterpoint: I am a Zelda fan and I like it. OP is a homosexual.
what a sad final boss
Nah it was pretty excellent. Its all visual spectacle. Its a victory lap for the player after such an incredible adventure.
TotK fricks.
the final boss was gerudo ganondorf. the dragon fight was basically a cutscene
Only because you CHOSE to make the dragon fight boring
you could have fought it the fun way instead
>Full volume Mighty wings playing in the background.
>dupe glitch homosexual complains game is too easy
amazing stuff, thanks anon
How many rubies did he use?
>use 4 rubies
>after a point of no return where there's no reason to conserve ammo
>trivialize entire fight
hmmm
yeah only dupers can ever tap that power
It went into a wrong direction with construction gimmick and nerfed baby's first dungeons and puzzles. Also Ubisoft style open world is stale.
why do you morons always have to make shit up when "criticizing" things you dislike? why lie about its popularity? why make an unpopular=bad argument that isn't even true? frick off
Are you new? Do you not know how to start a thread on Ganker?
just because it's the norm on here doesn't make it less annoying or untrue. giving morons a free pass to act like morons will mean they keep acting like morons
takes too long to get to the stuff that's actually engaging
It's only hated by OoT fans, who only think they're Zelda fans.
Elden Ring couldn't even compete with BotW never mind TotK. Its insane just how far ahead Nintendo are of every other developer.
Now THIS is autism that i LIKE
>pretending to be a hardcore oldgay
>really just a dumb kid collector
So are those actual copies of the games you've played in Japanese or are you just a tryhard?
>Universally hated
Didn't know we could travel through different dimension
>asset flip of BoTW
>4 dungeons
>the sky islands are mostly trash
>trying to explore the sky islands is artificially padded by the fricking battery mechanic
>n-nooooooooo i shouldn't have to put in time and resources to improving myself, the game should just give me a participation trophy for being a good boy!!!!!
anybody who complains about the battery mechanic is unironically a homosexual. farming zonaite through enemy camps in the depths, planning routes and ways to improve efficiency is fun, you're just a moron
after going from Elden Ring combat to TOTKs was embarrasing, its still Ocarina of Time tier babby level
nobody is comparing this game to eldin ring except you. we all recognize they are separate games with separate focuses on combat vs puzzle solving and exploration
Elden Ring has better exploration though
>Elden Ring has better exploration though
Can't even fricking swim.
Can't interact with the world in anyway whatsoever.
Elden RIngs exploration is "how the frick do I get up there?" its a puzzle within itsell
TOTKs exploration is "I'll drink this potion and I can get up there"
there isny any exploration in TOTK
>Elden RIngs exploration is "how the frick do I get up there?" its a puzzle within itsell
>TOTKs exploration is "I'll drink this potion and I can get up there"
>there isny any exploration in TOTK
Kek what the frick am reading?
it gets worse, TOTK even added a "I'm too moronic to climb using potions so heres a skill that lets you go straight up through solid rock"
its a literal childs game
I was playing Hogwarts Legacy recently after playing TotK and I found myself trying to Ascend through the ceiling. TotK is so good its ruined other games for me.
>I was playing Hogwarts Legacy recently after playing TotK and I found myself trying to Ascend through the ceiling. TotK is so good its ruined other games for me.
Yes that will happen. TotK has the unfortunate effect of ruining all other video games.
I find myself wanting to explore open worlds but being hit with invisible walls, linearity and gated progression.
I find myself wandering off the beaten path and finding nothing there to discover.
I find myself peering into bottomless chasms feeling disappointed that I can't dive down there and explore.
I find dealing with baby tier combat scenarios and wondering why I can't use all my inventory to create new scenario-specific items and weapons.
I find myself wishing I could create my own solutions to puzzles and challenges using my own wits and resources.
I find myself limited by the sheer inactive sterilisation of the world around me.
Nintendo have just raised the bar too damn and now I can't enjoy anything else. Does anyone else know this feel?
Elden Ring exploration is based on each area being unique and worth exploring. Zelda areas are lazy, copypasted and have no loot worth caring about
I'll have more fun exploring in TotK's interactive world and find far more variety in gameplay than I ever will in Elden Ring's sterile world where I do absolute nothing but dodge/roll.
I recently played Elden Ring after playing TotK for a month. Frick me it was rough. Elden Ring is a stoneage game by comparison.
when you can beat every boss on your first attempty because its obvious what to do is not good game design. its lazy game design
'Bored to Tears' of the Kingdom, am I right folks?
Why did they do frick all again with the Akkala citadel?
Wow two caves, great.
>Full interior modeled for Age of Calamity
>Great Hall of Hyrule Castle also modeled
>Neither appears in TotK
wtf
Its not hated. It's a great game. The issue is the radical fans that incite trolls and shitposting.
There are tons of good games Ganker likes the only difference is that every second thread isnt starting fight with another fanbase.
>"Why is it universally hated by Zelda fans?"
It's not. Now post Purah.
Botw and Totk are boring; being able to do anything from the start is boring and aimless to me. It doesn't help that the games have shallow combat and puzzles, more so than the games that came before them. The game also has a problem when you start to learn more about the gameplay mechanics before you even finish the first mission When you do this, you will learn a lot about the game's mechanics and how to abuse the poorly designed systems these games have. The Switch era of Zelda games has a problem with strategy when it comes to puzzles and combat. Creative thinking will easily stagnate if you find a simple but effective way of handling enemies and puzzles. I've also learned that people would usually build an airbike or a flying bike vehicle to get around the overworld and the underworld levels, skipping enemies or puzzles. I know a lot of games have this problem, but it really shows up in these games. Like, really bad. I guess it's because these games always hype up the fact that you can create different ways to solve one puzzle or different ways to kill one group of enemies. Don't forget about the fact that you can become overpowered in these games as well, and they didn't even balance it in ToTK; they just kept it the same. Broken.
>"able to do anything from the start is boring and aimless to me"
Because you lack the creativity to take advantage of the freedom elements he game offers
>"It doesn't help that the games have shallow combat"
Still much more in-depth than OoT.
>"I've also learned that people would usually build an airbike or a flying bike vehicle to get around the overworld and the underworld levels, skipping enemies or puzzles"
That's the player's choice. You're free to approach/traverse your own way.
All of that is true to a degree until you realize it is much easier to create an air bike that costs only two items to make or use a highly common item to kill enemies or solve a puzzle.
>Still much more in-depth than OoT.
