Western RPG elves being inspired by Tolkien but no where near as interesting or cool (except Elder Scrolls maybe) because we forgot what literature inspired Tolkien elves in the first place and just invented humans with long ears who live in the woods.
You for real? Xenoblade 2&3, Ni No Kuni 1&2, Ys 9, Octopath Traveler 2 , Samurai Maiden, etc.
The list get even longer if we count indie ones like Cross Tails, variants like fox girls like from Fate/Samurai Remnant or gatchas like Genshin Impact.
You're far more likely to see a catgirl than an elf in a JRPG, or any japanese game for that matter.
There's also FFXI & XIV which have both elves and catgirls, and both are at least JRPGs XI being a whole fat classic FF title and XIV embracing the storytelling & presentation aspects adopted by the series in later years.
You would be absolutely shocked. All JRPGs are descended from Wizardry and Ultima, including Final Fantasy, Dragon Quest, and Shim Megami Tensei/Persona. A standout note of this video is that at large video game orchestral concerts, massive suites of classic game music from Zelda and other titans are often opened with the theme of Wizardry.
>Does Pathfinder 1 have data telemetry shit like wotr?
It's the exact same engine so yeah. It's got the default Unity data collection package plus whatever Owlcat added on top of it to track player statistics.
What similar feelings?
Can you actually fricking read?
What the page says isnt "I love all these characters because they are great"
What it actually says is "Elves from foreign RPG".
Now if you weren't an utterly autistic spaz you would notice that the these are generc polite statements about those characters like "This character is popular" or "this character wears cute clothes".
The 3 characters where she actually gives a personal opinion on are Jaethal, Shadowfart and Aloth.
Listen here Autismo I already told you you cannot tell between generic japanese politeness and someone endorsing something.
You dont need to prove it.
The things you pointed out are careful generic statements and if you know how japs structure polite speech the statement on Camilla can both refer to being about her and a statement on her reacting to the player.
Kui Ryoko, the mangaka behind Dungeon Meshi, is a genuine WRPG fan and even if she doesn't outright say she endorses these games in that image it is clear as day that she plays and enjoys them.
I do share a lot of passion for japanese games. Elminage is one of my favorite series. The japanese Wizardry games are great as well and I love Dragon Quest.
But most jrpgs are unfortunaly railroaded storyquests that are RPGs only because big number go up when shit happens, but could very well be simply adventures games.
That is not to say that wrpgs arent guilty of following these pattern, in fact, most wrpgs dont even have dungeons anymore, and ALL are about storytelling, this time though "impactful" dialogue options though.
Most RPGs are shit, in short.
Honestly, after recently playing through Owlcat's second serving of PF trash I don't even want them to have dungeons anymore, the last non RL western game with passable dungeons I played is Underrail and even there it was merely okay, with only a couple of places standing out in terms of design, most of them being from the Expedition DLC.
I am getting my dungeon crawling fix exclusively from roguelikes nowadays, I don't even mind the devs that moved away from that to provide a more focused experience, I much prefer that to a game loaded with pointless busywork and bloat that only exists because "it's supposed to be there", developers are too afraid to go back to the drawing board when it comes to this genre, there's far too much cargo cult game design and the western side of the industry is much more annoying than the eastern side when it comes to this with their needless dicksucking of tabletop design standards that are not only questionable in their own environment but much worse in videogame form.
Yeah, I like Caves of Qud, it's extremely moddable, has fantastic exploration, lots of cool mechanics and I'm an old nerd who loved and still loves Gamma World.
It's called artstyle consistency. If anything, you should be complaining that jap artists plagiarize each other, leading to every GAME looking the same. It's why I dislike gacha clones so much, aside from the fact that I don't gamble on principle.
>I am having fun playing skies of arcadia
You clearly aren't given how you're wasting way more posts whining and moaning about Square games in multiple threads instead of talking about that game, and of course now you're shitposting in here too, because you're having so much fun with Skies of Arcadia, right?
The most pathetic fricking thing about your incessant attentionwhoring on top of the rabid shitposting is how you also pretend you're totally not a miserable husk of a man, I can't wait for the day where you finally off yourself, clearly it's not far away either considering the amount of bile you have to regurgitate in this place on a daily basis just to lie to yourself and think you're happy.
