Worst 3D Sonic game and it's not close

Worst 3D Sonic game and it's not close

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  1. 11 months ago
    Anonymous

    Here comes one anon crawling from the woodworks to defend Sonic and the Secret Rings because he has an autistic fixation on defending it for some reason

    • 11 months ago
      Anonymous

      wut? read it again a anon

  2. 11 months ago
    Anonymous

    It's redeemable solely becuase it has a Mario Party mode that's better than Sonic Shuffle.

    • 11 months ago
      Anonymous

      They could’ve just made that a Shuffle 2 rather than attaching it to Secret Rings

  3. 11 months ago
    Anonymous

    That's not Sonic 06 tho

    • 11 months ago
      Anonymous

      Yes it is, specifically the mach speed sections repurposed with broken controls. Some of it is intentionally broken to force RPG mechanics that shouldn’t be there and the other is because the wiimote is a janky piece of shit.

    • 11 months ago
      Anonymous

      06 at least has the value of being played for the meme. Secret Rings is kind of shit minus the aesthetic and racing stripe Sonic.

  4. 11 months ago
    Anonymous

    that and Black Knight have shitty gameplay but everything else is kino

    • 11 months ago
      Anonymous

      Cool, but if the gameplay is bad, the entire game is bad. Everything else doesn't matter if doesn't get the most important part right, otherwise you might as well make a cartoon or movie.

      https://i.imgur.com/XllS0Vf.jpg

      Worst 3D Sonic game and it's not close

      That being said, I'd say 06 and Rise of Lyric (spin-off technically but whatever) are worse

      • 11 months ago
        Anonymous

        >Cool, but if the gameplay is bad, the entire game is bad.
        Why doesn't this apply to Disgaea 2?

    • 11 months ago
      Anonymous

      >shitty gameplay
      so its shit

    • 11 months ago
      Anonymous

      black knight fixed a lot, it has loads of content and it's even better on emulator.
      it's mediocre but mostly works as designed. graphics are competent, I don't think there's any broken mechanics, or lazy/glitchy animations such as sonic running backwards or running in mid air, flip animation not lining up with rails, ect.
      it's all seamless and there are no loading screens for quicktime events either.

      those things alone make it better quality than frontiers.

  5. 11 months ago
    Anonymous

    MAKE-BELIEVES REBORN

    • 11 months ago
      Anonymous

      MAKE-BELIEVES REBORN

      • 11 months ago
        Anonymous

        Vintage ‘94?

  6. 11 months ago
    Anonymous

    Sonic Boom games have no redeemable qualities. Secret Rings at least has good music and is visually appealing.

    • 11 months ago
      Anonymous

      There is one quality

      ?t=7

      • 11 months ago
        Anonymous

        amazing

      • 11 months ago
        Anonymous

        iirc the tie-in cartoon lampshaded that glitch in one episode

        • 11 months ago
          Anonymous

          it kinda did yeah https://www.youtube.com/watch?v=eFe6kEE5upo

    • 11 months ago
      Anonymous

      Nah, kys. The first 3DS one is decent and F&I is great.

      • 11 months ago
        Anonymous

        nice bait

        • 11 months ago
          Anonymous

          It's ok to admit you never played them.

          • 11 months ago
            Anonymous

            why would i want to? they're not really even sonic games. they're slow collect-a-thons

            • 11 months ago
              Anonymous

              Well thanks for being honest at least. The first one is on the slower side, but F&I remains more engaging because while it may not be the outright speediest game, you can play it in a fast way by engaging with all the mechanics and reacting to stage elements in time.

              • 11 months ago
                Anonymous

                I'll take your word on the 3ds game being alright, from what i heard back then it was definitely the better of the 2.

              • 11 months ago
                Anonymous

                I avoided them for a while since the first looked boring and I didn't like the Boom style characters at the time, but I got F&I on a whim and was impressed so I went and got Shattered Crystal too. Music is also better than the more generic stuff in Lyric.

  7. 11 months ago
    Anonymous

    Truth is there are no good 3D sonic games.
    The "good" ones are just the ones that aren't unplayable.
    Literally hold forward, the game. Once you hit max speed there is no sense of momentum, loop-de-loops might as well be pre-rendered videos.

