everyone who wrote that code in 2004 has quit the company, and the new hires are too incompetent and lack the documentation to figure shit out
the engine is how old, 20 years? 25?
they did the same thing with SC:remaster, i played it for the first time in 15 years or however long it's been and run into a floating drone bug i'd never seen before. it's something new they shit out in one of the updates. new devs are low iq
I don't understand why a software dev would want to work as a game dev. Hours are shit with crunch, pay is shit compared to other software areas. Hell, even working in the USA is worse than EU since there are so much better worker's rights.
hearthstone was released in 2014 and literally just keeps getting buggier despite the only thing changing being that more cards are added. the game still locks up if you click buttons in the menu too fast and with literally every single update you get random things fricking up like sudden crashes, freezing or visual bugs.
blizzard literally doesn't have skilled workers anymore and this shit is the result
Blizzard had a proper Vanilla client back then. You remember how they had a meeting with the Nostalrius team shortly before Classic was announced? It's because they fricking BOUGHT Nostalrius' core and code to base Classic off of it.
I played original Vanilla at launch up til Legion. I have also played a lot of pservs from Molten/Warmane to Nostalrius to many in between. You know what happened in Classic? Mobs that "ran away in fear" went through walls. You know what DIDN'T happen in Classic? Nothing ever fricking ran through walls. You know what DID happen on pservs? Mobs ran through walls.
Classic is based off of pserv code and that's why shit like this can happen. Noone at Blizz is anyone who MADE WoW. They're just piggybacking not only on the blizz name pre-existing IP, but piggybacking off of pserv code they didn't make and don't fully understand.
Correct, the wall-clipping enemies are just one of many not-subtle-at-all hints that nu-blizz just bought Nost's code for a base for Classic. Also, Blizz straight up said they "lost the original coding" because noone backed it up as the game evolved, or after Legion replaced the client entirely. Best way to recover from not having any code at all is to take someone else's and pretend it's your own.
Anyone still stupid enough to be paying Blizz to play deserves everything they get and more, though.
Trannies and Black folk cant code for shit even if they have codesocks on. Its enough for them to make characters Black folk and disabled trannies. They dont give a flying frick about the gameplay
>How do they manage to introduce new bugs into something that is almost 20 years old?
How do they manage to do anything? Look at what these geniuses did with diablo. >spend a couple years getting diablo 3 working in a state that everyone mostly likes >everyone expects D4 at blizzcon >surprise chink phone game lol you'll like it TRUST >people mad >dont even release it for a couple years for some reason, probably because then people will expect them to work on D4 >D4 finally releases >turns out they learned nothing at all from the now full decade of work that went into D3
I can't wait til MS buys them. I hope they clean house and sell the IP's off to disney or something.
Back in 2005 i thought who the frick would ever pay a monthly fee to pay this lame ass game? Now the idea of playing it now completely eludes me, it goes beyond the mere nostalgia because everything has changed anyway.
Back in 2005 we thought it was worth it because there were like 4 mmo's to play and WoW was the only one that had a huge persistent world with thousands of players and seamless traversal with no loading screens. Also it was way more casualized so non-nerds could play too and actually have fun. $15 a month was seen as the cost of running all those servers.
Only took WoW nerds 5 or 6 years to do the math on that and dip...
What else are they going to do in Dalaran for hours after they clear 16 year old content in 35 minutes?
I get the nostalgia for classic, but who is actually taking it seriously? Trial of the crusader was fricking easy when it was new, and now that's all there is to do for months on classic. Frick me, who is doing that and why? May as well jump.
>why blizzard devs in 2023 can't deal with a game coded in 2003 without breaking it?
Because it's not running on that code. Classic is a retrofitted version of legion.
They still do suck at their job since it's not a prestige to work there anymore and can't be that picky on the software dev side
They control the game. Couldn't they just prevent jumping from their end instead of punishing players for jumping? I don't get this punitive approach to game moderation. It takes up too much time and resources to discourage people from doing something when it's much easier to just force them not to do it. No moderation needed.