On the contrary, I have played RPGs 30 hours so far this week and I have been noticing most of the butthole-ish off topic posts are morons from /vg/ who don't play anything that are salty. The shitposting and sliding is so out of control now that any thread on an actual game will be pushed off the catalogue in a day, so I merely post what content I have in chunks. Threads like these are an expression of sour grapes from crabs in a bucket communities. Like look at how shit /crpgg/ is, /vrpg/ must never become like that shithole.
/vrpg/ makes no sense. half of these threads exist and are very popular on Ganker already. There's not many new releases anymore so all there is to talk about is the same rehashed arguments. I feel bad for the few that call /vrpg/ their home. At least the black souls thread can stay isolated here.
It's called artstyle consistency. If anything, you should be complaining that jap artists plagiarize each other, leading to every GAME looking the same. It's why I dislike gacha clones so much, aside from the fact that I don't gamble on principle.
And this is just a handful, there's plenty more where that came from. If you have nothing to discuss you don't want to play anything and that's your problem. I'm super excited for No Rest personally.
I just talk about dd2 with happier more engaging anons on /vg/ now and wait for resident neetweeb slave to curate some stuff because I have a job.
Megaton: If only they would make an actual RPG out of giant robo tactics (Which, in the end have a hard time differentiating themselves from "slow people in armor" tactics. I want to wander around SDF 1, eat cheap ramen in space c-stores, and get into Misa Hayase's pants between deep space missile spam. Warfare is never about warfare in better tales, it is about the lives of the people that collided together.
Sandland: Sorry about Toriyama but I always liked him for DQ and not at all for DBZ, I don't identify with edgy 13 yr old coded pink midget.
Hundred Heroes: Looks actually good in the way that I don't have to qualify my interest in it. Added to radar.
No rest: Looks interesting for a D-clone but I may have had enough of D clones forever. The genre only goes so far on engaging me anymore no matter how good they are.
Oh and broken roads: >Stand around and talk about moral relativity DE style, now with less communism and more sheilas and drongos mate >Look at the dynamic fighting SLASH 30 seconds later another turn activates
Ehhhhh
Uhhhhhh
wrpg moronS just endlessly play the same games over and over, snuffling and sobbing over their handful of games that are about 5/10 scores. they're jealous of JRPG GODs getting multiple excellent releases every single year, so they lash out over the fact that they get no good games.
People here tend to write in more extreme forms of hyperbole and probably aren't actually as jaded as you think about JRPGs or vice versa. General rule of thumb is to consider someone's thoughts about a game as a degree or so better or worse then what they're saying it is.
Monthly series are a different animal than weekly series. Page count tends to be twice as long but they have four times as long to work on it. Combined with occasional "research" breaks and actual vacation time as long as they are ahead of their work, and it's a far more reasonable career.
Dungeon meshi is published in a manga otaku magazine called Harta from enterbrain, publishes 10 times a year and the mangaka draw fewer pages per chapter than more mainstream monthlies too
The two most important items in this list are: >LoRT >Neverending Story
No wonder Dungeon Meshi is one of the few manga that are actual fantasy, instead of isekaitrash. This woman is the GOAT.
The two most important items in this list are: >LoRT >Neverending Story
No wonder Dungeon Meshi is one of the few manga that are actual fantasy, instead of isekaitrash. This woman is the GOAT.
It's very true that nips are cucked people and could only make good anime influenced by other cultures or media, weebs hate that when you point it out. Almost every single great acclaimed work in anime and manga from the golden period (late 70s to around 2006) is influenced by a plethora of (usually foreign) books and films rather than other anime and manga. The difference is that popular western media decades ago actually had ideas worth copying which is far from the case today. Nips being influenced by the sludge that comes out might just make for a different flavor of garbage a la the shit anime Netflix pumps out. I'd rather not grade evils.
>FMA
It's not anime, not even Japanimation, it's the only Aryanime; it namedropped Paracelsus, its setting is largely inspired by the 'Industrial Revolution', endless wank for Tevtons, and the Shamballa movie is literally THVLEcore isekai with Hitler. It is the peak of Japanese civilization.
I am still baffled by the fact that some femoid hick from the orient wrote all of that. Kino of the highest order.
