>Yes Retreat

>lowers all stats by 1 and then switches out

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  1. 4 months ago
    Anonymous

    >Dragon Descent
    >Raises Defense and Special Defense by 1

    • 4 months ago
      Anonymous

      >Distant Combat reskin

  2. 4 months ago
    Anonymous

    hah, inverted like that it looks like a weird floating centipede with a pointy face and tubes on it's back, kinda cool

    • 4 months ago
      Anonymous

      yeah I dig it

    • 4 months ago
      Anonymous

      Inverted upside down Falinks looks like a Mario/Sonic enemy

  3. 4 months ago
    Anonymous

    >Schizo Shift
    >copies the target's status condition onto the user

  4. 4 months ago
    Anonymous

    >Finished Drawing
    >Teaches Finished Drawing to the opponent and forcefully makes em forget a move

  5. 4 months ago
    Anonymous

    >Harm Pulse
    >inflicts damage equal to 1/2 of target's HP

  6. 4 months ago
    Anonymous

    >Scream
    >Wakes sleeping Pokémon

    • 4 months ago
      Anonymous

      >Uproar

      • 4 months ago
        Anonymous

        >Nap Time
        >Causes sleep on all Pokémon for the next 3 turns

  7. 4 months ago
    Anonymous

    >Darkness That Drowns The Earth
    >attacks using the user's weaker attack stat, can't bypass abilities

    • 4 months ago
      Anonymous

      >attacks the attack stat

  8. 4 months ago
    Anonymous

    >Shell Fortify
    >++ Def and SpDf, -- Atk, SpAtk, Speed

    • 4 months ago
      Anonymous

      I'm surprised we don't already have a sort of "Shell Swap" skill for the hermit crab-like pokemon.

  9. 4 months ago
    Anonymous

    >Lock Off
    >Guarantees the next move will miss

    • 4 months ago
      Anonymous

      I mean, it'd be great with Stomping Tantrum or Temper Flare.

  10. 4 months ago
    Anonymous

    >Sweet Spoon
    >inflicts damage, then restores half of the damage done

  11. 4 months ago
    Anonymous

    Bless
    +spd -atk -def
    Works differently when not used by ghost pokemon
    Inwhich case it restores 50% hp to heal the target over time

  12. 4 months ago
    Anonymous

    >honesty
    >move's power is halved if user has a status condition

    • 4 months ago
      Anonymous

      This is actually a good idea for a move with high BP.

    • 4 months ago
      Anonymous

      honestly it'd be good for a false swipe-like move where it's more for catching utility instead of actually being a good move

  13. 4 months ago
    Anonymous

    >Bad Breakup
    >leaves opponent confused, paralyzed, and infatuated

  14. 4 months ago
    Anonymous

    Micro Inject
    Damages the user for a portion of damage dealt

  15. 4 months ago
    Anonymous

    >true swipe
    only damages a pokemon with 1 hp

  16. 4 months ago
    Anonymous

    >Paradiso
    >Weak move with a sure hit that heals burn

  17. 4 months ago
    Anonymous

    >Aura Armageddon
    >The user unleashes their full power to do massive damage to the entire battlefield. However this will leave them unable to attack for one turn

  18. 4 months ago
    Anonymous

    >Adulate
    >Makes the afflicted Pokemon unable to use moves that directly inflict damage.

  19. 4 months ago
    Anonymous

    >Goodwill
    >restores the PP of the last move the target used. Goodwill will fail of the move is at max PP.

  20. 4 months ago
    Anonymous

    >Slow Tumble
    >decreases speed but puts a layer of stealth rocks up

  21. 4 months ago
    Anonymous

    >Arid Punch
    >Ground type punching move that raises the attack of the enemy

  22. 4 months ago
    Anonymous

    >Gift
    >Does damage then the target receives the user's item.

    • 4 months ago
      Anonymous

      This would go hard as frick with Knock Off on shitty-but-funny gimmick sets

      • 4 months ago
        Anonymous

        This fricks stall to death, because you can slap assault vests on their recover blobs

    • 4 months ago
      Anonymous

      this is fling/trick but better

      • 4 months ago
        Anonymous

        Not always, they'd need to be holding nothing to receive the item.

