>Yeah i beat elden ring

>Yeah i beat elden ring

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  1. 11 months ago
    Anonymous

    I will never get people grinding for souls in, well, Souls. Like, rare equipment drops? I get that. But souls? Sure, it's technically an RPG, but player inputs have so much more effect on combat than the PC stats. I only grinded for runes in this area to stock up on smithing stones before NG+, back when bell bearing didn't carry over.

    • 11 months ago
      Anonymous

      >want to use dragon magic
      >need to get like 4 different stats to 60 for adequate damage
      I get it

      • 11 months ago
        Anonymous

        >want to do endgame damage
        >need to have endgame stats for that
        It always does damage adequate to your stats. Grinding in the early game makes the damage inadequate to your progress in the game.

        • 11 months ago
          Anonymous

          >heh, you didn't have the runes equal to every boss in three NG cycles? Stop being bad, kid
          frick off

      • 11 months ago
        Anonymous

        Scaling is so overrated in the series.
        >I got a point to spend
        >I could get 50hp....
        >or 2 damage, out of my 200+ swing
        Then they always go for the 2 damage and then spend 8 months complaining that this game was "literally impossible as a strength build." No wonder people suck roguelikes because those games are always about this decision.

      • 11 months ago
        Anonymous

        >need to get like 4 different stats to 60 for adequate damage
        you only need 30fth and 50arc to hit to hit the softcaps on the dragon communion seal and you have to use up less statpoints compared to going 80fth

    • 11 months ago
      Anonymous

      I went through the game, 100% every zone like an autist. After/during the snowfield mountains, the health of enemies gets quadrupled, even rivaling end game bosses. If you're running past everything, not bothering with dungeons, skipping mini-bosses, then no, you wouldn't need to grind for souls. But if you want to do everything, your damage output and pencil dick hp bar will make you lose hair
      But you would already know this if you actually did all the side content, wouldn't you? You didn't skip everything on your horse and run pass it all to get to the boss, right anon?

      • 11 months ago
        Anonymous

        >You didn't skip everything on your horse and run pass it all to get to the boss, right anon?
        No I didn't, which is why I dropped the game
        I wanted to do everything and then realized 80% of the content was riding around a gay map like Shadows Of The Colossus and the same 5 dungeons with the same 3 bosses.
        >well just ignore that and fight the main bosses
        no

        • 11 months ago
          Anonymous

          Honestly, I felt the same by the time I hit Leyndell. I was so frustrated with the game's open world, repeated bosses, copy-paste dungeons and lack of enemy variety
          The only reason why the game is praised, because it's the only competent big game that's been released in the past 5 years. That's how much the industry's quality has dropped

          • 11 months ago
            Anonymous

            >The only reason why the game is praised, because it's the only competent big game
            It's open world slop
            If you're a big publisher, and make an open world game of any quality better than fricking Sonic Frontier, you'll be guaranteed to have an army of redditors suck you off. It's like Zombie games/movies in 2012, it's the new fad and I fricking hate it.

      • 11 months ago
        Anonymous

        I did over 4 100% completion runs. There's really no drastic jump in enemy HP in the mountains. They are full of giant enemies with innately high HP though. And, yeah, I usually just cruise through that area, since there's not many must-get items. If you grind for levels at this point, you wouldn't be getting much, because of diminishing returns. The cheese in the OP is usually used by players way earlier in the game, when they finish the first part of Varre's quest.

        • 11 months ago
          Anonymous

          HP inflation starts as soon as you leave limgrave. The most apparent enemy like this are the giant golems with the arrows which still have limgrave level stamina health but have like 5,000 hp so you can stagger them multiple times before they die. The problem is of course that fire giant has 40,000 HP which is the most health bloated enemy fromsoft has ever made, and of course the health bloat on top of the damage bloat.