Funny, because I always believed that best anime and manga to exist must be based upon some fricking European folklore or some other history, other than Jap, to hold quality. Still in love for FMA
I like JRPGs aesthetically but my problem with them is that they typically don't allow me to create my own character and that they don't involve a lot of C&C.
they generally do, but people with a weird hateboner for jrpgs are far more common on /vrpg/
It wasnt always like this but contrarianism from Ganker and racism from /misc/ seeped in eventually as refugees came from them as they have been relegated to containment boards, which also reduced thread quality sitewide
How is Dungeon Meshi a parody? Not everything has to be a convulsed quest with gigantic battles. Being a comfy adventure is perfectly in line with the traditional fantasy genre.
Have you read any fantasy book? Because they always put emphasis on small details of the adventure and take their time to do things. Is never about rushing out or beating something fast.
Its not about good though, the story quickly picks up into something much bigger.
Food is the façade that keeps It all togerher, but there is much more going on
Making sure the heroes stay fed has been integral part of dungeon crawling since Dungeon Master 1 back in the 80s. As the games got increasingly more casualized in effort to appeal to mainstream (such as BG1 or Fallout 1) the hunger mechanics were done away with, so younger players that never dabbled in "the retro" may think it's odd, but it really isn't parody, it is return to the tradition.
Based. There are so many traditional RPG elements in the megaten franchise but no game really rolls them all together. What do you feel like megaten is missing from CRPGs?
as far as dream game goes,I would like to see a return of the 6 party system from the earlier megaten games, with your human companions and demons taking up slots. I would love to take something like mikado and the now desolate tokyo and allow the player to go questing in these areas with the hauntingly beautiful landscapes done in the style of a crpg like Planescape torment. In this hypothetical game I would like for the companions/alignment reps to have indepth character quests and interactions with the player and each other, in smt 5 fricking dazai was the most fleshed out, with others like the chaos glasses dude barely showing up and his sister being relagated to unvoiced sidequests. I would want this title to be more focused on the alignment of the party as a whole than of the protagonist, allow the player to influence how companions view their alignments/world beliefs, play more into the light-dark dichotomy. Allow for the player and his companions to have disagreements and fights without it being the classic "rep was fairly reasonable before but is now an extreme radical due to X event" that happens in mainline smt. The party can still far apart and tragickino endings should stay, but now the player has more influence on events and can feel like they are trying to be the glue to their comrades that have been drifting further and further throughout the story. essentially have a Honeymoon/lightish first act to allow the player to really connect to the reps before in the second half having people starting to leave and become more dedicated to their alignment and ideals (which have been influenced by the player in the first half)
JRPGs don't do magic or summons or statuses very well at all. No interesting interactions other than damage numbers. Everything is just barebones. If I'm out of heals I can summon some ethereal god to heal and protect and buff me while I reset myself. Jrpgs don't give you that depth
>Everything is just barebones. If I'm out of heals I can summon some ethereal god to heal and protect and buff me while I reset myself. Jrpgs don't give you that depth
Play SaGas. fug, play Elona >>>/jp/ if you're a freegay.
Western RPG elves being inspired by Tolkien but no where near as interesting or cool (except Elder Scrolls maybe) because we forgot what literature inspired Tolkien elves in the first place and just invented humans with long ears who live in the woods.
I blame westerners, they became warm weak homosexuals
Games are hard on elves because they get designed for competitive balance and human-centrism
>except Elder Scrolls maybe
Elder Scrolls has some of the worst, most uninteresting, generic and bland worldbuilding and lore in rpg genre.
>Fenris
it's a shame they went and ruined him in later appearances
Somehow this troony shadowheart or whatever looks better in anime version
How many elves in recent memory can you think of from japanese RPGs?
You're more likely to come across catgirls or something.
Unicorn Overlord is the only high fantasy one in I can think of.
Trials of Mana
Tales of Symphonia
Dragon's Dogma 2
Dragon's Crown
Off the top of my head
i wish there was Lodoss War game with Deelit rape mod
Deedlit in Wonder labyrinth or Advent of Kardis
ToS is 20 years old, Dragon's Crown is 11 years old and Trials of Mana is technically a remake of a much older game.
The two most relevant examples just came out with Unicorn Overlord and DD2 (where elves are basically a small piece of optional side content at best).
None of this is a lot. Elves are far more present in western RPGs.
How many catgirls in recent memory can you think of? It's sorta a dying trope as far as I've seen.
You for real? Xenoblade 2&3, Ni No Kuni 1&2, Ys 9, Octopath Traveler 2 , Samurai Maiden, etc.
