Why is the combat so fricking complicated? What the frick is an advantage?
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Why is the combat so fricking complicated? What the frick is an advantage?
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The Chinese have very little understanding of simplified systems. Especially for combat.
Do you ever sleep?
>you
doesn't your boogeyman have a name?
Does she?
>He says
>Replying at all hours
>Tracking image hashes
>counting uniques in every thread
>24/7
You're either the obsessed schizo you project on others, or a literal Chinese shill like the one Twitgay calls out.
The fact you never learn and keep making posts anyway well aware that tweet is coming suggests the latter.
meds
that is indeed what you should be doing right now.
It’s a chatbot. Don’t reply to it.
>Everything I don't like is a schizo or not
And that's why you keep taking Ls
We're tired of you ESL schizo. Pay the price for it.
>Bot can't even understand the posts its replying to
lol
lmao
Apparently not
Gaslughting Ganker since August 2023, respect
>this fricking guy
doing full shift uh?
You tell us mr. "bumping year old game threads in the middle of the night"
Almost like you're the shills fp accuses you of being.
oh right, the thread excuse: 5e combat sucks
Our boy's getting quick. This is the true power of autism
>Our boy's getting quick
He makes these threads.
>rolling dice and clicking buttons is complicated
Why are Americans like this?
Larian fans are pretty dumb
Only Ganker schizo and bots played bg3 so that data seems skewed.
Did Swen frick your girl or somethign?
He's far too busy saving face after Tencent pulled the plug. Stock 5e combat rules it is.
i don't recognize a single post and
All europeans are some kind of liberal. It makes sense they can't meme.
get woke go bro- ACK!
correct chud. unless you think evergrande is going through an engoodering
>tiktok zoomies buy bg3 for the cinematic shorts
>uninstall in act 1 according to low completion rates
>go back to League
>install vanguard this week and brick pc
>"WHY DOES GAMING SUCH SO MUCH NOW!?"
That fight on the oil rig thing with fricking necrofire everywhere gave me ass pain. Also there was a scarecrow later on that kicked my ass too.
I actually love the oil blob fight. One of the most memorable parts of the game for me, just setting everything on fire is one of my favorite parts of divinity 2.
The demon fight is still the coolest. He's harder than Lucian kek.
ehh depends on if you blow out the candles or not
he's far easier if you did. And his henchmen are made of paper whereas the lucian fight had several stupid strong enemies
Lucian fight starts with a bunch of enemies next to each other so you can one-shot him with that AOE boulder spell.
yeah, but if you accidentaly kill Vredeman/Braccus rex you miss out on the kino void dragon fight
*laughs*
Original Sin 2 has an option for easy mode even on the highest difficulty: it's the "lone wolf" perk
for some reason, you can have 2 "lone wolf"s at once
you can absolutely fricking steamroll every fight by using this perk
We made and popularized the system, euroisraelite.
Whether you hit an enemy or not is decided by a dice roll. Advantage just rolls twice and gives you the better result, disadvantage rolls twice and gives you the worse result.
>Why is the combat so fricking complicated? What the frick is an advantage?
Black person what
Even tabletop 5e is braindead, if you have issues with a system that does everything for you, you might be stupid
It's quite simple actually even for non dnd gays like me. What I don't understand is why odd numbered attributes do nothing. It literally doesn't matter if you have 16 or 17 strength, the game treats them the same. Really a shit rule set.
Advantage = roll two dice and pick the highest result
You can get advantage by attacking from range while higher than an enemy or if you're hiding and undetected.
I'm ok with a lot of DnD mechanics but I hate everything about attributes. I especially hate how min-maxxed your stats have to be, it fricks with roleplaying to see all these characters that have 17 Dex but 8 Con or 22 Cha but 8 Int etc.
You don't get advantage from attacking from high ground. You get a little bonus to hit, or a little penalty to hit if attacking from low ground without sharpshooter. It's just an additive bonus though, like +2 to your attack or something, and doesn't give an additional dice roll.
>I'm ok with a lot of DnD mechanics but I hate everything about attributes. I especially hate how min-maxxed your stats have to be, it fricks with roleplaying to see all these characters that have 17 Dex but 8 Con or 22 Cha but 8 Int etc.
