Will the remake keep him as a 16 bit sprite?

Will the remake keep him as a 16 bit sprite?

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  1. 11 months ago
    Anonymous

    I am a big boy and I can handle polygonal models now, mom.

  2. 11 months ago
    Anonymous

    Leave him 2D but give him a super detailed sprite that makes him look 3D

  3. 11 months ago
    Anonymous

    It has to or else it ruins the original joke. An Octopath style HD2D would work too though.

    • 11 months ago
      Anonymous

      >Octopath style HD2D would work too though.
      That would be hilarious I hope they do it

    • 11 months ago
      Anonymous

      Wouldn't the modern version just be a typical 3D HD final fantasy monster?

      • 11 months ago
        Anonymous

        no, because culex was outdated compared to smrpg
        but there's a bunch of ways they could do it since as others have said he promised he'd come back as 3d or something like that

        • 11 months ago
          Anonymous

          but the joke deals with the fact he is trying to keep up with tech, since both FFIV where he supposedly comes from is all made in 2D sprites and SMRPG is somehow 3D despite being on the same console
          so he should be 2D-HD or shitty 3D as means to show he came prepared for the old 3D on SNES but wasn't aware how things progressed since then

          Oh ok thanks for explaining. Then I guess they could still keep him 2D though. Maybe just make him HD like Octopath sprites.

      • 11 months ago
        Anonymous

        but the joke deals with the fact he is trying to keep up with tech, since both FFIV where he supposedly comes from is all made in 2D sprites and SMRPG is somehow 3D despite being on the same console
        so he should be 2D-HD or shitty 3D as means to show he came prepared for the old 3D on SNES but wasn't aware how things progressed since then

      • 11 months ago
        Anonymous

        The problem is, Culex says he can't leave the room he's in because he can't enter "3D" spaces as a 2D being - look at how out of place his overworld sprite is.

        The joke kind of falls flat nowadays, since SMRPG's graphics don't look nearly as realistically 3D today as they did at the time... but ironically, the joke that would be greatly improved if they keep his 2D sprite appearance since now the entire rest of the game actually is in 3D, and would heighten the contrast even more.

        • 11 months ago
          Anonymous

          >Next XIV EX Raid is Vanda w Culex as final boss

          • 11 months ago
            Anonymous

            Not making Vanda a real castle-town in IV remakes / TAY was a big mistake

    • 11 months ago
      Anonymous

      There was a joke?
      What's the joke?

      • 11 months ago
        Anonymous

        https://legendsoflocalization.com/culex-is-quite-different-in-japanese-super-mario-rpg/
        And a bonus
        https://legendsoflocalization.com/the-pop-culture-obsessed-monsters-in-japanese-super-mario-rpg/

      • 11 months ago
        Anonymous

        It's an FF demon god thing in a world where enemies are turtles in boots and round cartoon ghosts, it even is substantially distinct from Smithy's Gang.

        • 11 months ago
          Anonymous

          Final homosexual cope. Koopa is a black magic wielding kappa who throws hammers to cave your skull in and spits fire. That's "edgy" enough.

    • 11 months ago
      Anonymous

      >A bunch of other Square Enix SNES JRPG remakes are getting a 2DHD style
      >Mario RPG gets a full on 3D remake
      >Culix becomes a joke about remakes instead
      Not only would this preserve the joke, it would enhance it for this release specifically.

    • 11 months ago
      Anonymous

      The joke can be kept alive if they make him look like a modern FF enemy given how cartoony everything else is.

    • 11 months ago
      Awanama

      >An Octopath style HD2D would work too though.
      Based

  4. 11 months ago
    Anonymous

    Nu-Ganker doesn't know who that is

  5. 11 months ago
    Anonymous

    Wonder if they’ll nerf the safety ring and lazy shell armor peach combo.

    • 11 months ago
      Anonymous

      They can delete lazy shells from the game entirely and its still not remotely enough to make the game balanced. There's a ton of OP shit like the Super Suit and Geno Boost.

      • 11 months ago
        Anonymous

        100 jumps in a row is not easy to do. That shit requires frame perfect inputs after a while.

        • 11 months ago
          Anonymous

          I did it before and I can guarantee you that I could never have done it if the inputs were actually frame perfect (1/60 of a second). It's very tight but not that much.

      • 11 months ago
        Anonymous

        what's the problem with having OP shit? A lot of RPGs have some. Just add nerfed versions and keep the definitive ones as unlockable upgrades.

      • 11 months ago
        Anonymous

        >single player rpg
        >level based
        Balance? Are you fricking moronic? It's a cute story game, not chess.

