Will there ever be an MMO that will have 10 million active players like WOW did 15 years ago?
Shopping Cart Returner Shirt $21.68 |
Will there ever be an MMO that will have 10 million active players like WOW did 15 years ago?
Shopping Cart Returner Shirt $21.68 |
Minecraft probably has 100 million.
i said mmo you dumb zoomers
mmo is super loose term. should've specified mmorpgs if you only meant wow type of games. minecraft and fortnite can both have lots of players in same instance so those are mmos
ok then, every online game is a mmo now
the first m in mmo means massive btw
WoW barely fricking qualifies as an MMO you slop-guzzling homosexual
Almost all of the things that WoW added to the genre actively take away from the intent of MMOs, which is to be an open world game in which anyone can actively play with others without limitations
instead you have
>raid system with limited players per team
>battlegrounds with limited players per team
>auction house with no interaction, instead just press X to buy or sell at lowest price
>account bound gear being the default, so you can't share anything with friends, just to force everyone to run the same treadmill intended by the developers
>compounding with this, no actually interesting world bosses or events with limited gear drops leading to tense overworld competition, instead everything is sequestered into instanced dungeons
An game with 500 players in which all of them can interact with one another, is infinitely more of an MMO than WoW's rollercoaster experience, even worse with modern WoW's LFG and lower playersize in instances, where you just queue up with randoms, don't say a word, and once you clear the dungeon you leave and never talk to them again.
name 5 real mmos that are still officially active
there are none (and thats a good thing!)
mmos and the people who play them deserve death
You said MMO, but you described an RPG version of that
fornite?
What's the game on the right?
Runescape (the version absolutely no one cares about)
mmo is a pointless genre so it will never grow again. the only interesting thing about mmo's back in the day was the novelty of the social aspect. today everyone has hundreds of social avenues online so theres just no point. if you dont have a friend group at this point you are truly a lost cause
This is kind of the point. "MMO"s were labeled as such because it was a new novel concept. Now games having a massive amount of online users is the norm.
Good grief. MMO means a massive amount of of players occupying the same play space. Have MMOs really been dead for long enough that people no longer know what they are?
What's considered "Massive". Some Battle Royales have 100 players occupying the same space
100 is nothing, also MMO means MMORPG but it's too long to type
Fewer than 1k players per server is not an MMO, and you need persistent servers too not just temporary sessions with random people like fortnite
Battle Royales aren’t persistent worlds that you can hop into and out of at will. You have to queue up for them. This isn’t rocket science.
In 2001, camelot had 3 factions with 100 people from each showing up to fight over keeps and gates. That is 300 people 23 years ago.
WoW had 12 million active players
RS is really boring it's literally a clicker idler game, the combat is a fricking joke.
Post fire cape
no lol
wow was that big because it was the most polished mmo of its time in a time where mmos werent as big yet
and the main strength of an mmo was supplanted by shit like discord
XIV has 15 million active players according to recent data.
dont you mean accounts or something
it doesn't have 15m concurrent daily players (and thank frick for that)
>t. xivgay
If we strictly mean MMORPG, then I think the last bastion of MMOs is going to be Riot's spin on it.
The reason I say this is because it has an existing fanbase, or atleast there's an insanely large crowd of people who are atleast somewhat familiar with league. So it has the best shot, even though we're talking about Riot here...
If that falls, I genuinely think it's going to be the last big, high budget try at the genre before some future tech comes around.
>inb4 future tech?
MMOs have always thrived on capital "n" Novelty. Mainly, the internet and technological improvements that allowed MMOs to achieve bigger playspace, more players, relatively stable connection, etc.
Therefore it's only logical that the next big step in traditional MMOs will be whatever new big tech that comes around and solidifies itself just like the internet did 30 years ago.
It could be AR, VR, or those full-sensory dream machines seen in many anime like sword art online, but I'm confident that whatever it will be, it's going to be THE next big thing in the genre and I remain hopeful that I live long enough to experience that.
their MMO is a new IP, unrelated to League
Wat? Pretty much the only thing we know about it is that it's set in Runeterra.
>unrelated to league
How out of touch are you? It's literally going to be set in the world of Runeterra, which is the lore-wise world of League.
Oh yeah... nothing...
>Riot's "MMO"
lul
lmoa
Riot's MMO is not going to fail, nothing Riot made ever failed. But I seriously doubt it's going to reach peak WoW levels of MMO cocaine.
god is this going to be another "Is Phantasy Star Online a MMO or not?" thread?
please just fricking leave, ugly moronic coomer.
I don't believe in made up numbers without sources
No, companies who got in legal trouble for lying to shareholders are not a proper source
Almost guaranteed Riot's MMO will surpass that on launch but the hard part is keeping them.
>Riot's MMO
The ultimate cope
All eyes are on them so they're not going to launch something that wouldn't capture people's interest. Unfortunately this means the most likely outcome is that they aren't going to launch it.