WoW?

Retail leveling fantasy isn't anywhere near the survival theme "learn to cook; make food; get arrows; tame a pet".

It's been 17 years; is 60 hours of leveling even logical for either iteration? It's completely replaceable, which would actually have areas, materials, professions, and characters relevant.

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  1. 2 years ago
    Anonymous

    my dad has been playing on a wrath private server for years now and he still learns professions and minor professions every time he creates a new character
    the only annoying thing is that hes an absolute mongrel at the game, not using the keyboard, clicking abilities with the mouse, walking with the mouse too, and quitting after hitting 41, repeat
    as much as i love oldschool WoW, the mid game is a painful grind with boring quests and lacking zones
    i really wish there were alternative ways of leveling instead of either grinding, grinding in dungeons, or inefficient questing

    • 2 years ago
      Anonymous

      Retail has BGs as an option.

    • 2 years ago
      Anonymous

      I clicked my abilities too back when I raided in Wrath.

    • 2 years ago
      Anonymous

      >clicking abilities with the mouse, walking with the mouse too, and quitting after hitting 41, repeat
      Based dad, knowing that 41 is peak WoW and not falling for the keyboard israelite.

  2. 2 years ago
    Anonymous

    It took me 170 hours to get my first 70 as a priest in TBC. Would I take it all back? No. Do I ever want to do it again? Hell fricking no.

    • 2 years ago
      Anonymous

      You're projecting motivation and want. Leveling is doable once, but how's the experience? Approximately nobody wants to repeat it, especially not for 12 characters (which is a critique on the content; everybody *would* want to have every class having relevant professions). It's not even socially relevant.

      Both Classic and Retail have purchasable boosts, which is a way better use of time. I would rather learn a moneymaking hobby in 60 hours. Making $39.99 with 3D modeling or online advertising is simple.

      • 2 years ago
        Anonymous

        Not him but leveling has always been the game for me. Once I hit the cap and do stuff like heroics or solo content I get bored, I'd rather level alts. Raiding isn't fun for me but apparently most people play for that, by modern's Blizzard metric I don't even count as a player.

        • 2 years ago
          Anonymous

          What's your motivation? You could be making lore videos or playing singleplayer games.

          • 2 years ago
            Anonymous

            I like two things, the world and how easy it is to manage multiple characters. I like making themed characters (certain race+class combos that'd level through certain routes) or cosplays and raise them up from zero, I like the feeling of progression and I enjoy immersing myself in playing through the zones I picked. It's my way to add RPG to this "MMO". I have a friend who plays pretty much like me so we had some fun doing that together before he dropped the game. I also like to manage professions and resources on my characters, back on retail I liked to solo old raids on them to get relevant transmog or rare mounts for them, unfortunately Blizzard had taken measures against most of the things I enjoyed in WoW so I didn't come back for Shadowlands. I never really stayed subbed for long but that's the first expansion I skipped entirely.

            • 2 years ago
              Anonymous

              Boosts are cheap enough to easily have access to endgame, expensive enough to warrant money-making as an alternative.

        • 2 years ago
          Anonymous

          Same. Was always making new characters on both factions. Loved just exploring and getting into random dumb shit with same or cross faction. For example, on alliance, I met this chill troll player in Westfall that I swam all the way to Booty Bay with for the first time and fricked around with noobs in Duskwood for hours. We used old school leetspeak to communicate cross faction.

          Or using the huge ass trees in Ashenvale to hide my nameplate from opposite faction high level gankers; always going off the beaten path like the fricking hobbits because I knew high levels on mounts always traveled on the main paths/roads like nhazghul. It was like a fricking stealth game in a persistent world, and even cooler as a night elf to shadowmeld.
          As a result, I now love open world trash games like 7 Days to Die where I can frick around, do crazy shit, explore, experiment. The open-ended aspect and spontaneity is what I loved in MMOs, not knowing what kind of frickery was gonna be in store for me the next day. Met a lot of great people. Never really happened as much after TBC.

  3. 2 years ago
    Anonymous

    Different times.
    Zoomies cannot tap buttons without instant gratification.
    Everything is a theme park now or an arcade game. Games are built now for getting through it instead of immersing yourself in it's creation.
    Ironically, games taught me patience and investment, among other things like how to communicate and prepare yourself (i'm autismo).
    No way would i still pay more than a 100 a year just to keep my account going but i'm glad i experienced it before it became history.
    The consoomers, devs and investors just don't align anymore. Don't expect another decent mmo anytime soon unless it's breaking new grounds.
    Just go with private servers or buy to play.

    • 2 years ago
      Anonymous

      >zoomies cannot tap buttons without instant gratification
      >people who ruined classic with sweatlord minmaxing are 30+ y.o. boomers stuck mentally in 2004 while having no "time to waste on wipes"

      I've played a lot of classic and 90% of tantrums were given by "adults", getting pissed about wiping or not getting the item on the first time it drops

      • 2 years ago
        Anonymous

        zoomerism is a way of mind, not age.

