It would have gotten steamrolled by the PSX still, but maybe it would have had a chance against the N64 in the US. It would depend when it came out, it still has the big problem of cartridges being way more than CDs cost wise.
Considering the genesis did better than the snes in the US then yes, it’s a solid “maybe” from me. Backwards compatibility with genesis carts plus depending on if it came out with a head start on the n64. Again, this is a maybe in the weekly sega cope thread, I know you speedrunner freaks come out of the woodwork when your favorite trash is potentially threatened (in a hypothetical scenario anyways) but just play along with the thought experiment for a bit. OOT came out in 98, the N64 was released in 96, the 32x came out in 94.
I think it would have been worse than a Saturn but it may have been less of a financial disaster long term. If it was mediocre but maintained backwards compatibility and more importantly didn’t piss off most of the US supply chain it wouldn’t have been so disastrous that they couldn’t survive anything other than the Dreamcast being a reality warping success due to the debt. We’re already into so many layers of what ifs and hindsight here we’re in delusion town because Sega has proven time and again they’re pants on head moronic. If they would have done anything differently they wouldn’t have been Sega
Only addon that was profitable was the N64 expansion pack. Contrary to popular belief it wasn't an expansion pack as in "dlc", but rather an expansion pack that you packed into your anus and it expanded your rectum
I bought my Saturn used in the late 90s for $30 (with Gun Griffon). I really thought that the cartridge slot was for Genesis games cuz no one said it wasn’t and the internet was just porn back then and a few shitty emulators (except snes9x, nesticle, and genecyst) so the actual capabilities were unknown.
The Saturn would have sold so much better if it was backwards compatible but I know it would have been around the price of a Neo Geo if Sega made it that good.
>The Saturn would have sold so much better if it was backwards compatible
The Mega Drive was already fizzling out by 1994, and like you said it would have made the Saturn even more expensive. Backwards compatibility would have been a great investment if the Mega Drive were still powering through, but Sega saw the writing on the wall for the Mega Drive (especially in Japan where it had never been particularly successful to begin with).
As soon as Genesis took off there should have been a plan for its successor. The first 32bit game was created for the Sega platform in 1988. >cd >32 bit >3d
Sega could have introduced all of this in stages, starting with a revised Genesis II and then simply combined all of them to create a Saturn that had backward compatibility with thousands of games.
Had they upgraded the genesis with 32x and CD addons built in there's no reason it couldn't have competed with PlayStation. All Saturn ports of 32x games were worse after all.
>maybe it would have had a chance against the N64 in the US.
This piece of junk would have been laughed right out of the market. If the 32X add-on failed, what makes you think this would've done any better? It would've made Sega look even more incompetent, especially when they also had to take care of the Saturn.
You can't save the 32x no matter what you do. You can combine it, chop it in half, cook it, bake it, and it will still be a flop because it was a bad product at the worst possible time. Sega would have been better off designing the Saturn around a Motorola 68040 processor. Affording them good 3D capability, ease of development, and full backwards compatibility with the Genesis all at the same time. Any reason for a 32x or similar add-on would have vanished.
That’s what I’m kind of assuming this picture would be, not a true 32x but a “32x” which is really just the Saturn designed more sanely and cartridge based with backwards compat. I don’t know enough about CPUs to discuss that particular Motorola but I think we’re on the same page here.
I think sega's problem was that by mid-genesis they were both a cart and disc based game maker. To go from CD back to cartridge-only in the next gen would appear like a step backwards to consumers. Their identity crisis kept them stuck to producing hybrid addons and satisfying multiple markets until they finally said frick it and went all CD
Good point and one I didn’t consider. I think the snes had the right idea with enhancement chips versus the CD add on. I mean it worked for the PCE CD but they committed to it hard for years and the company flopped hard in later years.
i have come to believe that the MegaDrive is cursed
>19xx >Christmas Eve >cant sleep >sneak out of the house, walk two streets in gloom and silence >fog, lightless brick hovels >wood panels, asbestos tiles >i am standing in the middle of the street >i look up at my friends house >dark windows >but >a small light >i step up the concrete stairwell >misted breath and >pounding pulse >i creep aling his path >and approach the window >my brain cannot understand the sight >the living is there and not there >cascades of filth and agony >the street is white >at the end, a child hanging by a black cord >AGES
THIS ONE WEIRD TRICK WOULD HAVE SAVED SEGA AND EARNED THEM MARKET DOMINANCE FOR THE NEXT 30 YEARS!
CLICK HERE TO FIND OUT HOW!
Over and over, every day.
not sure, but i can tell you if sega managed to have a console capable of near perfect arcade ports, and actually had those games on the console, i for one would've bought the shit out of it.
No, it's just a 32X.
I think if positioned as the working mans' console and the Saturn never came to market it could have been a moderate success.
It would have gotten steamrolled by the PSX still, but maybe it would have had a chance against the N64 in the US. It would depend when it came out, it still has the big problem of cartridges being way more than CDs cost wise.
>but maybe it would have had a chance against the N64 in the US. It
A 32X competing against the likes of OoT or Goldeneye?
Considering the genesis did better than the snes in the US then yes, it’s a solid “maybe” from me. Backwards compatibility with genesis carts plus depending on if it came out with a head start on the n64. Again, this is a maybe in the weekly sega cope thread, I know you speedrunner freaks come out of the woodwork when your favorite trash is potentially threatened (in a hypothetical scenario anyways) but just play along with the thought experiment for a bit. OOT came out in 98, the N64 was released in 96, the 32x came out in 94.
