why was vanilla classic so much better than tbc classic?
Thalidomide Vintage Ad Shirt $22.14 |
CRIME Shirt $21.68 |
Thalidomide Vintage Ad Shirt $22.14 |
why was vanilla classic so much better than tbc classic?
Thalidomide Vintage Ad Shirt $22.14 |
CRIME Shirt $21.68 |
Thalidomide Vintage Ad Shirt $22.14 |
enthusiasm
enthusiasm
Booster meta hadn't metastized yet
Also >going from like 40 zones to 5
Downhill from there
no server transfers
Because Blizzard didn't go in to it with plans to monetize it out the ass. They thought it would be a niche thing and not worth bothering with instead of the huge phenomenon it was
TBC is already modern WoW. You just sit around in the hub area and wait for the raids, you que up for PVP and the "world" itself is nothing more than a glorified start menu. Vanilla WoW is like 90%+ spent inside the world itself doing quests and exploring and getting into world pvp. The raids and the bgs are not the true experience.
vanilla wow was just as barren after the first month
only the 50+ zones had people in them and then once battlegrounds opened up they were empty too
Vanilla WoW was never meant to last.
>after the first month
It was good for the first three months.
yeah it was I miss it, I quit after bwl came out because it was just raidlogging and poopsocking at that point
Getting to 60 and getting your first legendary item / weapon is where the game ends. After that it's just cope.
>tHe ReAl gAmE sTaRtS aT 6o
was always a cope
autists burning the game down and making people quit just so they could farm HKs, forcing blizz to speed up the release of BGs because the game was bleeding so many players surely didn't help
How bad were your servers? ZT was fine pretty much up until pre patch for TBC, then everyone basically noped out when Blizzard started kiking again.
That's just not true. World PvP is great in TBC, probably not as good as vanilla, but still great. The flying mounts ruin it a bit.
But you have the PvP towers in Terokkar, which give boosts to the winning faction. And the best world PvP location ever - Isle of Quel Danas.
Even wotlk had some great world PvP; the only issue is that it is mostly only active while the server is fresh and everyone is leveling. As soon as endgame starts it's kind of dead.
>getting a dozen of randoms frick about around you while you're trying to do your quests and shit
>gee I sure miss waiting for mobs to spawn
is this what people actually want
Yes, homosexual, it's fun.
But there is one design choice I will never understand. Apparently it used to be normal that quest items were not shared in a party? What's the fricking point of a party then.
>What's the fricking point of a party then.
this is how modern wow was made, because of moron homosexuals like you, always complaining about inconveniences. its gotten so bad on modern wow that people literally just automate quests, they should just straight up remove quests altogether to save everyone a few clicks. frick you homosexual Black person israelite.
Sorry homosexual, but MMOs are literally about communication and grouping up. So why the frick would grouping up make the questing experience LITERALLY WORSE?? Explain, dumbfrick.
>hmm, I could either play solo and get all the quest items
>or I could party up but only one person can loot one item, so it will take much longer to complete
yeah, great design totally encourages group play
gays who think that old wow was literally flawless have brain damage.
because its called world of WARCRAFT
not, WORLD OF GROUPING UP AND QUESTING, go back to retail you moron mutt cuckold
>so it will take much longer to complete
will it tho? 2 players kill mobs much faster than 1. less downtime too. it's an inconvenience only for narcissistic c**ts like you
Was that way on private servers but 90% of classic was spent in Sm/ZF/BRD spinning around in circles and casting blizzard.
At least some of the people playing Classic tried to play it the way they remembered from 2004
Nobody still around by the time of TBCC would even think of playing it as anything besides the sweatiest, most autistic game possible
Also Blizzard fricking shit up.
wotlk will be better
copium
why dont you just not play it?
i prefer retail. cause new class
they're different games meant for different people
you're an addict btw
i know
>wotlk
>better
no it will not, why would it be ?
Unironically you thought you did but you didn't.
You'll notice the rhetoric around classic went from how 'hardcore' it was after rag died to 57s in grees and 42 BWL to the 'server community' copium. This was of course 'ruined' by metagays.
By the same token, all TBC had was the 'hardcore heroics' and Kael.
Once heroics were shown to be what they always were, intermediate content with such deep mechanics as 'sheep moon' that modern players could speed run in 20 minutes and kael dropped in an hour all the nostalgia evaporated and all you're left with was the moronic story, shit gameplay (muh epik hardcore deep old skool rotation of literally just frostbolt) and trash talents.