          Since elden ring is still using demon's souls damage values and multipliers, by the time you get to mountaintop your armor is virtually useless, couple this with all the enemies having massive amounts of health, no new enemy types and having virtually no worthwhile content and you can see why even plebs think it's a poorly designed area

          • 11 months ago
            Anonymous

            >giant golems with the arrows which still have limgrave level stamina health but have like 5,000 hp so you can stagger them multiple times before they die.
            I fail to see the problem here. You're supposed to utilize the poisebreak and hit their glowing weak point for massive damage. That's something even a modern gamer should figure out, and if they don't - it's their fault.

            • 11 months ago
              Anonymous

              When did I say stagger chaining enemies multiple times because they have too much HP was "hard"

              • 11 months ago
                Anonymous

                You're talking to new wave fromsoftgays, anon
                You can not have an actual problem with the game, the only possibly explanation is that you're bad. It's physically impossible to dislike the game if you aren't bad. Remember back when DS1 launched and people were like "Oh Blighttown is unplayable" and people said shit like "LOL mad cuz bad" "git gud"? It's like talking to those people except they're serious.

              • 11 months ago
                Anonymous

                there is no perfect video game. although Elden Ring is the one that came the closest to being one. what a fantastic game. truly a masterpiece. if no other video game were to ever be released I would not mind, at least I got the chance to play Elden Ring before the end.
                thank you Fromsoft gawds
                thank you based Miyazaki San.
                the heroes we didnt deserve but needed.

              • 11 months ago
                Anonymous

                yes so true

              • 11 months ago
                Anonymous

                >I-It's not hard, it's just <buzzword>
                Okay.

                You're talking to new wave fromsoftgays, anon
                You can not have an actual problem with the game, the only possibly explanation is that you're bad. It's physically impossible to dislike the game if you aren't bad. Remember back when DS1 launched and people were like "Oh Blighttown is unplayable" and people said shit like "LOL mad cuz bad" "git gud"? It's like talking to those people except they're serious.

                Been playing FromSoft games since before you were born, kid.
                I do have some issues with ER too, but clearly resorting to grind when faced with a challenge is not part of this game's design, but rather the behavior of some players.

              • 11 months ago
                Anonymous

                >heh, I 'member the good ole days, kid
                Literally have a nice day, transparent homosexual

        • 11 months ago
          Anonymous

          I played the game offline, and only got there through the teleport. The only reason I farmed was because I ran past most of the enemies. They have too much hp, and they're repeated. By the time you get to the capital, you've already fought every enemy the game has, except for the big Envoy in the Haligtree. I didn't want to waste my time, fighting the same enemy over and over, just to barely get any runes for a level. So I got Radahn's sword and committed genocide

          • 11 months ago
            Anonymous

            >I didn't want to fight the same enemies over and over again
            >so I fought the same enemies over and over again
            Anon, just listen to yourself. You could've accumulated the same amount of runes, if not more, by simply progressing through the game naturally.
            I dunno about all other people, but I suspect there is a... special kind of people who enjoys it. But between only two alternatives of being underpowered and fighting enemies with inflated stats (which I don't think is the case in reality, but we'll assume that for this example), and mindlessly grinding the same weak enemies over and over, I personally find the latter much, much more boring.

            • 11 months ago
              Anonymous

              Fighting enemies is supposed to be fun and challenging, which Elden Ring doesn't offer in the late game, as you'll be fighting the same mob once you reach the mountain. In Mogh's palace, you don't 'fight' the albanorics, you commit a massacre. You go to the middle and press a button.
              You could be mindlessly running through the empty world, fighting the same 5 enemies, to grind for souls. Or, you could be spending 10 minutes to do what you could've done for hours.
              The keyword here is fun, neither of them is fun. But the latter doesn't waste my time

              • 11 months ago
                Anonymous

                You're using some backwards logic there. Grinding IS the waste of time. I didn't say you should be grinding enemies in the open world instead of Mohg's palace. I said you should be PROGRESSING through the game - that's the only way to not be wasting your time, AND you'd be accumulating runes naturally. All I'm saying is that grinding is the UNFUN approach, because the process isn't fun, and neither is skipping everything after you've overleveled everything.