        • 2 years ago
          Anonymous
          • 2 years ago
            Anonymous

            It's not that anon's fault he chose the word zoomer instead of consoomer at first.
            And he's not wrong either. If zoomerism weren't a way of mind, then zoomers of all generations would be equally spastic.

      • 2 years ago
        Anonymous

        But even then, a raid compromises of 25-40 people, lots of preparation, cooldowns, consumables, rules, people mobilizing. 30+ people don't have all the time in the world, but those aren't the real intended demographic anyway which are older teens.
        We're talking about the difference in generations, not hardcore sockpoopers who play the exact same shit straight for 20 years. These people have nothing to live for and are waiting to die.

      • 2 years ago
        Anonymous

        People min-maxing didn't ruin Classic; layering did. What was the motivation to group up when the characters are going to disappear? Mediocre gameplay?

        • 2 years ago
          Anonymous

          Fun fact: it can be because of both layering and the insane min-maxing combined that ruined it. It wasn't just one or the other.
          There's a couple of other things too like the entire game being 15+ years solved and the lack of the early 00s novelty of MMOs.

          • 2 years ago
            Anonymous

            How many characters are even making it to 70? How many of those are actually playing endgame?

            • 2 years ago
              Anonymous

              Why are you asking me?

              • 2 years ago
                Anonymous

                Why are you asking why I'm asking you?

        • 2 years ago
          Anonymous

          It was definitely the min-maxing. Even in the world, the min-max mindset made every player an island, and if they did group, they wanted some metahomosexualry cleave. People are so insufferable that you hope they disappear.

          • 2 years ago
            Anonymous

            Do you think young people want to care about leveling without others?

            • 2 years ago
              Anonymous

              Sort of. MMOs tapped into something grand which was play theory. The magic was parallel play which naturally results in interaction given enough time. Young people get this from sharing their play on the internet in social media, they don't interact in the games unless it's with someone they've established a connection with through social media channels.

              • 2 years ago
                Anonymous

                Layering isn't natural.

              • 2 years ago
                Anonymous

                Neither is social media but here we are where the layers don't matter and the game is played on a 3rd party grooming app.

              • 2 years ago
                Anonymous

                >Neither is social media
                Strawman; yes it is.

              • 2 years ago
                Anonymous

                Gaslighting and ad hominem; you're incapable of perceiving digital space and somehow attribute that one algorithmic space altering socialization is somehow natural despite it having far more influence in the social space than what you deem unnatural.

              • 2 years ago
                Anonymous

                >Gaslighting and ad hominem
                No; what I'm saying is true, and I'm not attacking your character -- layering isn't natural because it's putting eventually-irrelevant characters in a supposedly immersive, persistent world; social media is technically irrelevant to the success of the game.

        • 2 years ago
          Anonymous

          Players wouldn't just "disappear" unless you took active steps, you and they would remain on the same layer your entire play session.

          • 2 years ago
            Anonymous

            >"They don't 'disappear' ... until later."
            You shouldn't make an opposing claim and backpedal to the other's.

  4. 2 years ago
    Anonymous

    I havent got a single class 60 or 70
    i give them up around lvl 50 i just love leveling too much

  5. 2 years ago
    Anonymous

    original wow was about playing the game, the adventure, the exploring, the LEVELING.
    now its about rushing to end game and getting loot, playing the game is nothing but a means to that end. thats why mmos in general suck now.

    • 2 years ago
      Anonymous

      The endgame is still playing the game
      It's playing the good part of the game

      • 2 years ago
        Anonymous

        The endgame didn't become to "the" part of the game until sometime around TBC/Wrath. Kaplan didn't have that much influence yet to completely neuter the world, but he made sure to destroy it with Cataclysm.
        And endgame WoW is the worst part of the game, so by then there was nothing left.

    • 2 years ago
      Anonymous

      You're trying to argue for dozens of hours of mediocre gameplay. Retail has it too. An MMO should be much more than questing and linear gear acquisition.

      • 2 years ago
        Anonymous

        >An MMO should be much more than questing and linear gear acquisition.
        You're right. It should be a massively multiplayer experience, with a sense of a living breathing world.

  6. 2 years ago
    Anonymous

    retail WoW has sucked utter dog shit since the end of MoP. i can tell you with a straight face that a year and a half of siege of orgrimmar is preferable to the shlock that was WoD onward

    • 2 years ago
      Anonymous

      retail WoW has sucked utter dog shit since the beginning of the vanilla open beta. I can tell you with a straight face that a year and a half of mob grinding in DAOC/EQ is perferable to the schlock that was MMOs in a post-WoW society.

      • 2 years ago
        Anonymous

        >post-WoW society.
        and you know what sucks the most shit of all?
        even if WoW itself was awful with its fetch quests and lack of story, the gameplay was responsive and fast. something no MMO since has even attempted

        • 2 years ago
          Anonymous

          Well that's just patently wrong given games like the following existed:
          DCUO
          Warhammer Online
          SWTOR
          Rift
          Wildstar
          About a hundred chinkshit MMOs.

