Wizard Players

Why are wizard players so strange?

I have not met a single wizard player who has been somewhat normal. At their best, they are always general munchkins or incompetent roleplayers. At their worst, they are making inappropriate comments, derailing encounters, etc. More wizard players than any other tend to go to war with the GM, usually over small disagreements.

This is a rule. If a character specialises in magical/non-physical abilities, it is very rare that a normal person will play them. On average, the quality of a player with a magical character is lower than their non-magical playing contemporary.

Are they moronic?

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  1. 4 weeks ago
    Anonymous

    I've never encountered this, so it sounds like a personal problem that's associated with your sampling bias. You're the common factor in your own experience, so maybe it has something to do with you.

  2. 4 weeks ago
    Anonymous

    Nerds and other degenerate types gravitate toward magic and wizards because it’s an excuse to portray their degenerated fantasies in any way they wish, even if only on paper.

    And yes I’m a fricking weirdo. I believe aliens are watching me at all times.

    • 4 weeks ago
      Anonymous

      Ah sweet a schizo

  3. 4 weeks ago
    Anonymous

    Does this include sorcerers/warlocks too, or you really mean just wizards?

    • 4 weeks ago
      Anonymous

      All spell-casting or otherwise magical characters. I've noticed it less so with some subclasses, but these still attract major league autists.

      • 4 weeks ago
        Anonymous

        salty martial detected

  4. 4 weeks ago
    Anonymous

    I love magic characters because it let's me interact with more of the ruleset. I like fiddling with all the little mechanics & usually end up putting stuff together is optimized ways, not necessarily because I'm a munchkin, I don't seek attention or power as a player, but I do like to put a game through its paces & make cool stuff. I don't like to play with simple rules. I don't like simple characters. Even in games with no magic, I tend to play spelunker types with a mule full of equipment & doodads. I'm not opposed to storming the front gate of a castle, but why not scale the walls using tanglefoot juice poured over your gloves? Or maybe use waterskins as balasts & improvised air bladders & swim across the moat at night, with a big boulder in your hands to hold you down? It's just so much more fun if you have toys & magic characters usually have the most toys

    • 4 weeks ago
      Anonymous

      Damn, I didn't know having magical items in your inventory made you a wizard.

      Your style of play sounds pretty autistic nonetheless, but that isn't related to this thread.

      • 4 weeks ago
        Anonymous

        Are you illiterate? I shared why I like magic users. I like magic users because they have options. That was the point of my post. I added a brief tangent on how even if I don't have access to magic I still like to have options. Maybe sign up to be a mod if you suck this much wiener bro

    • 4 weeks ago
      Anonymous

      has the right idea. Normally the casters are more complex to play and involve remembering more of
      the actual game mechanics. The people who pick them will be the people who are more interested in those game mechanics. The guy who doesn't care about them builds a fighter. He also doesn't care when the GM suddenly changes the rules mid session because he isn't there specifically trying to make in character plans around consistent game mechanics, he's there to say he wants to do a cool thing like surf on an elephant and have the GM make up something on the fly to make it happen.

      The wizard player is probably also the guy who will be into it if half the session is managing the logistics of an empire and positioning armies, again based on fleshed out mechanics.

      You just prefer different kinds of games.

  5. 4 weeks ago
    Anonymous

    This has been my experience too. Probably would be real wizards in alternate timeline.

    • 4 weeks ago
      Anonymous

      What change in our timeline would give us magic?

      • 4 weeks ago
        Anonymous

        A magical change.

        • 4 weeks ago
          Anonymous

          That's an alternate reality

  6. 4 weeks ago
    Anonymous
  7. 4 weeks ago
    Anonymous

    What is a "wizard player"? I play wizards sometimes. Sometimes I play clerics, or barbarians, or rogues. Are you a nogames who thinks people only ever play one class?

  8. 4 weeks ago
    Anonymous

    Surely you have specific examples you can point to, it'd be odd to come without. That would just make this thread a pointless argument starter, like a super b***hy he said/she said fight, a gay little opinion war. You wouldn't do that right.

  9. 4 weeks ago
    Anonymous

    I've seen plenty of Wizard players who are just clueless normies.
    They hear it's a strong class or think it's just a way to make Gandalf quotes, and then just never remember to read their spells or know how they work.

    It's the Druid players you gotta watch out for.

  10. 4 weeks ago
    Anonymous

    I had a Wizard player in my party that was a complete dumbass and was only notable for getting hit by a boat a lot

  11. 4 weeks ago
    Anonymous

    Do you regularly play with people who only ever play one class? Maybe you should go out more, and try to meet a wider variety of people? Your limited experience of people and life in general seems to be resulting in you drawing inaccurate and stupid conclusions and making similarly stupid threads.

  12. 4 weeks ago
    Anonymous

    If you "main" any class or archetype you're moronic. Expand your horizons, and give the rest of the table the chance to fill the niche, likely you love self-inserting as well.

    • 4 weeks ago
      Anonymous

      Too lazy to be anything but low to the ground unga bunga warrior

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