For me it's The Maw. I never replay it. Frick that level.
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For me it's The Maw. I never replay it. Frick that level.
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The library just makes me sad after I heard the original idea had to be scrapped because of the xbox hardware being too weak. The devs talked about it in some IGN halo speedrun video.
It was going to be a huge open area instead of some corridor shooter.
i dont hate any level but the library is the weakest
The library was also just kind of fricking boring
Library would be way better if they simply added some covenant encounters to the level. Pure flood levels are always shit. Halo 2 had the most interesting flood levels.
>No flood only level
>faction wars
>you often had allies
>flood levels with vehicle combat and flood driving vehicles
2 is the one i remember the least because i only played it in french when it leaked early. i should replay it one of these days
Sadly, 2 had the worst Flood to fight, howeverbeit. Damage sponges are never fun.
Flood v Covenant v UNSC was definitely the highlight of the series for interesting combat.
except there isn't a proper 3 way fight in any halo game
yeah the library is easily the weakest level, you just go around in a circle 3 time and wait for doors to open, it really needed something to brake up the monotony.
>huge open area instead of some corridor shooter.
How is that better?
I think the real weakness of the Library isn't that Flood are tedious to fight (they are) but the repetitive geography of the level. Maybe if it was something like the second half of Halo where you're free to pursue your objectives in whatever order you want and approach enemies from different angles it would be a lot more fun
>xbox hardware being too weak.
They didn't say this, they said they had to scrap it because they ran out of time to get it working and the options were either take the easy way out or the level wasn't going to be ready to ship.
This is literally the story of the entirety of the game after 343 guilty spark.
if you don't like the library you don't like Halo CE's gameplay
Dunno what to tell you when even the devs have gone on record multiple times saying they regret shipping with the library and that they rather would have cut it.
If you enjoy Flood only levels you don't like games period.
That one level where you cross bridges multiple times and the same covenant rooms.
Wait I'm taking my words back
The Truth and Reconciliation is the fricking worst. Especially on legendary.
It's the very best level. Wtf is wrong with you?
Have you ever played it on legendary?
Where there's multiple elites on the top rung of the hanger bay and you have literally nothing that can kill them reliably from a distance at that point becomes running the exact same respawn route again and again until you can burn the arcs of plasma grenades into your retinas
People seething about this dont remember that CE has the least cancerous gameplay in any halo.
Did everyone forget the instakill jackals that are in every level in 2 and the cancerous sniper flood in 3?
That's crazy bro. We're talking about CE tho.
>Did everyone forget the instakill jackals that are in every level in 2 and the cancerous sniper flood in 3?
I have yet to play anything past CE specifically because first timing it on legendary was so fricking miserable I can't imagine them being worth the disk space.
They arent, everyone only liked 2 and 3 for the multiplayer which are dead now.
I guess youre done with the Halo franchise
>I guess youre done with the Halo franchise
I might fricking be. If i ever get around to actually installing more SSD space i might spare them the time (on heroic, frick this legendary shit) but I honest to god can't understand anybody ever getting excited about that story or setting.
>but I honest to god can't understand anybody ever getting excited about that story or setting.
>plays the one game in the series without a story
kek
Are you implying Reach is the only one with a story?
Because 2 and 3 just rehashed CE’s story
>without a story
The game kept shoving cutscenes and dialogue at me so i don't know what you're talking about.
>cortana being a b***hy c**t
>keyes being there just to bait 'WAOH HE'S SO COOL' bullshit until he dies like i'm supposed to care about him
>robo head never shutting the frick up while i'm dealing with the 6th wave of flood spawns
I had plenty of narrative dumped on me between respawning shit, just none of it was compelling.
holy shit i'm glad i'm not the only one
halo 1 just kinda dumps shit on you and expects you to care. chief trying to be badass is laughable. the security officer from marathon is unironically a better character.
there was plenty of story in CE. Xbox 1 + CE had everything you needed to figure out forerunners, covenant, humans as forerunners, the reasons behind the covenant's attacks on earth, everything. It was great. Kind of a shame about the later games and how they turned it into WoW instead of staying focused on telling a human-level story with a rich world around it, but what can you do.
