>Forces tier design
You didn't play Forces. Forces was entirely flat. In fact, show me a level from that game that comes anywhere close to the multiple routes from the videos we've seen? I can wait >automation
You mean the vines that you can stop on and walk on like shown in the video? Or are you just purposely forgetting to mention that? Or do you want to cope some more and say "THE TUBES!" whole convinently ignoring that Stardust Speedway had the same ones and everyone loves that zone but here? NO!
Like I said, Doom posters are running out of ammo they have to contradict themselves.
>Amy doesn't have her Advance moveset
Lame >muh one button
You can do it in one button. Jumps don't curl by default, pressing A in the air hammers, no rolling or spindash, trying to spindash hops, dropdash input does hammer tornado for pogo-ing off bosses. Bam.
Nobody cares
In fact, when was the last time you even fricking touched advance? How young were you, 10? 11?
Tired of these idiots pretending it's some hidden classic when it's fricking trash halfway through
Nothing wrong with this. Characters as proxy difficulty levels is core Sonic. With Amy, you could launch yourself off springs, so it wasn't a strict downgrade from Sonic either.
Seems like a pretty good place to just anonymous dumb baggage. I'd rather that than the endless swath of shitposting and false flagging that occupies page 1 98% of the time.
lmao twitch streamers seethe over this shit. it's hilarious. imagine having a job where you scam people by pretending to be their friend and then getting surprised when they tell you what's going on in their life. streamers of this size are such hypocrites
You can play it singleplayer and pretend the AI controlled tails is being controlled by your brother. Although it will probably feel weird to see him die countless time while runing into spikes and drown and all that shit.
Yeah. They posted some footage of her model doing animations on the islands and she does a flip and she has spats. Should've left her with nothing underneath or plain white panties like before
There's clearly some mental illness that comes from getting off to panties since it's usually a "little girl" attraction but spats is basically exclusively been a "women" attraction.
Now that this has been forced as a form of censorship though I fear in due time spats will be ruined as well and will become yet another form of "pedophilia attraction". Should have just made it legal to kill pedos instead, so adult attire doesn't get ruined for their sake.
>talks about killing pedos >posts an underage girl
11 months ago
Anonymous
Videl in the buu ark was in collage or very late high school. Something that is quite different to the direction that comes from the attraction pedos get from panty shots
There's literally only 2 examples I can think of where adult characters are in skirts to have panty shots happen, and they are literally in fighting games to boot. Designed to pander to their first apparent when in canon they were actually highschoolers, despite in later entries are literal adults long past teenhood.
It's crazy just how little content there is of adult women in typical panty shot situations, to the point, it really is a pedophilic attraction, since it's basically near exclusively by underaged girls.
11 months ago
Anonymous
She’s the same age as Gohan who was starting his first year of highschool.
I don’t even care what ages drawings are but you are a fricking moron.
11 months ago
Anonymous
>starting his first year of highschool.
That's factually false. There was a 7 year timeskip from the end of the cell games where Gohan was 11 years old, if not 12. He was factually not in highschool.
11 months ago
Anonymous
no one cares. go to sankaku complex and fap to anything. if you fap to anything there, you're a hypocrite.
11 months ago
Anonymous
>no one cares.
Not an argument, kid.
11 months ago
Anonymous
Are you moronic?
Gohan is 16 in Buu
Videl is the same age
11 months ago
Anonymous
So that's late highschool, that's what I said, he's clearly not a kid and neither was videl.
I get Americans are confused but many places that's the age where adulthood starts.
11 months ago
Anonymous
It's okay guys he's not a pedophile she's in LATE highschool
Doesn't matter that she's still underage, your honor, it's not child sexual exploitation she was in LATE high school!
Kys
11 months ago
Anonymous
>It's okay guys he's not a pedophile she's in LATE highschool
Yes, you do know what "pedo" means right? It means "prepubescent". If you American I'm guessing you'd consider a late teenager not an adult, so you use the term "hebephile" instead. But that's not what the discussion was about, and that term only really seems to be a thing in America. Point is, the panty obsession seems to stem from a attraction for girls that are prepubescent in nature, since only preteens are majorly in skirts or in situations to have panty shots commonly.
11 months ago
Anonymous
Why did the pedo reply to me? A shame because I won't read his gross invalid opinion. Anyway,
Will Best Sniper be playable?
