Yeah if you ever actually did play the game you would know there is nothing else than "moon bandits" with few randomly selected base layouts.
Whole game revolves around shooting at the same human enemies no matter where you go.
Yeah, he hasnt gotten to the "best quest in the game", which is just a shitty clunky rip off of that titanfall 2 level but it drags on forever and doesnt have a satisfying conclusion
>Whole game revolves around shooting at the same human enemies no matter where you go.
sounds like every modern bethesda game. draugr raiders with guns in space.
Why are they there? Because. Great grounded worldbuilding that makes you feel immersed in your actions lol. Also theyre just called "spacers" and they went crazy... because we needed raider enemies
This is the kind of stuff that puts GTA 5 over the rest of the 2013 games, exploring a random town, (sandy shores) and get sidetracked to hunt a deer by a sidequest given by a random hillibilly. Peak RPG gameplay.
>uc vanguard questline is great! >get to the abandoned ship on the orbit around "em gas giant" (could be space magic for all anyone cares) >voice log after voice log after voice log of a strong independent lesbian captain bossing cowardly men around
I don't recall her being a lesbian, she died in some dude's arms.
Meanwhile some other dude has a mental breakdown and another chick is pathetic. There's a lot of ammunition you could have used in the game, but that quest really isn't one of them.
not only that but the amount of ridiculous heavy accents to the point you forget anyone even speaks english properly, like most audio logs are fricking women with accents for some reason??
>We are Constellation, we explore the unexplored and piece together the secrets of the Universe! >Go to unexplored planet with Space Temple >In orbit meet lost space tourists who need directions to DisneyMars. >Land near the mystical space temple. >There are two identical abandoned mining outposts nearby, a cyro lab full of the blue space pirates, and the red space pirates land near me and start shooting. >Proceed to Superman 64 through space rings to unlock a new Dragon Shout.
From a gameplay level it was good, from a writing level it was on par with the depth and complexity of a junior high light novel. Sorry anon. But at least it's story is better than starfields
>go to a prehistoric space magic temple on a desolate moon >phil hill comes out of nowhere >"starborn, another prospective settler needs our help! I'll mark them on your starmap"
>Never met this guy in 100h.
He is literally in every bar in the game.
And no, he just buys habitable planet survey data slates at an increased priced to most vendors (but still gives you worse prices than Vladimir does, so he is ENTIRELY pointless).
He is tied to this organization that helps settlers find new habitable planets and areas, and at time, you will get interactions with people who are part of his project - like a ship of colonist with a broken grav-drive that you can give some ship parts, and I think at one or two points he can give you a small quest prompt, but otherwise, he is just a guy chilling in every bar who buys certain survey data at a better-than-average price.
It's just funny how he is in EVERY fricking space bar, somehow, makes me think back to Precursors and to how that game had an identical barman NPC at every station, that at one point starts talking about how sometimes he wonder's if he isn't a clone.
Its pretty fun. They did the same thing they did in Skyrim though with the miscellaneous quests.
Some of the quests in there are real quests and some are total trash like "bring this guy a sandwich". They don't tell you what any of it is though, all the journal entry says is >talk to vishnu >talk to rajeesh >talk to samara
why? I don't remember what the frick any of these things were, give me more info in the fricking quest log
This drives me nuts, and then I have to activate the mission to even check my map to see where they are. Could at least put "speak to Sergeant Yumi in New Atlantis"
>exploring a (completely barren) random planet and get sidetracked (from what? the only "exploration" is running towards the marker your scanner shows) to fight moon bandits by a sidequest (not a "side quest", just a the same radiant quest over and over) given by a random (not random, the NPC will always be at that copy-pasted location when it spawns) miner.
Exactly how many times can homos and women repeat the same exact shit before they notice the pattern of repetition?
>be exploring a random empty planet with a handful of copy pasted points of interest >a group of Space Bandits™ randomly spawns nearby
woah... truly revolutionary, this is what RPGs have been working towards for decades
>2013 Developer rush to change all white male protagonists to black females. >2023 Developers continue to face scan Debra Wilson to play all characters of every video game.
>Peak RPG gameplay is when you get an AI generated quest to kill the white colored astronauts instead of the red or black colored astronauts
kys Rajeesh
Everyone smart left th3 Xbox ecosystem after the Xbox One. Only the dumbest of the dumb are still on that console, of course they're impressed by this. It's probably the first RPG they've played since Mass Effect because this one has guns and is free*.
Because it's a really lazily made cashgrab with terrible writing and a boring setting. I played it myself and couldn't believe what I was seeing and hearing.
Elder Scrolls VI is likely going to be a complete piece of shit that's full of cookie cutter procgen garbage.
I love seeing these clueless threads about how “great” starfield is. Post how amazed that one player was because he found a massive hole in the ground. Yeah, that really beats the Auntie Ethel side quest in Baldurs gate 3. Lmao!
80% of posts in these threads are bot-tier attempts at communication from "people" no smarter than OP's pic, at least the guy is having fun with the radiant slop mission.
>YES GIMME MORE RADIANTT QUEST SHOOT LOOT KILL SO FUN
why dont bugthesda fans just play Borderlands if they like this loop so much? it has better gameplay and less bugs
Todd is going to kill his studio if he thinks he can get away with one more Creation Engine game, especially if it comes out at the end of the decade
Shit's ancient
>Don't you need to have significant baseline competency and intelligence to manage in the deadly and complicated environment of space?
Not in this game.
>Don't you need to have significant baseline competency and intelligence to manage in the deadly and complicated environment of space?
Not in this game.
That would be ableist towards the people who play Starfield.
People questioning a company who made a game where raiders outnumber the normal populace, towns are built on collapsing bridges and companions immune to radiation are apathetic to letting you die.
>People questioning a company who made a game where raiders outnumber the normal populace... in space this time!
I almost wish Emil had used his one "glib metawareness" chit on acknowledging that the crimson fleet was bigger in manpower than either "faction" but just lacked access to strategic manufacturing. You could probably count off 10,000 individual crimson fleet pirates across 100 hours of gameplay from radiant spawns.
Posting about video games. What else would I be doing on Ganker?
I still like this website even though a bunch of annoying morons such as yourself seem to think the only real use for it is fighting pointless flame wars. I legitimately feel bad for you.
7 months ago
Anonymous
This is a website for teenagers and young 20s people. I'd kill myself if I was almost 30 or over 30 and still posting here.
7 months ago
Anonymous
The boy, do I have I have some fun news for you in 7 years.
7 months ago
Anonymous
>The boy, do I have I have some fun news
Is this the Alzheimer's kicking in or are you so mad you can't see straight old man?
7 months ago
Anonymous
I'm actually just slowly going blind,
Aging isn't fun kid.
7 months ago
Anonymous
tbh i'm 30 and I wish I didn't post here anymore
this board has completely gone to shit, every thread is just >troony troony troony >my console better than your console >new game is bad!! >troony troony troony >new game is good but only ironically >why are we shilling new game >troony troony troony >coomer shit >troony troony troony
Literally any actual discussion gets drowned out by actual subhuman apes, but there's nowhere else on the internet where you can speak openly.
7 months ago
Anonymous
>Literally any actual discussion gets drowned out by actual subhuman apes, but there's nowhere else on the internet where you can speak openly.
Too true, but I have a lot of patience for that garbage and generally am able to not touch the poop. Plus, I know you and I aren’t the only people who actually come here to have real conversations about stuff and enjoy bumping into you guys here. That, and I have a shitload of free time at work.
7 months ago
Anonymous
its because the discord shazamBlack folk infiltrated the moderation team
7 months ago
Anonymous
yeah, it sucks. the difference between most of the board and a random thread that just happens to not be drowning in diarrhea makes the head spin
the years kinda blur together but for some reason 2012 stands out in my mind as a period of time when I thought 'man, this place is kinda real shit these days' and it's hard to believe how much worse it got
7 months ago
Anonymous
Haha, you’re in for a rude awakening later on in life. A lot of people older than me still post here. I actually quit reading Ganker for years, the years surrounding Gamergate, but I came back later.
I started reading this site when I was eleven.
7 months ago
Anonymous
>I started reading this site when I was eleven.
That sounds terrifying. I was already 16 when Ganker was created and it still fricked me up. I can't imagine what it does to an 11 year old.
7 months ago
Anonymous
It made me into one irony-poisoned, know-it-all contrarian by the time I was a teenager, that much is for sure. But I never developed any weird fetishes, always avoided gore as best as I could and never had a weird reactionary incel phase. I turned out alright, but I’m definitely not letting my kids run wild on the internet like I did growing up.
7 months ago
Menace II Society
>I was here when was eleven years old >I wasn't here when gamer gate happened
Go back to Shiteddit larping Black person homosexual and kys while you there.
7 months ago
Anonymous
I’m not larping anon. I started reading Ganker in 2006, mostly Ganker, /b/ and Ganker, and quit reading Ganker in 2013 because it was starting to look more like it does today. Then I came back later because I missed it.
I don’t really understand why you think I would bother larping as a newbie.
7 months ago
Menace II Society
>It made me into one irony-poisoned, know-it-all contrarian by the time I was a teenager, that much is for sure >always avoided gore as best as I could and never had a weird reactionary incel phase >OH IM AN OLD homosexual GHUYS PLEASE LISTEN TO ME .
Oh indeed you are Black person Back to Shiteddit you go homosexual.
7 months ago
Anonymous
I literally called myself a newbie, namegay. Redgay, bluegay.
You seem really concerned with meaningless anonymous imageboard clout for some reason, and you’re posting Twitter memes.
You misunderstand me, anon. I didn’t like Outer Worlds either. I don’t know why you think I’m slavishly devoted to a specific video game developer for just recognizing the obvious.
>Constellation HQ is in the UC capital >All of the members simp for the UC >They screech and shit themselves any time you do something that doesn't align with UC interests >you can't quit Constellation or decide not to join at all
I think I hate the United Colonies and I want to see New Atlantis glassed from orbit.
I'm having the same experience, 2077 feels like a masterpiece after spending 50 hours on Starfield
Especially with how Neon was basically "we have Night City at home", don't even get me started on the garbage that was the Ryujin questline
>Ryujin >don't kill anyone, here's your stun gun >murder everyone >okaaaay
At least in the undercover SysDef questline you get punished if you keep murdering civilian and military personnel.
>don't kill anyone >you can stun every guard in the building and turn the whole place into absolute pandemonium while wearing our company's uniform and showing your face though, here's your bonus
Game's a fricking joke
>you hekkin killed people! in neon! a city belonging to the faction we hate! and didn't even get a bounty!!! you're under arrest I can't believe you would do this! >[sysdef is now your enemy]
found out.exe >you have krix's legscyirino to the crimson fleet! why! why would u do this! and now you threaten to buckbreak me! I demand you tell me why there is any conceivable reason you would do the not goodthing™!!!!
So far I'm enjoying it but I'monly 6 hours in. The best thing for it is the added movement during combat with the jetpack but other than that, it is pretty much the same Bethesda game I have played before with FO3 and FO4. No mounts or any terrestrial vehicle are going to make exploration a chore in the long run and the artificial massive scale of the game having generated planets are going to make me forget about them in a month or two. Say whatever moronic shit about Zelda being DLC or whatever about BG3, but I felt they offer more impressive things with the added movement options of Zelda or the RPG mechanics refinement in BG3.
Bethesda games are not really GOTY material without any sort of modding. Starfield is fine and all. It's a lot of fun. I have like 150 hours played it and no real complaints except for how it has zero adult, or even teenager, elements. But it's nothing amazing. And I haven't played it in about a week. Waiting for some mods that make it less sterile.
>150 hours
I honestly don't know how you could find things to do in the game for such an amount of time
After 50 hours I'm pretty sure I've seen everything the game has to offer, completed every (non procgen) quest, visited every city, collected every weapon type
Are you surveying every planet? Are you that big of a masochist?
No but I am also maxed in old school rune scape so I might have autism and or retrograde amnesia
Even after 200 hours I still find new points of interest I don't remember exploring
Ryujin quests are hours of comically huge vent shafts interspersed with corporate intrigue dialogue written by a toddler. It never gets better than that.
I’m not shitposting here, I promise. I think you have to have autism or be a child to really enjoy the kinds of games Bethesda has been making for the last fifteen years.
It had an underwhelming ship customization system with all the limits they impose on you and where it technically just didn't matter at all.
All the companions are ugly gays, outpost building is tedious bullshit that was just shoehorned in just to have some form of housing, planet exploration is boring, radiant POIs are just blatantly obvious copy pastes, and no vehicles.
I liked the game but it isn't GOTY material. It's better than BG3 though.
AC6 and Hogwarts Legacy are the only ones that deserve to be called the GOTY.
>All the companions are ugly gays
And they all have the exact same moral compass, even the autistic space-muslim slav chick is a goody two shoes, it's ridiculous
>randomly generated NPC gives you a randomly generated fetch quest on a randomly generated planet to kill some randomly generated Bandits that you've been killing the whole game to get a randomly generated weapon as a reward >repeat every hour >bethdrones actually find this engaging
Have you considered just... not doing that?
Yeah, the proc gen quests you get from colonies and the mission boards are proc-gen quests, I have no idea what exactly did you expect to see in them.
Have you consider the option of skipping them though?
I've said it in another thread, and I'll say it again here:
Starfield is by far the best game that Bethesda has made since Morrowind. In fact, it's the only game worth playing since morrowind.
Compared to the CORE DESIGN BULLSHIT that Bethesda has been peddling for the last two decades, Starfield actually feels like the company - for the first time, actually did give a frick and TRIED.
So to me, someone who gradually went from "complete disapointment" with Oblivion to "Absolute fricking hate" with shit like the Fo games, as someone who hated what Bethesda has been doing for so long, it's a fascinating discovery, and a really pleasant suprise, that makes me feel that maybe, just maybe, the company isn't COMPLETELY CREATIVELY DEAD.
With all that positivity: It's not a good game. It's just incredibly good most of their previous titles.
But it is a FRICKING MESS. It reminded me of Morrowind for two reasons: 1) it's a first game they made that puts some effort into world-building and expanding the mechanics, and 2) much like Morrowind on release, it's ABSOLUTELY FRICKING BROKEN AND UNFINISHED.
So: there is a lot I like in Starfield. I think that unlike the rest of the post-morr-era games it's actually worth attention, but my god, objectively speaking it's more of a mess than CP77 was on release.
And their post-release support, the patching (a new patch dropped today, BTW) is fricking PATHETIC. There are entire key game systems being ruined by lack of a single menu option prompt that they could not fix in two months?! The frick are they doing?
In the end, after like 200 hours, the list of grievances I have is starting to heavily outweigh the good. It has solid core - not amazing, it's not a sci-fi masterclass, it's writing and world-building is only good by Bethesda's previous record - but as of now, it's just too undercooked.
I think it's the first time beth tried to do good in 20 years. But I can't recommend it to people. Not yet.
I think people just don't remember vanilla Oblivion and Skyrim at all if they think Starfield is in any way a downgrade, their perception is colored by the many years of updates, DLC and mods that completely transformed the games.
Skyrim was significantly more polished than Bethesda's other games, but that's because it was less ambitious. It dumbed itself down much further from Oblivion, removed and/or gutted a lot of mechanics and the quests were downgraded. Every single one was "clear out this dungeon", even the Bard's college. As an example, the missed opportunity that was the Skyrim mages guild quests, jfc.
I'm seconding
I think people just don't remember vanilla Oblivion and Skyrim at all if they think Starfield is in any way a downgrade, their perception is colored by the many years of updates, DLC and mods that completely transformed the games.
, people forget how bad their other games were on release. Oblivion's leveling was completely broken and punished you for selecting skills that you wanted to use. Morrowind had really bad dungeon copy paste syndrome (even worse than Starfield imo due to the small world), its systems were completely broken, and the game became snoozingly trivial around level 5-10 and never recovered (much like SF does for ground combat, but even worse imo)
All their games had pluses too, but they were all pretty broken.
I’m afraid I just don’t agree with you. Skyrim wasn’t really dumbed down by much from Oblivion, and I frankly don’t give a fat frick about how “ambitious” Starfield is considering the state it was released in. These are not concessions that need to be made for a developer of Bethesda’s tenure.
I mean, really. Would we make these sorts of concessions for any other artistic medium? A poorly written book gets a pass simply because it’s ambitious? Seems like an awfully slippery slope that leads to having no standards to me.
>I think people just don't remember vanilla Oblivion and Skyrim at all if they think Starfield is in any way a downgrade
It has nothing to do with any games. Hating on Starfield is just the big epic cool meme thing to do right now.
Also, I guess some more hardcore Beth fanboys are really furious because the game isn't identical to every other game they made, I do have the feeling that the ambitions and attempts to innovate are just angering them because they want the SAME SHIT OVER AND OVER - hence why all Beth games since Oblivion are the same shit over and over.
But for the most part, I think people shitting on Starfield are just people jumping on the most recent fad, the most recent drama bullshit.
I know this word gets thrown around a lot but this is textbook schizophrenia, you're contradicting yourself with every sentence
Hope it's just pasta
>I know this word gets thrown around a lot but this is textbook schizophrenia,
I think you literally just called me "schizophrenic" because my opinion of the game is nuanced, and not completely one-sided repeat of safe-space style copy-pasted meme replies.
>Starfield actually feels like the company - for the first time, actually did give a frick and TRIED. >it's ABSOLUTELY FRICKING BROKEN AND UNFINISHED.
And this last post you wrote shows that you're just a contrarian defending the game because everyone is shitting on it
>And this last post you wrote shows that you're just a contrarian defending the game because everyone is shitting on it
Are you twelve? Is the idea of games with good ideas being mired by questionable execution completely alien to you?
Seriously, how fricking old are you? Beth's only Great game, Morr, was so fricking broken on release you would not BELIEVE it. The game shipped without any form of a fricking QUEST LOG, and with combat system so bad they silently patched it out completely two months after release.
Games can have good cores, good ideas, even good systems, that are just stiffled by problems of execution. Just a few QoL features can often elevate an incredibly frustrating experience into a great one.
The fact that this even needs to explain tells me that you don't actually play games at all. You have no idea how they work, or how to think about them. You are literally just repeating shit other people say like the NPC you are.
And it's funny that you accuse me of being contrarian (e.g. my judgement being based on shallow external factors like popularity) when you entire fricking understanding of the game is "It's either BEST or TERRIBLE, nothing between, and I decide which one it is based on what everybody else is saying, not by playing the game myself.
>try skipping parts of the game because it's shit
Great endorsmemt mate
LITERALLY EVERY SINGLE BETH GAME, and many, many other RPG's for that matter, featured extraneous content designed only for completionist types, or used only for situational contexts. You think every fricking Ancestral Tomb, Dwemer Ruin or Fortress in Morrowind was worth exploring?
No. 80% of them were copy-pasted stuff you'd only have to ever engage with when you really felt like doing that. Daggerfall was even fricking worse, because EVERY dungeon in that game was proc-gened.
Having optional encounters that are lower quality than the main content for the people who feel like doing it is not necessarily a bad design, provided the game has enough of actually meaningful content too
I am so glad I don't have autism, imagine writing all this shit on a dead thread
7 months ago
Anonymous
The sheer amount of people on this board who are actually INCREDIBLY ANGRY at the idea of videogame discussion is fascinating.
Why are you here, kid? You clearly hate the idea of discussing games. Why do you waste yours and other's time on a board dedicated to something you clearly hate on principle?
What do you think you are achieving with posts like these? Other than self-humiliation?
7 months ago
Anonymous
Please acquire self-awareness ASAP
7 months ago
Anonymous
Says the kid whose only contribution so far is screeching and pissing himself because someone else is discussing a videogame he finds interesting and has a lot to talk about it?
Again, child: Why are you here? What do you think you are achieving, other than being a minor pest?
7 months ago
Anonymous
I'm 30, please stop projecting your immaturity on me
Starfield is an extremely bland game devoid of any creativity or innovative content, this has been discussed thoroughly, if you want people to take you seriously don't write incoherent essays about how the game is a masterpiece but also completely broken but also the best Bethesda game since "Morr" but also getting low effort patches but they actually TRIED this time
Rambling trains of thought aren't discussion
7 months ago
Anonymous
>I'm 30, please stop projecting your immaturity on me
I hope for your own sake that you are lying. This kind of behavior may be still understandable in a child. A 30 years old man acting like this is the most sad thing I can ever imagine.
>Starfield is an extremely bland game devoid of any creativity or innovative content, this has been discussed thoroughly,
You accuse me of being "contrarian" when you entire argument is "the mob is repeating the same meme shit over and over so it must be true!"
Again: I hope for your own fricking sake you aren't 30.
As for "incoherent essays" - I know this is very unusual to you, borderline incomprehensible - but this is actually what videogame discussion is SUPPOSED TO BE LIKE.
Different people providing their takes on the game, preferably being thorough and honest. Which results in what you call "incomprehensible essays" - that is to say: people actually discussing a game, instead of copy-pasted canned meme responses because "that is what everyone else is also copy-pasting".
You are literally furious at me because I discuss the game in depth (which means complex and analysis with not-always-clear-cut good or bad conclusion), and because I'm not part of your hug-box social space that is only allowed to say the same thing every time.
You want a circlejerk. You belong to reddit, where saying anything that isn't mob-aproved gets downvoted and lost, so it does not endager your delicate sense of participation in a community.
You don't like the game. You most likely haven't played the game, and definitely don't have the mental capacity to judge it.
And people who are less stupid than you make you feel incredibly insecure, and furious.
That is your contribution to this thread. "Meme-posters told me that it's bad, and I HATE that you don't parrot that safe-space, mob-aproved opinion.
Again, if you can't stand DISCUSSION, get out of here. This is a videogame discussion board.
You clearly hate that idea. So just FRICK OFF.
7 months ago
Anonymous
Jesus fricking christ man no one is reading your wall of texts, seek help and get your autism diagnosed, holy shit
7 months ago
Anonymous
If anything above 250 characters is too much to handle for you, you belong to Twitter. And also, you probably need either ADHD medication, or your parents need to beat you a lot more.
And again, your argument here on Ganker is "Why aren't you talking like we are on twitter?!"
If you want twitter, go there. Nobody will miss you here, I promise.
7 months ago
Anonymous
Man you write so unnaturally for the board and it's culture. Somehow I feel you might be getting paid.
7 months ago
Anonymous
>Man you write so unnaturally for the board and it's culture. Somehow I feel you might be getting paid.
It's called "writing like an actual person, and not a soc-media brain-washed child that forgot that the point of communication is to actually communicate something."
