Nobody fricking knows. It all depends on the price of the hardware, how much nintnedo wants their new platform to cost, and whether nvidia will give nintendo a good deal for the chips.
According this https://www.notebookcheck.net/NVIDIA-Tegra-T239-New-leak-offers-clues-about-rumours-next-generation-Nintendo-Switch-chipset.654330.0.html
It's there about. Maybe a little less. Then again, an almost silent, portable ps4 pro sounds nice.
The hardware of a Wii U with competent developers was all I needed. Anything beyond that is just gravy.
Nintendo used a 2 year old chip for the switch because you need time to develop an sdk and test your os.
If nintendo were to launch something they would use a Xavier or Orin SoC with a 2024 release date, not new unreleased stuff
Honestly I wouldn't be surprised if they clock it for low power consumption before anything else, and get a power boost mostly out of more modern Vulkan support, newer Nvidia specific extensions (DLSS), and more memory.
Its not going to be on par with the Deck, but it really doesn't have to be.
The CPU is massive improvement over last gen's shitty Jaguar cores and the GPU is basically one of the low powered laptop variants of the RTX 3050, but with 25% less CUDA cores. That should be enough to beat the PS4 Pro when docked, especially when you factor in stuff like DLSS. The specific clocks and how much battery life you'll get out of it will depend on whether Nintendo goes with 8nm or a smaller node.
You are putting too much faith on Nintendo doing a Switch 2 instead of trying to come up with a new gimmick and failing miserably for the next generation, that’s what they have bend doing since the 64
Nintendo didn't go pants-on-head moronic with gimmicky underpowered hardware until the Wii. Both the N64 and GameCube were pretty powerful for the time, but suffered for different reasons, notably the use of cartridges in the first. The Switch itself isn't underpowered for what it is and when it came out.
That's not how it works at all, both are just different instruction sets designed for different scenarios, with ARM prioritizing power efficiency. A modern ARM CPU can perform even better than low powered x86 equivalents, like some Zen 2 chips.
>both are just different instruction sets designed for different scenarios, with ARM prioritizing power efficiency
Nothing about the ARM ISA is specifically targeting efficiency in anyway that differentiates it from X86. The only advantage ARM has, which is theoretical, is fixed instruction length being easier to decode, dispatch, and get to the point of actual execution. In the most high level abstracted theory this maybe could account for something like 10% pipeline efficiency, and how well a branch and prefetch work could more than exceed this. >A modern ARM CPU can perform even better than low powered x86 equivalents, like some Zen 2 chips.
ARM SoCs are usually fabbed on processes tailored to low power envelopes using xtor libraries and selected VT curves specifically to fit inside of a phone. There are no equivalent X86 parts targeting this market. The Van Gogh APU in the Steam Deck uses the same HP process that all of AMD's APUs do.
>Nothing about the ARM ISA is specifically targeting efficiency in anyway that differentiates it from X86
Except for the fact that having more cycles per instruction is more efficient than just having more instructions for every program. If there was no difference in power efficiency, x86 would dominate the mobile market too.
https://www.totalphase.com/blog/2022/03/what-is-arm-processor-comparison-x86-and-advantages-disadvantages/
Your average PC today will beat the shit out of an old state-of-the-art supercomputer and ARM chips are competitive in the mobile market, as shown in any benchmark you can find. I'm not sure why any of this comes as a surprise to you.
>If there was no difference in power efficiency, x86 would dominate the mobile market too.
X86 processors have had superior perf/watt for decades. If you don't know the first thing about this topic and have to deseperately google around for random shit articles, why even post in the first place?
ARM excels at being *low power* not at being efficient. ARM cores are designed around low power domains, ideally being 500mw-1500mw per core. To conflate this with efficiency shows that you're not even a CS dropout, you're just a bloviating idiot.
https://research.cs.wisc.edu/vertical/papers/2013/hpca13-isa-power-struggles.pdf
In theory from the leaks: it'll be as good as base PS4. In reality: unless it gets a bigger battery then no. The system will be underclocked to optimize play time for handheld play.
Steam Deck is as powerful as a PS4, and thats as good as its going to get in the cheap handheld department.
Steam Deck is far more powerful than a ps4
Games just look far worse on a TV because it's a pile of shit
Nobody fricking knows. It all depends on the price of the hardware, how much nintnedo wants their new platform to cost, and whether nvidia will give nintendo a good deal for the chips.
nintendo hasn't cared about power in close to twenty years
so it will be as powerful as a Wii U
PS5 tier.
Shits getting crazy fast.
>Switch 2
Pffft no one tell him.
PS2 at best
if we're lucky it might be comparable to the base PS4, and the controllers might feel almost as responsive as playing that PS4 using vita remote play
According this https://www.notebookcheck.net/NVIDIA-Tegra-T239-New-leak-offers-clues-about-rumours-next-generation-Nintendo-Switch-chipset.654330.0.html
It's there about. Maybe a little less. Then again, an almost silent, portable ps4 pro sounds nice.
The hardware of a Wii U with competent developers was all I needed. Anything beyond that is just gravy.
Lovelace cut cost
Nintendo used a 2 year old chip for the switch because you need time to develop an sdk and test your os.