Him and his new Bf Trip hopefully
11 months ago
Anonymous
https://beta.sankakucomplex.com/?tags=e-girl
https://nhentai.net/tag/e-girlcon/
don't fap homosexual, go on.
11 months ago
Anonymous
Anon, 16 is the legal age in more places than 18 is.
11 months ago
Anonymous
It's okay guys he's not a pedophile she's in LATE highschool
Doesn't matter that she's still underage, your honor, it's not child sexual exploitation she was in LATE high school!
Kys
In the USA, most states put the legal age of consent at 16, half of the remainder at 17, and the other half 18. The majority states are 16 so, its legal unless your a coastie
11 months ago
Anonymous
California is the only place that matters to the free world sweetie.
I think just having featureless pink fur down there like in Fighters is the most innocent way to depict Amy. It shows there's nothing of note there. It leaves nothing to the imagination and directly shows that she's like the other Sonic characters. Either that or just give her oldschool Minnie Mouse bloomers.
For female "funny animal" characters, panties shouldn't be arousing and nudity shouldn't be significant. If you design a funny animal right, their clothes are just accessories. Modern panties because sexualized when they got tighter and lost the leg parts in the 80s, blame the perversion of female fashion over time on that. Before, seeing a girl's bloomers under her dress wouldn't have been a big deal. They wore dresses, so they wore a modest undergarment.
Modern Amy, with her curvier body, short backless and sleeveless dress, and modern panties, has a sexualized design, hence people sexualizing her pantyshots. But classic Amy doesn't have that problem. If you see something like pic related and think it's lust provoking instead of just comedic, you're severely mentally ill. If you want to fight perversion, you need to look toward the cause, where things went awry, not the effect.
11 months ago
Anonymous
The only really they don't use bloomers is that it's quite a outdated attire and Minnie is a character from a long ago era of animation, so it's expected. Even then, Minnie was never a kid and that was made very clear many times in the more modern mickey animations.
Another issue with the "leaves to the imagination" argument is the fact that, modern sonic wise, Rouge exists, and for classic Sonic, if we are trying to use minnie as a argument here, minnie has had literal sexy clothing jokes that would imply she has to have a pussy. So this really doesn't work, especially in this post coomer world, where even just looking female = muh dick now. You really can't just uncensor a women down to not having her genitals unlike a man, who is in control of the world's image all the time. Men has and always will get away with things more than women will.
11 months ago
Anonymous
>The only really they don't use bloomers is that it's quite a outdated attire >Minnie is a character from a long ago era of animation
Don't tell me you're one of those "precedent over principles" morons that just bends to whatever the spirit of the times is. Bloomers shouldn't be considered outdated attire, plenty of women still wear them today and they're way cuter and less perverse than the cheap modern panties that pretty much all girls agree are uncomfortable anyway.
>Another issue with the "leaves to the imagination" argument is the fact that, modern sonic wise, Rouge exists, and for classic Sonic, if we are trying to use minnie as a argument here, minnie has had literal sexy clothing jokes that would imply she has to have a pussy. So this really doesn't work, especially in this post coomer world, where even just looking female = muh dick now. You really can't just uncensor a women down to not having her genitals unlike a man, who is in control of the world's image all the time. Men has and always will get away with things more than women will.
None of that addresses the fact that Classic Amy has been shown with featureless pink fur under her skirt before, and pretty much nobody outside of hardcore degenerate circles did anything with that.
11 months ago
Anonymous
>Don't tell me you're one of those "precedent over principles" morons that just bends to whatever the spirit of the times is.
I mean I have no issue if they were to use them, I'm just saying it's just not modern culturally to see them that offenly used anymore. Since Amy is more or less classic in the "from the 90s" kind of way I think it would honestly be fitting, I just don't think most people, especially the younger devs these days, would think to use them over something used more commonly, which is either a full on black void or black spats. Just saying, it's what is mostly used a lot in other games, so I'm not surprised they used that here too.
11 months ago
Anonymous
Tangentially related but Sonic characters are based on 1930s cartoons because that style is timeless. They're a blend of timeless charms and the contemporary coolness of the time. That's why Sonic feels 90s, with his punkrock edge and his hair and arms reminiscent of a mohawk and torn off sleeves respectively, but he can still feel timeless overall.