Wrong
you morons are really gonna just go on the internet and make posts that amount to "nuh uh" and "yuh huh"
lmao
get a life
you aren't entitled to a lecture on why what you posted is unfounded garbage
1000% this you gays thought you did but it turns out pretending you actually played vanilla/tbc for internet clout doesn't get you very far when Naxx gets cleared in an hour.
he was right, keep coping.
Vanilla is shit, TBC is much better and even wotlk
wrong but lets keep pretending to be moronic
Idk if I'ma play wrath tbh even tho it was my favorite
tbc just wasnt that good
still blows retail out of the water but its not all that. Wow peaked in wotlk
No it's not and it's f****** boring. Raid numbers have never been better than in TBC classic. They have even surpassed retail.
TBC is the official beginning of the end when it comes to WoW.
>PvP enjoyment butchered by obliterating the casual, no strings attached participation like battlegrounds and world PvP. Forced to tryhard in small format arenas instead, Blizzard devs later admit it was a mistake.
>Catch up gear denying entire patches and raid tiers in form of badges of justice that you can obtain by doing heroic dungeons.
>Flying
TBC, while still having more soul than modern retail, turned WoW into this raidlogging game that you either love or hate.
Even the quest design blew dick, it's where they constantly started doing moronic gimmicky shit to "spice" things up. I don't think vehicle mechanics got properly implemented until Wrath but the prototypes for that type of shit were in TBC with stuff like dumb "bombing" quests.
Probably the only thing TBC did right was that it felt like an actual progression in terms of the world and story. Even if you were a hardcore raider that had cleared AQ and Naxx, Outland felt like a dangerous and hostile place. Most of the zones may have blown dick, but it succeeded in capturing the feeling of being a genuine new frontier.
Better progression experience. More consistent opportunity to be a well geared turbochad. Getting the well-known pinnacle item was something to look forward to, rather than a constantly sliding treadmill of ever-further dangling carrots. More rewarding to gather with buddies and your server's well-known personalities to play the old favorite dungeons and help powerlevel peoples' alts. All my opinions are right and I have fricked 9 black chicks.
>"Getting the well-known pinnacle item was something to look forward to, rather than a constantly sliding treadmill of ever-further dangling carrots."
THIS. FRICKING THIS.
I never thought Id appreciate that aspect of the game so much.
Look at the comments already here. The people still invested into WoW are Raid homosexuals they are the most soulless husk of player left. Vanilla Classic had tons of people that wanted that true golden age experience but the Raid homosexuals had to ruin it. Speedrunning to max lvl and then raidlogging. TBCC was just a more extreme example with people having tons of botted gold. Vanilla Classic was a great experience for the first 2 to 3 months. TBCC had no chance but it's always been a terrible expansion with every private server. If Blizzard made people lvl from 0 it would have been a better gameplay exp for TBCC.
Absolute seething nofriend noguild nogear incel homosexual, lmao
projecting much?
You are the everything's solved homosexual, just as cancerous as the homosexual above. Can never think about anything or anyone but yourself. There's tons of players that don't know every in and out of the game and think it's solved. People want to have fun not wallow in your min/max everything is solved mindset. I've moved on and would play a rerelease of classic. You're the type of homosexuals that live in a constant state of seethe and are utterly chained to the shitshow this game has become.
>puh-puh-projecting!!
>writes multiple walls of angry seething
lmao
>You are the everything's solved homosexual
Because it is
>Can never think about anything or anyone but yourself. There's tons of players that don't know every in and out of the game and think it's solved.
This thought process was fun and acceptable before 90% of players just looked up for the most optimal build on the internet.
>People want to have fun not wallow in your min/max everything is solved mindset.
They sure as frick didn't show it in classic when 90% of pugs in first three months involved aoe cleaves with 3 brownies or 3 mages/warlocks.
>You're the type of homosexuals that live in a constant state of seethe and are utterly chained to the shitshow this game has become.
I haven't played retail in 4+ years. I haven't logged to bnet in over two years. But sure keep projecting.
If you've stayed away then keep staying away no one wants to play with people like you that buy guides or look up every way to min/max lvling or gearing. There is a community that wants to have fun in the game by not playing like that. Segregate yourself from the rest of us and let us have fun. But of course you can't do that because of your leech mentality and having to ruin people's good time. You either need to obsess about streamers and how they play or lie to yourself to make your cancerous mindset seem rational.
