Just replayed MGS1-5+Peace walker and Death Stranding and wow.
The decline of his games is astronomical.
You feel it after playing 4 and peace walker after having gone through MGS 1-3, but 5 and Death Stranding are his hackiest projects.
Really seems like he lost his creative talent for writing videogames, just wtf happened?
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His westaboo side took over. He also has a shit taste in celebs except for Madds.
get a load of this guy who doesn't appreciate lea seydoux and margaret qualley, ngmi
>lea seydoux
shes getting bigger
erotic
Good.
If you really appreciated Margaret you'd buy her doll.
using celebs as 1:1 models for your game characters is the hackiest, most creatively bankrupt thing imaginable.
go tell it to Hollywood you smooth-brained homosexual
>moron calls others smooth-brain
this should be illegal
To be expected from hackjima. He has been creatively bankrupt for a decade now
i dunno about MGS 4 writing but the cutscenes are fukkin baller
Didn't he work with another writer during his "good years"?
The issue seems to be scope. MGS1-3 are all pretty small, tightly focused, linear games. They are densely packed with good shit from start to finish, with very little baggage beyond excessive dialogue and cutscenes, which are still usually enjoyable for what they are.
From MGS4 onward, he started to spread himself thinner and thinner. Each new release was substantially bigger than what came before it, and as a result everything feels less refined, way more bloated. MGSV is the absolute worst offender, I genuinely believe you could cut 75% of that game, and lose absolutely nothing.
>The issue seems to be scope
It isn’t scope. If you see DYKG video on him, he always mentions it was a scope problem and never got to do x or y and such but when you see how many times this happens and the excuses he gives, it’s very clear he’s just phoning it in and has no fricking clue what to do. There’s clearly someone or a group of people holding this frick together but in reality, he’s just a hack
With the leak that he’s finally making a movie, I hope he fricks off from games
DS was one of his best, all MG games made by KojiPro but not directed by him were awful, you just got an irrational hateboner
>DS was one of his best, all MG games made by KojiPro but not directed by him were awful
DS was awfully mediocre and every MG game is more held together by his team than him.
He drank the kool-aid too much and never went back
IIRC he always had a co-writer for MG1-2 and MGS1-3, it is only 4 that he became the sole writer. So his co-writer either was a better writer or reigned him in.
He was always a better "director" anyway, it's why the mechanics and cutscenes are always great no matter the writing quality.
*reined him in
As in reins used to control a horse.
Looked it up, the base 3 had the same co-writer, 4 had 3, then everything used that NEW co writer.
Thanks, mate
Who wrote Snatcher?
Looks like just Koji
Right. No wonder the story was weak.
Would be curious about Policenauts if i had ever played that one.
that's wrong tho, the "co-writer" only wrote secondary codec dialogue, like paramedic movie talk
Oh is that confirmed somewhere? I know this is just my theory on his writing so I'd like to see some more info on that!
there was an article on snake soup about it some time ago, go check there
PW is better than 4 and 5 is better than it. DS is also his best game since MGS3, you're full of shit
mgs4 / peace walker felt worse than 1-3 because you weren't infiltrating just the same during one long mission and instead were traveling too much around.
mgs5 tho has by far the best gameplay mechanics. the problem here was that it never got finished.
what I honestly don't get is the extreme praise that 3 gets.
3 was mind blowing for the time, especially coming from mg1-2 and mgs1-2. 3 is definitely a product of its time, and doesn’t seem like a huge deal now, but when it came out there was nothing like that game.
1+2 blew my mind, I don't remember 3 doing anything new or impressive, especially in 2004. The only thing that I always remember are the American patriot imagery, and I always assumed that game is just so popular because it appeals to them.
3 was the most polished of the 3 and had the best boss battles. 2 really lacked that and 1 was still had too many limitations because of the ps1
MGS4 was shit because it has no redeeming qualities at all. It has nothing to do with being a single infiltration mission.
MGS3 had a lot of changes to the gameplay, a somewhat open map and a lot more weapons alongside limb damage and food. Camouflage and frogs made everything better
I barely remember 4, just that the animations and cutscenes were good.
In 3, I ignored camouflage on my playthrough for the most part because it felt tacked on. The limb damage system too. Didn't do anything for the gameplay and could be taken out without making the game worse. "somewhat open" also applies to 1+2. I really don't get it, 3 just felt like a worse 1+2 but with tacked on menu surfing shit.
>3 was the most polished of the 3 and had the best boss battles
I really only remember how much I hated to boss battles in 3. Beeguy, Cosmonaut and Oldgay all felt like shit. Ghostguy was kino, but gameplay wise also completely irrelevant.
Don't confuse being able to backtrack in 2 with the maps in 3. I didn't backtrack in 1 so i don't even know what to tell you.
If you didn't like you didn't like it but you should be able to understand how bad 4 is when you played the previous games.
I don't understand why Death Stranding or the Death Stranding 2 trailer get so much hate. Everything negative I've read online seems to boil down to "it's weird" or "it's different". It's like people want the same Hollywood action movie tropes over and over in their video games. Isn't the point of media to explore novel ideas and themes to push the genre into new territories? I don't think Death Stranding is the best game ever, nor do I think it's the most experimental game ever, not even close. But at least it tries to deliver something different from the usual AAA game. At least I'm not playing as yet another prophesized hero on and epic quest to save the world from an evil villain for the hundredth time.
most people didn't even played the game and are just parroting shit, but that's partially on kojima since he made a terrible marketing for the game
the marketing is on playstation, they are responsible for this
most maybe, but Kojima still was the one saying he would invent a whole new genre. the game was great, but it was less "connected" than games like Dark Souls or any MMORPG. his claims shows he should play more video games and watch less movies
The'y're contrarians. They see people enjoying the game and NEED to spout hostile remarks, claim it's the most terrible game they've ever played (which they didn't play) and that it killed their grandma.
