You play in the steppes and you'll know exactly what he means
Hell you play this mod you already know what it means since there are literally only two and both are unfleshed out
This is still absolutely mental to me. There has never existed a large enough population in the Tibetan Plateau, nor even the administrative structure, to justify that many counties. It's utter fantasy at that point.
>How do we represent an utterly fragmented region in a map that has a scale where half of a country is a single duchy? >Let's add more counties then, and give each to different character
This is still absolutely mental to me. There has never existed a large enough population in the Tibetan Plateau, nor even the administrative structure, to justify that many counties. It's utter fantasy at that point.
99% of those are worthless 3 development counties. Which is realistic considering it was probably a frozen wasteland at the time
Theres no flavor is the real problem. You want me to play in a frozen shithole ala Russia? Fine you want me to do nothing well then theres a problem
yup just throwing your steward and building up development the entire game so you can move from tribes to feudal/clan 30 years to research crop rotations and ledgers
I have no idea why the frick they did this. Tibet requires 140 provinces to create an empire, the most of any. That’s double what some other empires are that actually had a real historical population. Most of tibet is empty desert plateau filled with a few nomad herders with a couple larger kingdoms in the south. It’s almost like they did this to make up for no china in the game
China's government is entirely different and is too annoying to implement
Hell they cant even get Byzantine right
for russia (of the period) theres a big mod, rurik something, one of the things it fixes is russians unable to raid by rivers, when it literally the first thing that is mentioned in history about these people
I have no idea why the frick they did this. Tibet requires 140 provinces to create an empire, the most of any. That’s double what some other empires are that actually had a real historical population. Most of tibet is empty desert plateau filled with a few nomad herders with a couple larger kingdoms in the south. It’s almost like they did this to make up for no china in the game
They could've easily just made giant provinces with very few holdings in them though. Although I guess that makes marching armies around a bit awkward. Unfortunate there aren't any traversable wastelands.
I don't understand why would anyone play in Subsaharan Africa, India, Central Asia, Siberia and Northern Scandinavia
There is literally nothing different there to the Europe in terms of mechanics and the only thing this does is making the game run really slow because of all the characters.
Paradox should have expanded European counties and made baronies playable and added dynamic counties instead of all that filler. Or added some schizo succession laws like the one Rus had.
Couldn't agree more, I have literally never wanted to play in any of these locations and even if anyone did there's no way to give them enough flavour to be worthwhile without neglecting all the actually interesting locations of the middle ages. Crusader Kings should feature Europe, North Africa, the Levant, Arabia and the Persian/Turkic world, with maximal flavour and good mechanics for historical immersion within those regions
>nomadic native simulator >pre-colonial maya era >conquistador era >latam revolutions era
brazilians, blow pipe guys and various other orangutans and argies can make those games
While it would be fun to play a renfair themed conquest of the US game like how stronghold has an America map in the campaign; America and Canada only starts when permanent European colonies are set up, prior to that European history = American history.
Modern Paradox games are so unfocused now that they're sort of blending together. EU was always the 'less focus but wider scope' game but now it feels like every game is becoming EU.
Most people care most about vibe or aesthetic or larping than they do mechanics. They basically just want to feel powerful and important while larping as thing... You have to consider, not everyone is into strategy but basically everyone is into fantasizing about being someone more important.
The problem isn’t how many counties a location has, it’s the fact that paradox refuses to have a realistic population mechanic so every province has some bare minimum of value and more provinces means more wealth. If you have 200 near empty provinces with no pops in Tibet that’s fine to help with more accurate movement and logistic representation, not that paradox cares about that shit anyway
I wish CK4 will completely drop Asia and Africa and focus solely on Europe, North Africa and the Middle East. There is no reason for a game called Crusader Kings to have a bunch of playable Buddhists, Tengrists and African pagans. Europe and MENA aren't fleshed out enough as is and trying to add regions that had zero relevance to Medieval Europe is a waste of time and resources.
The presence of India did impact the crusades as the Muslims were generally more focused on Eastern expansion at the time, even if the game doesn’t really portray it well.
I'm playing a matriarchic miko theocracy Japan, does anybody know how I could blob into China and Southeast Asia without having massive civil wars literally every year
And how to lower the amount of male vassals I have, not much of a point to being a matriarchy if 90% of your vassals are just men anyway
1. Not diverse enough: They all have similar culture and aesthetic
2. Balancing China would be a pain, especially since the main customers will be mostly chink who will demand chinese space marines.