  8. 11 months ago
    Anonymous

    >SA1, SA2, Heroes, Shadow, 06, Secret Rings, Unleashed (360/PS3), Black Knight, Colors, Generations, Lost World, Forces, Frontiers
    All the 3D Sonic games made by Sega in-house.

    • 11 months ago
      Anonymous

      >3D Blast, R, Shuffle, Riders, Zero Gravity, Unleashed (Wii/PS2), All-Stars Racing, Free Riders, All-Stars Racing Transformed, Lost World 3DS, Rise of Lyric, Team Sonic Racing
      None of these other 3D games were made by Sega in-house.

  9. 11 months ago
    Anonymous

    that is not sonic adventure

  10. 11 months ago
    Anonymous

    No, Unleashed is the worst by far. Nothing tops that game. And spoiler (the werehog isn't the worst aspect of it.)

    • 11 months ago
      Anonymous

      Warehog Ice level is cancer. Won’t grab the stalactites, when he does grab it he marries the falling stalactites and, unlike Rose on the Titanic Door, he actually doesn’t let go. Despite having frick you spikes on his shoes still slides like they were still Soaps. Frick that game.

    • 11 months ago
      Anonymous

      Yeah wii Unleashed sucked ass

    • 11 months ago
      Anonymous

      Werehog is absolutely the worst part of the wii/ps2 versions. the worst part of the 360/ps3 versions is the hub worlds, followed very closely by werehog.

  11. 11 months ago
    Anonymous

    could've been a great game if it wasn't for motion controls

  12. 11 months ago
    Anonymous

    Sonic sucks

  13. 11 months ago
    Anonymous

    I like the sky ruins stage. That one is fun and the music playing during it is great.

  14. 11 months ago
    Anonymous

    I remembered loving it but going back and replaying it, it was honestly ass.

  15. 11 months ago
    Anonymous

    There's plenty worse ones like chronicles and labyrinth

  16. 11 months ago
    Anonymous

    I loved the look of the game and the music but yeah the gameplay wasn't good at all.

    The Mario Party ripoff mode was surprisingly not that bad either.

    • 11 months ago
      Anonymous

      was just thinking of this song, post more secret rings bangers. I'll start: https://youtu.be/SsWnKQgVEPs

  17. 11 months ago
    Anonymous

    SEVEN RINGS IN HAND
    WILD WITH JUST ONE SINGLE HAND

  18. 11 months ago
    Anonymous

    I SLASH STRAIGHT THROUGH THE FIRE

  19. 11 months ago
    Anonymous
  20. 11 months ago
    Anonymous

    Sounds like you didn't give it every single drop of you got.

  21. 11 months ago
    Anonymous

    I'm Alf Layla wa Layla.
    I AM the Arabian nights.
    I will be it's new creator!
    I will remake this world and reality in my own image!

    • 11 months ago
      Anonymous

      >Final boss has the design of a horrific rape demon
      >Voice actor genuinely sounds drunk during his lines
      I really wish that Secret Rings wasn't shit. We'll never get Arabia Sanic kino and it hurts me.

  22. 11 months ago
    Anonymous

    There are worse sonic games, but yeah, this one is pretty bad. I will say it had a great party game and that the OST was pretty good (the story is kinda meh, but the VAs sell it). If you're looking for a storybook sonic game, Black Knight is 100X better.

  23. 11 months ago
    Anonymous

    Darkspine Sonic should be brought back.

  24. 11 months ago
    Anonymous

    Dark Spine Sonic was sick tho can't deny that. The closest thing we got to canon Dark Super Sonic.

  25. 11 months ago
    Anonymous

    If they remade this in the adventure format, it would be kino

    • 11 months ago
      Anonymous

      that could be said for every sonic game

  26. 11 months ago
    Anonymous

    I mean how could it not be Forces? Its just bad and boring. And tbh, I wish boost Sonic just died and never came back. I want Adventure style levels and controls back even if it sucks

  27. 11 months ago
    Anonymous

    The first hour or so of Sonic and the Secret Rings feel likes an honest to god shitpost it's really funny.
    7 Rings in Hand playing as you choose the tutorial shit, you beat it in 5 seconds, and it plays 7 Rings in Hand again.
    Why is this game just a YTP

    • 11 months ago
      Anonymous

      >7 Rings in Hand playing as you choose the tutorial shit, you beat it in 5 seconds, and it plays 7 Rings in Hand again.
      I liked that song before I played this game.