The list get even longer if we count indie ones like Cross Tails, variants like fox girls like from Fate/Samurai Remnant or gatchas like Genshin Impact.
You're far more likely to see a catgirl than an elf in a JRPG, or any japanese game for that matter.
There's also FFXI & XIV which have both elves and catgirls, and both are at least JRPGs XI being a whole fat classic FF title and XIV embracing the storytelling & presentation aspects adopted by the series in later years.
I'm going to assume that theirs way more western jrpggays than their are eastern wrpggays
You would be absolutely shocked. All JRPGs are descended from Wizardry and Ultima, including Final Fantasy, Dragon Quest, and Shim Megami Tensei/Persona. A standout note of this video is that at large video game orchestral concerts, massive suites of classic game music from Zelda and other titans are often opened with the theme of Wizardry.
>grandpa
my grams hardly knew how to use a handphone.
Because WRPGs are superior.
>Octavia (elf)
>she has an orc boyfriend!
pffff fricking state of nuRPGs, everyone knows orc is code word for black
I'd probably like JRPGs more if there were more games like Front Mission.
>if there were more games like Front Mission
Unironically this, but for SaGa. Based taste, anon.
>sera
>...her clothes are cute
Lol, she had to think for that one.
Does Pathfinder 1 have data telemetry shit like wotr? Might play it.
>Does Pathfinder 1 have data telemetry shit like wotr?
It's the exact same engine so yeah. It's got the default Unity data collection package plus whatever Owlcat added on top of it to track player statistics.
Cançt you just block the connection with a firewall ? Or pirate.
What similar feelings?
Can you actually fricking read?
What the page says isnt "I love all these characters because they are great"
What it actually says is "Elves from foreign RPG".
Now if you weren't an utterly autistic spaz you would notice that the these are generc polite statements about those characters like "This character is popular" or "this character wears cute clothes".
The 3 characters where she actually gives a personal opinion on are Jaethal, Shadowfart and Aloth.
tl;dr
LEARN TO FRICKING READ ESL-Black person
>Tells someone to learn to read.
>Doesn't notice she also gives personal statements about Fenris, Sebille, and Camellia.
Moron.
Listen here Autismo I already told you you cannot tell between generic japanese politeness and someone endorsing something.
You dont need to prove it.
The things you pointed out are careful generic statements and if you know how japs structure polite speech the statement on Camilla can both refer to being about her and a statement on her reacting to the player.
Kui Ryoko, the mangaka behind Dungeon Meshi, is a genuine WRPG fan and even if she doesn't outright say she endorses these games in that image it is clear as day that she plays and enjoys them.
>WRPG
What's a wrpg?
Western Role Playing Game
That could be anything. The west makes a wide range of rpgs. Do you mean a CRPG? Because no fan of CRPGs would call them "WRPGs".
Are you stupid?
Are you?
Answer the question
Correct. Using WRPG is a great way to spot an outsider.
Answer the question.
You didn't ask me a question.
Dementia?
Man, your desperation for validation is offputting with how you literally make up shit in your head.
Black person are you ok?
He's definitely not wrong. That whole spectacle was terribly forced.
Are you?
Because you dont sound okay after being called out for the second time, OP.
Isn't the artist a girl? Why is she simping for female elves?
I do share a lot of passion for japanese games. Elminage is one of my favorite series. The japanese Wizardry games are great as well and I love Dragon Quest.
But most jrpgs are unfortunaly railroaded storyquests that are RPGs only because big number go up when shit happens, but could very well be simply adventures games.
That is not to say that wrpgs arent guilty of following these pattern, in fact, most wrpgs dont even have dungeons anymore, and ALL are about storytelling, this time though "impactful" dialogue options though.
Most RPGs are shit, in short.
Honestly, after recently playing through Owlcat's second serving of PF trash I don't even want them to have dungeons anymore, the last non RL western game with passable dungeons I played is Underrail and even there it was merely okay, with only a couple of places standing out in terms of design, most of them being from the Expedition DLC.
I am getting my dungeon crawling fix exclusively from roguelikes nowadays, I don't even mind the devs that moved away from that to provide a more focused experience, I much prefer that to a game loaded with pointless busywork and bloat that only exists because "it's supposed to be there", developers are too afraid to go back to the drawing board when it comes to this genre, there's far too much cargo cult game design and the western side of the industry is much more annoying than the eastern side when it comes to this with their needless dicksucking of tabletop design standards that are not only questionable in their own environment but much worse in videogame form.