You can honestly play without min maxxing and do fine. The game isn't that hard. But I agree that it can be kind of annoying. I like in the original BG games where you can roll your stats, because then I just roll until I get a very high number and dump some "roleplaying stats" so that I can craft a character that makes sense to me. Like even if I'm playing a paladin I don't want a character who is fricking moronic, I want someone intelligent
Having Gloves of Dexterity on helps with this issue. Since they give you base 18 dexterity, I ended up putting them on and lowering my DEX as much as possible to free up more points for other stats. Only downside is if I take them off my dex is so low I'm fricking useless but it honestly beats most of the other gloves I find.
There's also a circlet that raises INT to 17 (on that smart troll you meet in act 1)
>troll
meant ogre damn it
My little sister was able to pick up the combat in this game after the goblin town encounter. OP, you're more moronic than a female child
Do you frick her?
D&D terminology confused the hell out of me when I was playing KotOR for the first time.
>Roll an attack roll for 3D4+2 damage. Is that hexadecimal? Roll it?
>Make a wisdom saving throw. The frick does that mean?
I enjoyed BG3 and I'm looking forward to Larian's next project.
>Get a full party
>Make everyone a fighter
>Pump Strength and Constitution
>Wear heavy armor so Dexterity doesn't matter much
>Have everyone use Action Surge
>Click the enemy you want to hit
>Click until they die
>Win 95% of encounters with little difficulty
It's only as complex as you want to make it. The game is built in a way where you can go nuts and multiclass/minmax to your heart's content. But if you want to just hit things until they die, it's just as viable if not easier.
The complexity allows you to make the experience what you want it to be. It appeals to autists and casuals.
>Why is the combat so fricking complicated?
it's the moron version of dungeons and dragons
>What the frick is an advantage?
slight rng boost roughly equivalent to 15% better odds when you would roll a 20 sided die, roll 2 of those and use the higher
>Why is the combat so fricking complicated?
wha?
millenials were a mistake
come on, anon, we all know it's zoomers
What was his name again?
Kvetching Shlomo
This would actually be a great concept for a game review show. Like a israeli guy who whines about and nitpicks different games
I would watch it
Manic Manolo
>too stupid to understand fricking DND5e
Do you have any stories to share about special ed classes?
>Why is the combat so fricking complicated?
>5E
>Complicated
Pick one and only one
Let me guess, you got filtered by the owlbear
If anything the hag or forge guardian are the real act 1 filter, although both optional
Pajeets out themselves as zoophiles the moment they see this pic
Who hurt you
The fact you have to protect the bear and the fact you can't refute the pic make it fun.
samegay
Close but not really
I only dislike that you need to constantly rest. I love nuking enemies in Final Fantasy and Dragon Quest every fight, I want to be able to do that here too.
>constantly
there's plenty of ways to mitigate constantly resting. Wizards and sorcerers have built in spell slot creation, you shouldn't be using your nukes too often as a warlock either. by the midgame you have potions of angelic reprieve granting you extra slots as well.
See that's my problem, my only real caster is Shadowheart. My created guy is a sword-and-board warrior, Laezel is whatever she started as, and I have Astarion using a crossbow/dual daggers. I'm still on act 1 and stuck at the intersection where two skeleton knight guys summon endless ghouls, I can't get past it.
If you missed Gale you fugged up. If you didn't, put him on your team because he's a great utility, I probably depend on him and my Fighter PC to do most of the heavy lifting in my fights
I don't have him, if it's not too late I can try to get him. I was doing everything to get on Minthara's good side because she's hot, but then I heard her voice and lost my boner.
He should still be there unless you’re dark urge and cut off the arm sticking out of a rock. You can go back to the first area still until quite a bit later in the story.
>unless you’re dark urge and cut off the arm sticking out of a rock
I need to do a Durge playthrough so fricking bad, every option I hear about sounds great
I think you might be able to go back and get him if you're still on Act 1, check around the crash site for him.
That fight you're talking about gave me a hard time too, but it's kind of a filter for a new area. Maybe go quest to grind levels.