Feeling insercure? There is no need to compare the three games; Botw and Totk came out 20 years after Oot.
Absolute Drivel: The Post
Meant for
, don't know how I fricked that up so badly
>No rebuttal
And I don't even hate the new era of Zelda games. I just think the games have a few problems.
There's nothing to refute.
>they're boring!
>worse combat and puzzles!
Just laughable nonsense kiddo.
Never said it was the worse. but it is bad for how shallow and exploitable it is, but that is nothing new for Nintendo.
>calls TotK "shallow"
Shallow isn't worse; it's another word for overly simple, and which it is, Nintendo or Zelda wasn't known for having deep gameplay mechanics. After all, it's a kid's game.
You should not listen the voices in your head anon.
Seek help
It is a weird one, best overworld and second best ending next to Wind Waker but dungeons suck
It just looks like a bore/chore/snore
>universally
That's not how that word works.
One of the major design goals of TotK is to filter absolutely nobody. It should be "accessible" to as much of the human population as possible, in order to maximize sales.
This is why real dungeons cannot exist in nu-Zelda; because real dungeons will filter some percentage of the population.
>what's with all these weird targets blocking my way?
>SQUEEE! Am I going to find the bow and arrows?!
>Mini Boss fight! I wonder if I'll get the bow and arrows!
>ITS THE BOW AND FRICKING ARROWS basedface.jpg
>Now I can complete the other half of the dungeons.
>Boss fight! I wonder what his weaknesses is....
I'm glad Nintendo has left this dogshit design in dust. TotK's dungeons are the best in the series.
Based zelda hater.
Really? He sounds like an LttP fan who just hated how OoT made all the dungeons so formulaic and predictable.
>Really?
Yup!
Nah. You're just making the mistake of thinking that the OoT formula is the definitive Zelda formula. It's not.
Based af zelda haters
Its was great in ALTTP and then in 3D in OoT. But then 20 years of the exact same same shit becomes boring. No wonder sales fell off a cliff after OoT. Most hardcore older Zelda fans like myself wished for a return to the exploration and adventure of the earlier games. Than frick for BotW and TotK.
Take the Rito Quest from TotK. From Outlook Landing to Hebra, the skies above and the dungeon. It is peak Zelda and absolutely nothing in any of the previous games hits the height of this one quest alone.
>Its was great in ALTTP
That wasn't a thing in LttP. The style of
>go to dungeon
>have a linear path because half of the dungeon is blocked
>get a new tool
>tool unlocks the rest of the dungeon like a key
>tool weakens the boss
was started with OoT. The only thing that comes even remotely close to that is using the hookshot on the boss's first phase in the dungeon you get it in. People really need to stop conflating OoT style dungeons with the good 2D dungeons.
Based N64baby who's never actually played the older games.
>Based Botwchad who's never actually played the older games.
ftfy, we don't have to infight, we both hate zelda.
You're not a Zelda fan. You're an angry OoT fan who shitposts when someone points out that OoT style dungeons are not real Zelda dungeons. You should play LttP and LA sometime so you can see what a good Zelda dungeon is.
>You're not a Zelda fan
No shit, it's a dogshit series that didn't get good until botw.
>You're an angry OoT fan who shitposts when someone points out that OoT style dungeons are not real Zelda dungeons. You should play LttP and LA sometime so you can see what a good Zelda dungeon is.
No thanks, I'll stick to totk.
What's even the point of this kind of ironic shitposting?
It's not ironic.
>because real dungeons will filter some percentage of the population.
If by filter you mean bore to tears, then sure. 3D Zelda dungeons have always been the peak of casual design.
This is just TP showcasing why it's the fricking worst 3d Zelda.
sovl
How long does it take to farm dragons for armor upgrades in TotK, again?
Not very long.
>high powered weapons
>only shows a tiny fraction of the fight
Every time. Hows YEAR SEVEN going schizo?
NTA. Have you actually fought a Gleeok? You just attach eyeballs to your arrows and kill it with ease like that clip shows. Its drops are lower value than silver horns.
>You just attach eyeballs to your arrows and kill it with ease like that clip shows.
Go fight the one on the bridge and post the video.
>go fight an even easier version of the gleeok, then you'll be sorry haha
Complete dishonest and disingenuous bullshit.
You will NOT fight a Gleeok early. You will get absolutely fricking rekt in one hit, so don't even try and pretend otherwise. You won't even be able to make a dent in it with your sticks and clubs no matter how many you have.
Gleeok is one of those enemies which seems like an impossible challenge until you grow your character and gain access to far more powerful weapons. Which will take a long time of adventuring, exploring, beating shrines, fighting enemies and gathering ingredients.
Even then, you will need to be very specific about your inventory and on point with your timing and positioning to defeat one.
>Complete dishonest and disingenuous bullshit
>moves the goalposts for the second time
You asked
>how long does it take to farm dragons for armor upgrades in TotK, again?
And now you're on about fighting a Gleeok in the early game and posting like an incompetent AI about game progression. Shut the frick up you clown lmao
You're too fricking stupid to understand that a Gleeok is a Gleeok and a Dragon is a fricking Dragon.
You don't even fight those dragons, you can just build something on top of them and farm them forever. Holy shit lol
>you can just
I don't care about the dragons son. I'm calling you out on your "Gleeoks are easy" bullshit.
You're not doing that at all, because you haven't made a single competent post and are constantly moving the goalposts. Run along and play the game, then come back and talk with the adults.
Why do you think that this exact strategy wouldn't work? You must be terrible at the game or just haven't played it
>How long does it take to do something completely unnecessary for the game's progression but can still be done passively compared to this tedious and completely required instance?
Gee, these sure are completely comparable thing and you're not an absolute dipshit.
>something being brainless and boring is good if you can skip it
I guess OOT is a masterpiece since you can skip the entire game and rush right to Ganon.
Another false equivalence. Skipping farming dragon parts in TotK is like skipping Poe Hunting in OoT. Completely negligible. I upgraded like one piece of armor in TotK because it wasn't something that interested me and I got by without a problem. Sorry you suck.
Did you just try to compare upgrading armor to a dungeon puzzles in an attempt to make the dungeon puzzle looks less terrible?
This. It's designed for literally any child to easily beat while simultaneously making utter idiots feel intelligent. It's quite brilliant in a way really, but I have absolutely no respect for it.
