Not since 4U have i seen so many absolute bottom of the barrel buttholes
>Taking everything from the blue chest
>Triple carting in the first few minutes
>Clearly don't know any of the monsters moves
>Will wirebug up to a high point and not take part at all hoping you dont notice
>Name is always english
>Almost always ending in "TTV"
>If tripping were still a thing you know they would be doing that too.
IG Frogs in 4U were bad but this is so much worse and so much more widespread.
Why weren't they in Rise? What made Sunbreak bring in the turboshits?
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>they weren't in rise
Yes they were. Bunch of nintentrannies that cart and capture everything when they aren't the host. Even in world where capturing was better, I rarely saw someone who wasn't the host capture.
weird mindset for capping but ok
No cap, bruh. Fr.
It's the host's quest, there's a good chance they're running it because they want something. Different materials have different drop rates depending on how you complete the quest, and without knowing what the host is after, it doesn't make much sense to leave the decision on whether to kill or capture up to anybody but the host.
from what I've seen, I almost always prefer capping
all my pals go for the cap and there's no fighting over it or anything
speedier and more mats :^)
Some mats don't come from caps. Carves only. You haven't seen enough.
the games over bro
nothing I've needed has required kill only in Rise generally
percentages are different but capping just werks
sure I'm still doing the gay anomaly grind to 100 for magna sub but I already have just about the best set I can make right now anyway :^)
I can show you the hunters note just to prove that you are full of shit
>Pyre Rakna Dull Glowgut
>Rakna Glowgut+
>Tigrex Hardclaw
>Seregios Breacher
>Gore Shard and Shredder
>Espinas Toxic Blood and Surspike
>Astalos Shard and Heavy Crest
A few examples of mats that cannot be gotten from Captures, only carves. Straight from the Hunter's Notes. What were you going to cite?
I have gotten all of those and I cap
just break the parts idiot
You didn't get the materials from the capture, moron. That was the point.
from the hunt overall
why does this matter?
Because that wasn't the point.
>you can't get certain parts from captures
>yes you can
>no you can't, here's some examples of things you can't get
>yes you can you just have to break the parts and then capture it
Breaking parts doesn't always guarantee drops. Carving give you extra rolls on those materials. If you need something that can be from a break or carve, why only break and not carve as well just in case?
you are legitimately moronic and I hate how many fricking monhun """""""""""""players""""""""""" spread blatant misinformation like this.
Capturing generally gives more mats, this has always been the case, and capturing almost always gives you the HIGHEST OVERALL chance at receiving the specific monster's rare material (mantle or gem)
there is not a single actual fricking material that can only be received by killing the monster, you can get them by capturing and, believe it or not anon, when you don't manage to break a monster's part, you have a chance to get that from capturing that you didn't from carving.
There is no downside to capping in rise or any monhun game other than material cost of traps and tranqs. If people want to cap then let them.
LITERALLY who the frick cares, if they want something just solo it. Who the frick is going
>oh woe is me I don't have a claw and can't get one because nobody will kill it
I'm a worldbab what's the downside to capping everything?
Unlike World the other mh games, including Rise, have different drop rates on capping and killing with some items being unavailable on a cap.
And that's I wish the player base could learn to be courteous and simply let the host cap if he wants and kill it otherwise.
That's why I always ask "Cap or kill" before I lock in. That way everyone knows and if someone doesn't understand English they can be kicked.
that capping is for homosexuals
unless you plan on unlocking everything in the arena / training school
>t. 2nd gen hunter
GET FRICKED, WE CASUALS ARE GOING TO SHAPE YOUR AUTISTIC NERD GAME INTO A REAL ACTION GAME AND THERE IS NOTHING YOU CAN DO ABOUT IT.
Rise already was a shitty action game
You did nothing
Yes and capcom did this to appeal the western casuals. Now that capcom saw how successful their "westernization" was with world and Rise, you will never have your autistic game back again, You lost.
Oh we did something alright. We ruined your game.
Go back to FU and stay there, b***h.
Haha look a this moron
I go back to 3U and P3rd
Gu was shit
As long as you know your place.
Yes, at the peak of the series
Casuals don't play real action games. Going through the story once like a tourist doesn't count.
>i-it doesn't count because I say so
Yes, that's what I'm saying.
story?
all i have is dialogue boxes and a cutscene once every 10 hours?
IDK what you mean. I send join requests for all multi monster hunts just to play with people. Overall most people are fine, there's the occasional ranged shitter who carts twice and makes me anxious he'll triple cart, but that's expected from gunners.
IDGAF what your opinion is, but if you reply to the opening post of a thread YOU GIVE FRICKING TRIBUTE. A (you) costs you NOTHING and it means so much to the OP, and to the board at a whole.
People like you are killing Ganker. Please fricking leave.
Worldsperm playing their first real Monster Hunter game
Rise is easier than World.
Nah, I carted way more in Rise thar I did in world
then you are on the shitters op mentions
Your Scorned Magna proofs?
why not ask for proofs on a hard monster?
So you can't prove it, got it
>a shitter carts less in World than Rise because Rise is the harder game
yup, checks out
world is easy, rise is easy
if you cart in any of those you're a shitter
any questions?
>already forgetting the great world filter
You need the entire saga.
Unfortunately I can't find the follow up hunt where he has a manlet rage after beating Khezu with HR gear
never played a monhun before
what could he have done differently here
He never upgraded his gear at all
he could've dodge properly and not gotten stunned
he could of blocked the bite or moved outwards
healed before hand and probably survived
there's a good amount of options that he could of taken
>MHRise
>Real monster hunter game
Here's your (you).
>Rise
>real monster hunter
Closer to the older games than its predecessor
Lmao no Rise it's closer to Devil May Cry or Kingdom Hearts than to any other MH
anon they were getting btfo by Great Maccao in GU
Keep hearing about this but never seen any video proof
As someone who started with World this game isn't hard at all. I've already beaten Gaismab***h and am farming afflicteds currently.
Rise is fricking garbage my dude. Sunbreak is shit. This crap ain't monster hunter. It's more like monster fighter. Zip zoom to the monster. Pound on it rinse repeat. There is no hunting to be found. Bland souless game for brainlets.
>It's more like monster fighter
Which is what every game except world was and what the fanbase expects.
No one wanted the series to be dung examiner: fairy lights edition.
The most requested aspect for future games was exploration, in a japanese survey. I think people is just changing
>The most requested aspect for future games was exploration, in a japanese survey
Thag survey doesn't exist anon.
Also even if it did it would be hilariously ironic since World didn't provide.
>If tripping were still a thing you know they would be doing that too.
You mean lsgays are less of a menace?
They are trapped in their cuck circle now.
>Why weren't they in Rise? What made Sunbreak bring in the turboshits?
Rise got ported to PC. Everyone thinks this is Diablo and they can just autopilot.
I've had people try to hide in the tent and leech. I give them 90 seconds then boot.
just play solo and join requests
randos are cancer
You know randoms are in join request right
Another thing I see often is players running straight to the monster without picking up permabuffers. That's fine if you can carry yourself but they usually can't. Someone I played with changed their premade cart message to 'get some birds on the way back' which I found amusing.
Maybe these stupid birds were a mistake from day 1 but somehow they still are a thing in Sunbreak
>Rise apologists are all about the fact you only fight the monster, they removed everything cool in the series in favor of just fighting
>you now need to run around the map gathering birds
lmao
9 times out of 10, the person carting did not collect any spiribirds
>Ah, yes. Let's play with 1/2 of the health bar I could have
Kek
Do you guys really run around the map for 5 minutes grabbing a bunch of birds? I'll grab the ones on the way to the monster but the thought of going out of your way to grab bird's it's such a waste of time.
I usually post my own quest with Good Luck then run around collecting birds and other ones like puppet spider and by the time I've grabbed a few people have joined and we all start heading to the monster.
I think I only ever go out of my way to get them if fast travel to the Citadel sub camp. There's like 3 attack ups in a cave so you may as well grab them.
I use the mod that spawns a rainbow bird at camp and don't give a single frick.
>5 minutes
You can literally get near full stats just doing a short detour on the way and using the Caller dango
There's no excuse if you're the person carting
Welcome to Monster Fighter. You gotta grab the birds for the extra attack defense and hp. You are only gimping yourself by not doing it.
I use the rainbow bird at start mod. Frick rise for removing max potion use
>Thread full of whining about the game being easy
>See this
Are you guys seriously modding the game to be easier then complaining it's easy?
First time interacting with mustard race? these guys cried about dark souls while having invincibility turned on.
Lol, didn't know PC plus fat is a blocked term.
Ganker in a nutshell.
>Screams and cries and shits and farts begging for a crack to pirate the game.
>Mod the frick out of it before even starting.
>Call the game easy
>Shitpost Ganker into oblivion
repeat
>Why weren't they in Rise? What made Sunbreak bring in the turboshits?
Base game Rise was so fricking easy that it taught a lot of these people terrible habits. It made them lazy and careless.
What do you mean they weren't in Rise? Base allmother had a completion rate of like 40% for me. Urgent Valst4ax was even worse
>Group after perfectly fine group
>Some late end MR quest with Zin and Luna
>Group with a Japanese player
>We down Luna
>He gets his ass clapped by Zin 3 times in a row
>Group for same quest
>Joins with him again
>He intimately carts from Luna
And that is how I found out what the Abandon Quest icon looks like.