Even more tangentially related, Sonic's main attitude back in the day, which is to believe in yourself, do what you believe is right, and live in the moment, will always be relevant, it speaks to the core of human psychology, so his attitude will always be timeless.
That said, Amy' style wouldn't be hurt by adding some old school bloomers (which is both more modest and more cute and aesthetic than spats or modern panties), since she's already a blend of those styles as well, especially if it's Classic Amy, even if she look like more of a tomboy.
11 months ago
Anonymous
>Before, seeing a girl's bloomers under her dress wouldn't have been a big deal. They wore dresses, so they wore a modest undergarment.
Smelly-knee the old days had people in an outrage at seeing above their ankles, that in the frick are you talking about? the shin, the fricking shin, was called outrageously lewd.
11 months ago
Anonymous
What time period and location are you thinking of?
I've noticed the lack of a lot of characters in the past 15 years. I don't see why classic characters in skirts can't be handled the way they were in the old days, if anything the spats draw more attention to her having something to hide.
>I've noticed the lack of a lot of characters in the past 15 years.
journos and nintendies fricking screeched at the top of their lungs for half a decade for them to be removed and sega obliged. and thus we never saw them again because the series repeatedly shat on them until the zoomers grew up.
and now it's the current day and they're little more than vault prisoners
>appears to take more inspiration from modern sonic game design than classic >extensive automation and shallow gameplay sections >music may very well be mediocre like every piece of classic music Jun has done since Sonic 4 >developed by Arzest, developers of Balan Wonderland and other subpar games >level design is leaning toward the negative side >bosses are garbage and are the antithesis of what a sonic boss should be >light blue color >opening is soulless and not even close to being in the same league as the CD cutscenes >$60
Doomchads? Winning.
Hopecucks? Losing.
>opening is soulless and not even close to being in the same league as the CD cutscenes
The frick are you talking about? If you mean the digital animation of course it's not going to be as soulful as cels, it's not the animators fault that the entire fricking industry moved to digitalslop. The second half of the opening and especially that last shot are fricking KINO and the background feels like one of those sonic screen saver illustrations
No he's right about that point, it doesn't even come close to how cool CD's opening is. Even Frontiers had a cooler opening animation. Better openings with higher animation quality is something I'd like to see from new Classic Sonic games. It's not a dealbreaker though, the rest of the game looks fun to me.
just stop baselessly shitting on these games you no life frick, noone cares! *punches you out of thread*
If you dont like this game why are u in this thread???
Are you mad because I already answered your post and your incoming shitpost that was going to follow it just like the hundreds of other shit posters who have done the same thing this week?
Sorry but you're not unique
You can be in these threads, but you know what you have to do.
So frick off if you're not interested. Do you come here just to blog you tremendous homosexual? Go talk about things you actually give a shit about instead of dragging discussion down. Over a decade with you and this shit and not once have any of your worthless posts made me want to punch you in the throat less. You devalue this board.
Is this Boogie2988? Did he do a charity boxing event?
Yeah he got his ass beat by wings while dropping his pants at idubbz' cuckfest
>boogie thought that wings would ease up on him because boo hoo I'm fat and autistic >he didn't realize wings had years of hatred building up inside him and beat his ass right away >the ref had to break up the fight because he knew wings was gonna kill boogie
We were that close to kino bros
>Over a decade with you and this shit and not once have any of your worthless posts made me want to punch you in the throat less. You devalue this board.
As much as I agree with you, didn’t soijak and Pepe devalued this board the most as well as Twitter screencaps and political nonsense?
>One of my favorite games of all time is Yoshi's Island.
Then you never cared, falseflaggot. Only SNES YI was ever good, ALL other Yoshi games are trash. Arzest never "killed" Yoshi or anything.
game looks disgustingly bad, like 10x worse than Sonic CD, levels look stupid long, with reused level crap everywhere, stupid Sonic 1 and CD dead drops and speed stops. Ugly ass movement and slow ass Sonic, this game looks like a chore, it doesn't look fun at all.
Please for the love of god take Sonic away from the Japanese, don't let their stupid little jaundice hands touch him ever again.