See what was hard about that? Just admit the game is brilliantly designed. You can personally like whatever western AAA slop you want, but recognize when a game executes its vision perfectly
I mean if you want games treating you like an idiot, sure, but I prefer actual challenges I need to overcome with the game respecting me enough to do it, rather than handing me the equivalent of an invincibility leaf, but not telling me, or letting me ignore every challenge entirely.
>Why is it universally hated by Zelda fans?
You can say this as many times as you want but your sample size is still negligible
Arthur vs Eric thread
It's not because fanatics are, by definition, always going to follow mindlessly. Anyone who calls themselves a fan of something should be ignored 100% of the time for a reason.
It's also not hated by people who actually like Zelda games if that's what you meant since that means they must enjoy the first game which this is only second real sequel to.
Casual secondaries who enjoyed 2 through TP aren't in either of those groups.
bad dungeons with 5 stupid keys. Repetitive puzzles. Its a game aimed for toddlers, so I get it. But I'm still going to point out that it sucks.The characters are a bit better than Botw. I will probably remember Riju, Talon, Goro, etc over the Champions from botw so at least thats something. The open world is boring and needs more variety in my opinion. It shouldn't just be shrines, koroks and the same copy pasted mini bosses. The side quests are still mostly worthless. The story is better structured than Botw and it had a good tutorial in the beginning to get you interested in the world building.
Overall, if they never released botw, and instead released Totk instead, I'd have a much more favorable impression of this series. But thats the problem. Botw just felt like a shitty beta test. Totk felt like a complete game. I hope they move away from the Botw/Totk era and get something new. And yes, it wouldn't hurt to at least some more effort into the dungeons next time.
TotK dungeons are middling dungeons, honestly. They aren't great, but there are much worse dungeons in the series. I'll take them over this shit any day.
>TOTK is the greatest zelda game ever, and there doesn't exist a single criticism of it
I just dislike the fact that dungeons have been shit the last two games. I yearn for cave exploration
>I just dislike the fact that dungeons have been shit the last two games. I yearn for cave exploration
You should play TotK then. It has great dungeons, great mini dungeon, hundreds of caves and an entire under world to explore.
>put block in one
>flip switch
>press x to win epic cinematic boss
>"great dungeons"
>every future Zelda will have ugly decayed weapons to justify the weapon fusion mechanic
>every future Zelda will have le ancient mysterious race with advanced technology for shrines, towers and gadgets
>every future Zelda will have the story told through collectable flashbacks
Just like how every zelda after wind waker had giant empty oceans?
Just like how every game after Zelda 2 was a sidescroller rpg?
Just like how every game after twilight princess was brown and drab?
>every single Zelda after OOT is a rehash
>WAIT NO NOT LIKE THAT
You're right, that's all Nintendo does
Rehash, remake, re-release
Those things aren't integral to the OOT formula, but the things I mentioned are integral to the BOTW/TOTK formula, which Aonuma said will be the direction for future games
Why should we not expect more rehashes when TotK was a shameless rehash? They copypasted a ton of assets.
I'd be shocked if the next Zelda doesn't recycle BotW's Hyrule again.
My problem with totk and botw is that I found the normal combat to be too easy, so I constantly use up all my weapons so Its a bit harder everytime
*loved
Fixed that for you sweaty!
The problem with BotW/TotK is that they have too much filler and too little progression.
That's the exact opposite of what made classic Zelda appealing.
It's a lot of fun but idk.
The reused world and engine does sort of hurt it for me. There's not nearly as much 'magic' as BOTW...
A lot of fun and the new skills are awesome but eh. I'm just going to beat the story at this point and call it a day. I don't see myself spending 300 hours exploring like I did with BOTW.
Give her your house.
I'm enjoying it. The Zelda franchise will perhaps live forever in OoT's shadow; unable to make another near-perfect classic, but I still like playing games and, when I look at the state of American games today, it's hard to hate Japanese developers for their games which are at least decent, if little else. The last two games aren't the games of our dreams in a fully realized Hyrule like we wanted, but they're not half bad either.
OoT is one of the weakest games in the series and the worst thing to happen to it because it focused on casualization and streamlining. It's only a "near perfect classic" if it was one of your first video games.
lol shut the frick up moron, you're clearly not the arbiter on what is a near perfect classic or not.
But you are?
nta but I am. OoT is good and people will still be seething over it in 2043. BotW and TotK are instant classics and part of Ganker culture now
>you're clearly not the arbiter on what is a near perfect classic or not.
Neither a N64babies or journalists who don't play games.
Wind Waker was my first but I didn't end up as a WWgay. It's okay if OoT isn't your favorite, but if you can't see why it was such a success that made such a huge mark then you're utterly blind.
>but if you can't see why it was such a success
It was a lot of people's first 3D action adventure game, and they literally designed it so that a 5 year old could beat it. It was the first big AAA release to focus on the kind of shitty automated "cinematic" platforming that people will now rightfully rip on games for. It was the original casual game.
I've been playing vidya since the early 90s. I played OoT 14 years after it came out and I can easily see why it made such a mark on the industry. The people who hate it were either fanboys for sony at the time or are judging it purely by modern standards, either because they dumb, underage, or simply want to dump on it for petty reasons like in this thread.
>I've been playing vidya since the early 90s
Same.
>I played OoT 14 years after it came out
I played it at launch.
>and I can easily see why it made such a mark on the industry.
So can I. See
If you think I'm wrong, then by all means explain what it actually does well without using some completely meaningless broad stroke handwaving about the individual mechanics and levels designs not mattering and only the memories of playing it for the first time as a kid mattering.
No. You can explain why it's bad and try to defend those points.
>No
Didn't thinks so.
>You can explain why it's bad
Already did. If you can't actually talk about what it did well at the time, I'll take it as an admission that you're a fanboy who grew up with it trying to pretend it was a timeless classic because you played it as a kid with no experience with games.
You can put in the effort to prove you're not just a shitposter, otherwise I'm not wasting my time, that's all.
>If you can't actually talk about what it did well at the time, I'll take it as an admission that you're a fanboy who grew up with it trying to pretend it was a timeless classic because you played it as a kid with no experience with games.
Didn't think so. You didn't give a real answer because you can't. You can try to feign being above the argument all you want, but you've already replied several times so you're clearly invested in this but just can't give a real answer because this here
>by all means explain what it actually does well without using some completely meaningless broad stroke handwaving about the individual mechanics and levels designs not mattering and only the memories of playing it for the first time as a kid mattering.
called you out and upset you.