3. Nothing happens in East asia aside from china and the steppe. Korea, japan and SEA just sat there for centuries without anything interesting happening
Central/west asia is a better setting: lots of shit happens there historically diverse factions: steppe people, mena, eastern europeans, northwestern China, northern India, Caucasus
>SEA
SEA could actually be intresting though if they bother to give it flavour. CK2 covers the period of the rise and full of the Khmer empire and Indonesia was pretty dynamic, especially in the latter part of the period seeing the Majapahit empire and the arrival of islam
Though really I hope they work on developing europe instead of exapanding the map and slowing the game down
>Most of the china content they added in Jade Dragon was pure fiction.
Unironically a good thing. They can't make historic shit, and even if they could they'd still manage to make an east asia expansion fricking boring dogshit, so they may as well just make everything east of Persia complete fantasy, stuff like matriarchy Japan using piety mana to summon divine wrath upon China in the form of poison gas and so on.
I can't believe that they actually made a water clock a major artifact in Jade dragon.A fricking water clock.Europeans started to build fully mechanical clocks during the games time frame but Paradox thinks that they would be awed by a damn water clock.
I did the thing. Ignore the fact that my ruler is an ugly dwarf thing, that's a small miscalculation.
After getting China via an incredibly easy war(only problem was that I had to endlessly savescum to get my fricking allies that are right next to me to actually try to participate in my battles instead of sitting on their asses) I had to completely regear the entire country and personality of my ruler so that I can just barely avoid getting raped by factions. So far I've had 2-3 factions that almost fired, managed to take care of them through bribery, begging, hostages, marriage and murder. As you can see almost all of my income goes to keeping the court at level 10, if I go below that I'll get raped. For some reason even after winning the war my vassal taxes did not increase in the least, and it seems like it never will. In my current economic situation I am destined to fricking die if ANY war occurs, I will have to raise my troops and that will put me thousands of ducats in debt.
Also the current situation of China is a disaster, the supply limit of counties ranges from 10k-15k, but people almost always fight with bigger armies. My war with China was 75k vs 75k, I had about 25k and the Tang ruler 10k, but one of the mods I'm using makes it so that all your vassals participate in wars. The ensuing attrition was terrifying.
I don't think I'll expand much more this campaign. My goal right now is to fix my income as fast as possible, because one single shit event will put me straight into bankruptcy. I can't even convert provinces to my religion or culture right now since that pisses off everybody that isn't Shinto Yamato either, so I'll have to appease the Chinks and Koreans somehow and then keep it up.
Also, at some point I had to switch from the Chinese East Asia mod to the western East Asia mod, unfortunately this one doesn't have ANY fricking miko outfits which is very saddening.
>the supply limit of counties ranges from 10k-15k
Yep, that is ridiculous, China is one of the few places that could support +50K field armies.
>I will have to raise my troops and that will put me thousands of ducats in debt. >because one single shit event will put me straight into bankruptcy
See that's actually historically accurate, a single month of war, could cost a kingdom 3 years of revenues. And most kings had shit of debt.
The issue with CK3 is it doesn't have debt, it has a deficit, which prevents you from doing anything.
Only mitigated by limited loan mechanics like Holy Orders.
If you were a medieval ruler and wanted to go to war, you were expected cover it with debts
Soon, xui-chao... soon.
CK3 asia expansion coming within the decade.
lmao i bet you before end of next year, and it will probably be just an "Immersion Pack" sold for 15$
This would be the worst move unironically, the map that already exists is empty as shit, adding chinks is just going to make ot feel more empty.
>adding more stuff will lead to less stuff
But in what way?
Adding empty space without any flavor is just adding empty space, you can’t justify adding china before they add even a trade mechanic.
You play in the steppes and you'll know exactly what he means
Hell you play this mod you already know what it means since there are literally only two and both are unfleshed out
That market is already saturated by asian studios
will cannibalism be a culture trait or decision?
reminder they gave tibet more provinces than the HRE or Arabia, 80% of which are filled with fantasy characters in both starts
Why did they want to piss the chinks off so badly?
This is still absolutely mental to me. There has never existed a large enough population in the Tibetan Plateau, nor even the administrative structure, to justify that many counties. It's utter fantasy at that point.
99% of those are worthless 3 development counties. Which is realistic considering it was probably a frozen wasteland at the time
>How do we represent an utterly fragmented region in a map that has a scale where half of a country is a single duchy?