    • 11 months ago
      Anonymous

      Interested to see what they go with. I can see them doing one of those HD-2D sprites, the artstyles clashed originally so it's not like it would make much of a difference.

      By the looks of it a lot of the combat system is getting refined. I haven't looked at extra material but I'm guessing the percentage in combat builds up to a massive attack which is what those quick cutscenes of Geno firing and Mallow getting angry are from.

      • 11 months ago
        Anonymous

        There's already a few gameplay changes shown.

        100 jumps in a row is not easy to do. That shit requires frame perfect inputs after a while.

        I did it before and I can guarantee you that I could never have done it if the inputs were actually frame perfect (1/60 of a second). It's very tight but not that much.

        Its 2 frames after 13 jumps I think.

        • 11 months ago
          Anonymous

          I'm fricking hoping they don't mess with too much. I seldom feel really excited about new releases these days but jesus christ I'm loving everything I've seen so far. The changes to the combat system are very welcome.

          • 11 months ago
            Anonymous

            Its the weird AOE effect on normal attacks that makes me the most curious. I really want to know what that's about.

        • 11 months ago
          Anonymous

          Holy shit 2 frames? I was pretty good back then. I was amazed when I finally got it though, it took me my whole afternoon. When I replayed it, I got it like after 3 tries. Using super jump, not ultra jumpa btw.

  6. 11 months ago
    Anonymous

    after all these years, I can still hear the bgm

    • 11 months ago
      Anonymous

      One of the best final fantasy songs

      • 11 months ago
        Anonymous

        after all these years, I can still hear the bgm

        Absolutely, has not been topped. Man I miss when Final Fantasy was good.

        • 11 months ago
          Anonymous

          >FF4
          >good

          • 11 months ago
            Anonymous

            It's genuinely my favorite.

            • 11 months ago
              Anonymous

              4 DS is really good but you can feel the seething anger at not being allowed to do a FF5 remake bubbling underneath the augment system

              • 11 months ago
                Anonymous

                I've never played the DS version, the chibi style appalled me

              • 11 months ago
                Anonymous

                >the chibi style appalled me
                it's cute and soulful

              • 11 months ago
                Anonymous

                FF4 on DS is a decent bit harder than the JP SNES version of the game and features Augments which allows you to equip sub-abilities and other character (job) abilities, i.e. giving Cecil back Darkness as a Paladin or allowing Rosa to use Twincast (Twincast also has unique behaviors when it's specific pairs of characters using it together like Kain and Cecil)
                There's also Augments dedicated to enemy-only functions like letting you use Curse, Tsunami, Whirlwind and Inferno from the Four Fiends

                [...]
                3 DS and 4 DS are soulful and worth playing and I'm totally not biased at all because 3 DS was my first FF game

                Play the Pixel Remaster if you haven't, it goes back to the NES version of the plot and still has all the job system glow-ups from the DS version of the game, but ALSO gets rid of any kind of restrictions on jobs at all so it behaves like FF5

              • 11 months ago
                Anonymous

                Yea that's what I'm doing right now actually, going through all the PRs since it's been a while since I played most of them.
                I finished 1 a few days ago and I'm going through 2 right now, which is one of the few games I never played at all.

              • 11 months ago
                Anonymous

                stole them but would rather play them on switch so I could play in bed, but they're not even fricking on sale wtf

              • 11 months ago
                Anonymous

                I've never played the DS version, the chibi style appalled me

                3 DS and 4 DS are soulful and worth playing and I'm totally not biased at all because 3 DS was my first FF game

              • 11 months ago
                Anonymous

                The PSP version is better

              • 11 months ago
                Anonymous

                >4 DS is really good
                it amazes me that people actually say this shit when it's missing features that were standard for the genre when the original came out.

              • 11 months ago
                Anonymous

                like?

              • 11 months ago
                Anonymous

                super basic shit like text speed and cursor options. the important but often overlooked stuff that makes playing without them a fricking drag.

  7. 11 months ago
    Anonymous

    It would be too based, that's why they won't keep it.

  8. 11 months ago
    Anonymous

    Why does he have to be 2D? Just make him 3D and give him a "realistic" artstyle

    • 11 months ago
      Anonymous

      >Why does he have to be 2D?
      Because that's the whole joke.

      • 11 months ago
        Anonymous

        Don't do that again

      • 11 months ago
        Anonymous

        >Why does he have to be 2D
        Because that was the entire joke

        The joke is that he looks like a Final Fantasy character, not that he's 2D in a 3D world. Just give him the artstyle of a modern Final Fantasy game and it still works.