Shadowheart's base class is kinda shit, you should either pick up one of the caster companions or respec her (or astarion into bard, which I find more fitting)
Clerics also are more reliant on physical damage than most other casters (depending on the subclass)
I’m not very big into respeccing companions, but Bg3’s class choices (no bards, 2 druids lol) and limited party size (4, instead of the classic 6, despite DnD’s balance being tailored for the former size) makes rebalancing the party yourself a necessity or even limits your MC’s possibilities.
the only companions where respeccing feels 'wrong' are wyll and gale considering their backstory
shart feels fine even as a paladin, though life or light domain cleric would be kind of lorebreaking
You have to play a Bard as MC anyway, the extra dialogue choices are too much fun.
Also Shart is infinitely more useful if you just respec her into a Life Domain Cleric, (i.e. Healbawd)
It’s easier to get infinite long rests than to get a bunch of those potions.
You can respec anyone for free (you can pickpocket back gold you give to Withers and he doesn’t care even if you fail the check), and anyone can be respecced into anything. Realistically though, you should be able to do whatever the frick on normal assuming you’re of level. Did you do the undark and the rest of the area past the ghouls? The ghoul fight is actually a little harder than several other encounters further along, because they guard the way into the next zone.
>It’s easier to get infinite long rests than to get a bunch of those potions.
Well long rests are kinda tedious, there are also parts of the game where you can't rest for a prolonged amount of time. Unless you're playing on easier than tactician you'll run out of resources quite quickly if you're long resting all the time
They are a little tedious, yeah, but even on honour mode you can generate literally infinite long rests since certain spells just produce food out of thin air. I don't like spamming them either and often times would just have my wiz summon like 6x at the start of the day and then do nothing in most combat encounters to save on spell slots, but you can get literal infinite long rests.
I think the only area where you have neither the ability to long rest nor something you can interact with that gives you a long rest is the final fight in honour mode. In easier difficulties, there is one there too.
or light, or really any of them besides her starting domain
Witcherdrones finally branching out and trying new games lmao.
Did you guys take the illithidpill? Permanent flight made it entirely worth it
Currently doing a goody 2 shoes run where I tell the emperor (an abomination) to go frick himself and not suck any tadpoles
Going to do a durge run after and suck all the tadpoles for ultimate power
>since certain spells just produce food out of thin air.
what spells? haven't seen this
In DnD there’s a conjuration spell literally called Create Food & Water. Maybe it’s in the game with another name.
It doesn't exist in the game
I can only think of heroes' feast, but that is temporary supplies and a lvl 6 spell slot so only available at lvl 11
goodberry is absolutely not worth the casting of it lmao
>Realistically even then, you don't need to do that, but if you want to be lazy and not bothering looting food, it's an option.
Well yeah, having already played the game once, I don't want to spend a lot of time scrounging supplies. If you do basic looting on tactician+ it's comfortable, but definitely not 'spammable'. You still have to think out your spell slot usage and encounter approach.
You can just have two dedicated hirelings do it. It's only not worth it, because it is somewhat annoying. No reason to really do it either, but if you just dump the rest of your spellslots on druid or ranger on goodberry before you were going to longrest anyways, it makes it quite a bit cheaper.
AND you have to hand select them when you LR do goodberries stack in the inventory? I never pick it bc it's otherwise so useless.
>You can just have two dedicated hirelings do it.
pff seems like more tedium, even on higher difficulites I still want to roleplay and have fun, I restrict the minmaxing too just charbuilds
Goodberry is really nice, not even talking about this shitty mememax strat. It's pretty efficient healing for a level 1 spellslot, and you can get it on ranger which doesn't need its level 1 spell slots that much.
And I'm not saying you should do it. I'm just saying that you'd have to actively try to run out of food, but even if you did somehow do that, there's still infinite food from goodberries.
>and you can get it on ranger which doesn't need its level 1 spell slots that much.
really? I can think of several spells that I'd pick over goodberry
at level 5 with 4 known spells I would pick: longstrider, enhanced jump, hunters mark and spike growth/other area denial spell
goodberries give 1 ration per berry, 4 berries per cast
heroes' feast gives some large amount of food in a little table that spawns when you cast it. It's random but it's like 40-60ish.
Neither are actually necessary even if you spam long rests on honour mode, but it's there in case you wanted to do something cheesy like farm hill giant's potions for TB monk. Realistically even then, you don't need to do that, but if you want to be lazy and not bothering looting food, it's an option. If you have like 2 land druids just spam goodberry, I think you have infinite long rests by like level 4 or 5. Much less tedious once you get heroes' feast of course.