>likes CoQ
Yeah, I like Caves of Qud, it's extremely moddable, has fantastic exploration, lots of cool mechanics and I'm an old nerd who loved and still loves Gamma World.
i don't really care about east vs. west, i've played shitloads of all kinds of rpgs. i just hate consoletrash and moviegames.
> i just hate consoletrash
so jrpgs?
Also CDPR games, Bioware games, Betheesda games.
>moviegames
So jarpigs.
Why do you make moronic bait threads
i have no idea what you are talking about
>has tranime pfp
>claims he hates tranime
Stop being disingenuous, you contrarian gigahomosexual.
That you have shit taste is no mystery to anyone, but I have to admit that Im surprised to see you announce It so proudly
You strike me as the type of person who doesn't derive joy from anything.
He's a self-loathing troon, of course he doesn't. And he must make you miserable too, hence why most of (them) are marxist pinkos.
And dressing up a girl? How much do you enjoy that?
that doesn't really help with a shanking.
anon built up so much blubber a shank can't pierce to any vital parts
kek, his chud wizard powers have made him truly unkillable now.
hot
too many jap games have all the characters rook the same.
It's called artstyle consistency. If anything, you should be complaining that jap artists plagiarize each other, leading to every GAME looking the same. It's why I dislike gacha clones so much, aside from the fact that I don't gamble on principle.
I was being racist but that too.
>implying westoid studios don't reuse the same ugly ESG manface for every one of their characters
Did I imply that Black?
>I am having fun playing skies of arcadia
You clearly aren't given how you're wasting way more posts whining and moaning about Square games in multiple threads instead of talking about that game, and of course now you're shitposting in here too, because you're having so much fun with Skies of Arcadia, right?
The most pathetic fricking thing about your incessant attentionwhoring on top of the rabid shitposting is how you also pretend you're totally not a miserable husk of a man, I can't wait for the day where you finally off yourself, clearly it's not far away either considering the amount of bile you have to regurgitate in this place on a daily basis just to lie to yourself and think you're happy.
On the contrary, I have played RPGs 30 hours so far this week and I have been noticing most of the butthole-ish off topic posts are morons from /vg/ who don't play anything that are salty. The shitposting and sliding is so out of control now that any thread on an actual game will be pushed off the catalogue in a day, so I merely post what content I have in chunks. Threads like these are an expression of sour grapes from crabs in a bucket communities. Like look at how shit /crpgg/ is, /vrpg/ must never become like that shithole.
/vrpg/ makes no sense. half of these threads exist and are very popular on Ganker already. There's not many new releases anymore so all there is to talk about is the same rehashed arguments. I feel bad for the few that call /vrpg/ their home. At least the black souls thread can stay isolated here.
all cultural media looks the same.
>There's not many new releases anymore
There are more releases than ever.
This month:
>East
Megaton Musashi W
?si=aMPgalFchhV509Zl
Sandland
?si=yUhvTnnZeaFd4n9t
Eiyuden Chronicle: Hundred Heroes
?si=lokMZ3o1BzkVyuaa
>West
Broken Roads
?si=3pxqYcAElVbkrmcl
No Rest For the Wicked
?si=kmlGI_nkHsJXIhXL
Dream Tactics
?si=WpHcx1EgaRi4vluF
And this is just a handful, there's plenty more where that came from. If you have nothing to discuss you don't want to play anything and that's your problem. I'm super excited for No Rest personally.
God, I hate trailers. They are so bad at conveying information about a game, especially if they include cutscenes.
> I'm super excited for No Rest personally
I've seen this and forgot about it. wishlisting thanks.
>Sand Land
definite maybe
I just talk about dd2 with happier more engaging anons on /vg/ now and wait for resident neetweeb slave to curate some stuff because I have a job.
Megaton: If only they would make an actual RPG out of giant robo tactics (Which, in the end have a hard time differentiating themselves from "slow people in armor" tactics. I want to wander around SDF 1, eat cheap ramen in space c-stores, and get into Misa Hayase's pants between deep space missile spam. Warfare is never about warfare in better tales, it is about the lives of the people that collided together.
Sandland: Sorry about Toriyama but I always liked him for DQ and not at all for DBZ, I don't identify with edgy 13 yr old coded pink midget.
