Would a DND Campaign that's entirely set within a vast and diverse dungeon (made in abyss style) work?

Would a DND Campaign that's entirely set within a vast and diverse dungeon (made in abyss style) work?

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  1. 4 months ago
    Anonymous

    No.

    • 4 months ago
      Anonymous

      Yes.

      Maybe.

      • 4 months ago
        Anonymous

        I don't know.

        • 4 months ago
          Anonymous

          Can you repeat the question?

    • 4 months ago
      Anonymous

      Thread should have ended here.

  2. 4 months ago
    Anonymous

    Yes.

  3. 4 months ago
    Anonymous

    Yes

  4. 4 months ago
    Anonymous

    Bnuuy!

  5. 4 months ago
    Anonymous

    DND isn't really made for things like dungeons.

    • 4 months ago
      Anonymous

      > DND isn't really made for things like dungeons.
      “Dungeons” is literally half the name! Are you honestly saying it can’t do one of the 2 things that’s printed right on the tin?

      • 4 months ago
        lowercase sage

        How do Dragons fit into Dungeons?

        • 4 months ago
          Anonymous

          Sprites are all the same size on the map screen.

  6. 4 months ago
    Anonymous

    No, but one set in a vast and diverse dungeon (Dungeon Meshi style) would work

  7. 4 months ago
    Anonymous

    >would x work
    *sigh* I don't know anon, can you make it work?
    if you can then yes, if you can't then not.
    ask your players if they'd even be interested you nogame

  8. 4 months ago
    Anonymous

    Yes, just don't be a shit GM.

  9. 4 months ago
    Anonymous

    Dungeon crawls are where D&D works best, so doing that all the time should work very well.

  10. 4 months ago
    Anonymous

    Meikyuu Kingdom makes it work

  11. 4 months ago
    Anonymous

    D&D
    work
    Absolutely not.

  12. 4 months ago
    Anonymous

    I tried this, each "floor" was a portal to a different universe, and the party had to figure out how to open each floor's portal before moving on.
    It was fun, but a bit railroady for the players. but some players like being railroaded.

  13. 4 months ago
    Anonymous

    It's called a megadungeon and it's a concept that is older than you are.

  14. 4 months ago
    Anonymous

    LOL why do you think it's called DUNGEONS&Dragons?
    Just make sure you play AD&D (1e) or B/X.

  15. 4 months ago
    Anonymous

    I did a short PF1 campaign back in the day where the party got hired to inspect if a wizard's bottomless pit was indeed bottomless.

    It was alright, probably would do it better now after watching Made in Abyss.

    Environmental effects was something I didn't see MiA use too much. Fog, falling water, smoke or rushing wind can get really mean when you're scaling down.

  16. 4 months ago
    Anonymous

    That is literally Castle Greyhawk, so yes.

  17. 4 months ago
    Anonymous

    Repeated trips from civilization to a (gigantic) megadungeon absolutely works, it's how the game started after all.

    Actually living inside the dungeon for a long time is more challenging as a gamemaster - you need to have water, food, light sources, some places to rest etc. that look natural inside the dungeon.

  18. 4 months ago
    Anonymous

    that is literally how the game was first played. WestMarches MegaDungeon, IRL days = in game days.

    You can 100% play the game for what it was originally designed, yes.

  19. 4 months ago
    Anonymous

    absolutely, get the campaign dungeon of the mad mage, if you want some inspiration.

    there's a whole system centered around this play too called Heart: the city beneath

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