You are no so detached from reality, you just can't deal with people talking like, well, ACTUAL HUMANS.
>in two months?!
The game has been out for less than a month, wtf are you smoking?
Also bethesda games typically have updates one month apart, the starfield patches are actually the fastest they've been.
>The game has been out for less than a month, wtf are you smoking?
My appologies, it feels a hell of a lot longer. But my god this game's technical and design issues, many of which deeply affect the core functionality of the game (like the pretty decent ship-builder system being completely crippled by the lack of cargo management options), that saying "they have always been slow" does not cut it.
The issues the game has are too glarring, and too severely interfering with important, and genuinely good systems, that they need fricking fixing now. Again: having reached around level 50, it's reaching a point where the stuff that is good and works is starting to be burried by the volume of stuff that is broken and clearly unfinished, to a point where I'm losing my will to finish the game.
And most of the fixes are actually quite simple, and there are many people who have been giving them exact and sensible proposed solutions.
Meanwhile, in the most recent patch, that took 2 weeks to make, they failed to even implement the ONE SINGLE OoL FEATURE they managed to promise.
I get that some systems are so flawed it will take months to fix, and probably will ultimately need the SDK and the modders being able to help out. Outposts being particularly glarring example.
But fixing the forced cargo transfer on new ships? Providing rentable warehouses to off-load your cargo when you don't need it?
Fixing the crashes? The fact that the game stalls for 4 minutes when you try to quit it? That shit isn't hard, and it has massive adverse impact. The need to do more.
7 months ago
Anonymous
You know just constantly deflecting despite talking like schizophrenic robot with poor english really doesn't help your case. You don't write with nuance, you contradict yourself. Unironically, take some meds.
7 months ago
Anonymous
Why do people bother to write these trash posts? Kys.
7 months ago
Anonymous
Good question, why do you bother anon? Maybe you should go brush up your basic literacy instead of writing these long rambling posts full of contradiction?
7 months ago
Anonymous
Nah kid, you are literally just too stupid to read and comprehend basic text and basic principles of discussion. That is all.
You can't comprehend that people use more than 250 characters.
You can't comprehend that people can have complicated opinions on games.
That not all communication is just funny meme NPC talk and incredibly dumb, simple, extreme judgements based on whatever the current "cool thing to say is".
This whole time, you keep COMPLETELY failing to comprehend that I think the game has good core, but problems in execution.
This is not a simple concept to comprehend, And your brain is literally too broken to grasp it.
Also, unlike you, I never deflect anything. Which is one of the things that is driving you so mad.
I actually address your posts. Something you have failed to do every single time.
Instead, you compulsively post the epic meme of "meds" as if that actually fricking means anything.
You are little less than a robot, kid. A literal NPC.
7 months ago
Anonymous
Anon, where do you think you are to call others kid? Go try that on your parents. It's clear you aren't a regular here.
You are barely literate. Your phrasing, your grammar, spelling mistakes - are fricking awful.
Really go try this somewhere else. You made up situation in your head and you are arguing against it.
7 months ago
Anonymous
>Anon, where do you think you are to call others kid?
The fact that this term of addression sends you into a fit of impotent rage is the best proof that it's entirely spot on.
Stop acting like an insufferable spoiled brat, and maybe people will stop treating you like one.
>You are barely literate.
Says the person who literally cannot comprehend text longer than 250 characters, and keeps insisting that saying "these systems are good, but they are mired with errors in execution that hold them back" is somehow, a contradiction.
You literally think that any opinion that is neither "this game is the best" nor "this game is the worst" is somehow a contradiction.
You don't get to lecture others about literacy, and you don't get to complain about being treated like the little child you are.
You want to speak about literacy and communication skills?
Say something worth reading. Just once. Try to make a point, like a human does. I dare you. ACTUALLY say something that means something, that in some way responds to anything I said.
Go on, kid. Amuse us all.
7 months ago
Anonymous
Holy frick you are mad as frick, like instantly replying and constantly writing essays on starefield and towards other people. you have to either be unemployed, an autist or just some normalgay that came in here because you have to defend a bland shitty game. damn son. get some meds
7 months ago
Anonymous
Anon, where do you think you are to call others kid? Go try that on your parents. It's clear you aren't a regular here.
You are barely literate. Your phrasing, your grammar, spelling mistakes - are fricking awful.
Really go try this somewhere else. You made up situation in your head and you are arguing against it.
Anon, do you realize how pathetic you are? Do you even read what you say? Don't you feel bad?
You just keep repeating same shit and hope it sticks. You aren't saying anything of value.
Maybe cut down on projecting? You still keep responding with walls of text. Nobody is angry at you - you are laughable, pathetic and sad.
Maybe try talking more like human being and understand why people are pointing out the shit you say?
What's even the point of these posts? At least the guy writing about the game clearly played it and has something to say about it unlike these unthinking attempts at insulting someone for having opinions, it's top normalgay behavior.
7 months ago
Anonymous
We are laughing at your moronation anon. You don't have anything to say. Somebody points out you are saying something wrong and self-contradicting and you fly into fit of autistic rage.
7 months ago
Anonymous
If you failed to understand that initial post then all I can say is that you need to work on your reading comprehension, and please stop thinking and posting like a woman.
>it's top normalgay behavior.
You really aren't from here, no matter how much you pretend. Stop your shilling and go back.
I'm not the anon you're mad about to begin with, work on your samegay radar and stop being embarrassingly dumb.
>it's top normalgay behavior.
You really aren't from here, no matter how much you pretend. Stop your shilling and go back.
7 months ago
Anonymous
Anon, do you realize how pathetic you are? Do you even read what you say? Don't you feel bad?
You just keep repeating same shit and hope it sticks. You aren't saying anything of value.
Maybe cut down on projecting? You still keep responding with walls of text. Nobody is angry at you - you are laughable, pathetic and sad.
Maybe try talking more like human being and understand why people are pointing out the shit you say?
7 months ago
Anonymous
>Don't you feel bad?
Unlike you, I don't have to be ashamed of anything I say. I could tell every single thing I'm posting here to you IRL and it would be completely within confines of normal human behavior.
So no, I have nothing to feel ashamed about.
But thank you for proving the point.
You will NEVER say anything of value yourself. It will be more "Meds!" and "U MAD" and "I HATE THAT YOU TALK ABOUT STUFF I AM TOLD I'M SUPPOSED TO HATE!"
I've given detailed opinions on the game so far. The good, the bad, the questionable. I also provided you with a SHITTON of feedback on how you actually act. Something you should be able to learn from, if there is even a shred of humanity left in you.
I asked you people to make a single point that actually says something of value.
It's hilarious how hard you failed.
All you told me is how much you hate me because I don't play by the rules you made up and now expect everyone else to observe.
And once again - the person accussing others of literacy problem, LITERALLY cannot deal with text if it's more than 250 characters.
Kid, if you are so broken you can't read more than 50 consecutive words, then you are functionally illiterate. That is your problem, not mine, so stop pestering me and this thread.
7 months ago
Anonymous
Patches go through separate QA pipelines and time-critical hotfixes that don't need that much testing are in the fast lane, gameplay propositions are far, far lower priority and need actual testing especially when they're late game gripes like outposts. Also I don't really get what you mean by cargo transfer, it would be a massive QOL loss if you had to manually transfer from ships to containers, and from containers to new ships and make sure you didn't leave anything behind. Rentable warehouses seem completely superfluous since outposts are your main way of storing stuff.
Why do people bother to write these trash posts? Kys.
You're responsible for the trashiest posts here and this kind of garbage brings nothing of value so have some self-awareness.
7 months ago
Anonymous
Meant to quote
You know just constantly deflecting despite talking like schizophrenic robot with poor english really doesn't help your case. You don't write with nuance, you contradict yourself. Unironically, take some meds.
People complaining about in-depth discussions are the worst posters, you NPCs need to leave right now.
Good question, why do you bother anon? Maybe you should go brush up your basic literacy instead of writing these long rambling posts full of contradiction?
You are contradicting yourself when you make a shitty post like this and bring nothing of value, it's downright moronic.
7 months ago
Anonymous
>Patches go through separate QA pipelines and time-critical hotfixes that don't need that much testing are in the fast lane
Actually, time critical hotfixes are what requires a lot more time and testing than things like minor QoL changes.
I can assure you, adding a "Do you want to transfer cargo from your previous ship: YES / NO" option into the game, is not something that requires nearly as much time as investigating the sources of crashes or highly situational bugs that need to go through rigorous testing before released.
I'm not expecting them to change major game systems. As I said, I don't expect them to fix outposts in less than year, in fact I don't expect them to do it at all, I expect them to leave it up to modders once the SDK comes out.
But the issues people were rising are trivial to implement.
And as for the subject of "timecritical hotfixes": so far they fixed jack shit. The quests still break, the game still crashes like crazy, hell, the outpost landing ports still don't work. Just forcing the game to always prioritize a landing pad to pre-existing wild landing spot, something that makes building an outpost a gamble, 50/50 chance it just won't work at all, something that seems like a pretty critical fix... yeah, still there.
>Also I don't really get what you mean by cargo transfer, it would be a massive QOL loss
Solution number one:
Give the player an option to chose whenever he wants cargo transfered between ships when switching them, or not.
That is not a QoL fix. That is one menu prompt that solve the whole problem of the game MASSIVELY disencouraging diversification and specialization of ship design, which is one of the game's intended and otherwise functional asset.
There is no problem. Just decline the cargo transfer if you don't need the stuff from your first ship in the second one. DONE. Problem solved.
There is a dozen of other issues just like this too.
7 months ago
Anonymous
How braindead are you to think any of that was incomprehensible? You seem incapable of forming opinions at all.
7 months ago
Anonymous
Psueds are always funny to watch sperg out
7 months ago
Anonymous
I am so glad I don't have autism, imagine writing all this shit on a dead thread
Lol didn't read still not playing your shit game
"People" like you should be executed, you bring absolutely nothing positive to this website and you obviously realize that but still try to justify your shitty behavior anyway. Just leave.
Mate, don't bother, most of the kids on this board have no idea why they do or don't enjoy games. It's vibe based. If they get "the ick" (either from seeing their favorite streamer slag on the game, or they see an ugly black civ in NA, or the game runs badly on their rig...) then they rationalize their dislike by asserting every single aspect of the game is bad. They can't compartmentalize or see design issues and good or bad aspects of a game, either you cheerlead or you hate and that's it.
Basically Ganker poster rating a game is like a woman rating a man. They don't know why they feel like they do. There are reasons, but they have nothing to do with the words they're saying.
>I think people just don't remember vanilla Oblivion and Skyrim at all if they think Starfield is in any way a downgrade
It has nothing to do with any games. Hating on Starfield is just the big epic cool meme thing to do right now.
Also, I guess some more hardcore Beth fanboys are really furious because the game isn't identical to every other game they made, I do have the feeling that the ambitions and attempts to innovate are just angering them because they want the SAME SHIT OVER AND OVER - hence why all Beth games since Oblivion are the same shit over and over.
But for the most part, I think people shitting on Starfield are just people jumping on the most recent fad, the most recent drama bullshit.
[...] >I know this word gets thrown around a lot but this is textbook schizophrenia,
I think you literally just called me "schizophrenic" because my opinion of the game is nuanced, and not completely one-sided repeat of safe-space style copy-pasted meme replies.
But amuse me. How did I contradict myself?
>And this last post you wrote shows that you're just a contrarian defending the game because everyone is shitting on it
Are you twelve? Is the idea of games with good ideas being mired by questionable execution completely alien to you?
Seriously, how fricking old are you? Beth's only Great game, Morr, was so fricking broken on release you would not BELIEVE it. The game shipped without any form of a fricking QUEST LOG, and with combat system so bad they silently patched it out completely two months after release.
Games can have good cores, good ideas, even good systems, that are just stiffled by problems of execution. Just a few QoL features can often elevate an incredibly frustrating experience into a great one.
The fact that this even needs to explain tells me that you don't actually play games at all. You have no idea how they work, or how to think about them. You are literally just repeating shit other people say like the NPC you are.
And it's funny that you accuse me of being contrarian (e.g. my judgement being based on shallow external factors like popularity) when you entire fricking understanding of the game is "It's either BEST or TERRIBLE, nothing between, and I decide which one it is based on what everybody else is saying, not by playing the game myself.
[...]
LITERALLY EVERY SINGLE BETH GAME, and many, many other RPG's for that matter, featured extraneous content designed only for completionist types, or used only for situational contexts. You think every fricking Ancestral Tomb, Dwemer Ruin or Fortress in Morrowind was worth exploring?
No. 80% of them were copy-pasted stuff you'd only have to ever engage with when you really felt like doing that. Daggerfall was even fricking worse, because EVERY dungeon in that game was proc-gened.
Having optional encounters that are lower quality than the main content for the people who feel like doing it is not necessarily a bad design, provided the game has enough of actually meaningful content too
>I'm 30, please stop projecting your immaturity on me
I hope for your own sake that you are lying. This kind of behavior may be still understandable in a child. A 30 years old man acting like this is the most sad thing I can ever imagine.
>Starfield is an extremely bland game devoid of any creativity or innovative content, this has been discussed thoroughly,
You accuse me of being "contrarian" when you entire argument is "the mob is repeating the same meme shit over and over so it must be true!"
Again: I hope for your own fricking sake you aren't 30.
As for "incoherent essays" - I know this is very unusual to you, borderline incomprehensible - but this is actually what videogame discussion is SUPPOSED TO BE LIKE.
Different people providing their takes on the game, preferably being thorough and honest. Which results in what you call "incomprehensible essays" - that is to say: people actually discussing a game, instead of copy-pasted canned meme responses because "that is what everyone else is also copy-pasting".
You are literally furious at me because I discuss the game in depth (which means complex and analysis with not-always-clear-cut good or bad conclusion), and because I'm not part of your hug-box social space that is only allowed to say the same thing every time.
You want a circlejerk. You belong to reddit, where saying anything that isn't mob-aproved gets downvoted and lost, so it does not endager your delicate sense of participation in a community.
You don't like the game. You most likely haven't played the game, and definitely don't have the mental capacity to judge it.
And people who are less stupid than you make you feel incredibly insecure, and furious.
That is your contribution to this thread. "Meme-posters told me that it's bad, and I HATE that you don't parrot that safe-space, mob-aproved opinion.
Again, if you can't stand DISCUSSION, get out of here. This is a videogame discussion board.
You clearly hate that idea. So just FRICK OFF.
>in two months?!
The game has been out for less than a month, wtf are you smoking?
Also bethesda games typically have updates one month apart, the starfield patches are actually the fastest they've been.
Look at the other posts - incoherent ramblings, poor use of english and structure of text.
It's either generated or there are unironically indian paid shills here.
honestly i think starfield is shit and is bethesda's worst game yet, but its extremely fun to shitpost and shill on Ganker about it. you are guaranteed (you)s and pajeet train webms
This game lacks any sense of scale at all. >Random radiant NPC whines about the Family Heirloom that was stolen. >Gives me a quest marker on some planet 11 light years away. >Kill draugr through out the cave until I get the shield >Take the tram underground through washington >Hand this idiot his garbage shield
This is what alot of people say about Bethesdas games.
What I find striking about OP's post though, is that these stories typically have more interesting detail, like "I was going to do a Jarls quest but got sidetracked by a talking dog"
Here, there is no interesting detail, because there is none, he got sidetracked to shoot things for a random quest thats so uninspiring he cant say what it is. Probably to just clear out Bandits from an outpost or something.
>install on hdd, big mistake >reinstall on my poor 300 gb ssd >dear god why is everything smeared >no settings seem to work, game won't look sharp >see a reddit post that says keep indirect lighting at medium or higher >that works for whatever reason >never touch crafting, mining, base or ship building at any time >get 1 power, complete ranger questline and get halfway through pirate questline >at 25 hours realise it's fricking boring >realise it's missing a bunch of features from previous beth titles >uninstall
bloated slop
why work for dodge when you could work ford who would (theoretically) treat you much better and pay you more?
dodge got the government involved and sued because ford's actions would eliminate them. israelites gonna israelite
And what business is it of Dodge's who I work for
Wasn't going to work for a israelite anyway, I did it once before and it was the worst job I ever had, pretty sure the homosexual wanted to suck my wiener too
The game is the same Bethesda garbage as always but somehow worse in every regard. >exploration
Why would I want to explore barren autogenerated space rather than handcrafted content in TES/FO? >graphics
Fricking insulting, especially given the specs. It's an AAA release that looks worse than games from the last decade with 1/4th the budget and half the requirements. >gameplay
Barebones mechanics. Dismemberment gone. Skyrim/Fallout with 1-3 mods have more fluid and flashy combat. >atmosphere/story
The game looks uninspired, bland and fricking boring.
>le you get sidetracked and fight bandits in a dungeon
holy shit I've never seen this before, how revolutionary. do you get a shout at the end as well?
>lackluster setting with dogshit lore on top of it >gameplay thats just fallout 4 but worse in every which way >the space part of the SPACE GAME is tacked on at best >most of the dialogue is shit >game runs like shit despite looking like it came out in 2017 and is about 500gb too big to justify installing it >awful progression system gated by skills that require you to grind out challenges that vary from being completed almost instantly to runescape-tier grind so they can hide the lack of actual RPG skills and attributes >main quest is shit and almost a parody to the point that you become the literal space dragonborn but todd fully expects you to take it seriously
imagine paying $60, no wait, 70 fricking dollars for this dogshit """game"""
Maybe we can just stop catering to such an immense minority. Like 1% of the population is so negligible, and if we just continue to ignore them, they'll darwin their way out of existence and no one will have to worry about catering to them anymore.
Why didn't you post a single good game ?
why is it full of remake ?
so much question for the greatest year for gaming to ever exist.
more than half of those games are going to be shit or are already shit
literally and I mean LITERALLY only baldur's gate 3 is good this year the rest is slop
Most of those games are mediocre at best and two of the unreleased ones that will probably be good are almost guaranteed to not come out this year. Maybe 2023 is better than the last few years. I don't remember what came out what year. But that still doesn't make it a good year.
>Xbox curator >verified account >#Xbox
I understand if you're a paid shill, but there are grown men who shill for a console without pay as well, that's fricking bizarre
>why isnt Starfield your 2023 GOTY?
it is, Snoys have been trying to control the narrative that Xbox cannot do RPGs and this absolutely mindbroke them beyond belief, ignore the Snoy
>tfw your Starborn powers realistically are capable of wrecking entire planets but don't
Well it is an RPG after all since people in this game can tank a shitload of bullets
The first time it's cool.
The second time you run into it on an entirely different system and planet you start to wonder
The third time you realize that bethesda copy pasted the same "dungeon" on every planet and called it a day.
I would have gladly taken 10 properly handcrafted planets with unique content any fricking day of the week over 1000 procgen rng planets where only a handful have anything unique and it's usually a fricking "city" only
procgen is inherently bad, I found a pretty fun facility on Venus and massacred the bandits and stole their shit, yeah it can be lame but Starfield pulled it off well, youll find at least 3 intresting places in each star system if not more that aren't one of the four cities, I think people overreact because they are trained to think its all the same shit when its procgen
The problem I have with it is that the game does have a shitload of handcrafted content but the repetitive procgen dungeons are pushed on you pretty hard with the outpost markers, it's just bad presentation with how the content is distributed and if you are one of those brainless NPCs you'll keep moving into the outposts, ignoring the actual content and then complaining that the game is repetitive.
Bomb rush cyberfunk is the most overrated game of the year. It’s supposed to have a good soundtrack but pars in comparison to jet set radio 1 and future and the gameplay in games like starfield and baldurs gate and armour core is just better
it's literally daggerfall all over again, a game exclusively by and for autists, a triumph of design but a complete failure at actually being a fun game
>put thumb through hole >fire weapon >recoil breaks thumb in 5 different places >someone fires at you, you take cover, gun taps wall and breaks your thumb >thumb >breaking >non stop
>space game >rovers can be found in outposts on planets >you can't drive them
Whoever decided that rovers were not to be a thing should be shot. They literally expect you to auto-run 1000-2000m around plants finding shit. The least they could have done is add a fricking rover in a space game that's actually usable.
>THIS IS WHAT HAPPENS IN STARFIELD AND WHATS SETS IT APART FROM ANYTHING ELSE >describes open world gameplay
WOWOWOWOWOWZOWEE TODD YOU'VE DONE IT AGAIN
I can't run it because it was made by poojeets who don't know how to code for shit and think I should pay 3000 dollars to get 29fps for a game a white man could have optimized to run on a dell from 2008
Starfield has been fun. I think I like it more than BG3. I don't know why it's attracted so much animosity here from so many who have obviously not played it for even a minute.
Back during the first and second week of release, there were threads talking about NG+, and how it changed the story and NPCs would switch roles and other things like that. None of that actually happens does it? It's just a chance to get a different opening at the lodge that doesn't actually lead to any meaningful changes and some starborn dialogue choices that let you skip some quest steps.
>exploring randomly generated planet >fighting random encounter moon bandits >doing a radiant quest >given by a randomly generated NPC
It's the best heckin' RPG out there!
I didn't read any of the posts in this thread, but I legitimately believe that Starfield is proof that modern gamers are far, far dumber than they used to be. Liking it is fine for an hour or two, but once you get past the novelty of what has been presented and realize that you are playing a dumbed down version of Fallout 4 (an impressive feat) I'm not sure how the enthusiasm endures. It's reasonable to get excited about the mod experience per usual with Bethesda stuff but the actual gameplay, even on Very Hard, is like eating stale toast. There's just nothing there. I play through the space combat, which seems to have been designed so a drunk dad in his 50s could fumble through something successfully after a long shift, and fail to understand how people are writing passionate articles about how exciting the space combat is. Space combat, where two blobs of HP shoot at the center mass of the other in a largely automated fashion. Sometimes the saving grace in the usual Bethesda experience is at least being able to read bits and pieces of an interesting story via the computers at a given location, but even that is gone here. It's space. Shit went wrong. The end. There's an entire zero G casino floating dead in space and there's nothing of interest in it besides Mercs/Pirates.
You'll find the space combat more fun when you realize that it's mostly based around evading shots and dogfighting by setting the engines to higher than one pip and making use of boosting rather than just tanking shots and hoping you have higher DPS. I guess it's the game's fault for not telling you so but it's there.
It's just tremendously easy and the ways you have to approach it are limited. You're largely circle strafing things until they die, and the things that are dying have laughably bad AI. Combat in Bethesda games is always bad but with space combat they had a unique opportunity to add depth in some neat ways and they opted to do nothing.