The wiener suckers are here. Every time
the article actually criticizes Kojima more recent writing, you dumb Black person
just making the wrongs right
I want to suck Raikov’s wiener!
>I want to suck Raikov’s wiener!
Volgin pls
Imagine banging both Raikov and EVA at the same time though, what a chad.
Trying to do something new doesn't absolve you of criticism for the end result when it comes out like death stranding did. If he wants to make movie games he should try not sucking shit at writing
>DS
>movie game
thanks for admitting you never played the game, now we can ignore your shitty opinion
>Trying to do something new doesn't absolve you of criticism for the end result when it comes out like death stranding did
It does when the entire basis of the criticism is that the game tried to do something new.
Kojima has already made a brand of himself before with inserting 80s-90s Hollywood action tropes in his tropes and now that he's moving away from that, the same people that expected that from him turned against him.
The first 3 MG Solid games had a co-writer, that’s literally it. Him leaving is what happened with 4 and onward
it was already debunked, stop talking shit you don't know about
Debunked by who, reddit?
https://thesnakesoup.org/editorial-articles/curious-case-tomokazu-fukushima/
eat shit
Wrong, moron. That co-writer only helped with some codec lines, it was confirmed in some playstation magazine interview
He doesnt have co directors putting him on a leash telling him that some of his ideas are trash
but death stranding is an absolute masterpiece. best game i've played in 5 years.
You know it's possible for an artist to create something genius 1 or 2 times, then it never happens again. This happens constantly in music. It's called a fluke
Death Stranding is good but you actually need to be a midwit to enjoy it. It looks stupid from a surface level and its stupid if you look too closely into the game for meaning
>Death Stranding is good but you actually need to be a midwit to enjoy it.
peak contrarian logic, you're not special
>I really only remember how much I hated to boss battles in 3.
I'm sorry for your shit taste
Its not contrarian. The game sold well, but casual conversation about the game usually goes to mocking kojima. Nobody likes to have in-depth discussions of it here compared to MGS. Its a post apocalyptic mailman sim and its good at that
you're a contrarian for thinking the game is good but only midwits can enjoy it. you're trying to critique something without even have a reason for it, just to appear more intelligent, that's peak contrarianism mentality
I've given my reasons. you need tolerance for janky dialogue but also restraint from trying to find a deeper message to get the most out of it
He was basically done with MGS after 3, but Konami wanted him to do 4 and so the whole game was basically a huge shitpost. Peacewalker I think was his last original game in the franchise, as he made it for his kid. V is just Peacewalker 2, and was heavily crippled by Konami, possibly because Kojimbo was done with the franchise and couldn't get everything out on time because of it.
this, people like to create this delusions about a ghost writer, but he simply stopped caring
I keep forgetting about his diarrhea fetish. It happens every 5 years. Then I'll play any effing Metal Gear at all and I'm like oh. Right
I have played every one of these games on release, i got MGS when I was 8.
MGS1-3 are absolute masterpieces, never to be topped or replaced
MGS4 was supposed to be the conclusion to the series, and while it fell a little flat because it changed to missions over one long linear game, it was still fun/a great ending
Peace Walker and MGSV should have never happened, the series was done and they added nothing, if anything they hurt the continuity. I still enjoyed them as MGS games, but 5 left a very bad taste in everyone's mouths for obvious reasons - it just wasn't fricking finished.
Death Stranding is a fricking masterpiece, and I cannot wait to play the second one, holy shit a fun, unique game. Absolutely not for everyone but good god, if you get into it you never forget it
Remember that time Kojima sic’d konami’s lawyers after the 2 translators that worked on MGS2 for calling him a hack? I’ve never heard of anyone in the industry do that. Is he that Fragile?
>created the camera
>created stealth
>created cinematics
>created a genre
Is there anything he can’t do?
>Is there anything he can’t do?
Create a game worth playing.
Black person none of that is even true.
Because the 1st game is legit trash, which has nothing to it and we dont need a sequel that is the same shit just so Kojimbo can rub elbows with more Hollywood people.
MGS1 was also pretty shit mechanically, MGS only became a good stealth game starting with 2. I know it's not a popular opinion but MGS1 is loved for the gimmicks, not for the core stealth gameplay.
I dont think it's fair to call them gimmicks. yes mgs2 had better stealth mechanics and gameplay in general but that's only natural given that it came out afterwards.
mgs1 is loved for the atmosphere, themes, interesting characters and mix of realism and surrealism
Wow, it's almost like he is super autistic and needed a way better writer to keep his autism in check.
You're just moronic. MGS gameplay got better all the way from 1 to 2 to 3 to 4 to 5.
4 had very few playable levels but the actual gameplay was great, when you could play it. So not a bad game at all, just a very short one, with a very long movie attached to it.
5 had the opposite problem - it's too long and the pacing of the story suffers because of it. However the gameplay in 5 is the best by far, and there's a ton of locations and scenarios for you to play around in.
5 and 4 just aren't neat AAA packages with neat pacing, so the low IQ kneejerk reaction is to dismiss them just because their campaigns are kinda weird. But you try paying attention to them and actually learn their mechanics and you'll understand they play better than MGS1-3.
>"MGS1 is legit trash"
>posts a picture of fricking greta thunberg
Zoomers begone, this discussion is for people in a different age range
I think he was talking about the first Death Stranding, but someone whose argument is "the game is trash" without elaborating any further isn't worth engaging with anyways.
Hideo made better games
Why the frick did they get rid of the Russian accents in MGS3? I really liked them in 2, definitely a step backwards.