Without giving me the "muh interconnected world" or "muh Miyazaki didn't work on it," please explain to me why Dark Souls 2 sucks.
Without giving me the "muh interconnected world" or "muh Miyazaki didn't work on it," please explain to me why Dark Souls 2 sucks.
Controls weird and janky
animations and graphics suck
>Controls weird and janky
No different from DS1
>animations and graphics suck
Way better graphics than DS1 and way more realistic animations and stances
Matthewmatosis destroyed this turd one month after release
Too many reused bosses, the bosses that aren't reused are mostly bad, janky animations, awful hitboxes and worse lore than the first game
Servers back up when?
Never play elden ring before its dead
Unpleasant level design.
Bosses too easy
But annoying mobs all over the place
Weapon breaking by looking at them
Horrible animations
Weird movement
Ugly as frick
Worst bosses in the series
Worst levels in the series
Life gems break the game
Stupid intro cutscene
>pointless filler bosses
>broken healing mechanics
>most basic enemies take ages to kill and have high aggro range
>reducing max health after death discourages repeated runs at a difficult boss, encouraging cautious/cowardly play instead of pushing yourself to improve your skills
>most areas are a slog to get through
>attempts at adding sex appeal come off as desperate and dishonest, hey look it's a scorpion girl remember Quelaag she was hot hey this one's hot too right? please?
You just described any other Dark Souls
You just explained elden ring
because I missed the sale 7 months ago, not going to pay more than $10 for it
>all these people complaining about shit that was exists or used and reused in DS1 and DS3
Cope. The game sucks dick
the elden ring of its time
Its a bad sequel and game in alternate universe with references like gwyn being reincarnated in a fricking balrog in a volcan
>alternate universe with references
It's literally the same place in all games, just with a lot of time passing and a lot of shit being thrown around
>gwyn being reincarnated in a fricking balrog in a volcan
Did you miss the part where, in literally all their games including Demon's, people gain the power of the souls they absorb
The main thing that kills it for me is the clunky and slow gameplay, along with not having i-frames on your entire roll. After like 8 hours I couldn't take it anymore. That on top off generally boring level and enemy design, bosses being uninteresting and samey, there is so much wrong with this game, and I don't understand why people defend it to death.
Yeah it's mediocre, but you can still like it.
Miyazaki didn't work on it.
>please explain to me why Dark Souls 2 sucks.
It feels lonely because us chosen men of good taste who like&play it are few.
Shitty copy past bosses worst then ds1. Shitty level design as a whole. Shitty durability system. 2 out of 3 shitty dlc areas.
its too hard
You have a kick and bash remember? The enemies being spin and magic smart were actual improvements.
No it wasn't. No body wants Dark Souls to actually have challenging gameplay. That's what from misinterpreted.
even slower gameplay
shit bosses
forgettable soundtrack
shit level design
''you'll lose your souls, over and over again hahahahaah''
weapon durability
life gems
hitboxes
adp
The gameplay isn't slower. You don't fat roll up until 70%, strafing is faster, you roll further, you can roll in more directions, you can duel wield faster weapons for more combos, you can raise endurance far higher than you could in DS1.
it was boring and is the only soulslike game i have never replayed. like 1/3 of the game's levels are terrible like the gutter, black gulch, brightstone cove, shrine of amana, etc. the only good things i can say about the game like power stancing and mundane enchantment are drowned out by all the terrible things like soul memory requiring you to eat a ring slot just to disable it.
It was the last time stamina mattered.
It was the last time armor mattered.
It was the last time equip load mattered.
It was the last real souls game.
Don't forget the last time poise mattered
Dark Souls II is a great game, like the original Dark Souls and Dark Souls III; I also enjoy Elden Ring. I pity those who can't enjoy these games.
LITERAL OBJECTIVE UNARGUABLE FACTS:
1. Every single boss in the game is shit. Not a single fight in the entire series is anything even approaching a challenge, and 99% of the bosses are just random nonsense that have nothing to do with their location or theme. The fights are a joke, and they even wasted some great concept art on completely failed fights.
2. The enemies are dumb and janky and require learning their weird programming quirks and broken animations rather than actually reading their attacks and responding.
3. Fricking health stones. Infinite healing, infinitely stacking, in your pocket that stacks with itself and Estus flasks.
4. Unfinished, nonsense and broken areas like the Gutter and Rat tunnels and the woods. Not fun to play, not interesting to explore, and offering nothing of value except annoying trial-and-error deaths.
5. Fricking npc attackers spawning in every single zone for no fricking reason. Other than to make already shit areas even worse.
6. 100% of boss weapons are garbage.
7. The failed DLC and the awful "PvP area" ideas it invented.
I could go on but the fact is, DS2 is objectively a bad game and every person who defends it does so ironically.
I have 600 hours in all three games and the longer you play Dark Souls, Dark Souls II and Dark Souls III--trying different classes, spells, weapons and armor in each game--you may learn that Dark Souls II is better than you thought, and the other games are worse than you thought.