I don't think it's that bad. Circlestrafing works if you are dealing with a single enemy, but hardly solves the problem when facing multiple. And things get a lot worse if there is a heavy support ship in the mix, which there frequently are. Because unless you have C-tier class, those things will just focus you down, and the only solution is to keep escaping it's limited engagment distance, luring the fighter escort into that safe distance, then take them off one by one.
Also, your ship design actually does matter, unless you grind up to get the best of everything. The difference between the combat efficiency of a very lean ship, that does not need more than 4 pips into engines to maintain max speed and max side-thrusters - and doing the same with a ship with half the mobility stat, is a huge difference. At least on the very hard difficulty.
I think there are problems, the whole targeting thing is... odd to me and usually more trouble than it is worth. I also think that there is not enough side-grades and too many linear upgrades to your equipment. The tier system tries to alleviate that problem, but if you know how to make money, it is quickly rendered obsolete.
Overal - the space combat is still mainly limited by the control scheme. It's basically Freelancer combat, which I always found unsatisfying compared to HOTAS design.
And there are many things I can see improving.
But for being a first forray into space combat, in a game by a studio that before, could not get a fricking moving train implemented, I'm supprised that the combat isn't terrible.
My biggest issue is actually with the mission desing on those proc-gen feet missions. The combat works best when you fight variety of ship types at once.
But ALL the proc-gen missions so far just send me against a SINGLE medium-class ship, which is trival, because you can just outrun those frickers easily, so their high fire-power means nothing.
I mean it's cool that you enjoy it and I don't want to rain on your parade, but on very hard you can accomplish everything the game offers with the Mantis as long as you keep up with weapons, and that's mostly just for the sake of DPS. Boost when they target lock you. Shoot them until they die. So far the only bit of challenge I've had is the end of the undercover Crimson Pirates mission with the laser satellites, and that was only because I had never upgraded anything on the ship at that point. So far circle strafing has "worked" on every possible configuration of enemy in quantity and quality that the game offers, which I assume is all of them because I've beaten it. As long as you're reasonably fast you can do everything, and since the majority of the game is you vs. many it makes more sense to not depend on being tanky. The gameplay lacks ways to bypass defenses that require you to think dynamically or adjust your strategy, and the damage boils down to good vs. shields or good vs. hull. It's just really basic and it never had to be.
It 100% is. I fully expected the game to be the laziest shit Bethesda has put out yet, and it was. I did not expect people to accept it, though. I expected a Cyberpunk-tier shitstorm.
I was somewhat optimistic when I saw BG3's reaction because it is legitimately a decent game with effort put into it and people responded really well to it. I thought people might actually be growing some standards after getting shit after shit after shit.
But not a peep. Reactions to Starfield were all basically ranging from 'oh it's just kinda meh' to 'omg biggest bethesda game ever I love it so much', when EVERYONE should be shitting on it. I literally cannot name a game with worse writing or quests, or more lazy gameplay loops. I legitimately can't, it doesn't exist. Because there's only one thing worse than a bad system or bad writing, and that is something that is wholly generic and forgetabble. And that is the best description of Starfield. There is not a single character, event, or location in the entire, massive game that has a SINGLE DROP of personality or uniqueness to it. It is a game made by AI. Older Bethesda games are bad too, but at least they all had a few things here and there that made them at least interesting or worthwhile, some semblance of actual effort or a personal touch. Even on a dumpster fire of a game like Fallout 76, if you squint hard enough, you can see some mildly interesting things. You can't on Starfield, no matter how much you squint, even under a fricking microscope. It's painfully generic and forgettable.
And the proof is that the whole game's gimmick is longevity because of the ng+ randomizer thing. And yet nobody is fricking playing. It has a third of Baldur's Gate 3 players, a game that came out nearly two months ago. What a fricking shitpile of a game.
This is the first game I've played that made me legitimately wonder if the characters and plot were written by generative AI. There are some neat sets, but none of those sets have any props worth a damn inhabiting them. The game feels totally devoid of any passion.
And you outright said that you decided it's bad before you played it. It would be unthinkable that you would enjoy the game considering you refused to engage with it and decided it was bad before you even played it, I don't know why you even bothered.
Where did I say I decided it was bad before I played it? I may not have expected much, but I didn't expected it to be bad. I expected Fallout 4 with a space skin. That is not what I got. I got Fallout 4 with a space skin except 90% of the map was replaced with generic, procedurally generated PoIs, and worse writing when Fallout 4's writing was already terrible.
I expected nothing and was extremely disappointed.
Why do you not post any specific complaints then? "It's bad and generic" "It's boring" "it was never good"
Your complaints are what's bad and generic anon. We're talking about a game which is flush with actual problems to complain about, and you can't muster anything. Even people who enjoyed the game could rant about a hundred things that are broken or need improvement, you have nothing. Just admit you didn't play it.
Fine, I'll take the bet >Zero content in space, rendering ship building completely useless >Travel ANYWHERE, space or otherwise, is entirely fast travel, including forced cutscenes that for shit like ship docking despite the fact the game literally shows you at different times that it could dock without one >The only NPC that doesn't flip out at you for doing evil shit is the robot, the only others are side crewmembers with no quests or progression like the Crimson Fleet irish woman >Traits and backgrounds literally never do anything other than make an NPC say 'oh so you know about this then' and maybe, if you're lucky, paying you an extra, completely insignificant amount >horrible performance, constant bugs same as any Bethesda game, ALL whilst looking terribly outdated even compared to games that came out years ago like Cyberpunk >Music is completely forgettable and generic >Exploring planets is clicking the same meshes 1000 times whilst running for hours >Main story is LITERALLY just fetch quests, some of which take you to generic, repeated dungeons >Awful, overcomplicated outpost system that has 0 practical use, also a shitty skill system that forces you to do mmo tasks to make your character functional, at times in really moronic ways, like forcing you to pickpocket items at 10% success rate so you can upgrade it
Shall I keep going? I can keep going. Are these complaints specific enough for you?
7 months ago
Anonymous
There's no way to make docking seamless since ships can have different gravity directions depending on how they dock, it's a design issue not a technical problem. Also an animation is better than things snapping instantly into place so I don't see the issue here.
7 months ago
Anonymous
>There's no way to make docking seamless since ships can have different gravity directions depending on how they dock, it's a design issue not a technical problem. Also an animation is better than things snapping instantly into place so I don't see the issue here.
Wrong, homosexual. There's a Crimson fleet quest in which a ship that you are in, docks without a cutscene.
7 months ago
Anonymous
Nta but I'm pretty sure that's the only time it happens in the entire game.
7 months ago
Anonymous
What do you mean wrong? Cutscenes aren't a limitation, they are there because they are better than not having them. The loading screen between ships is the design issue which is unrelated.
I swear the average poster in these threads is 90 IQ and has the reading comprehension of a baboon.
7 months ago
Anonymous
Don’t forget. >choices in most quests are imaginary
7 months ago
Anonymous
this. for a supposed "RPG" there is nothing but railroading
7 months ago
Anonymous
this. for a supposed "RPG" there is nothing but railroading
What roles are there in the game? Tech specialist, smuggler, space-mercenary?
7 months ago
Anonymous
there are no roles to play. you are FORCED to assist constellation. you are FORCED to side with them
7 months ago
Anonymous
>you are forced to assist Constellation
wrong, there is literally a dialogue option where you can avoid even joining them. But the webm is literally some neckbeard loser thinking being a psychopath should be an option in a game. You can literally not do any of the main story if you want. Now compare that to other so called RPG's where the story is the only think that is in the game. Starfield isn't even a RPG & yet you can play the game in many ways, you can steal ships & be hunted, you can even be a psychopath like that neckbeard loser wants, maybe he needs to place a gun in his mouth soon.
7 months ago
Anonymous
>wrong, there is literally a dialogue option where you can avoid even joining them
post it
7 months ago
Anonymous
Deliver the artefact to them & then leave & yes even after talking to them. Of course the option to join them will always be there if you go to the lodge but you can avoid joining them & then do what you want in the game. Then again you can join them & then never fulfil any task from them. So if ppl have finished the main story & never want to do it again they can. How many other games let's you avoid the main story, does Cyberpunk allow you to do that?
7 months ago
Anonymous
you can't finish the game tho
7 months ago
Anonymous
>finsih the game
and what constitutes "finishing" a game? what exactly would "finishing" a game mean with regard to space game. You die, you reach a certain level, you explore all planets exhausting all options, you see the credits roll? In other words your time playing a game is just to see the same ending as per all other RPG's that once you have played them they are pretty much are worthless? So let me get this right, in this hypothetical Starfield RPG, you create a character, let's say you want to steal ships & build a faction of your own, the end of the game would be what exactly?
7 months ago
Anonymous
>and what constitutes "finishing" a game?
when the credits roll
7 months ago
Anonymous
So the RPG element is just a means to an end of getting to the same outcome in a slightly different way. Maybe progen stories are the answer, but then again "beating the game" would then not be there for zoomies wouldn't it?
7 months ago
Anonymous
i suspect your understanding of what rpgs are is as good as your understanding of the english language rajeesh
7 months ago
Anonymous
Maybe when you finish school you will understand language better, but hey I finished school decades ago so maybe the standards have dropped so low due to ~~*diversity*~~. Enjoy your future.
7 months ago
Anonymous
>the "choice" in this """RPG""" is simply whether you start the completely linear main story or not
Pffffhahhahaha you brownoids are easily pleased aren't you.
7 months ago
Anonymous
>wrong, there is literally a dialogue option where you can avoid even joining them
post it
hey still waiting for you to post it or are you consneeding already?
7 months ago
Anonymous
All the backgrounds give you a couple lines of flavor text. >oh you’re an [x]? I worked with an [x] back in my day. can you please do the quest now?
7 months ago
Anonymous
I'd be happy with the quests being interesting to begin with, meaningful choices is way beyond Bethesda's capabilities. Legit you can play flash games by twelve year olds with quests more interesting.
7 months ago
Anonymous
The fricking Freestar Ranger question pisses me off so much >No option to arrest any of the criminals, just blast their face off or let them go >No option to report to your boss the results of your investigation, just immediately go to the big bad's place and confront him without back up. >Your options are to either blast his face off without due process or take a bribe. This show of absolute corruption earns you a promotion to full Ranger.
Come the frick on Bethesda
7 months ago
Anonymous
That’s nothing compared to Ryujin. >okay, we need you to upload a virus to a rival corporation’s network. >don’t get spotted. if you get found out, we all will suffer the consequences. >*show up to rival corporation and start gunning everyone down* >*upload the virus after stepping over mountains of bodies* >well, you fricked the job, you fricking moron, but here, you get a promotion for a job well done.
7 months ago
Anonymous
>>well, you fricked the job, you fricking moron, but here, you get a promotion for a job well done.
Is Todd afraid of consequences or something? Like, how hard is it to not give someone a reward for fricking up everything?
7 months ago
Anonymous
>choices don't save properly either so they end up saying you did the opposite of what you actually did
7 months ago
Anonymous
>Zero content in space
wrong on literally the first step
7 months ago
Anonymous
some butthole telling you to buy extended warranty isn't content
nor will it be content the fifth time you run into that encounter because bethesda are lazy hackfrauds that only put 5 different random encounters
7 months ago
Anonymous
there's a bunch of different locations and ship/staryard dungeons in space
7 months ago
Anonymous
NTA anon, but 3 glorified ship stores, one ship store you can't even use, and an empty space station i have to repeatedly go back to just to get a fricking marker on my map, aren't really "space content"
The idea of a Zero Grav space Casino was pretty cool, shame Bethesda is fricking moronic and just like every other time they get a cool idea, they just turn it into a fricking raider base.
7 months ago
Anonymous
>ship/staryard
and they're all the same just sales centers for ship manufacturers
although i do agree the zero g casino was cool, until bethesda ruined it by not giving vasco a zero g animation so he was just walking normall on thin air
7 months ago
Anonymous
>and they're all the same just sales centers for ship manufacturers
there's multiple abandoned/dungeon type ones
7 months ago
Anonymous
and they're all the same >spacer/ red spacer/blue spacer enemies >find a datapad with a two sentence summary
>no exploration: planets have already been explored with recycled POIs sprinkled around >shallow gunplay: all ballistic guns are the same, zero variation in ballistics despite different calibres having different ballistics >lacklustre melee
>ng+ randomizer
Does NG+ even randomize anything? The only changes I've seen anyone mention is the first event at the lodge, which seems to be more of a one-off gag with no long-term effects.
No idea, I didn't play through NG+
Far as I've heard it just changes some NPCs around and does some funny memes like turning Sarah Morgan into a plant and changing genders.
>I expected a Cyberpunk-tier shitstorm
I dunno about that, but much like cyberpunk I disregarded all the hype and news because it's always bullshit lies and went in blind, and yeah, this should be getting the cyberpunk treatment
I like it well enough for what it is, much like I did with cyberpunk, but it's kinda a hunk of shit and I'm not sure why people are slobbering the starknob, it's mostly making me wanna play skyrim instead
>hardcore nightclub in criminal drug-ridden cyberpunk city >looks like a child's birthday party
>criminal space casino with survival competition >you kill some generic animals and come back, quest ends >there is nothing else there
>your first companion makes a point of mentioning that the main story faction does not care about your morals, you can do what you like >she immediately tries to leave and becomes permanently mad at you the minute you shoot someone
The whole game is full of shit like this
It's completely and utterly uninspired
I know the word gets thrown around a lot but this is the one game that I'd unironically call goyslop.
>I legitimately believe that Starfield is proof that modern gamers are far, far dumber than they used to be.
I’ve also been left no choice but to come to this conclusion. The game is so bad that I felt insulted by it in my brief time spent with it.
Fallout 4 had occasionally challenging/threatening content, if only because it was absurd or placed comically (like a squad of rooftop snipers all using Fat Boys). Starfield doesn't even have that outside of the occasional enemy that has a weapon with Explosive on it that turns the screen into a nonsensical visual spectacle. It's Fallout 4 without VATS and with a bolted on power system that trivializes an already simple game; the first power you get kills everything you fight on the ground. On very hard and with zero points invested in combat you can destroy everything the game comes at you with handily.
>On very hard and with zero points invested in combat you can destroy everything the game comes at you with handily.
go to any planet with stoneleaf hunters and you will see how wrong you actually are
I don't even remember which one that is. Is that one of the many big threatening monsters that is defeated by you standing on a rock? Or is it one of the ones that occasionally shoots a slow projectile at you that you can strafe slightly to avoid? Because Terrormorphs do a combination of those things along with a digging trick but they are still defeated by the incredible strategy of rock.
this has to be ironic
it fricking has to
there is no way some moron enjoys fighting the same nameless bandits in the same exact copy pasted location for the same 3000 credits over and over again
That’s exactly how this game feels.
Everything is generic and procedurally generated.
There’s nothing to give a shit about except from 4 companions. It’s always „random miner”, not a character with tons of lore.
It's literally identical to fallout 4. And the reason you only see the desert walking is because that's legitimately the main thing you'll be doing. A lot of fricking walking in barren planet surfaces with copy pasted, literally identical caves and camps randomly strewn about.
It's alright but the AI tends to be overly passive and tanky at Very Hard, I've been mostly resorting to stunlocking enemies with the force push and shotgunning them while they're down.
It's literally identical to fallout 4. And the reason you only see the desert walking is because that's legitimately the main thing you'll be doing. A lot of fricking walking in barren planet surfaces with copy pasted, literally identical caves and camps randomly strewn about.
Random features are not even 1% of the content, I don't know they even bother showing you them since there's so little variety and they are not designed as the main thing, You are literally playing the game wrong if you spend most of your time going through random outposts.
>you're not meant to explore in this game centered around exploration
Even if your argument wasn't moronic, which it is, the few bits that are handmade are terrible. The four main cities are somehow worse than Skyrim's despite being bigger. And anything outside those cities is always literally 1-2 buildings with maybe ONE quest in it, the vast majority of which are fetch quests.
You are meant to check the ellipses on planets and work through the endless list of quests in your questlog, you are not meant to spend most of your time running between random points at all and they should have made the points a lot less obvious in the radar to stop mindless zombies from doing so.
Also what do you even mean by cities being worse? Why is it so hard to get straight answers from people?
>How bad is the shooting in this game?
It's OK, actually. The numbers are all wrong, the game needs quite a lot of ballancing (in my experience, even on hardest enemies are usually too weak, despite my build not being combat oriented), but other than that, the biggest problem is not the shooting, that is definitely serviceable. The real problem is the lack of enemy variety.
There is one thing that will confuse a lot of people, and that is how skill affects accuracy. Early on you'll be feeling a lot like playing Deus Ex with low weapon skill, with the whole "stay still to get your reticle to calm down. Some people hate that shit, but I prefer the RPG side of things to pure shooter things, so I actually appreciate it.
It's neat that there are small details, like the fact that you can cause critical damage to enemy jetpacks and just have them rocket off and explode. There is a decent number of environmental props to liven up things. And of course, in any more open area, the jetpack makes it a LOT more fun than any other game they made. The high mobility makes ambushing, using short-range weapons and so on much more fun.
The guns extremely vary in feeling, so it's a matter of finding the one you personally like. A lot of them are quite satisfying, but some are awful nerf guns.
Location damage matters on TOP of the more RPG stat-based shit. Again - there are crits, but there are also locational damage things like those jetpack blowouts.
But again - the core issue - is that 90% of the time, you just fight the same enemy over and over. There just isn't enough enemy types to keep the encounters varied enough. All the spacers feel the same. there might be special elite ones, but they act the same - run for cover, take potshots, throw grenades, and rarely attempt a flank.
the handful of alien animals, robots and turrets aren't enough to diversy. So by the late-to-mid game, combat becomes a lot more routine than it should.
terrible >all ballistic weapons are the exact same, no different ballistics for different ammunition >only two laser weapons >hitboxes are fricked on grenade launchers
>AI literally doesn't even react to you >bullet sponges you shoot for an entire minute to kill
It's a game made by morons, for morons. Anyone trying to tell you anything in the game is good or even just OK is absolutely 100% a moron or a shill. There is nobody with their head screwed on right that looks at starfield and goes, "oh yeah, they actually did this well" because absolutely NOTHING in the game is done well. It's a soulless piece of shit and the only reason you're seeing ANYTHING positive about it is because of microsoft's and bethesda's marketing departments (and hell, they probably farmed that out to fricking india too)
This is a game where even if all the jank were gone, if it performed smoothly, it was optimized, it looked nice; it would STILL suck ass, because there's NO FRICKING GAMEPLAY
You aren't challenged, there's no interesting stories, the aesthetic is even inconsistent. It's a bland pile of generic goyslop. This is a 1/10 game masquerading as a 3/10 game because it at least compiled and ran on hardware and superficially looks like a videogame if you're a 90 IQ fricking moron, and it thus managed to make some money off absolute morons. I can give 2 points for that.
>>AI literally doesn't even react to you
sponges you shoot for an entire minute to kill
Those are so objectively wrong it's kinda hilarious that you though you could claim them and get a way with it.
Starfield was the first game I've played that legitimately pissed me off with how bad it was that I uninstalled it and went over to play a bunch of other space games.
Freelancer and Escape Velocity both do Starfield's shtick much better and they're both older than 99% of the posters in this thread.
How close is Starfield to being Skyrim in space? I love skyrim, even vanillarim since I never bother with overhauls. Just looking for something to scratch that itch where I can lose myself in the world and go on a self-crafted adventure, you know?
It's skyrim in space, without any of the handcrafted dungeons or locations, and much worse writing, which is saying a lot.
It's very much a Bethesda game so if you like Skyrim you'll like Starfield, it's a generational upgrade in many ways but the lore isn't as developed sadly, books for example are usually a few lines long and mostly excerpts from real public domain books.
I liked Skyrim but legitimately can not stand Starfield. It honestly feels like a much worse version of Skyrim set in the most boring sci-if setting I’ve ever seen.
Thank you anons. One thing that puts me off Starfield is how realistic it tries to look. Skyrim had that imaginative realism thing they talked about and it works so well, along with the soundtrack. But Starfield looks as though it lacks that feeling of magnitude. While Skyrim wasn't a fantastical vibrant otherworldly landscape, it looked fantastical enough. Starfield looks bland,
The overall creative direction of Starfield is absolutely it's weakest element. It has no idea what it wants to be, and this bleeds into every aspect of the game. It felt like they took big inspiration from The Expanse and wanted to do something like that (two of the character presets are literal characters from the show) BUT they also wanted to make procedural exploration a focus.
So they tried to make both and the result is that both sides ended up complete shit. They should've gone either full procedural sandbox space sim, or full narrative instanced adventure ala Mass Effect.
It's very much a Bethesda game so if you like Skyrim you'll like Starfield, it's a generational upgrade in many ways but the lore isn't as developed sadly, books for example are usually a few lines long and mostly excerpts from real public domain books.
I liked Skyrim but legitimately can not stand Starfield. It honestly feels like a much worse version of Skyrim set in the most boring sci-if setting I’ve ever seen.
The novelty of it lasts through a few play sessions, but once you realize there's a lack of depth you might not want to continue. It's perfect as a Gamepass game, but I would've been pissed if I'd spent full price. And to add to what some others have said: Bethesda should jettison the entire character companion concept if this is the direction going forward, because they are worthless in all categories.
not really
I found myself waiting for something interesting to happen 99% of my time playing, and it never did
the game literally never surprises you or does anything, really
It's exactly what I wanted from a bethesda space game and I've had 90 hours of fun so far.
The novelty of it lasts through a few play sessions, but once you realize there's a lack of depth you might not want to continue. It's perfect as a Gamepass game, but I would've been pissed if I'd spent full price. And to add to what some others have said: Bethesda should jettison the entire character companion concept if this is the direction going forward, because they are worthless in all categories.
Andreja's character development is great, I don't like playing with companions and always ignored them in previous games but she's nice.
I went from playing this to playing Cyberpunk, which I'd never played before, and the sheer gulf in the quality between them is staggering. It's tough to even consider launching Starfield compared to it. Memes and politics aside, Cyberpunk is an example of something people put a lot of effort and soul into, and Starfield is the exact opposite.
nta but he's absolutely right
cyberpunk is dripping with personal touches everywhere
fricking ads in cyberpunk have more effort than anything in Starfield and I 100% mean that
The intro montage sequence to Jackie's character, where it shows the backstory of all the stuff he and V got up to after they met, made me give a shit about the character more than anything any of the Starfield companions could muster after several hours.