Now draw them pregnant
What the frick is this style? Don't even look like women anymore, they look like butchered sausage.
everything from the blue chest
Snooze ya lose gayet if the game didn't want me to i couldn't
Might be an unpopular opinion but I think Rise does the "world" better than World did.
>Amazingly designed maps
>Tons of secret shortcuts
>Cool collectibles
>Soulful endemic life that can be used in combat, serving both gameplay and immersion purposes
>Said endemic life and spiribirds incentivize learning high-value paths through the map
>Which then rewards you for learning the very in-depth, high skill cap movement system of the game
>Tons of cool traps like the poison tree in Citadel, sinkholes in the Desert or the stones in the Jungle
>And on top of those, even more cool intractable terrain or creatures like the Lava Sprouts or the Echobats in the Lava Caverns
>All this without getting in the way of you fighting the monster
Rise finally elevated the "world" from being just a pretty background to an actual part of the video game.
World did all of this better.
World had quite literally none of that.
>Amazingly designed maps
the thing is that the maps in world weren't really good neither for fighting nor traversing. they were beautiful but genuinely not really well desinged
No
cool maps
That's really only true for Hoarfrost Reach.
Heh.
dumbass
My painkillers are at there zenith so I'll level with you. I posted in response to the "all this angle" but I apologize ifI didn't posted something more relevent. I love World's maps. I love World's endemic life a bit better and I am saddened that World's "I'm not picking a quest, I'm just going to chill in Coral Highlands and hunt what I find" is gone because that was Top grade comfy shit. With that said, Worlds weapons are dogshit and it bothers the frick out of me like a dead pixel smack dab in a gorgeous monitor and I ain't letting it down anytime soon.
>that fricking longsword
MADE FROM 5% BRACHYDIOS
>amazingly designed maps
yeah, had to steal 3 maps from older gens to generate hype
>soulful endemic life
*slight chuckle*
>high skill cap movement system
*grabs popcorn*
>Traps
didn't even need to read
>interactable terrain
*exchales harder thru the nose*
>without getting in the way of you fighting the monster
sorry man I gotta run around the map for 5 minutes while gathering birds
I largely agree with you, although I think ancient forest encouraged to learn every aspect of the map just to mitigate how shit it was. But overall I don’t think the series has really gained anything from being open world. You still (mostly) fight in arenas, and all that’s really happened is loading screens have been replaced by hallways. Honestly, until the games abandon the arena system I don’t think there’s much value in the open world maps, although they’re not a bad thing. Not that I think arenas should go.
They should just go back to arenas, atleast Rise has the dogs to run faster but in world the maps were designed to just waste your time.
Rise
>Inferior lives lacking soul
>Largely useless and inferior to just silking over everything
>Less collectibles than world and less ways to ge tthem
>Endemic life just idling sparklies in spots while Worlds are part of a thriving ecosystem that changes and response to monsters, player, and time
>Implying spiribird routing is a good thing and not a cancerous mechanic
>implying silking around is difficult and isn't just a giant crutch
>roughly the same traps as world but soulless due to the emptiness of the world
>minimal interactable, most things inferior to use than just fricking with other monsters while riding
>implying blatant open, empty arenas connected is better than environments that respond, reward, but also punish hunters
Funny you say that when Rise quite literally neutered the elevation of World LOL
>>Less collectibles than world and less ways to ge tthem
World didn't have any collectables other than the easy to obtain endemic life that just kind of sat there on maps in random places doing nothing.
if spiritbirds are collectibles
then the cat tribes are collectibles, also the npcs that give you sidequests.
>if spiritbirds are collectibles
They aren't. Collectables are things like the relic records which world didn't have an equivalent for.
Also the Grimalkyne are just vectors for Palico skills which every other game just had making it more a detriment to World than anything else.
>Had to discover endemic life
>Most had responsive behaviors
>Monhun Snapping
>Cat clans
Better than lifeless sparkles, often nonsensical sparkles. "Oh a beetle rolling fire mud atop a glassy cliff............... makes sense.. with no mud.........."
>Most had responsive behaviors
? also you can still take pictures in rise
Some endemics ran and hid. Some had player and monster responses.
Rise's camera is a shadow of World's because the areas are ugly and enmpy arenas. There's no alive feel to them They don't seem thrivijng
Where as all of world was like a interconnected ecosystem of beauty and savagery.
Big time cringe alert
>Some endemics ran and hid
That's not responsive behavior anon that's literally one action when you approach it.
>That's not responsive that's literally a response.
>Monster Ecologist
kek
>Rise is Monster Fighter
there's no analyzing, studying the monsters, preparing, pursuit.
just fight
>there's no analyzing, studying the monsters, preparing, pursuit
and a rabbit fleeing from you changes that how?
that a rabbit fleeing from you is not in rise
and how does the rabbit adds to "analyzing, studying the monsters, preparing, pursuit" whatsoever? in fact older MH had nothign of that and all of those were miles better tere than on world/rise
>implying world has any of that to any meaningful degree
It was always a boss rush game. World tacked on some barebones "hunting" that adds literally nothing, if not detracts from the experience.
It does if you don't autistically charge a monster.
Exploring the zone, watching the monster, finding the best time and place to strike, etc. made World kino. It's why it is the best.
>It does
I'm sure people have to prepare a frick ton now that you can restock and change gear on camp
You can literally do that in any game and it's just as pointless. World is babby mode either way.
>finding the best time and place to strike
Yeah immediately and wherever the monster spawns.
They really should just call it Monster Fighter, and put everything in Arena since I hear people b***h about the maps too. Also let everyone get end game gear and godcharms from the getgo because quote: "What is legit charm anyway? Who cares"
Pretending there was some kind of preparation aspect to old MH games is the dumbest fricking latest trend to come out of these fricking thread.
So exactly the same as world then? just grab your biggest RAW stick and go hunt everything.
reminds me of this https://youtu.be/uCS4UMKuTLc
It's still a response. even if pathetically easy to code and basic it still is a response and adds life to the world - a tiny detail Rise failed to grasp as they churned out their fresh turd to con tendies.
NTA but Rise endemic life reacts to way more than just walking close to them, for example they emote with you or run away if you damage them. Play the game.
>OMGGGG THE HECKING CRITTERINOS RUN AWAY THIS LITERALLY CHANGES EVERYTHING
>Water doesn't even move
this from a SNES mon hun?
>a tiny detail Rise failed to grasp
All rare endemic life have multiple reactions to gestures.
>>Had to discover endemic life
In world all but one falls under that, the downy crake, and it didn't require anything special from the player, its apperance was entirely rng based until an event quest that guaranteed a spawn came along.
>>Most had responsive behaviors
They didn't, most simply disappeared if you ran near them. The rare endemic life in Rise is more responsive.
Snapping
Pictures actually have more worth in Rise than they do world given there are awards attached to pictures of endemic life. Also you can replace the images in your hunters guide with your pictures.
>>Cat clans
I wouldn't call that a collectable as much as a glorified quest activation requirement.
>Ignoring all the hidden enemic, worms that hide, otter that swims and pops out away
>Implying Rise endemic is responsive at al;
>"Sweet I can take a picture of this one pixel plant or this unresponsive sparkly........"
>Requires you to collect clues to find them, then find them, then quest. Quite literally a collectable
>Ignoring all the hidden enemic, worms that hide, otter that swims and pops out away
There are no hidden endemic life in world. The two that you listed for example are always there you just have to approach them slowly or they run, no different than anything else.
Rise endemic is responsive at al;
As many and myself have told you now, the rare endemic life have multiple reactions.
>"Sweet I can take a picture of this one pixel plant or this unresponsive sparkly........"
That's World in a nutshell.
>Requires you to collect clues to find them, then find them, then quest. Quite literally a collectable
That's not a collectable anon, that's a quest line one that unlocks skills for your palico that should have been there from the start like every game.
Rise just has the swords which are gay. Nothing else.
>Amazingly designed maps
Most of it is just closed off arena and way too long corridors if you didn't ride your dog or use great wirebug which you have no control over, the interesting place is the one where the monsters can't reach you like the area below the bridge in citadel or the area near the big tree in jungle
>Tons of secret shortcuts
My point above
>Cool collectibles
No
>Soulful endemic life that serving both gameplay and immersion
"I'm gonna pick this poisonous frog that will not use it's defensive tool until i put it on the ground again"
>birds
No
>In-depths, high skill caps movement system
Wall running is neither of that
>Interactable terrain
World did this too
>All this not getting in the way of combat
You have to purposely not fighting the monster to use the rock which is the same system in world
>use it is defensive tool
>Most of it is just closed off arena and way too long corridors
You're describing World to a T.
Rise on the other hand is designed with full exploration in mind via wall running and wirebugs meaning there's very little enclosed arenas and corridors.
>"I'm gonna pick this poisonous frog that will not use it's defensive tool until i put it on the ground again"
Yes, the toads have been docile since World introduced them blastoads don't even go off when a monster hits them for instance.
>World did this too
Not really, it just had lock on slinger targets except for that one pretty much Rath specific one at their nest that required you to get the monster to hit.
The rest of your points either aren't real responses or are poorly written.
>Most of it is just closed off arena and way too long corridors
the area transitions are quite open now compared to world actually
>"I'm gonna pick this poisonous frog that will not use it's defensive tool until i put it on the ground again"
are you really going for realism? I guess "I'll hit this tiny frog with a sword 100x bigger than him and it wont' die" doesn't count then
>You have to purposely not fighting the monster to use the rock which is the same system in world
?