>2 and 3 for the multiplayer which are dead now.
2 maybe but i was playing 3 this morning
>timing it on legendary
you only have yourself to blame
start 2 on heroic
Why did you try to grind out a max difficulty challenge run on your first ever playthrough and then get mad that it was too hard? You're a moron.
>Not rebalancing the game yourself and fixing Bungie's godawful multiplayer-focused weapon balancing after CE.
Shiggy.
Still get angry sometimes about those flood snipers in h3
The part with a teleport sucks because it can be bugged for an unlimited enemy reinforcement.
The part with a hangar sucks ass cause Halo 1 is not optimized for a long range combat except for the sniper rifle and there's none on this level.
>except for the sniper rifle and there's none on this level.
*on this part of the level
>and there's none on this level
There's technically the one that you start with but attempting to carry that shit all the way to the hangar bay would be fricking ridiculous.
Every level past the halfway point is literally just copy and paste and the Maw also has the same problem of the library in that it never fricking stops dumping flood in front of you. The library is tedious and boring but the maw is also tedious and boring while actually threatening to kill you at points setting back progress instead of being piss easy.
yeah but the maw is also not a massive eyesore
I beat every Halo game on legendary and I still think CE's T&R is the hardest level. H2 Gravemind is close for the bullshit first room but every room is absolute cancer once you go onto the ship in T&R that it takes the cake. Not to mention the fricking Keyes escort mission in the last third.
Truth & Reconciliation is easy to get lost in, but isn't that bad when you learn how good the Plasma Pistol is in singleplayer.
I'm not 100% sure that I agree T&R is the hardest legendary level. It is, however, the hardest level on LASO and nothing even comes close.
This. I was doing pretty well working through the LASOs and T&R completely killed it for me.
Funny enough for me it's the Library.
CLASO with a friend, but he literally could not grenade jump the opening section sequence break to save his life, and aggressively refused to learn. Which is odd as frick, considering we made it this far through bullshit like T+R's wave defense.
LASO didn't even exist in the original Halo CE before 343 added it in their crummy remaster so it really shouldn't even count.
>don't acknowledge things that trigger my autism
lol no
Nah if we're talking straight playing the video game and killing enemies, Halo 1 is the easiest. You can beat the entire game comfortably killing every single enemy, not avoiding any of them. Halo 2 is impossible in the regard, you are forced to use strats whether it be simply walking around enemies or something else. Halo 3 requires some cheese and skipping enemies, but in Halo 2 is just anti-fun and takes no mechanical skill. It doesn't matter how well you aim or whatever, you just have to not fight enemies most of the time.
Fricking shits me how you are basically forced to earn the 'on foot only' achievement if you want to play coop.
Fun vehicle levels become a fricking slog on maps like Delta Halo because a fricking decade later, 343 still won't fix the disconnect error when certain zone load while a player is driving.
It's a shame because Assault on the control room has some of the best areas in the game but they had to ruin it with shit like this.
Agree, I love the more open areas, but the interiors are just fricking boring. And when you think that you are through, bam, Two Betrayals brings you back to the same godforsaken hallways.
The library, no question.
>343 guilty spark
I don't have any levels I hate really but for whatever reason in the level 343 guilty spark, when you go inside and find the flood, when you back track out, I get lost at that part every fricking time. I can't find the way back out the building. I have no idea why this level filters me no matter how many times I replay it. There is no other game where a level makes me feel this moronic.
When I had Halo as a kid it literally took me years to get past 343 Guilty Spark. You are not alone.
I completed halo 1 for the first time yesterday and I had the same experience. I spent like 1 hour trying to find my way out of there. Shit was annoying. Honestly the game turned to shit the moment the flood showed up and by the end of the library I was just praying for the game to be done already.
You can actually get out two ways, the expected way with lots of fighting, or you can go back the way you got in. It's pretty much 50:50 for me as to which way I wind up, I can never remember the "right" way out either.
>or you can go back the way you got in
You can't, when you call the lift back down it's destroyed.
when I was a Kid I remember me and a friend playing the game until midnighr and being unable to find the exit, and our parents watching it was funny cause it was the first time I got to bed so late. Literally 6 years later playing with a different friend I was able to fricking be able to play out of 343 guilty Spark.