I don't even care about Jackie much and I can say that even just the first 5 minutes you spend with him have more personality than any single character in Starfield.
Looking forward to sinking my teeth into Cyberpunk. I was put off by all the hype pre-release and didn't think it was possible for it to live up to it, and was right. But I also managed to avoid all the negative reception too, and now I can have the most positive experience with it.
>As long as you expect something like Witcher 3, you'll probably love it. If you expect GTA, you'll be disappointed.
I actually didn't care for Witcher 3, I just couldn't get into the story or world. What about Cyberpunk is similar to that, but dissimilar to GTA V?
It's similar in the sense that you're a set character (with customizable appearance) and you go around following a big main story with a lot of side stories and content you can go and do anytime. It's mostly similar in the sense that it's not trying to be a sim, you don't really go to bars and hang out (outside of specific quests) or buy food, or chat with friends (much, there are text messages with are neat).
It's dissimilar to GTA in the sense that it's not really designed for going around committing crime and random car chases, despite that being possible.
7 months ago
Anonymous
Oh that, I don't mind at all. Thanks anon, I'm just looking forward to going around the world in the game and drumming up some kind of narrative about it outside the main story, or especially if the main story doesn't appeal to me.
7 months ago
Anonymous
You'll probably like it, then. Even the 'filler' missions that are designed for you to just level up (think of monster nests from Witcher 3) usually have unique dialog or notes left around telling some sort of story. And the actual side quests are almost all super good.
not really, the novelty wears off very fast
you start with going into your ship, talking with everyone, sitting down, launching, flying through space, going to your planet, landing and exploring it and Ive done it exactly once before I realized its all fricking pointless once that happens you just browse menus and look at loading screens
landing on planets is a hassle because you have to walk into one direction for 5 minutes every fricking time
so you can throw the "exploration" part out of the window
gameplay is repetitive and basically fallout 4 without vats and worse mellee
story, characters and factions are moronic as frick and I started spamming skip in every conversation because every fricking npc youve just met loves telling you their life story before sending you off on a fetch quest
its unironically the worst game I played this year
Its just boring. I havent touched the main quest at all and know there is stuff to do still but I feel no drive to continue playing.
Something noone seems to mention is that the AI is horrendous, they will sit in the same spot and not move, I swear they cant open doors either, when you board an enemy ship they seem to just be frozen in place. The space combat is the best part fo teh game, where you make your own ship and put it to work, but even those fights are few and far between.
no one mentions it because like most of the garbage in that game, it's part and parcel for Bethesda
they literally get worse every game and you have subhumans defending it
Anon, I own a Series X, i play it considerably more than my PS5.
Even if it had come out PS5, i still would have played it on my XSX, because bet games always run like trash on PS consoles.
>random POIs are just a handful of carbon copies of the same locations
It's difficult to grasp how unacceptable that should be to even the biggest pleb. I refuse to believe that more than two years of actual work went into the game.
I just realized something. There are, so far that I know of, no ways to have fun in this game. Why can't I pull a move like Run, Goodspring, Run! Install an evil dude in a town and butcher the rest? Like that was fricking fun. FUN. Starefield is so bland and safe.
Why can't I do like Fallout 3 and sell people into slavery? That was FUN. Why are there no republic of daves? Why can't I nuke a city like Megaton. Now that was FUN. Starefield feels like a looter shooter, gamepass shit game. Like one of those games where you imagine yourself to have fun but you're just conditioned to think that grinding through a game is somehow fun.
Why can't I go to an outpost that is surrounded by monsters from the environment. Or a nuclear reactor is about to explode and you have to evacuate as many people as possible in your ship. That would be FUN. Like, it's in fricking space. MAKE UP SOMETHING.
Like you're not allowed to have any imagination or fun in todays games. Except Baldurs Gate. Like that was great. You can be such a massive dick to people and it's fun.
Alright then mr fricking know it all homosexual, walk me through the quest and tell me how fun it was.
You won't. You know why? Because you'll say "see you didn't play it."
I played it for 16 hours before I got tired of not having fun you inept piece of shit. Walk me through a fun quest you had. You won't.
Literally none of you can tell me you had fun during a quest. I can name 6 quests from the top of my head and tell you why it was fun. Starefield slop eaters just say NUH UH, THE GAME IS FUN. Without any reason given. Like the boring, bland piece of trash you are. No fun whatsoever. You just spam the same shit over and over.
>why can't i le wacky reddit humor fun?!
because starfield is not fallout, bot poster
You mean how the robot tells me "Captain blah blah used to say PEW PEW before going into battle?"
Yeah, that is true and tried reddit bullshit humour. Tell me a fun quest in Starefield. You won't. Because there are no fun quests.
>ryujin >we have to do sekret espionage >oh you left a mile long body count? >oh guess you're missing out on this 1500 credit >otherwise no consequences
lmao
god starfield looks so outdated
imagine being outdone by a topdown RPG in your visuals
7 months ago
Anonymous
yeah starfield is a fricking embarassment next to baldurs gate
7 months ago
Anonymous
your screenshot being a bad example, the environment detail in BG3 looks a generation behind starfield
7 months ago
Anonymous
The only thing in Starfield that even looks 'up to date' are interiors and even that is only because they put a million pieces of junk everywhere. If you look at the actual cities (New Atlantis in particular looks fricking horrible) and planet environments, it's all extremely flat and undetailed.
BG3 has plenty of places that look fantastic, Lathander's temple comes to mind, the bridge to Baldur's Gate, even some of the camping maps look very detailed and better than anything you'll find in Starfield.
Which is fricking insane considering it's a top-down RPG.
7 months ago
Anonymous
The presentation in Baldur’s Gate 3 was indeed top-notch. Just as detailed as a first or third-person action RPG. It’s the Dragon Age sequel I’ve been waiting a billion years for.
7 months ago
Anonymous
literally a cutscene, embarrassing old tech
7 months ago
Anonymous
It's live in the game world, not a video.
7 months ago
Anonymous
That's not a cutscene anon
And the models look exactly the same in motion/combat/traveling as they do in cutscenes so that's a moot point regardless.
7 months ago
Anonymous
>And the models look exactly the same in motion/combat/traveling
lol, the combat is slow dice throwing rng, the movement again is slow where you just move a camera around & place the curser to where you slowly walk to. Sure if you like these kind of games than go for it, it is very old fashioned tho & I maybe that is why they placed the homosexual sex & bestiality into it.
7 months ago
Anonymous
>calling out homosex
the irony
I think out of all the characters that mentioned having relationships in Starfield, only 1 wasn't gay
7 months ago
Anonymous
Whether they or gay or not they don't literally shove it your face.
7 months ago
Anonymous
anon every member of constellation is some kind of gay
7 months ago
Anonymous
>I flirted with them all, I know their true feelings
hmm......
7 months ago
Anonymous
yeah starfield is a fricking embarassment next to baldurs gate
what even compels someone to act like this moronicly
7 months ago
Anonymous
you tell me why do you act the way you do?
7 months ago
Anonymous
yeah starfield is a fricking embarassment next to baldurs gate
>Sarah says how everyone has their own moral compass and that you'll still be welcome, some of them have even been in jail before >You meet Andreja blasting bullets into a corpse
>Both of them immediately get pissy with you and call you a monster if you so much as do any piracy
7 months ago
Anonymous
They get pissy but don't kick you out, seems fine to me. Also Andreja even talks about her own problems she had with Constellation but they were understanding enough to keep her. Literally working as intended.
7 months ago
Anonymous
Eh maybe. I'm just annoyed that all 4 actual companions have the exact fricking same boyscout morality, even the "edgy" one.
What's the point of "X Liked that" if they're all the equivalent of space Preston?
7 months ago
Anonymous
>They get pissy but don't kick you out
they can't because you're forced to do their quest
god starfield looks so outdated
imagine being outdone by a topdown RPG in your visuals
yeah starfield is a fricking embarassment next to baldurs gate
7 months ago
Anonymous
One is a AAA first person RPG made with infinite Microsoft money made by industry veterans with a long history of making games exactly like this one
The other one is an isometric RPG made by relative newcomers to the industry, privately funded, and the first attempt at full character animations and dialogue
It's actually fricking insulting how bad Starfield is and this generation is unironically completely lost if they don't call this shit out.
7 months ago
Anonymous
Larian literally has more developers than BGS Maryland
7 months ago
Anonymous
credits on starfield is longer than bg3
7 months ago
Anonymous
bethesda outsourced to 27 different studios. It really shows because of how disjointed, buggy, and unfinished the game feels.
7 months ago
Anonymous
incorrect, BG3 has about 560 more people on it's credit reel than starfield
bethesda outsourced to 27 different studios. It really shows because of how disjointed, buggy, and unfinished the game feels.
BG3 was outsourced to:
PTW Canada Solutions, Inc.
Altagram Group
Riotloc Ltd.
Asmodee Italia
Gameloc sp. z o.o.
WhisperGames
AiBell Game
SBT Localization
3LB Games
Airship Interactive
Anshar Studios
BGeek.eu
Beverly Boy Productions
Brain Zoo Studios
Cheekbone Ltd
Corbax Studio
Dark Burn Creative
Dead Good Media
Diverze
Dreamtek
Elverils
Fabrique de Monstres
Fire without Smoke
Firewalker Productions Ltd
Game On Creative Inc
Glow Productions Sdn Bhd
Goblinz Enterprises
Hide and Seeds
Hungarian Studio Orchestra
ICO Partners
Illusionist Animation Studio
Keos Masons
Keywords Studios Katowice
Lakshya Digital Pvt. Ltd. (same indian studio starfield gets shit for)
Leitmo.TV
Little Red Zombies Studios Pvt Ltd
MSM.Digital
Mad Marker Studios
Metricminds GmbH & Co. KG
Molinare TV & Film Limited
(1/?)
7 months ago
Anonymous
damn, then i guess its just a studio diff. Larian completely BTFO'd bethesda no matter how you want to defend it.
7 months ago
Anonymous
>Keos Masons
now it makes sense why is it so shit
7 months ago
Anonymous
Moving Body Arts
Navaja Post
Neemu Studio
One Inc.
Original Force
PitStop Productions
Production Solutions
Quantic Lab
Reborn Creative Lab
Reset PR
Sandbox Strategies
Storm Videos
Toolsmith
Stretchsense
Trace Studio
Take Off Ltd.
Ten Ten Studio Malaysia
Ten24 Media Ltd
The Mythological Theatre Limited
Three Inc.
Triptyque Audio
Two Inc.
Unit Image
Vérité Entertainment
Vibe Avenue
Vicon
Windmill Lane Pictures
Xsens
Yellow Cab Studios
additional studios credited:
AS CastingAbstraction GamesAlienwareAvotheaBabelianCasting CollectiveFool's TheoryLemon Sky AnimationLogic LocksPeter PropsTeam SHKTom-Tom Studio BudapestUnlocked.ggVivid Dreaming ProductionsWushu StudiosDe Huizenier
7 months ago
Anonymous
incorrect, BG3 has about 560 more people on it's credit reel than starfield
[...]
BG3 was outsourced to:
PTW Canada Solutions, Inc.
Altagram Group
Riotloc Ltd.
Asmodee Italia
Gameloc sp. z o.o.
WhisperGames
AiBell Game
SBT Localization
3LB Games
Airship Interactive
Anshar Studios
BGeek.eu
Beverly Boy Productions
Brain Zoo Studios
Cheekbone Ltd
Corbax Studio
Dark Burn Creative
Dead Good Media
Diverze
Dreamtek
Elverils
Fabrique de Monstres
Fire without Smoke
Firewalker Productions Ltd
Game On Creative Inc
Glow Productions Sdn Bhd
Goblinz Enterprises
Hide and Seeds
Hungarian Studio Orchestra
ICO Partners
Illusionist Animation Studio
Keos Masons
Keywords Studios Katowice
Lakshya Digital Pvt. Ltd. (same indian studio starfield gets shit for)
Leitmo.TV
Little Red Zombies Studios Pvt Ltd
MSM.Digital
Mad Marker Studios
Metricminds GmbH & Co. KG
Molinare TV & Film Limited
(1/?)
bethesda outsourced to 27 different studios. It really shows because of how disjointed, buggy, and unfinished the game feels.
thoroughly BTFO
7 months ago
Anonymous
And? Are you actually trying to argue that Larian have more experience than bethesda fricking studios, who have been making these games since before you were fricking born?
7 months ago
Anonymous
Larian has also been making these games before i was born
7 months ago
Anonymous
My dude Bethesda hired a literal army of jeets to make Starfield. It gives me hope that the main dev team is on TESVI
7 months ago
Anonymous
>My dude Bethesda hired a literal army of jeets to make Starfield
Larian hired that exact same indian studio for BG3
incorrect, BG3 has about 560 more people on it's credit reel than starfield
[...]
BG3 was outsourced to:
PTW Canada Solutions, Inc.
Altagram Group
Riotloc Ltd.
Asmodee Italia
Gameloc sp. z o.o.
WhisperGames
AiBell Game
SBT Localization
3LB Games
Airship Interactive
Anshar Studios
BGeek.eu
Beverly Boy Productions
Brain Zoo Studios
Cheekbone Ltd
Corbax Studio
Dark Burn Creative
Dead Good Media
Diverze
Dreamtek
Elverils
Fabrique de Monstres
Fire without Smoke
Firewalker Productions Ltd
Game On Creative Inc
Glow Productions Sdn Bhd
Goblinz Enterprises
Hide and Seeds
Hungarian Studio Orchestra
ICO Partners
Illusionist Animation Studio
Keos Masons
Keywords Studios Katowice
Lakshya Digital Pvt. Ltd. (same indian studio starfield gets shit for)
Leitmo.TV
Little Red Zombies Studios Pvt Ltd
MSM.Digital
Mad Marker Studios
Metricminds GmbH & Co. KG
Molinare TV & Film Limited
(1/?)
7 months ago
Anonymous
>Larian hired that exact same indian studio for BG3
I guess that explains act 3 then
7 months ago
Anonymous
I wouldn’t hold your breath if I were you. They made this game the way they did to see if they could get away with cutting this many corners in the next Elder Scrolls, I guarantee it.
7 months ago
Anonymous
>relative newcomers
larian is 27 years old
7 months ago
Anonymous
I get where you’re coming from, but Larian aren’t exactly newcomers. They’re younger than Bethesda but only by around five or six years if I’m not mistaken.
I wholeheartedly agree with this, though: >It's actually fricking insulting how bad Starfield is and this generation is unironically completely lost if they don't call this shit out.
The game is an insult to video game players both as consumers and people who appreciate works of art. It’s a bad product and a horrible, phoned-in disgrace of a video game.
7 months ago
Anonymous
this. nothing but pure unadultured fun, laugh out loud moments with the party banter in bg3
then nothing but misery when i played starfield
7 months ago
Anonymous
Baldur’s Gate 3 was my GOTY until I played Armored Core VI. Pretty solid year for new video games, really.
7 months ago
Anonymous
>oh my god, isn't gay sex & bestiality so hilarious & have you seen the options to be a troony, so funny I fell off my chair & spilt my Bud Light?
This is purely off my head so apologies if I forget anything. >You arrive at Porrima II space and you're greeted with a welcome message from the security chief at the Paradiso resort, you can land and talk to him and he explains that there's a mysterious ship orbiting their planet, which they fear might be something dangerous or even aliens and it's messing with their tourist routes around the planet. >If you try to hail the ship, it replies with scary garbled noises >When you finally dock with it you find out they're human, but oddly their ship looks ancient and they're all holding old earth weapons. >The captain is very confused about there being other humans out there, and they explain to you that they are one of the first generation ships that departed from earth about 200 years ago before FTL travel was a thing >The ship is fairly big and you can talk to the NPCs and explore the old tech they use, they're all very curious about future tech and want to learn more through you >Technology outpaced their ship and people ended up colonizing their goal planet before they even arrived there, leading to a conundrum >The slimy CEO of the resort won't have any of that shit and is more preoccupied with profits than anything else, he gives you the options to either let the generation ship colonizers into the planet but as second class citizens, essentially exploiting them for cheap labor, or fitting their ship with a grav drive so they can frick off and try to colonize another planet, or sabotage the ship and explode it >I picked the grav drive option so I don't know what the other ones do yet, but now the ship is jumping around systems and there's currently a woman in it who is mad about the captain's indecisiveness and I can take her with me, but since she's the main farmer at the ship first I need to offset her loss and the captain will only let her leave if I give them a bunch of food until they train a new agriculturalist
I can't name a single character in the game I actually liked. It's pretty badly written in general.
Everything is tedious. Menus take too long, you can't quickly skip through dialog, and I can't believe how bad the temples were handled. They seriously make you run a mile to the same building, do the same movement "puzzle", and fly back to the eye/lodge like 20 times.
Outposts feel pointless. Yeah, if you build a great network the you can farm money/exp, but it's not a very fun way to get it.
I actually like the ship stuff, even if the combat feels a bit basic. Customization is great. It's easily the best part of the game, but it's not much of the game since you just fast travel everywhere. It's not enough to save the game by itself.
Why does this sound like every other retro RPG I've played? Hell, it's not restricted to Japanese games; CrossCode did this to me recently. >accepted a quest from funny Oogie Boogie-like entrepreneur >wander the jungle for a while on my way to the main objective >suddenly explosive pumpkin spawns >ADHD brain kicks in, and suddenly I find myself exploring a section of the jungle completely infected by venomous fungi >completely forgot that I was supposed to go to the main objective for the last 30 minutes
>Peak Rpg gameplay >Literally a fetch quest >moon bandits
Kys homosexual literally the same 100th fetch quest just different planet Ghuys I can't wait for the same 100th radiant quest and this game will an "rpg masterpiece" Ghuys.
>why isnt Starfield your 2023 GOTY?
Because they cannot even make the NPCs face me when talking.
That worked in older games, wtf is wrong with Starfield?
Actually I hadn't actually fricking thought about this.
In Skyrim and Fallout 4, I can talk to anyone at anytime, no matter what they're doing, so i don't really fricking care if they aren't looking at me.
But Starfield goes the old oblivion/FO3 method were they drop everything to stare at you, but unlike those games, they can't seem to fricking every look at me right.
should have been a cutscene, this is how other games do it but you will always get the same generic view of the person & not as if you are talking to them as you know it is a cutscene
>should have been a cutscene
No reason to be a cutscene. You could talk to multiple people in half life fricking 25 years ago and they faced you.
Bethesda is just a joke at this point and when they pull through using the same garbage again for Test 6, it will be dead on arrival in year 2030.
Todd really needs to go.
I'm doing that right now to farm some levels and hopefully find a good gun
It's crazy how easy it is to go to a lvl 75 system find a bigass planet with lots of animals and just blast every one of them for ez exp
it would be fun if i didn't have some op armor that makes every enemy shot barely hurt me
the moment i saw it was the first bethesda game in over 20 years that did not have underwater swimming, i knew it was over
they just don't care anymore, they're not even pretending
I was on some barren planet, a ship landed. Told me they were resting or something idk. I murdered them all, Sarah that b***h of course got mad. I walked away from the ship and it flew away. Some fricking rpg. It was like a scripted on rails event. Either help them or not and they leave. moronic Bethesda didn't realize people would murder space cucks.
Being an actual fricking game instead of using basic combat encounters to pad out the downtime between narrative segments is what puts AC6 above most games from the last decade
In a year or two, Starfield will have tons of mods that add in the features I wanted from the game in the first place. It will also be on sale. I will then consider buying it if there's nothing else.
I played it for a lot longer out of sheer disbelief. I kept telling myself that there would be a point where the training wheels would come off and the more advanced gameplay would come out, but it's all training wheels. This is a game perfectly designed for a player that is perpetually drunk, high, or both.
>This is a game perfectly designed for a player that is perpetually drunk, high, or both.
Yep, this is the exact impression I got of it too. Ironically enough I was stoned while I was playing it and could tell that it was tailor made for someone who was legitimately disabled, just plain stupid or perpetually fricked up as you said. I mean who the frick else is spending hundreds of hours in these games?
You have to be a extreme casual player to be surprised by something like this and not realize that these open-world games with "emergent" gameplay are actually a simple repetition of the same shit over and over again. The original idea was an "infinite" gameplay because things combine by chance to generate unique situations, but the end result in 100% of cases is that you'll repeat exactly the same half-dozen simple things 100 times until you finally realize the inevitability of "wide as an ocean, shallow as a puddle".
The only way to break this curse of emergent open-ended games is if the group of players is autistic enough to basically start making things up in their heads, like the Dwarf Fortress players like to do in their epic adventures that the rest of the world recently noticed were more in the autistics' heads than in their buggy RNG simulator.
You literally just posted why it is. BOTW dlc and Tencent artificially hyping a CRPG of all things just can't compete
and bethesda is owned by microisraelite and yet they still cant compete
oof yikes a most shamefur dispray
This isn't a Witcher 3 thread.
Kys really
CDPR's only good game is Witcher 1, stay mad
What does that even mean?
it means learn how to poo in the loo first and then learn English
Jeets and scat all you got on your mind anon?
The CDPR thread is two doors down, anon.
Buckbroken shittalian
>have to change the image after the witcher 3 debacle.
Funny that you think it is going to work.
based Chinese ensuring we don't get ugly women
changing the image isn't enough to hide your shitstain
gm sir!
>all praise a game gets is inflated by the company
Time to take your meds.
BG3 is pretty overrated tbh it has some insanely egregious flaws that just get overlooked because the game is enormously frontloaded
Good Morning Sirs
Tencent is better than Microsoft.
>this shitty multibillion dollar company is better then that shitty multibillion dollar company
This is actually how moronic Black folk think
In the same way getting shot in the head is better than having your dick cut off and left to bleed out in the gutter
Fighting moon bandits really is a change of pace from 95% of the game
Yeah if you ever actually did play the game you would know there is nothing else than "moon bandits" with few randomly selected base layouts.
Whole game revolves around shooting at the same human enemies no matter where you go.
>if you actually played the game
something you clearly havent done you brainless mutant
Yeah, he hasnt gotten to the "best quest in the game", which is just a shitty clunky rip off of that titanfall 2 level but it drags on forever and doesnt have a satisfying conclusion
kk
>nondescript burrowing enemy with spit attack and melee stagger
I still haven't found this but yesterday I stumbled across a ship with some codenamed alien thing like AC130 or something and it was pretty dope
>Whole game revolves around shooting at the same human enemies no matter where you go.
sounds like every modern bethesda game. draugr raiders with guns in space.
There are different fellows a bit down the line, the spacers are basically tutorial enemies.