Hundred Heroes: Looks actually good in the way that I don't have to qualify my interest in it. Added to radar.
No rest: Looks interesting for a D-clone but I may have had enough of D clones forever. The genre only goes so far on engaging me anymore no matter how good they are.
Dream tactics: Awful indie troony looking pedo garbage.
Good job neetweeb, I'll be back after bans to remind you of what tasteful opinions look like.
Oh and broken roads:
>Stand around and talk about moral relativity DE style, now with less communism and more sheilas and drongos mate
>Look at the dynamic fighting SLASH 30 seconds later another turn activates
Ehhhhh
Uhhhhhh
there's also that new mana game, ys x getting it's translation and that new onion games project coming out soon-ish.
quite a good year for rpg's.
The real most pathetic thing is that you morons keep freely and enthusiastically giving him the attention that he wants
>Guy
It's a woman. Author of dungeon Meshi
Warpigs like deep stories while Jarpigs like deep gameplay
Both sides use low-hanging fruit as arguments against WRPGs having good stories/JRPGs having good gameplay.
Both sides refuse to genuinely interact with games that don't confirm their biases.
>Jarpigs like deep gameplay
Nothing deep about jarpigs.
wrpg moronS just endlessly play the same games over and over, snuffling and sobbing over their handful of games that are about 5/10 scores. they're jealous of JRPG GODs getting multiple excellent releases every single year, so they lash out over the fact that they get no good games.
People here tend to write in more extreme forms of hyperbole and probably aren't actually as jaded as you think about JRPGs or vice versa. General rule of thumb is to consider someone's thoughts about a game as a degree or so better or worse then what they're saying it is.
Here. Judge her taste further.
Good enough taste/10. I also don't know where a mangaka is finding enough time to play all of these.
Monthly series are a different animal than weekly series. Page count tends to be twice as long but they have four times as long to work on it. Combined with occasional "research" breaks and actual vacation time as long as they are ahead of their work, and it's a far more reasonable career.
Dungeon meshi is published in a manga otaku magazine called Harta from enterbrain, publishes 10 times a year and the mangaka draw fewer pages per chapter than more mainstream monthlies too
>Tyranny
>Sorcery!
>Planescape
>Kingdom Come
>Nivalis
Based
Why is she so perfect bros
Does even half this shit have japanese subs? I guess theirs probably fansubs
She must know English.
english is much easier to learn than moon runes and is very much encouraged by school's because of it basically being the universal language.
very nice list, even some indie games in there. very cool 10/10
The two most important items in this list are:
>LoRT
>Neverending Story
No wonder Dungeon Meshi is one of the few manga that are actual fantasy, instead of isekaitrash. This woman is the GOAT.
saihate no paladin is good too despite being isekai. author obviously played d&d and gets western fantasy.
>Grimrock good
>Disco shit
>Starfield a vaporware
>Zeldas good
>Wiccaner good
>CP good.
>BGs debatable.
>Divinity good.
>Chrono Cross bad.
>Ultima mixed.
>FE good.
>"Enhanced" edition of anything ever...
i would say she's half shit or half good.
>Chrono Cross
Didn't realize she was based
>looking forward to
>Avowed
Bros, obsidian will let Kui down. The biggest crime they will commit since Outer Worlds
Looks fairly typical for a woman who grew up with a Nerd dad.
I know at least 2 others personally with similar tastes.
It's very true that nips are cucked people and could only make good anime influenced by other cultures or media, weebs hate that when you point it out. Almost every single great acclaimed work in anime and manga from the golden period (late 70s to around 2006) is influenced by a plethora of (usually foreign) books and films rather than other anime and manga. The difference is that popular western media decades ago actually had ideas worth copying which is far from the case today. Nips being influenced by the sludge that comes out might just make for a different flavor of garbage a la the shit anime Netflix pumps out. I'd rather not grade evils.
>Want to debate it
>Remember Fullmetal Alchemist/Brotherhood literally being based in 90% on fricking Europe
>Agree
Frick
>FMA
It's not anime, not even Japanimation, it's the only Aryanime; it namedropped Paracelsus, its setting is largely inspired by the 'Industrial Revolution', endless wank for Tevtons, and the Shamballa movie is literally THVLEcore isekai with Hitler. It is the peak of Japanese civilization.
I am still baffled by the fact that some femoid hick from the orient wrote all of that. Kino of the highest order.
