WITNESS YOUR DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM
Shopping Cart Returner Shirt $21.68 |
DMT Has Friends For Me Shirt $21.68 |
Shopping Cart Returner Shirt $21.68 |
WITNESS YOUR DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM
Shopping Cart Returner Shirt $21.68 |
DMT Has Friends For Me Shirt $21.68 |
Shopping Cart Returner Shirt $21.68 |
Unmitigated soulstorm
WHERE IS HIS WILL NEEDED
apocalypse or unification
apocalypse is kino screen killer while unification has coombait in non slaaneshi factions but with campaign support.
Coombait?
>A deadly former Callidus Assassin hired by Alpharius, the Thorn Princess is shrouded in mystery. She is deadly on the battlefield, with a number of special abilities. Rumor has it that she maintains a civilian cover working within the local administratum of finance of the Imperium Hive World Tnilreb.
also 2b in the Emperor's Children faction
Why.
moronation, and there are more things like this in there
I knew they ripped models from Nier, and have some fanfiction shit (like corrupted sisters aside from just the one) but this shit is just inexcusable.
The worst one is the IG's Vanus Assasin. Look it up, it's hideous.
Shame, because I really like Unification and it's 1000x more stable than Crapocalypse and better balanced than Circumcible, but the fanfiction shit is inexcusable.
Good lord, why can't there be a good mode with some addition that doesn't include everything that has ever existed in 40k
Crucible.
Apocalypse
I really like Unification for the updated models and textures and the titans but everything else has been meh in my experience
>aircraft
Shit in the base game and shit in the expansion.
>new units
A lot of the characters models and the voice acting is very jarring and doesn't fit the game, and there's a lot of ridiculous fanficy stuff like
>new races
none have the coherence or polish of the base game's races
>bugs
Stronghold missions can never be finished unless you keep fricking with the game's files to reduce RAM usage at key points.
>Stronghold missions can never be finished
Works on my machine.
Unification. Anyone who says otherwise CLEARLY hasn't used the Stormsurge.
LET ME INSPIRE OUR MEN
OUR DEATHS - WILL BE MAGNIFICENT
*runs at you while invulnerable with 200 dps*
"THAT... is the way to HELL!"
WHY ARENT WE KILLING YET?!
An easy matter for one of MY skill
*static*
>just finished a skirmish with these lads
>tfw watching them melt buildings and nids with volleys of massed fire from immortals and monoliths
I miss oldcrons
Nucrons are so fricking lame
Trazyn, Orikan and Szarekh are good though
Technically you can still have oldcrons by having your custom Necron faction that is controlled by a C'tan Shards
>Dude, I miss Terminator rip-offs
Necrons are terminator rip-offs only visually, and even then just barely.
and their lore is so stupid, they’re skellingtons to better scare races that don’t exist yet
why? nothing really changes aside from the higherup necrons, 99% of the race is still terminators
MY FACE IS MY SHIELD
*dramatic latin chanting*
AND RAPE THE IMMORTAL EMPEROR
DO YOU HEAR THE VOICES TOO?!
>WE NEED A NEW DRIVER
>THIS ONE IS DEAD
>HAHHAHAHAH
I'm fricking crying c**t
>is it on?
>oh its always on
>can it hear me right now?
>uh nope
I hate how stupid this commercial expects us to be
Worst part for me is:
"How do you spell cantaloupe?"
And the grown ass man goes like:"C A N T... Alexa, how do you spell cantaloupe."
Jesus christ, how moronic can you be?
I love berzerkers so much
THE WEAK FIGHT BACK!
I CAN FEEL THE WARP OVERTAKING ME ... IT IS A GOOD PAIN
WE DELIVER PURE EVIL INTO THE HEART OF THE BATTLE
SQUAD MORALE RESTORED
SQUAD BROKEN
!
What went wrong with Soulstorm?
GW made Relic work on DoW2 and gave Soulstorm to Iron Lore, an ARPG developer.
They barely even got the game out the door before they went bankrupt and shut down.
Is that why Dark Eldar has a campaign yet no cutscenes of Dark Eldar interaction?
Yeah, lots of things in the game obviously never got finished, like certain wargears. I know that a few dark eldar and necron gears are broken and don't function properly. The necron gaze of flame as an example straight up never had an effect coded in, it's useless.