>moon bandits
>better moon bandits
>edgy moon bandits
>cult moon bandits
>moon spiders
did i miss anyone?
and the OP also fails to mention these are the same as radiant quests. i like the game but they're all a waste of time
>moon bandits
Why are they there? Because. Great grounded worldbuilding that makes you feel immersed in your actions lol. Also theyre just called "spacers" and they went crazy... because we needed raider enemies
A near cousin of the moon cricket
Eh it's alright, got bored of it after about 7 hours. I'll be back once it's in VR with mods making use of the empty planets.
Sounds like bog standard RPG gameplay.
>bandits stealing moons now
This is the future libtards want
>is...
>is that a moon bandit?
>from a freakin' sidequest?
>THAT I GOT FROM A RANDOM NPC
>NAAAUURRRRRR
because im not an xbox shill
>Bethesda game after Morrowind
Couldn't be me
This is the kind of stuff that puts GTA 5 over the rest of the 2013 games, exploring a random town, (sandy shores) and get sidetracked to hunt a deer by a sidequest given by a random hillibilly. Peak RPG gameplay.
mission failed you shot the deer
goyslop radiant quest
>uc vanguard questline is great!
>get to the abandoned ship on the orbit around "em gas giant" (could be space magic for all anyone cares)
>voice log after voice log after voice log of a strong independent lesbian captain bossing cowardly men around
Not vanguard but sysdef/pirates, my mistake. Vanguard is a tad better.
I don't recall her being a lesbian, she died in some dude's arms.
Meanwhile some other dude has a mental breakdown and another chick is pathetic. There's a lot of ammunition you could have used in the game, but that quest really isn't one of them.
not only that but the amount of ridiculous heavy accents to the point you forget anyone even speaks english properly, like most audio logs are fricking women with accents for some reason??
Because it's mid. Todd's done much better.
>It's a cut above because it has sidequests!
kek what has this Black person not played any other video games or something?
>We are Constellation, we explore the unexplored and piece together the secrets of the Universe!
>Go to unexplored planet with Space Temple
>In orbit meet lost space tourists who need directions to DisneyMars.
>Land near the mystical space temple.
>There are two identical abandoned mining outposts nearby, a cyro lab full of the blue space pirates, and the red space pirates land near me and start shooting.
>Proceed to Superman 64 through space rings to unlock a new Dragon Shout.
>can see floating temple from the outposts break room
>"hey uugh this doesnt look normal"
>"wanna check it out after our shift?"
>"nah"
>Starfield 2023 GOTY
It wouldn't surprise me seeing as trash already made GOTY before, aka TLOU2
I'm sure you played both games from start to finish anon, thanks for your unbiased input
(Starfield is mediocre shit but TLOU 2 is a masterpiece)
From a gameplay level it was good, from a writing level it was on par with the depth and complexity of a junior high light novel. Sorry anon. But at least it's story is better than starfields
If the gameplay, graphics, animations, sound design and AI are this good, a game definitely qualifies for GOTY even if I agree on the poor writing
There are approximately 4 games with a level higher than that, most of them cRPGs from before 2020.
>go to a prehistoric space magic temple on a desolate moon
>phil hill comes out of nowhere
>"starborn, another prospective settler needs our help! I'll mark them on your starmap"
Never met this guy in 100h. Tldr? Is it really Preston Garvey but white?
How the frick did you never meet him? He's in almost every bar in the game.
>Is it really Preston Garvey but white?
No.
Went into two bars and honestly avoided talking to npcs as much as possible.
I'm 200 hours in and have no idea who this npc is
>Never met this guy in 100h.
He is literally in every bar in the game.
And no, he just buys habitable planet survey data slates at an increased priced to most vendors (but still gives you worse prices than Vladimir does, so he is ENTIRELY pointless).
He is tied to this organization that helps settlers find new habitable planets and areas, and at time, you will get interactions with people who are part of his project - like a ship of colonist with a broken grav-drive that you can give some ship parts, and I think at one or two points he can give you a small quest prompt, but otherwise, he is just a guy chilling in every bar who buys certain survey data at a better-than-average price.
It's just funny how he is in EVERY fricking space bar, somehow, makes me think back to Precursors and to how that game had an identical barman NPC at every station, that at one point starts talking about how sometimes he wonder's if he isn't a clone.
I've been to every bar from Aggie's to Brown Horse Tavern and never seen this NPC even once.
You weren't paying attention, I missed him at first too but he's in several bars. At a table surrounded by books
Is he voiced by Brian David Gilbert? I need to know
Cause there were actual good games this year. More to come too.
Its pretty fun. They did the same thing they did in Skyrim though with the miscellaneous quests.
Some of the quests in there are real quests and some are total trash like "bring this guy a sandwich". They don't tell you what any of it is though, all the journal entry says is
>talk to vishnu
>talk to rajeesh
>talk to samara
why? I don't remember what the frick any of these things were, give me more info in the fricking quest log
This drives me nuts, and then I have to activate the mission to even check my map to see where they are. Could at least put "speak to Sergeant Yumi in New Atlantis"
These are radiant quests.
>exploring a (completely barren) random planet and get sidetracked (from what? the only "exploration" is running towards the marker your scanner shows) to fight moon bandits by a sidequest (not a "side quest", just a the same radiant quest over and over) given by a random (not random, the NPC will always be at that copy-pasted location when it spawns) miner.
Exactly how many times can homos and women repeat the same exact shit before they notice the pattern of repetition?
I took a break from platinuming all the Yakuza games to play Starfield but I got bored with it after about 40 hours and now I'm deep into Yakuza 6.
It is tho
Why do you ask loaded questions?
I do not care about your pajet game shill. Armored Core 6 is GOTY.
>be exploring a random empty planet with a handful of copy pasted points of interest
>a group of Space Bandits™ randomly spawns nearby
woah... truly revolutionary, this is what RPGs have been working towards for decades
The people who enjoy starfield are fricking morons. Universally. All of them.
there's no issue with that
Chud is FTM?
they certainly look the same physically
>2013 Developer rush to change all white male protagonists to black females.
>2023 Developers continue to face scan Debra Wilson to play all characters of every video game.
The difference is that white men play videogames and black women don't. Appealing to the self-insert fantasy of your majority audience makes sense.
Its almost like the tactics used by the people back then worked and they got their way which is why everyone else is doing it now :)/
Because there are already far better space games.
if that’s considered peak RPG gameplay then I’m glad I don’t play rpgslop
>Peak RPG gameplay is when you get an AI generated quest to kill the white colored astronauts instead of the red or black colored astronauts
kys Rajeesh
Remember when you could craft ammo in a bethesda game?
Yes. But I never did that.
I have hundreds of hours in New Vegas and I never crafted ammo or played caravan.
Everyone smart left th3 Xbox ecosystem after the Xbox One. Only the dumbest of the dumb are still on that console, of course they're impressed by this. It's probably the first RPG they've played since Mass Effect because this one has guns and is free*.
Its was over after 360. You're a fricking moron if you didn't hit eject as soon as they tried the no sharing games shit.
Because it's a really lazily made cashgrab with terrible writing and a boring setting. I played it myself and couldn't believe what I was seeing and hearing.
Elder Scrolls VI is likely going to be a complete piece of shit that's full of cookie cutter procgen garbage.
It might've been had it released a few years ago but 2023 has been a great year for video games.
>getting a quest to kill NPCs is now a revolutionary RPG mechanic
lol
lmao even
Why are people so god damn stupid? Why does anyone like this game
I love seeing these clueless threads about how “great” starfield is. Post how amazed that one player was because he found a massive hole in the ground. Yeah, that really beats the Auntie Ethel side quest in Baldurs gate 3. Lmao!
bot post?
80% of posts in these threads are bot-tier attempts at communication from "people" no smarter than OP's pic, at least the guy is having fun with the radiant slop mission.
>YES GIMME MORE RADIANTT QUEST SHOOT LOOT KILL SO FUN
why dont bugthesda fans just play Borderlands if they like this loop so much? it has better gameplay and less bugs
>we need raiders but in space
>what should we call them?
>spacers
The whole game feels AI-generated, not an ounce of creativity to be found
when I read starborn for the first time I knew this is going to be the lowest effort game imagineable
It’s like a parody of a Bethesda game.
thats probably the best description of the game I heard here
Nobody cares about They/Themfield.
Todd is going to kill his studio if he thinks he can get away with one more Creation Engine game, especially if it comes out at the end of the decade
Shit's ancient
Why would there be any "raiders" or spacers or whatever flavor of mindless lunatic at all in a "NASApunk" game.
Don't you need to have significant baseline competency and intelligence to manage in the deadly and complicated environment of space?
Wouldn't it be far more interesting if everyone was intelligent, attentive, resourceful, and driven instead of "what if society but space (brown)"
>Don't you need to have significant baseline competency and intelligence to manage in the deadly and complicated environment of space?
Not in this game.
That would be ableist towards the people who play Starfield.
People questioning a company who made a game where raiders outnumber the normal populace, towns are built on collapsing bridges and companions immune to radiation are apathetic to letting you die.
>People questioning a company who made a game where raiders outnumber the normal populace... in space this time!
I almost wish Emil had used his one "glib metawareness" chit on acknowledging that the crimson fleet was bigger in manpower than either "faction" but just lacked access to strategic manufacturing. You could probably count off 10,000 individual crimson fleet pirates across 100 hours of gameplay from radiant spawns.
It’s really funny that Outer Worlds legitimately makes Starfield look bad.
I'm just thinking of the zoomer scum which will be debating these as the foundational sci fi experiences of their time.
Man… poor kids.
>millennial 30yo middle aged fricks seething
Good
I’m 28
That's basically 30 lmao. What are you doing on this website you old millennial b***h.
Posting about video games. What else would I be doing on Ganker?
I still like this website even though a bunch of annoying morons such as yourself seem to think the only real use for it is fighting pointless flame wars. I legitimately feel bad for you.
This is a website for teenagers and young 20s people. I'd kill myself if I was almost 30 or over 30 and still posting here.
The boy, do I have I have some fun news for you in 7 years.
>The boy, do I have I have some fun news
Is this the Alzheimer's kicking in or are you so mad you can't see straight old man?
I'm actually just slowly going blind,
Aging isn't fun kid.
tbh i'm 30 and I wish I didn't post here anymore
this board has completely gone to shit, every thread is just
>troony troony troony
>my console better than your console
>new game is bad!!
>troony troony troony
>new game is good but only ironically
>why are we shilling new game
>troony troony troony
>coomer shit
>troony troony troony
Literally any actual discussion gets drowned out by actual subhuman apes, but there's nowhere else on the internet where you can speak openly.
>Literally any actual discussion gets drowned out by actual subhuman apes, but there's nowhere else on the internet where you can speak openly.
Too true, but I have a lot of patience for that garbage and generally am able to not touch the poop. Plus, I know you and I aren’t the only people who actually come here to have real conversations about stuff and enjoy bumping into you guys here. That, and I have a shitload of free time at work.
its because the discord shazamBlack folk infiltrated the moderation team
yeah, it sucks. the difference between most of the board and a random thread that just happens to not be drowning in diarrhea makes the head spin
the years kinda blur together but for some reason 2012 stands out in my mind as a period of time when I thought 'man, this place is kinda real shit these days' and it's hard to believe how much worse it got
Haha, you’re in for a rude awakening later on in life. A lot of people older than me still post here. I actually quit reading Ganker for years, the years surrounding Gamergate, but I came back later.
I started reading this site when I was eleven.
>I started reading this site when I was eleven.
That sounds terrifying. I was already 16 when Ganker was created and it still fricked me up. I can't imagine what it does to an 11 year old.
It made me into one irony-poisoned, know-it-all contrarian by the time I was a teenager, that much is for sure. But I never developed any weird fetishes, always avoided gore as best as I could and never had a weird reactionary incel phase. I turned out alright, but I’m definitely not letting my kids run wild on the internet like I did growing up.
>I was here when was eleven years old
>I wasn't here when gamer gate happened
Go back to Shiteddit larping Black person homosexual and kys while you there.
I’m not larping anon. I started reading Ganker in 2006, mostly Ganker, /b/ and Ganker, and quit reading Ganker in 2013 because it was starting to look more like it does today. Then I came back later because I missed it.
I don’t really understand why you think I would bother larping as a newbie.
>It made me into one irony-poisoned, know-it-all contrarian by the time I was a teenager, that much is for sure
>always avoided gore as best as I could and never had a weird reactionary incel phase
>OH IM AN OLD homosexual GHUYS PLEASE LISTEN TO ME .
Oh indeed you are Black person Back to Shiteddit you go homosexual.
I literally called myself a newbie, namegay. Redgay, bluegay.
You seem really concerned with meaningless anonymous imageboard clout for some reason, and you’re posting Twitter memes.
hello millenicuck
No, Obsidiantroon, even a bad Bethesda RPG is still better than Outer Worlds and all other Obsidianslop.
You misunderstand me, anon. I didn’t like Outer Worlds either. I don’t know why you think I’m slavishly devoted to a specific video game developer for just recognizing the obvious.
>better than NV
AHAHAAAHAHAHAHAHAAHAHAHAH
no
>Constellation HQ is in the UC capital
>All of the members simp for the UC
>They screech and shit themselves any time you do something that doesn't align with UC interests
>you can't quit Constellation or decide not to join at all
I think I hate the United Colonies and I want to see New Atlantis glassed from orbit.
Because Im busy exploring space
We're talking about Starfield, not X4.
the game has no business looking this average and running this bad
its honestly insulting
It is. I’m unable to take this game as anything but an open “frick you” from Bethesda.
>"exploring a random planet, (moon)"
Someone go tell that dumbass moons are not planets
>WOW I'M DOING RANDOMLY GENERATED QUESTS IN A GAME MADE BY PAJEETS AND CHINKS! I LOVE IT!
>ALSO I HATE AI
Currently replaying cp2077 for the dlc. It's fricking hilarious how infantile starfield is compared to this game.
I'm having the same experience, 2077 feels like a masterpiece after spending 50 hours on Starfield
Especially with how Neon was basically "we have Night City at home", don't even get me started on the garbage that was the Ryujin questline
>Ryujin
>don't kill anyone, here's your stun gun
>murder everyone
>okaaaay
At least in the undercover SysDef questline you get punished if you keep murdering civilian and military personnel.
>don't kill anyone
>you can stun every guard in the building and turn the whole place into absolute pandemonium while wearing our company's uniform and showing your face though, here's your bonus
Game's a fricking joke
>you hekkin killed people! in neon! a city belonging to the faction we hate! and didn't even get a bounty!!! you're under arrest I can't believe you would do this!
>[sysdef is now your enemy]
found out.exe
>you have krix's legscyirino to the crimson fleet! why! why would u do this! and now you threaten to buckbreak me! I demand you tell me why there is any conceivable reason you would do the not goodthing™!!!!
So far I'm enjoying it but I'monly 6 hours in. The best thing for it is the added movement during combat with the jetpack but other than that, it is pretty much the same Bethesda game I have played before with FO3 and FO4. No mounts or any terrestrial vehicle are going to make exploration a chore in the long run and the artificial massive scale of the game having generated planets are going to make me forget about them in a month or two. Say whatever moronic shit about Zelda being DLC or whatever about BG3, but I felt they offer more impressive things with the added movement options of Zelda or the RPG mechanics refinement in BG3.
If you bind a second key for the jetpack boost it will boost you horizontally.
>clear out bandits from a dungeon but in space
Wow bravo
>moon
>planet
>checkmark
Checks out.
Bethesda games are not really GOTY material without any sort of modding. Starfield is fine and all. It's a lot of fun. I have like 150 hours played it and no real complaints except for how it has zero adult, or even teenager, elements. But it's nothing amazing. And I haven't played it in about a week. Waiting for some mods that make it less sterile.
>150 hours
I honestly don't know how you could find things to do in the game for such an amount of time
After 50 hours I'm pretty sure I've seen everything the game has to offer, completed every (non procgen) quest, visited every city, collected every weapon type
Are you surveying every planet? Are you that big of a masochist?
That and sidequests. Haven't really started the main quest yet. Only far enough to get the freedom to travel (no 4th fragment)
How you are not getting bored of doing dialogue choices that have zero impact on anything other than exposition is beyond me.
Wish I was lobotomized enough to be able to waste 6 days in this mediocre shit show.
I still haven't done the crimson fleet questline or ryujin stuff
Have you been diagnosed with anything?
moronation doesn't need a diagnosis. It's usually pretty obvious.
Not for the moron
Some people manage to reach adulthood without getting diagnosed with autism despite quite clearly having it, like that guy.
No but I am also maxed in old school rune scape so I might have autism and or retrograde amnesia
Even after 200 hours I still find new points of interest I don't remember exploring
I appreciate the honesty. Everything you just described sounds like watching paint dry to me
Ryujin quests are hours of comically huge vent shafts interspersed with corporate intrigue dialogue written by a toddler. It never gets better than that.
I don't like Bethesda games to be honest. They just aren't fun for me.
it's for people who enjoy exploring the type of world beth does best
except in starfield all you do is fast travel so they ruined it
I’m not shitposting here, I promise. I think you have to have autism or be a child to really enjoy the kinds of games Bethesda has been making for the last fifteen years.
Torchlight was truly ahead of its time.
It had an underwhelming ship customization system with all the limits they impose on you and where it technically just didn't matter at all.
All the companions are ugly gays, outpost building is tedious bullshit that was just shoehorned in just to have some form of housing, planet exploration is boring, radiant POIs are just blatantly obvious copy pastes, and no vehicles.
I liked the game but it isn't GOTY material. It's better than BG3 though.
AC6 and Hogwarts Legacy are the only ones that deserve to be called the GOTY.
>All the companions are ugly gays
And they all have the exact same moral compass, even the autistic space-muslim slav chick is a goody two shoes, it's ridiculous
>Transnigwards Legacy
>GOTY
kys
Because it's a downgrade from their older titles. I had more fun with Skyrim than with this game. Thank frick for the pre-launch refund bug.
haven't played it yet
not really feeling there is any rush to play it
I will someday, maybe
>randomly generated NPC gives you a randomly generated fetch quest on a randomly generated planet to kill some randomly generated Bandits that you've been killing the whole game to get a randomly generated weapon as a reward
>repeat every hour
>bethdrones actually find this engaging
Have you considered just... not doing that?
Yeah, the proc gen quests you get from colonies and the mission boards are proc-gen quests, I have no idea what exactly did you expect to see in them.
Have you consider the option of skipping them though?
Not him, but I actually decided to skip the entirety of the game after the pants on head moronic introductory sequence
>try skipping parts of the game because it's shit
Great endorsmemt mate
isnt that basically the whole fricking game? rinse and repeat for 30hours
I've said it in another thread, and I'll say it again here:
Starfield is by far the best game that Bethesda has made since Morrowind. In fact, it's the only game worth playing since morrowind.
Compared to the CORE DESIGN BULLSHIT that Bethesda has been peddling for the last two decades, Starfield actually feels like the company - for the first time, actually did give a frick and TRIED.
So to me, someone who gradually went from "complete disapointment" with Oblivion to "Absolute fricking hate" with shit like the Fo games, as someone who hated what Bethesda has been doing for so long, it's a fascinating discovery, and a really pleasant suprise, that makes me feel that maybe, just maybe, the company isn't COMPLETELY CREATIVELY DEAD.
With all that positivity: It's not a good game. It's just incredibly good most of their previous titles.
But it is a FRICKING MESS. It reminded me of Morrowind for two reasons: 1) it's a first game they made that puts some effort into world-building and expanding the mechanics, and 2) much like Morrowind on release, it's ABSOLUTELY FRICKING BROKEN AND UNFINISHED.
So: there is a lot I like in Starfield. I think that unlike the rest of the post-morr-era games it's actually worth attention, but my god, objectively speaking it's more of a mess than CP77 was on release.
And their post-release support, the patching (a new patch dropped today, BTW) is fricking PATHETIC. There are entire key game systems being ruined by lack of a single menu option prompt that they could not fix in two months?! The frick are they doing?
In the end, after like 200 hours, the list of grievances I have is starting to heavily outweigh the good. It has solid core - not amazing, it's not a sci-fi masterclass, it's writing and world-building is only good by Bethesda's previous record - but as of now, it's just too undercooked.
I think it's the first time beth tried to do good in 20 years. But I can't recommend it to people. Not yet.
I think people just don't remember vanilla Oblivion and Skyrim at all if they think Starfield is in any way a downgrade, their perception is colored by the many years of updates, DLC and mods that completely transformed the games.
I admittedly only ever played the GOTY version of Oblivion, but vanilla Skyrim was a legitimately good game when it was released. Starfield is not.
Skyrim was significantly more polished than Bethesda's other games, but that's because it was less ambitious. It dumbed itself down much further from Oblivion, removed and/or gutted a lot of mechanics and the quests were downgraded. Every single one was "clear out this dungeon", even the Bard's college. As an example, the missed opportunity that was the Skyrim mages guild quests, jfc.
I'm seconding
, people forget how bad their other games were on release. Oblivion's leveling was completely broken and punished you for selecting skills that you wanted to use. Morrowind had really bad dungeon copy paste syndrome (even worse than Starfield imo due to the small world), its systems were completely broken, and the game became snoozingly trivial around level 5-10 and never recovered (much like SF does for ground combat, but even worse imo)
All their games had pluses too, but they were all pretty broken.
I’m afraid I just don’t agree with you. Skyrim wasn’t really dumbed down by much from Oblivion, and I frankly don’t give a fat frick about how “ambitious” Starfield is considering the state it was released in. These are not concessions that need to be made for a developer of Bethesda’s tenure.
I mean, really. Would we make these sorts of concessions for any other artistic medium? A poorly written book gets a pass simply because it’s ambitious? Seems like an awfully slippery slope that leads to having no standards to me.
>I think people just don't remember vanilla Oblivion and Skyrim at all if they think Starfield is in any way a downgrade
It has nothing to do with any games. Hating on Starfield is just the big epic cool meme thing to do right now.
Also, I guess some more hardcore Beth fanboys are really furious because the game isn't identical to every other game they made, I do have the feeling that the ambitions and attempts to innovate are just angering them because they want the SAME SHIT OVER AND OVER - hence why all Beth games since Oblivion are the same shit over and over.
But for the most part, I think people shitting on Starfield are just people jumping on the most recent fad, the most recent drama bullshit.
>I know this word gets thrown around a lot but this is textbook schizophrenia,
I think you literally just called me "schizophrenic" because my opinion of the game is nuanced, and not completely one-sided repeat of safe-space style copy-pasted meme replies.