Funny, because I always believed that best anime and manga to exist must be based upon some fricking European folklore or some other history, other than Jap, to hold quality. Still in love for FMA
LoTR and Neverending Story are classics. Nothing to do with modern western stuff.
this list made me watch dungeon meshi.
No it didnt
yes it did. it's in my animu backlog now.
So you haven't watched it?
>doesn't read the manga first
pleb
Pretty good to be honest, she seems to know her vidya. Better than some of the Gankertard shitposters.
So is this just one autistic guy samegayging over and over?
It's the black souls Black person
Hey, I just posted the list and dipped out for a while. Not sure if it's the same guy replying to it over and over
I like JRPGs aesthetically but my problem with them is that they typically don't allow me to create my own character and that they don't involve a lot of C&C.
they generally do, but people with a weird hateboner for jrpgs are far more common on /vrpg/
It wasnt always like this but contrarianism from Ganker and racism from /misc/ seeped in eventually as refugees came from them as they have been relegated to containment boards, which also reduced thread quality sitewide
How is Dungeon Meshi a parody? Not everything has to be a convulsed quest with gigantic battles. Being a comfy adventure is perfectly in line with the traditional fantasy genre.
>comfy
doesn't this mean intellectually numbing? food manga are awful.
Have you read any fantasy book? Because they always put emphasis on small details of the adventure and take their time to do things. Is never about rushing out or beating something fast.
yes, hundreds. they weren't centered on food, i'm not calling it not fantasy, just saying food manga suck. always.
That's a matter of personal taste. Doesn't make Dungeon Meshi any less fantasy or comfy.
Its not about good though, the story quickly picks up into something much bigger.
Food is the façade that keeps It all togerher, but there is much more going on
Elves?!?!?
>Pelinal dindus
already hid your thread, bethtard 😉
Making sure the heroes stay fed has been integral part of dungeon crawling since Dungeon Master 1 back in the 80s. As the games got increasingly more casualized in effort to appeal to mainstream (such as BG1 or Fallout 1) the hunger mechanics were done away with, so younger players that never dabbled in "the retro" may think it's odd, but it really isn't parody, it is return to the tradition.
Politics and social media broke your spirit
I like both, I wish we could get a megaten game in the style of a crpg
Based. There are so many traditional RPG elements in the megaten franchise but no game really rolls them all together. What do you feel like megaten is missing from CRPGs?
as far as dream game goes,I would like to see a return of the 6 party system from the earlier megaten games, with your human companions and demons taking up slots. I would love to take something like mikado and the now desolate tokyo and allow the player to go questing in these areas with the hauntingly beautiful landscapes done in the style of a crpg like Planescape torment. In this hypothetical game I would like for the companions/alignment reps to have indepth character quests and interactions with the player and each other, in smt 5 fricking dazai was the most fleshed out, with others like the chaos glasses dude barely showing up and his sister being relagated to unvoiced sidequests. I would want this title to be more focused on the alignment of the party as a whole than of the protagonist, allow the player to influence how companions view their alignments/world beliefs, play more into the light-dark dichotomy. Allow for the player and his companions to have disagreements and fights without it being the classic "rep was fairly reasonable before but is now an extreme radical due to X event" that happens in mainline smt. The party can still far apart and tragickino endings should stay, but now the player has more influence on events and can feel like they are trying to be the glue to their comrades that have been drifting further and further throughout the story. essentially have a Honeymoon/lightish first act to allow the player to really connect to the reps before in the second half having people starting to leave and become more dedicated to their alignment and ideals (which have been influenced by the player in the first half)
Can't really blame WRPG-bros when they are mostly exposed to the dregs of JRPGs tbh, as well as mainly self-hating westoids.
I started with crpgs but like both, the people who cross over are not going to talk as much about the dichotomy as the eternally butthurt
JRPGs don't do magic or summons or statuses very well at all. No interesting interactions other than damage numbers. Everything is just barebones. If I'm out of heals I can summon some ethereal god to heal and protect and buff me while I reset myself. Jrpgs don't give you that depth
>Everything is just barebones. If I'm out of heals I can summon some ethereal god to heal and protect and buff me while I reset myself. Jrpgs don't give you that depth
Play SaGas. fug, play Elona >>>/jp/ if you're a freegay.
>Jaded
What does that have to do with it?
Pretend to like a bunch of different games?I don’t even like most of the games in this picture.