>The legend of 15 FPS
>The legend of open world design
>The legend of reusing assets
>The legend of crafting recipes
>The legend of weapon durability
>The legend of you can't carry any more items
>The legend of Minecraft
>Why is it universally hated by Zelda fans?
>Not a Zelda game, largely just doubles down on more BotW and what Zelda fans hated about it
>Nonstop typical paint by the numbers copy paste open world timewaster filler
>Learned from and fixed nothing about the first game while reusing shitloads of content, ends up feeling more like a fanmod or expansion as a result
>New gimmick is clunky and tedious as frick and lets you cheese everything even easier than before
>Basically retconned every prior game and with a total dogshit story/plot to boot
Just off the top of my head.
>Not a Zelda game, largely just doubles down on more BotW and what Zelda fans hated about it
OoT fans aren't Zelda fans.
moron takes from a non-zelda fan: the post.
>bro this gameplay lit
ah, so you are just a troony.
Why do trannies hate totk?
>no argument
>goes right into calling people trannies
lol
I accept your troonycession
Isn't Him/Herling still considered a game journalist? And didn't you call me a troony for being contrarian against game journalists?
You literally agree with everything the troony says 😉
So I shouldn't agree with game journalists?
so you admit you agree with everything the troony says and wants, because you are one yourself.
Got it.
If you're saying not to agree with game journalists ever, then I agree with you. I hate all game journalists, including Fat Sterling there.
and yet you always agree wit all trannies 😉
Examples?
I've never even seen their video. Care to explain what I'm agreeing with?
>their
all the evidence necessary to know you are a troony
I didn't call you a troony and how was what I said not an argument? Dragon Farming is unnecessary and if you don't like it don't do it. TP sucks in mandatory ways.
Something being boring doesn't stop being boring just because you can skip it. At the end of the day it's still occupying space where something fun could've existed.
>children should never be challenged, we should feed them pigslop like Peppa Pig and Paw Patrol
>Something being boring doesn't stop being boring just because you can skip it.
I have no argument for this. Have fun being mad at playing unnecessary parts of games that you don't like simply because they exist. I'll do the fun parts and call it a day.
>every part of the game should be good
>NO IT SHOULDN'T CHUD!
>refuse to outright call them a she
>Y-YOU'RE A troony
Cripes. Is this is the best guys can come up with?
>Cripes. Is this is the best guys can come up with?
troony-kun, anything but calling him a he is outing yourself
You're the one who brought up trannies and linked to Him/Herling for no reason. Why do you think anyone should care about gaming journalists? Furthermore, you're the ones who keep posting game journos as a positive when they fit your narrative. So if this thing had praised TOTK, you'd be talking about how they're heckin valid. Even now you refuse to condemn kotaku and polygon, even after decades of corruption and bribes and bad reviews.
The hate against Him/Herling is actually quite funny. You'd think they would be hated for being a disgusting game journalist, but you were willing to give them a pass until they gave TOTK and BOTW middling reviews. That's somehow the line that you don't want crossed.
Why do you agree with literally everything troony sterling says and worship subhumans?
>Kotaku and polygon support trans
>they love TOTK
Why do you agree with everything trannies say?
>they love TOTK
nope, see
Why do you agree with literally everything troony sterling says and worship subhumans?
Zeldasisters....
>website that fired the troony
Thanks for proving my point
>continues to support trannies after firing them
And yet you are here, literally worshipping trannies and even going full pronouns
You're cute.
Afraid not.
I accept your troonycession, ACsnoy 😉
>plugging your ears and yelling like a little boy
>Cripes. Is this is the best guys can come up with?
You are both an illiterate moron and a homosexual
>every part of the game should be good
>NO IT SHOULDN'T CHUD!
Completely derailed from my original argument, but ok. But, unironically yes, Don't play the parts you don't like. It's why I probably won't replay TP.
What does this have to do with anything? Are you ok?
would you like a webm of opening a chest for 10 seconds and then its just bombs, with text boxes telling you to use bombs again? or maybe a webm of rolling through empty hyrule field?
also, that clip doesnt support any of your "points". different people have fun different ways. some people like efficiency. some people like building. some people cant be bothered. the game is full enough of stuff that you dont ever have to escort a korok. you arent a zelda fan, you're a seething, contrarian cuck. you literally get off at being mad about watching other people enjoy themselves. complete cuck.
>bro who cares if there's no reward and there's no challenge, just like let people have fun maaaaan *tokes blunt*
>reward and challenge
its a game for children. just like all zelda games.
>acgay and ESL schizo fighting again
Shame arthur's not here.
I just find it sort of boring. The side quests aren't that good, I think that's what gets me. So much of them are busy work. People used to complain about trading sequences but not the sign guy/great fairy troupe/Koroks/the frog gems? There's so much padding here because there's nothing new in 90% of the normal world.
It's not. It's hated by autists who hate change.
>nufans now constantly attacking old fans in these threads simply for not liking having a series they loved and grew up with ripped away from them for this open world trash
Goddamn it took you morons long enough to catch on. You used to just scream snoysnoysnoy horizonhorizonhorizon all the time.
troony-kun, why are you even trying?
Do you think the series started with the N64 games or something? People who liked the 2D games didn't like the direction the 3D games went in. You're not the oldgay here.
First Zelda I ever played was LA, so no. But keeping coping and lying to yourself trying to generalize who does and doesn't like the direction this has gone. You homosexuals won, you're going to get more of this shit, but you're so petty and pathetic you can't even let the old fans mourn without crying about them not being happy about it.
dilate 😉
Point proven.
>First Zelda I ever played was LA
And I'm sure you enjoyed it for 20 minutes before moving onto OoT and having that be your childhood defining game.
Did OoT kick in your door and kill your dog or something? Where did this game touch you my man?
Or is it just because it's still considered the pinnacle of the series and rated higher?
>Did OoT kick in your door and kill your dog or something? Where did this game touch you my man?
Holy fricking reddit.
Reddit did this to you? I'm so sorry. Maybe you should stop going there.
It's shills trying to control public opinion because Nintendo is aware of the anti botw presence in the fanbase. If you control dialogue you control public opinion. They'll continue to be deployed among the actual fans who defend the game until the next release. I can only hope Miyamoto and Aonuma suffer from massive strokes and die before then.
>Nintendo is aware of the anti botw presence in the fanbase
Actual mental illness.