The music might be shit. >Jun Senoue back, wants to make it sound "like the classics" >Tee Lopes could save it, but his tweets seem to show he won't
The jungle zone looks like absolute shit. >Act 1 is bad >Stardust Speedway tunnels (immediate automation) & railgrinding (automated after a certain speed) >Act 2 is just awful >Sonic 4 torch gimmick & huge open pit for no reason
The emerald powers are a good idea with a bad execution. >You have a weapon wheel >You need to select the power you want from the weapon wheel in the middle of the level, killing the flow of the game
And all this is only from the short demo.
Why is it so hard to have a modern 2d sonic game without forcing some classic shit in it? Advance did it. Rush did it. Sonic 4 did it. It's just tiring see this forced down everyone's throat every game.
Advance 1 was decent but fell apart pretty hard in the final two zones
Advance 2 is mindless baby's first hold to win game but it's still fun as frick going fast makes me erect frick the Chaos Emeralds
Advance 3 starts out decent and becomes trash once you realize the level design is boring and the partner gimmick is eh
Good, frick off. Crash died thanks to that moronation, hope SEGA never do something that stupid ever again
All games should be 60 USD to kill off pajeet poorgays.
Are you mad because I already answered your post and your incoming shitpost that was going to follow it just like the hundreds of other shit posters who have done the same thing this week?
Sorry but you're not unique
Why are they censored her now? Let her have nothing underneath or give her basic white panties. Minnie Mouse gets to have her pussy out and no one says anything.
Do you have a source, or are you just basing that opinion on some footage of similar top speeds and physics? Is the Mania engine even able to handle 3D renders? Usually engines are either 2D or 3D, it would take some serious work to adapt that.
Man all the people complaining about the automation I'm convinced haven't played Sonic
I'm replaying S3 rn and damn if Hydrocity isn't literally 60% of the automated slides and hand wheels forcing you through them, and Marble Garden Zone has so many fricking Topsy turvey things that shoot you off to progress through the level
Automation has always been in fricking Sonic, what the hell are these motherfrickers talking about?
The "Automation" argument is specific to Sonic Adventure (where boosters were placed to prevent the players from flying off into space) and Sonic 4 (due to no physics lol). The people who spam it are just dumb.
S3K, aka, when Iizuka came on board, is when automation took over Sonic's identity. This was far less a factor prior.
The thing is, the modern era corrupted the meaning of automation, because it became a crutch, a bandaid even, to keep the game even playable. Without the physics, and especially good collision detection prior to Unleashed, the Adventure era games were just embarrassments that can only be defended now, thanks to how poor examples like Cyberpunk, No Man Sky, or other on release failures crop up, to have people to latch on to defend examples like 06. The truth is, automation has DEVOLVED to the point, it's DETRIMENTAL to good Sonic design without physics and good level design, it's a crutch to keep the game from collapsing in on itself. With physics however, and you'll see the most kind of automation needed is just to keep Sonic flowing, something without it would still work as intended, but isn't actually hindering the gameplay itself, just being moreso a bit of "flavor" to the level design, rather than the glue keeping it from tearing apart. That's the problem with automation.
S3K and Mania are prime examples on how to use them correctly. Only when necessary. While modern... well, see for yourself. It's clear as day when it's clearly not being used sparingly.
Unleashed and it's hold boost to win formula is a continuous blight on modern Sonic but after 2006 it kind of needed to happen to heal the wound left by 2006. I don't think we can go back.
But Ganker told me 3 million on Frontiers was "the return to Sonic!"?
11 months ago
Anonymous
they got baited by fake news claiming Frontiers was the best 3d selling title ever when it's actually the 3rd best selling title, behind Heroes and Colors.
11 months ago
Anonymous
>and Colors.
the source for this is one interview you can't even properly find the source for because the translation was done through some twitter frick and all the news articles don't link the source. so everyone should be skeptical; official pdf from around release puts it at just shy of 2mil
11 months ago
Anonymous
Thats the best sonic has sold in a while. Why can't you morons ever understand context?
Automation used sparingly for spectacle =/= automation used in lieu of actual level design or, as is often 3D Sonic's case, to literally hold the fricking level together.
And that's also conveniently forgetting the fact that 99% of the time in the Classic styled games you can actually STOP the automated segment by simply jumping or holding the opposite direction. Something that you either literally cannot do in 3D Sonic o, if you can, it would mean your near instant death via a pit.
Unleashed and it's hold boost to win formula is a continuous blight on modern Sonic but after 2006 it kind of needed to happen to heal the wound left by 2006. I don't think we can go back.
