Why isn't Parasite Eve talked about more? I feel like the series deserves recognition in the survival horror genre.
Nothing Ever Happens Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
Why isn't Parasite Eve talked about more? I feel like the series deserves recognition in the survival horror genre.
Nothing Ever Happens Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
Dogshit gameplay. Another Japanese version of The Thing, but worse (like Jenova).
It's nothing like The Thing, what are you smoking?
It's almost identically like The Thing mixed with Die Hard.
have a (You)
you can go away now
You should probably watch The Thing or play Parasite Eve before making these threads.
ugh, this response is already played the frick out.
I liked the second game's combat system. Having to wait running around while the ATB bar charged was kinda annoying.
It is ABSOLUTELY like The Thing and you are a straight up fricking moron for thinking otherwise.
>Anything with body horror is basically The Thing
Seriously though, it's a shame the sequels were so much worse.
2 games ive been sayin im gonna play again
It has some of the best gameplay in the genre
The gameplay is great. It's very experimental. You can't find anything like it nowadays. Everything must look and play the same; they must conform to the same homogenized gameplay, controls and camera perspectives
From time to time it gets some discussion but is hard to keep on going, sometimes dead is better when it comes to these old IPs, the last game in the series had a terrible story thanks to the usual licensing hell.
I'd rather talk about Einhander. But Squaresoft doesn't give a shit about either of them.
1st game was good
2nd game was ehh and everything towards the end and love interest out of nowhere was moronic
3rd never happened and hopefully nothing will spawn out of that
what's there to talk about
There's only 2 good games and they killed off the franchise with the psp. Not much to say anymore
looks like a slog like the original Resident Evil
Dogshit gameplay for all the wrong reasons. Scrolling down to "Play Furry Cutscene," or "Unload Uzi," and vaporizing mooks isn't exactly fear-inducing gameplay. Even basic b***h shit like RE/SH at least attempts to create tense gameplay. PE doesn't.
Sounds like you'd enjoy PE2.
IDK but I love every game in the series (probably the only series where I can forgive that every game differ in gameplay), even The 3rd Birthday because for some reason the gameplay on PSP clicked for me
I only played PE2 and I thought it was just ok. It had that dogshit movement system like RE too. I'm so glad that it never caught on beyond those games.
Those movements were 100% needed in the old RE games though... 4 marked the start of the worst era of RE exactly because they did away with them.
Yeah I figured it was to make it harder and sort of make it scary I guess, but I wish they just found a different way to make it that way. Add more environmental traps, add fatigue, add an injury mechanic that can limp you. Make enemies a little faster to compensate. Anything, really.
The book is one of the most disgusting fricking things I've ever read. They should make a game closer in spirit to that.
I wish I had saved the excerpt that gets posted in PE threads sometimes. It's the scene where Eve shapeshifts into the Doctor's wife and rapes him. She's more like an amorphous blob of liquid flesh than the mutated human form she has in the game. I think the sentient goop she turns the Central Park audience into is closer to her book form.
Its like the evil dead but theres a megadeadite on the loose turning people and animals into minions as theyre needed.
And ash is in full jefe mode
Id have more go say but gotta replay it. Been years and havent finished it yet. Stuck on day 5
Because Ganker doesn't actually play games
Eve gave me strange feelings in my pants
is the chrysler building worth playing? I've only ever played through the main story
It has a lot of higher-end equipment and mods, from what I remember. Eventually, you're going to just want to pick one weapon and armor to dump stats onto and perfect with your tools.
Normally I hate games with crafting systems, but Parasite Eve's is actually one of the only ones I enjoy because you really are just picking one gun and mashing a bunch of other guns into it to create some absurd tricked-out hand cannon
it's worth beating once if you really liked PE1's combat
not sure if beating the game once, then running chrysler at the end of your 2nd run is enough to have a decent time
but i did my run after beating the main story 2 times and combining everything with at least 3 points on the way into my main junk weapon, that did pretty good and the final boss was still challenging
The wienerroach boss is fricking bullshit, it's 99 randomized floors and the ending is not canon. Gives you top tier equipment though, if you plan on replaying the game on NG+ might as well give it a go.
The first time I played this game, I got hardstuck in the Central Park level because you had to pixel hunt for a desk drawer that had a key inside it. It would be a 9/10 game without that shit
10/10, frick anyone who says otherwise.