Erictroony, your nametroonying never helps
>I can only hope Miyamoto and Aonuma suffer from massive strokes and die before then.
Fujibayashi is a far bigger tumor for this series than Miyamoto is at this point.
almost every single zelda game has been a massive shift in difference from other titles, usually involving some big gimmick (masks, sailing, wolf, waggles, etc). an actual zelda fan recognizes this. an actual zelda fan recognizes that some games they might not like so much. an actual zelda fan knows that they can just play their old games that they like instead, and just keep an eye out for the next new gimmick down the line.
what we have HERE, is contrarian shitposters on Ganker, as well as delusional oot zealots.
>just don't look forward to anything new from a series you used to enjoy, just endlessly replay games you've already played, what's the problem?
This is never an argument.
i literally said to look forward, but you if you really want to cuck yourself and seethe, thats on you, sweaty.
Aonuma has already confirmed were getting more botw. I've nothing to look forward to.
>old man yells at cloud
And it'll happen to you.
yeah that already happened with 3d zelda in general. and then we kept getting more 2d games, especially link between worlds and link's awakening remake. im pretty happy. also i found botw/totk to be refreshingly fun compared to 64-jank/slog, boat slog, wolf slog, and waggleshit. cope and seethe, cuck.
You mean those 2D games we haven't gotten a proper new one of for a decade now, with nothing in sight? Those were smaller games made for Nintendo's handhelds that don't really exist anymore now that they've merged their console and portable lines together.
>those 2D games we haven't gotten a proper new one of for a decade now, with nothing in sight?
Funny that the crowd screeching in botw's defense while trying to claim it's just ootgays hating and 2d fans love this new direction always ignore this. Almost like they don't actually like the 2d games and just want to push a narrative and do whatever shameless thing they can to defend this new direction, aside from actually, you know, defending the new games themselves on their own merits.
Not universal but frick open world Zelda games. Its fricking moronic.
>Comparison to old Zelda
Totally pointless. The game may as well belong to a different series for how little it has in common with every other Zelda game.
Meanwhile... in TotK...
There’s nothing like that in NuZelda or old Zelda for that matter. You may as well compare it to Lara Croft, it’s just just as much in common with that game as it does Zelda 1 or OoT
New [thing]? I hate.
Simple as.
Because Zelda fans and BOTW fans are 2 different types of people. People who defend BOTW never had standards for Zelda in the first place even if they're "long time fans" because they're just consoomers who buy shit on name brand alone. Breath of the wild and its sequel were good for one thing, being a fricking normalgay filter. And I appreciate it for that because it exposed a divide in the fanbase and filtered out all the low quality trash.
I don't even bother to argue with botw fans anymore because I know they dont care about Zelda or what it represents. They just wanna be special snowflake contrarians and post shitpost images. They think flaws are features, They cannot argue a point, much less defend their opinions with personal attacks. They literally lack the mental faculties to defend the game without ad hominem bullshit.
if you're an oot zealot and think that it represents everything core to zelda, you arent a zelda fan either. dont kid yourself.
inb4 didnt read because your adhd and control fits dont let you see any other opinion other than your damage control. This is a copypaste anyway, because i dont waste words on you cultists anymore. Because you all use the same predictable adhominem attacks and deflections so you dont have to have a constructive discussion.
I've been playing Zelda since 1989, before any of you were born. My first Zelda was literally 2. I like any and all of the games before skyward sword because that was Nintendo's era of development focus shift. It's not just a Zelda problem, its a Nintendo problem. I don't defend OOT before any other title. I don't care about a "Zelda cycle" or "Formula". Change is good for any series, BOTW though is not a good change because it is not Zelda by any measure whether change or keeping things the same. It is Nintendo changing focus to sell to the majority which i don't represent anymore. I'm allowed to not like this and I'm allowed to not like you, the vocal and extremely toxic majority.
If you removed Link, Zelda, and Ganondorf from either of the BOTW games, you would not be able to tell its a Zelda game by core design structure or visual appeal. It is a mockery of the series and solely is made for people who don't play Zelda, or fans who never ever had standards. Much like the Wii was made for nongamers. This is an act of greed by Nintendo, it's a homogenization of a series to sell the most copies. That's it, that is inarguable.
preach.
>I've been playing Zelda since 1989
>is not Zelda by any measure
sounds like you have alzheimers, or maybe dementia in your old age, because clearly you dont know what makes a zelda game. be careful though, this much seethe probably isnt good for your blood pressure.
The only Zelda entries I can think of that are near universally hated by the fanbase are SS and the DS games. TotK has almost universal acclaim from old and newer fans alike.
Every Zelda game is somebody's fave
Every Zelda game is somebody's most hated
Stop trying to force a consensus, it is never going to happen, just shut the frick up and enjoy the games you like
Because it's a lazy assetflip.
>TotK
>lazy
lel
>the coding is so amazing look at the shit I can doooooooo
and it’s all boring, copypasted filler. Grind for no reason. “Puzzles” that involve fiddling with the most tedious control set up. The game might be technically impressive, but it sucks. BotW was technically impressive. Why couldn’t they do a sequel in 6 years? Everyone I know that bought TotK has already dropped it. What the frick is Nintendo doing???
Erictroony, why are you even trying?
This.
Nintendo successfully conned people into spending money on a fan mod rebranded as a sequel. It’s so fricking obvious playing this shit. Worse than DLC. at least DLC is honest about what it is.
They literally gave the player a dev debug tool and called it a new power. What a joke.
it's only loved by a small but loud minority that still thinks botw is going to be looked back on as a timeless masterpiece even though it'll age like milk.
It already has, TotKgays have already turned against it and are calling it obsolete and telling people not to play it, when they were calling it the greatest game of all time not too long ago. Funny how that works.
I've just been bored playing it. Something about it honestly makes it feel more like a fan mod than a real Zelda game. Like the abilities
>noclip through the ceiling
>GMOD
>GMOD fusing weapons
Nothing about these seem like a Zelda game to me. Plus it all just feels formulaic. Run across the world doing shrines that are either braindead or cryptic, help the stupid sign guy or korok, and get to the tower.
dilate, troony
It's not a fun game
maybe it would be more fun if you hadn't cut your dick off
are you trying to be funny? Please don’t post. You’re embarrassing yourself. I’m trying to have a real discussion about a video game. I don’t know what the hell you’re trying to do other than shit yourself.