>Transitions area are more open now
Like I said, the interesting place is the one where the monster never set it's foot there
>Are you really going for realism?
Anon said that the endemic life is good for both both gameplay and immersion which is not true
>Rocks
You have to sheath your weapon and throw your Kunai to use the rocks in jungle or maybe not if you use ig or gunner which is still the same system in world
>Anon said that the endemic life is good for both both gameplay and immersion which is not true
nothing immersive about hitting a frog with a sword and it not dying
>which is still the same system in world
every weapon can throw the sling unsheathed in world
Alright so rise isn't better than world then
>Most of it is just closed off arena and way too long corridors
You're describing MHW map. You can fight a monster at long corridor in the Rise, but if you try the same thing at MHW map, any map... you can't. Monster will always rush out to open area, because MHW map isn't a real seamless map. It's closed off arena that connected by corridor
>Monster will run to the open area if you fight in the corridor
Isn't that good? I thought we don't like it when maps get in the way of combat and you can fight monster in the corridors, sometime I change to different area mid fight because the corridor is too short or nonexistent
Lol, low rank world is harder than master rank rise.
Harder to stay awake.
>he outed himself as a worldsperm
>lol, he plays better games than me, what a loser
only game in the franchise you can sub 1 minute the flagship btw
Sell me on Reverse Blast Dash, because I've yet to KO a Monster with it.
Wait people use reverse blast dash unironically?
That's what people keep telling me, I thought maybe I was missing something.
It let's you spam FB with Normal more. It's the new Normal playstyle because it just straight up increases DPS with FB.
It has massive amounts of iframes on startup, and super armor a bit after.
It has much faster startup than charging a shell normally. And if you don't have any shells loaded the difference in speed is negligable.
You probably won't get a KO with it in a 4 player hunt, but you can help anyone else that's dealing KO damage build it faster.
Really the only reason to keep charged shells is for aerial bursts, but how often do you do those anyway?
Argh I'm moronic and forgot it replaces guard edge so forget that part.
Guard edge is still useful but for FB playstyle it's kind of pointless if you go for protective polish. I'm still using guard edge on my wide set that doesn't.
It's crazy how the jungle looks better on the PSP games
>somehow has less foliage and looks completely barren in some spots
>horrible sense of scale; the temple ruin island is like 5 feet from the beach and the cliffs and caverns are tiny
I don't know if it just comes down to the Switch's technical limitations or if the current art team just sucks. They completely butchered the Jungle.
Why di you need to play with people anyway? I managed to unlock A quest by playing everything solo
Because it's fun if you can manage to find non-shitters? People don't have to be good per se, just competent.
Playing with random people it's just as fun as doing follower quest, It would be different if you actually played with friends
>anime name joins my quest late quest
>last monster in hunt 3 monsters quest
>carts twice
>some kind of euro speak cart text message
>he gets really low again
>kick him
I hate anime name gays so much. Worse than Chinks. Not as bad as French players tho.
I think LR/HR world is unironically harder. Nargacuga doesn't even bleed you compared to in world.
Either that or because switch skills are such easy crutches.
Narga never caused bleed outside of Silverwind
>Nargacuga doesn't even bleed you compared to in world.
Because bleed isn't Narg's ailment. No idea why they added it in world especially since it can't inflict it on account of being too slow.
>I think LR/HR world is unironically harder.
How? As soon as you apply the slightest bit of pressure monsters turn into rag dolls that spend more time spazzing out than fighting. You can bring 3 flash bombs and 10 flash bugs and any flying monster basically becomes chain stunned. Monsters like Teo, Vaal and Xeno who’s only threat are passives that are easily neutralized with some gear. Monsters can’t aim for shit, have few combos are a sloooow. You get more iframes on your roll, health decos, and safety blankets (with the invincibility and rocksteady blankies giving you free opportunities to start the pressure chain on enemies). Yeah wirebug recovery lets you mostly get away free and heal in Rise, but when do you even get hit in World? When are you not just effortlessly beating up on a monster. World was my first MonHun, so there was a learning curve and the Anja wall, but by the time you’re at the Rotten Vale things have clicked and it’s just easy mode.
Most of rise's monsters past mr 4, at least solo, feel like fighting the walking natural disasters that a rajang or teostra are supposed to be. Multi is a different story because of the constant downs and flinchlocking but Malzeno for instance just never stops
Because like I said, World gave you less tools to flashy and spammy.
In Rise, nothing ever gave me trouble. it felt like playing a Bayonetta/Nier Automata game where the enemies were punching bags because your character is too fast.
World by comparison was very clunky and slow.
I feel the opposite because I felt that they were faster in rise and because most of the base world roster didn't really fight back. what made some monsters more difficult in world was their size if anything, since they were bigger than before
>compared to World
moron, Ruse and World are the same exact 5th gen shit. It's like comparing 4U and GU.
LR/HR was only hard in 1st and 2nd gen non G rank games.
>Ruse
heh. fitting.
>It's like comparing 4U and GU
Those are actually extremely different though. Hunter arts radically change the entire approach to combat and what and how you can do things. 4U is the last old style traditional MH game, it has minimal gimmicks. In GU you can go Adept and evade all attacks all the time with zero consequence regardless of weapon or skills or monster or attack.
>4U is the last old style traditional MH game
Give 3dsbabs a break
They started with one of the worst games
>They started with one of the worst games
To suggest that they started with 1 doesn't make sense anon.
Okay what is then bucko? Generations, with its anime combat?
Nothing on the 3ds is classic
moron
P3rd objectively is the last classic monhun
arguably 3U
But 3U is on the 3DS?
So P3rd it is.
you really don't know what youre talking about kek
see
I've seen this webm a lot but I still don't know how it was made. Was it an early prototype or something?
I think it’s actually from an anime
Anime makes fun of monhun all the time, it's a big thing there.
Gintama had an entire arc where all the characters played "Monkey Hunter".
It's from Gdgd Fairies which was a series of parody shorts
>Nothing on the 3ds is classic
>arguably 3U
>Nothing on the 3ds is classic
>arguably 3U
moron-kun... 3U was on 3ds.
Worldbabbies everyone.
He right. Mh went to shit on the 3ds
Ps4 but you're forgiven for making the mistake.
No mistake.
When you go back to fu and don't cry about the hitboxes I'll consider listening to you
They removed tripping?
It kinda happens sometimes but it's largely absent now because I guess Rise is a samurai/ninja game that encourages you to go all flashy without being inconvenienced by other's stunlocking you with their moves.
No.
t. SnS player
They definitely didn't, there are moves with some form of armor so you wont get tripped while doing them but you're very much susceptible to tripping without flinch free
t. moron who keeps joining random quests without slotting it in
They massively reduced it at least.
Also Swaxe players can no longer use the lesser hunters as volleyballs, it's a travesty.
Don't worry now you have to worry about gunlance players nuking you into orbit instead
gunlance players exist in rise?
Yeah, in Sunbreak
I truly apologize
I haven't landed a BB without obliterating another hunter since I've unlocked it
Maybe you should put on a fricking helmet before going into THE BLAST ZONE.
Make way for the kings of Sunbreak
I apologize for those morons as a gunlance main myself.
Most idiots don't even realize that bullet barrage isn't that good, but you get all these fotm homosexuals flying out to cry if you dare mention that the lance part of the weapon exists.
Regular shelling being downgraded to only flinch other hunters was the saddest change I've experienced as a Gl main.
Hammers can still launch people with the upswing at least. If you play courage it'll happen a lot.
Tendies lost, sunbreak is shit
I finally modded MHW after 500 hours and it's actually pretty great.
an overlay that shows lots and lots of stuff.
Increased Item Carry Limit.
cool farm mod anon, where do I get it?
Why does Monster Hunter have annual releases like Call of Duty now?
it was an expansion for a game that game out on switch in 2021
It always did
2004: 1
2005: G and Freedom
2006: Dos
07: Freedom 2
08: FU
09: Tri
10: P3rd
11: 3U
12:
13: 4
14: 4U
15: Gens
16:
17: Gens U
18: World
19: Iceborne
20:
21: Rise
22: Sunbreak
Are worldbabs just snoys? Why would anyone defend an objectively inferior game other than Rise not being on piss ass 5?
This is the truth. Rise is on PC and moddable so there's no excuse to complain about muh graficcs. It's all Snoys, either genuine or falseflagging. Even the monsters in Rise from World are bottom of the barrel shitmons. A shame they kept the garbage weapon designs for them.
Haven't noticed this at all on PC. I've been playing online with randoms since day 1 and the only true triple-cart-quest-failed I've had was literally today while farming against the last boss, the host just kept carting. Every other hunt is just beating on a hapless monster until it dies 10 minutes later.
Honestly kinda sad that the G-rank stuff has been so piss easy. I'm starting to do afflicted mons and I sincerely hope there is some challenge to be found.
Wait, Is Furious Rajang easier than regular Rajang or is just my impression?
No he feels easier due to more openings. Regular Rajang just does not stop.
For IG is the ground infinite combo better than the A+A+cancel animation with kinsect recall A+A+ (repeat)?
Seems A+A does more damage but the "finisher" needs to be cancelled out of so you can do another A+A
>Rise had yokai
>Sunbreak has gothic horror monsters
What would be a cool theme for monsters to follow in a future game?
A monk-like culture so MonHun would be forced to think up a fun flying combat and add a new bow weapon.
A bo staff that is. Not a pew pew bow.
Greek Myth would be awesome.