It only had one game, and didn't spawn a franchise like Resident Evil or Silent Hill, the two other major horror game franchises from that era.
>It only had one game
it had two games
bamp
Just what is the deal with PE2's missables? They're silly in how obscure and limited in availability they are. Did they do this to make people buy guides?
Glad I caught a PE thread going on, gonna post some art.
Sure do!
Meant to reply to
All my other pics are either too large or lewd, sorry.
Remember the third birthday?
Everyone wishes they didn't
Third Birthday unironically peaks at the first mission
>Tight corridors that take advantage of the TPS aiming
>Side objectives
>Backup and tacticool operations fricking shit up
>No manual aiming except for bosses
Everything else fricks it up.
Ultimate Being's theme getting remixed into a boss theme is cool though.
And https://www.youtube.com/watch?v=lxxNOUAooxc
Parasite Eve is an action game first and foremost. Body horror in cutscenes means jack shit when PE1 gives you wide shots to move Aya around, the RPG menus kill any tension and being honest the "body horror" doesn't translate well into low poly PS1 shit. PE2 is more tense with the real time encounters and the enemies are way more aggresive, camera is closer too. The style of each game works well, I don't get what you whine about.
Who are you replying to? Also, I don't see how PE2 is tense when it's so easy to steamroll the encounters
>Combat theme is creepier than Arise
>Camera uses closer shots
>You have to aim with the shit tank controls
>Enemies are way more agile and force Aya to keep moving
You're not shitting your pants, I get it, you're a big boy.
PE1 works fine as an ARPG with body horror enemies.
PE2 works fine as a survival horror with RPG special attacks.
But neither of them are scary.
>PE2 works fine as a survival horror
I'm not sure I agree with this, since one of the ways through which survival horror creates tension is through resource scarcity, which isn't really a concern here unless you're doing runs on Scavenger mode. Ammo is just really plentiful in general, not only are infinite crates for the handgun a common enough sight, but paid for ammunition isn't that expensive either, specially so since the M4 is rather affordable and yet really strong, so you just feel on top of your game, and that feeling increases as you unlock more of Aya's powers. Add to that the armor ability to recover HP after fights on top of your MP and you're almost self sufficient
Don't get me wrong, I think the combat can be really fun and is well put together, but a stricter adherence to that survival horror element could have helped things, since for someone's first experience with PE2, with its fixed difficulty, you feel more like an exterminator taking on one more job
>you feel more like an exterminator taking on one more job
That's literally what you do.
Right, and Aya is really strong in canon even despite losing her powers in between games. It's just personal taste at this point but Idk, I guess I expected more of a survival aspect to be in it when I was coming to it blind. It still has some good creepy moments, though, I really liked how the trash compactor boss spits the severed heads of the horse-like enemies at you and they laugh manically at you before blowing up, that was neat.
Something I found strange though was how casually the one guy still living in Dryfield moves around wherever he needs. It's as if there's no real hardship to it.
The trailer for Parasite Eve was one of the most terrifying things from my childhood.
I would nope the frick out for the rat transformation
Somehow modern graphics can't replicate the creepiness of PS1 era 3D models for me, no matter how disgusting or gory they make things.
never defeated the baby boss in 2
Shoot ALL of it until it dies.
Not even 2 hours in I deleted this ROM. Its ham fisted woke preaching right out the gate.
Rent free.
the frick?
If you don't see the BBC cuck porn analogies being slammed down your throat in this you're hopeless.
Unironically mentally ill.
You need help Anon.
>woke preaching right out the gate
???
Aya is unironically a stronk woman done right.
It's one thing that it's a survival horror/JRPG hybrid which is a weird enough sell, it's another that the true final boss is behind the stupid Chrysler Building thing. I can see it having its fans but I wasn't super crazy into it and I never finished the sequel.
I just think it would've been better as a survival horror game similar to silent hill and resident evil.
Can't be running around New York hunting down a psychic psycho with slow, conservative survival horror movement.
I wish big developers still made one-shots now and again like Squaresoft did back in the day.
should I read the book before playing the game?
What? Do you think FFVII is BBC propaganda because it has a macho black guy who is a father and leader? Stop being ridiculous.