With all that free time I'm sure you worked in your videogame, right?
Shopping Cart Returner Shirt $21.68 |
Ape Out Shirt $21.68 |
Shopping Cart Returner Shirt $21.68 |
With all that free time I'm sure you worked in your videogame, right?
Shopping Cart Returner Shirt $21.68 |
Ape Out Shirt $21.68 |
Shopping Cart Returner Shirt $21.68 |
I was working on a Live2D model but not for a game
i gotta use this piece of shit for an actual game at some point
AI won
no point in learning to draw anymore
someone using AI in my position would only make their job harder
legit easier to draw everything from scratch than to have to fix every single imperfection and split everything into multiple usable layers at the same time
yes companies will definitely hire AI tard wranglers with zero prior artistic experience over people who have an actual portfolio in addition to knowing how to use AI (which takes like 1 day of effort to learn, if even that)
>Streaming video giant Netflix is looking to hire artificial intelligence specialists, dangling one salary that pays as much as $900,000, even as Hollywood actors and writers are in the midst of a historic strike that aims to curtail the industry's use of A.I.
https://www.cbsnews.com/news/netflix-ai-hiring-product-manager-900000/
https://www.cloudskillsboost.google/course_templates/536
How do you fill out a resume to prove your artificial intelligence expertise? At the very least you would need to be very proficient in whatever it's coded in, but AIgays will tell you that's pointless to learn too since AI can code.
Showing them my prooomting of course
AI is just a scam for investors. It's just like the NTF meme that was forced by every company. The greedy fricks want money and they won't get it.
I’m a specialist
I’ll send them my AI porn portfolio
they are hiring actual stem nerds to code, set up and run the ai systems, not drooling morons to prompt shit
>yes companies will definitely hire AI tard wranglers with zero prior artistic experience
that's quite literally what's happening right now
keep up with the news gramps, artists are done for
huge cope
Not happening.
So muc AI art has been generated that it is starting to get mixed as an input in further AI learning, and this creates a vicious circle since AI taughts itself the errors it commited recursively. AI might never be actually perfect.
>So muc AI art has been generated that it is starting to get mixed as an input in further AI learning,
is this what morons seriously believe? god damn normalgays are stupid
false
also false
Top One: don't believe morons on Ganker about subjects you don't understand
yer lucky if they are just stupid, not malicious
>This nerd doesn't draw for the fun of it and just wants to make money
>draw for the fun of it
I often see that drawing is supposed to be "fun". And at some point it was. But can you still "draw for the fun of it" when it's become painfully obvious you're bad at it? How do I stop getting frustrated by "bad" results and learn to genuinely enjoy the process? I don't remember this being an issue 10 years ago, but a lot has changed for me in this time. Is there some way to change things back and detach myself from false overly high expectations?
>But can you still "draw for the fun of it" when it's become painfully obvious you're bad at it?
Sure. The same way that no one is good at playing a guitar when they first pick it up, but you still play it because the process of just making noise and fumbling through a song until you've eventually practiced it enough to where it kinda doesn't suck, is fun. The same way spending 100 hours building a fricking castle in Minecraft, or grinding for Platinum Elite rank in some random shooter game is fun for people.
Literally how is it possible to exist if you only ever do anything if the "goal" is immediate and trivial?
anything worth doing take time and effort
if drawing was that easy, everyone would be an artist
every human being who ever drew when through the same process, and everyone who quit during it said what you are saying
many gays would say someshit about "talent," but the real deciding factor is most pros drew all their crap when they were children and didn't have to look at embarrassing doodles as a judgemental adult
you can keep at it, treat it as meditation, practice, listen to podcasts, etc and keep at it, and it does become easier over time
or you can try to replicate simpler styles, cartoony stuff so you can have the sense of achievement in easier manageable steps
I used to feel the same way. If my drawings weren't good, why bother? Eventually I learned to think of drawing like writing a story. Writing stories isn't about focusing on creating the greatest literature epic of all time, its about enjoying the journey and seeing fun things come to fruition. An okay story can still be fun when told with enough passion and flair behind it. So personally I focused not on creating something perfect, but just focused on drawing things I enjoyed. You have things you personally enjoy or want to see more of, right? Go and draw them, even if you aren't going to create the next Iliad.
That's something I struggled with for a while too. I did enjoy drawing, but being /beg/ makes everything incredibly frustrating and time consuming, and the result wasn't even worth it.
But I think it just needs a simple shift in perspective. When you're learning, the result isn't necessarily the drawing itself, so much as the things you've learned and practiced during the process, and the goal isn't to finish the drawing, but to get better in general. It's satisfying to be able to make a good picture, but I feel the real satisfaction and confidence comes from looking over your work, remembering how it felt to draw them, and being able to say you've improved.