Casualgays got mad that they were continuously rekt online by me. I miss seeing them rage on the old forums, I'd post an archive if I remember the url
STEEL RAIN
Iron Lore didn't play nor develop Dark Crusade to even try and capture the SOVL for Soulstorm (of which include)
>other game mode intergrated to the campaign
>fleshed out stronghold missions other than destroy the HQ
>no bantz between commanders
>campaign mainly just enemy AI waiting around for you to get them, in Dark Crusade if you aren't quick enough you only get to fight 3 of the AI commander (I know I did)
>nitpicking but Word Bearers flag in Alpha legion after Stornghold win reports in Chaos campaign
No budget and no time. I don't blame the devs, especially when ordered to add in shit like air units.
back then i did a marathon of all DoW1 games within a month.
once i jumped from dark crusade to soulstorm, i noticed it really ran like shit somehow, all previous games ran fine on high but somehow SS had poor framerate and kept recommending me low settings. i only played to check the Sister of battles campaign but that's about it, it felt very meh
can confirm this, soulstorm just runs worse for me too, even the map overlay where you see all the factions and territories somehow ran like ass
Sisters of battle, you have to rebuild your base every single skermish thanks to them.
>you have to rebuild your base every single skermish
if you're defending a province you're at you can just use your hero and honor guard to wipe out AI
otherwise there's a way to spend requisition to build some stuff and buy some forces, do it in a threatened province and you'll typically humiliate AI fast enough
shame about sim city tho
>fill the rest with crap t1 infantry and vehicles.
literally never happens
Why is Soulstorm used as the basis for Unification anyway? It's a worse game than Dark Crusade and doesn't seem to be superior to it in terms of mod support.
My guess is that Soulstorm has more races hence more mechanics for modding. It's basically just Dark Crusade but with DE and SoB anyway
>My guess is that Soulstorm has more races hence more mechanics for modding.
Dark Crusade has all of the race mods that soulstorm has. SoB and Deldar are not very popular either.
>It's basically just Dark Crusade but with DE and SoB anyway
not really
worse strongholds
bases don't get saved for defense missions
less communication
the world map is worse
more lazy reskins in DK>SS compared to WA>SS
The AI in soulstorm is noticeably worse in too because they broke it.
As soon as the game starts the enemy commander just rushes your base.
>more lazy reskins in DK>SS compared to WA>SS
rephrase: dark crusade invented more new stuff compared to previous game than soulstorm did
also yeah the enemy ai seemed off somehow
Multiplayer-wise it was the same game but with more stuff in it. The airplanes were just fricking lame units, like tiny toy planes. Most of the balance changes were already done in Dark Crusade patches.
Yeah but modders don't give a shit about the campaign, Multiplayer and Skirmish matter more.
I BRING SALVATION
THROUGH ANNIHILATION
Explain to me how a horror game with krootforms and T'au drones as enemies wouldn't be good.
You could play as a child psyker that the kroots are looking to devour as payment from the T'au.
>horror game
>enemies are good guys
>Aliens taking away rightful human territory
>Goodguys
Anything and anyone that threatens the Imperium hegemony of the galaxy is bad anon.
you mean rightful Eldar clay you yellow mon-keigh fricker
>rightful Eldar clay
disgusting flesh vermin
>tau
>good guys
ethereal hands wrote this post
I bet he just made some water caste serf to write it.
t. Farsight aka Khrone's new target
>You could play as a child psyker that the kroots are looking to devour
Is this some shitty shotacon fanfic?
Nah. Kroots are unfrickable. No mattrr how many good genes they select.
horror game sounds good but you play as a servitor sent to scout on a space hulk. Yeah you can shoot stuff or melee to push back but it's generally not advised against what lurks inside (servitor to explain the infinite life you got)
Oh hey, they released a new WH40k comic? Neat, especially since it looks like it's drawn by the same artist who did Damnation Crusade (Lui Antonio)
WE CAPTURED IT FOR KAYOS
>he who stands with me shall be my brother
so what if an eldar offers to team up with him against chaos huh
the imperium realizes that chaos is the ultimate threat to existence and will gladly accept xeno help temporarily to stop it, but xenos are xenos
I always liked how all the other factions scream and yell and then there are necrons who are just these silent terminators and eldar who are so calm
they're oldgay races that waged galactic wars that make 40k look like a children's playground in comparison, of course they're calm
they are calm because the last time they felt anything a chaos god is born.
eldar have to be calm because they're most warp connected race alive
if they all got emotional again another slaanesh would be born
ORKS ORKS ORKS ORKS
Green iz best!