>Let's add more counties then, and give each to different character
Theres no flavor is the real problem. You want me to play in a frozen shithole ala Russia? Fine you want me to do nothing well then theres a problem
Siberia, Central Asia and Tibet are the absolute worst parts of the map to play.
yup just throwing your steward and building up development the entire game so you can move from tribes to feudal/clan 30 years to research crop rotations and ledgers
China's government is entirely different and is too annoying to implement
Hell they cant even get Byzantine right
for russia (of the period) theres a big mod, rurik something, one of the things it fixes is russians unable to raid by rivers, when it literally the first thing that is mentioned in history about these people
I have no idea why the frick they did this. Tibet requires 140 provinces to create an empire, the most of any. That’s double what some other empires are that actually had a real historical population. Most of tibet is empty desert plateau filled with a few nomad herders with a couple larger kingdoms in the south. It’s almost like they did this to make up for no china in the game
European counties represent actual administrative divisions, and are population/character -oriented
Eastern/Steppe/African counties represent geographic boundaries
It’s balance so that you can’t occupy the whole of Tibet by taking the one bastion of civilization that exists there
They could've easily just made giant provinces with very few holdings in them though. Although I guess that makes marching armies around a bit awkward. Unfortunate there aren't any traversable wastelands.
It's probably so they can have Buddhism and Bon represented in the game without them just being 3 counties each.
I don't understand why would anyone play in Subsaharan Africa, India, Central Asia, Siberia and Northern Scandinavia
There is literally nothing different there to the Europe in terms of mechanics and the only thing this does is making the game run really slow because of all the characters.
Paradox should have expanded European counties and made baronies playable and added dynamic counties instead of all that filler. Or added some schizo succession laws like the one Rus had.
Yeah India doesn't even have a caste system like they did in ck2. Do you anons think they will ever implement it again?
Couldn't agree more, I have literally never wanted to play in any of these locations and even if anyone did there's no way to give them enough flavour to be worthwhile without neglecting all the actually interesting locations of the middle ages. Crusader Kings should feature Europe, North Africa, the Levant, Arabia and the Persian/Turkic world, with maximal flavour and good mechanics for historical immersion within those regions
There's always good ol' Slopgoku if you're desperate enough to just have ANY east Asian Paradox game
Unironically Eurocentrism
>european dev makes....european game
the horror
american devs for some reason also make more european games than american ones so it's not a matter of region I think
no mutt devs make americanized euro games, big difference
What else can they do? There's only so many revolutionary and civil war games you can make
nomadic native simulator
pre-colonial maya era
conquistador era
latam revolutions era
america isn't just the US
>america isn't just the US
It is though.
>latin american education
America refers to the USA. If you want to refer to both continents of north america and south america you say "the americas"
>nomadic native simulator
>pre-colonial maya era
>conquistador era
>latam revolutions era
brazilians, blow pipe guys and various other orangutans and argies can make those games
>There's only so many revolutionary and civil war games you can make
there haven't been many of those at all compared to american games set in europe
While it would be fun to play a renfair themed conquest of the US game like how stronghold has an America map in the campaign; America and Canada only starts when permanent European colonies are set up, prior to that European history = American history.
American devs are also Europeans
>t. Amerimutt
Your great-grandfather being Lithuanian escaped serf doesn't make you European, Yankoid.
Modern Paradox games are so unfocused now that they're sort of blending together. EU was always the 'less focus but wider scope' game but now it feels like every game is becoming EU.
Most people care most about vibe or aesthetic or larping than they do mechanics. They basically just want to feel powerful and important while larping as thing... You have to consider, not everyone is into strategy but basically everyone is into fantasizing about being someone more important.
I wish Koei would step up and go back to making historical simulation games that aren't RotTK and Nobunaga.
Give me a new Genghis Khan Koei.
>tfw you will never kill all of China and turn it into a massive grazing pasture for your horses
Paradox deals in grand strategy, which isn't relevant in that region until europeans got involved.
Anon that was very weak, low effort eurocentrism. Blobbing on a map and managing a realm isn't exclusive to Euros.
The problem isn’t how many counties a location has, it’s the fact that paradox refuses to have a realistic population mechanic so every province has some bare minimum of value and more provinces means more wealth. If you have 200 near empty provinces with no pops in Tibet that’s fine to help with more accurate movement and logistic representation, not that paradox cares about that shit anyway
I wish CK4 will completely drop Asia and Africa and focus solely on Europe, North Africa and the Middle East. There is no reason for a game called Crusader Kings to have a bunch of playable Buddhists, Tengrists and African pagans. Europe and MENA aren't fleshed out enough as is and trying to add regions that had zero relevance to Medieval Europe is a waste of time and resources.
I feel the opposite. I wish that CK3 eventually added North/South America. Maybe even Australia and Oceania
If CK4 doesn’t have playable Martian proto-civilization I won’t buy
The presence of India did impact the crusades as the Muslims were generally more focused on Eastern expansion at the time, even if the game doesn’t really portray it well.