I'm giving you real advice
>trans hate nonsense
*yawn*
You’re obsessed with trans wiener. Go choke on a fat one.
quick, get the hairball out of there!
the wound seals up if you don't keep doing it, don't forget!
They're broken. They're backed in a corner and have no arguments so they can only pray if they shit themselves hard enough everyone will leave.
sound like troony projection from you
It's not a zelda game.
>$70 for an asset flip
>70% reused content from BOTW
>less new content than some DLCs
>No story
>Barren open world
>No challenge
>Flurry is still broken
>Can stunlock/ragdoll even the biggest enemies in 2 hits with a big weapon
>Worst camera ever, you cannot pick or change what enemy you're locked onto
>Not a single new weapon class with a different move set
>Most bosses can be staggered in 1 arrow to the eye, then they drop to the ground for 20 seconds
>Weapon fuse with OP monster horns trivialize the game
>Like 90% of the game is optional
>No dungeons, just shrines (that have no good rewards)
>1000 korok seeds again (YAHAHA)
>Every single boss is reused at least 10 times, even the main story ones get reused in the Depths
>Depths have no pourpose other than for farming 999 Zonaite to get a single battery
>Intro is a 30min walking simulator
>Fast travel
>Ubisoft towers (again)
>Zelda's british VA is still awful
>All the new bosses are garbage
>Cuck shit
>Feminist shit
>Simp shit
>Furry shit
>troony shit
>Gay shit
>Pedophile shit
>The main quest is you to simping for a woman in order to access the game's content
Is Tears of the Kingdom the worst DLC of all time?
not going to read this pile of shit thread
i love TOTK and i love old zeldas
Look at all the content in this game, it's just great.
Yeah agreed, the new escort Koroks are pretty fun.
dilate
the one who should dilate is YOU, botwgay.
Why do you worship trannies?
It's universally hated by snoys and that's about it, everyone else likes having fun
one of the best zelda dungeon themes of all time, and honestly one of the best zelda dungeons of all time
It’s not. Shut the frick up, idiot.
how did they make the greatest town theme ever?
I didn't even remember it. Kind of sounds like bootleg animal crossing.
if you have to actively claw the fun out of it through in-game shitposting then maybe the game should have done a better job
the crafting shit is pointless because you spend 5 minutes making bootleg optimus prime just to do shit damage to a camp of dumb moblins. and do you know what happens when the moblins die? they don't drop a battery pack, they drop a sword. because a sword is the thing that works best for killing shit, swords are what the game showers you with, and you could have cleared the camp with a sword in 5 seconds. and clearing the camp with a sword is exactly what you will do 3 minutes after recording a quirky optimus prime webm because it's a game you play for 80 hours and you'll eventually realize the crafting shit isn't entertaining beyond memes or novelty
just adding some sandbox shit and outsourcing the content to the player instead of actually making meaningful and fun content is a terrible way to design games, especially adventure games like zelda that are about dungeons and magic swords and saving the world, not minecraft gmod
sound like you are a troony
You don't even know you're doing it. You're literally praising CUTSCENES. The non-gameplay aspect of a game that shouldn't even exist? Remember how that used to be a bad thing, until you were poisoned by brand loyalty? You guys think I'm shitposting, having a laugh, etc. but if I was doing that, I'd be calling people tendies or saying that you guys were morons, or I'd even post a wojak. What I'm doing right now is trying to genuinely understand why people hate vidya. Why do they want games to be glorified marvel movies? I am genuinely and honestly trying to understand the mindset here. You can keep calling me a troony and a homosexual and a Black person all you want, but it doesn't nullify that you are objectively lobbying for LESS gameplay.
99% of the game is GAME, moron, there are like 3 mandatory cutscenes that make up about 5 minutes of the entire game
Then you don't need the cutscenes. That's even less of an argument for keeping them.
>zelda has had cutscenes since a link to the past,
Are the new zelda games supposed to be rehashes, or not? Didn't you hate OOT and the rest for being blatant and samey derivatives? Now you want to blindly cling to tradition?
sounds like you are a troony
>Are the new zelda games supposed to be rehashes, or not?
..wat?
>Didn't you hate OOT and the rest for being blatant and samey derivatives?
.......wat???
are you ok? what the frick are you talking about?
I'll say it slowly for you, so you can understand.
>BOTW and TOTK fans hate OOT and most Zelda games for being samey and rehashed over and over
>I agree that the series needed a change up
>however, when I want less cutscenes in the game, and infact don't want any cutscenes, now the fans turn around and insist that there's nothing wrong with rehashing Zelda traditions
Do you get it?
>BOTW and TOTK fans hate OOT and most Zelda games
you're unironically schizophrenic, aren't you?
see
🙂
what makes you think i agree with that?
Because it attracts replies so you can be baited into replying to the same chain again because these mentally ill fricks are bored with life and the only pleasure they can derive is from trolling people on the internet. They're probably autistic enough to think everyone who replies defending a game is seething or something.
i don't get why they do this shit
you used to just be able to talk about video games on this board, but not anymore because of these morons in every fricking thread
Literally offsiters, raiders and actual paid shills. If all the shills died suddenly and it was made illegal, you'd see most of this shit die. Course we've always had contrarian homosexuals who intentionally ignore facts, logic and reasoning to get a rise out of people. Once you realize this and just sage all your replies in the options field, it stops mattering so much. These people never had lives, and I say this as someone whose been here since 2004.
it seems that neogay dying ruined this board permanently
Love OoT
Love TotK
Feels good enjoying great video games. OoT and TotK are literally two of the greatest video games ever made. Why do you hate great video games? Is there something wrong with you?
I like OOT and TOTK. More than you, infact. Want to know why? Because I can criticize them. Criticism, whether you agree with it or not, is vital to healthy game discussion. When you want to encourage nothing but a hugbox, you bring stagnation onto the series.
>I too enjoy doing things without context or meaning.
This but unironically. I enjoyed Minecraft and Terraria for a decade before they even had final bosses. They were just fine to do stuff in, fight, explore, build, and overall just survive. I didn't need an epic cinematic proclamation telling me that I had to save the world or some stupid crap. For all I cared, the Ender Dragon and Moon Lord could just do whatever, while I'm building funny contraptions and enjoying myself.
I pity the zoomer generation who needs constant dopamine hits fed to them, without ever working for them. I pity the man who cannot simply climb a mountain because it's there, and instead needs the story to tell him that a reward is at the top.
>For all I cared, the Ender Dragon and Moon Lord could just do whatever, while I'm building funny contraptions and enjoying myself.