  28. 11 months ago
    Anonymous

    SPEED OF SOUND TROUGH SANDS

  29. 11 months ago
    Anonymous

    aside from the obvious 06/Boom, there are several worse mainline entries
    >Heroes
    >Shadow
    >Lost World
    >Forces
    >Frontiers

    • 11 months ago
      Anonymous

      >Heroes
      >Shadow
      debatable
      >Frontiers
      wrong

      • 11 months ago
        Anonymous

        Frontiers is the worst one on the list

        • 11 months ago
          Anonymous

          Fronteirs is better than lost world, forces and secret rings by a lot actually.

          • 11 months ago
            Anonymous

            *worse by alot
            game is fricking atrocious

            • 11 months ago
              Anonymous

              it's the best 3D sonic game we've gotten since generations. At least it doesn't force me to use shitty motion controls.

              • 11 months ago
                Anonymous

                generations was amazing do not compare garbage like frontiers to it
                i'll take motion controls over the mess that frontiers was

                Filtered

                garbage filters exist for a reason

              • 11 months ago
                Anonymous

                have a nice day, that game is a fricking masterpiece. But we all know you didn’t touch it, you just watched a bug compilation.

              • 11 months ago
                Anonymous

                >boost formula, a gameplay style specifically designed for tightly designed short linear levels, in frick huge blank slate fields filled with isolated gimmicks sparsely populated with pso2ngs assets
                >rpg mechanics and clunky combat abilities designed for slowed down 1 vs 1-5 enemies encounters attached to boost formula's turning and general movement
                >the worst incarnation of super sonic gameplay to date, constantly bouncing between one note railed flying phases and poorly choreographed QTE's set to butt rock thats bad even by sonic standards
                >the cyberspace levels, which would be the one redeeming factor of the game, are all almost carbon copy/pastes of previous sonic levels mechanically indicating the team had no creativity regarding this part and threw it in to pad out the game's content
                do i need to go on?

              • 11 months ago
                Anonymous

                >cyberspace levels, which would be the one redeeming factor of the game, are all almost carbon copy/pastes of previous sonic levels
                Ironically this means they have the best level design we've seen in 3d Sonic since Gens

              • 11 months ago
                Anonymous

                you got me frontiers is saved

              • 11 months ago
                Anonymous

                So you are just bad at the game

              • 11 months ago
                Anonymous

                i said it was the best 3D sonic we've gotten since Generations, not that its as good. Both games have their issues and are worse than the Adventure games. Frontiers and the updates its getting at least give me some hope that they're heading in the right direction with the franchise.

              • 11 months ago
                Anonymous

                I've pretty much abandoned any hope for the series /specifically/ because of Frontiers

              • 11 months ago
                Anonymous

                I've pretty much abandoned any hope for the series /specifically/ because of Frontiers

                Frontiers has by far the most disgraceful level polish of any game we've seen in a long time.
                the broken physics, overall programming, optimisation and animation work is absolutely disgraceful.

                the animation team especially should have been fired.
                sonic is constantly seen standing in mid air or facing the wrong way, snapping late into an another animation without a transition. flipping the wrong way onto a rail, lerping to a rail with the wrong arc, his attack animations are mostly just static poses like one of them is just his fricking model rotating with his leg out.
                a lot of the animations were already done for them in generations and yet they couldn't even import them without breaking them.

              • 11 months ago
                Anonymous

                Not just that but graphically it's like they put environment elements together without bothering to make anything look like they belonged in the same game, the game is just shit visually aside from how individual models look divorced from their areas.

            • 11 months ago
              Anonymous

              Filtered

          • 11 months ago
            Anonymous

            Frontiers is literally the worst of Colors with empty botw maps and the worst music in a mainline 3d Sonic game so far.

            • 11 months ago
              Anonymous

              Colors is worse bc its all 2D. I agree about the open world part though

              • 11 months ago
                Anonymous

                its like 60% 3D 40% 2D, while thats alot more than most 3D Sonic games people really fricking exaggerate how much 2D it actually is.