>Flagship is a Gryphon Elder Dragon
>Fire-based Fanged Wyvern based off of Cerberus
>Nemean Lion Fanged Beast
>Harpy Bird Wyvern
>Charybdis and Scylla as two Leviathans
>Medusa or Hydra Snake Wyvern
>Final boss is two Elder Dragons like Narwa and Ibushi who actually tag team together for their boss fight, whoever you kill first assumes the power of the other and gets stronger
Also a Minotaur with a Steel Gorgon mode. Nice ideas anon.
cryptids
>bigfoot
>chupacabra
>mothman
>jersey devil
>nessie
>thunderbird
>bunyip
no idea what the flagship and final boss would be though
Tsuchinoko but big.
The yeti might be the most famous one. Mongolian death worm might be a cool monster too, it's known to shoot lighting. Wait, that's just Khezu
if you want a yeti you have goss harag
You can do better than that fricking shitty arzuros reskin
>shitty arzuros reskin
magic monster, next MH will use magic as a gimmick
Anyone with 100MR on Switch wanna make a room to hunt Scorned Magna?
Sometimes i wonder, if i took a world/rise player, and put him against a FU Plesioth, how would they deal with it? It's not the pinnacle of difficulty but i feel like it's a type of fight that has to be approached in a method that is completely absent in modern games.
FU plesioth is easy a frick
just prc gun it :^)
I was more thinking of something like a greatsword hunt, if they picked ranged or lance then it'd probably be easy.
theres a lot of difference yeah but not a huge amount in terms of the combat, only needing to bring sonic bombs, paint balls, and hot drinks, and to find the monster. I don't know if waving at the hot air balloon works for him since lots of the time hes in that underwater cave area, the hip check is bs with its hitbox tho yeah
That's the thing, all of his hitboxes are bullshit and there are no counter moves, the entire fight is methodically positioning yourself to bait an attack and then swing at the quickspot, nowdays the games are less janky and faster overall but it does change completely the way you approach the fight.
>co-oping
There's your first problem
a literal dog or cat is better to bring than some rando homosexual that will try to cap your kill or cart trying to do that stupid homosexual LS move
All this shitflinging is reminding me of the FU vs. Tri days
>The game tells you when the monster is low on health / able to be captured
>No ecology videos
>Worse lobbies
>No actual farms
>No actual palico training
>No shittons of lore in books, magazines, armor and item descriptions
>No treasure hunting quests
>No side modes
>No trenya
>no seasons
>No variable weapon length
>No actual hunting
>No underwater
>Deco / relic / charm AND palico gacha hell
>Worse kitchen
>Worse combination / no alchemy
>Dumbed down to shit
>Crutch Blade and gunners roam free
>No poogie
>Verticality meme
>No towns as lobbies just a shitty gathering hub
>Melding
>Wirebugs crutch claw
>Hunter arts and wirebugs
>Mounting is so shit it has to be reworked every game
>Field pouch and gunner pouch make all inventory management nonexistent
>Lack of combo books and failing combos means you can just spam everything and have infinite resources
>being able to sharpen your weapon while mounted reducing all risk of it
>Its easier now
Next game will add magic
mark my words
Multiplayer will be unplayable for at least another month
Man I thought Dual Blades were fun until I realized you just keep spamming your circle attack that lets you jump up and attack from the air
MH5 when?
3 years
5
Malzeno HH + bead of atk up is amazing holy shit. I can even carry shitters on afflicted monsters easy.
Too bad I'm already MR110 and I don't know what to really do anymore
>join valstrax quest with Malze HH
>3 fricking lbg user
>2 carted from valstrax ambush
>one carted 3 minutes later
Coming off of 3U, how is Rise's difficulty? Are the new games really as easy as everyone says?
3u is the easiest classic game
Due to the game giving you 50 permanent armor
But the easiest classic game is still harder than rise
Also get ready to be disappointed by the laxk of content
>Also get ready to be disappointed by the laxk of content
anon, he's coming from 3U, Why in the world would he feel a lack of content in Rise?
>He's gonna see the maps he loves being butchered.
>No underwater
>The villages no longer do anything worthwhile, specially when they were at its peak in 3U
>Cha Cha and Kayamba were the 2nd best iteration of the companions with many customizable options
>Tri has the best low rank, 3U has that one but nerfed due to armor buffs
>Lucent nargacuga
>All the underwater fights
>He's gonna see the maps he loves being butchered
Rise's maps are great though
>No underwater
true enough, but then 3U doesn't have free map movement thanks to wirebugs and wallrunning
>The villages no longer do anything worthwhile, specially when they were at its peak in 3U
what do you mean? NPCs run the eatery and the farms the same as they always have. that hasn't changed at all.
>Cha Cha and Kayamba were the 2nd best iteration of the companions with many customizable options
Rise's cats have quite a lot of customization themselves, and that's on top of also having dogs to choose from
>Tri has the best low rank, 3U has that one but nerfed due to armor buffs
Right, but we're talking about 3U->Rise. Tri isn't relevant because like you said, 3U fricked everything up with the 50 free armor and the p3rd nerfs to monsters
>Lucent nargacuga
what about it?
>All the underwater fights
You already listed underwater, and Rise has more non aquatic fights to make up the difference.
I actually think the game is harder than most past entries, however losing doesn't feel bad so it feels like less of a struggle while in reality I cart way more in Rise than most other MH games.
Rise is much harder than 3U, hell that stands as the second easiest after world because it was one of the few games designed without online in mind.
Dont bother
3U is the peak of the series
Shit that is just objectively easier in 5th gen shit
>loads of endemic animals and traps that give tons of free knockdowns and status applications
>healing out the ass with environmental healing, super cat healing, tons of free potions even in g rank, and if you're somehow so moronic as to run out of potions you can literally teleport back to camp and restock everything for free
>braindead cheese with wirebugs to escape every knockdown or mantles for literal invincibility
>braindead cheese with mounting and clutch claw for ass loads of extra damage
>loads of other braindead shit
Yeah sure monsters have better movesets and all but as long as you aren't getting one shot (which you aren't unless you're a gunnertard) it's so fricking easy to recover from absolutely everything and lock the monster down hard that only idiots with a room temp IQ could ever risk failing a quest.
You've clearly never played 3U if you think that makes up for the weaker monsters and native 50 defence.
>muh defense
You could literally drop 100 defense on every set in Rise and it'd still be 10 times easier than 3U.
Yes. Fights objectively take more effort and skill in 3U. Monsters simply can't keep up with all the broken anime shit the player gets in nu-MH.
>Fights objectively take more effort and skill in 3U.
Anon, you can absolutely rock G rank with basic Jaggi X while going full unga.
It's the easiest game in the series.
The only monster that can give you trouble is Lucent Narg and that's only if you're playing on an OG 3DS.
Yes, just as I beat sunbreak with my crimson glow valstrax armor, and that HR
No you cannot. You will get destroyed if you don't play well. In Rise you can play like an actual moron and win. This is not debatable.
lol, that's just plain false. I beat 3U solo and i was playing like an absolute moron back then. Monster hunter has never been hard.
Can you beat g rank solo as well? I kinda wanna go back to that game
Dahren Mohran and Dire Miralis are probably a pain in the ass solo, but even they're doable i'm sure. I don't think there's ever been a fight in monster hunter that couldn't be solo'd with enough effort. I remember how annoying it was to solo Dalamadur in 4U, but i still managed it.
In rise it's actually worse to not go solo since if you're playing with shitters it's going to take longer
That was one of my biggest complaints with world too. they fricked up the multiplayer scaling so bad solo only was by far the best way to farm monsters.
I much preferred the older games, where i'd solo a monster once then go online to farm it enough to make the armor set.
>Can you beat g rank solo as well?
Next to Iceborne 3U is probably the easiest G Rank in the series.
Plain dishonest, you're not fooling anyone. 3U never allowed you to mindlessly mash Korean MMO style like Rise.
>mindlessly mash Korean MMO style like Rise.
lol, and you accuse other people of being dishonest.
>No you cannot
Yes you very much can, the game is absolutely moron proof and I say this as someone who used Jaggi X and went full unga with a hammer hence the specifics.
With Rise doing that is harder because you don't have that innate 50 to defence making MR 1 sets and below obsolete by MR 3
>muh armor
That's not where difficulty comes from you dishonest moron. You had to play better. You had to fully understand boss movesets. You had to commit much more to your actions. Gen 5 play is mindless in comparison. Even with worse armor Rise is significantly easier.
>You had to play better
No, you didn't. I don't see why you're so adamant about this, is it because 3U was your first game or because you triple on the regular on one of the easiest games in the series?
Frontier was my first game and 3U was easy in comparison, but nowhere near the braindead mashing of gen 5. You are simply gaslighting in order to defend Rise and no one is falling for it, homosexual.
>Frontier was my first game
What are you confused about moron
Do you really think you're going to fool anyone like that?
>Frontier was my first game and 3U was easy in comparison
It's extremely unlikely that frontier was your first game given the hoops required to get the game to run in western territories. Most people haven't even heard about frontier until after discussing the game they started with with others.
>but nowhere near the braindead mashing of gen 5.
It is anon, the fact that damage to the hunter was severely reduced made it far too easy to just tank the hits and run back in to beat the monster.
>You are simply gaslighting
Don't use words if you don't understand what they mean anon. I can't gaslight you if I don't know you.
Yes I'm aware of the hoops, I went through them to play on PC because I sure as hell wasn't buying a PSP. Keep making up copes about my MH experience if you want.