              • 11 months ago
                Anonymous

                Like it or not, you CAN'T approach the world naturally because of the lack of enemy variety
                Think about it. Why would you go through the world? To fight enemies, get loot, get stronger, and experience new challenges. Right?
                Okay, now do that for hours. The same enemies, the exact layout, the same lackluster loot, and you're trapped in an endless cycle. If you decide to ignore the mobs, because you're tired of fighting the same one, you will be under powered once you reach a new area or fight the boss.
                I hate, and do mean HATE, farming in any game, no exception. But at the same time, I also hate getting one-tapped and being under-powered by bosses because I didn't play it like an autist. I hate progressing through the game because it all feels the same with barely anything new

              • 11 months ago
                Anonymous

                >I also hate getting one-tapped and being under-powered by bosses because I didn't play it like an autist.
                In the end you just play like a different kind of autist though. And not the favorable kind.

              • 11 months ago
                Anonymous

                Sorry for not playing the game naked at RL1 and with only a club. I guess I didn't beat the game

    • 11 months ago
      Anonymous

      Equipment have minimum stats and they have slower animations when you fail to meet those requirements. It doesn't matter that the playe input matters more when all your attacks are ineffective and slow.

    • 11 months ago
      Anonymous

      >I will never get people grinding for souls
      I had a conversation about this a while ago, but the answer is super obvious. People grind for souls because the game literally is designed to encourage them to do it. It's not a matter of "lol u can just beat the boss by gitting gud lol", that never even comes into the equation, because it's most often not even about difficulty at all. It's because the game is literally designed in such a way that grinding is A.) Available and easy to do, B.) A natural course of action given the game's level design, and C.) Necessary if a player wants to engage with the provided game systems.

      Picture DS1. First time through, you're chugging along with your starter weapon, you fight your way through Undead burg, and you make it to the Cathedral, hit the bonfire and find Andre. Up to now, maybe you've gotten 1 or 2 Titanite Shards if you're lucky, but it's very likely that you have few or no souls on hand due to spending them to level up or dying, and now Andre offers to upgrade weapons for you for the cost of Shards and souls. And you realize that an undead back in the Cathedral dropped a shard. So now what?

      Well, the game is literally telling you what you're meant to do. You're meant to run a loop of this place, killing all the enemies for souls and drops, so that you can trade them in for upgrades. This is what the game design is communicating. You did it, I did it, everyone did it.

      Now take fricking Elden Ring, a game where even a short way into the game you have 500 weapons and armors, and can buy upgrade materials. You NEED souls to upgrade weapons just to try them out, because how are you going to try a new +0 weapon when you're using a +5 or +6 or 7 or whatever? So you NEED to farm runes, because it's the only way to make sure your inventory can keep up with you if you want to use any of it. It's mandatory, it's part of the game's design.

      • 11 months ago
        Anonymous

        optional is not mandatory you homosexual. wish I could mandate you have a nice day once and for all but unfortunately its optional to you. do hope you do it though.

    • 11 months ago
      Anonymous

      Counterpoint:

      • 11 months ago
        Anonymous

        The hardest part about these games was always fear. Once you stopped caring they always became 1000x easier.

      • 11 months ago
        Anonymous

        >this fight filtered thousands
        DS1 isn't hard

      • 11 months ago
        Anonymous

        That's not even the effect of high level, since he's fat rolling. That's just endgame armor. And armor doesn't have stat reqs, unlike weapons.

    • 11 months ago
      Anonymous

      >I only grinded for runes in this area to stock up on smithing stones before NG+,
      This is why I grind as well. Upgrading weapons takes too many runes otherwise, and I want to try out different weapons.