          • 2 years ago
            Anonymous

            oh sure they exist, they're all WoW clones after all. my point is that none of them feel remotely close to as good as WoW itself did to play

            • 2 years ago
              Anonymous

              >my point is that none of them feel remotely close to as good as WoW itself did to play
              And my point is that you're wrong. The above MMOs listed specifically feel just as good/fast/responsive to play as WoW, if not faster in the cases of games like DCUO or Wildstar.

              • 2 years ago
                Anonymous

                >The above MMOs listed specifically feel just as good/fast/responsive to play as WoW
                according to who?

                If you raidlogged WoD was a great expansion. End of the tier with 4pc and Archimonde trinket was pretty kino.

                >If you raidlogged WoD was a great expansion.
                Black person if we gauged the quality of an expansion based on the raids then battle for azeroth would be the best expansion of all time and you know for a fact that's patently wrong

                Can you summarize it?

                sure
                >WoD
                even if i don't agree with the moronic shit of time travel and alternate reality shenanigans, going to draenor before it got blown to smitheroons sounded awesome, coupled with updated models AND your own base?(garrisons) fricking sign me up Black person!

                then the reality set in regarding garrisons, how they were nothing more than phone games you paid a subscription fee for.

                then they fricked with the flow of every class's rotations and abilities, say what you fricking will about "bro just press 4 2 3 2 1 4 4 2 4" and whatever but it is not fun getting into a groove only to be pulled out of it because a particular proc didn't decide to proc when it damn well should have

                they did garrosh and all the other draenor orcs fricking dirty in that expansion too while still trying to prop thrall up as the ultimate goodest boy who does no wrong, granted as frick he lost his shaman powers after the bullshit he pulled but i digress.

                sure, the dungeons and raids were fine, good even, but that doesn't excuse the fact that this expansion was the actual point that blizzard was becoming terminally shit.

              • 2 years ago
                Anonymous

                >According to who?

                >you
                No.

                >which is just blatantly untrue
                Post gameplay.

                >Post gameplay.
                google it yourself. i'm not going to spoon feed you a bunch of visual examples just for you to write them off because they look slow and because you didn't actually play those games so you have no frame of reference..

              • 2 years ago
                Anonymous

                Pick a game.

              • 2 years ago
                Anonymous

                Wildstar.
                See

                I tried wow for a bit a couple years ago. It felt shit. I just want wildstar back so I can play my ADHD stalker again.

              • 2 years ago
                Anonymous

                >then they fricked with the flow of every class's rotations and abilities, say what you fricking will about "bro just press 4 2 3 2 1 4 4 2 4" and whatever but it is not fun getting into a groove only to be pulled out of it because a particular proc didn't decide to proc when it damn well should have
                Are you trying to suggest MoP didn't have procs or something

              • 2 years ago
                Anonymous

                no, i'm suggesting the procs got fricked up in WoD. which they did

              • 2 years ago
                Anonymous

                WoD had really fun launch leveling; Shadowmoon Valley was beautiful, and getting a Garrison was exciting.

          • 2 years ago
            Anonymous

            those don't count because I didn't play them because I'm a wow fanboy and the only good thing I can say about wow is that it's responsive
            please dont try to take this from me please

            • 2 years ago
              Anonymous

              i did play SWTOR, actually. and it quite literally is a WoW clone, down to the purple experience text and flight paths

          • 2 years ago
            Anonymous

            those don't count because I didn't play them because I'm a wow fanboy and the only good thing I can say about wow is that it's responsive
            please dont try to take this from me please

            What are you arguing? WoW has been popular for 17 years; people mentioning smooth movement is logically next to enjoying the gameplay from trinity to class fantasy.

            • 2 years ago
              Anonymous

              >What are you arguing?
              the part of the post where you said
              >something no MMO since has even attempted
              which is just blatantly untrue.

              • 2 years ago
                Anonymous

                >you
                No.

                >which is just blatantly untrue
                Post gameplay.

        • 2 years ago
          Anonymous

          You are right even now WoW's controls feel the most fluid.

          oh sure they exist, they're all WoW clones after all. my point is that none of them feel remotely close to as good as WoW itself did to play

          Speaking of clones thinking of all the riot mmo clones if its successful is sending shivers down my spine.

          • 2 years ago
            Anonymous

            >the riot mmo
            What's it's subgenre?

            • 2 years ago
              Anonymous

              Its just a MMORPG.

              • 2 years ago
                Anonymous

                I mean is it innovative?

              • 2 years ago
                Anonymous

                Not much is known of it atm but from some of the tweets it seems they have some ideas for combat and more focus on group play.

    • 2 years ago
      Anonymous

      What are you actually critiquing?