About the time I started moving to that kind of "learner" thinking, I also started really paying attention to references and leaning on them to help with the process, and because they made things easier, I also started wanting to do more weird poses/angles and such, which in total not only gave me practice to bring into the future but also made things more interesting and fun on a minute-to-minute basis.
There's still frustrating hurdles to overcome as any skill does, but that's about a summary of how I think you could make it more enjoyable for yourself.
Same with programming. You now need way less programmers than before.
Is there a decent torrent for that program?
no but one commission is enough to pay it off for three years if you arent moronic
>With all that free time
4 hours after work just to do some more work? Sounds like a blast.
Hustle culture is popular among conservative/right-wing nonwhites and third worlders.
I tried drawing but all that came out was complete garbage. That hadn't happened in a while but I guess I needed to get it out of my system
That tends to happen until you continue practicing
sculpting today. i made decent progress but admittedly only worked for 30 minutes. i failed and watched EVO the rest of the time.
frick it I'm not waiting, post your most recent artwork
I CAN'T DRAW
Bro we had this thread like 6 hours ago. I like them too but you need to give them some time for anons to draw more new stuff
Almost finished and then they revive this place to drain the midnight oil. Frick me and frick pauldrons.
>yes don't become an artist so it increases the value of the skill
Draw for yourself.
Is there a full? I like the fluffy look
No, I just like portraits. Fluffylook comes from grungebrush+dual brush.
It's should be "The C programming language", but I have a feeling it would draw too much attention away from people arguing over it because of how archaic it seems to them.
Oh wall, it will still work for Starfox threads
Do you have a gallery?
>Oh wall, it will still work for Starfox threads
You'll want this one then.
>Do you have a gallery?
No
>No
Damn dude, you draw some good stuff. I hope you can share more another time.
the strongest krystal artist on here
it's not fricking vidya related
It was a character sheet, but I don't want to post her in full, so have the little chibi scribble
But Ganker was still kill 6 hours ago
Sorry anons, couldn't work on more, so reposting it
https://files.catbox.moe/bnu8kc.png
That Tails looks too round tbh
do you have twitter or something?
where's the lactation alt?
this could have been hot kemoshota, but your style (though distinctive) makes it gross and disgusting
pls create yer own OCs instead of ruining good chara
No man should be allowed to be this wrong.
Just don't pollute pixiv, there's already too much westoid trash
Wtf how did you make that? What app do you use?
I use krita and I hate all the brushes
Here's something I've been working on
I used to doodle a bit in highschool, and I bought a cheap tablet to start doing some art again, but it's just not been feeling right
Binary brushes in PaintTool SAI. Y'know when you use the pencil tool in MS paint and there's no anti-aliasing? It's just that.
I hate Krita in general and I've yet to meet an artist who prefers it over other programs.
What model tablet are you using?
I prefer Krita. Tried Sai and CSP, Krita just felt better to me and was quite easy to learn.
Post sketch
I've never used MS paint actually, just never had the chance
I use a macbook and a cheap gaomon tablet
moderately degen
last thing I drew was more Ganker or /ic/ than Ganker
Post it anyway
this is my brother's...
he doesn't make any more these days, but I want to convince him to start again
What do you think?
another one
been drawing the slay the spire characters
Working on monthly supporters' pic
ugly
Thanks mate, can always count on you <3
nah
not ugly, it's still cute even if he is still a beginner
this is an extremely important point western students forget or can't comprehend when drawing anime
at all stages, the drawing must be cute
he is more than half way there
he draws the same wrestling shit daily
he will get better
not if he never pushes himself
exactly, and every time someone points out any criticism he just acts smug, hes ngmi
It means a lot to me you'd still try 🙂
perhaps, but it's enough skill to draw manga, and if he continues he will draw faster more efficiently
pic realted
Bill Watterson can draw all kinds of beautiful images aside from Calvin and Hobbes, sure, but no one complained about Charles Schulz's Peanuts being simple cartoons
and not enough anons give him credit for drawing multiple characters in every image, this is a power gaps even better artists will rarely cross
and above all he as a focus, he like wrestling girls, you need that intense obsessive autism if you want to keep drawing, let alone get better
Happy to hear! Thank you for encouragement!
Appreciated. I get wrestling is not everyone's niche and it flatters me you'd want me to cater for you too.
I'm not asking to be catered to buddy, I'm saying you aren't even close to the peak potential of "vidya girls wrestling." And I think the fact that you're doing this for money all the time is kind of limiting your ability to experiment and spend a lot of time on one piece to see what can be accomplished.