  2. 11 months ago
    Anonymous

    Same, so did I

    • 11 months ago
      Anonymous

      >dual rivers of blood? check
      >infinite MP tear? check
      >mimic tear? check
      >grinded to lv.300? check
      >Yup, it's Elden Ring time
      based unironically

    • 11 months ago
      Anonymous

      Same setup for me when it came to Elden Beast
      Frick it and honestly the fire giant for constantly running away as their main attack

    • 11 months ago
      Anonymous

      This makes fromgays shit their pants as they only perceive fun with 1 level only, no armor and using club(no upgrades).
      Mimic tear is guaranted brain damage for them. Also they have no b***hes

      • 11 months ago
        Anonymous

        Honestly, I don't mind the summons, but at the same time I hate how easy they make the game
        Your first run through the game will be a chore rather than a fun challenge. Most of the bosses attacks aren't telegraphed well, and the fake outs are too much for just a simple gimmick. Bosses like Malenia and Maleketh outright cheat by canceling their attacks mid-combo and instantly starting a new one. So of course, you'll use Mimic to get through the game the first time.
        On your second playthrough, you already know what the bosses have in store and see through their tricks. But by then, the magic and the fun in the challenge is already gone
        Using summons make the game easier. If you don't, you'll just be hitting your head against a brick wall. On your first run, at least

        • 11 months ago
          Anonymous

          I used mimic to get through malenia because she was a shittily designed boss I got tired of and I used mimic to get through elden beast because I wanted to be done with the game and go to bed

          I regret neither use

          • 11 months ago
            Anonymous

            I did the same. In fact, I started using Mimic since the Valiant Gargoyles because the fight wasn't designed to be as a duo.
            Elden Ring's boss designs are god awful

      • 11 months ago
        Anonymous

        why is Mimic so op,
        how did they made every other ashes shit the bed in comparison?

        • 11 months ago
          Anonymous

          Because nothing can fricking beat a clone of yourself
          At least they removed the 3 gourds it had and severely lowered it's hp, it used to be able to solo bosses all by itself

          • 11 months ago
            Anonymous

            >it used to be able to solo bosses all by itself
            That sounds fricking awesome, why would you be cheering it's removal?

            • 11 months ago
              Anonymous

              Because it made the game utterly braindead?

      • 11 months ago
        Anonymous

        >1 level only, no armor and using club(no upgrades)
        To be absolutely fair, that's the only way to make these games remotely challenging, and they've got a marketing campaign to keep up.

    • 11 months ago
      Anonymous

      It's ok to play on easy.

  3. 11 months ago
    Anonymous

    Using tactics and strategy to defeat your opinions (such as utilizing the terrain) isn't "cheating".
    If it was cheating, the developers would make it so the enemies weren't able to fall off the cliff.

    Just because you willingly make things more difficult on yourself doesn't somehow make you better. If anything it makes you seem less intelligent for willingly handicapping yourself for no feasible reason other than some fragile superiority complex.

  4. 11 months ago
    Anonymous

    except how's that going to help ?
    by the time you're here , you're already Lvl 120 -150
    vigor scaling drops past 60 , that leaves you with enough to reach the soft cap of your main stat
    whatever you're gaining here it won't help that much

    • 11 months ago
      Anonymous

      I got there at about level 60 due to the covenant warp actually

      • 11 months ago
        Anonymous

        >do like 3 invasions for moron at beginning
        >sends you to mid-to-late game area
        >area warps you here
        Congrats, you get thousands of runes a second at RL4

        oh yeah forgot that one
        I'm just a moron

    • 11 months ago
      Anonymous

      >do like 3 invasions for moron at beginning
      >sends you to mid-to-late game area
      >area warps you here
      Congrats, you get thousands of runes a second at RL4

  5. 11 months ago
    Anonymous

    *uses this trick then kills Radahn and Mohg to open Leyndell*

  6. 11 months ago
    Anonymous

    It's not like I wanted to grind, but I wanted to use new weapons.

    • 11 months ago
      Anonymous

      That's what the soreseals are for. Marika's is placed too late in the game though.

  7. 11 months ago
    Anonymous

    Genuinely why do people think magic is stronger than melee? My 2 playthroughs of this game was a strength greatsword build and a magic build and the magic build was unironically harder. Maybe it's changed but when I played an endgame greatsword build could drink some shit that made you immune to stagger and then just chunk melanias healthbar by a quater every hit, was extremely easy. Tbf magic was also extremely easy, this game was pretty easy tbh, but greatsword was marginally easier because I didn't even have to bother trying to dodge.

