Why were western games in the retro era much more creative, sophisticated, and substantial than Japanese games despite never being as commercially successful?
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Why were western games in the retro era much more creative, sophisticated, and substantial than Japanese games despite never being as commercially successful?
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Because they were a mess of random ideas that never really elegantly came together, hence the not selling and not being popular despite the complexity part. They crammed everything they could think of into every game without any consideration for whether or not it's fun. See Ultima vs FF, one of those is still popular
>Ultima
Still survived by its critically successful direct spiritual successors such as the Baldur's Gate and Elder Scrolls series.
>FF
Dead franchise, now an MMO series for lonely zoomers.
>duuude Baldur's Gate 3 is literally Ultima
I see marketing works on you guys, very cool
shin megami tensei is literally ultima ripoff
literally figuratively in your head.
i can see it. both involve christian undertones, decision making, messianic heroes and disembodied israelite heads as villains
Different game. Wizardry. That's where the "maze game" style of RPG comes from.
you should ask more along the lines of why thing A is shilled more than thing B. unless you actually believe that wizardry, ultima, zork, kings quest, simcity, pirates, maniac mansion, elite, civilization, etc were never popular or deeply influential. gaming "journalism" is dictated entirely by nobodies who grew up playing consoles only.
the irony as BG3 literally aped Ultima 7 completely and will win every GOTY award off nothing. really bad example.
As much of a buzzword as it is, western game devs just lack "soul". Whatever else you want to call it, it's just missing. Their games don't have the same magic as Japanese titles do.
target audience
>Castlevania? Ninja Gaiden? Mega Man? Panzer Dragoon? Miss me with that shit! PCfat sim shit is where it's at!
I can smell that neckbeard from here
>Castlevania? Ninja Gaiden? Mega Man?
These are practically the same game.
Sure they are, Winston.
Don't get the hate, I play both western simulation and eastern platformers, they're fun. That's all I need
Consoles are for kids/all-ages. I don't mean that as an insult, we're all manchildren here but also it's just the reality of it. PCs were for working men/adults and really, nerds. And what do nerds like? Complex system. Look at pirates!, you have Guybrush Threepwood, faction relations, supplies, etc etc. Because nerds like that. It's a test on intelligence
Kids are more aggressive and want a test on reflexes and skill, hence Ninja Gaiden.
In addition to what said, PCs had a lot more freedom for developers to work. During the NES era, consoles had 4 buttons at most, afterwards which was very limiting. After it would get to 8 or more, but the keyboard and mouse offered many more options and far more fluid controls. If you did want to use a gamepad you could put one in, but you also had the option for any other kind of device from a racing wheel to a joystick.To say nothing of how much bigger PC games could be thanks to vastly more space with multiple floppies or a hard drive.
Subjectively, the west also had more rock star figures on the developer side.Visionaries with talent and ability, or at the very least the ability to gather others around them who do. For everyone of these who existed in Japan, there were ten in America/Europe.
>Platformer #1? Platformer #2? Platformer #3? Shooting gallery? Miss me with that shit! PCgod sim kino is where it's at!
Fixed that for you, friend.
Have fun with your click-a-thons
I do enjoy a good click 'em up
>PIRATES
>Microprose Software
These are some of the best games of the era, idiot.
Along with Broderbund, Electronic Arts, Epyx
Any burger game that wasn't published by EA, Activision or Blizzard was 100% shovelware.
On computers they were widely successful. In Japan the translations of them were pretty successful.
Unless you had a C64 computers generally cost $2000 so buying a $200 console and used games was just easier.
Pic in OP was also on the NES and Genesis BITD.
Japs marketed to kids