Moon Lord and a few other bosses are literally the only good parts of Terraria. You just have shit taste.
Nah bro, me and many other Terrarians will argue that pre-hardmode is the highlight of the game. Hardmode is fun, but surviving with limitations is so much more thrilling. Needing to create methods of travel for yourself, having contingencies to survive lava and long falls, being swarmed by enemies who can kill you fairly quickly, it's magical. And the best part is that I don't need a cinematic reason to enjoy it.
dil8
>me and many other Terrarians
same vibe rn
>ACgay now coping to the point he's made his own shitty mspaint comics
>make OC that isn't made around wojaks and console wars
>"Y-YOU'RE COPING"
>OC
>it's just "I AM SILLY" #9001
maybe the opposition shouldn't be silly.
Your OC is literally the equivalent of a wojak strawman lmao
You gotta stop embarrassing yourself like this
If it's a strawman, then why do the opposition actually use those arguing points?
Your opposition specifically does not use those talking points, and the fact that you still don't understand why people think you're a moron despite having it routinely spelled out for you in every thread confirms you're a moron
>our opposition specifically does not use those talking points,
This thread begs to differ. If anything, Imade them sound better than they actually are.
You're just arguing with yourself at this point, that's how mentally deranged you are
Nothing can ever fix this
Also your comics are awful and you can't meme
>Also your comics are awful and you can't meme
Meanwhile you posting the same backwash with wojaks and calling people trannies is just fine? But goodness forbid a man bring an actual argument to the table, we can't have that!
I don't even post either of those things but okay sure, even wojak cancer is better than the abomination you just posted
That's how fricking low IQ you are, ACgay
You're bad at arguing, you're bad at basic logic, you're bad at reasoning, you're bad at memes... is there anything you're actually decent at?
You only hate me because you're a fanboy who can't take criticism. The worst thing I've said about TOTK is that I personally consider it a 6/10, and that's enough for you to shriek at me like I've personally insulted your mother.
the left can't meme
>you don't need the cutscenes. That's even less of an argument for keeping them.
I too enjoy doing things without context or meaning.
>Didn't you hate OOT and the rest for being blatant and samey derivatives?
It is pretty annoying the people attacking the series called everything 15 years of OoT clones despite MM, WW, and SS all being quite different and with all the 2D games in between, and then we only get this blatant rehash with tons of asset reuse, to the point of obsoleting BotW, after 6 years with Aonuma confirming it's the new format and there's more on the horizon and all of a sudden clones aren't a problem anymore, unless of course it's to shit on OoT.
The homosexuals incessantly b***hing about and bringing up OoT out of nowhere and how 2D fans are "real Zelda fans" don't even have a leg to stand on there either as we had gotten 2D games alongside the 3D games all that time, and now it's nothing but BotW, almost like they didn't actually like the 2D games and are just posers desperate to defend this new format. And that's of course ignoring BotW is nothing like the 2D games anyway.
>Aonuma confirming it's the new format
all he said was that bigger, open world stuff is the new core direction. while totk is cool and all, and i had a blast, i hadnt touched botw in years since i first played it, so it felt like "replaying it" but with a new spin. im fine with that, but i will admit that my eyebrows are raised at the mostly samey map. i can understand some people being upset about it, especially for the price, but thats a cost/value thing, not an inherent game quality thing. if they reuse the same exact map a 3rd time, instead of actually building something new to explore, then i guarantee you shit will hit the fan, hard.
i'm hoping for similar "open world" world design, but no more shrines and actual dungeons. also no more weapon durability anymore, it was interesting, but not anymore. just do the whole dungeon with specific item formula pls aonuma, it worked for a reason
>i'm hoping for similar "open world" world design
Then you're a fool who isn't familiar with how video games are made and why you will never get what you really want
great argument homosexual
I'm not here to argue
that's right, you're here to concede
and i accept your concession
Sure, you can think of this "concession" later when you're coping with the next disappointment you get hyped for wondering why no developers ever manage to make that open world game you really want.
>why no developers ever manage to make that open world game you really want
but breath of the wild and tears of the kingdom both exist???
plus elden ring as well
open world chads are eating GOOD right now
If your standards are that low then good for you, enjoy your slop. I wasn't talking to you though.
>I wasn't talking to you though.
you literally were, you replied to my post
>shit will hit the fan, hard.
Considering the fanbase I don't really have faith that'll happen. Shit should've hit the fan hard this time. TotK was essentially in development for 12 years, with only ALBW for a new experience in between and that was a decade ago.
I also don't think they're capable of making anything significantly different. Like they might make a new map, but it will still feel like BotW's map because so much of these games are just the map and on top of that unless they scale that map way down it's still going to be more bite-sized optional copy pasted content to fill it. But I don't think they respect their player's intelligence enough to be able to get through a proper dungeon. Companion characters like Navi were often very flawed with how handholdy they were, but I don't like that they just replaced them with the ability to easily ignore and cheese everything instead.
>You're literally praising CUTSCENES
zelda has had cutscenes since a link to the past, what are you fricking crying about
I didn't mention anything about cutscenes, I'm just trying to get you the medical attention you so clearly deserve. Are the cutscenes in the room with you right now?
Yeah man, I fricking love cutscenes. Give me more! I don't even want to play a game! I just want cutscenes! YUMMM YUMM YUM SLURP 'EM UP!
I accept your troonycession
if you dont like playing a children's game, then dont play a children's game. they gave people a way to goof around while they engage in a vast play area. why are you seething at the option of goofing around? do you also go to mod forums and seethe at people making mods so they can goof around in their favorite game more? however, more realistically, the goofing around aspect is an extrapolated byproduct of systems they created for the puzzles. there is plenty of direct, efficient content, for children, and thats completely disregarding the potential for goofing. you're just dead on being mad to be mad because the games arent made for you anymore.
i've never played it because I don't play games and I think it's pretty good
proving grounds + the music.... kino
It's sad seeing tendies act so snoy-like.
sound like troony projection
it's sad that you can't ever detransition and will forever be an abomination
the greatest mastersword pull of all time
is the master sword still a shitty breakable garbage weapon or did they fix it?
A masterclass in melee combat.
>he died in the ezpz kiddie game
>X on the map
>Webm takes place after all the little enemies that swamp you, preventing you to be lame like this, have been cleared out
>the esl schizo is passposting
Christ.
Ooh, Erictroony is seething
Why are you replying to me?