Level 6 druid/cleric spell called heroes feast
>What the frick is an advantage?
It's when you get +5 to alertness because you're so scared of Gale suddenly sticking his dick in you. You need him in your party to gain this bonus however.
you know you can press T to examine the highlighted keywords in a tooltip, right? the game tells you what is an advantage and much more
that's too complicated
It's honestly really funny seeing normies and casuals in their first foray into a crpg, a relatively easy one at that.
>you mean I have to READ?
>nooo why did something bad happen when I do moronic things
especially the japanese reviews that were mad that there wasn't a grindfest to go through.
Will we get the deep dive on what went wrong in working with wotc down the line? Just like Tim Cain revealing how much interplay sucked
🙂
Literally the savior of gaming
>why can't I hold all these awards
One of the last bastions of actual RPGs we have left. Appreciate him Anons.
You need to have a nice day
nta, but he's right
nta but he's right
nta but he's right
He's right though, name another vidya CEO that calls out ~~*Investors*~~
>Even the concept of a "baseline" is a damaging concept.
What the frick?
I agree that it's unrealistic to have every game release with the same scope as BG3 but I love seeing these devs seethe and freak out at the thought of having to actually make a good game
Shouldn't you be in your latest slop thread? I'm talking about one of the last few developers that actually wants to make proper RPGs. Swen is one of them. Daniel Vávra is another off the top of my head.
>proper rpg
>Literally no downside to using the tadpoles, can't actually side with Gortash because he just gets deleted in a cutscene, none of your other choices matter because you get the same good or bad option at the end regardless
Worthless slop, not an rpg.
And you need to have a nice day
>the game has a big bad which you need to kill
>every campaign ends with the player killing the big bad
>therefore it is not an RPG
>every campaign ends with the player killing the big bad
Wrong. Dilate elsewhere lariantroony
>Literally no downside to using the tadpoles
yes there is, it offers an automatic resistance to the emperor trying to change you into an illithid
Our hero
I will never play balding gay 3 but I will take a knee
Based beyond belief. He never gave up. Played all his games and they never disappoint
what does it sound like? you have an advantage, which means your shit is more likely to do better shit. The only thing you need to know is that everything is decided by dice, and you can buff the outcome with bonuses, unless you land a 1(critical miss). An advantage rolls the dice twice and you use the highest value (+buffs if you have any) and a disadvantage uses the lowest value.
BG3 is better than DOS2.
DOS2 combat is too slow and drags on for way too long. The elemental system is over used and utter shite, don't get me started on the armour system too. Garbage combat gameplay.
I liked DOS2 better, but mostly because it didn't run like shit
that's not a controversial opinion to hold anon
BG3 is better but I like the element system in DOS2.
Trying out different combinations is pretty cool.
When are they releasing their space game? I'm a Larian addict
3 to 4 years according to the big man
This is a good reminder of how stupid non-CRPG players are. Their modern RPGs are slop, casualized, crafting busywork with minimal roleplaying. Baldur Gate 3 isn't even that complicated. Try playing Pathfinder and you'll be even more confused. And Pathfinder isn't that complex either.
>rolling 2 dice instead of 1 and choosing the higher result is complicated
Just when you thought valve playtesters were the dumbest motherfrickers on the planet.
BG3 is based on 5th edition DnD with a few homebrew tweaks to make it work better in a video game.
5th edition DnD, i.e., DnD-for-morons, which is so dumbed-down and simplistic Larian have intentionally moved on from it because of how lacking in depth or complexity it is.
I think you might be moronic, OP.
>attack from surprise
>attack from highground
>use explosive barrels and cliffs
>use snares and clouds to afflict enemies
>discover that you get an 'advantage' while attacking enemies in said obstacles
>elements can combo off each other
How are you morons confused. You can just use inuitive game logic and you'll be fine.
>complicated
The combat is already braindead oversimplified crap you absolute worthless piece of shit.
Sex as a whole is pretty disgusting when you think about it tbh
True. this is why I'm a virgin
What about sex with Mizora?
That's because something is missing
oh no
>5th edition D&D
>complicated
makes midwits feel smart.
Well?