FRICK THOSE BOXES I DONT JOKE WHEN I SAY SO, THE BOXES WHERE THE KEY ALL ALONG AND I HATE IT CAUSE YOU NEVER THINK OF IT FRICKING ONCE
the one where keyes is dead
Two Betrayals (second snow level) can suck it. Its just an asset flip to string out the campaign
It's fun tho
You're racing through a war between two factions that were previously only focused on killing you. Kino.
It will always be Library.
I have been playing it for the first time after completely avoiding Halo all my life. The outside areas have been pretty cool but the last few levels are really starting to bore me with the copy pasted environments especially the interiors. I imagine the other games improve on that
Two Betrayals. Backtracking is throughout this game but that part just bores me the most.
On legendary
>Halo>Silent Cartographer of Autumn
and Reconciliation>
on the Control Room>343 Guilty Spark>>Two Betrayals
>>>>>>>>The Library>>The Maw
Granted for Keyes I skipped just about the entire escape sequence by dropping straight onto the banshee and fricking off
its objectively the library. its literally a level of copy and paste. it also looks ugly. every other answer is wrong.
The Library sucks mostly only in the beginning of it tho
r u dumb Black person? or moronic? which?
No need to be angry just because you're bad at the game bro.
projection.com
deflection.gov
you didnt play the game moron. stop talking.
It's better than Two Betrayals, Keyes, and The Maw
I played the campaigns for Halo and Halo 2 almost non-stop for nearly a decade when they released, and there are certain levels that give me a literal headache just to think about them now, just because I played them into the ground. Halo (the second mission) and Truth and Reconciliation are objectively good levels but I never want to play them again in my life
For me it's:
The Silent Cartographer > Two Betrayals > 343 Guilty Spark > The Maw > Assault on the Control Room > Halo > The Pillar of Autumn > Truth and Reconciliation > The Library > Keyes
I enjoy all the missions but Keyes is my least favorite. Truth and Reconciliation is probably the hardest one on Legendary because I feel like the ending is complete RNG. You either have a super smooth run, or Keyes dies like 50 times. No in between.
The library, but every flood level is hot garbage. The flood suck shit as an enemy and they are not fun to fight. Halo 1 2 and 3 are only good up until the flood shows up, then the game shits the bed. For this reason alone, ODST and Reach are the superior Halo games because they both have zero flood.
I remember talking about this pic on bnet because the reticle is way off center.
the HUD is also the wrong color. reach had blue hud.
Reach had an amber HUD in its pre-alpha days, because they built it directly off of ODST.
halo is garbage. i replayed it recently and it's a repetitive slog. if you made every level 5 times shorter it would be a straight upgrade.
The fricking Flood level at the end of Halo 3. Worse than the Library.
2002 called, it wants its homosexual takes back.
You didn't specify Halo 1 so I'm saying Quarantine Zone from Halo 2 is the worst in the series.
>dark and muddy, easy to get lost in
>endless flood swarm
>awkward terrain
>15 minute long gondola ride where nothing happens
Halo 2 is acceptable but don't mention any 7th generation slop from Halo 3 and onward
t. OP
underrated choice, Quarantine Zone and Sacred Icon are the worst missions in halo 2 but not in the entire series
Sacred icon isn't that bad, i'd say the worst in Halo 2 is The Oracle which is right down with The Library and Cortana as some of the worst in the franchise
Quarantine Zone CAN be a slog but there's ways to play it that make it more fun, if you know what you're doing
I fricking hate Cortana. I hate all the Flood missions. I get the idea behind them but jesus christ I hate being fricking swarmed and killed in the back and getting two shot.
And frick Bungie for giving them rocket launchers.
Sacred Icon is a level that feels like it should be shit with all those dreary forerunner hallways filled with flood, but in practice, it doesn’t feel nearly as bad as Oracle. Can’t remember exact details, but is it just shorter so that it ends before it gets painful?
I like that level. Best flood level in the series for these
reasons
The colors and darkness are the worst parts, everything blends in together too much and most of the level is like this.
>tfw I actually like Sacred Icon and Quarantine Zone.