SAY NO MORE MY LORD
>Shoot ork in the head
>Bullet goes through his incredibly thick skull in X-ray vision, showing a tiny brain in a mostly hollow skull suspended by fungal growth
>Elite assassins
>Single-handedly caused one of the most notorious and costly campaigns in Empire's recent memory when the "elite sniper" fails to assassinate a decrepit old pope gone rogue.
How hard is it to shoot one pervert grandpa in robes?
Sometimes you just have a bad day, no matter how good you are.
To be fair, he was extremely close to hitting him. Literally no other person alive could have come close to making that shot, with exception of a Vindicare
how do you pronounce vindicare?
is it vin-dee-kehr? sounds like an american health care plan
is it vin-di-cuh-rae?
Like Vin Diesel without the esel part, then care.
Vin-Dee-Care or Vin-Dee-Kehr
veen-dee-kare
wonder how many eldar had to orgasm at the same time to create slaneesh
Look guys I just want a first person game where I can kill T'au and Kroot and not be an Astartes.
Maybe playing as the leader of Tempestus squad or something.
No I got it an Imperial Knight putting it's giant chainsword up some crisis suits torsos. They can even steal the mechwarrior gameplay.
>there's STILL no 40k-themed Planetside game
frick
To this day DoW 1 and its expansions have the best dialogue in gaming.
they're not bad but legacy of kain is unbeatable in regards to dialogue
>it's an "anon thinks most inquisitors just exterminatus a planet instantly at the first sign of trouble" episode
>it's an "anon thinks orks can just imagine anything and it'll instantly become reality" episode
>it's an "anon thinks the adeptus mechanicus don't know basic calculus and have never invented anything" episode
>it's an "anon thinks the death korps of krieg are just trying to die and are the only ones who carry shovels" episode
>it's an "anon thinks each astartes chapter can have no more than 1000 people in it" episode
>anon thinks each astartes chapter can have no more than 1000 people in it
No more than 1000 SMs (unless it's BTs), that's correct, though? I mean, obviously doesn't count all the dudes who maintain equipment, pilot their stuff, do logistical work etc.
the chapter number of 1000 refers to active battle brothers
it doesn't count captains or specialists or dreadnoughts or chaplains or apothecarians or librarians or techmarines and inactive soldiers and stuff like that
the "1000 max" thing is a guideline from the codex made to prevent any further heresies or astartes civil wars being too destructive, it's deemed manageable if a war of 5 chapters means only 5000 combatants instead of whole legions going to war and wrecking the galaxy like in the horus heresy
but it's an ancient guideline and only the most autistic chapters hold to it, most chapters have no issue breaching it because no one punishes them for it and it's in the interest of the imperium to have more astartes
To be fair, even with the most liberal estimates to chapter sizes, it's still fricking stupid.
>5000 space marines are able to invade and take over an entire planet
???
>it's an "anon thinks each astartes chapter can have no more than 1000 people in it" episode
To be fair, this is the rule set by the codex astartes, and chapters that have more than 1000 marines are in breach of said rule.
>it's an "anon thinks the death korps of krieg are just trying to die and are the only ones who carry shovels" episode
Well, thats pretty much what happened in:
They're space WW1 army, so stupid human waves after heavy artillery bombardment is the name of their game. Scariest thing about Death Korps of Krieg is its impressive artillery, infantry may look cool and be grimdark as frick but they're not very efficient in battle.
>>it's an "oh no my sweet sweet interpretionerino nononono" episode
would
why are IG so utterly useless in this game?
>garrisoned unit fire is a joke
>3 whole workers! but they are supposedly stronger than normal ones! they die in 4 hits instead of 2! and can attack with the force of a wet towel!
>guardsmen start out weak, get better, then completely outclassed by everything
>psykers kill themselves often, can attach them to squads which in no way you should do because they break their morale (muh flavor)
>heavy weapons team is utterly useless until you unlock autocannon. then they are just useless
>"a-a-a-a-at least the vehicles are good!"