      • 2 years ago
        Anonymous

        well anon how long have you got? because i can critique quite a lot about everything post MoP, especially the squandered opportunity that was WoD

        • 2 years ago
          Anonymous

          Can you summarize it?

    • 2 years ago
      Anonymous

      If you raidlogged WoD was a great expansion. End of the tier with 4pc and Archimonde trinket was pretty kino.

  7. 2 years ago
    Anonymous

    new world is the mmo

    • 2 years ago
      Anonymous

      New World is a theme park.

      • 2 years ago
        Anonymous

        not mandatory you can do pvp

        • 2 years ago
          Anonymous

          Blatant fricking lie lol. Leveling, and BiS items are tied behind PvE garbage. Are you a shill? Unfortunately I actually played the game and it is trash.

        • 2 years ago
          Anonymous

          Leveling is some 100 hours. Being competitive in PvP is approximately however long it takes to expertise from 500-600 (maybe 625).

          • 2 years ago
            Anonymous

            you can be competitive without grinding expertise, but it's a mmo so maybe you should be social and join a company that can help you instead of b***hing about it

            • 2 years ago
              Anonymous

              >you can be competitive without grinding expertise
              Wrong. GS600 and GS625 already have a noticeable stat difference, now imagine a 600 with perks vs anyone below 590. Nice moving the goalposts btw, you said that the game can be done with just PvP and then you say to find a guild so you can run the PvE garbage grind faster just to be able to EQUIP a higher level item. Frick off pajeet.

              • 2 years ago
                Anonymous

                >Nice moving the goalposts btw, you said that the game can be done with just PvP
                where do i said this?

            • 2 years ago
              Anonymous

              In OPR I hit for 500 and get hit for 5,000 with 550GS.

              • 2 years ago
                Anonymous

                your probably use the light armor, so of course it will occur as such

              • 2 years ago
                Anonymous

                No.

  8. 2 years ago
    Anonymous

    The whole point of the grind was to keep you subscribed
    In the days of 'look shit up' or 'wander around', most people didn't 'look shit up' and those that did, were often given completely wrong information

    It was never 'good' but it was there to keep you paying cash monthly to inch a few levels every month until level 60 or 70 when 'the real game' began

    Most MMOs make that mistake - it's just a grind to the endgame to grind more
    One of the few that managed to escape it is Guild Wars 2. Another great one was City of Heroes
    By removing the leveling cap on dungeons, you make it so the 'grind' is really 'play as you wish'
    Warcraft fails here because it's still 'do these fricking quests in this order, including the annoying ones of collect 5 paws from bears but the drop rate is only 5% so kill 12 bears for 5 paws'

    • 2 years ago
      Anonymous

      >The whole point of the grind was to keep you subscribed
      Other options are available; people can play MOBAs if they want quick action, and it's also competitive, so it's intense.

      Leveling isn't fun gameplay.

      Making all dungeons available and having cosmetics isn't some variety and depth of dynamic worldplay.

      • 2 years ago
        Anonymous

        I'm not saying it's fun
        I'm saying what the point of the design is

        It''s like arcade games being moronicly hard so you spend more money

  9. 2 years ago
    Anonymous

    >try out WoW for the first time in a decade just now
    >black queen commanding a boat
    >dey took mah son
    >whahooooo wacky gnome drone xDDDD
    >lawlzers we are killing a billion undead on scientifically enlarged boar soooo epic
    >THAT cutscene starts playing
    >voices completely asynchronous, horrible general animations and those facial animations...jesus like the mouth made up 50% of the face for a second
    I alt-f4'd the game at this point and uninstalled. Man people really weren't kidding. This game is staffed entirely by diversity hires without a single shred of pride or dignity in their work. Quality-wise this shit was on a level I'd expect from some indie pajeet studio.

    • 2 years ago
      Anonymous

      which cutscene? I'm out of the loop for some time now

      • 2 years ago
        Anonymous

        Nothing special, was really happening. I wish I took screenshots to share, but as I said at some point the Black person opened her mouth to a degree that it made up 50% of her face while her voice was completely asynchronous, so I just quit the fricking game at that point. Somethin about a dragon being resurrected by some ogers or something. That's what the tutorial island seems to be about. The dialogs are devoid of any creativity, they just repeat Hollywood lines in WoW setting.

    • 2 years ago
      Anonymous

      Yeah it hurt my heart when played legion for a bit

  10. 2 years ago
    Anonymous

    fricking hilarious to see raid homosexuals still clinging onto WoW
    god damn these subhumans are pathetic

    • 2 years ago
      Anonymous

      End game is potentially hours per day of doing world quests and mythic.

  11. 2 years ago
    Anonymous

    Gear whoring/min maxing everything is what ruined wow. That began in TBC which is why I think TBC+ is shit, Leveling was kino until Cataclysm though. All gear, once you reach the max level, should be the same ilvl. Content shouldn't be killed every few months. Imagine a world where Wailing Caverns dropped the same loot as The Necrotic Wake. Gear should have 3 static levels; world, dungeon, and raid.

