Yes it's Koei which means it's going to be very slow, very long, and read the fricking manual. Also this starts as an RPG and then turns into a normal Koei strategy title about halfway through which is disconcerting.
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Koei's SNES games all use the low color 3 bpp mode I assume so they could maximize the ROM space.
fantastic art
Artist is Noriyoshi Ohrai, he also did poster art for the Star Wars Trilogy, Godzilla, Mad Max and The Goonies.
>turns into a normal Koei strategy title about halfway through
That sounds like it could be amazing or it could be terrible.
It still keeps the rpg stuff all the way to the end but there's a map you have to manage by sabotaging the enemies' territories so you can eventually get to his castle and there's a hard time limit in number of years but you can mostly just game around this by staying in town/dungeon areas and leveling up instead of pissing around on the map which makes time past quite fast. Don't bother with the mapgame stuff until later in the game when you're powerful enough to just do war/sabotage missions and make real progress.
Can I pick what clan to support? Like can I go to Kyushu and sign up with the Shimazu to help them conquer Japan?
No, you're just an Iga ninja who's entire goal is to shrink Nobunaga's territory and then kill him. You can help any of his enemies take his territory by doing things like sabotaging his troops/supplies and then helping the various warlords attack and conquer his territories, although you can also do this to other warlords as well if I remember correctly, although it doesn't do anything towards progressing to the end of the game.
The goal is to get to Nobunaga's castle and kill him within the time limit which isn't hard if you spend most of your time in dungeons/towns doing the standard RPG loop of grinding levels/money/equipment, progressing dungeons, etc. Playing this way time only passes when you go rest to heal up this way as opposed to a very fast day/night cycle traveling on the map and doing missions for Daimyo. The strategy element is kind of light much like other Koei games from this era like Uncharted Waters.
KOEI has another game (actually series) that fits that bill, called Taikou Risshiden. They even had re-released the latest installment quite recently.
sadly none of them are in English.
there is a limited fan patch for 5 dx
>fan patch for 5 dx
iirc it's only for the original Taikou Risshiden V, and the Chinese version at that.
>2003 EU Release
Wtf? Not for the SNES, right?
This game has by far some of the worst music on the SNES. One of the cutscene songs is total earrape, and the battle music isn't much better.
yet another case of KOEI's "shit looks totally different yet plays the same" with the ports.
I kinda like the war (HEX) music, but yeah it suffers from a very questionable selection of instruments. and unlike most other KOEI's soundtrack, the arranged version doesn't really help.
How strict is the timelimit?
Tried it some time ago. I remember I was just wandering about when some guy tried to rob me and I died.
Unusual very open-ended RPG on the SNES, but yeah pretty lacking in the visuals because it used to be an even uglier PC game. Great concept.
>Unusual very open-ended RPG on the SNES, but yeah pretty lacking in the visuals because it used to be an even uglier PC game
and as anon said like all Koei's SNES games they used the low color mode to save on ROM space so the graphics look rather cruddy
rotk4 looks pretty nice tho
Tiles only take 16 bytes to store instead of the normal 32 bytes so you get twice as much space for other stuff.
I'll give it a shot, is 9x still the best SNES emulator?
Snes9x is decent, but BSNES is better if your PC isn't an absolute toaster.
9x it is.
Man, I love Koei's old stuff. Wish they made that Vietnam war grand strategy game.
Just came here to post that I had this game back in early 90's. Never got to finish it but my brother did and I saw the ending. I still have the original cartridge
There are multiple endings based on the (I think random) scene you see very early in the game after the first dungeon.