They shouldn't be allowed to draw breath either.
How do you get these kinds of bugs in a game released in 2004
What a travesty. Even in the South Park episode people was jumping around like morons, is a staple of WoW.
It wasn't that buggy in 2004. morons playing Classic do deserve nu-Blizz with their new bugs and shit.
everyone who wrote that code in 2004 has quit the company, and the new hires are too incompetent and lack the documentation to figure shit out
the engine is how old, 20 years? 25?
quit?
more like fired for being white
they did the same thing with SC:remaster, i played it for the first time in 15 years or however long it's been and run into a floating drone bug i'd never seen before. it's something new they shit out in one of the updates. new devs are low iq
You pay your workers less than literally anyone else on the market. Blizzard can't afford good devs nowadays.
I don't understand why a software dev would want to work as a game dev. Hours are shit with crunch, pay is shit compared to other software areas. Hell, even working in the USA is worse than EU since there are so much better worker's rights.
>I don't understand why a software dev would want to work as a game dev
Indians who share ten to a bed, or trannies.
wow classic doesn't use the same code as actual vanilla, its based on legion.
hearthstone was released in 2014 and literally just keeps getting buggier despite the only thing changing being that more cards are added. the game still locks up if you click buttons in the menu too fast and with literally every single update you get random things fricking up like sudden crashes, freezing or visual bugs.
blizzard literally doesn't have skilled workers anymore and this shit is the result
Isn't it written in that shitty unity engine?
Right now one of the best cards in the best deck in the game is unusable on PC because it creates tokens you cant interact with.
turns out blue haired women and indians are not good at maintaining a game
Blizzard had a proper Vanilla client back then. You remember how they had a meeting with the Nostalrius team shortly before Classic was announced? It's because they fricking BOUGHT Nostalrius' core and code to base Classic off of it.
I played original Vanilla at launch up til Legion. I have also played a lot of pservs from Molten/Warmane to Nostalrius to many in between. You know what happened in Classic? Mobs that "ran away in fear" went through walls. You know what DIDN'T happen in Classic? Nothing ever fricking ran through walls. You know what DID happen on pservs? Mobs ran through walls.
Classic is based off of pserv code and that's why shit like this can happen. Noone at Blizz is anyone who MADE WoW. They're just piggybacking not only on the blizz name pre-existing IP, but piggybacking off of pserv code they didn't make and don't fully understand.
>You know what DIDN'T happen in Classic?
OG Vanilla*
i think classic also had some weirdly specific bugged quests that nost also had
Correct, the wall-clipping enemies are just one of many not-subtle-at-all hints that nu-blizz just bought Nost's code for a base for Classic. Also, Blizz straight up said they "lost the original coding" because noone backed it up as the game evolved, or after Legion replaced the client entirely. Best way to recover from not having any code at all is to take someone else's and pretend it's your own.
Anyone still stupid enough to be paying Blizz to play deserves everything they get and more, though.
Trannies and Black folk cant code for shit even if they have codesocks on. Its enough for them to make characters Black folk and disabled trannies. They dont give a flying frick about the gameplay
just made it 99$ + tip for troony fund, easy
LADIES LEAVE YO MAN AT HOME
UN GORO FULLA BOTTAS AND THEY PALLYS FULL PWN
>press space
>money stolen
Read the fricking terms of service you ungrateful jackass
>4 days ago
>A hotfix has been deployed for this issue and it should now be resolved.
>we want the FF11 audience
You can /jump in ff11.
>That'll be $15 every month 🙂
>ToS: You will NOT jump.
>Chudcel pissbaby: OK!
>Chudcel pissbaby: Jumps, gets banned
>Chudcel pissbaby: MONEY STOLEN
>gets banned
It's not a ban you fricking moron
How do they manage to introduce new bugs into something that is almost 20 years old?
>How do they manage to introduce new bugs into something that is almost 20 years old?