No, that's horseshit, monsters were much more lethal especially in G rank, you had far less get out of jail free cards and items were actually limited.
You don't need to know someone to gaslight you ESL twat, the media does it to the public all the time.
>Yes I'm aware of the hoops, I went through them to play on PC because I sure as hell wasn't buying a PSP.
The issue here is that you wouldn't have even heard about frontier if you weren't already heavily involved in the series.
Also are you trying to say you didn't have a ps2?
>Keep making up copes about my MH experience if you want.
When you say something that makes logical sense then I'll stop poking holes in your fabricated narrative.
>monsters were much more lethal especially in G rank,
They hit like wet noodles because they didn't adjust the monster damage to account for the extra 50 defence, most of them still weren't particularly fast either so it wasn't hard to roll out of attacks even though you still only had the standard 4 iframes.
>you had far less get out of jail free cards and items were actually limited.
A get out of jail free card is only useful if you need to use it anon, that's the problem here, 3U was designed to be easy so you didn't need them.
What is this desperate cope? You would hear about it if you browsed Ganker and inquired if MH is on PC. FU wasn't on PS2 and I wanted to play with people. Again, Frontier had a small but active community here. Your newhomosexualry is not a "hole in my narrative."
You are grossly exaggerating the 50 defense compared to all the shit you get now. At best it means you have to grind a bit more for armor now, but nu-MH is much easier either way.
>What is this desperate cope? You would hear about it if you browsed Ganker and inquired if MH is on PC.
It's called common sense also Frontier discussion was a rarity back then and very little people knew how to get it working at the time. This is one of the many factors that throws your narrative into doubt.
>Frontier had a small but active community here.
It really didn't, it was only ever mentioned in passing until relatively recently and not many people had good things to say especially as time went on and they added ridiculous weapons like the Tonfa.
>You are grossly exaggerating the 50 defense compared to all the shit you get now.
Hardly. You don't seem to understand the difference in damage 50 defence can make.
>At best it means you have to grind a bit more for armor now,
Anon, that doesn't even make sense as a response.
Black person people who played Frontier here would browse MH threads here, what is so hard to understand? I'm pretty sure the guide was on a wiki too, the one with this pic on the front page. Sorry you're hung up on this because it destroys your entire narrative.
The shit you're talking about was after I stopped playing, I don't even know if the KR server was still alive for it. Either way it's irrelevant, Frontier was how you played on PC and you're delusional if you think there was no demand for this on Ganker.
>Black person people who played Frontier here would browse MH threads here, what is so hard to understand
You can resort to base name-calling all you want but the fact of the matter is that we had no dedicated frontier playerbase at the time you claim it existed and again, the game was looked down upon until about 2015.
>I'm pretty sure the guide was on a wiki too,
There wasn't a complete guide until about 2010.
Which also falls in line with the creation of your image
https://www.deviantart.com/supersensei/art/Great-Teacher-Kut-Ku-165401273
>May 26, 2010
I don't need to continue any longer. Your claims have been dashed across the floor but I'll say this
>because it destroys your entire narrative.
Why would you even attempt the "no you" when nothing about my narrative has changed as a result of your post?
goddamn, you really refuse to accept someone played this series before you
You can stop acting like a Black person if you don't want to be called a Black person. I said that around 2008 was when MH started gaining traction on Ganker, and at some point there were people here playing KR Frontier. They were on an irc as well. No amount of your revisionist headcanon or gaslighting will change that.
Your narrative is that my opinion of 3U is based on inexperience preceding it which is not the case. Sorry zoomie.
Also
>creation of your image
>Firstly I just want to say that I didn't make this. My friend found it somewhere online and I liked it so much I had to share it
You'll have to pardon the newbies, we have done a bad job gatekeeping monster hunter
Anon, he IS the newbie.
I'd rather trust someone that sides on Frontier, that someone that sides on GEN U or RISE
>sides
>Frontier was my first game
No one fricking had frontier as their first game you lying little shit.
Cope newbies, this was around the time that MH was blowing up on Ganker and there was a Frontier community here.
>this was around the time that MH was blowing up on Ganker and there was a Frontier community here.
And when exactly was that anon? Tell everyone here.
>at least world actually looks like a game from the last decade.
Around 2008, zoomie. I don't remember the exact year but we played on the Korean server before it shut down.
Convenient for you that you "can't remember" it's almost as if you're throwing out a random number so you have an out.
>you don't remember every detail about a game you played over a decade and several PCs ago
Wow you got me. No I don't remember the exact year, I remember some guy shilling MH here with an image of some dude wrestling a Velociprey. Basically started MH's growth in the west.
>rise is easy blahblahblah
but of all the easy shit in Rise/Sunbreak, what's the hardest fight?
furious rajang
The very few that have one shot mechanics.
every monster has one if you're a degenerate rangedBlack person
Probably Scorched Magnamolo but even that isn't that hard. Some of the siege kind of fights aren't hard but they have attacks that can one shot you or do most of your health easily.
Valstrax
>HR
Apex Diablos emergency is a b***h. Apex Zinogre Emergency is extremely difficult until you're accustomed to his rhythms. Allmother's event quest is a notorious cart-fest.
>MR
Scorned Magnamalo has near instant strafing moves that you have to be completely on point to avoid not to mention his "ultra" move which cannot be dodged by simply dashing perpendicularly to its path and other move mixups. When he gets a buffed-up event quest he'll be the hardest fight in the game.
The Afflicted monsters that get a speed bump are hard but for the wrong reasons.
If you don't understand exactly how to dodge Valstrax's moves without evade extender he'll be one of the hardest, but it's highly weapon matchup dependent
>without evade extender
I've played up to 90 MR with evade extender and improved evade, it's legitimately faster for me to roll than run. I have no idea how to play.
Everyone has a crutch
Mine is aerial IG, never learn anything just whack it while groundies eat aggro and I dodge hitboxes
I like evade extender too but god damn is it a crutch when learning how to react to certain moves. I really favor going up against monsters solo with GS since it forces me to actually evaluate when to roll, sheath+run, get a full charge off, etc.
My GPU/CPU usage for this game seems low as frick. It’s like 8% GPU and maybe 10-15% CPU(1660 Super and R7 3800X). I have shaders and custom settings set to max unlimited FPS. Yet the game doesn’t seem to be suffering based on the readings. What software do people use to monitor? Because I figure the task manager performance page is not at all accurate. Also I know it’s a port but I’d at least expect more usage unless I’m being bottlenecked.
This thread appears for literally every single monster hunter release. Anyone semi-competent solos everything to begin with, 99% of the online playerbase are shitters hoping to be carried, nothing has changed.
Je suis monte
Don't play with randoms and you'll never have to deal with morons like this thread is full of.
>mfw spiritbird call
Love this shit
>Spiritbird call protective polish 2 1-1 talisman
This is the only good talisman I have but damn if I can't use it for everything
>mr narwa
>dude in hr valstraax armor gets oneshot
>ask if he ate for defensive dango buffs
>"ate what?"
now sure if he's moronic or a god gamer for making it this far
Has anyone ever thought about the fact that more recent MH games feel easier because your skill as a player has increased significantly since your first games? Of course Rise is going to feel easy if you're a veteran who started with MH1. Anything would at that point.
I think it's a little of column a and a little of column b.
The games have evolved as our skill as players has evolved. That is correct.
Isn't all this hardc0ar posturing day after day just so tiresome? It's a video game about shattering dragon skulls and wearing their wings as capes. It's meant to be fun.
No. I replay FU every now and then
Rise is a joke in comparison.
anything you'd like to add?
4 ULTIMATE
>Crutch Blade
>Mounting (a mechanic so shit it had to be reworked in literally every single game after)
>Worst maps in the series
>Relic and palico gacha grind
GENERATIONS ULTIMATE
>Do i even need to say anything here? Lmao
>Worst maps in the series
world
Yes, i also like my maps to consist 85% of slopes, slides and climbable walls like in 4U
how did you know?
>i also like my maps to consist 85% of slopes, slides and climbable walls like in 4U
You're describing World to a t. Only everything is more annoying because a slight incline initiates a slide and practically every melee weapon's draw slash can launch you from a ledge.
Yes, atleast world lets you slide and access new moves
4U's slopes only exist to make the map look like shit
>Yes, atleast world lets you slide and access new moves
Which frick up positioning and launch you half way across the area. While 4U's do.... Nothing. They're completely inoffensive.
There's a reason why world has the worst maps in the series.
I sometimes remember that volcano monstrosity of a map in world, fricking hated it
3dsbabs truly are delusional holy frick
what did I expect from the guys that play a randomly generated map and grind relics haha
Frick, I can HEAR that gif.
>no argument
holy kek
you are refusing to accept the maps in 4U are hot garbage because the slopes, stacked onto ledges, stacked onto slopes, stacked onto climbable walls, onto slopes are shit
and that slopes serve no purpose other than making the maps look like shit.
when you address these issues i'll give you the real arguments.
>slopes, stacked onto ledges, stacked onto slopes, stacked onto climbable walls, onto slopes are shit
you literally described world maps. and they are even worse because sliding is shit and they are so fricking moronic in their layout that you need scoutflies to guide you. also they make weapons easy to spam
Yes, yes I know 4U was your first and you are blinded by 3dsbabs goggles...
You know...
Let's switch it up a bit
Tell me whats your favorite 4U map
>inb4 Ancestral steppe
the only halfway decent map in 4
>still no argument
buttblasted worldbaby...
tell me your favorite 4U map friend
what are you afraid of?
present me an argument friend. why are 4U maps the worst in the series if world's have even more problems? what are you afraid of?