Cool but I don't care 🙂
alright, I used to give you the benefit of the doubt but if you're just gonna be a c**t, whatever
lmao. you Black folk act just like teenage girls
Yeah it's pathetic 😀
Thanks! I've been drawing for 2 years while my fav artists have 2 decades under their belt. Naturally I'm not the top artist of the scene but I am happy with my improvement so far and I know I only keep getting better the more I draw. Just like other artists 🙂 and I admit getting commed and monthly supporters is really motivating
you could be getting better faster if you'd veered out of your comfort zone more. but thats fine anon all that matters is being happy with yourself, gains are not important.
Thanks. Still not drawing for you 🙂
nor should you be, for someone who interacts with you for the first time.
https://files.catbox.moe/dma01k.png
80% finished. Going to learn the new Blender hair system to groom out the hair, eyebrows, and pubes before doing the outfit and rigging.
I don't get why SICP is the meme book for these threads
idk, I doubt anyone has actually read it
I work 14 hours a day. I didn't notice Ganker was down until I came back home
I am a pro Gankerner, for me it was hell
I literally make my income streaming myself browsing Ganker
Give me a request. I'll draw them and post them this same time next year.
Me with a goth gf
big tiddies optional
Alright. It's a promise anons. See you then.
Super Mario aborting Peach's Bowser-induced baby bump the same way he curbstomps filthy koopers
das not funny, my sister died that way ;_;
Shimakaze from Kancolle doing the Sonic Adventure pose
And give her a big butt
drawing hard 🙁
>Do illustration commission work to pay my bills
>If someone sends me a thing saying "I'd like you to paint me these characters in X scene and Y format", I'm good. I can blast out some sketches and I've got plenty of motivation.
>If I have no commission work and I just want to work on my own personal stuff, I can barely even start or proceed. I don't like the compositions, nothing feels like it works, and anything that does get done just doesn't make me want to finish it.
I just want to do directed work. I would love to do fanart, cool posters and paintings that people love because they're representations of games, shows, and characters we enjoy. But I just have no motivation or inspiration to do anything like that, I just don't have any real drive to make those things.
Kinda sucks.
Take requests 😉
Try working with some game devs
You've lost your MOJO.
I know cause I had that experience.
Some ppl can do commercial work and let it affect their art, but you are not one of them.
Either quit your coms or channel you soul in them so they can become unique and part of you, not just soulless ai-tier wagie work
No and it's been 8 years of free time. I haven't even opened a game engine.
Can't wait to do some drawing today!
>Does some drawing warm ups and it goes pretty well
>Goes onto drawing practice about simplifying stuff to shapes and form, still a lot to improve but did alright
>Go onto doing KTD, stopped the drawing 20-ish minutes in since I fricked up drawing a pear task beyond saving
>Tries to draw something for the fun of it, trashes it since I can't draw a humanoid body to save my life
I swear to god, I've been on a drawing high as of late but every time I try to draw something that isn't just shapes/ has a human like build, my ass just beat into losing my drawing mojo for the rest of the day.
But bodies are just combinations of shapes stacked on top of one another. Simplify things down, focus on the forms and build them carefully. That's why you bother with the basics to begin with.
I know that, the human body can be broken down to just boxes, cubes and spheres, but for some reason when it comes to humanoid characters my brain just can't connect 2 and 2 together, when I try to connect those shapes together it just looks 'wrong', if that makes any sense.
I have been trying to copy from the art book I'm doing the practices from, they're pretty rough and room for improvement but I'm doing it, but trying to do a master copy from another artist is a whole different story. Don't really care for anime shit
>Don't really care for anime shit
good
you just saved the world years of cringe westoid shit until you can become good
Gimme an example. I'm at my tablet right now, so maybe I can give some insight.
I didn't save the trashed drawing so I quickly drew up this up. I understand that there are some major proportion issues (arms are tiny compared to legs) and I know this probably isn't the best character to use but I didn't want keep you waiting.
I also tried doing the bean method before, but I can't seem to grasp how to fully use it.
Yeah, I probably should get onto reading that at some point, got it somewhere on my PC + the guide to drawing from life one and I've been following the advice from this website since I've recently got the marvel way book (which has been pretty good)
https://davidfinchart.com/where-to-start-and-where-to-go-from-there-a-roadmap-to-professional-quality-art/
Don't know who John Vanderpoel is though
So I'm not sure 100% what you're attempting with the figure, but this is my 5-minute take on it.
I think you're not terribly far off the basics, your main issue here seems to be that you're not leaning on a strong visual library for how anatomy works, and also you're not really paying attention to the perspective so all of your shapes are just kind of working on different planes. You need to keep things tethered together. Don't just imagine the underlying shapes, try and picture the skin that connects them, like putting a bunch of tennis balls in a sock or something. The outer vessel keeps the shapes tied together, so where one goes, the others follow.
If it helps, draw a box around your figure, and cross it with as many straight lines as you need, so you can have all of the shapes tethered to the perspective of that box. I tend to try and view figures as hanging from a central point of balance, like a classroom plastic skeleton hanging from a stand.