I agree that a game like Unleashed was absolutely necessary after Sonic '06 sent the series into a death spiral, but I wouldn't say the boost specifically was necessary to facilitate that. I think just making an actually polished, solid experience was all it took. And "muh Werehog" complaints aside, that's mostly was Unleashed was. Colors only stood on its shoulders, so to speak.
Cute but Sonic CD had automation too
That's not the argument or gotcha you think it is considering CD has less automation than Sonic 3 does.
There's barely any moment in S3K where you can't jump or perform some action. Boiling that game down to "automation" is just misguided.
I don't think that's the point he was trying to make. He's talking about Sonic 3 being the "start" of automation as a design trend that would follow Sonic into 3D, for better and for worse.
>He's talking about Sonic 3 being the "start" of automation as a design trend that would follow Sonic into 3D
And I would disagree. Most obstacles in Sonic 3 are interactive. You press a button, and for example, you fire out of a cannon at the angle it is facing. The only true moment of complete, un-interactive automation in the game I can think of is the wacky energy loops in Death Egg zone. Everything else, the hands the rev you up in Hydrocity zone, the flying trapeze in Angel Island, the handlebars in Mushroom Hill... COUNTLESS examples allow, or REQUIRE input.
>Frontiers in best >Frontiers at the very top of best >Frontiers is the best Sonic game
HOW.
It bored the frick out of me and I had to stop after Giganto.
How do you not only beat it, but go so far to say it's better than every other game?
SImple, you're on Ganker. Contrarian Central. People are loving Superstars, so they hate it. People loved Frontiers, so they hate it.
There's clearly some mental illness that comes from getting off to panties since it's usually a "little girl" attraction but spats is basically exclusively been a "women" attraction.
Now that this has been forced as a form of censorship though I fear in due time spats will be ruined as well and will become yet another form of "pedophilia attraction". Should have just made it legal to kill pedos instead, so adult attire doesn't get ruined for their sake.
>spats is basically exclusively been a "women" attraction.
Anon says as he posts a teenager, which spats are normally worn by in Japan as well as younger girls.
Two things. Any time there's a problem with a game, major or minor, Ganker will be the first place to bring attention to it, in hopes of seeing it resolved, or deterring design/development/practical pitfalls. Ganker is the best place to come for constructive criticism. Even people that are excited for the game and think it looks cool are likely to pick out things that could be improved and video games can be as good as they can be..
On the other hand, you have Moderngays who are spiteful of anything classic and just want to shit on it. You have reddit tourists, twittergays, discordgays, phoneposters, and newbies that think Ganker is just their dumping ground their mindless shitposts, not understanding that this site, outside of the one you don't talk aboiut, has always striven to prioritize quality posting, even if some shitposts can be funny.
>Ganker will be the first place to bring attention to it, in hopes of seeing it resolved, or deterring design/development/practical pitfalls
that would hold true if Ganker wasn't an even bigger echo chamber than reddit
They don’t want to fall for the sonic hype. This cycle happens every time Sega announces a new game, everyone praises it and then the game ends up being either mediocre or just straight up shit and people forget about it. The game looks good so far, but most people here don’t trust Sega and the studio developing the game because they know Sega/Arzest are going to frick this up somehow.
You are here on Ganker cynically stereotyping a subset Sonic fans.
People are entitled to their opinions.
I think the art style looks nice but the the graphics themselves subpar because of 360° rim lighting everywhere and lacking shadow maps, AO or GI compared to Sonic titles from almost 15 years ago.
Whether the Sonic 4 placeholder music is indicative of how the games soundtrack will sound or not, both versions of the one new track we've heard sound like cack. Jun Senoue can not do 'classic style' no matter how much he tries.
Lastly both Arzest, Sonic Team and even Sonic and SEGA in general have historically terrible track records. Fans don't owe corpos unconditional faith or excitement for every product of the fricking megafranchise, nor do corpos owe fans what they want even if it could go some ways to serve their own interests (money).
Also $60 and Denuvo.
Retro Engine (The one used to make Mania and made Origins Sonic and Knuckles port not suck) is being used (Confirmed by Whithead probably breaking his NDA to do so).