The Arbiter missions I disliked were the Arbiter/The Oracle.
frick two betrayals
literally the same mission twice
slog
>The Maw
I'm not a big fan of it either, now that you mention it. 343 Guilty Spark (the swamp one) is another I could do the rest of my life without ever playing again. The Library is strangely comfortable.
The library. The flood are cool and scary but lame to fight in CE and in general. The interfaction fights after the library keep the retread levels interesting enough to not be the worst.
Time for my annual replay of Halo 1, 2, and 3
I've never played Halo and about to start MCC on PC. What am i in for?
Play with original graphics and sounds
I agree with
for CE, for H2A you can play in anniversary, there's a few sequences that have changed music due to legal shit in new graphics but there's only 2 spots and otherwise new visuals are mostly good
you can swap in real time as you plkay too so no reason you can't check both out as you go
the problem with the oracle is that it has a lot of forced blockers where you can't advance without killing all the enemies or till enough waves go by
You can mostly just rush through shit at your own pace in Sacred Icon
Music is 60% of the halo experience, play Halo 2 OG not anni.
Why do people like Noble Six anyways?
I will never comprehend why anyone liked Reach beyond some aesthetics.
Lone Wolf was cool. I liked it largely for its atmosphere and for how it sold the covenant as this massive overarching threat.
I didn't really care for most of Noble Team but I did enjoy the campaign.
Decently written tragedies are rare back then and now honestly.
Those crying emojis are only ever used by homosexuals or Blacks so I can never take posts like that seriously
How is he edgy? He's just chief without luck
I guess the whole lone wolf aspect of his character.
I don’t get it either.
he's just socially moronic, nobody calls me edgy
he's an edgy self insert oc you get to dress up and make a little backstory for
Edgy how? It's like calling metroid fusion edgy
he wears all black and he goes on secret special black ops missions black ops style.
shorter and funny slides
Again how is he edgy. Dude barely has any real personality to even call him that.
Rookie and Alpha-Nine were way better than these gay Spartan III's
I just think they're neat. It makes sense that ONI would pocket a couple Spartans to do their dirty work on the side, playing as one who only just recently got out of that life makes for good story reasoning why as the player we're so OP.
You reminded me how Reach probably made me an ass man when I was a younger zoomlet, the curves on femmeSpartans were insane
Anyways it makes complete sense to me, 6 would probably be a walking controversy for all mankind if the full story of his ONI shenanigans got out
In the modern age as of Halo 5/Infinite i believe he’s not part of the officially recognized team, Jun, Carter, Emile etc. got posthumous honors and remembrance but 6 is literally lost to history and redactions
A little sad, but also really fitting for the guy
i like 2 betrayals... as a kid i used to take the sniper rifle and just watch the covenant and flood fight from a distance, plus driving the warthog around in the snow at night with no allies had some cool atmosphere.
Same, even on Legendary I didn't get the hate. Easily the worst level in CE for me was Keyes. I used to love it but playing it on Legendary was suicide-inducing.
>even on Legendary I didn't get the hate
90% of the encounters start at mid to long range and you do not have any of the tools to deal with that shit when a handful of jackals will spam you out of closing the wide open fields.
>Why did you try to grind out a max difficulty challenge run on your first ever playthrough
Because it was there. The difficulty was not the worst part of it, it only enhanced the other flaws of the game. The library, for example, was the easiest mission in the game but still completely fricking awful
For such an influential game, the Halo CE campaign had a lot of shit
Halo 2s is much, much better
seeing halo threads makes me depressed and reminds me how MS let 343 make 3 shit games in a row.
Assault on the control room is aids, makes me shut the game off pretty much every time.
Nearly the entire game is the worst level. There's only like 2 or 3 levels that AREN'T copy pasted boring bullshit.
Two Betrayals is the worst mission in the game. Unlike AotCR, it just doesn't feel very fun to fight through the level so I just skip as much of it as possible. Some of the interior rooms have so many flood enemies that it's a nightmare while other sections are completely barren so you walk through in silence. Lastly, the mission scripting in this level is way too strict. It's the only mission in the entire game that doesn't allow any form of sequence breaking at all. And that's not only a problem for speedrunning. Many times in the final outdoors stretch I've somehow missed one of the invisible triggers and nothing spawns at all forcing you to backtrack until it just works.
its also
>hunt the banshee
the level, which got old instantly
I like the level but the grav lift section of Truth and Reconciliation on legendary is such a pain in the wiener. Just wave after wave after wave after wave.
fellow zoomsissies.. these old games are so scary...