    • 2 years ago
      Anonymous

      What else is there to do?

  12. 2 years ago
    Anonymous

    The only reason people like raiding is because it satisfies their gambling addiction. They like running the same loop over and over again because each loop has the chance for that epic drop they need, which they won't get anyways because the gear has to be spread through the entire guild, so they have to loop even more, extending their sub time.
    If loot drops were guaranteed like quest rewards are, people would realize how shit and unfun raiding is after the first couple times.

    • 2 years ago
      Anonymous

      >which they won't get anyways because the gear has to be spread through the entire guild
      personal loot has been a thing for the last like three expansions.
      >If loot drops were guaranteed like quest rewards are
      they literally are now. doesn't stop people from raiding constantly through.

      • 2 years ago
        Anonymous

        I haven't played a WoW-like MMO in almost a decade, what kind of cancerous grind system did they replace the random drops with? I know for sure they wouldn't just give you what you wanted and leave it at that, there must be something else involved.

        • 2 years ago
          Anonymous

          There was some bullshit neck piece that had its own grinding / leveling system in BFA and Shadowlands had 4 sets of unique mini-talent trees that you have to grind / level through. Probably other stuff too, I only casually played the first week of both BFA and Shadowlands before fricking off to another game.

          • 2 years ago
            Anonymous

            I'm guessing raids are one method of grinding those up then, while also making good gold on the side?

            • 2 years ago
              Anonymous

              raids are for basedboys. 1-cap is the meat and potatoes of an mmorpg.

              • 2 years ago
                Anonymous

                >1-cap
                is that a pvp thing?
                I'd almost be tempted to play a WoW-like again just for the PvP, but I know I'll get fricked over by people who simply have better gear than me. Running into the odd twink while levelling was bad enough

              • 2 years ago
                Anonymous

                World pvp only, it's the authentic experience. STV fights with guys around your level is what WoW was made for, not twinks in bgs or hiding in raids.

            • 2 years ago
              Anonymous

              No idea, like I said I played about a week at launch of both expansions and that's it.

            • 2 years ago
              Anonymous

              No it was world quest and small group instances in BFA and you outright couldn't grind anything in shadowlands it was just a weekly progressive gain

    • 2 years ago
      Anonymous

      It's not "gambling addiction"; doing tasks while living in a world is immersive.

      • 2 years ago
        Anonymous

        >entering an instanced dungeon raid with 30 other people all metagaming and treating it as a game to beat rather than a world to exist in, and repeating this raid even though these characters have already been 'canonically' killed by your characters
        Raiding in this case is antithetical to immersion. I fricking wish raids were instead grand setpieces to fuel immersion, but instead we get a bunch of red circles we have to stay out of while we're watching an aggro bar and following the script while some chain smoker is screeching over mic "smoke ccs bring more waffles to the kitchen and then burst drop the eggnog into the frier, DPS HOLD THE DILATOR HEALERS ON THE WAFFLE IRON NOW!"

        • 2 years ago
          Anonymous

          You can have repetition and immersion.

          • 2 years ago
            Anonymous

            but you can't have metagaming to that extent and immersion. Not unless it's some shit like Undertale where the metagaming is the immersion

            • 2 years ago
              Anonymous

              Why?

            • 2 years ago
              Anonymous

              That's not metagaming at all, it's just the nature of boss fights that you learn what's coming up next over time

  13. 2 years ago
    Anonymous

    It's just all so tiresome.
    Can't even bring myself to play on pservers of better xpacs. I'm sure many others feel that way

  14. 2 years ago
    Anonymous

    I can smell you from a mile away, Nutriments. You're getting close to blending in, but your English still looks like spaghetti.

  15. 2 years ago
    Anonymous

    Been thinking about getting back into OSRS casually, just setting my own goals and doing comfy things.

    • 2 years ago
      Anonymous

      >osrs
      >setting goals
      nah thats a mistake, just play the game

  16. 2 years ago
    Anonymous

    I play alone on an empty wow server as a hunter and allow myself to get lost in the world while leveling extremely slowly with no addons.

    • 2 years ago
      Anonymous

      nice

  17. 2 years ago
    Anonymous

    I tried wow for a bit a couple years ago. It felt shit. I just want wildstar back so I can play my ADHD stalker again.

    • 2 years ago
      Anonymous

      i miss my medic so goddamn much it's unreal

      • 2 years ago
        Anonymous

        I'd settle for any mmo that plays like wildstar did. Elyon is close, but the rest of the game is so fricking bland.
        I appreciated the ragdolls though.

    • 2 years ago
      Anonymous

      Wildstar felt awful to me. I think FFXI and Vanilla WoW are the only good mmos.

      • 2 years ago
        Anonymous

        Wildstar was the best feeling mmo because the movement was responsive, but it also had inertia to it. So normal movement was fine but once you started staking speed buffs, you'd start sliding around as you try and change direction. And if you stake even more buffs, you could have a nice day by slamming into a wall.