        • 11 months ago
          Anonymous

          >anon didn't play the original japanese version

          Anon I played this game when I was a child and I immediately understood what was going on despite the localization. It's not subtle.

          Well tell that to him:

        • 11 months ago
          Anonymous

          >Nomurashit in a Mario game
          I gotta admit, I'd laugh for probably the rest of my life.

          • 11 months ago
            Anonymous

            Jack Garland WILL come!

    • 11 months ago
      Anonymous

      >Why does he have to be 2D
      Because that was the entire joke

  9. 11 months ago
    Anonymous

    >he's going to be 2D in the remake and people are going to ask "wtf why is he 2D?????"
    They better undo their shitty localization this time to prevent that from happening.

    • 11 months ago
      Anonymous

      Anon I played this game when I was a child and I immediately understood what was going on despite the localization. It's not subtle.

      • 11 months ago
        Anonymous

        Honest question, where does he say anything to the effect that he doesn't understand the third dimension? I'm not seeing it

        • 11 months ago
          Anonymous

          >I'm not seeing it
          Because you're looking at a heavily rewritten script. Go look at the Japanese script.

        • 11 months ago
          Anonymous

          >2D sprite floats down
          >only time in the game there is any effect like this
          >"this world is uninhabitable for me and my kind"
          c'mon man

        • 11 months ago
          Anonymous

          >where does he say anything to the effect that he doesn't understand the third dimension?
          It's a gag exclusive to the japanese version of the game
          https://legendsoflocalization.com/culex-is-quite-different-in-japanese-super-mario-rpg/

          • 11 months ago
            Anonymous

            https://legendsoflocalization.com/culex-is-quite-different-in-japanese-super-mario-rpg/
            And a bonus
            https://legendsoflocalization.com/the-pop-culture-obsessed-monsters-in-japanese-super-mario-rpg/

            >Localizers changed Culex from a shitty meme character to a badass
            Maybe they did a good thing for once

        • 11 months ago
          Anonymous

          https://legendsoflocalization.com/culex-is-quite-different-in-japanese-super-mario-rpg/
          And a bonus
          https://legendsoflocalization.com/the-pop-culture-obsessed-monsters-in-japanese-super-mario-rpg/

          • 11 months ago
            Anonymous

            you can tell the localizer knew his shit from FF, this wasn't as botched as people claim
            > I am the inheritor of the ultimate of Two.
            I bet this would've sounded better in moon, but it's too nerdy to sound funny aside from a "heh" way. Sure, he is the apex predator of 2D monsters, but the joke keeps going on about the solidity and thickness of 3D.
            Staying on topic with the final FF boss fight antics is more suitable for the occasion and doesn't betray the original intent. It just focuses more on that over the 2D-to-3D joke.
            My biggest concern over this dialogues' fidelity was over it's supposed relations with FF4 due to the music and how Culex talks about fighting for a dark mage who could've been Golbez or Zemus. To my surprise, the original doesn't even talk about this but the localizer came up with it by himself.
            That's respectful as frick, if only because Square was responsible for both games so it wasn't just a meme reference to an unrelated IP.

          • 11 months ago
            Anonymous

            >https://legendsoflocalization.com/the-pop-culture-obsessed-monsters-in-japanese-super-mario-rpg/
            >translator not recognizing literally any references, not even of other nintendo games
            why even fricking learn japanese at all then

    • 11 months ago
      Anonymous

      >They better undo their shitty localization
      It's probably going to be re-localized.
      Now you just need to hope that the Japanese version doesn't say anything problematic for the localizers to censor

  10. 11 months ago
    Anonymous

    the first time you fight hm, he's pixelated, but in the post game battle, he's fully 3D rendered. when you use mind reader on him (no longer called Psychopath), the 3D version says "witness the power of 3D rendering". there's also a monster collection book which you can look up defeated monsters and bosses, for the sprite version it talks about how he's strong but very two dimensional

    • 11 months ago
      Anonymous

      >the first time you fight hm, he's pixelated, but in the post game battle
      ???

  11. 11 months ago
    Anonymous

    Its that time again!

    • 11 months ago
      Anonymous

      Peak RPG performance

  12. 11 months ago
    Anonymous

    They'll probably do him like this, just with a new sprite

  13. 11 months ago
    Anonymous

    Is square enix involved in this remake? He'll probably be cut for like a challenge dungeon or something

    • 11 months ago
      Anonymous

      Obviously yes he is, Square Enix owns the entire game except for 10% of the setting and enemy designs and Mario/Peach/Bowser

  14. 11 months ago
    Anonymous

    Imagine if it was this other final fantasy boss

  15. 11 months ago
    Anonymous

    I'd rather Sephiroth. He's already in Smash, and it would be free advertising for FFVIIR, so Square would be more than happy to put him in.