Can't you say Ancestral Steppe is the only decent map already? I am getting bored
can't your scoutflies guide you to a proper argument?
Nah, I'd rather swim my way to a better maps
Nothing compares to the ridiculous amount of free damage you get in 5th gen games. In classic MH the only lockdowns you could get were your 2 traps, KO specifically if you played HA or HH, and maybe a couple paras or sleep specifically if you used a trash status weapon which would really make hunts take longer anyway.
In 5th gen you basically have infinite traps, free environmental KOs, free environmental status application, and mounting/clutch claw cheese too. You can literally spend half the fight beating up a punching bag.
>In 5th gen you basically have infinite traps, free environmental KOs, free environmental status application, and mounting/clutch claw cheese too. You can literally spend half the fight beating up a punching bag.
How is any of this different from being able to permanently lock down monsters in previous games? Remember lance headlocking? SA headlocking in 3U? With certain setups you needed literally nothing but pure weapon damage to lock a monster down for an entire hunt. How is what we can do now any different to that?
that you atleast had to built for that. now it's given to you for free no matter what you do.
you said it yourself
>with certain setups
maybe??????
There's nothing especially specific about simply going all-out on offensive stuff for your armour.
You're right, my bad.
you can cope however you want
Generations ultimate is a shit game regardless
The fact that you don't need hyperspecific setups or execution to pull it off, it's just handed to you free.
Bold of you to assume they played anything other than world.
You can tell by the lack of details in their post.
lol go back and do the earlier games then try making such dumb comments
frick you idiots jumping into any series late and whinging when you get called out
They are easier, the ability to move while healing and being able to dodge backwards completely changed the game.
Personally Iceborne was my first MH experience, and i soloed it. Thinking aboutt soloing G-Rank deviants gives me nightmares.
World is best. *shrug.* sorry kiddo.
they deliberately made the game more accessible to appeal to shitters so they could sell more copies
Is there just one upgrade tier to the nargacuga weapons in Sunbreak for master rank or should I be expecting another later?
Minor gear spoiler but all weapon trees get a final rarity 10 rank after beating MR story
When the game transferred to nintendo and it became all bright and colorful to appeal to the bing bing homosexuals is when this series became shit
rise/sb is literally more washed out than world
game was bing bing wahoo uwaaaah cutesy tier since meat roasting was a thing
so always
yes, now they are bing bing wahoo uwaaaaah cutesy tier + adhdh flashy anime moves and weeb shit
I first mained Gunlance in Generation and they both felt quite the same (adept blocking), only GL had more explosive finisher to it.
Now that GL's blocking capability has been nerfed or rather, changed, I'm becoming more interested in playing Lance.
Just get some handicraft and evade extender
It's been carrying me up to G4 without farming any monsters for armor yet
Also yes I steal the blue chest materials lmao get fricked
Why the frick do people fight all the time with this franchise?
You like Rise/SB? Good, ignore the morons and play
You like World/IB? Just wait next year and Capcom is gonna announce World 2, just be patient Jesus
long running franchise, elitism, world introduced lots of newcomers, console homosexualry, all kinds of Ganker tier shit
I haven't played MonHun with randoms since 4U. Sometimes I miss the Frenchmen.
keep on waiting for your dripfeed content
Rise "chads"
>saying this when kulve grinding exist
It's always funny when people act like Rise has dripfes content as if world didn't have ONE monster released per TU inconsistently over the span of a year.
Why is the MH fanbase so autistic over which game is the best and over being a Snoy or a Tendie or whatever? I know most fanbases bicker over which entry is the best, but few replicate the vitriol this fanbase holds for people with different opinions...it's like console wars are a part of MH discussion.
Tragically once world got announced, a bunch of non-fans realized they could use console war tactics to shit up monster hunter threads and they never left.
There are a lot of people who clearly only played MHWorld that love to talk about what is Monster Hunter.
It just gets really annoying.
>Why is the MH fanbase so autistic over which game is the best and over being a Snoy or a Tendie or whatever?
Tldr
>world leaks come out saying its ps4 exclusive
>people discuss it normally and come to the conclusion that it's fake because there's been no news regarding Sony reconciling after the p3rd debacle
>sonygays get mad and accuse their boogeyman (tendies) of hating Sony because they're jealous
>skip ahead to E3 and the game is revealed but not exclusively to ps4 just not on switch
>sonygays now have a new weapon to use against their boogeyman and destroy threads from that point on
>game releases MH fans criticised but like the game
>now a wave of fanboys screech to defend the game alongside the sonygays from before and threads are even worse as the former are convinced that it was all tendie console warring
And that's that. After seas of NEVER EVER Rise happened but they didn't slink back, they doubled down.
You see my friend...
it all started back in 2009
When Monster Hunter Tri was set to release in the Wii, when every single other game, and the entire monster hunter franchise was a Playstation exclusive...
>When Monster Hunter Tri was set to release in the Wii,
No one had an issue with that back then. The sonygays of the past aren't the same as the sonygays of the present. Not to mention MH was still fairly niche so no console warring happened.
Come on now
I was in agreement until
>name is in english
its the japs. its always been the japs
Any mh veterans here? Why the frick does a charm table even exist in mh3u and why the frick are there bad tables that you can get depending on the time you hit new game? What was the fricking purpose
Pretty sure it was straight up a bug that never got fixed. Like charm tables were supposed to be randomly chosen every time you went on a hunt, but instead you just got locked into one at the start of your file.
Didn't Rise have the same bug?
They did but they patched it.
I'm not wholly informed on that one, but from some quick googling it looks like Rise had a very similar bug in 1.0, but that actually got patched out.
There is an easy solution for that.
Play solo. The game is baby easy mode if you are good.
>Too easy
>No social element
I wish i enjoyed solo but it's so dull
I hate rises graphics
nintentrannies will capture the monster
PC CHEAT CHAD will use one hit kill to finish it
clearly PC is better than nintentrannies
Does melding get any significant upgrades at higher MR? I'm at MR3 and i've been being lazy about keeping the pot going because i wasn't sure if there was a new tier of melding unlocked or anything like that.
There is a new tier after you beat the final boss, just save your materials if you have a good enough charm for now.
Yeah i'll do that. I've already got an Evade Extender 2, Recovery up 2, Lvl 2 slot charm so i'm not in a rush to get a new one.
I'm just glad main team is actually pushing the series forward
B team makes fun games, but they are way less influential
>I'm just glad main team is actually pushing the series forward
Do you even understand how far back world pushed the series?
No, not really.
A change like that was completely inevitable at this point, considering the situation at end of the 3DS era.
The team fricked up some things since it was the first time, but the transition was fairly good.
There are series which literally never survived a technical/platform/audience leap like that
>There are series which literally never survived a technical/platform/audience leap like that
I wish that happened. Now we have some corpse calling itself monster hunter being puppeted around.
Now you know how old school fire emblem players felt
Because now it's Kirby tier
World was okay though, but just okay. Rise is basically world-lite without all the things that made it okay. Now it's just bad.
Spotted the seething tendie
Rise looks like a fricking PS2 game, at least world actually looks like a game from the last decade.
>graphicsgays
yikes.
This is what you sound like
>Graphics quality is the same thing as visual clarity
Disingenuous and a moron. What a nice combo.
That is a bad faith argument and your dumb zoomer ass is moronic for trying to pass that off.
>Font is fricked book is illegible in areas
>can't read book
>Grappix aren't hyperrealistic down to the vulva
>can still play and have fun.
Not to mention when you go graphicsgay during development the rest of your game suffers, you can like moviegames if you want, I don't.
It's his own post, I was in the thread that it happened and everyone called him a fricking moron there too.
I can't believe the homosexual decided to screencap his own post like it was some kinda ultimate gotcha.
Not really. If anything it's more people like you complaining that the book doesn't have a fancy enough cover. Like you'd rather read the novelization of the film titanic over something like Dune because the former has a gilded cover and spine.
btfo'd
That is quite literally the most moronic thing I've ever heard. In reality games with low tier graphics are exactly like reading a book with no pictures. This is what you are, a baby demanding that all his books be filled with pictures so he can be told exactly what to imagine.
You have never played a single PS2 game in your entire existence
Shut the frick up
What will you do when MH6 has palamutes, climbing and companions?
Does Evade Extender affect Redirection?
yes but it's kind of a drawback because of how FRICKING far back you go, to the point that you might want to face away if you think you're going to use it
oops I meant to say Evade Window. Does it increase the iframes?
>best build
>talisman : attack boost 3 with deco slot 2 or better
stop using cheat
I still don't get why people act like MH was ever some super hardcore series.
They were the morons that got carried as kids and now they're adults carrying moronic kids thinking THOSE morons don't deserve to be carried.
Because it's harder than d*rk souls, and that shit is hyped up as "WOW THE MOST DIFFICULT SHIT EVER!!!"
it's your average Gankeredditor pretending they know what they're talking about. the only people crying about this shit are people who don't play monhun in the first place
It's a worldbabby thing. Sure before we used to sling around Git Gud but the irony was that it was that it was a simple game to grasp.
Then world came along and people started pretending it was difficult with one anon even constantly spewing about how prop e were "filtered".
3ds babs and the Charge Blade started this
you still see people claim that the Crutch Blade wasn't mindlessly fricking OP when introduced, in GU or World
And then they coped behind
>Of course it's strong it's the most complex weapon ever
Yah I still see people claiming it's some super complex weapon and not mindless SAED spam.
