>another what if >another console war thread
Genesis was already strong, it didn't need "game change", Super Nintendo had Mega Man X Genesis had Vectorman and both sides were happy
No, would've been nice with nice slowdown though, also MMX music would've sounded pretty cool on the Genesis though if they had someone decent working on it, especially if it was similar to this MMX3 sega genesis cover.
>MMX music would've sounded pretty cool on the Genesis though
There is no need to use your imagination.
No, would've been nice with nice slowdown though, also MMX music would've sounded pretty cool on the Genesis though if they had someone decent working on it, especially if it was similar to this MMX3 sega genesis cover.
Sweet reassembled FM but not that pure superb feel.
>This is an arrangement of Launch Octopus's stage theme from Capcom's Mega Man X for the Super Nintendo. It has been arranged for native playback on SNES hardware, and the audio was recorded directly from a launch-model SNES deck.
Based and better than the original I cannot denny.
I don't love these, they don't sound awful but they're way way too clean, more fit for a Doom mod or something, they remind me of DOS games more than SNES. I prefer the originals, or the handful of decent Genesis remixes out there, they sound a little too "out of the box" for me, they don't tell me nothing. And believe me, I love me some SNES chiptunes; stanky or high-end. Im not one of those sound nerds that shit their pants and have a stroke when they hear a midi sample but there's a distinct fuzz to the originals and the samples they used that you really can't separate from them imo, these just sound a little too perfect.
These hindsight technology discussions to me are a little worthless because much like remaking a game or aplying a filter to it, you're destroying an irreplaceable part of it in the process.
No, despite the cult popularity and quality of MMX as a game it wasn't THAT big in the 90s. Sonic The Hedgehog was a far bigger household name and even a kid-cultural phenomenon at the time. Mega Man was a well known but B-tier popularity leftover from the 80s, even with their edgy 90s makeover for the X series.
IIRC Capcom and Sega didn't have a great relationship at the time, they let them have shit sometimes but didn't really want to help them too much. Maybe because they were both arcade competitors?
No, despite the cult popularity and quality of MMX as a game it wasn't THAT big in the 90s. Sonic The Hedgehog was a far bigger household name and even a kid-cultural phenomenon at the time. Mega Man was a well known but B-tier popularity leftover from the 80s, even with their edgy 90s makeover for the X series.
This is true. There is no really big benefit Mega Man would have given to Genesis from a marketing standpoint. It would have been nice as a player, but Mega Man wasn't exactly a console seller in the 90's.
If Sega somehow secured exclusive rights to the X series even if just for a generation I think it could have been a game changer for sure. They could have had Wily Wars collection 1 (a better port job hopefully with an actual cart release) and Wily Wars collection 2 that includes 4, 5 and 6. Along with this they could have also had exclusivity rights to MMX 1-3.
This absolutely would have boosted the Genesis catalogue and perception for gamers. Especially if kids knew it was ONLY FOR Genesis. MM also had a cartoon like Sonic and like Earthworm Jim. So some of these games under Sega's belt would also have cartoons attached. What is for sure is that it definitely wouldn't have hurt Sega if they got ports of the games that is for sure. But Genesis didn't even get MMX at all.
There was already Wily Wars on the Genesis in both Japan and Europe in 1994, so how about this in late 1995-early 1996:
MEGAMAN X TRILOGY ON THE 32X! At the very least it would have been a neat oddity.
>if anon hadnt been dropped 77 times as a child
>would it have moved the needle
>from 4iq to 7iq
the answer is no anon-san.
>another what if
>another console war thread
Genesis was already strong, it didn't need "game change", Super Nintendo had Mega Man X Genesis had Vectorman and both sides were happy
Genesis had Pulseman*
No, would've been nice with nice slowdown though, also MMX music would've sounded pretty cool on the Genesis though if they had someone decent working on it, especially if it was similar to this MMX3 sega genesis cover.
*no slowdown, I meant.
Nah, Sonic already did this for them.
Someone did it already.
You beat me
Thanks, don't know how this slipped by me. Stuff like that almost always shows up in my recommended.
Sweet reassembled FM but not that pure superb feel.
>This is an arrangement of Launch Octopus's stage theme from Capcom's Mega Man X for the Super Nintendo. It has been arranged for native playback on SNES hardware, and the audio was recorded directly from a launch-model SNES deck.
Based and better than the original I cannot denny.
Yeah
These still sound like muffled MIDI garbage. The SNES soundchip was irredeemably shit, it just could not do guitars, it would seem.
>it would seem.
-baiting post
Baiting snerds to post some decent music for a change, a task which they never seem to be able to accomplish.
I don't love these, they don't sound awful but they're way way too clean, more fit for a Doom mod or something, they remind me of DOS games more than SNES. I prefer the originals, or the handful of decent Genesis remixes out there, they sound a little too "out of the box" for me, they don't tell me nothing. And believe me, I love me some SNES chiptunes; stanky or high-end. Im not one of those sound nerds that shit their pants and have a stroke when they hear a midi sample but there's a distinct fuzz to the originals and the samples they used that you really can't separate from them imo, these just sound a little too perfect.
These hindsight technology discussions to me are a little worthless because much like remaking a game or aplying a filter to it, you're destroying an irreplaceable part of it in the process.
This alone would probably made it better.
>MMX music would've sounded pretty cool on the Genesis though
There is no need to use your imagination.
No, despite the cult popularity and quality of MMX as a game it wasn't THAT big in the 90s. Sonic The Hedgehog was a far bigger household name and even a kid-cultural phenomenon at the time. Mega Man was a well known but B-tier popularity leftover from the 80s, even with their edgy 90s makeover for the X series.
There's a homebrew
Also the sequel wars is the best 16 bit mega Man
Yeah, but what could have saved the Saturn?
I hate these "what-if" threads so much haha
Why do zoomers pretend the Genesis was a failure but the N64 was a massive success?
I've always heard the opposite, about the N64 was bad and the Genesis was a real competitor.
/v/tard contrarianism
That is a SHIT photoshop job.
No because Capcom would've outsourced it, it'd be bad, and we'd be here today chatting shit about it.
Also that picture is fucking aids. Holy shit.
?si=IWCrwFPe9Mf54QQr
Here you go.
but why it didn't happen?
Street Fighter 2 was ok to get a genesis version but not Mega Man X?
IIRC Capcom and Sega didn't have a great relationship at the time, they let them have shit sometimes but didn't really want to help them too much. Maybe because they were both arcade competitors?
This is true. There is no really big benefit Mega Man would have given to Genesis from a marketing standpoint. It would have been nice as a player, but Mega Man wasn't exactly a console seller in the 90's.
If Sega somehow secured exclusive rights to the X series even if just for a generation I think it could have been a game changer for sure. They could have had Wily Wars collection 1 (a better port job hopefully with an actual cart release) and Wily Wars collection 2 that includes 4, 5 and 6. Along with this they could have also had exclusivity rights to MMX 1-3.
This absolutely would have boosted the Genesis catalogue and perception for gamers. Especially if kids knew it was ONLY FOR Genesis. MM also had a cartoon like Sonic and like Earthworm Jim. So some of these games under Sega's belt would also have cartoons attached. What is for sure is that it definitely wouldn't have hurt Sega if they got ports of the games that is for sure. But Genesis didn't even get MMX at all.
Nope.
There was already Wily Wars on the Genesis in both Japan and Europe in 1994, so how about this in late 1995-early 1996:
MEGAMAN X TRILOGY ON THE 32X! At the very least it would have been a neat oddity.