  8. 11 months ago
    Anonymous

    nothing wrong with grinding if you found some new weapons and want to upgrade them.

    these sort of games never really give you enough upgrade materials to upgrade, say, five or six different weapons. and if you're exploring you'll be finding new weapons all the time.

    • 11 months ago
      Anonymous

      >upgrade materials to upgrade, say, five or six different weapons.
      unless you use the weapons which need the somber smithing stones because the game literally showers you with them but at the same time you get barely enough of the standard smithing stones to ugprade a single weapon

  9. 11 months ago
    Anonymous

    Do you ever envy those who can get entertainment out of easy gameplay? You talk about the satisfaction of getting good and passing a difficult obstacle using your own skill, but those who play on easy are literally achieving the same result with less. Your Normal is their Hard. What you consider minimum effort is their magnum opus. How do you cope with the fact that you have to make things artificially harder for you, limiting the amount of things you engage with just so that you could get any satisfaction at all from what you're doing, meanwhile others who don't limit themselves at all are entertained just as much if not more by doing something that's effortless to you?
    I suppose you can have some satisfaction from a sense of superiority, but you can't pity them, since their state is not that of suffering.

    • 11 months ago
      Anonymous

      >are entertained just as much if not more
      the satisfaction of overcoming an actual challenge is too different from just beating a game with no resistance, I am absolutely sure it feels completely different.

      • 11 months ago
        Anonymous

        But that's the thing. To them, they are not beating the game with no resistance. What is effortless to you is difficult for them, and they are overcoming what is a great challenge to them, even though for you that's just something you instinctually step over like it's a blade of grass. You need something much harder to get the feeling of satisfaction that they can achieve from almost nothing.

        • 11 months ago
          Anonymous

          Going back to your first post:
          >achieving the same result with less

          This is the crucial difference you yourself pointed out. If you just care about the result then sure, there is no difference beyond cheevos/bragging rights.
          But beating a (good) game at a higher difficulty requires you to more deeply engage with the game's mechanics and acquire more knowledge about it, it's not just about the result. Someone who plays on a lower difficulty will need less conscious effort into understanding the game they are playing. Or to stay with Elden Ring, a player that uses summons and maybe even uses magic will have to put less effort into understanding a bossses complete moveset, where the gaps are for attacks and when you can use stronger but slower special attacks, if you can risk the next attack because it will poisebreak the boss, if you can simply stay out of range or in deadzones of certain attacks, etc. Then you can combine that with using unusual weapons or spells, trying out how to get out the most damage of them and how to use them in smart ways, finding out interesting synergies with other equipment or weapons.
          I think this is what truly sets apart the experience of someone who likes a real challenge and someone who is just less adapt at video games and plays in easier ways.

  10. 11 months ago
    Anonymous

    I just beat Morgot in 2 tries
    When does the game become challenging

    • 11 months ago
      Anonymous

      When you stop shield poking

  11. 11 months ago
    Anonymous

    >Play Dark Souls till the final boss then quit
    >Play Dark Souls 3 till the final boss then quit
    >Play Elden Ring till the final boss then quit
    Dunno why I do this.

    • 11 months ago
      Anonymous

      Dunno, after the lord vessel, DS1 goes a bit downhill, I still think it's fun but undeniably first half was better. But DS3 was dragging on way too long before the Soul Of Cinder so if you would have dropped it before then, it makes sense. Elden Ring finale was gay though I understand that one.

    • 11 months ago
      Anonymous

      I did the same for Dark Souls 2, Bloodborne DLC, Dark Souls 3 DLC and Elden Ring. Maybe we just lack the motivation to carry on once we have seen everything.

  12. 11 months ago
    Anonymous

    I never really cared for that part of it. Always preferred to just wave of gold nuke.

  13. 11 months ago
    Anonymous

    Why would anyone ever feel the need to grind in this game

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