I'm playing a matriarchic miko theocracy Japan, does anybody know how I could blob into China and Southeast Asia without having massive civil wars literally every year
And how to lower the amount of male vassals I have, not much of a point to being a matriarchy if 90% of your vassals are just men anyway
it's a gameplay feature
Would be cool but it's logistically impossible. Imagine trying to conquer the Byzantines and Italy as England before you've united Britain.
>Reimu
>Theocracy
Holy frick 2hu hijack
To busy using money in buying meatballs, sorry.
1. Not diverse enough: They all have similar culture and aesthetic
2. Balancing China would be a pain, especially since the main customers will be mostly chink who will demand chinese space marines.
3. Nothing happens in East asia aside from china and the steppe. Korea, japan and SEA just sat there for centuries without anything interesting happening
Central/west asia is a better setting: lots of shit happens there historically diverse factions: steppe people, mena, eastern europeans, northwestern China, northern India, Caucasus
>SEA
SEA could actually be intresting though if they bother to give it flavour. CK2 covers the period of the rise and full of the Khmer empire and Indonesia was pretty dynamic, especially in the latter part of the period seeing the Majapahit empire and the arrival of islam
Though really I hope they work on developing europe instead of exapanding the map and slowing the game down
>Though really I hope they work on developing europe instead of exapanding the map and slowing the game down
lol
>you have to be a chink to enjoy chinese history
kys
Post eyes
Because they suck at balancing and writing asian nations.Most of the china content they added in Jade Dragon was pure fiction.
>Most of the china content they added in Jade Dragon was pure fiction.
Unironically a good thing. They can't make historic shit, and even if they could they'd still manage to make an east asia expansion fricking boring dogshit, so they may as well just make everything east of Persia complete fantasy, stuff like matriarchy Japan using piety mana to summon divine wrath upon China in the form of poison gas and so on.
Yeah its usually just sit around and wait for the west to show up. Same with india
I can't believe that they actually made a water clock a major artifact in Jade dragon.A fricking water clock.Europeans started to build fully mechanical clocks during the games time frame but Paradox thinks that they would be awed by a damn water clock.
I did the thing. Ignore the fact that my ruler is an ugly dwarf thing, that's a small miscalculation.
After getting China via an incredibly easy war(only problem was that I had to endlessly savescum to get my fricking allies that are right next to me to actually try to participate in my battles instead of sitting on their asses) I had to completely regear the entire country and personality of my ruler so that I can just barely avoid getting raped by factions. So far I've had 2-3 factions that almost fired, managed to take care of them through bribery, begging, hostages, marriage and murder. As you can see almost all of my income goes to keeping the court at level 10, if I go below that I'll get raped. For some reason even after winning the war my vassal taxes did not increase in the least, and it seems like it never will. In my current economic situation I am destined to fricking die if ANY war occurs, I will have to raise my troops and that will put me thousands of ducats in debt.
Also the current situation of China is a disaster, the supply limit of counties ranges from 10k-15k, but people almost always fight with bigger armies. My war with China was 75k vs 75k, I had about 25k and the Tang ruler 10k, but one of the mods I'm using makes it so that all your vassals participate in wars. The ensuing attrition was terrifying.
I don't think I'll expand much more this campaign. My goal right now is to fix my income as fast as possible, because one single shit event will put me straight into bankruptcy. I can't even convert provinces to my religion or culture right now since that pisses off everybody that isn't Shinto Yamato either, so I'll have to appease the Chinks and Koreans somehow and then keep it up.
Also, at some point I had to switch from the Chinese East Asia mod to the western East Asia mod, unfortunately this one doesn't have ANY fricking miko outfits which is very saddening.
>endlessly savescum
what is the point of it?
>the supply limit of counties ranges from 10k-15k
Yep, that is ridiculous, China is one of the few places that could support +50K field armies.
>I will have to raise my troops and that will put me thousands of ducats in debt.
>because one single shit event will put me straight into bankruptcy
See that's actually historically accurate, a single month of war, could cost a kingdom 3 years of revenues. And most kings had shit of debt.
The issue with CK3 is it doesn't have debt, it has a deficit, which prevents you from doing anything.
Only mitigated by limited loan mechanics like Holy Orders.
If you were a medieval ruler and wanted to go to war, you were expected cover it with debts
there is one though
just install the ck2 japan mod, its a better version of Sengoku
EU2: The Asian Chapters
I just want them to add China/Japan to the CK3 map so I can have Genghis Khan sim