Most classic shooter design like Duke3D, Quake, Half Life, Turok, GoldenEye , etc all hold up better than Halo
Even for the time CE had abhorrent level repetition and enemy spam
Sacred Icon for sure. It's three copypasted hallways connected by long elevator rides. People complain about level reuse in CE and it's fair, but the worst of h2's levels are boring and repetitive as hell.
Halo 3 Cortana is easily the worst mission in the entire Bungie series. 343's worst level is The Breaking from Halo 5.
t b h almost every 343 level is shit but i remember midnight from halo 4 genuinely being the worst level with the infinite spawning enemies
Cortana's fine on Normal, a little painful on Heroic but not too bad, and fricking abysmal on Legendary. You can actually get near-softlocked on Legendary by not conserving enough ammo at certain checkpoints.
Halo 5 is absolutely insufferable on Legendary and might be as hard as Halo 2. Your shields and health can get drained in milliseconds because they wanted you to use that reviving system with the other spartans, but the AI is so bad and they’re constantly getting themselves killed.
it's possible to hate the maw?
Almost every level in Halo Wars was bad or ok, except for Arcadia and that one where you evac the Spartan team thats stranded. Arcdia was a nightmare and a weird difficulty spike, but it was better than sitting on your ass for half an hour, produce as much shit while defending from the occassional covenant/flood units, and then steam roll through the entire map.
Was that the one with the shuttles you have to defend? Its not the worst, but frick going for a decent score on that, the ai just frickin cheats in Locusts or Vampires
I fricking hate that mission.
Out of all HW it's the worst to high score. Spreading out your forces to defend a lot of little points is the worst objective, and it happens so early in the campaign.
There were a nice amount of 'cool gimmick' missions, like hide and seek with the scarab beam, or cleaning the deck of the SoF from flood so I definitely can't write off the whole game.
That's my favourite Halo Wars level by far. It's so conceptually novel, pretty to look at, fun to work out, challenging, masterable, I consider it the high point. Halo Wars has a really underrated campaign. Super-easy if you know your way around "strategy" games, but like old Halo it's a cool cinematic experience if you play it through end to end.
Frick two betrayals and those godforsaken rocket flood in that tunnel
Library is the worst, laziest, most tedious piece of shit level to come out of the entire franchise (including 4 [even including 5]).
>literally no encounter variety whatsoever
>boring soundtrack
>repeat the hallway 4 times lol and then repeat that entire floor 3 times
>blow me away
you can tell they were trying to appeal to tweens
Library ofc
Best to Worst
CE:
>Silent Cartographer
>Pillar of Autumn
>Halo
>Assault on the Control Room
>Two Betrayals
>343GS
>The Library
>The Maw
>Keyes
2
>The Arbiter
>Uprising
>Gravemind
>Delta Halo
>Quarantine Zone
>Regret
>Outskirts
>Sacred Icon
>Metropolis
>Cairo Station
>The Great Journey
>High Charity = The Oracle
3
>The Ark
>Crow's Nest
>Tsavo Highway
>Sierra 117
>The Storm
>The Covenant
>Floodgate
>Halo
>Cortana
This is the most baffling mission ranking i've ever seen
There's so much here I want to dissect, but first and foremost, why is The Covenant so low?
I personally find it a bit overrated, the only part I really care about is when Arbiter shanks Truth, the rest of the mission is just kind of bleh in my opinion. The opening beach segment is too short, the first tower is pretty fun, the Hornet section sucks and is really annoying on Legendary, third tower is also just eh, the Flood's arrival is expected but Halo 3 flood is just lame to fight, the Scarab fight gets old quick and both options kinda suck. The hornet makes it too easy, ground battle is a death sentence, like all vehicle sections in Halo 3, legendary is torture and I've spent 1+ hour playing this section alone on Leg before.