Calm down console warrior, I love both Sega and Nintendo. I just don't think a 32X would have been better than a Saturn.
>I just don't think a 32X would have been better than a Saturn.
Nobody thinks this. This thread is all pretense, as are all what-if scenario threads.
I think it would have been worse than a Saturn but it may have been less of a financial disaster long term. If it was mediocre but maintained backwards compatibility and more importantly didn’t piss off most of the US supply chain it wouldn’t have been so disastrous that they couldn’t survive anything other than the Dreamcast being a reality warping success due to the debt. We’re already into so many layers of what ifs and hindsight here we’re in delusion town because Sega has proven time and again they’re pants on head moronic. If they would have done anything differently they wouldn’t have been Sega
It would have been cheaper and easier to make games for. I am unsure what loading times for 32x CD games were like, I assume bad.
Add ons don't sell.
Only addon that was profitable was the N64 expansion pack. Contrary to popular belief it wasn't an expansion pack as in "dlc", but rather an expansion pack that you packed into your anus and it expanded your rectum
I bought my Saturn used in the late 90s for $30 (with Gun Griffon). I really thought that the cartridge slot was for Genesis games cuz no one said it wasn’t and the internet was just porn back then and a few shitty emulators (except snes9x, nesticle, and genecyst) so the actual capabilities were unknown.
The Saturn would have sold so much better if it was backwards compatible but I know it would have been around the price of a Neo Geo if Sega made it that good.
>The Saturn would have sold so much better if it was backwards compatible
The Mega Drive was already fizzling out by 1994, and like you said it would have made the Saturn even more expensive. Backwards compatibility would have been a great investment if the Mega Drive were still powering through, but Sega saw the writing on the wall for the Mega Drive (especially in Japan where it had never been particularly successful to begin with).
As soon as Genesis took off there should have been a plan for its successor. The first 32bit game was created for the Sega platform in 1988.
>cd
>32 bit
>3d
Sega could have introduced all of this in stages, starting with a revised Genesis II and then simply combined all of them to create a Saturn that had backward compatibility with thousands of games.
Had they upgraded the genesis with 32x and CD addons built in there's no reason it couldn't have competed with PlayStation. All Saturn ports of 32x games were worse after all.
>maybe it would have had a chance against the N64 in the US.
This piece of junk would have been laughed right out of the market. If the 32X add-on failed, what makes you think this would've done any better? It would've made Sega look even more incompetent, especially when they also had to take care of the Saturn.
why did they make the saturn instead of just combining the 32X and segaCD?
You can't save the 32x no matter what you do. You can combine it, chop it in half, cook it, bake it, and it will still be a flop because it was a bad product at the worst possible time. Sega would have been better off designing the Saturn around a Motorola 68040 processor. Affording them good 3D capability, ease of development, and full backwards compatibility with the Genesis all at the same time. Any reason for a 32x or similar add-on would have vanished.
That’s what I’m kind of assuming this picture would be, not a true 32x but a “32x” which is really just the Saturn designed more sanely and cartridge based with backwards compat. I don’t know enough about CPUs to discuss that particular Motorola but I think we’re on the same page here.
I think sega's problem was that by mid-genesis they were both a cart and disc based game maker. To go from CD back to cartridge-only in the next gen would appear like a step backwards to consumers. Their identity crisis kept them stuck to producing hybrid addons and satisfying multiple markets until they finally said frick it and went all CD
Good point and one I didn’t consider. I think the snes had the right idea with enhancement chips versus the CD add on. I mean it worked for the PCE CD but they committed to it hard for years and the company flopped hard in later years.
It has the best nba jam version other than ps1
Other than that not sure what it has. Probably a few more. Not sure why they put this out and didn’t release enough games for it
i have come to believe that the MegaDrive is cursed
>19xx
>Christmas Eve
>cant sleep
>sneak out of the house, walk two streets in gloom and silence
>fog, lightless brick hovels
>wood panels, asbestos tiles
>i am standing in the middle of the street
>i look up at my friends house
>dark windows
>but
>a small light
>i step up the concrete stairwell
>misted breath and
>pounding pulse
>i creep aling his path
>and approach the window
>my brain cannot understand the sight
>the living is there and not there
>cascades of filth and agony
>the street is white
>at the end, a child hanging by a black cord
>AGES
was the 32x graphic and audio even better than the genesis? what games clearly showed it better?
Kolibri I believe uses extra colors n shit
THIS ONE WEIRD TRICK WOULD HAVE SAVED SEGA AND EARNED THEM MARKET DOMINANCE FOR THE NEXT 30 YEARS!
CLICK HERE TO FIND OUT HOW!
Over and over, every day.
the OG xbox should have been sold as the Dreamcast 2
>oh yeah you Sega supported who bought the Dreamcast? Well buy the new Microsoft DC2 now! (Includes Sega classic, Halo)
are you moronic? xbox got a ton of sega IP's
not sure, but i can tell you if sega managed to have a console capable of near perfect arcade ports, and actually had those games on the console, i for one would've bought the shit out of it.
has anyone ever modded a cd and a 32x in a single console?
Well, it would sell well as a pro hardware for thirdies
No it wouldn’t have. The Saturn failed because it was a pain to develop for and had no Sonic. Sega is the worst managed company in all of gaming.