But amuse me. How did I contradict myself?
>Starfield actually feels like the company - for the first time, actually did give a frick and TRIED.
>it's ABSOLUTELY FRICKING BROKEN AND UNFINISHED.
And this last post you wrote shows that you're just a contrarian defending the game because everyone is shitting on it
>And this last post you wrote shows that you're just a contrarian defending the game because everyone is shitting on it
Are you twelve? Is the idea of games with good ideas being mired by questionable execution completely alien to you?
Seriously, how fricking old are you? Beth's only Great game, Morr, was so fricking broken on release you would not BELIEVE it. The game shipped without any form of a fricking QUEST LOG, and with combat system so bad they silently patched it out completely two months after release.
Games can have good cores, good ideas, even good systems, that are just stiffled by problems of execution. Just a few QoL features can often elevate an incredibly frustrating experience into a great one.
The fact that this even needs to explain tells me that you don't actually play games at all. You have no idea how they work, or how to think about them. You are literally just repeating shit other people say like the NPC you are.
And it's funny that you accuse me of being contrarian (e.g. my judgement being based on shallow external factors like popularity) when you entire fricking understanding of the game is "It's either BEST or TERRIBLE, nothing between, and I decide which one it is based on what everybody else is saying, not by playing the game myself.
LITERALLY EVERY SINGLE BETH GAME, and many, many other RPG's for that matter, featured extraneous content designed only for completionist types, or used only for situational contexts. You think every fricking Ancestral Tomb, Dwemer Ruin or Fortress in Morrowind was worth exploring?
No. 80% of them were copy-pasted stuff you'd only have to ever engage with when you really felt like doing that. Daggerfall was even fricking worse, because EVERY dungeon in that game was proc-gened.
Having optional encounters that are lower quality than the main content for the people who feel like doing it is not necessarily a bad design, provided the game has enough of actually meaningful content too
Lol didn't read still not playing your shit game
Thank you for proving my point so aptly, kid.
I am so glad I don't have autism, imagine writing all this shit on a dead thread
The sheer amount of people on this board who are actually INCREDIBLY ANGRY at the idea of videogame discussion is fascinating.
Why are you here, kid? You clearly hate the idea of discussing games. Why do you waste yours and other's time on a board dedicated to something you clearly hate on principle?
What do you think you are achieving with posts like these? Other than self-humiliation?
Please acquire self-awareness ASAP
Says the kid whose only contribution so far is screeching and pissing himself because someone else is discussing a videogame he finds interesting and has a lot to talk about it?
Again, child: Why are you here? What do you think you are achieving, other than being a minor pest?
I'm 30, please stop projecting your immaturity on me
Starfield is an extremely bland game devoid of any creativity or innovative content, this has been discussed thoroughly, if you want people to take you seriously don't write incoherent essays about how the game is a masterpiece but also completely broken but also the best Bethesda game since "Morr" but also getting low effort patches but they actually TRIED this time
Rambling trains of thought aren't discussion
>I'm 30, please stop projecting your immaturity on me
I hope for your own sake that you are lying. This kind of behavior may be still understandable in a child. A 30 years old man acting like this is the most sad thing I can ever imagine.
>Starfield is an extremely bland game devoid of any creativity or innovative content, this has been discussed thoroughly,
You accuse me of being "contrarian" when you entire argument is "the mob is repeating the same meme shit over and over so it must be true!"
Again: I hope for your own fricking sake you aren't 30.
As for "incoherent essays" - I know this is very unusual to you, borderline incomprehensible - but this is actually what videogame discussion is SUPPOSED TO BE LIKE.
Different people providing their takes on the game, preferably being thorough and honest. Which results in what you call "incomprehensible essays" - that is to say: people actually discussing a game, instead of copy-pasted canned meme responses because "that is what everyone else is also copy-pasting".
You are literally furious at me because I discuss the game in depth (which means complex and analysis with not-always-clear-cut good or bad conclusion), and because I'm not part of your hug-box social space that is only allowed to say the same thing every time.
You want a circlejerk. You belong to reddit, where saying anything that isn't mob-aproved gets downvoted and lost, so it does not endager your delicate sense of participation in a community.
You don't like the game. You most likely haven't played the game, and definitely don't have the mental capacity to judge it.
And people who are less stupid than you make you feel incredibly insecure, and furious.
That is your contribution to this thread. "Meme-posters told me that it's bad, and I HATE that you don't parrot that safe-space, mob-aproved opinion.
Again, if you can't stand DISCUSSION, get out of here. This is a videogame discussion board.
You clearly hate that idea. So just FRICK OFF.
Jesus fricking christ man no one is reading your wall of texts, seek help and get your autism diagnosed, holy shit
If anything above 250 characters is too much to handle for you, you belong to Twitter. And also, you probably need either ADHD medication, or your parents need to beat you a lot more.
And again, your argument here on Ganker is "Why aren't you talking like we are on twitter?!"
If you want twitter, go there. Nobody will miss you here, I promise.
Man you write so unnaturally for the board and it's culture. Somehow I feel you might be getting paid.
>Man you write so unnaturally for the board and it's culture. Somehow I feel you might be getting paid.
It's called "writing like an actual person, and not a soc-media brain-washed child that forgot that the point of communication is to actually communicate something."
You are no so detached from reality, you just can't deal with people talking like, well, ACTUAL HUMANS.
>The game has been out for less than a month, wtf are you smoking?
My appologies, it feels a hell of a lot longer. But my god this game's technical and design issues, many of which deeply affect the core functionality of the game (like the pretty decent ship-builder system being completely crippled by the lack of cargo management options), that saying "they have always been slow" does not cut it.
The issues the game has are too glarring, and too severely interfering with important, and genuinely good systems, that they need fricking fixing now. Again: having reached around level 50, it's reaching a point where the stuff that is good and works is starting to be burried by the volume of stuff that is broken and clearly unfinished, to a point where I'm losing my will to finish the game.
And most of the fixes are actually quite simple, and there are many people who have been giving them exact and sensible proposed solutions.
Meanwhile, in the most recent patch, that took 2 weeks to make, they failed to even implement the ONE SINGLE OoL FEATURE they managed to promise.
I get that some systems are so flawed it will take months to fix, and probably will ultimately need the SDK and the modders being able to help out. Outposts being particularly glarring example.
But fixing the forced cargo transfer on new ships? Providing rentable warehouses to off-load your cargo when you don't need it?
Fixing the crashes? The fact that the game stalls for 4 minutes when you try to quit it? That shit isn't hard, and it has massive adverse impact. The need to do more.
You know just constantly deflecting despite talking like schizophrenic robot with poor english really doesn't help your case. You don't write with nuance, you contradict yourself. Unironically, take some meds.
Why do people bother to write these trash posts? Kys.
Good question, why do you bother anon? Maybe you should go brush up your basic literacy instead of writing these long rambling posts full of contradiction?
Nah kid, you are literally just too stupid to read and comprehend basic text and basic principles of discussion. That is all.
You can't comprehend that people use more than 250 characters.
You can't comprehend that people can have complicated opinions on games.
That not all communication is just funny meme NPC talk and incredibly dumb, simple, extreme judgements based on whatever the current "cool thing to say is".
This whole time, you keep COMPLETELY failing to comprehend that I think the game has good core, but problems in execution.
This is not a simple concept to comprehend, And your brain is literally too broken to grasp it.
Also, unlike you, I never deflect anything. Which is one of the things that is driving you so mad.
I actually address your posts. Something you have failed to do every single time.
Instead, you compulsively post the epic meme of "meds" as if that actually fricking means anything.
You are little less than a robot, kid. A literal NPC.
Anon, where do you think you are to call others kid? Go try that on your parents. It's clear you aren't a regular here.
You are barely literate. Your phrasing, your grammar, spelling mistakes - are fricking awful.
Really go try this somewhere else. You made up situation in your head and you are arguing against it.
>Anon, where do you think you are to call others kid?
The fact that this term of addression sends you into a fit of impotent rage is the best proof that it's entirely spot on.
Stop acting like an insufferable spoiled brat, and maybe people will stop treating you like one.
>You are barely literate.
Says the person who literally cannot comprehend text longer than 250 characters, and keeps insisting that saying "these systems are good, but they are mired with errors in execution that hold them back" is somehow, a contradiction.
You literally think that any opinion that is neither "this game is the best" nor "this game is the worst" is somehow a contradiction.
You don't get to lecture others about literacy, and you don't get to complain about being treated like the little child you are.
You want to speak about literacy and communication skills?
Say something worth reading. Just once. Try to make a point, like a human does. I dare you. ACTUALLY say something that means something, that in some way responds to anything I said.
Go on, kid. Amuse us all.
Holy frick you are mad as frick, like instantly replying and constantly writing essays on starefield and towards other people. you have to either be unemployed, an autist or just some normalgay that came in here because you have to defend a bland shitty game. damn son. get some meds
What's even the point of these posts? At least the guy writing about the game clearly played it and has something to say about it unlike these unthinking attempts at insulting someone for having opinions, it's top normalgay behavior.
We are laughing at your moronation anon. You don't have anything to say. Somebody points out you are saying something wrong and self-contradicting and you fly into fit of autistic rage.
If you failed to understand that initial post then all I can say is that you need to work on your reading comprehension, and please stop thinking and posting like a woman.
I'm not the anon you're mad about to begin with, work on your samegay radar and stop being embarrassingly dumb.
>not denying anything
>no slur
>bland cookie cutter response
>ebin learn to read
Concession accepted.
>it's top normalgay behavior.
You really aren't from here, no matter how much you pretend. Stop your shilling and go back.
Anon, do you realize how pathetic you are? Do you even read what you say? Don't you feel bad?
You just keep repeating same shit and hope it sticks. You aren't saying anything of value.
Maybe cut down on projecting? You still keep responding with walls of text. Nobody is angry at you - you are laughable, pathetic and sad.
Maybe try talking more like human being and understand why people are pointing out the shit you say?
>Don't you feel bad?
Unlike you, I don't have to be ashamed of anything I say. I could tell every single thing I'm posting here to you IRL and it would be completely within confines of normal human behavior.
So no, I have nothing to feel ashamed about.
But thank you for proving the point.
You will NEVER say anything of value yourself. It will be more "Meds!" and "U MAD" and "I HATE THAT YOU TALK ABOUT STUFF I AM TOLD I'M SUPPOSED TO HATE!"
I've given detailed opinions on the game so far. The good, the bad, the questionable. I also provided you with a SHITTON of feedback on how you actually act. Something you should be able to learn from, if there is even a shred of humanity left in you.
I asked you people to make a single point that actually says something of value.
It's hilarious how hard you failed.
All you told me is how much you hate me because I don't play by the rules you made up and now expect everyone else to observe.
And once again - the person accussing others of literacy problem, LITERALLY cannot deal with text if it's more than 250 characters.
Kid, if you are so broken you can't read more than 50 consecutive words, then you are functionally illiterate. That is your problem, not mine, so stop pestering me and this thread.
Patches go through separate QA pipelines and time-critical hotfixes that don't need that much testing are in the fast lane, gameplay propositions are far, far lower priority and need actual testing especially when they're late game gripes like outposts. Also I don't really get what you mean by cargo transfer, it would be a massive QOL loss if you had to manually transfer from ships to containers, and from containers to new ships and make sure you didn't leave anything behind. Rentable warehouses seem completely superfluous since outposts are your main way of storing stuff.
You're responsible for the trashiest posts here and this kind of garbage brings nothing of value so have some self-awareness.
Meant to quote
People complaining about in-depth discussions are the worst posters, you NPCs need to leave right now.
You are contradicting yourself when you make a shitty post like this and bring nothing of value, it's downright moronic.
>Patches go through separate QA pipelines and time-critical hotfixes that don't need that much testing are in the fast lane
Actually, time critical hotfixes are what requires a lot more time and testing than things like minor QoL changes.
I can assure you, adding a "Do you want to transfer cargo from your previous ship: YES / NO" option into the game, is not something that requires nearly as much time as investigating the sources of crashes or highly situational bugs that need to go through rigorous testing before released.
I'm not expecting them to change major game systems. As I said, I don't expect them to fix outposts in less than year, in fact I don't expect them to do it at all, I expect them to leave it up to modders once the SDK comes out.
But the issues people were rising are trivial to implement.
And as for the subject of "timecritical hotfixes": so far they fixed jack shit. The quests still break, the game still crashes like crazy, hell, the outpost landing ports still don't work. Just forcing the game to always prioritize a landing pad to pre-existing wild landing spot, something that makes building an outpost a gamble, 50/50 chance it just won't work at all, something that seems like a pretty critical fix... yeah, still there.
>Also I don't really get what you mean by cargo transfer, it would be a massive QOL loss
Solution number one:
Give the player an option to chose whenever he wants cargo transfered between ships when switching them, or not.
That is not a QoL fix. That is one menu prompt that solve the whole problem of the game MASSIVELY disencouraging diversification and specialization of ship design, which is one of the game's intended and otherwise functional asset.
There is no problem. Just decline the cargo transfer if you don't need the stuff from your first ship in the second one. DONE. Problem solved.
There is a dozen of other issues just like this too.
How braindead are you to think any of that was incomprehensible? You seem incapable of forming opinions at all.
Psueds are always funny to watch sperg out
"People" like you should be executed, you bring absolutely nothing positive to this website and you obviously realize that but still try to justify your shitty behavior anyway. Just leave.
Mate, don't bother, most of the kids on this board have no idea why they do or don't enjoy games. It's vibe based. If they get "the ick" (either from seeing their favorite streamer slag on the game, or they see an ugly black civ in NA, or the game runs badly on their rig...) then they rationalize their dislike by asserting every single aspect of the game is bad. They can't compartmentalize or see design issues and good or bad aspects of a game, either you cheerlead or you hate and that's it.
Basically Ganker poster rating a game is like a woman rating a man. They don't know why they feel like they do. There are reasons, but they have nothing to do with the words they're saying.
I know this word gets thrown around a lot but this is textbook schizophrenia, you're contradicting yourself with every sentence
Hope it's just pasta
meds
>in two months?!
The game has been out for less than a month, wtf are you smoking?
Also bethesda games typically have updates one month apart, the starfield patches are actually the fastest they've been.
Look at the other posts - incoherent ramblings, poor use of english and structure of text.
It's either generated or there are unironically indian paid shills here.
The shill campaign for this game is so blatant
What a sad existence the life of a paid shill must be.
https://youtube.com/shorts/S0PNRRSsPgI?si=usCcDIiJ8EgJ5-sN
Not satire, just a totally real and genuine review from a completely unbiased person.
honestly i think starfield is shit and is bethesda's worst game yet, but its extremely fun to shitpost and shill on Ganker about it. you are guaranteed (you)s and pajeet train webms
This game lacks any sense of scale at all.
>Random radiant NPC whines about the Family Heirloom that was stolen.
>Gives me a quest marker on some planet 11 light years away.
>Kill draugr through out the cave until I get the shield
>Take the tram underground through washington
>Hand this idiot his garbage shield
This is what alot of people say about Bethesdas games.
What I find striking about OP's post though, is that these stories typically have more interesting detail, like "I was going to do a Jarls quest but got sidetracked by a talking dog"
Here, there is no interesting detail, because there is none, he got sidetracked to shoot things for a random quest thats so uninspiring he cant say what it is. Probably to just clear out Bandits from an outpost or something.
beautiful I played it and didn’t like it, fallout 4 is unironically better
RE4 and it's DLC was significantly better
pretty much the only game worth giving a frick about beside AC VI this year.
>install on hdd, big mistake
>reinstall on my poor 300 gb ssd
>dear god why is everything smeared
>no settings seem to work, game won't look sharp
>see a reddit post that says keep indirect lighting at medium or higher
>that works for whatever reason
>never touch crafting, mining, base or ship building at any time
>get 1 power, complete ranger questline and get halfway through pirate questline
>at 25 hours realise it's fricking boring
>realise it's missing a bunch of features from previous beth titles
>uninstall
bloated slop
What business is it of Dodge's what other companies do with their profits
I just don't understand the thought process here
why work for dodge when you could work ford who would (theoretically) treat you much better and pay you more?
dodge got the government involved and sued because ford's actions would eliminate them. israelites gonna israelite
And what business is it of Dodge's who I work for
Wasn't going to work for a israelite anyway, I did it once before and it was the worst job I ever had, pretty sure the homosexual wanted to suck my wiener too
That happens on literally every planet with miners.
You do it once, then you're forced to do it twice and get sent into copypasted outposts.
Everything I wanted from the game was done better by NMS. A lot of it was better in *launch* NMS, which was terrible.
The game is the same Bethesda garbage as always but somehow worse in every regard.
>exploration
Why would I want to explore barren autogenerated space rather than handcrafted content in TES/FO?
>graphics
Fricking insulting, especially given the specs. It's an AAA release that looks worse than games from the last decade with 1/4th the budget and half the requirements.
>gameplay
Barebones mechanics. Dismemberment gone. Skyrim/Fallout with 1-3 mods have more fluid and flashy combat.
>atmosphere/story
The game looks uninspired, bland and fricking boring.
I keep seeing “uninspired” being thrown around by every person shitting on this game like they’re all reading the same line. Literally box’s
>le you get sidetracked and fight bandits in a dungeon
holy shit I've never seen this before, how revolutionary. do you get a shout at the end as well?
>lackluster setting with dogshit lore on top of it
>gameplay thats just fallout 4 but worse in every which way
>the space part of the SPACE GAME is tacked on at best
>most of the dialogue is shit
>game runs like shit despite looking like it came out in 2017 and is about 500gb too big to justify installing it
>awful progression system gated by skills that require you to grind out challenges that vary from being completed almost instantly to runescape-tier grind so they can hide the lack of actual RPG skills and attributes
>main quest is shit and almost a parody to the point that you become the literal space dragonborn but todd fully expects you to take it seriously
imagine paying $60, no wait, 70 fricking dollars for this dogshit """game"""
>Goty
HAHAHAHA game sucks 400 million flop, holy shit it's ogre
>moon bandits
why does this sound like a racial slur
>khajeets stealing drugs
>skyrim 2 in 2027
>flopfield 2 in 2032
>falllout reboot in 2036
Maybe we can just stop catering to such an immense minority. Like 1% of the population is so negligible, and if we just continue to ignore them, they'll darwin their way out of existence and no one will have to worry about catering to them anymore.
>more inclusive for the 1%
So were the GFC bailouts lmfao.
>why isnt Starfield your 2023 GOTY?
because the entire game is procgen garbage that runs like pure shit
too many options to choose from in the greatest year for gaming.
Name 3 games that aren't a remake that came out this year
Why didn't you post a single good game ?
why is it full of remake ?
so much question for the greatest year for gaming to ever exist.
more than half of those games are going to be shit or are already shit
literally and I mean LITERALLY only baldur's gate 3 is good this year the rest is slop
Most of those games are mediocre at best and two of the unreleased ones that will probably be good are almost guaranteed to not come out this year. Maybe 2023 is better than the last few years. I don't remember what came out what year. But that still doesn't make it a good year.
>having a meltdown because some people here still enjoy videogames
>using the current popular buzzword
Peak Ganker post
>@xboxcurator
Imagine making your whole personality based on a company that you don't work for or pays you.
>why isnt Starfield your 2023 GOTY?
I refuse to spend 70€ on a license for a game that doesn't run well on my computer.
Runs pretty well on my computer, sounds like yours sucks
>moon bandits
so literally just skyrim (a 2011 game) but in space. sick.
Don't forget to use your epic star shouts, starborn.
>Xbox curator
>verified account
>#Xbox
I understand if you're a paid shill, but there are grown men who shill for a console without pay as well, that's fricking bizarre
because "at least it's better than fallout 4" doesn't put it above 5/10
>why isnt Starfield your 2023 GOTY?
it is, Snoys have been trying to control the narrative that Xbox cannot do RPGs and this absolutely mindbroke them beyond belief, ignore the Snoy
>tfw your Starborn powers realistically are capable of wrecking entire planets but don't
Well it is an RPG after all since people in this game can tank a shitload of bullets
The first time it's cool.
The second time you run into it on an entirely different system and planet you start to wonder
The third time you realize that bethesda copy pasted the same "dungeon" on every planet and called it a day.
I would have gladly taken 10 properly handcrafted planets with unique content any fricking day of the week over 1000 procgen rng planets where only a handful have anything unique and it's usually a fricking "city" only
procgen is inherently bad, I found a pretty fun facility on Venus and massacred the bandits and stole their shit, yeah it can be lame but Starfield pulled it off well, youll find at least 3 intresting places in each star system if not more that aren't one of the four cities, I think people overreact because they are trained to think its all the same shit when its procgen
>procgen is inherently bad
Based freudian slip
*isnt
i forgot to proofread
>procgen is inherently bad
I agree, thank you.
The problem I have with it is that the game does have a shitload of handcrafted content but the repetitive procgen dungeons are pushed on you pretty hard with the outpost markers, it's just bad presentation with how the content is distributed and if you are one of those brainless NPCs you'll keep moving into the outposts, ignoring the actual content and then complaining that the game is repetitive.
Bomb rush cyberfunk is the most overrated game of the year. It’s supposed to have a good soundtrack but pars in comparison to jet set radio 1 and future and the gameplay in games like starfield and baldurs gate and armour core is just better
it's just bland
because it's poojet garbage
it's literally daggerfall all over again, a game exclusively by and for autists, a triumph of design but a complete failure at actually being a fun game
Is this not just the main generic repeating quest in the game? Why would this be so compelling, it's literally the least interesting thing in it.
>Here's that shotgun you wanted me to design, boss.
what the unholy frick
this is almost worse than borderlands
>we have a shooting game about shooting guns
>hire nobody that's ever touched a gun
>put thumb through hole
>fire weapon
>recoil breaks thumb in 5 different places
>someone fires at you, you take cover, gun taps wall and breaks your thumb
>thumb
>breaking
>non stop
It's like Garand Thumb, but funnier.
>space game
>rovers can be found in outposts on planets
>you can't drive them
Whoever decided that rovers were not to be a thing should be shot. They literally expect you to auto-run 1000-2000m around plants finding shit. The least they could have done is add a fricking rover in a space game that's actually usable.
Frick american pigs who think this is goty material. Cancer to the world with your troony blm shoved in every game.
Because I played it.
>THIS IS WHAT HAPPENS IN STARFIELD AND WHATS SETS IT APART FROM ANYTHING ELSE
>describes open world gameplay
WOWOWOWOWOWZOWEE TODD YOU'VE DONE IT AGAIN
It is my GOTY, and it will only get better with time.