If nintendo were to launch something they would use a Xavier or Orin SoC with a 2024 release date, not new unreleased stuff
The chip referenced in that article IS a modified Orin, and those were available since early last year. In comparison, Xavier is already 3 years old.
Well, switch is just 5 years old, almost 6, they could release it very well until 2024 with Orion but I don't think anything newer
most likely it is the same switch but with some gimmick at a premium
Honestly I wouldn't be surprised if they clock it for low power consumption before anything else, and get a power boost mostly out of more modern Vulkan support, newer Nvidia specific extensions (DLSS), and more memory.
Its not going to be on par with the Deck, but it really doesn't have to be.
i am gonna kill myself if they have another gimmick, just make a more powerful switch the formula for money extraction has been perfected.
maybe the gimmick is not being a hybrid/portable and just being a normal console
Hybrid is such a good concept I hope they ride it until the wheels fall off, anyone who has a problem with it should emulate the games on PC
I'm honestly past calling hybrid a gimmick. It's a legitimate feature that only they offer. HD rumble that is has, now that's a frickin' gimmick.
That's a step backwards.
The CPU is massive improvement over last gen's shitty Jaguar cores and the GPU is basically one of the low powered laptop variants of the RTX 3050, but with 25% less CUDA cores. That should be enough to beat the PS4 Pro when docked, especially when you factor in stuff like DLSS. The specific clocks and how much battery life you'll get out of it will depend on whether Nintendo goes with 8nm or a smaller node.
its gonna be a 4090 strapped to a screen
it may be able to deliver similar results to ps4 pro in docked if it has dlss functionality
>Switch 2
Nintendo doesn't do numbered sequels for consoles, zoomer
yeah they do lettered sequels and number in the front sequels but not at the end
It'll probably be Super Switch or something to that effect.
NEW Nintendo Switch
no but it might end up having better image quality if they implement their custom dlss well
You are putting too much faith on Nintendo doing a Switch 2 instead of trying to come up with a new gimmick and failing miserably for the next generation, that’s what they have bend doing since the 64
Nintendo didn't go pants-on-head moronic with gimmicky underpowered hardware until the Wii. Both the N64 and GameCube were pretty powerful for the time, but suffered for different reasons, notably the use of cartridges in the first. The Switch itself isn't underpowered for what it is and when it came out.
>they don't know its going to be called the Switcheroo and have two new controller elements designed for the mouth and anus
How would that work
You hold one unit in your mouth, the other in your anus, and when prompted to on the screen you have to switch
Okay but explain how games would use this gimmick
Thats up to developers
Games?
Double penetration from futa zelda in the new game. Controllers will have haptic vibration for that extra air of authenticity.
No, ARM and x86 hardware have a power gap and the best ARM hardware doesn't close the difference by much
That's not how it works at all, both are just different instruction sets designed for different scenarios, with ARM prioritizing power efficiency. A modern ARM CPU can perform even better than low powered x86 equivalents, like some Zen 2 chips.
>both are just different instruction sets designed for different scenarios, with ARM prioritizing power efficiency
Nothing about the ARM ISA is specifically targeting efficiency in anyway that differentiates it from X86. The only advantage ARM has, which is theoretical, is fixed instruction length being easier to decode, dispatch, and get to the point of actual execution. In the most high level abstracted theory this maybe could account for something like 10% pipeline efficiency, and how well a branch and prefetch work could more than exceed this.
>A modern ARM CPU can perform even better than low powered x86 equivalents, like some Zen 2 chips.
ARM SoCs are usually fabbed on processes tailored to low power envelopes using xtor libraries and selected VT curves specifically to fit inside of a phone. There are no equivalent X86 parts targeting this market. The Van Gogh APU in the Steam Deck uses the same HP process that all of AMD's APUs do.
>Nothing about the ARM ISA is specifically targeting efficiency in anyway that differentiates it from X86
Except for the fact that having more cycles per instruction is more efficient than just having more instructions for every program. If there was no difference in power efficiency, x86 would dominate the mobile market too.
https://www.totalphase.com/blog/2022/03/what-is-arm-processor-comparison-x86-and-advantages-disadvantages/
Your average PC today will beat the shit out of an old state-of-the-art supercomputer and ARM chips are competitive in the mobile market, as shown in any benchmark you can find. I'm not sure why any of this comes as a surprise to you.
>If there was no difference in power efficiency, x86 would dominate the mobile market too.
X86 processors have had superior perf/watt for decades. If you don't know the first thing about this topic and have to deseperately google around for random shit articles, why even post in the first place?
ARM excels at being *low power* not at being efficient. ARM cores are designed around low power domains, ideally being 500mw-1500mw per core. To conflate this with efficiency shows that you're not even a CS dropout, you're just a bloviating idiot.
https://research.cs.wisc.edu/vertical/papers/2013/hpca13-isa-power-struggles.pdf
Nintendo literally said they aren't doing a switch 2 and are doing a brand new thing
In theory from the leaks: it'll be as good as base PS4. In reality: unless it gets a bigger battery then no. The system will be underclocked to optimize play time for handheld play.