        That UI is neat.

        It's just basic b***h raider UI. My favorite UI addon was for spellslinger specifically. Made it more gunslinger themed with a cylinder replacing your hotbar, and turning resource meters into bullets.

        • 2 years ago
          Anonymous

          Still haven't found an mmorpg that can match Classic WoWs feeling for kiting with hunter, it's just so pristine and well executed, even modern wow totally killed the flow.

          • 2 years ago
            Anonymous

            I never played wow, and recently I've decided that's a good thing. I don't want to be one of these zombies either coping hard thinking retail will get better, or going from classic launch to classic launch trying to recapture a feeling I had playing wow in my teens.

            • 2 years ago
              Anonymous

              I haven't played retail since TBC. WoW died with flying to me, it let people hide from combat in the open world and that really sucks.

          • 2 years ago
            Anonymous

            There was a rock golem elite in some snow zone (winterspring?) that was important to my 60 hunter at the time. had to kite it for like 10 minutes over half the zone to kill it. I don't remember why I was doing it but damn was it fun.

            leashless mobs in general were a good fricking time. people bringing that undying elite to stormwind to wipe the leader was funny af.

            • 2 years ago
              Anonymous

              Volchan was one of my favorite toys. He's in the burning steeps. I also liked the elites from the pvp portals around the world.

    • 2 years ago
      Anonymous

      That UI is neat.

  18. 2 years ago
    Anonymous

    I just resubbed to WoW classic because I love the comfy leveling, dont care about rushing to end game. Atmosphere is unmatched for me

    • 2 years ago
      Anonymous

      I don't respect anyone who play any iteration of wow. You could play any number of private servers at least, but you don't even have that much self respect.

      • 2 years ago
        Anonymous

        Im unironically a normie whose successes in life you wouldn't even believe because you cannot fathom someone like me would browse these boards
        I have the respect of hundreds, if you respected me, I would consider that a detraction. I dont play private servers because Im not an autist, I sub retail I dont care about SJWs on the team on Twitter, and I will continue to do a few hours of comfy leveling each week while you spend emotional and mental bandwidth being angry on a mongolian basket weaving board.

        Your ancestors roll in their grave. Try meditation and exercise as the first step in escaping the hellish void of your '''life'''

        • 2 years ago
          Anonymous

          Jesus christ anon, he really hit a sore spot for you didn't he?

        • 2 years ago
          Anonymous

          Even assuming anything in your shcizo rant was real, you still play wow. Not even a private server either.

        • 2 years ago
          Anonymous

          >it's not copypasta
          Wew lad.

  19. 2 years ago
    Anonymous

    Theres no argument for forcing players to "level" in MMO's in 2022. It should be completely optional.

  20. 2 years ago
    Anonymous

    >Im unironically a normie whose successes in life you wouldn't even believe because you cannot fathom someone like me would browse these boards
    >I have the respect of hundreds, if you respected me, I would consider that a detraction. I dont play private servers because Im not an autist, I sub retail I dont care about SJWs on the team on Twitter, and I will continue to do a few hours of comfy leveling each week while you spend emotional and mental bandwidth being angry on a mongolian basket weaving board.

    >Your ancestors roll in their grave. Try meditation and exercise as the first step in escaping the hellish void of your '''life'''

  21. 2 years ago
    Anonymous

    Eve online is the antithesis to wow. If you want to play a mmo eve is superior. If you want to turn your brain off and spend time wow is less hassle v

    • 2 years ago
      Anonymous

      It's not; WoW has a fantasy world, interactive professions, and easy to reach goals.

      • 2 years ago
        Anonymous

        >WoW has a fantasy world
        it has a theme park
        >interactive professions
        buzzword nonsense
        >easy to reach goals
        aka no content

        Not saying eve is a good game, I'd play wow over eve any day, if I was forced to choose between the two with a gun was held to my head and an estrogen needle held against my ass

        • 2 years ago
          Anonymous

          >it has a theme park
          I mean the NPCs are accessible; the landscape is varied; and it's colorful.

          >buzzword nonsense
          EVE requires 26 years of leveling or $6.5k to max a character.

          >aka no content
          It has a lot to do and many people to meet; some are satisfied instanced PvPing all day.

  22. 2 years ago
    Anonymous

    [...]

    It isn't "entirely social"; players would accept varied ilvls if the game was fun enough that speed of getting into content were the most rewarding.

  23. 2 years ago
    Anonymous

    What's the point of having individual 'servers', being locked to the server you create your character, and also having layering, which are essentially more servers?
    If people want to have less players around, they should be able to join a different server. Like what Runescape does. I don't get why WoW has this system

    • 2 years ago
      Anonymous

      to charge you 20$ for server transfers
      to control your experience, so you only experience it the way they want you to, because the dev's think their shit preferences apply to everyone

  24. 2 years ago
    Anonymous

    > is 60 hours of leveling
    stopped reading right there
    60 hours is nothing in an MMO
    pic related is the greatest MMO ever made, and it takes on average 6~9 months to get your first job to lv75

    • 2 years ago
      Anonymous

      >pic related
      >it's not DAoC
      XI was mediocre.