  16. 11 months ago
    Anonymous

    ANOTHER four fiends remix on the way for 2023... ffiv chads we are spoiled.

    • 11 months ago
      Anonymous

      Its the normal boss battle theme, not four fiends.

  17. 11 months ago
    Anonymous

    Honest to god i think that depends on who’s developing it. Do we know the devs behind it? Who would you guess?

  18. 11 months ago
    Anonymous

    Make him look like a PSX 3d model. Update the music to FF9 boss music.

  19. 11 months ago
    Anonymous

    Better idea, make him super detailed and intricate like something out of a game that can't even run on the Switch.
    Take the joke in the opposite direction, with Mario being the thing on screen that doesn't fit for that one battle.

  20. 11 months ago
    Anonymous

    Id love if they added more super bosses to the game.

    For Culex, i think him acknowledging that this is a remake of the former game and saying "haha, i've come back with 3 dimensions now!" and a PSX Early 3D model would be amazing.

    Him being 2D would be great as the joke would be preserved maybe even better than with the original game.

    ---

    Otherwise, we KNOW which cameo boss fight would be perfect for both the shock factor and the memes.

    • 11 months ago
      Anonymous

      >For Culex, i think him acknowledging that this is a remake of the former game and saying "haha, i've come back with 3 dimensions now!" and a PSX Early 3D model would be amazing.
      making him with IV's DS graphics would be perfect

      • 11 months ago
        Anonymous

        that'd actually be pretty cool

      • 11 months ago
        Anonymous

        Exactly

  21. 11 months ago
    Anonymous

    Do you think he's going to filter normies playing this game for the first time?

    • 11 months ago
      Anonymous

      for sure

      you can tell the localizer knew his shit from FF, this wasn't as botched as people claim
      > I am the inheritor of the ultimate of Two.
      I bet this would've sounded better in moon, but it's too nerdy to sound funny aside from a "heh" way. Sure, he is the apex predator of 2D monsters, but the joke keeps going on about the solidity and thickness of 3D.
      Staying on topic with the final FF boss fight antics is more suitable for the occasion and doesn't betray the original intent. It just focuses more on that over the 2D-to-3D joke.
      My biggest concern over this dialogues' fidelity was over it's supposed relations with FF4 due to the music and how Culex talks about fighting for a dark mage who could've been Golbez or Zemus. To my surprise, the original doesn't even talk about this but the localizer came up with it by himself.
      That's respectful as frick, if only because Square was responsible for both games so it wasn't just a meme reference to an unrelated IP.

      He either needs to reference that this is a remake and that he promised to return with more dimensions or be a floating 2D sprite.

      There are no other options

    • 11 months ago
      Anonymous

      Optional content can't "filter" you.

      And no, he's babby's first superboss. Shit like Omega from FFV is way harder.

      • 11 months ago
        Anonymous

        Omega and Shinryu were just unfair.
        >in the final dungeon
        >big robot guy walking around
        >"Oh, I wonder what that is!"
        >get fricking wiped
        >also in final dungeon
        >open a fricking chest, right there on the main path
        >get fricking wiped
        Those bastards knew what they were doing and I love them for it.

        • 11 months ago
          Anonymous

          They made warmecha a hell of a lot rarer in the PR for 1 which is pretty annoying if you're going for 100% but it still only took me like 70 minutes

          • 11 months ago
            Anonymous

            It took me 3 hours.
            By the time he did appear, I had gained so much experience from autobattles on the bridge while looking for him, that he died on the second turn.
            Super climactic.

            • 11 months ago
              Anonymous

              I mean I wasn't expecting all that much of a fight from him, I was just going to burst him down and get him for bestiary completion.

    • 11 months ago
      Anonymous

      >implying normies will actually try to find a way to open his door

    • 11 months ago
      Anonymous

      >Optional superboss
      >Filter
      That's not how these work

    • 11 months ago
      Anonymous

      They wont even find him without a youtuber telling them how with a video titled "Don't MISS this HIDDEN BOSS in SUPER MARIO RPG" with their face, mouth agape, as the thumbnail.
      Normies will assume the key on the ledge in Monstro Town opens the door to Culex, knock it off the cliff with the Thwomp, then move on and never think about it again.