I can't run it because it was made by poojeets who don't know how to code for shit and think I should pay 3000 dollars to get 29fps for a game a white man could have optimized to run on a dell from 2008
Why is it so fricking boring?
Because I haven't played it.
Or anything that came out this year.
Because it is one of the most bland, boring and uninteresting games I have ever played.
Starfield has been fun. I think I like it more than BG3. I don't know why it's attracted so much animosity here from so many who have obviously not played it for even a minute.
>peak RPG gameplay
>peak RPG gameplay
Why does Geoff Keighley look so angry here?
Back during the first and second week of release, there were threads talking about NG+, and how it changed the story and NPCs would switch roles and other things like that.
None of that actually happens does it? It's just a chance to get a different opening at the lodge that doesn't actually lead to any meaningful changes and some starborn dialogue choices that let you skip some quest steps.
>exploring randomly generated planet
>fighting random encounter moon bandits
>doing a radiant quest
>given by a randomly generated NPC
It's the best heckin' RPG out there!
I didn't read any of the posts in this thread, but I legitimately believe that Starfield is proof that modern gamers are far, far dumber than they used to be. Liking it is fine for an hour or two, but once you get past the novelty of what has been presented and realize that you are playing a dumbed down version of Fallout 4 (an impressive feat) I'm not sure how the enthusiasm endures. It's reasonable to get excited about the mod experience per usual with Bethesda stuff but the actual gameplay, even on Very Hard, is like eating stale toast. There's just nothing there. I play through the space combat, which seems to have been designed so a drunk dad in his 50s could fumble through something successfully after a long shift, and fail to understand how people are writing passionate articles about how exciting the space combat is. Space combat, where two blobs of HP shoot at the center mass of the other in a largely automated fashion. Sometimes the saving grace in the usual Bethesda experience is at least being able to read bits and pieces of an interesting story via the computers at a given location, but even that is gone here. It's space. Shit went wrong. The end. There's an entire zero G casino floating dead in space and there's nothing of interest in it besides Mercs/Pirates.
You'll find the space combat more fun when you realize that it's mostly based around evading shots and dogfighting by setting the engines to higher than one pip and making use of boosting rather than just tanking shots and hoping you have higher DPS. I guess it's the game's fault for not telling you so but it's there.
It's just tremendously easy and the ways you have to approach it are limited. You're largely circle strafing things until they die, and the things that are dying have laughably bad AI. Combat in Bethesda games is always bad but with space combat they had a unique opportunity to add depth in some neat ways and they opted to do nothing.
I don't think it's that bad. Circlestrafing works if you are dealing with a single enemy, but hardly solves the problem when facing multiple. And things get a lot worse if there is a heavy support ship in the mix, which there frequently are. Because unless you have C-tier class, those things will just focus you down, and the only solution is to keep escaping it's limited engagment distance, luring the fighter escort into that safe distance, then take them off one by one.
Also, your ship design actually does matter, unless you grind up to get the best of everything. The difference between the combat efficiency of a very lean ship, that does not need more than 4 pips into engines to maintain max speed and max side-thrusters - and doing the same with a ship with half the mobility stat, is a huge difference. At least on the very hard difficulty.
I think there are problems, the whole targeting thing is... odd to me and usually more trouble than it is worth. I also think that there is not enough side-grades and too many linear upgrades to your equipment. The tier system tries to alleviate that problem, but if you know how to make money, it is quickly rendered obsolete.
Overal - the space combat is still mainly limited by the control scheme. It's basically Freelancer combat, which I always found unsatisfying compared to HOTAS design.
And there are many things I can see improving.
But for being a first forray into space combat, in a game by a studio that before, could not get a fricking moving train implemented, I'm supprised that the combat isn't terrible.
My biggest issue is actually with the mission desing on those proc-gen feet missions. The combat works best when you fight variety of ship types at once.
But ALL the proc-gen missions so far just send me against a SINGLE medium-class ship, which is trival, because you can just outrun those frickers easily, so their high fire-power means nothing.
I mean it's cool that you enjoy it and I don't want to rain on your parade, but on very hard you can accomplish everything the game offers with the Mantis as long as you keep up with weapons, and that's mostly just for the sake of DPS. Boost when they target lock you. Shoot them until they die. So far the only bit of challenge I've had is the end of the undercover Crimson Pirates mission with the laser satellites, and that was only because I had never upgraded anything on the ship at that point. So far circle strafing has "worked" on every possible configuration of enemy in quantity and quality that the game offers, which I assume is all of them because I've beaten it. As long as you're reasonably fast you can do everything, and since the majority of the game is you vs. many it makes more sense to not depend on being tanky. The gameplay lacks ways to bypass defenses that require you to think dynamically or adjust your strategy, and the damage boils down to good vs. shields or good vs. hull. It's just really basic and it never had to be.
It 100% is. I fully expected the game to be the laziest shit Bethesda has put out yet, and it was. I did not expect people to accept it, though. I expected a Cyberpunk-tier shitstorm.
I was somewhat optimistic when I saw BG3's reaction because it is legitimately a decent game with effort put into it and people responded really well to it. I thought people might actually be growing some standards after getting shit after shit after shit.
But not a peep. Reactions to Starfield were all basically ranging from 'oh it's just kinda meh' to 'omg biggest bethesda game ever I love it so much', when EVERYONE should be shitting on it. I literally cannot name a game with worse writing or quests, or more lazy gameplay loops. I legitimately can't, it doesn't exist. Because there's only one thing worse than a bad system or bad writing, and that is something that is wholly generic and forgetabble. And that is the best description of Starfield. There is not a single character, event, or location in the entire, massive game that has a SINGLE DROP of personality or uniqueness to it. It is a game made by AI. Older Bethesda games are bad too, but at least they all had a few things here and there that made them at least interesting or worthwhile, some semblance of actual effort or a personal touch. Even on a dumpster fire of a game like Fallout 76, if you squint hard enough, you can see some mildly interesting things. You can't on Starfield, no matter how much you squint, even under a fricking microscope. It's painfully generic and forgettable.
And the proof is that the whole game's gimmick is longevity because of the ng+ randomizer thing. And yet nobody is fricking playing. It has a third of Baldur's Gate 3 players, a game that came out nearly two months ago. What a fricking shitpile of a game.
This is the first game I've played that made me legitimately wonder if the characters and plot were written by generative AI. There are some neat sets, but none of those sets have any props worth a damn inhabiting them. The game feels totally devoid of any passion.
>everything is bad and lazy just like I decided it was before even playing it
wow what an honest and unbiased post
But I did play it
30 hours, in fact. Desperately looking for something interesting or waiting for it to get good. Even just once.
It never does.
I know it's crazy to you but some of us actually do play games instead of just shitposting contrarian shit like you.
And you outright said that you decided it's bad before you played it. It would be unthinkable that you would enjoy the game considering you refused to engage with it and decided it was bad before you even played it, I don't know why you even bothered.
Where did I say I decided it was bad before I played it? I may not have expected much, but I didn't expected it to be bad. I expected Fallout 4 with a space skin. That is not what I got. I got Fallout 4 with a space skin except 90% of the map was replaced with generic, procedurally generated PoIs, and worse writing when Fallout 4's writing was already terrible.
I expected nothing and was extremely disappointed.
Why do you not post any specific complaints then? "It's bad and generic" "It's boring" "it was never good"
Your complaints are what's bad and generic anon. We're talking about a game which is flush with actual problems to complain about, and you can't muster anything. Even people who enjoyed the game could rant about a hundred things that are broken or need improvement, you have nothing. Just admit you didn't play it.
Fine, I'll take the bet
>Zero content in space, rendering ship building completely useless
>Travel ANYWHERE, space or otherwise, is entirely fast travel, including forced cutscenes that for shit like ship docking despite the fact the game literally shows you at different times that it could dock without one
>The only NPC that doesn't flip out at you for doing evil shit is the robot, the only others are side crewmembers with no quests or progression like the Crimson Fleet irish woman
>Traits and backgrounds literally never do anything other than make an NPC say 'oh so you know about this then' and maybe, if you're lucky, paying you an extra, completely insignificant amount
>horrible performance, constant bugs same as any Bethesda game, ALL whilst looking terribly outdated even compared to games that came out years ago like Cyberpunk
>Music is completely forgettable and generic
>Exploring planets is clicking the same meshes 1000 times whilst running for hours
>Main story is LITERALLY just fetch quests, some of which take you to generic, repeated dungeons
>Awful, overcomplicated outpost system that has 0 practical use, also a shitty skill system that forces you to do mmo tasks to make your character functional, at times in really moronic ways, like forcing you to pickpocket items at 10% success rate so you can upgrade it
Shall I keep going? I can keep going. Are these complaints specific enough for you?
There's no way to make docking seamless since ships can have different gravity directions depending on how they dock, it's a design issue not a technical problem. Also an animation is better than things snapping instantly into place so I don't see the issue here.
>There's no way to make docking seamless since ships can have different gravity directions depending on how they dock, it's a design issue not a technical problem. Also an animation is better than things snapping instantly into place so I don't see the issue here.
Wrong, homosexual. There's a Crimson fleet quest in which a ship that you are in, docks without a cutscene.
Nta but I'm pretty sure that's the only time it happens in the entire game.
What do you mean wrong? Cutscenes aren't a limitation, they are there because they are better than not having them. The loading screen between ships is the design issue which is unrelated.
I swear the average poster in these threads is 90 IQ and has the reading comprehension of a baboon.
Don’t forget.
>choices in most quests are imaginary
this. for a supposed "RPG" there is nothing but railroading
What roles are there in the game? Tech specialist, smuggler, space-mercenary?
there are no roles to play. you are FORCED to assist constellation. you are FORCED to side with them
>you are forced to assist Constellation
wrong, there is literally a dialogue option where you can avoid even joining them. But the webm is literally some neckbeard loser thinking being a psychopath should be an option in a game. You can literally not do any of the main story if you want. Now compare that to other so called RPG's where the story is the only think that is in the game. Starfield isn't even a RPG & yet you can play the game in many ways, you can steal ships & be hunted, you can even be a psychopath like that neckbeard loser wants, maybe he needs to place a gun in his mouth soon.
>wrong, there is literally a dialogue option where you can avoid even joining them
post it
Deliver the artefact to them & then leave & yes even after talking to them. Of course the option to join them will always be there if you go to the lodge but you can avoid joining them & then do what you want in the game. Then again you can join them & then never fulfil any task from them. So if ppl have finished the main story & never want to do it again they can. How many other games let's you avoid the main story, does Cyberpunk allow you to do that?
you can't finish the game tho
>finsih the game
and what constitutes "finishing" a game? what exactly would "finishing" a game mean with regard to space game. You die, you reach a certain level, you explore all planets exhausting all options, you see the credits roll? In other words your time playing a game is just to see the same ending as per all other RPG's that once you have played them they are pretty much are worthless? So let me get this right, in this hypothetical Starfield RPG, you create a character, let's say you want to steal ships & build a faction of your own, the end of the game would be what exactly?
>and what constitutes "finishing" a game?
when the credits roll
So the RPG element is just a means to an end of getting to the same outcome in a slightly different way. Maybe progen stories are the answer, but then again "beating the game" would then not be there for zoomies wouldn't it?
i suspect your understanding of what rpgs are is as good as your understanding of the english language rajeesh
Maybe when you finish school you will understand language better, but hey I finished school decades ago so maybe the standards have dropped so low due to ~~*diversity*~~. Enjoy your future.
>the "choice" in this """RPG""" is simply whether you start the completely linear main story or not
Pffffhahhahaha you brownoids are easily pleased aren't you.
hey still waiting for you to post it or are you consneeding already?
All the backgrounds give you a couple lines of flavor text.
>oh you’re an [x]? I worked with an [x] back in my day. can you please do the quest now?
I'd be happy with the quests being interesting to begin with, meaningful choices is way beyond Bethesda's capabilities. Legit you can play flash games by twelve year olds with quests more interesting.
The fricking Freestar Ranger question pisses me off so much
>No option to arrest any of the criminals, just blast their face off or let them go
>No option to report to your boss the results of your investigation, just immediately go to the big bad's place and confront him without back up.
>Your options are to either blast his face off without due process or take a bribe. This show of absolute corruption earns you a promotion to full Ranger.
Come the frick on Bethesda
That’s nothing compared to Ryujin.
>okay, we need you to upload a virus to a rival corporation’s network.
>don’t get spotted. if you get found out, we all will suffer the consequences.
>*show up to rival corporation and start gunning everyone down*
>*upload the virus after stepping over mountains of bodies*
>well, you fricked the job, you fricking moron, but here, you get a promotion for a job well done.
>>well, you fricked the job, you fricking moron, but here, you get a promotion for a job well done.
Is Todd afraid of consequences or something? Like, how hard is it to not give someone a reward for fricking up everything?
>choices don't save properly either so they end up saying you did the opposite of what you actually did
>Zero content in space
wrong on literally the first step
some butthole telling you to buy extended warranty isn't content
nor will it be content the fifth time you run into that encounter because bethesda are lazy hackfrauds that only put 5 different random encounters
there's a bunch of different locations and ship/staryard dungeons in space
NTA anon, but 3 glorified ship stores, one ship store you can't even use, and an empty space station i have to repeatedly go back to just to get a fricking marker on my map, aren't really "space content"
The idea of a Zero Grav space Casino was pretty cool, shame Bethesda is fricking moronic and just like every other time they get a cool idea, they just turn it into a fricking raider base.
>ship/staryard
and they're all the same just sales centers for ship manufacturers
although i do agree the zero g casino was cool, until bethesda ruined it by not giving vasco a zero g animation so he was just walking normall on thin air
>and they're all the same just sales centers for ship manufacturers
there's multiple abandoned/dungeon type ones
and they're all the same
>spacer/ red spacer/blue spacer enemies
>find a datapad with a two sentence summary
>no exploration: planets have already been explored with recycled POIs sprinkled around
>shallow gunplay: all ballistic guns are the same, zero variation in ballistics despite different calibres having different ballistics
>lacklustre melee
>Where did I say I decided it was bad before I played it?
>I fully expected the game to be the laziest shit Bethesda has put out yet, and it was
>People aren't allowed to have expectations other than sucking Bethesda's dick.
Fricking moron.
>ng+ randomizer
Does NG+ even randomize anything? The only changes I've seen anyone mention is the first event at the lodge, which seems to be more of a one-off gag with no long-term effects.
No idea, I didn't play through NG+
Far as I've heard it just changes some NPCs around and does some funny memes like turning Sarah Morgan into a plant and changing genders.
>I expected a Cyberpunk-tier shitstorm
I dunno about that, but much like cyberpunk I disregarded all the hype and news because it's always bullshit lies and went in blind, and yeah, this should be getting the cyberpunk treatment
I like it well enough for what it is, much like I did with cyberpunk, but it's kinda a hunk of shit and I'm not sure why people are slobbering the starknob, it's mostly making me wanna play skyrim instead
>hardcore nightclub in criminal drug-ridden cyberpunk city
>looks like a child's birthday party
>criminal space casino with survival competition
>you kill some generic animals and come back, quest ends
>there is nothing else there
>your first companion makes a point of mentioning that the main story faction does not care about your morals, you can do what you like
>she immediately tries to leave and becomes permanently mad at you the minute you shoot someone
The whole game is full of shit like this
It's completely and utterly uninspired
I know the word gets thrown around a lot but this is the one game that I'd unironically call goyslop.
>I legitimately believe that Starfield is proof that modern gamers are far, far dumber than they used to be.
I’ve also been left no choice but to come to this conclusion. The game is so bad that I felt insulted by it in my brief time spent with it.
>a dumbed down version of Fallout 4
why do people say this when the opposite is true?
Fallout 4 had occasionally challenging/threatening content, if only because it was absurd or placed comically (like a squad of rooftop snipers all using Fat Boys). Starfield doesn't even have that outside of the occasional enemy that has a weapon with Explosive on it that turns the screen into a nonsensical visual spectacle. It's Fallout 4 without VATS and with a bolted on power system that trivializes an already simple game; the first power you get kills everything you fight on the ground. On very hard and with zero points invested in combat you can destroy everything the game comes at you with handily.
>On very hard and with zero points invested in combat you can destroy everything the game comes at you with handily.
go to any planet with stoneleaf hunters and you will see how wrong you actually are
I don't even remember which one that is. Is that one of the many big threatening monsters that is defeated by you standing on a rock? Or is it one of the ones that occasionally shoots a slow projectile at you that you can strafe slightly to avoid? Because Terrormorphs do a combination of those things along with a digging trick but they are still defeated by the incredible strategy of rock.
this has to be ironic
it fricking has to
there is no way some moron enjoys fighting the same nameless bandits in the same exact copy pasted location for the same 3000 credits over and over again
when i see shit like this, i understand why normies think GTA is the greatest game of all time
they can literally be entertained by just driving into pedestrians for literal hundreds of hours
That’s exactly how this game feels.
Everything is generic and procedurally generated.
There’s nothing to give a shit about except from 4 companions. It’s always „random miner”, not a character with tons of lore.
How bad is the shooting in this game? I've genuinely see zero fricking gameplay, outside of the "walking in the desert for 9 minutes" video.
It's Fallout 4 without VATS.
It's literally identical to fallout 4. And the reason you only see the desert walking is because that's legitimately the main thing you'll be doing. A lot of fricking walking in barren planet surfaces with copy pasted, literally identical caves and camps randomly strewn about.
It's alright but the AI tends to be overly passive and tanky at Very Hard, I've been mostly resorting to stunlocking enemies with the force push and shotgunning them while they're down.
Random features are not even 1% of the content, I don't know they even bother showing you them since there's so little variety and they are not designed as the main thing, You are literally playing the game wrong if you spend most of your time going through random outposts.
>you're not meant to explore in this game centered around exploration
Even if your argument wasn't moronic, which it is, the few bits that are handmade are terrible. The four main cities are somehow worse than Skyrim's despite being bigger. And anything outside those cities is always literally 1-2 buildings with maybe ONE quest in it, the vast majority of which are fetch quests.
You are meant to check the ellipses on planets and work through the endless list of quests in your questlog, you are not meant to spend most of your time running between random points at all and they should have made the points a lot less obvious in the radar to stop mindless zombies from doing so.
Also what do you even mean by cities being worse? Why is it so hard to get straight answers from people?
>How bad is the shooting in this game?
It's OK, actually. The numbers are all wrong, the game needs quite a lot of ballancing (in my experience, even on hardest enemies are usually too weak, despite my build not being combat oriented), but other than that, the biggest problem is not the shooting, that is definitely serviceable. The real problem is the lack of enemy variety.
There is one thing that will confuse a lot of people, and that is how skill affects accuracy. Early on you'll be feeling a lot like playing Deus Ex with low weapon skill, with the whole "stay still to get your reticle to calm down. Some people hate that shit, but I prefer the RPG side of things to pure shooter things, so I actually appreciate it.
It's neat that there are small details, like the fact that you can cause critical damage to enemy jetpacks and just have them rocket off and explode. There is a decent number of environmental props to liven up things. And of course, in any more open area, the jetpack makes it a LOT more fun than any other game they made. The high mobility makes ambushing, using short-range weapons and so on much more fun.
The guns extremely vary in feeling, so it's a matter of finding the one you personally like. A lot of them are quite satisfying, but some are awful nerf guns.
Location damage matters on TOP of the more RPG stat-based shit. Again - there are crits, but there are also locational damage things like those jetpack blowouts.
But again - the core issue - is that 90% of the time, you just fight the same enemy over and over. There just isn't enough enemy types to keep the encounters varied enough. All the spacers feel the same. there might be special elite ones, but they act the same - run for cover, take potshots, throw grenades, and rarely attempt a flank.
the handful of alien animals, robots and turrets aren't enough to diversy. So by the late-to-mid game, combat becomes a lot more routine than it should.
terrible
>all ballistic weapons are the exact same, no different ballistics for different ammunition
>only two laser weapons
>hitboxes are fricked on grenade launchers
The shooting is fricking terrible
>AI literally doesn't even react to you
>bullet sponges you shoot for an entire minute to kill
It's a game made by morons, for morons. Anyone trying to tell you anything in the game is good or even just OK is absolutely 100% a moron or a shill. There is nobody with their head screwed on right that looks at starfield and goes, "oh yeah, they actually did this well" because absolutely NOTHING in the game is done well. It's a soulless piece of shit and the only reason you're seeing ANYTHING positive about it is because of microsoft's and bethesda's marketing departments (and hell, they probably farmed that out to fricking india too)
This is a game where even if all the jank were gone, if it performed smoothly, it was optimized, it looked nice; it would STILL suck ass, because there's NO FRICKING GAMEPLAY
You aren't challenged, there's no interesting stories, the aesthetic is even inconsistent. It's a bland pile of generic goyslop. This is a 1/10 game masquerading as a 3/10 game because it at least compiled and ran on hardware and superficially looks like a videogame if you're a 90 IQ fricking moron, and it thus managed to make some money off absolute morons. I can give 2 points for that.
>>AI literally doesn't even react to you
sponges you shoot for an entire minute to kill
Those are so objectively wrong it's kinda hilarious that you though you could claim them and get a way with it.
get a better weapon you stupid gay, it's incredible how every complaint about the game is someone playing it wrong
Starfield was the first game I've played that legitimately pissed me off with how bad it was that I uninstalled it and went over to play a bunch of other space games.
Freelancer and Escape Velocity both do Starfield's shtick much better and they're both older than 99% of the posters in this thread.
I'd rather fight whalers on the moon.
How close is Starfield to being Skyrim in space? I love skyrim, even vanillarim since I never bother with overhauls. Just looking for something to scratch that itch where I can lose myself in the world and go on a self-crafted adventure, you know?
yeah you can do that
it's... fine
Thank you anons. One thing that puts me off Starfield is how realistic it tries to look. Skyrim had that imaginative realism thing they talked about and it works so well, along with the soundtrack. But Starfield looks as though it lacks that feeling of magnitude. While Skyrim wasn't a fantastical vibrant otherworldly landscape, it looked fantastical enough. Starfield looks bland,
The overall creative direction of Starfield is absolutely it's weakest element. It has no idea what it wants to be, and this bleeds into every aspect of the game. It felt like they took big inspiration from The Expanse and wanted to do something like that (two of the character presets are literal characters from the show) BUT they also wanted to make procedural exploration a focus.
