Women in game development are not a problem.
The problem is incompetent people in game development, including incompetent men and incompetent women.
Tip Your Landlord Shirt $21.68 |
Women in game development are not a problem.
The problem is incompetent people in game development, including incompetent men and incompetent women.
Tip Your Landlord Shirt $21.68 |
Always has been for every industry
I think weak men trying to cater to womn in game development for crumbs of pussy is big problem.
Pretty people make pretty things.
Ugly people make ugly things.
It's that simple.
>mouthing platitudes
you're so smart anon
what the frick is a platitude?
found the liberal arts major, with his English dictionary on the second tab in the browser 24/7
very specific projection, anon
have you tried not being a midwit?
>getting filtered by a word
it's not even that uncommon, way to out yourself as a moron/esl
shut the frick up
ESL? That's not even a correct use of platitude (I would argue). I'm sorry you're a sub 3 but that's no reason to destroy the English language.
This is unironically true lol. I mean I'm no supermodel but I'm no 5/10 either. Ugly people/things straight up disgust me.
There's even solid reasoning behind it. As an aggregate attractive people are treated better on average by society. That's a % increase in positive interactions and a % decrease in negative interactions. That translates to less opportunities to reflect back being a bitter miserable "mistreated" entitled c**t and more opportunities of reflecting back times where you were treated favorably by the world.
Similar to the height phenomena and is why manlets are way more bitter
You have a 10/10 manlet and a 5/10 slightly above average bloke and the taller man would probably have better interactions overall
Is that why Ganker never made a game?
so that's why blacks can only make low quality renpy lgbtq+ dating sims
No that's just you being a pathetic simp
both made good games, I don't get the issue here
>Dragon age
>Good
Really now
It's excellent. And it's a hell of a lot better than all the games listed for the other one
I can't believe I have lived long enough to see Ganker defending Hamburger Hepler.
Yeah, we used to make fun of Dragon Age. That was before we realized how bad things could get. It’s relative.
>It’s relative.
What a fricking cuck you are
Troons will defend anything
DA:O is better than GW2. By far.
And GW1?
GW2 only turned to shit after Ree left which was pretty early in its lifecycle, way before the first expansion. But your average Gankerermin doesn't know that
She left just before PoF. At the same time everybody was disgusted how they handled the old gods.
I'm guessing Ree couldn't stop the hamburger and just fricked off.
Diversity hiring makes women a problem.
Now that women are a problem, men wanting them out of the industry is a real and tangible thing.
Therefore, diversity hiring was necessary all along.
I wish we had more Hamburger Helpers. She was leagues above what passes for a writer today. Games are collaborative media anyway, the devs don’t have to be good at anything but what they’re contributing. Like if the musician doesn’t like playing games, who cares. As long as the tracks are good.
>but she’s a bad writer!
She wrote dwarf lore and related quests, right? One of the better parts of the series.
This really
Spyro had some real good music back in the day and they hired Copeland, an accomplished musician for it, not some random in the company who used to play guitar.
>Women in game development are not a problem.
False. There has been maybe 2 main writers of triple a games that were female, where the game didn't eat all the poo poo from an aids infested butthole, and they were ugly as sin. It is my personal opinion that because of that fact, they experienced actual hardship in there life, and were therefor able to translate that into good storytelling. One was Amy Henig. The person you have listed in the OP is a literal who, and it looks like the games you have listed under her are works that were already tabletop RPGs well before she got involved.
It is my assertion, that the vast, vast, VAST, majority of women only exist to tear down and destroy what men have already created. There are a few exceptions, but they are rare.
I hope Ree Soesbee is doing allright. She did a lot of good work I personally think. You could pick out some stuff in early Gw2 that clearly had her hand in it if you read Sea of Sorrows. I guess she got tired with the game's direction and left. Especially since her work stood out among the rest. By the expansion, they opted for a saturday morning cartoon vibe which clashes with her more grimdark view on Guild Wars, judging from her book. It's all just speculation on my part, but still.
After she left it was ''end of dragons'' time and if you played Gw2, you know how that went. If you didn't, let's just summarize it by saying the writers clearly didn't know how to handle the whole arc and just started scrubbing it off the table. In a very sloppy manner that didn't make any sense. It didn't help that the whole thing was a shitshow gameplay wise neither.
You don't need a formal higher education to be a good writer, though. You just need to have read lots of books.
The problem with women in game development is that they're pushed into these positions despite being incompetent.
Same with nepotism, except being a woman is a much easier criterion to match than knowing the right person, so incompetent people getting into the industry are mostly women rather than nepotism hires.
>English Degree
>and is responsible for the bad Dragon Age games
Any university education is complete invalidation. Students have nothing to say. Whatever self they had was sold, that's not worthy of story.
legacy of kain writer was a woman
hmmm sweatie you'all must agree to my maymay strawman mmkay?
she did write flopspoken
wait, she is the story concept maker for that one
there's a good theory floating around that once the industry stagnates and the product (in this case, games) isn't really revolutionized anymore, that the core people who actually know how to make good products are casted out in favor of people who can market them.
hiring a bunch of women and gays to make games is a form of marketing.
>oops we started spending all our money expecting way more profit how could this have happened?!