>sentinels miss 3/4 of their shots
>flame tanks are good only against masses of infantry, die to bolter fire
>leman russ is actually strong, but still outmatched by other heavy tanks (oh and you can make a whopping two of them!)
>arty is a joke except for the earthshaker rounds
>baneblade is also strong, good luck surviving long enough to get it
>worst hero in the game by far, his only purpose is literally to attract fire
>assassin is ok
>ogryns are outclassed by other dedicated melee units (also you can make 1 of them)
>kasrkyns are killers, but since they are actually competent at what they do you can only make 1 of them
Why do you lie, man
why do you pretend to have played the game when we all know you are here for the lore wankery and the memes like 80% of 40k fanboys?
I don't claim to be any good at DOW but I never got the feeling that IG are weak later in the game
they start out slow and guardsmen are initially pathetic but once you start stacking upgrades and vehicles they overwhelm anyone
>expecting the regular joe faction not to suck when pitted against the horrors of the galaxy
Flavorful and SOVL
I remember them doing decently early game as soon as you got 3-4 squads of full guardsmen with Commissar on each. Suddenly SMs and even Necrons start melting pretty fast. Grenade launchers were broken as frick in multiplayer because they were basically crowd control weapons that prevented enemy squads from doing anything. Also their buildings served as teleports similar to Eldar (or GLA tunnels in Generals).
>Hero is literally to attract fire.
Which he's really good at if you just put a whole bunch of priests on his retinue and spam the invulnerability.
The whole playstyle of IG is to build infantry bunkers all over the fricking map as you advance and gain ground so similar to Eldar you can just teleport your guys around. IG squad without leader is cannon fodder or grenade launcher spammers, similar to Chaos cultists. IG squad with a leader starts being as good as Ork Shoota squad.
start out weak, get better, then completely outclassed by everything
endgame guard with all upgrades are fricking terrifying, there's 14 of them, they have heavy guns, lasguns hurt and each individual little dude STILL costs only 20 blue
hero in the game by far
command squad is hard as frick to kill, you reduce a regular hero to red HP and they're good as dead, you kill some members of comm squad and they just keep rebuilding
>garrisoned unit fire is a joke
put your squishy guardsmen inside and they dont die instantly or lose morale
>guardsmen start out weak, get better, then completely outclassed by everything
vehicles are the IG speciality, guardsmen are just meat shields that cap points
>psykers kill themselves often
they detect stealth and can do a frickton of damage to hero units
>heavy weapons team is utterly useless
this is one of the strongest units in the game, especially in 1v1 mp
>arty is a joke
this is one of the best units in the game you are a legit brainlet
>worst hero in the game by far
he can tie up enemy units in melee while being kinda hard to kill and call in a missile strike, very useful
>assassin is ok
assassin is fricking busted especially with stealth enhancement
>ogryns are outclassed by other dedicated melee units
with a priest attached they're one of the best melee units in the game, frickers can beat a dreadnought
>kasrkyns are killers, but since they are actually competent at what they do you can only make 1 of them
because with a priest attached they are one of the highest dps units in the game
also I forgot to add, ogryn are the only unit in the game with 100% melee accuracy
This, basically attach priest towards every squad that is high value and commissar to every regular guardsmen squad and begin every engagement by executing someone for cowardice. IG are incredibly strong.
unit fire is a joke
it's not a joke lol, remember that damage doesn't depend on who you put inside, don't put healthy squads in there, put your techpriests and wounded morale-less dudes
build barracks close to the front, put some priests and hurt squad there if under attack and you have plasma at T1 with no investment
I played online as IG once and got bodied once by an Ork player with 1 (one) Trukk and 2 Flash Gitz
Flash Gitz are a Tier 3 Ork squad, you got out-teched HARD
but how do I tech up as an IG? Mech command require upgrade for anything beside basic transport. All of my available unit was IG guard which my moronic ass always reinforce as much as possible.
They got nerfed into the fricking ground by forum whiners
IG is a fairly strong race that significantly improves with every tier.
has already explained in detail why that is the case so I'll only ask if you have ever tried to use the Commissar's Execute ability as it doubles the dps of Guardsmen/Kasrkin standard ranged weapons (not the special ones, mind you).