>get done playing the trilogy + ODST
>well that was fun
>start getting jitters and immediately want to start it all over again
funny, that's exactly how I felt when I finished HCE for the first time with my bro
the credits rolled, and we just spontaneously started playing again, because shit was fun as frick in coop back in the day
I did not appreciate Keyes
??? The Maw is great, especially once you get into the Armory. Also ending the mission with the kinoest Warthog Run in the series
>High Charity
It’s so boring and dark. I have no memory of me not speedrunning this level despite replaying Halo 2 at least 30 times
escorting keyes
When you think about it that segment really is the shittest moment in Halo. Escort quests just don't work ever. I'm pretty sure he can get 1 shot by a needler explosion too.
>I'm pretty sure he can get 1 shot by a needler explosion too.
not just that, but he’s equipped with a needler too so on legendary difficulty, keyes is constantly blowing himself up unless you still have the sniper and can shoot the enemies before they go over to him.
>devs had to disable standard marine 'shoot dead body' taunt because he kept blowing himself up
>didn't just change the weapon
CE peaked here
>Master Chief, care to tell me what you are doing on those flight logs.
>SO YOU BEAT THE HALO DEMO
SO YOU BEAT THE HALO DEMO
library
>get through campaign with multiple deaths
>die once from an errant chain explosion or flood carrier
>entire playthrough was for nothing
wat
343 = Ganker moderation
Always remember this and you'll figure out what's wrong.
bumb
I dont have a worst level but my least favor level is the the 2nd one aka halo. Just really bland open world driving and shooting. Not much weapon variety. And yes I enjoyed the library.
The entirety of halo 2's campaign.
it's a lot better if u get rid of the spawning jackal snipers
the most obnoxious levels on iron legendary was two betrayals and assault on the control room but that's largely just because they're so fricking long. they both have some pretty bullshit sequences too , on top of having a lot of copypaste sections
I'm just glad the bullshit coin flip survival on Gravemind is right at the start.
Can't imagine gays trying to no-deaths the whole 2 campaign.
Who cursed halo here
lolsorandumb but worth a replay with a friend for giggles.
reddit
It's kinda fun for a bit but you die alot to random stuff, it gets old
On solo legendary I nearly got soft locked in the room right before you reach high Charity's reactor room and find cortana, where you have to fight upwards. Whoever made that level put some equipment down along your path that made it possible to just bumrush your way up iirc using just equipment and minimal shooting. It took me a while to figure it out but God damn that level was a b***h
Cortana in Halo 3
The ranged pure forms have always been a special kind of aids but it's THAT LEVEL on legendary.
I never understood why cortana was so hated.
There's very few progression blockers, even on legendary it's basically RUN Black person the level.
If you insist on fighting through Cortana, just use Needlers on any pure forms and ranged forms, and Energy swords on the giga homies.
I like The Maw. I don't mind the reuse of previous level environments because it's neat to see those areas gone to shit with the Flood around and it feels like everything comes full circle back on the Autumn.
The Library is the weakest but I still don't mind playing it since the CE shotgun and pistol are S-tier weapons.
Sacred Icon/Quarantine Zone are the worst levels in the trilogy and they're a big reason why 2 sits at the bottom of the original trilogy for me.
Flood levels were never fun
they aren't even that bad in CE i can't believe theres this many whiners about them
there are sections of the library and the maw where flood spawn to block your path from the exact same vents NINE FRICKING TIMES
If you think that's fricking fine never become a level designer
you could say theres a flood of them
Halo unironically. I skip it every time I boot up the game. But I LOVE the maw. Tons of rockets, endless shotgun supply, wave of flood to use it on and even a kick ass vehicle section at the end, sign me up.
Even though I don't mind the living wave aspect of the Flood getting played up in the Library, it just gets boring on this bland ass map. Especially when instead of getting overwhelmed it's more like "oh frick he has a rocket launcher".
Also the premise is Chief doing whatever this weird robot tells him to which makes him seem low IQ, especially since you're fighting a lot of the fricking marines 343i ported in there before he found Chief.
it's been a while since I played library but those buttholes with the rockets would always seem to appear at the end of a fight too, so you'd have to reload a checkpoint
Even on normal they could easily 1 shot you