  22. 11 months ago
    Anonymous

    they'll just give him a fully detailed 3D model and completely miss the joke of his original appearance because it's a gag that only japs and weebs care about

    • 11 months ago
      Anonymous

      >because it's a gag that only japs and weebs care about
      you mean the people buying the game?

    • 11 months ago
      Anonymous

      >because it's a gag that only japs and weebs care about
      Anon you do realize this a Japanese game made by Japanese people right?

    • 11 months ago
      Anonymous

      >average Nintendo fan forgets Nintendo games are Japanese
      Every time.

    • 11 months ago
      Anonymous

      >completely miss the joke of his original appearance
      the 2D gag is only half of the joke, the other half is perfectly safe unless they change his appearance and boss theme
      then again, if they just keep him in 3D it would still make sense since he promised he would be back anyway

    • 11 months ago
      Anonymous

      Wouldn't the modern version just be a typical 3D HD final fantasy monster?

      >completely miss the joke of his original appearance
      the 2D gag is only half of the joke, the other half is perfectly safe unless they change his appearance and boss theme
      then again, if they just keep him in 3D it would still make sense since he promised he would be back anyway

      but the joke deals with the fact he is trying to keep up with tech, since both FFIV where he supposedly comes from is all made in 2D sprites and SMRPG is somehow 3D despite being on the same console
      so he should be 2D-HD or shitty 3D as means to show he came prepared for the old 3D on SNES but wasn't aware how things progressed since then

      It is almost impossible to mess up the joke. It can legit happen in 4 ways and all of them work.

      1.- Floating 2D sprite, same dialogue

      2.- HD 2D Sprite, same dialogue

      3.- early PSX/DS 3D Model, new dialogue that references that he'd be back.

      4.- Super realistic nu square enix quality 3D model (FF7 Crisis Core Reunion.) with new dialogue that references that he'd be back

    • 11 months ago
      Anonymous

      I mean maybe, but they also did stuff like adding the lime to Valentina instead of a cherry, which is weirdly more accurate to the original jap name

  23. 11 months ago
    Anonymous

    I really hope he gets an HD-2D animated Octopath-style sprite.

  24. 11 months ago
    Anonymous

    if SMRPG is so good why didn't they make an SMRPG 2?

    • 11 months ago
      Anonymous

      why do you think they're remaking the first game, dummy

    • 11 months ago
      Anonymous

      anon...
      though the director DID say last year they wanted to make a sequel before they retired from game dev, and that they maybe had some ideas

    • 11 months ago
      Anonymous

      because Square cucked Nintendo out of FF7 and went on to live with Playstation, so Nintendo had to make their on Square-less RPGs starting with Superstar Saga instead

      • 11 months ago
        Anonymous

        >starting with Superstar Saga

      • 11 months ago
        Anonymous

        SS came after Paper Mario tho
        Intelligent Systems filled in for Square at the time

    • 11 months ago
      Anonymous

      Because Square and Nintendo had a violent and messy divorce so it was impossible at the time

      But Nintendo went ahead and did it themselves anyways, so it's fine

    • 11 months ago
      Anonymous

      Paper Mario and Superstar Saga were basically successors to Super Mario RPG.

    • 11 months ago
      Anonymous

      They tried with Paper Mario which was all around worse

  25. 11 months ago
    Anonymous

    I wouldn’t mind low-poly like a PS1 style or something

  26. 11 months ago
    Anonymous

    He will be in the style of FF16.

    • 11 months ago
      Anonymous

      >Switch can't render 16
      >game crashes

      • 11 months ago
        Anonymous

        having the game crash as punishment for losing the battle would be pretty kino

        • 11 months ago
          Anonymous

          >Switch can't render 16
          >game crashes

          He will be in the style of FF16.

          The switch can handle crisis core reunion, which uses downscaled FF7 Remake assets.

        • 11 months ago
          Anonymous

          >lose fight
          >Culex begins casting Ultima
          >particle effects begin to ramp up
          >"The application has encountered and error and needed to close"
          Wouldn't even be mad.

      • 11 months ago
        Anonymous

        having the game crash as punishment for losing the battle would be pretty kino

        >begins as 2D and becomes increasingly detailed as fight continues

        • 11 months ago
          Anonymous

          >framerate drops along with Culex's HP

    • 11 months ago
      Anonymous

      >Culex appears as a 2D sprite
      >"I've finally learned the power of 3D!"
      >"...Unfortunately, I learned it a bit too well, so now I can't enter this world without causing damage to it... So for the sake of this rematch, I've appeared in this familiar form. Shall we fight once again?"
      >"Well met, champion. Perhaps one day we might fight while both going all out with 3D power! Until that day, farewell!"