How do they manage to do anything? Look at what these geniuses did with diablo.
>spend a couple years getting diablo 3 working in a state that everyone mostly likes
>everyone expects D4 at blizzcon
>surprise chink phone game lol you'll like it TRUST
>people mad
>dont even release it for a couple years for some reason, probably because then people will expect them to work on D4
>D4 finally releases
>turns out they learned nothing at all from the now full decade of work that went into D3
I can't wait til MS buys them. I hope they clean house and sell the IP's off to disney or something.
The fact that D4 sold gangbusters shows they don't have to do better.
Back in 2005 i thought who the frick would ever pay a monthly fee to pay this lame ass game? Now the idea of playing it now completely eludes me, it goes beyond the mere nostalgia because everything has changed anyway.
Back in 2005 we thought it was worth it because there were like 4 mmo's to play and WoW was the only one that had a huge persistent world with thousands of players and seamless traversal with no loading screens. Also it was way more casualized so non-nerds could play too and actually have fun. $15 a month was seen as the cost of running all those servers.
Only took WoW nerds 5 or 6 years to do the math on that and dip...
A spacebar press is a spacebar press. You can't say it's only half.
>TJ """Henry""" Dino
What else are they going to do in Dalaran for hours after they clear 16 year old content in 35 minutes?
I get the nostalgia for classic, but who is actually taking it seriously? Trial of the crusader was fricking easy when it was new, and now that's all there is to do for months on classic. Frick me, who is doing that and why? May as well jump.
why blizzard devs in 2023 can't deal with a game coded in 2003 without breaking it? twitter said diversity is our strength???????
>why blizzard devs in 2023 can't deal with a game coded in 2003 without breaking it?
Because it's not running on that code. Classic is a retrofitted version of legion.
They still do suck at their job since it's not a prestige to work there anymore and can't be that picky on the software dev side
Reminds me of early SWTOR when you would get banned for dancing, because there was a bug that made you invincible if you danced.
Good ol Tortanic times.
People were getting threatened with bans for everything back in the first launch months/year
Undercutting at the AH? Bannable
Farming chests? Bannable
Stomping in the PvP zone? Bannable
Shit was out of fricking control. The dancing thing was pretty funny since it made you immune to all attacks
how is swtor doing these days? worth playing?
Maintenance mode and still one of the most boring tab target MMOs. Apparently a decent story if you can tolerate the gameplay.
Seconding this. Gameplay's bad, but some of the storylines are pretty good.
Just last week they announced it's going to Broadsword, a service for dead MMOs like Ultima and DAOC
Jumping is an optional $10pm DLC
They control the game. Couldn't they just prevent jumping from their end instead of punishing players for jumping? I don't get this punitive approach to game moderation. It takes up too much time and resources to discourage people from doing something when it's much easier to just force them not to do it. No moderation needed.
works fine on vmangos
this is what happens when your company only employs diversity hires
Are some of you homosexuals just shitposting or you really understood the OP pic as Blizz would ban players for jumping holy shit
>Buy game
>Press jump
>Be banned
>Lose my purchase
it's not fair bro
Uhmmm its in the terms of service, chud
>Play game
>Jump
>Get banned
Wowbucks will defend this.
>3rd worlders instantly rush to complain about the game they can't afford
Every time
Ganker needs to range ban South America
And people say private server code is bad? rofl. a literal show stopping bug from an interaction that is bound to happen often. HOW
>HOW
Diversity hires
Still allowed to boost bot though! Man it's mindfricking to think people still give Blizzard money in 2023.
>sees character with store-bought mount
/spit
>get banned
you literally can’t /spit anymore
>The enemy cannot /spit if you disable their emote.
>Ken Allsop
More like Ken All Slop
>Night Elf in the image
Heh.
THE ABSOLUTE FRICKING STATE
AHAHAHAAHAH
Jumping is an overrated mechanic.
I better apply to the jump police fast!