  23. 4 months ago
    Anonymous

    >work
    >fails unless the user is sleeping
    >wakes the user up, randomly inflicts paralysis, poison, or burn to the user, then causes the user to faint

  24. 4 months ago
    Anonymous

    >Slippy Web
    >Upon entering battle, non-levitating Pokemon will slip on the floor, causing them to become confused.

  25. 4 months ago
    Anonymous

    >Hydro Vacuum
    >If the enemy uses a Water-type move on the same turn this is used, immediately negates the effects of that move and reduces its PP by half.

  26. 4 months ago
    Anonymous

    >Pressed Body
    >Defense against this move is based on enemy's Attack stat
    Might actually be a fun move, something like a test of strength.

  27. 4 months ago
    Anonymous

    >Noticeable Rock
    >Heals opposing Pokémon switching into battle

  28. 4 months ago
    Anonymous

    >Hardboiled
    >The user inflicts 50 % damage to itself.

  29. 4 months ago
    Anonymous

    >Plow
    >When any terrain is active, deals double damage and removes the effect of the terrain.

  30. 4 months ago
    Anonymous

    >Honesty Room
    >For the next 5 turns, faster Pokemon go first.

  31. 4 months ago
    Anonymous

    >Splosh
    >It has an effect.

    • 4 months ago
      Anonymous

      This could genuinely be a cool gimmick move assuming the effect is either getting a status condition, healing for a specific amount,getting confused or attracted or raising a random stat by any amount

  32. 4 months ago
    Anonymous

    >Slug Plunch
    >A slow but super strong punching attack (-6 priority)

    • 4 months ago
      Anonymous

      Punch*

  33. 4 months ago
    Anonymous

    >Contemporary Power
    >Has a chance to lower every stat of the user.

  34. 4 months ago
    Anonymous

    >Complicated Beam
    >Changes the targets ability to Comatose

  35. 4 months ago
    Anonymous

    >Repulse
    >afflicted enemy will sometimes use a move twice

  36. 4 months ago
    Anonymous

    >Fair Play
    >The higher the user's Attack stat, the greater the damage.

    • 4 months ago
      Anonymous

      Might be an interesting move archetype. Boost your attack, and it gets double scaled into a stupidly powerful move. Get intimidated and it becomes a wet fart.

  37. 4 months ago
    Anonymous

    >Quick Start
    >The Pokemon's Attack and Speed are doubled for the first five turns

  38. 4 months ago
    Anonymous

    >Butthead
    >30% chance to make target chuckle

  39. 4 months ago
    Anonymous

    >Normal Beam
    >no additional effect

  40. 4 months ago
    Anonymous

    >Bless
    >If Normal-Type, heal 1/2 of your health and recover 1/4 HP of the target's health each turn
    >Otherwise, +1 Spe, -1 Atk/Def

  41. 4 months ago
    Anonymous

    >Implosion
    Hits only user. Target faints.

  42. 4 months ago
    Anonymous

    >Burn Down
    >Inflicts damage to the user
    >The user becomes a Fire type if it is not already one

  43. 4 months ago
    Anonymous

    >Minus: powers up with Plus

  44. 4 months ago
    Anonymous

    >Low Crouch Kick
    >If it hits, user takes recoil damage
    >If it misses, enemy gains health

  45. 4 months ago
    Anonymous

    >Free Trade
    >Allows the target to use its held item
    >Allows the target’s trainer to use items on it

  46. 4 months ago
    Anonymous

    >Spirit Tug
    >Damage calculation uses users Special Defense rather than Special Attack.

  47. 4 months ago
    Anonymous

    >Obvious Rocks
    >Heal damage upon switching in

  48. 4 months ago
    Anonymous

    >cloudy night
    >if the weather is sunny, removes the sunny weather

    >drought chant
    >if the weather is raining, removes the raining weather

  49. 4 months ago
    Anonymous

    >knockout punch
    >power doubles if opponent is awake; puts opponent to sleep
    wakeup slap inverted if you're wondering
    would be a fun move if it has a big drawback

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