>mindless SAED spam.
filthy world heathens, Mindless AED spam was peak CB Soul. We have to go back!
It HAS complexity but nobody uses it because SAED is just better.
CB was busted but it's not as broken as Freedom SnS, or HBG in any game except base Rise
Yeah, being able to deal insane amounts of KO, SLICE and elemental damage, plus defend and counter attacks wasn't broken at all.
Kinda weak imho
I literally said it was busted. It's still a far cry from shit like a hidden 50% damage modifier or Valor Siege Mode
>you still see people claim that the Crutch Blade wasn't mindlessly fricking OP when introduced
Pretty sure it wasn't. You're thinking of 4U when it became mindlessly OP, but irrc it was a broken mess that barely functioned in 4.
Case in point.
I hated playing world with people who treated it like an MMO. I don't give a frick about parsing or that you think I should be supporting you or whatever. It's fricking Monster Hunter.
is this meant to be wrong or something
because it was ok
next MH will turn into souls like gameplay
I guess I'm making a Switch Axe set
Why the FRICK can't I get a charm with even a single point of Offensive Guard on it holy frick
you can make CB too!
Frick, I want that.
Charm is almost TOO good. Shame there's no Evade Window +1 Evade Extender -1 gem you could use to rein those sidesteps in a bit.
The fact that you can't disable levels of a charm is very frustrating. Anything more than EE1 is too much for me, yet I've got a tone of great EE2 charms.
evade window is shit
that's not really the point here. You see kid, back in the day decorations for good skills often had negative points in related good skills to make optimizing a set slightly harder. Like Handicraft gems would have -1 Razor Sharp. The point in that post was that an Evade Extender -1 gem would actually be helpful for that talisman, and if such a gem were to exist it'd almost certainly be an Evade window gem just because there aren't very many evasion related skills to choose form.
I miss negative skills so much.
good taste.
it could be the only separating us from armors being dumb op and balanced
I hate you
Could be worse
You can get 4-2-1 slot charms
SO HOL UP HOL UP
>*wirebugs across map*
SO U BE SAYIN
>*throws frog for instant paralysis*
SO HOL UP U BE SAYIN
>*whistles for magic doggo*
AYYYOOOOOO U BE SAYIN
>*counters attack for 2000 damage*
U BE SAYIN
>*throws monster into wall with spider*
AYYYOOO HOL UP HOL UP
>*chugs potion while walking*
AYY SO U BE SAYIN
>*gets saved by AI teammate*
RIZE WUZ
>*instantly sets down trap*
FINNA RIZE WUZ
>*rolls backwards*
AYYOOOO HOL UP RIZE WUZ
>*teleports back to camp and restocks items*
SOM FINNA
>*KOs monster with beetle*
SO RIZE WUZ
>*uses a different counter for another 2000 damage*
SOM FINNA
>*fights monster with another monster*
AYYOOOO SOM FINNA
>*slams monster into wall repeatedly*
HOL UP
>*pops bubble for instant heal*
RIZE WUZ
>*shoots SoS flare*
SOM FINNA
>*knocks down monster with cat dragonator*
HOL UP MUH HUNTAH
>*makes set with a dozen skills*
U SAYIN RIZE WUZ
>*wirebugs out of knockdown*
SOM FINNA
>*watches turf war*
A HARD CLASSIC GAAAAAAME?
SHEEEEEEEEEIIIIIIIIIIIIIIIIIT
I like you.
I really hope that MHgays get a genuine 3/10 turd, like we did with Sonic multiple times
Then they would stop complaining like little morons about the occasional 7/10 in an overall fanastic series
It's funny how easy to tell someone has never played a genuinely bad game when they overreact to stuff like world or rise. They literally only ingest the best of the best, most renown games ever and refuse to take a chance on something lesser known.
The next game is guaranteed to be a 3/10 turd if the quality keeps declining like this
It's almost as bad of a decline as Harvest Moon / Rune Factory
and you know it's going to happen
GU was already a 7/10
Rise was already a 5/10
>It's almost as bad of a decline as Harvest Moon / Rune Factory
Now now anon, it's not that extreme.
Fortunately Rise seems to have stemmed the decline from World.
Is running the final boss over and over again the fastest way to raise MR?
I figured it would be afflicted quests but they're so shit
It's either afflicted or spamming the 4 monsters arena quest
But i'd suggest afflicteds, you'll need the materials anyway
>you'll need the materials anyway
I'm only making one weapon and it doesn't need any afflicted shit
Lots of Lv4 decorations need them
Multi-monster hunts just like always.
I heard someone say there was a good CB set to be made with the ibushi and narwa parts but I have no idea what they were on about, anyone know?
I just got to furious Rajang and I've been saving mats and waiting to build a new set of armor because I've seen screenshots of rarity 10 kaiser stuff etc.
When do I get access to that? because I've been saving my armor spheres too and I'm basically in unupgraded MR seregios gear and more than 1 ability is starting to 1 shot me if I get hit.
also I like having bladeskill hone, evade extender, maxed out handicraft etc but having no WEX/crit element is starting to suck my nut and I probably do like 20% the damage of another player
World is objectively better than rise in every single conceivable way. I want to see the butthurt tendies try and list something better in rise just so I can debunk it in 2 seconds.
No handler
Handler was cute, and way better than having every single fricking thing be fricking japanese for no goddamn reason
Would you really go onto the internet and tell lies?
>for no goddamn reason
the reason is the setting of rise is MH world japan. Kind of amazing you somehow missed that.
Why is literally japan in a fantasy world? Why is everything in bright primary colors?
Why wouldn't japan be in a fantasy world? Also this isn't even the first time Monster hunter has been in fantasy japan.
Not him but Yukumo meshed so much fricking better into the monster hunter world than Kamura does. I mean seriously, how fricking stereotypical can you get.
>DUN DUN DUN YOOOOOOOOOOOOOOOO monster intros
>cherry blossom trees everywhere
>dango made by e-girl chef for literally every. fricking. meal.
>in game artwork is generic nip scroll art
>japanese names everywhere
>nobody looks iconic, it's just a bunch of asiatics
>flagship monster is literally a samurai cat, are you serious?
dude you can't point out shit from games before the 3ds
the majority of players here are 3dsbabs
>NOOOOOOO JAPANESE PEOPLE AREN'T ALLOWED TO LIKE JAPANESE THINGS! THEY'RE SUPPOSED TO ONLY LIKE WESTERN EUROPEAN THEMES! WE'VE FAILED CULTURAL IMPERIALIST BROS!
Make what you want, just expect it to get shit on in global sales by everyone who isn't a soulless asiatic.
>just expect it to get shit on in global sales by everyone who isn't a soulless asiatic.
Which is ironic considering only one game sold mostly to soulless asiatics.
but rise is the second best selling mh
wrong
first is world, second is iceborne
IB is DLC and as of SB base Rise copies have now outsold it anyway.
>DUN DUN DUN YOOOOOOOOOOOOOOOO monster intros
why does this affect kamura?
it's funny you say this because he pointed the dango out but he didn't even point out that p3rd also doesn't have traditional mh food. it's just the hot springs and tea
Yukumo was a monster hunter town with a Japanese influence
Kamura is a Japanese town with monster hunter influence
Other way around anon. Yukumo was far more Japanese right down to the armor.
>Not him but Yukumo meshed so much fricking better into the monster hunter world than Kamura does. I mean seriously, how fricking stereotypical can you get.
It could be worse, it could be Yukumo
>traditional Japanese public hotspring complete with traditional post dip cold drink
>geisha village chief
>quests are all on scrolls
>Japanese style architecture
>basket hats everywhere
>Elder is just Amatsu-Mikaboshi combined with Magatsuhi-no-kami (Amatsumagatsuchi)
>Handler was cute
The handler not only was ugly as sin but incredibly annoying acting like a complete novice despite the 5th fleet supposedly being the best of the best.
>for no reason
This is the kinda shitters World brought. Literally Monster Hunter and Dragon Quest are the only reason why the government of Japan hasn't sued Nintendo for being a monopoly.
>World is objectively better than rise in every single conceivable way
If you're that comfortable with that then you can elaborate.
Can you explain how it's better first?
Rise objectively has more monsters than World.
World has MONSTERS
Rise has bunny rabbits
Sunbreak added 17 monsters, will only be at 23 total after updates
Iceborne added 27, and made it to 35 by the end
We're talking about Rise and World anon, not Sunbreak and Iceborne. And even then Iceborne is only slightly ahead in monsters until the patches put Sunbreak back in the lead.
23 TOTAL for sunbreak
27 AT LAUNCH for iceborne
You lost
just stop asterisk. you lost
You probably don't want to bring up Iceborne's numbers at launch unless you just want to get shamed harder. Sunbreak has 63 monsters currently, to Iceborne's FINAL COUNT of 64. If we go back to launch numbers Iceborne's count is just embarrassing since World was such a bad foundation for it. It gets even worse when you realize Iceborne's 64 monsters aren't even all really in Iceborne since like 8 monsters got left behind in High Rank.
>World has MONSTERS
>Rise has bunny rabbits
World had flying wyverns. Rise had a variety of monsters and you could actually kill all of them.
>Sunbreak added 17 monsters, will only be at 23 total after updates
>Iceborne added 27, and made it to 35 by the end
World + IB has 64 unique monsters
Rise + SB has 63. With the TU it will exceed World.
>bunny rabbits
Pack it up folks, the lagombi autist is here.