    • 2 years ago
      Anonymous

      >"I want simplified gameplay for dozens of hours for no reason while I could be mastering activities, choosing amongst professions and worldplay, and being socially relevant."

      • 2 years ago
        Anonymous

        yep you described WoW
        nicely done
        XI excelled at mastering your job, playing it well, leveling crafts, exploring the world and socializing, things which every other MMO lacked
        all while being the most difficult FF title, one of if not the most difficult MMO, best endgame activities in it, all while being cross-platform (PS2, Xbox, PC, Linux, Mac) AND while having better graphics in 2003 than most modern games today

        • 2 years ago
          Anonymous

          >spending all day traveling from location A to location B

          nah it was fricked. Vanilla wow struck the perfect balance between role playing immersion and casual fun. WoW has since marched in the casual direction relentlessly and it lost this magic.

          • 2 years ago
            Anonymous

            WoW was only getting casualized in the first 2 expansions
            starting in Cata they began rolling it back and as you can see the cacophony of shitter complaints never stopped

            • 2 years ago
              Anonymous

              Cata was near the point of adding content finders.

          • 2 years ago
            Anonymous

            >Vanilla wow struck the perfect balance between role playing immersion and casual fun
            aye and that perfect balance in Kaplan's eyes is 0% roleplaying immersion and 100% casual

            • 2 years ago
              Anonymous

              You probably hopped into a speed guild asap and ignored 90% of the content so you could stand around in a major city wearing purples that nobody really cares about.

              • 2 years ago
                Anonymous

                No I logged back in several expansions later, made a new character, and found out the defias aren't aggressive and that I was expected to use a dungeon finder matchmaking tool to do the deadmines and get automatically teleported into it from wherever I am with people on different servers, rather than form a party and force our way through the entrance naturally

              • 2 years ago
                Anonymous

                lol i'm not talking about nu-wow the only wow that was any good was vanilla.

              • 2 years ago
                Anonymous

                well in that case this hypothetical me who bothered with that trash logged in, got silently and forcibly sharded, saw almost nobody anywhere, and then quit because the few people he did see were all minmaxing autists who never talked other than the degenerates in goldshire who are doing a forced meme recreation

              • 2 years ago
                Anonymous

                Don't forget the part where you saw Black person NPCs everywhere. Because although it's classic, Blizzard still felt the need to shove in woke bullshit, despite actively sexually harassing their employees at the time

              • 2 years ago
                Anonymous

                No I logged back in several expansions later, made a new character, and found out the defias aren't aggressive and that I was expected to use a dungeon finder matchmaking tool to do the deadmines and get automatically teleported into it from wherever I am with people on different servers, rather than form a party and force our way through the entrance naturally

                im talking about actual vanilla not classic. Classic was fricked

              • 2 years ago
                Anonymous

                Yes it was. Vanilla was less restricted and people were more sane.

              • 2 years ago
                Anonymous

                is that, is that a word that vaguely sounds like a racial slur? AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH I'M GOING INSAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANE! NICKER MAN HELP!

        • 2 years ago
          Anonymous

          If I described WoW, what does that say of FF XI?

        • 2 years ago
          Anonymous

          I like how ffxi had what I'll call mid end game bosses like Aquarius.

      • 2 years ago
        Anonymous

        >>"I want simplified gameplay for dozens of hours for no reason
        This describes XIV and WoW pretty well

        • 2 years ago
          Anonymous

          WoW has character boosts.

          • 2 years ago
            Anonymous

            XIV has character boosts and story skips. What of it? Theyre both the same cancer, XIV is just one of many tumors WoW spawned.

            • 2 years ago
              Anonymous

              What do you want?

  25. 2 years ago
    Anonymous

    WoW ruined MMOs and XIV just made sure the WoWgay mentality lived in an more obnoxious manner thru XIVgays. WoW and XIV need to die for MMOs to be saved. We can't have MMOs made for people who hate MMOs continue thriving.

  26. 2 years ago
    Anonymous

    I always hated leveling at the time but it was the right way to make an MMO.

    Once you hit the mid 40s back then, you just accepted that progress is slow as frick and you lived your life as a level 40 something. It wasnt really about being as fast as possible. You were playing the game.

    • 2 years ago
      Anonymous

      It's not the leading design.

  27. 2 years ago
    Anonymous

    Leveling new classes to 40 was the best thing.
    never bothered leveling higher than 46

  28. 2 years ago
    Anonymous

    >See gameplay for new MMO that looks good
    >Game is dead, community interactions stretched thin
    >See gameplay for new MMO that looks like shit
    >It's the most active one of the recent releases
    I'm just gonna bite the bullet and play on a MHF private server.