      • 11 months ago
        Anonymous

        >THIS ISNT EVEN MY FINAL FORM
        >game starts slowing down framerate as his model and scenery get better assets
        ludonarrative resonance

        • 11 months ago
          Anonymous

          What was that flash game from a while ago where you fight some shitty mook who keeps having final forms until he turns into safer?
          Something like that but he keeps getting more high def

        • 11 months ago
          Anonymous

          >framerate drops along with Culex's HP

          >Not only is it a joke, it's an actual gameplay mechanic because the lag causes input delay and shit, messing with your timed hits

        • 11 months ago
          Anonymous

          >at 1 HP he morphs into a hairy torus
          >takes 10 minutes to make a single input

      • 11 months ago
        Anonymous

        [...]
        >Gets a full CG custcene intro
        >Can't enter gameplay like that
        >Returns to sprite

        >THIS ISNT EVEN MY FINAL FORM
        >game starts slowing down framerate as his model and scenery get better assets
        ludonarrative resonance

        Culex fight starts as usual, but then

        "hahaha. Sorry, but i am not done yet"

        >turns into early 3D model for second phase similar to FF7-9

        "N-NO! NO. I REFUSE TO LOSE.
        THIS IS IT. THE TRUE POWER OF THE THIRD DIMENSION!!!"

        >Turns into a Crisis Core Reunion quality 3D model for the final form whose ultra realistic artstyle crashes with the cartoonish mario cast

        And the music changes from https://www.youtube.com/watch?v=Til2oZQmo50
        to https://www.youtube.com/watch?v=_LpkwWJt_Rw and finally to this https://www.youtube.com/watch?v=eG_pCShXTVI

        • 11 months ago
          Anonymous

          Maybe https://www.youtube.com/watch?v=9JPzyjMQ-rI would be more suited for the early PSX phase and https://www.youtube.com/watch?v=7AjXgK0NYTo for the last one

        • 11 months ago
          Anonymous

          If Culex bajo comes a modern square enix character with more polygons in his left eyebrow that the entire rest of the game, I would makes the game a 10/10.

          • 11 months ago
            Anonymous

            If he appears in FFXVI and talks about the mustached hammer wielding round man and his friends beating him would be amazing.

            Hyper realistic Sephiroth should be fought as the real super secret boss.

            Indeed. Just use a downscaled FF7 Remake model.

            I alwas consisered Mario RPG the missing link between FF6 and FF7 in terms of graphics.

            It kinda is. SMRPG came out late in the SNES life

    • 11 months ago
      Anonymous

      >Culex appears as a 2D sprite
      >"I've finally learned the power of 3D!"
      >"...Unfortunately, I learned it a bit too well, so now I can't enter this world without causing damage to it... So for the sake of this rematch, I've appeared in this familiar form. Shall we fight once again?"
      >"Well met, champion. Perhaps one day we might fight while both going all out with 3D power! Until that day, farewell!"

      >Gets a full CG custcene intro
      >Can't enter gameplay like that
      >Returns to sprite

      • 11 months ago
        Anonymous

        >fully rendered cutscene intro leading into the battle where he's hyper realistic
        >batlte starts and he's 2D again
        >"My...my power! Where did it go, just a moment ago it was at its maximum!
        >...
        >Very well. I'll show you that I don't even need that dreaded third dimension to lay waste to you!"

  27. 11 months ago
    Anonymous

    Everything we have seen has been a 1:1 remake true to the original renders, so why would they change Culex? He will still be 2D

    • 11 months ago
      Anonymous

      Yeah, but the joke would be better since the 3D models in mario rpg remake are actual 3D instead of sprites.

    • 11 months ago
      Anonymous

      because he's a meta-joke boss
      him being 2d would still be fine though

  28. 11 months ago
    Anonymous

    wtf was even the joke about culex? i thought he was just there to shill FF

    • 11 months ago
      Anonymous

      The joke was that he was the final boss of some random jrpg that just happened to show up in mario's dimension, but because he had no real point to be there he didn't want to kill the world or whatever he was just hanging out, though he couldn't stick around because he was 2d.
      Or something, it's been a while.

    • 11 months ago
      Anonymous

      He is confused about how mario is 3D and he is 2D in the original japanese version

      Thats the joke.

      With him staying the same sprite while mario is a 3d model, the joke is clearer

    • 11 months ago
      Anonymous

      Mario RPG used the pre-rendered 3D look at that was popular on the SNES, like with Donkey Kong Country. Culix appeared as standard Final Fantasy sprites, which were completely 2D. Just look at his overworld sprite outside of battle in

      The problem is, Culex says he can't leave the room he's in because he can't enter "3D" spaces as a 2D being - look at how out of place his overworld sprite is.