I doodled a little bit of a quick take on your thing there, more along the lines of how I would visualize it, as well as how I might start laying simple shapes on top of the underlying shapes to build the anatomical forms.
To be honest, I'm not 100% sure on what I was trying to do either other than trying to draw a pose to give you an idea of what skill level I'm at rather than doing all out But I'm surprised that this 10 min attempt was much better than the previous drawing I did lol.
But yeah, I haven't even touched anatomy at all since it's always been kind of scary with how complex it is and I haven't done stuff like gesture drawing/ still life drawing for a long time, should probably get on that when I get the chance to help with keeping all of the shapes together as if they were connected by skin and bone. I don't think I've ever heard of that type of box method before but I'll definitely try it out when I get the chance, sounds pretty solid when it comes to my perspective troubles.
Also, thank you for showing me your doodle about how to visualise the the construction better.
I've actually done a bit of dynamic sketching before, got up to week 2 I think and just never bothered to continue on for some reason, will make sure to get on top of that because I remember it being quite good. Been making sure to draw traditional (mainly fine line pen and paper) since I've heard that helps a lot.
I've actually got the force books somewhere in my PC and I remember hearing about how good it was, will make sure to give it a read after I've gotten a good way into the marvel book (Probably until they get up to gestures).
Thank you both for the help
>I don't think I've ever heard of that type of box method before
Some artists use it, and it's a nice starting point, but the goal should essentially be to strip down as many steps and technical details as you can and just process that all mentally so you can get your ideas out more quickly.
If you want to see some really strong examples of building figures using very simple shapes and strong focus on perspective, Kim Jung Gi is the master. Go look at his sketch work and you'll see what I'm talking about. Obviously you don't need to copy his work or try and do exactly what he does, but seeing and understanding the fundamentals at work is a big help. Also I found this little video on the topic, but I'm sure there's tons more in-depth ones out there.
Ok, now that you showed me this video it reminded me that I did see this hear about this before I think, just forgot about it for some reason. After watching it for a few minutes, I think I understand what's going on when it comes to the box stuff, I'll make sure to actually look into KJG more and to apply that box/ mannequin method into my drawings.
>all those "do x like kim jung gi" videos
kinda cringe
I would say look at the few actual art tutorials kim did before he died but I think he was already so good that he struggled to convey anything useful to newbies
>kinda cringe
My fricking moronic homie, it's called explaining basic fricking concepts. I don't care if the dude watches the video intently and tries to copy it, it's about the underlying concepts. You don't try and emulate a master's work, you look at it and attempt to distill down the identifiable concepts that you can turn into applicable principals that inform things you try in the future.
>kim jung gi
don't blaspheme the Draw-gay God, who died just as Ai was born... coincidence?
I think not
You're off to a good start. Don't forget to draw on an old fashioned pencil paper. Look up Peter Han "dynamic sketching" and do his exercises. It helped me build confidence in drawing and was a popular exercise when I browsed /ic/ back in the day. I recently started going back there and I'm glad that Brigman is getting more attention now.
>the marvel way book
This is like that, but for animators. It might help you with gesturing better and "trying the figure together".
Just copy anime and dicky.
Enjoy yourself.
I made some promo art for my game a few days ago, I really like how it turned out (apologies for shilling). I want to do a lot more.
pretty cute, reminds me of pokemon art
Thank you anon, it is 'kind of' based on it. The artist I'm trying to emulate currently works mostly doing Pokemon card illustrations so the style kind of got in there because of that.
younger
uuooohhuu (ToT)
Looks good, the only recommendation I have is to vectorize the clouds more in the foreground. They stick out like sore thumbs in the rest of the image.
>I know that, the human body can be broken down to just boxes, cubes and spheres, but for some reason when it comes to humanoid characters my brain just can't connect 2 and 2 together, when I try to connect those shapes together it just looks 'wrong', if that makes any sense.
Get this
and other books by Bridgeman. John Vanderpoel is good too. Boxes and shapes will take you so far, knowing how the body functions will help you "feel" corrections you didn't think about or aren't portray in simple shapes.
*sigh*
Alright anon, it looked interesting enough for me to add it to my wishlist. You win this time.
Tips on connecting the head and neck in different angles? IT trips me
https://www.pinterest.fr/pin/492649949072115/
https://www.pinterest.fr/pin/artpinterestindustrailchick--422281209000766/
good-looking, Anon. Thanks
i actually do plan to get gamemaker and cobble something together in my spare time to figure out c++
but currently i am trying to make a habit of setting an hour or so aside to learn and do art
Do you wear paper on top of your tablet? It gives nice feel with better traction and protects the surface
reminder to never read a post with more than 10 words on these threads
>post has 14 words
exactly
with more than 10 what??