  29. 2 years ago
    Anonymous

    frick off nutriments Black person mmos are for gays

  30. 2 years ago
    Anonymous

    My issue with levelling and Classic is that there's no point, it's a static world and nothing you do matters. Hit 60, raid AQ, log off.

    In an ideal world you could build towns, grow your own settlement, and the world would evolve because of your actions.

    Also there'd be better quests than simply kill X mob.

    Luckily i have LitRPGs for that feel.

    • 2 years ago
      Anonymous

      I think it's amazing that the year is 2022 and there's no MMO with a "DM" system.
      How cool would WoW be if the server jannies could spawn a horde of orcs in Orgimmar and set them to march into stormwind, and there's a dynamic event/quest where the alliance players need to protect the stupid king? Even something as barebones as that could provide emergent server-exclusive fun and lore.

      • 2 years ago
        Anonymous

        There have been some attempts on WoW private servers, I used to be a DM for a few.

        Problem is the RP community or just MMO communities in general, are whiny b***hbabies. And the DM team is either filled with troons or morons (me).

        >server goes up
        >players flock to nearest neutral settlement, forcing others to go there for events by proxy
        >have to walk on eggshells or other DMs will ree about you interfering with their plans (it took months to get proper logging done for the fricking elves on the server)
        >majority of neutral settlement bogs down to random SOL human and elf bullshit which is just boring
        >horde races almost always deemed lesser by the community despite them actual trying to push for storyline progress
        >the few morons metagaming the crafting meta by going OOC to farm mats and hording all resources to fuel their epeen
        Fricking Prologue. Fricking Unknown Shores.
        At least I got to do a decent Defias raiding event on Tales of Warcraft.

        • 2 years ago
          Anonymous

          RP communities are whiny b***hbabies for sure. It doesn't matter the genre or game, most of them would prefer to stand in a circlejerk ERPing with eachother. Anybody who tries to push a plot gets shot down, or their intentions are twisted and instead treated as gossip fuel, nothing more.
          >try to start a gang war plot in a GTA V rp server
          >shit's going well for a bit, a few likeminded individuals on both sides begin pushing for it and doing set up while the rest of the gangs seem fine to go along with it
          >ERP trannies, who aren't even in the fricking gangs but do occasionally TALK with some of our members, begin screeching to admins that we're interrupting them and just trying to legalize RDM
          >admins tell us to stop
          >so we stop playing on the server entirely
          many such cases. Ultimately the only way to get shit done is to disregard or silence the ERP trannies, if the server staff fail to do that then you're doomed to SOL and ERP circlejerks

  31. 2 years ago
    Anonymous

    >2022
    >raids are standardized at 12 bosses per year or more
    >instead of 30-40+ bosses per raid with lots of sidegrade itemization to support niche and different playstyles
    MMOs nowadays are the epitome of failed potential.

    • 2 years ago
      Anonymous

      >why do raids have 12 interesting bosses instead of 40 tank n spanks
      lol

  32. 2 years ago
    Anonymous

    The idea of MMO gameplay these days just doesn't appeal anymore. I mean, Path of Exile is one of my favorite games of all time, but I absolutely fricking DESPISE having to level new characters every time, and that's between 7 and 4 hours of gameplay (depending on how much effort I put in and if I have gear stored up to speed through).

    The idea of starting an MMO and playing for 100 hours of slow, plodding tab-target action-bar combat through fetch quests, dull zone stories, and the slow incremental gear upgrading for shit you'll never use all to get to the actual game where you do even more of that, it just holds no interest anymore.

    WoW wasn't "fun" by itself back in the day, and trust me I was there. I played Vanilla, I played all of it. It was fun because of the people, interactions, goals, and natural learning of the little details and making your own fun along the way. None of that exists anymore, MMOs are sterile, solo experiences where you just silently grind your character to max level and then I guess either join a raiding guild at the end for your social interaction, or just ERP all day.

  33. 2 years ago
    Anonymous

    stony tony will save wow

    • 2 years ago
      Anonymous

      I mean, he's not wrong. I know a couple of troons who have lantern jaws and could palm a basketball but I still call them she because it's easier than being a social pariah.

      • 2 years ago
        Anonymous

        Stop being a weak homosexual anon. By supporting troon delusions you're no better than a troon yourself. You're a troon by proxy. I wouldn't be able to live with myself if I had to pretend to be a homosexual in order to have the privilege of being a wagecuck. Your existence is my nightmare. You are less than human. You are a modern cattle.

        • 2 years ago
          Anonymous

          true dood

      • 2 years ago
        Anonymous

        >easier than being a social pariah
        OH THE IRONING
        FULL CIRCLE

  34. 2 years ago
    Anonymous

    IMO, the community is really the biggest thing that's different, and that goes for all online multiplayer games, not just WoW. Back then, everyone was new and clueless, and so people were really welcoming and chill. Now you get a bunch of sweaty tryhards that drain the fun out of the game completely.

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