      The joke kind of falls flat nowadays, since SMRPG's graphics don't look nearly as realistically 3D today as they did at the time... but ironically, the joke that would be greatly improved if they keep his 2D sprite appearance since now the entire rest of the game actually is in 3D, and would heighten the contrast even more.

      . The Japanese script also made more overt references to how round everything was in this "dimension."

    • 11 months ago
      Anonymous

      Here's a tl;dr if you don't get it. The JP version was very interesting.

      https://legendsoflocalization.com/culex-is-quite-different-in-japanese-super-mario-rpg/

  29. 11 months ago
    Anonymous

    Didn't someone say there's a new area visible on the world map? It's a nearly perfect game but for people playing it for the 10th time, some superbosses would be nice.

    • 11 months ago
      Anonymous

      Sephiroth with a realistic or low poly 3D model or in his secret fight would be amazing

      • 11 months ago
        Anonymous

        I alwas consisered Mario RPG the missing link between FF6 and FF7 in terms of graphics.

    • 11 months ago
      Anonymous

      I'm highly suspicious that the game lacks the Seven Stars subtitle.
      I feel there's some shenanigans afoot with content being added or moved. The fourth star on Star Hill screams "put a boss here".

      • 11 months ago
        Anonymous

        the star hill star is just a victory lap after doing booster's tower and marrymore

        • 11 months ago
          Anonymous

          As a player who grew up with it in the 90s, I understand that and agree. It's paced well.
          But as a Square employee pulling this game off a dusty shelf and "modernizing" it nearly three decades later, it and several other parts of the game have those paced moments where they'll wedge something.
          They already did it with the battles having a chain meter, meaning somebody looked at the battles and somehow felt they weren't paced to their standards.
          I just have a bad feeling that we'll be seeing things that don't fit. I refuse to accept a modern Square team remade this whole game and couldn't resist "fixing" parts.

          • 11 months ago
            Anonymous

            Is this even confirmed developed by Squeenix?

            • 11 months ago
              Anonymous

              I don't know. It was Square's name next to Nintendo's on the date reveal during the trailer, with character credits being seperate.
              Maybe just nintendo is doing it. But with how much Square are control freaks with their toys, I'd be shocked they just let them have this one.

            • 11 months ago
              Anonymous

              We know SE is involved, but I don't think there's confirmation on an exact developer yet.

              • 11 months ago
                Anonymous

                ©Nintendo/SQUARE ENIX because Nintendo and Square own the © they need to be credited regardless of who developed it

            • 11 months ago
              Anonymous

              licensing credits at eshop page mention both Nintendo and Square
              mabe its just copyright but who knows

      • 11 months ago
        Anonymous

        probably content being added to make the story about more than just Smithy, specially since you only learn about him later on and the game implies at first that your goal is to beat the huge sword dude at Bowser's castle.
        particularly I found SMithy to be a bit disappointing. after all you've been through, he feels like he's just there as the last man standing. having a greater purpose over just going after him makes sense.

      • 11 months ago
        Anonymous

        Legend of the Seven Stars was an NoA subtitle
        Like "Super Mario World 2" Yoshi's Island

    • 11 months ago
      Anonymous

      People misinterpreted an existing area exit next to the castle as a new path because it actually depicted the path going off screen into a set of steps instead of ending in a void at the edge of the map.

      • 11 months ago
        Anonymous

        Dang, that stinks. I'll enjoy replaying the game but it would be really fun to have new stuff; the game has tons of fun overpowered stuff to collect but there's nothing that requires it.

  30. 11 months ago
    Anonymous

    Is it confirmed that Square is developing it and not Nintendo?

  31. 11 months ago
    Anonymous

    >In the Japanese version, Bowser's Haiku was instead a free-verse poem, which translated to "Why does everyone say 'Mario, Mario'? My heart is very sad"
    kino...
    but even the english version is also kino...

  32. 11 months ago
    Anonymous

    Consider the following: Pixel Remaster version https://www.youtube.com/watch?v=vlOgWNbF_nY

    • 11 months ago
      Anonymous

      We've got several to choose from at this point.
      Original, all the old remakes, PR, the version in 14, probably a bunch in various albums

      • 11 months ago
        Anonymous

        I mean, depict Culix himself in a Pixel Remaster style. And that's the joke, playing the theme from the Pixel Remaster version.