>sentinels miss 3/4 of their shots
Yeah that sucks but it's because the thing can fire on the move. Ironically, adding a setup time of 0.1 second would probably make it a better vehicle.
Also Chimeras have surprisingly good dps vs all armor types, to the point that massing them was (is?) a viable strategy in early t2.
COME! SHOW ME WHAT PASSES FOR FURY AMONG YOUR MISBEGOTTEN KIND!
This is a notice for all Necron life forms in the area:
all your tombs, weapons, tools, and scriptures have been seized, they are now property of the Adeptus Mechanicus of the Imperium of Man.
Omnissiah be praised.
>Death k*rps
Regiments for special needs kids and edgy self-inserters
>Steel LEGION
Regiments for philosophers, ork haters, armoured warfare enjoyers and those who love adventuring with friends
He's right you know
>Armageddon Steel Legion
>Angron reappears in Armageddon with Yarrick jobbing to him
RIP Steel Legion, if Angron or the Orks don't wipe them out, it's another Inquisition episode of must wipe out regular joes who saw or heard daemons and/or grey knights.
Yarrick dying to angron is sensible (in terms of power, not in terms of why the frick angron turned up on Armageddon and why yarrick fought him) just wait a week for gazzy to get the news and go "nah, ol' bale eye wouldn't die to somefink like fat" and he'll get back up.
MANY ASPIRE. FEW ATTAIN
Well, Ganker?
burst cannon looks so cool I wish it wasn't shit/early game option
I wish Last Stand didn't require 2 other human beings to play
What's Last Stand?
There's a lot about Tau I like, but the fact that they're unulates with vegana faces is just such a shite design it puts me right off. If they looked like Kroot I'd be in love.
>What's Last Stand?
PvE 3 player MP-only (no bots) DLC for DoW2. You play as one of upgradeable commanders (SM, Tau Commander, Necron Lord, Chaos Sorc etc.) and try to survive waves of enemies on one of two maps. Tau Commander customization was kino as frick, you had various jump jets, armors, shields, you could twin-link any weapon so two burst cannons was an option (and it shredded light infantry hordes), you could grab two plasma rifles and murder heavy infantry in droves, shoulder fired missiles etc...
Shit I never got into DoW2, I never got past the tutorial both times I tried to play it. I really want to like it but I always try it after I binge DoW1 and find it disappointing.
i played DoW2 last week and i still feel like i haven't played it, the game felt impersonal like i was reading a slightly creased comic of a dawn of war game
anyone else feel similarly? i think it's because of the audio and visuals being so weirdly muted and the unit behavior being so unresponsive
Well it's basically its own game mode, but you need two people to play.
>I wish Last Stand didn't require 2 other human beings to play
Is there really no way to play this mode solo?
No
I love that the Tau are somewhat respectful and reasonable when most races attack their stronghold... Except for the Orks (and Necrons). They know they can't negotiate or reason with them, so the Aun'El just instantly orders Shas'O to kill them. I love Orks being the biggest enemy to Tau, they go against everything the Greater Good stands for.
Tau tend to send their negotiators to try and get a willing vassal out of it, then if that fails they park their fleet in orbit and ask again with railguns pointed. Even if that fails they'll just bombard key structures, mop up any PDF and get a puppet government going.
I need to play this game one of these days if only to see how the crons are. I've been playing modded skirmish games in SS for too long now.
>how the crons are
slow
S L O W (by design)
but they kick ass, the commander unit terrorizing enemy infantry early on is hilarious
nothing comes close to the kino of mobilizing your monolith, only a baneblade comes close
>slow
>S L O W (by design)
The basic warrior/immortals are, but Wraiths and Destroyers are pretty swift.
i don't just mean unit move speed, i mean the overall gameplay
crons are more dependent on power than any other race but plasma generators take longer and longer to construct, the final two gens take for fricking ever
your unit production and research speed scales with obelisks so it's very slow if you're not expanding properly
first wave of basic warriors comes out lightning fast but each successive one takes longer and longer
the restored monolith is terrifying but it's the slowest thing in the game
etc
Again, kinda. I mean, Flayed Ones rushes used to be a thing I think until they nerfed their damage vs. buildings. They're slow but they still can execute some "fast" tactics.