This. I'm curious how fast some of this high rank stuff will go with the power scaling sunbreak brought. I bet someone has sub minute on stuff already
Can you get the materials for level 1-3 decorations in G rank? or do you have to go back to do high rank hunts to get those parts?
Lazurites can be gotten from MR1-3*
Lower rarity gems yeah go do high rank shit
I mean the monster parts, like Magnamalo Blade+s.
Oh, no most of those are from high rank. There's a few exceptions but generally just go fight old shit with Partbreaker, it'll go fast.
Any predictions for new decorations coming on the next update?
>chain crit
>atk / crit eye +2 on a 4 slot deco
>4 elemental points on a 4 slot deco
>handicraft+2 on a 4 slot deco
Capcom here, we made sure to group shitters with other shitters for matchmaking purposes.
>There's a hidden Cart Rate number.
>The more you cart, the lower you drop on the ladder of shitters and get put together with more of your ilk.
>YOOOOOOOOOOOOOOOOOOOOOOOOOO
>DRUMS AND CLICKS THAT SOUND THE EXACT SAME IN EVERY INTRO
>SHIT LYRICS
What were they genuinely thinking when making this?
>English
Don't
Ichinose even knew that what he was doing was unpopular. He was worried about how people other than asiatics would receive the theme. Well... I think Rise's sales speak for that.
>What were they genuinely thinking when making this?
They were making kino
>wirebugs ain't op
I thought he went to the other room and the wires just glitched out but then they snapped and he came back lmao
Make a wish honey
what's the fricking point of warning you from an ambush?
Will he always land from where he took off? I haven't fought him much so I dunno how the ambush works exactly, I just know to run away when it happens after eating the first one.
He tries to hit you, it's basically Magnamalo's dive bomb just from really high up. It just bugged out here I think the palamute silkbinder is supposed to stop monsters from flying out of zones and the game didn't know what to do.
Just superman dive. It even tells you when it's coming back with a moronic AMBUSH sign.
I wonder if we'll ever get anything again on the same level of Extreme Behemoth or Ancient Leshen.
For me unless a player has a moonrune name they're usually not that bad
In what fantasy world do you live in? They're consistently the worst.
I've seen shitters in every game since tri. It's to be expected since each release has been more beginner friendly
i've seen more Black folk still not running flinch free in afflicted quests than i've seen in all of MHW and then THEY get pissy when getting staggered
Carting is part of the mh experience. It's something to learn from, not beat yourself up over. Getting so vitriolic over something so inconsequential as "newbie to series carts in g rank" is asinine
But how can they carry me if they cart?
Sunbreak really proved how lacking in content Rise was..
GL bros... don't use Bullet Barrage on Rajang.
I'LL KEEP SPAM THAT BULLET BARRAGE
NO ONE CAN STOP ME
EVEN RAJ-
AIIIIIIIEEEEEEEEEEE
>all these shitters coping with their lack of skill by saying "i dont speedrun"
Fun fact, there's no such thing as "speedrunning" in this game. There's only "being good". Speedrunning is when you start the game, open a new save file, and get to the ending credit screen as quickly as possible - not when you get a good time in an inherently competitive setting where timing is the only way to show your skill and thus the main point of the game. Of course you can just play casually, but don't regard people who are actually trying to improve themselves as "tryhards" or "speedrunners". You can't say you're into this game when you don't actively try to get better understandings of the monsters and find the best builds to improve your times. Those "speedrunners" are just the actual players of the game.
Git gud, shitters.
ok troony
A hunt is only truly won after I've broken every single part while running around every mechanic for 20+ minutes.
Every since psp, I always cut tail, break head, claws wings.
I don't care about winning fast
I wanna frick the monster up
and you can't stop me
Post arena times then
Wide GL with EC is so fun
*is so boring after dozen hunts
>Cap monster
>skip 25% of the fight
YIKES, you didn't beat the game.
>the 3ds killed fire emblem
>the 3ds killed monster hunter
>the 3ds killed kid icarus
>the 3ds killed paper mario
>the 3ds killed Mario & Luigi
>the 3ds killed 3d Mario
that console just can't stop bringing gays in can it?
>wex 2 1-1-1
This isnt worth it right? I have a crit eye 3 3-1-0
>Wex 2 1-1-1 = 2 2 slot equivalents
>Crit Eye 3 3-1-0 = 4 2 slot equivalents
So yeah, the Wex 2 is kind of trash. At the end of the day you can pretty much measure every piece of gears value in how many level 2 slot skills or slots it gives you. Level 3 and level 4 slots should still be counted as 2 because all the noteworthy skills are 2 slots (for most weapons).
Thanks, I was unsure of what value everyone is looking for in sunbreak so I genuinely dont know shit.
Yeah. If you get a decent charm with a 4 slot, hold on to it because chances are we are going to see level 4 decos that are 2x level 2 skill when the TUs arrive (eg AB+2) at which point those 4s will become very valuable. But for now they're not that big a deal. And of course a piece of gear might be very valuable (eg both Lunagaron and Malzeno helmets give you 5 2 slot equivalents) but you still have to balance the skills versus other armour pieces to make sure you're not going over cap. EG if your best charm as WW3, than both those helmets are wasting skills, and you're probably better off with the Teo hat even though it's only 4 2 slot skills total.
I appreciate all the info you gave me. I think I have the basics down for the general set since i have WEX 3/AB7/CB3/CE7 and 2 free 2/3 slots.
Any skills you rec I should look out for?
>Any skills you rec I should look out for?
In terms of generic skills, Agitator, Latent Power, or Maximum might can help fill out your affinity if you're not at 100%, depending on weapon. Similarly, Agitator and Peak Performance can give you a little bit more raw damage. Otherwise sharpness management skills (Masters Touch or Pro Polish) or Evade Extender are nice. Anything else is weapon specific.
Alright, i'll check those out. I was full moron for the last 2 days and didnt notice i was overcapping ab by 2 so i'll try those affinity ones you suggested.
>he didn't collect endemic life before fight the monster
the game offer something and you didn't use it so you didn't beat the game
>playing with randoms
Stop being a pussy and solo the game, homosexual
>Join quest
>Monster gets capped before I even get to the group.
>14 minutes elapsed
what the frick is with this join timer?
What's the issue?
I didn't get to fight the monster and it put me in a quest where 14 minutes have elapsed?
Yeah? What did you expect when you joined a hunt after 14 minutes elapsed?
This is why you use lobbies.
>This is why you use lobbies.
Yeah I'm not joining a frickin lobby to hunt 1 monster and leave to join another one every single time I wanna hunt, moron. Frick off Black person. Insufferable fricking homosexual.
Heh all me guys, you're welcome.
>dancin apurrition
why the frick was everyone playing that quest anyway?
>hunt 5 Valstrax
>get 3 dragonsphires
huh should be enough to make all the dragon weapons I want
Already made the SnS too
the first valstrax I hunted got me a gem from a carve, and another from rewards
my friend was livid
MHR SUNBREAK GOES WRONG WHEN
How come MH threads manage to be consistently the worst threads?
why no one talk about how good MR valstrax set is?
Because its medicore compare to the other set. Malzeno set in particular is Health Augment: the Gear and allows anons to go wild on monsters since they're getting so much hp back from hitting monsters.
>Aerial DB
>Jump > Attack > Jump > Attack > Jump > Attack > Jump > Attack > Jump > Attack > Jump > Attack
>never get hit because airhitboxes are janky as frick
This is literally all you do with this weapon and it's boring as frick. They killed DB.
DB became a cucky simpler version of IG and I hate it.
Why does my greatsword sometimes flip around and aim directly away from the monster right before a TCS?
The game is coded to do everything possible to make the GS whiff
someone had a webm of lagombi literally hacking to avoid it
frickin incredible.
>nooo you don't understand guys arial IG is the BEST!
>look! LOOK how good i am at doing it against the training dummy, and a MR2 monster!
MH gaining popularity was a mistake, the plethora of shit takes you see online about the game is asinine
Why don't they let us know when a monster is enraged anymore?
The hunter says one of his snarky one liners when the monster is enraged.
the eye was replaced by that, yes.
?
Ah yes, the person who carts the most favorite weapon.
I literally kick every single HBG user that gets dropped in my hunts. Absolute shitters everytime.
Rise has Tsukino and no Handler. These two facts alone made me pick Rise over World.
if you get carted from valstrax ambush please don't join my hunt or please don't take valstrax quest
POOGIE IS NOT IN RISE
THEREFORE IT'S SHIT
PROVE ME WRONG
PROTIP: YOU c**t
No, but Sunbreak has a cutie baby owl to pet and your own personal owl to dress up
Checkmate.
QUICK I WANT EVERY SINGLE RISE PLAYER IN THIS THREAD TO TELL ME WHAT NAME THEY GAVE THEIR OWL
THAT FRICKING THING MATTERS SO LITTLE I BET YOU DON'T EVEN KNOW
Kunt
Howl
As in the moving castle not the thing wolves do.
Dyna
I named my owl Ron
I give all my companions in monster hunter names regular people names if it lets me.
My main Palico has been named Steven for years
Henna. Because I always name my bird characters Henna, especially game with bird races
Owl.
Zu.
My owl's name is Paintball.
piggie is shit
Named my Dog Obra Dinn
Cat The Witness
and owl Killer7
so i can tell my annoying friend I am playing those games
They need to bring Deviant Astalos back, they really need to find a way.
whats the best charm to cheat in?