        • 11 months ago
          Anonymous

          PR is just 98% the same as the original, but yea I could see it

          • 11 months ago
            Anonymous

            I mean, depict Culix himself in a Pixel Remaster style. And that's the joke, playing the theme from the Pixel Remaster version.

            We've got several to choose from at this point.
            Original, all the old remakes, PR, the version in 14, probably a bunch in various albums

            They did announce that they were going to allow you to use the old and new ost, no?

  33. 11 months ago
    Anonymous

    No they will 100% make him a boring 3D model. This is not a creative remake.

    • 11 months ago
      Anonymous

      >No they will 100% make him a boring 3D model
      You mean like he promised in the original?
      It'd be hard to make his fight bad, pretty much any way they do it will work.

      • 11 months ago
        Anonymous

        >It'd be hard to make his fight bad
        The monkey paw curls as they remove the FFIV boss music and replace it with the generic boss music

        • 11 months ago
          Anonymous

          why would they? Square OWNS the FF4 battle theme and never had problem collabing with nintendo post psx era.

          • 11 months ago
            Anonymous

            >why would they?
            An interesting question that we shouldn't need to ask, yet always seem to need to after these "remakes" come out.

            • 11 months ago
              Anonymous

              So basically what you're saying is:
              >I feel like doomposting even though I have no actual leg to stand on
              Am I right?

              • 11 months ago
                Anonymous

                So basically what you're saying is:
                >I love sucking (brand) wiener even though they have a track record of misdirection and messing up remakes
                Am I right?

              • 11 months ago
                Anonymous

                >a track record of misdirection and messing up remakes
                You're saying absolutely nothing specific and trying to be a total homosexual about it at the same time.

      • 11 months ago
        Anonymous

        They replace him with Gilgamesh and his antics.

        • 11 months ago
          Anonymous

          I'm not seeing much of a downside

        • 11 months ago
          Anonymous

          "Bartz! Cecil! Whoever you might be! Be my foe and i shall give you one of my swords if you win!"

          >You get the buster sword for Mario if you beat him

          • 11 months ago
            Anonymous

            >Mario wields it sideways like the hammer and bonks the enemy with its flat side

            • 11 months ago
              Anonymous

              thatd be kino

        • 11 months ago
          Anonymous

          >Fight Gilgamesh
          >He wields a bunch of Nintendo character weapons like the Falchion and Arm Cannon.

          • 11 months ago
            Anonymous

            Gilgamesh with the mastersword, the Falchion, Samus arm canon, a pokeball and a hammer

  34. 11 months ago
    Anonymous

    All of this speculating and it's going to turn out culex was thing thing they cut and replaced it with a Nintendo superboss instead.
    >walk into sealed door
    >see Chained Kong reskin
    >it's Donkey Kong
    >day ruined

    • 11 months ago
      Anonymous

      definitely Cranky missing his days throwing barrels, so he eats a super mushroom and becomes hugeass OG DK on your ass

  35. 11 months ago
    Anonymous

    Now that I think about it, I'm surprised SE (who I assume has the rights) never did anything with Culex. I don't think the guy's been referenced once outside of this game, which is fine and even preferable, but not even some localizer who played SMRPG growing up ever tried sneaking in the name somewhere as far as I can tell. That's wild to me.

    • 11 months ago
      Anonymous

      I get your point. With Gilgameesh's excuse of going back and forth in the rift he's bound to find everything.
      Also, in previous remakes / ports specially on GBA such as FF1 Dawn of Souls and FF6 and they brought back a bunch of bosses from other games which didn't belong in that game. So they could bring him back just fine.

  36. 11 months ago
    Anonymous

    Hyper realistic Sephiroth should be fought as the real super secret boss.

  37. 11 months ago
    Anonymous
    • 11 months ago
      Anonymous

      fun fact, the black mage and white mage are internally referred to as "kuroma" and "shiroma", abbreviations of black mage/white mage and recurring characters int he chocobo games

    • 11 months ago
      Anonymous

      fun fact, the black mage and white mage are internally referred to as "kuroma" and "shiroma", abbreviations of black mage/white mage and recurring characters int he chocobo games

      picrel, the white mage in mario hoops 3-on-3 and sports mix is supposed to be shiroma or shirma and the black mage is kuroma or croma

    • 11 months ago
      Anonymous

      still the coolest Black Mage design, easily
      can't believe the poor guy is trapped in a couple sports games, even if they're good

      • 11 months ago
        Anonymous

        Looks very kingdom hearts 1.

  38. 11 months ago
    Anonymous

    Get ready for the shittest 3D model you’ve ever seen.

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