Yeah but once they get going its pretty hard to stop them. Especially in UA if you can get three monoliths set up accompanied by 18 plasma gens in the first 25 mins you will be golden for the rest of the match. Then its just a matter of getting said monoliths activated so they can bumble their way across the map while you decide whether to throw out a doomsday, siege monolith or just start firing solar flares at the AI with the Æonic orb.
crons were gay as frick when they barely needed obelisks
Similar to Chaos they rule the late game. Early game their standard unit beats every other standard unit in fair fight but can get quickly overwhelmed by Orks or IG if you're not careful. Nothing more depressing than seeing your first full squad of standard necrons getting bullied by 3 IG squads with Commissars running circles around you. Once enemy gets plasma guns your standard crons start melting quite fast. Necrons get the best hero unit in the game hands down, strong bully from start and gets 3 superpowers to choose from that can sometimes win the game by themselves. The fricker even gets a free long range teleport.
Their slow speed can get annoying, especially if enemy keeps flanking your base so you're forced to recall all your troops back to defend it. Unlike IG and Eldar, you only get 1 teleport to friendly buildings and it has long ass cooldown.
THE PLANET KRONUS
BESET BY ALL SIDES IN THE TIDES OF WAR
>Back in days when Xfire was still a thing.
>Soulstorm 2v2 map with Relic in the middle.
>I play Dark Eldar with IG teammate, enemy is Eldar&Necron.
>Successfully fight off both enemy teams from relic, almost kill the Eldar player with quick rush from the bottom of the map.
>Start getting pushed back in long tug of war for the relic in the middle.
>1v2 enemy team starts getting the upper hand.
>Dais of destruction cone destroys half their army each time its on cooldown.
>Still keep losing because its 1v2.
>Beg the IG player to come to my aid, he's been building Heavy Weapons teams and defence turrets the entire match.
>"Don't worry just retreat to my base!"
>Enemy gets the relic and Avatar of Khaine. Forced to retreat.
>IG defences get melted in less than a minute. We lose the game.
>Check his profile after the match.
>200 matches played. 2 matches won.
>2 MATCHES WON, OUT OF 200.
Best part was him trying to explain to me how to play the game when I was begging him to help me fight for the relic point. How the frick do you manage to play 200 matches and lose 198 times without learning anything?
Dawn of War's voice work and writing is godly. Shame everything since has not been as great.
Will Total War: 40K even come close to having this great voice acting and sound effects?
Best you'll get Dawn of War 3 voices.
finally, a good fricking thread
I remember that one guy who shilled Soul Storm over Dark Crusade in ALL Dawn of War threads.
I wonder if he's around..
why is dawn of war's VA work so good?
>DoW 2 having old /tg/ memes as voice lines in-game:
>Love Last Stand
>Barely any gear
>Barely any choice in customization
>Sound crash
What were they thinking?
I'm disappointed by Mechanicus bros
the soundtrack and the audio design and the lore and the aesthetics are all top notch, in terms of presentation it's god tier
but the gameplay itself is really generic and gets boring quickly, it's like playing dawn of war except there's no units beyond the tier 1 infantry
The game was made for XCOM players. You don't like XCOM? Not your game.
it's a very stripped down barebones version of XCOM maybe
Yeah, but one of said stripped elements was hit chance so that elevates it to 10/10 to most XCOM players.
DRIVER
LET US BE ON OUR WAY
Just installed dark crusade the other day. What advice would you anons have for using each of the factions?
Pathfinders + Tau Fire Warrior is all that I need to stomp my friend who played Necron because he thought the 0 cost Warrior was good
>Spess Marines
What fricking advice?
>Chaos
Go for Daemon Prince and Bloodthirster
>Ork
Have fun
>Space wienersleeves (Eldar)
have a nice day
>IG
Mass infantry 'nade launchers and go for Baneblade. Throw in some Russes if you want
>Tau
Kauyon, always Kauyon
>Necron
Frick Stacy while you curb-stomp your opponent
>Go for Daemon Prince
FRICK no, the default Chaos Lord with every upgrade BUT Daemon Prince is a rape machine, the Daemon Prince is a downgrade.
You only get the deamon prince in like 2 missions in the campaign, it's allways a fun unit to have and it dosnt matter that it's a downgrade since the enemy is already dead. Just let the lads have fun I say.