>fire everyone talented and get some grifters in here that'll fix everything
>indie slop over saturated obscuring stuff with potential
gaming is kill
Well yeah but look at the hot girl a cute girl like that will never love me so I've become blighted with incel madness and just think it's better to hate women in general due to the horrible heart aching misery within me to with there is no cure.
It is like thorns grow throughout my veins piercing me endlessly with this tormenting agony of loneliness.
Also I don't usually like girls with red hair but her's more auburn and she's not a true ginger because you can tell she has a good soul.
Nonetheless I must hate her even though I don't want to I simply have to.
you should become a writer, you have what it takes
In a vacuum this statement is true.
In reality there are only so many competent women to go around.
When companies are encouaged to DEI hie and create quotas for women to push them into the industry you are just giving jobs to the incompetent women who wouldn't get the job otherwise, by the virtue of being women.
The problem isn't diversity or quotas, it's executive control over games that causes talent to leave. If working conditions are bad and devs don't have creative control, then the only people who stick around are the ones who feel lucky to be there because they were never qualified for it.
Look at Blizzard, none of the people who made the company great are around any more. They didn't get fired, they just quit, and long before it could have been because of some woke influence.
Women that are anything but housewives are a problem. I don't care about your particular flavor of cope.
The game and cartoon industries are where people go when they can't cut it in critical industries. For example, I am a translator fluent in 4 different languages. I am assigned to translate medical outlines, business documents, architectural blueprints, and attend meetings between international clients. If I frick up, people die, buildings collapse, and contracts are invertedly violated. I also make $340,000/year.
When you're incompetent, you end up in industries where you can frick up and no one dies. Or no one even notices. That's why there's so much frickery going on in video games. These people are not the cream of the crop. They took what they could get, barely squeezing out 5 figures, because other jobs wouldn't hire them.
Lmao. I throw engineering code PDFs into google translate and get 100% comprehensible output. You are disposable and finished. Kek at you thinking buildings don't collapse because of your translation skills.
>t. actual engineer in bilingual country
If I'm so disposable, why am I making 10x more than you? If if a machine did do a first pass, you need an actual human to go over it to make sure the machine didn't do anything moronic. Your sexual fantasies about AI are superficial.
Rajesh, here in the first world we have something called quality standards.
No shit sherlock
Affirmative action was the worst thing to happen as it means any shit c**t can get a job if they meet whatever quota a company is looking for nowadays.
I myself have even lied about being native american to get a job because it was tough being white when that isn't something they look for
Dragon age has better writing than any of the games listed for the other b***h so that's not exactly the best example
i have an english degree
this place then wouldnt be able to justify their knee jerk bigotry or validate their narcissistic perspective that only straight white men can make good games
I'd much rather play a n entire game written by Hamburger Helper than Emil paligurou.
I'm certain it with by both more interesting and well written than anything from that hack,
That's like saying you'd rather eat at mcdonalds than out of the dumpster.
Women in game development are a problem because the majority of them are fricking useless, now if I'm willing to bet what percentage of women in the industry are the one on the right I'd like 97% are, while the other 3% genuinely have talent and like video games.
OP you're moronic, the AAA industry already got rid of all the talented individuals in favor of people on the right that they could pay less,
when's the last fricking time you saw a writer that had a PHD? sure as hell not in the last 10 years atleast, publishers or studios do not want to pay someone who has a phd 6 figures, so they've picked up all the trashy folks that will take crap pay and cucked health benefits.
You should bring a writer in to write. Nothing more.
Its definitely women most of the time. Since women have zero ability to innovate and seem to operate without any accountability whatsoever. like a child.
You make fun of Hepler, but remember Dragon Age/Mass Effect catapulted gaming into yet a bigger audience: one that loves witty companions and romances above all else. BG3 exemplefied this: I know a ton of girls from ff14 who barely play anything else, but all put over a hundred hours into BG3 just to see all the romances. Also she was right: we have been able skip stories and cutscenes for years, why not combat aswell when is boring and does not tie into what you really are here for: the narrative. Industry now has this audience and they know they are more receptive than say Ganker. What is Hepler up to these days anyway?
>catapulted gaming into yet a bigger audience: one that loves witty companions and romances above all else
You realize that's a bad thing, right?
I know this is low effort bait meant to illicit rage, but put at least some effort in:
«Jennifer Brandes Hepler began her games career with tabletop roleplaying games, penning supplements such as "Cyberpirates" for Shadowrun, "The Ork Nation of Cara Fahd" for Earthdawn, "Creatures of the Nightcycle" for Paranoia, and "Bearers of Jade" for Legend of the Five Rings. She went on to work in Hollywood for several years, contributing to CBS television's CIA-themed drama, "The Agency." She is now a senior writer at Bioware, where she has played a substantial role in the development of Dragon Age: Origins, and Star Wars: The Old Republic. She is currently working on other projects within the Dragon Age franchise.«
https://www.mobygames.com/person/397345/jennifer-brandes-hepler/credits/
Hamburger helper has written some kino for dao. The problem is, theres no one at bioware to tardwrangle her anymore
No, women definitely are a problem. No fun allowed with them.
Yes but they are vastly over represented in the incompetence group. This is like saying the problem is criminals, not niggs.
>"PHD in literature and myth"
Incompetence can be fixed. The shit going on in video games driving down quality is intentional.