              • 11 months ago
                Anonymous

                >colors is 60% 3D 40% 2D
                did we play the same game? the 3D in colors was baby tier level hallways. either way i don't give a frick the games story sucked and the whisp gimmicks sucked too. We need more Adventure 1&2 kino.

              • 11 months ago
                Anonymous

                we clearly didn't because i remember some of the best 3D in sonic. asteroid coaster in particular is a series highpoint.

              • 11 months ago
                Anonymous

                asteroid coaster had like 30 seconds of 3D wtf are you on about? Compare that to generations or unleashed. I don't even like the boost formula btw the Adventure formula at it's worst beats it easily.

  30. 11 months ago
    Anonymous

    Sonic Boom I'm up to debate for but I would definitely play 06 over Secret Rings. Shit at least I have full control over Sonic. Yeah the control is shit but it's there.

    With Secret Rings you're basically playing Sonic Dash for the Wii but it admittedly has some pretty banger tracks

  31. 11 months ago
    Anonymous

    Heroes was good, Ganker just needs a couple more years to understand like Mario Sunshine

    • 11 months ago
      Anonymous

      its fun when it works
      which is the problem
      yes i played the GCN version

      • 11 months ago
        Anonymous

        I love the "versions" arguments when it comes to multiplat Sonic games. I was told I was wrong for judging Shadow based on the PS2 version so I played it on dolphin and guess what, it was a shit game there too.

        • 11 months ago
          Anonymous

          Heroes' PS2/Xbox versions are genuinely way buggier, not that it actually saves the game playing on the way less but still pretty buggy GCN version. They mostly sorted out the huge version differences by the time Shadow came out but once again that wasn't enough to save it.

          • 11 months ago
            Anonymous

            Never ran into bugs on the GCN version. Think most of that is just people being bad and blaming the game.

            • 11 months ago
              Anonymous

              homing attack tracking is still wonky, and lightspeed dash collecting more than a single ring is just as random as it is in the ps2/xbox versions

    • 11 months ago
      Anonymous

      All kinds of shit rolled up in this thread. Sunshine was never good and never will be good, zillenial scum, and heroes is a buggy mess no matter what system it is on.

    • 11 months ago
      Anonymous

      How do people have such fond memories for this game? The different teams gimmicks was so shallow and the levels/bossfights were recycled across all the campaigns

    • 11 months ago
      Anonymous

      I literally hated heroes when it came out, the gameplay is legitimately utter fricking shit. there are worse games out now but it was a steaming fricking turd when it came out that was only really redeemed because people sperged extra fricking hard about shadow the edgehog.

  32. 11 months ago
    Anonymous

    I liked the story book games but I would say black knight is the better of the two

  33. 11 months ago
    Anonymous

    >tfw got filtered by the dogshit controls
    What the frick were they smoking when they decided to make it tilt controls

    • 11 months ago
      Anonymous

      it was a different time anon

  34. 11 months ago
    Anonymous

    I thought Sonic Lost World was alright tbh. The major problem was it had the same problems like Sunshine and Crash 4. The moment you decided to collect shit and 100% the game it becomes absolute bullshit

    • 11 months ago
      Anonymous

      It's ok but the wisps ruin it for me

  35. 11 months ago
    Anonymous

    Only in the Sonic community is calling an obviously objectively bad game bad considered a controversial statement.

  36. 11 months ago
    Anonymous

    This game was possibly the best use of 3d Sonic's usual narrow corridor level design. Motion controls made the simple levels more entertaining since you had to flail around like a moron to move Sonic left and right and you couldn't use the side step move as a crutch. It felt a bit more challenging and engaging than pressing left and right bumpers. I liked the Arabian nights theme too. The game was bad but I liked it. I won't try replaying it now and ruin my vague memory.

    • 11 months ago
      Anonymous

      >This game was possibly the best use of 3d Sonic's usual narrow corridor level design. Motion controls made the simple levels more entertaining since you had to flail around like a moron to move Sonic left and right and you couldn't use the side step move as a crutch. It felt a bit more challenging and engaging than pressing left and right bumpers.
      This ain't it, chief.

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