So they tried to make both and the result is that both sides ended up complete shit. They should've gone either full procedural sandbox space sim, or full narrative instanced adventure ala Mass Effect.
It's skyrim in space, without any of the handcrafted dungeons or locations, and much worse writing, which is saying a lot.
It's very much a Bethesda game so if you like Skyrim you'll like Starfield, it's a generational upgrade in many ways but the lore isn't as developed sadly, books for example are usually a few lines long and mostly excerpts from real public domain books.
I liked Skyrim but legitimately can not stand Starfield. It honestly feels like a much worse version of Skyrim set in the most boring sci-if setting I’ve ever seen.
Why is every other character in this game a pajeet?
radiant quests were never fun and I dont understand why bethesda keep pushing them
>xbox curator
Sus
It isn't overall, but I suppose it probably will be for the steam awards.
starfield is a masterpiece and should be GOTY.
Is the game fun though, be honest?
The novelty of it lasts through a few play sessions, but once you realize there's a lack of depth you might not want to continue. It's perfect as a Gamepass game, but I would've been pissed if I'd spent full price. And to add to what some others have said: Bethesda should jettison the entire character companion concept if this is the direction going forward, because they are worthless in all categories.
not really
I found myself waiting for something interesting to happen 99% of my time playing, and it never did
the game literally never surprises you or does anything, really
It's exactly what I wanted from a bethesda space game and I've had 90 hours of fun so far.
Andreja's character development is great, I don't like playing with companions and always ignored them in previous games but she's nice.
I went from playing this to playing Cyberpunk, which I'd never played before, and the sheer gulf in the quality between them is staggering. It's tough to even consider launching Starfield compared to it. Memes and politics aside, Cyberpunk is an example of something people put a lot of effort and soul into, and Starfield is the exact opposite.
>Cyberpunk is an example of something people put a lot of effort and soul into
LMAO
nta but he's absolutely right
cyberpunk is dripping with personal touches everywhere
fricking ads in cyberpunk have more effort than anything in Starfield and I 100% mean that
cyberpunk is such obscenely bad trash it actually made me mad
>fricking ads in cyberpunk have more effort than anything in Starfield
this. more soul in the ads than the entire game
The intro montage sequence to Jackie's character, where it shows the backstory of all the stuff he and V got up to after they met, made me give a shit about the character more than anything any of the Starfield companions could muster after several hours.
I don't even care about Jackie much and I can say that even just the first 5 minutes you spend with him have more personality than any single character in Starfield.
Looking forward to sinking my teeth into Cyberpunk. I was put off by all the hype pre-release and didn't think it was possible for it to live up to it, and was right. But I also managed to avoid all the negative reception too, and now I can have the most positive experience with it.
I did the exact same thing and picked it up with the 2.0 patch. I don't think you'll regret it.
As long as you expect something like Witcher 3, you'll probably love it. If you expect GTA, you'll be disappointed.
Still, best open world city in videogames imo. Literally everywhere you look anywhere in the city is wallpaper material.
>As long as you expect something like Witcher 3, you'll probably love it. If you expect GTA, you'll be disappointed.
I actually didn't care for Witcher 3, I just couldn't get into the story or world. What about Cyberpunk is similar to that, but dissimilar to GTA V?
It's similar in the sense that you're a set character (with customizable appearance) and you go around following a big main story with a lot of side stories and content you can go and do anytime. It's mostly similar in the sense that it's not trying to be a sim, you don't really go to bars and hang out (outside of specific quests) or buy food, or chat with friends (much, there are text messages with are neat).
It's dissimilar to GTA in the sense that it's not really designed for going around committing crime and random car chases, despite that being possible.
Oh that, I don't mind at all. Thanks anon, I'm just looking forward to going around the world in the game and drumming up some kind of narrative about it outside the main story, or especially if the main story doesn't appeal to me.
You'll probably like it, then. Even the 'filler' missions that are designed for you to just level up (think of monster nests from Witcher 3) usually have unique dialog or notes left around telling some sort of story. And the actual side quests are almost all super good.
agreed. every time i play on neon i wish i was playing cyberpunk instead. at least the melee was extremely fun in cyberpunk
I had fun with it
its ok if you got it on gamepass, i ain't paying more than a dollar for it
not really, the novelty wears off very fast
you start with going into your ship, talking with everyone, sitting down, launching, flying through space, going to your planet, landing and exploring it and Ive done it exactly once before I realized its all fricking pointless once that happens you just browse menus and look at loading screens
landing on planets is a hassle because you have to walk into one direction for 5 minutes every fricking time
so you can throw the "exploration" part out of the window
gameplay is repetitive and basically fallout 4 without vats and worse mellee
story, characters and factions are moronic as frick and I started spamming skip in every conversation because every fricking npc youve just met loves telling you their life story before sending you off on a fetch quest
its unironically the worst game I played this year
>its unironically the worst game I played this year
Same here. I went in with an open mind and just hated this game.
Because it's a pile of shit.
Wow, an infinitely repeatable slop-quest for 2K credits....
There's a million better space games to play.
Is that... A HECKIN UNDEAD VIKING WARRIOR IN A DUNGEON!?
Bethesda you've done it again
Its just boring. I havent touched the main quest at all and know there is stuff to do still but I feel no drive to continue playing.
Something noone seems to mention is that the AI is horrendous, they will sit in the same spot and not move, I swear they cant open doors either, when you board an enemy ship they seem to just be frozen in place. The space combat is the best part fo teh game, where you make your own ship and put it to work, but even those fights are few and far between.
the AI is actually pretty good when you install the mod that drastically cuts down the delay between AI decisions
no one mentions it because like most of the garbage in that game, it's part and parcel for Bethesda
they literally get worse every game and you have subhumans defending it
starfield is a significant step up from fallout 4
it really isn't
you could at least walk around and find cool shit in Fallout 4
there is literally NOTHING to fricking see or do in a game ENTIRELY about exploration
>you could at least walk around and find cool shit in Fallout 4
you couldn't
have you tried following one of the billions of quests you're gratuitously presented with
>starfield is a significant step down from fallout 4
FTFY
you don't need to lie just because it isn't on playstation
Anon, I own a Series X, i play it considerably more than my PS5.
Even if it had come out PS5, i still would have played it on my XSX, because bet games always run like trash on PS consoles.
Starfield's still shit though.
A lot of game run better on PS5 actually KEK
and then BG3 on PS5 is 14fps ultra low quality
>random POIs are just a handful of carbon copies of the same locations
It's difficult to grasp how unacceptable that should be to even the biggest pleb. I refuse to believe that more than two years of actual work went into the game.
>GOYT
>Goy Trophy
I just realized something. There are, so far that I know of, no ways to have fun in this game. Why can't I pull a move like Run, Goodspring, Run! Install an evil dude in a town and butcher the rest? Like that was fricking fun. FUN. Starefield is so bland and safe.
Why can't I do like Fallout 3 and sell people into slavery? That was FUN. Why are there no republic of daves? Why can't I nuke a city like Megaton. Now that was FUN. Starefield feels like a looter shooter, gamepass shit game. Like one of those games where you imagine yourself to have fun but you're just conditioned to think that grinding through a game is somehow fun.
Why can't I go to an outpost that is surrounded by monsters from the environment. Or a nuclear reactor is about to explode and you have to evacuate as many people as possible in your ship. That would be FUN. Like, it's in fricking space. MAKE UP SOMETHING.
Like you're not allowed to have any imagination or fun in todays games. Except Baldurs Gate. Like that was great. You can be such a massive dick to people and it's fun.
>Why can't I nuke a city like Megaton
go to Porrima II and actually engage with the content the game presents to you
you're asking too much of people who haven't played the game
Alright then mr fricking know it all homosexual, walk me through the quest and tell me how fun it was.
You won't. You know why? Because you'll say "see you didn't play it."
I played it for 16 hours before I got tired of not having fun you inept piece of shit. Walk me through a fun quest you had. You won't.
Literally none of you can tell me you had fun during a quest. I can name 6 quests from the top of my head and tell you why it was fun. Starefield slop eaters just say NUH UH, THE GAME IS FUN. Without any reason given. Like the boring, bland piece of trash you are. No fun whatsoever. You just spam the same shit over and over.
You mean how the robot tells me "Captain blah blah used to say PEW PEW before going into battle?"
Yeah, that is true and tried reddit bullshit humour. Tell me a fun quest in Starefield. You won't. Because there are no fun quests.
the crimson fleet questline was fun 🙂
>crimson fleet introduces the only two npcs in the game that have a personality, Delgado and Naeva
>none of them are recruitable
Frick the crimson fleet
i like mathis and if you're nice to him throughout you can recruit him to your crew 🙂
>Tell me a fun quest
ryujin
>butbutbutbutbut-
cope, nogaems gayet
>ryujin
>we have to do sekret espionage
>oh you left a mile long body count?
>oh guess you're missing out on this 1500 credit
>otherwise no consequences
lmao
god starfield looks so outdated
imagine being outdone by a topdown RPG in your visuals
yeah starfield is a fricking embarassment next to baldurs gate
your screenshot being a bad example, the environment detail in BG3 looks a generation behind starfield
The only thing in Starfield that even looks 'up to date' are interiors and even that is only because they put a million pieces of junk everywhere. If you look at the actual cities (New Atlantis in particular looks fricking horrible) and planet environments, it's all extremely flat and undetailed.
BG3 has plenty of places that look fantastic, Lathander's temple comes to mind, the bridge to Baldur's Gate, even some of the camping maps look very detailed and better than anything you'll find in Starfield.
Which is fricking insane considering it's a top-down RPG.
The presentation in Baldur’s Gate 3 was indeed top-notch. Just as detailed as a first or third-person action RPG. It’s the Dragon Age sequel I’ve been waiting a billion years for.
literally a cutscene, embarrassing old tech
It's live in the game world, not a video.
That's not a cutscene anon
And the models look exactly the same in motion/combat/traveling as they do in cutscenes so that's a moot point regardless.
>And the models look exactly the same in motion/combat/traveling
lol, the combat is slow dice throwing rng, the movement again is slow where you just move a camera around & place the curser to where you slowly walk to. Sure if you like these kind of games than go for it, it is very old fashioned tho & I maybe that is why they placed the homosexual sex & bestiality into it.
>calling out homosex
the irony
I think out of all the characters that mentioned having relationships in Starfield, only 1 wasn't gay
Whether they or gay or not they don't literally shove it your face.
anon every member of constellation is some kind of gay
>I flirted with them all, I know their true feelings
hmm......
what even compels someone to act like this moronicly
you tell me why do you act the way you do?
BEAR FRICKERS OUT
>ARE YOU INSANE!?
>not being gud at stealth
>misses out on credits
>brags about being shit on the internet
wow you might as well become an hero at this point
>Sarah says how everyone has their own moral compass and that you'll still be welcome, some of them have even been in jail before
>You meet Andreja blasting bullets into a corpse
>Both of them immediately get pissy with you and call you a monster if you so much as do any piracy
They get pissy but don't kick you out, seems fine to me. Also Andreja even talks about her own problems she had with Constellation but they were understanding enough to keep her. Literally working as intended.
Eh maybe. I'm just annoyed that all 4 actual companions have the exact fricking same boyscout morality, even the "edgy" one.
What's the point of "X Liked that" if they're all the equivalent of space Preston?
>They get pissy but don't kick you out
they can't because you're forced to do their quest
One is a AAA first person RPG made with infinite Microsoft money made by industry veterans with a long history of making games exactly like this one
The other one is an isometric RPG made by relative newcomers to the industry, privately funded, and the first attempt at full character animations and dialogue
It's actually fricking insulting how bad Starfield is and this generation is unironically completely lost if they don't call this shit out.
Larian literally has more developers than BGS Maryland
credits on starfield is longer than bg3
bethesda outsourced to 27 different studios. It really shows because of how disjointed, buggy, and unfinished the game feels.
incorrect, BG3 has about 560 more people on it's credit reel than starfield
BG3 was outsourced to:
PTW Canada Solutions, Inc.
Altagram Group
Riotloc Ltd.
Asmodee Italia
Gameloc sp. z o.o.
WhisperGames
AiBell Game
SBT Localization
3LB Games
Airship Interactive
Anshar Studios
BGeek.eu
Beverly Boy Productions
Brain Zoo Studios
Cheekbone Ltd
Corbax Studio
Dark Burn Creative
Dead Good Media
Diverze
Dreamtek
Elverils
Fabrique de Monstres
Fire without Smoke
Firewalker Productions Ltd
Game On Creative Inc
Glow Productions Sdn Bhd
Goblinz Enterprises
Hide and Seeds
Hungarian Studio Orchestra
ICO Partners
Illusionist Animation Studio
Keos Masons
Keywords Studios Katowice
Lakshya Digital Pvt. Ltd. (same indian studio starfield gets shit for)
Leitmo.TV
Little Red Zombies Studios Pvt Ltd
MSM.Digital
Mad Marker Studios
Metricminds GmbH & Co. KG
Molinare TV & Film Limited
(1/?)
damn, then i guess its just a studio diff. Larian completely BTFO'd bethesda no matter how you want to defend it.
>Keos Masons
now it makes sense why is it so shit
Moving Body Arts
Navaja Post
Neemu Studio
One Inc.
Original Force
PitStop Productions
Production Solutions
Quantic Lab
Reborn Creative Lab
Reset PR
Sandbox Strategies
Storm Videos
Toolsmith
Stretchsense
Trace Studio
Take Off Ltd.
Ten Ten Studio Malaysia
Ten24 Media Ltd
The Mythological Theatre Limited
Three Inc.
Triptyque Audio
Two Inc.
Unit Image
Vérité Entertainment
Vibe Avenue
Vicon
Windmill Lane Pictures
Xsens
Yellow Cab Studios
additional studios credited:
AS CastingAbstraction GamesAlienwareAvotheaBabelianCasting CollectiveFool's TheoryLemon Sky AnimationLogic LocksPeter PropsTeam SHKTom-Tom Studio BudapestUnlocked.ggVivid Dreaming ProductionsWushu StudiosDe Huizenier
thoroughly BTFO
And? Are you actually trying to argue that Larian have more experience than bethesda fricking studios, who have been making these games since before you were fricking born?
Larian has also been making these games before i was born
My dude Bethesda hired a literal army of jeets to make Starfield. It gives me hope that the main dev team is on TESVI
>My dude Bethesda hired a literal army of jeets to make Starfield
Larian hired that exact same indian studio for BG3
>Larian hired that exact same indian studio for BG3
I guess that explains act 3 then
I wouldn’t hold your breath if I were you. They made this game the way they did to see if they could get away with cutting this many corners in the next Elder Scrolls, I guarantee it.
>relative newcomers
larian is 27 years old
I get where you’re coming from, but Larian aren’t exactly newcomers. They’re younger than Bethesda but only by around five or six years if I’m not mistaken.
I wholeheartedly agree with this, though:
>It's actually fricking insulting how bad Starfield is and this generation is unironically completely lost if they don't call this shit out.
The game is an insult to video game players both as consumers and people who appreciate works of art. It’s a bad product and a horrible, phoned-in disgrace of a video game.
this. nothing but pure unadultured fun, laugh out loud moments with the party banter in bg3
then nothing but misery when i played starfield
Baldur’s Gate 3 was my GOTY until I played Armored Core VI. Pretty solid year for new video games, really.
>oh my god, isn't gay sex & bestiality so hilarious & have you seen the options to be a troony, so funny I fell off my chair & spilt my Bud Light?
its clear you didn't play the game
This is purely off my head so apologies if I forget anything.
>You arrive at Porrima II space and you're greeted with a welcome message from the security chief at the Paradiso resort, you can land and talk to him and he explains that there's a mysterious ship orbiting their planet, which they fear might be something dangerous or even aliens and it's messing with their tourist routes around the planet.
>If you try to hail the ship, it replies with scary garbled noises
>When you finally dock with it you find out they're human, but oddly their ship looks ancient and they're all holding old earth weapons.
>The captain is very confused about there being other humans out there, and they explain to you that they are one of the first generation ships that departed from earth about 200 years ago before FTL travel was a thing
>The ship is fairly big and you can talk to the NPCs and explore the old tech they use, they're all very curious about future tech and want to learn more through you
>Technology outpaced their ship and people ended up colonizing their goal planet before they even arrived there, leading to a conundrum
>The slimy CEO of the resort won't have any of that shit and is more preoccupied with profits than anything else, he gives you the options to either let the generation ship colonizers into the planet but as second class citizens, essentially exploiting them for cheap labor, or fitting their ship with a grav drive so they can frick off and try to colonize another planet, or sabotage the ship and explode it
>I picked the grav drive option so I don't know what the other ones do yet, but now the ship is jumping around systems and there's currently a woman in it who is mad about the captain's indecisiveness and I can take her with me, but since she's the main farmer at the ship first I need to offset her loss and the captain will only let her leave if I give them a bunch of food until they train a new agriculturalist
>why can't i le wacky reddit humor fun?!
because starfield is not fallout, bot poster
>Fallout is le wacky lolsorandum
Frickoff Todd, have a nice day and take your fanbase of shit for brains Xbox consoleBlack folk with you.
>no (0) (none) (zero) (not even a single) argument
holy fricking shit, you've lost your mind
just admit you wanted starfield to be fallout 5 or es6
I can't name a single character in the game I actually liked. It's pretty badly written in general.
Everything is tedious. Menus take too long, you can't quickly skip through dialog, and I can't believe how bad the temples were handled. They seriously make you run a mile to the same building, do the same movement "puzzle", and fly back to the eye/lodge like 20 times.
Outposts feel pointless. Yeah, if you build a great network the you can farm money/exp, but it's not a very fun way to get it.
I actually like the ship stuff, even if the combat feels a bit basic. Customization is great. It's easily the best part of the game, but it's not much of the game since you just fast travel everywhere. It's not enough to save the game by itself.
It is
Why does this sound like every other retro RPG I've played? Hell, it's not restricted to Japanese games; CrossCode did this to me recently.
>accepted a quest from funny Oogie Boogie-like entrepreneur
>wander the jungle for a while on my way to the main objective
>suddenly explosive pumpkin spawns
>ADHD brain kicks in, and suddenly I find myself exploring a section of the jungle completely infected by venomous fungi
>completely forgot that I was supposed to go to the main objective for the last 30 minutes
>Peak Rpg gameplay
>Literally a fetch quest
>moon bandits
Kys homosexual literally the same 100th fetch quest just different planet Ghuys I can't wait for the same 100th radiant quest and this game will an "rpg masterpiece" Ghuys.
>why isnt Starfield your 2023 GOTY?
Because they cannot even make the NPCs face me when talking.
That worked in older games, wtf is wrong with Starfield?
Actually I hadn't actually fricking thought about this.
In Skyrim and Fallout 4, I can talk to anyone at anytime, no matter what they're doing, so i don't really fricking care if they aren't looking at me.
But Starfield goes the old oblivion/FO3 method were they drop everything to stare at you, but unlike those games, they can't seem to fricking every look at me right.
should have been a cutscene, this is how other games do it but you will always get the same generic view of the person & not as if you are talking to them as you know it is a cutscene
>should have been a cutscene
No reason to be a cutscene. You could talk to multiple people in half life fricking 25 years ago and they faced you.
Bethesda is just a joke at this point and when they pull through using the same garbage again for Test 6, it will be dead on arrival in year 2030.
Todd really needs to go.
I'm doing that right now to farm some levels and hopefully find a good gun
It's crazy how easy it is to go to a lvl 75 system find a bigass planet with lots of animals and just blast every one of them for ez exp
it would be fun if i didn't have some op armor that makes every enemy shot barely hurt me
the moment i saw it was the first bethesda game in over 20 years that did not have underwater swimming, i knew it was over
they just don't care anymore, they're not even pretending
Im not indian
I was on some barren planet, a ship landed. Told me they were resting or something idk. I murdered them all, Sarah that b***h of course got mad. I walked away from the ship and it flew away. Some fricking rpg. It was like a scripted on rails event. Either help them or not and they leave. moronic Bethesda didn't realize people would murder space cucks.
Because I actually enjoy playing videogames.
Does this game have any 0G combat in a derelict freighter?
yes, you can even disable grav drives on any ship and board them in 0g
yes but only in ships
the game wont let you leave your ship while in orbit
It is, but it's also the only game released this year that I've played
see that moon bandit?
Being an actual fricking game instead of using basic combat encounters to pad out the downtime between narrative segments is what puts AC6 above most games from the last decade
>replying to bots
whoa stop
just leaving this here. pay me no mind 🙂
>japan is starfield lands
holy shit
for some reason Bethesda games are quite popular in Japan of all places.
The reason is certain mods
t. knower
well i can definitely imagine the popularity of the anime degen stuff for sure
I’m not terribly surprised that the most autistic mainstream games are popular in the most autistic country.
IIRC BG3 has not been released in Japan yet.
correct
In a year or two, Starfield will have tons of mods that add in the features I wanted from the game in the first place. It will also be on sale. I will then consider buying it if there's nothing else.
Don’t reward Bethesda for this shit, anon. At least buy the key from a reseller if you really feel like you have to play this garbage.
He's probably going to see the same moon base again 7 more times
>get randomly generated fetch quest
>its in another carbon-copy little moon base
thats why people arent impressed
Microsoft forgot to buy shills
people try really, really, really hard to hate this game no matter what, funny
I found that it came pretty naturally to me tbh. Like I’m talking genuine revulsion after spending a few hours with it
I played it for a lot longer out of sheer disbelief. I kept telling myself that there would be a point where the training wheels would come off and the more advanced gameplay would come out, but it's all training wheels. This is a game perfectly designed for a player that is perpetually drunk, high, or both.
>This is a game perfectly designed for a player that is perpetually drunk, high, or both.
Yep, this is the exact impression I got of it too. Ironically enough I was stoned while I was playing it and could tell that it was tailor made for someone who was legitimately disabled, just plain stupid or perpetually fricked up as you said. I mean who the frick else is spending hundreds of hours in these games?
You have to be a extreme casual player to be surprised by something like this and not realize that these open-world games with "emergent" gameplay are actually a simple repetition of the same shit over and over again. The original idea was an "infinite" gameplay because things combine by chance to generate unique situations, but the end result in 100% of cases is that you'll repeat exactly the same half-dozen simple things 100 times until you finally realize the inevitability of "wide as an ocean, shallow as a puddle".
The only way to break this curse of emergent open-ended games is if the group of players is autistic enough to basically start making things up in their heads, like the Dwarf Fortress players like to do in their epic adventures that the rest of the world recently noticed were more in the autistics' heads than in their buggy RNG simulator.