Holy cope. Worlo Warcar isn't some uncharted chapter of math or physics where you need creativity and abstract thinking. It's a solved project, you don't reinvent the math for 6th graders. There's a difference between thinking for yourself and living in some schizo world because you can't accept established facts.
It's Solved It's Solved It's Solved
Ok I get it. Just do me a favor and don't call other people schizos just move on with your life. Let us non schizos enjoy something we didn't beat to death like you obviously have and can't let go of.
>This thought process was fun and acceptable before 90% of players just looked up for the most optimal build on the internet.
If I'm being honest. Shit like wowhead killed the MMO experience. Exploration and discovery was a big part of the excitement of a new MMO.
Now shit is datamined and stat parsed before it's even patched. Everyone knows the best in slot before an expansion is released. Everyone knows what class will be OP. Every zone is mapped out to the one-hundredth coordinate. There is zero mystery to MMOs and there never will be again.
It wouldn't make a difference. The gameplay changes when everyone has 15 years of experience under their belt. Classic could never be anything more but a raidlogging experience and a huge nostalgia trip. You can't erase players memory to genuinely relive Worlo.
>>it's always been a terrible expansion with every private server
>This Black person didn't experience Netherwing and Karazhan; literally the best TBC pservers ever created.
lmao
He's just repeating what his favourite streamer told him. Warmane's TBC at the time had more people than literally any wrath server other than warmane's wotlk but their favourite streamer doesn't know about that
Compounding issues. Issues that started in classic grew worse due to compounding in tbc classic
Stop pretending you're not going to play WOTLK Classic on day one. You're mazed as frick and you will never escape.
Now shut the frick up.
i'm not pretending everything, everyone knows the first two weeks of an xpac is the best time to play since people are actually in the world and not just afking in the city
More player base that was interested in the world. It was pretty cancer when phase 2 hit and you would be killed on every flight point, but at the least the world had something memorable happen. Then unfortunately gays took it too far and griefed people on pvp servers enough with uninteresting methods, like dispelling in capital cities which forced people to raid log, that any faction imbalance caused servers to die. Now servers are just too dead and people don't care about the world because modern players ruined it.
Faction imbalance is blizzard's fault though. It was proven time and time again that if implemented early enough you can enforce faction queues without killing your population. They never even tried this option by let's say trialing the feature on a fresh realm - because executives in their $5000 bespoke suits would rather have cash from realm transfers when faction imbalance becomes insufferable.
Because you were encouraged to take your time and savor the vanilla leveling experience rather than speedrunning through it to get to the ENDGAME!!
MUH MEANINGFUL JOURNEY!
also
wtb boost SM cath/zg
The first month or so of wow classic was a great time and its a shame it will probably never happen again
tfw no tauren wife
you mispelled vulpera
ok moron
Because Brack was right. It's a hard fricking pill to swallow for classicgays but it's time to accept the truth.
You think you did, but you didn't.
i have a better question: how would classic cataclysm be like?
people who care about competitive pve, gdkp runners, and people who abused premades in pvp to get their competitive pve gear ruined classic. frick pvetrannies.
Because Vanilla was always better than TBC and everything after, as I've been telling you homosexuals since 2007. Even Blizzard's horrible mismanaging couldn't completely take the soul away from Vanilla classic.
Just... join Everlook *coughs* when it.... launches... *inhales copium* it'll be different this time.... You'll see..
>classic gearing
-do your tuesday reset of whichever is current top raid + ZG
-spend the rest of the week slaving away in AV hoping to climb the rank ladder
>retail gearing
-tuesday raid reset(both heroic and mythic)
-do your mythic+ runs
-loot the vault
-pvp for enough conquest to buy items and improve rank
-finish your weekly rated pvp
-use valor to upgrade gear
-run timewalk if it's available for gear cache
-convert any extra gear you get to tier pieces
You forgot:
>farming gold so you can afford to respec and also purchase your consumes for the next raid
>making sure to get all the world buffs you can and logging off somewhere safe so you don't lose them all
Vanilla, even with the amount of poz shit they injected to destroy it ,was at the core a fashy und freshy game.
TBCuck aka troony b***h cuckold is a lefty und stale game.