>SOON SHALL THEY LEARN TO FEAR ME
I always hated the stupid unit cap in the later dow expansions. It really sucked the fun out of the game to always have a similar army comp and fill the rest with crap t1 infantry and vehicles.
Why not just add a no limit mode for SP? And yeah, i know you can mod it but i would prefer it if it was in the base game.
Imperial Guard not 'Astra Militarum'
Eldar not 'Aeldari'
Necrons not Nucrons
Spess Mehreens not 'Primaris'
Easy as
>everyone's sitting around at a boardroom meeting being handed their new copyright friendly names
>ok, orks, you're know going to be the orruks
>nah that's mukkin about, we is orks
>come on, we've had this discussion, fantasy orrucs are doing just fine with their new name
>slag off ya grotz we'z orks
>loots the overhead projector and runs out of the building
What would a single Space Marine do if sent back in time to 23 M3? Do you think they'd try to kickstart the Imperium early? Or is Terra's history so sacred that they'd leave it as is?
Travel to the Himalayas and be terribly disappointed.
If he knew what happened, probably try and locate big E, maybe bury his gear in a hidden location to try and blend in as far as a 7 foot tall 6 foot wide slab of muscle can (harder if he has any bionics)
If he just gets plonked down, walks into the nearest village, demands to speak with the local imperium official, realises they have no clue who the emperor is and tries to spread the imperial creed thinking they're some isolated colony world.
FRICK killakans so much. they fricking suck to fight.
Common confusion comes from how fragile they look, they're not. You need to consciously register in your head that they're Ork Dreadnoughts but do even more melee damage and act accordingly.
Just curse of the machine spirt and have your guardsman focus fire it with their flashlights.
This, pretty much. I almost only reserve curse of machine spirit for those insanely sturdy fricks. I'll gladly spam it on any faction's vehicles in existence otherwise, but orks is a unique case.
how can you use your flashlights when i’ve got wartraks with bomb chuckas tearing them apart
Dawn of War 1 QUOTES
https://www.youtube.com/@snaki89/playlists
DoW 1 SISTERS/DE QUOTES
https://www.youtube.com/@Azarinia/videos
DoW 2 Quotes
COME SHOW ME WHAT PASSES FOR FURY AMONG YOUR MISBEGOTTEN KIND
HERE TO SERVE
I WILL DO AS YOU ASK
ROUTINE 71 INITIATED
YES LORD
I SHALL OBEY
Imagine being a servitor.
>that medical servitor begging you to take it with you in darktide because it feels lonely
Pure 40kino
Just release a Dawn of War SS/DC remastered FFS
leave the audio and animations alone
update the models, effects and lighting
add bigger zoom and hotkey configurations without having to edit files
This is all they needed to do to save the series. They could tie this with a new expac like AoE2 did with DE, like just port the tyranids or something. Why are the devs sitting on this shit when 40k is getting more and more popular
You're more likely to see Dawn of War 4 than any of that. Besides, the original graphics still hold up thanks to the fact that they're replicating toys.
I agree that having the camera controlled by the arrows is bullshit though
they could easily outsource it to a ports company, it’s crazy not to considering how well dawn of war held its value similar to aoe2
chim rush is pretty standard, they rape everything including buildings
hellhound you mean
NTA, no it's ironically a transport unit that has really good damage values (never look at the in-game tooltip, numerical values are nonsensical and even ability description can lie to you like is the case with Farseer's Guide. God, the tooltips are horribly misleading, did you know there are actually 6 different infantry armour types?). I could never get Hellhounds to work but maybe things changed in the last 14 years since I've played this game.
hellhounds rape but you have to rush them hard leaving you weak in t1
Yeah but that's the point, why pay for a port when you don't have to because the originals still hold up? I'd rather they do DoW4 and just walk back all the lame shit from DoW3, but I imagine it's hard with RTS being a dead genre.
soulstorm has a bunch of unfinished fx and could actually benefit from a remaster and tweaks
relic made dow and coh, two games that perfectly did what people wanted from them, and then said "ok let's never do this again"
Did something happen with DoW lately? I remember seeing these threads years ago, then a whole lot of nothing, then suddenly we have daily threads again.
Darktide came out and Rogue Trader got its alpha which has fueled a lot of it. Plus they've been doing regular announcements for the tabletop game that any /tg/ crossboarders pick up on.