I was playing this last night, it was the scariest stunt I ever pulled in a video game just to retrieve some Uzis. Luckily I can save anywhere at anytime unlike the original game.
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>Luckily I can save anywhere at anytime
so not scary at all then.
you didnt beat the game
No Mike Metai, I did beat it. Seethe more if it makes you feel better.
Actually I did it on my own. I figured it had to be an invisible platform. I fell in my first jump, but I managed to grab the ledge on my second jump. I also used tank controls, made things easier for me.
I guess the memastered edition is very high-res, so you would see the uzis. Not really super visible on PSX
Agreed. The PSX is very low-res and so is the Saturn version. I got a 4KTV, which is how I noticed the Uzis from a distance.
False. I beat it because
1) there's no rewind, you create your own save points rather than trying to find save points. Which is what comes with the Remaster version(alongside modern controls and better graphics). If these were the original versions running on an emulator, you might have a point Mike.
2) I can tell you're seething over the idea of creating your own save points to beat the game because you struggled with the original versions of the games. It's not my fault that you spent countless nights frustrated with the mistakes you made and having to rely on save points and a memory card to progress. Next you'll tell me I didn't beat the game when I used a gameshark with the original versions.
>Next you'll tell me I didn't beat the game when I used a gameshark with the original versions.
...Yes.
The low-res was part of the charm in my opinion. It helped add to the atmosphere, and make the game seem less "blocky."
You can save anywhere at any time on TR2 on out for the console versions. Well sort of with TR3 with those save crystals.
I had no idea they had that with TR2 on PS1.
More like infinitely scarier. Manual saving doesn't have the brain-dead moron IQ safety net of automatic checkpoints like on consoles when you complete a level, or big glowing crystal reminders to SAVE HERE. If you die on the PC version, and you forgot to save, you go all the way back.
completely mitigated if you just get in the habit to press the f6 key every 5 minutes.
Not everyone wants to save every 5 seconds. Part of the fun is going through the game without saving. But for more difficult parts, such as performing a difficult stunt to retrieve an item, a save is necessary.
Human fallibility and elasticity of time negates this. You WILL forget inevitably, and it will be more punishing than if you were playing on console.
This is one of the best parts in the game.
I know you were using a guide though because it's such a crazy secret
>scary
homie it's tile based platforming it took no lineup or talent at all
not OP but I saw the light hitting the uzis and thought of the Last Crusade
It is scary in a sense that I don't like dealing with heights, even in video game form.
Nah, I beat the game no matter what goal post you try to put on me.
>Nah, I beat the game no matter what goal post you try to put on me.
The console versions only had 83 save crystals you could use.
So try to be better than a consolegay
On PC you can save anywhere at anytime. Console versions had limitations, PC does not. So no one really has to go by console rules when PC versions existed at the same time and had benefits that the console versions did not, such as mods.
>Mememastered
Didn't beat the game
Not only you didn't beat the game, but you revealed yourself to be a massive homosexual, bravo.
>Not only you didn't beat the game
ESLs always reveal themselves.
>Luckily I can save anywhere at anytime unlike the original game.
PC version could always do this.
Sweet. So then I really am beating the game.
Blasphemy!
You only beat the game if you save less than 80 times.
Can any of you fricking spastics just talk about the game rather than whether someone did or didn’t beat it?
Very nice.