Who are you again?
oh look its the zoomer from yesterday
you still don't know what esl means do you?
the spacing.... the enemy target swapping... the fluid subtle animations... the finishing jump attack... kino....
Why are you worshipping trannies?
i actually think the clip was a fun fight that they played well, im not shitting on the game
It's the most fun I've had with a game in a long time, but as a nerd, there are a few issues that irk me. Mind you these dont lessen my enjoyment of the game just things I think they made convoluted and/or seemingly reconnected multiple games. It's almost not even a sequel to BotW in terms of story/charcters.
>BotW is partially retconned. Link is not from Hateno, Divine Beast and all Shikah tech popped out of existence without explanation
>Skyward Sword has been almost completely thrown right out the window. Hyrule was founded by Sky/Space Goat furrys fricking Gyaru Godess. Demise never existed, just Ganondorf. Fi may or may not still exist, the game implies Zelda was in the Master Sword...as well as a Dragon.
>OoT is also seemingly retconned, they out right do the Gandondorf Kneeling scene
Ganker is malding over the latest Zelda masterpiece.
What a surprise lmao
It feels like there's a bag of psychological tricks that people always pull from in threads like this.
>Everyone who criticizes product is a single schizophrenic person on a crusade pretending to be multiple people.
This downplays the criticism and makes it seem like you're the only person who didn't like it.
>Old game (in this case OOT) was always bad
This attempts to raise the new game's perceived quality by attacking one of the most beloved games in the series
>Criticism is from trannies
Tries to associate criticism with a group that's unpopular on the board.
>There was always a new gimmick
This falsely equates the replacement of item based progression and challenging dungeons (formerly the core of the series in every game) with temporary aesthetic/style choices like cel-shading, sailing,or turning into a wolf.
Ultimately this can culminate in
>It was always for kids, why do you care so much?
So much dishonest nu-posting. These threads are always the same. If you don't like it, you're not the target market anymore. They want the minecraft crowd. Fortunately there are other games on the market that fill the dungeon crawling, item based puzzles niche. Just play those and let go of this series.
>>Old game (in this case OOT) was always bad
>This attempts to raise the new game's perceived quality by attacking one of the most beloved games in the series
completely wrong. its that people try to hold up oot as an example of quality. not only an example, but the PINNACLE of quality, which is just laughably and demonstrably false. THATS the point. you can love it and have fond memories or whatever, but it has no place in this discussion, and THATS the point.
>the replacement of item based progression
as opposed to replacing my combat and exploration with being a wolf, or with waggleshit. or replacing a map full of stuff with time shifts and light/dark world shifts (and back to big world again). zelda has done a lot of weird shit over the years. this is just another example of it. cry if you feel like its "too extreme", but its perfectly on brand.
>challenging dungeons
literal children's puzzles, and always have been. also botw and totk have children's puzzles galore, dont kid yourself. "b-b-but its not in a bundle of a building!" how the frick does that even matter? oh yes, le epic gauntlet of children's puzzles and backtracking. big amaze, so wow, very whelmed.
>item based progression and challenging dungeons (formerly the core of the series in every game)
Zelda dungeons have literally never been challenging so that "core" isn't missing. If anything, TotK's dungeons are improved by not forcing a bunch of mindless backtracking on the player. BotW's dungeons are even mechanically some of the best ones in the series, they're just hurt by lame bosses and no unique theming.
Same for "item progression", really. Most items in past games had zero utility outside of unlocking arbitrary gates in a very specific way and mainly for a single dungeon. BotW and TotK (especially TotK) fixed that by adding so much variation to just 4 abilities, and they did that without any meaningless backtracking that litetally added nothing and is completely antithetical to the idea of exploration.
I've been a series diehard since the early 2D games and have always loved Zelda, including the 3D entries. But there's no shame in admitting several improvements have evolved the series.
I think Items being something you find over the adventure that allow you new abilities is something that should come back. It facilitates exploration and curiosity. Botw/Totk are great but being able to do mostly everything right out of the gate does not have the same "feel" to it. I dont "feel" the need to progress the story.
Things like the Hookshot would be great and even fits in to the current idea of the games. Bottles don't need to come back, the current resource/crafting/consumable system is much better.
>ACgay is bringing another thread to the bump limit with his unique brand of shitposting that has a 100% return on (You)s
He's good. The best in the game, I'd argue. He needs to be in the MVP conversation, next to the Nickado spammer.
ACgay is trapped here forever. Literally a decade of his life wasted, seething from dawn til dusk everyday, for years on end.
TotK is a bad game because too many people like it.
TotK is a bad game because it is well designed.
TotK is too easy because despite being constantly on the verge of death I can spam x50 apples like a moron in a desperate bid to stay alive.
TotK is restrictive because it is too open. TotK is bloated but empty.
TotK is barren but saturated.
TotK appeals to anyone other than me so it's bad.
Clown shoes at a funeral.
Speak for yourself
see
The same people who post bottom panel.
bro why are dudes trying so hard to be women these days? this is partially why I stay away from the dating scene, I don't want to accidentally catch a troon and then have shameful gay sex with them before completely ghosting
american males have been completely mindbroken by israeli propaganda in combination with endocrine disruptors in the food and water supply
It's zoomer robolox shit.
>triples down on what made botw shit instead of fixing it
Maybe next game lol
You're just mad I'm playing your games at 4k for free, meanwhile you had to pay for your game while getting the worse experience
I accept your troonycession 😉
Dang, I hate thinking I'm having a discussion about something when I'm actually just talking to 15 year old pretending to be mentally ill.
>pretending
What are the odds the next game reuses the same map, enemies and combat?
I'd' say 50/50
universally hated is the new discord raid term
you see it on FromSoft threads as well
discordjews playing divide and conquer
I hate 3D Zeldas and even I think OP is big gay.
>People still replying to ACgay
Seriously. How does everyone not know him by now?
>How does everyone not know him by now?
I wonder the same about Arthur.
There is literally zero points in informing people about shitposters, because nobody is willing to lurk anymore.
>say that TOTK isn't perfect
>get called a shitposter
You snowflakes need to get over yourselves.
One can only hope they learn to spot and ignore them, but yes it is a futile hope.
And the problem with Arthur in particular is he's a blatant samegay, so he will literally never not get those (You)s he craves, even if it's autofellation.
Because, just like Breath of the Wild, this isn't a Zelda game, and Nintendo sold their fans out for generic Open World slop.