Because vanilla was a better game you stupid fricking c**t, you idiot
Because private servers will always be better than retail
They filter all the braindead normies who think."ooh, private server, that's illegal, too spooky for me" and actually have the sense for community that simply doesn't exist in blizzard with all the phasing bullshit.
Vanilla classic was also dogshit for that reason
because of the nicker jokes
because of that part before raidlogging
Because the way Vanilla is designed is better than TBC and Wrath. Even if you poopsock and minmax it still forces you to go out into the world, to get wbuffs, to get new Aqual Quintessence, to farm silithus rep and scarab lord, to farm scourgestones. That's what is missing in TBC and Wrath, reasons to go into the world that are not shitty daily quests.
Because 60 levels > 10 levels
simple math
It was new and the community was better. Modern WoW's shitstain of a community can't even compare.
Shitty boomer game that's now mostly used by chinks
Classic was a lot more about the leveling and questing, which is the best part of WoW.
TBC is just 10 levels worth of questing / leveling which is best spent grinding the new dungeons for pre-bis so you can then sit around waiting for raids again.
Levelling and making/joining a guild from scratch was the best part of Classic, nobody looked forward to the raid logging that was anticipated in TBC. I had more fun clearing Gnomeragan, Maraudon and Sunken Temple for the first time than the relief I felt after finally clearing Naxx. Alot of raiders felt so burnt out from raidlogging in vanilla they dreaded doing it again for TBC.
By the time you were farming Naxx in classic most of the guilds on the server were in their death throws because so many people were getting bored of raid logging and guilds were having to merge every other raid reset. I was an officer in a guild from day 1 classic until Naxx, while the guild was 90% of the same players from levelling to C'thun, only 20% of our OG players stayed for our KT kill with only 2/3 people playing TBC.
Because raiding sucks and TBC areas only a horde player would "enjoy"
Few reasons
Most people played TBC already since by 2007 WoW was super popular
People got their nostalgia fix in Classic
TBC content is still largely relevant in Retail, Quel'Thalas hasn't been updated since 2007, people still level through Outland and timewalking events exist.
It would be nice if we could just skip Wrath and get on to a good expansion instead of repeating boomer cope again
>a good expansion
honestly anon I don't think you should have high hopes for dragonflight
Blackrock Mountain is one of the best pvp zones ever, better than most battlegrounds.
Exept maybe the original AV back in actual vanilla before blizzard neutered it.
Also while I'm ranting, why the frick does blizzard always make new arena maps but hasn't made a new battleground in years, I don't even play retail and it still passes me off.
>Blackrock Mountain is one of the best pvp zones ever, better than most battlegrounds.
t. priest who just mind controlled people into the lava and didn't actually fight anyone, ever.
>you thought you did but thought thought and thinking hard, numbers? I told thought you did but you didn't.
>every server except 2 are dead
>blizz doesn't increase server caps
>~4000 people playing, ~4000 people in queue
>less people total playing than the private servers
ouch
mmm very interesting and ouchie indeed, here you are posting claims as if you played the game but your very first point is already wrong so you clearly didn't play. Slow day at work? rather take a wank
sorry, finger slipped, I meant 1
Outlands is a shit heap that only encomposses 10 levels. Vanilla has a fun big world where everythings interconnected in some way. Expansions were a mistake.
God vanilla was the best bros.
But I had more fun than expected in classic
TBC was never good. Everyone tried to tell you this. TBC has never sustained ANY decently-populated private server because it's a shit expansion. It loses all of the charm of vanilla but doesn't have any of the convenience or new activities of Wrath.
it also has shit design choices. like in vanilla you can tank dungeons in pretty much any spec and in wrath you need tank spec but you also have dual spec. tbc has worst of both worlds, you need tank spec and there's no dual spec. theres a huge shortage of tanks for 5 man content in tbc and classic did nothing to address this. in fact they overtuned the shit out of heroics just to make it worse.
TBC started making it too easy tho, druids and paladins could be good tanks now and horde got paladins.
they could fix this tank shortage shit super easy by just not making the raid sizes so fricking huge. Nobody wants to focus on a role with only 2/20 (25 in older expansions) slots in a raid. 2/10? Much more reasonable, you'll probably find a spot so focusing on tanking is more viable. Just running dungeons all day because that's the only content you can do (all the guilds already have enough tanks so there's no room for you) isn't fun