It sounds like nothing on paper but Sega's old engine is pretty much the reason why Sonic 4 sucked so hard. Classic Sonic jumped like shit, felt heavy as frick and had Mario Galaxy tier gravity leading him to being stuck in loops. Having Sonic control even remotely like Mania is already a huge step up from Sonic 4 and it's just up to Arshit to not frick the level design up or somehow introduce like 10 000 glitches.
>Tell me why this isn't going to be just another Sonic 4 situation
How would this be a "Sonic 4 situation", you fricktarded simpleton? Sonic 4 was developed as a smartphone game. Casino Street's background even still has the original title "Sonic the Portable" still baked into the Ferris wheel's textures. It's shit because it was supposed to just be a low-budget mobileshit title that got slapped onto consoles with a name change because the senile higher-ups got greedy.
Superstars is a console platformer developed on the Retro engine by a completely different studio. These two projects can't possibly be more separated from each other in terms of quality and development.
>SA2 gay
I hate you idiots so much >Wow Unleashed has pretty fun daytime stag- >"DOESN'T MATTER WHERE'S SA3!?" >Colors is pretty fun. Mostly 2D but fu- >"DOESN'T MATTER WHERE'S SA3!?" >Oh man Generations is fricking fantastic! Sonic Team actually put out a banger wtf- >"DOESN'T MATTER WHERE'S SA3!?" >Frontiers is actually pretty fricking neat. Janky as shit but I can see the sequel actually being Gens tier if they listen to the criticis- >"DOESN'T MATTER WHERE'S SA3!?"
You're worse than the fricking Sonic Passion fans. At least they kept their shit to themselves. They didn't crowd up every corner of the internet begging for a fricking sequel they probably wouldn't even play if it came out I hate you
>appealing to critics
You really want to go down that route? If we are doing that shit Sonic 06 is a better game than Sonic Generations. >ONLY 1/3RD OF THE GAME IS FUN!
I’m not a b***h baby who got filtered by differing play styles. Playing as Eggman is kino and Tails actually nuts up in his story. While SA2’s treasure hunting is a step down from SA1’s it’s perfectly fine and provides more challenge and exploration than boost2win.
>You really want to go down that route? If we are doing that shit Sonic 06 is a better game than Sonic Generations.
????????????????????
I refuse to even acknowledge the rest of your post until you can explain your mental moronation
i'm honestly pissed that iizuka isn't keen on making classic shadow a thing
i mean if classic's and modern's timelines were the same up until generations crossed the streams, then shadow is still at the bottom of classic's prison island
A: That would still mean he'd wouldn't be out to be playable
And more importantly
B:Bold of you to assume the Time Eater didn't eat out modern shitnik canon out of classic. Meaning, nothing from SA1 onward exists IN classic anymore, it's a AU timeline split, not a standard one. It's like this explicitly because that's how classichads wanted it since SA1 started.
>nothing from SA1 onward exists IN classic anymore
but everything from SA1 onward predicates events that happened prior to even sonic 1 - chaos is still in the master emerald, shadow is still on prison island, and the black comet is returning in less than a decade
You don't understand
All of those events DON'T EXIST anymore. They've been removed from this timeline of classic, where anything that would otherwise lead into SA1, will forever play out entirely differently. Basically a what if where nothing that was thought up by Maekawa ever happens.
This is partially true. What Generations did was create a seperate timeline though Classic shenannigans that created a seperate timeline. All of classic's games happened before Adventure and still happen but there's also a Classic timeline where new events are happening after Sonic 3.
Actually, this isn't the case anymore either. Because of Tailstube and Frontiers, the way it works now if simple. Every Classic happened in modern's past and any new Classic stuff STILL happened in the past before Adventure as Classic is still recognized as Sonic's younger self. Basically, imagine every Classic game from this point as happening after 3D Blast and R but before Adventure. Everything is back on one timeline for the sake of simplicity, whether that makes sense to you or not.
So basically, don't think about it too hard.
11 months ago
Anonymous
>Every Classic happened in modern's past and any new Classic stuff STILL happened in the past before Adventure as Classic is still recognized as Sonic's younger self. Basically, imagine every Classic game from this point as happening after 3D Blast and R but before Adventure
This is clearly Ian's idea and is an active problem. Imagine if this still was the case with Mega Man 11 despite what clearly conflicts of the original idea that 10 was the begining of the end of Mega Man before Mega Man X.
This would have been so much easier just accepting a AU like capeshit but clearly, Adventuregays like Ian just hate the idea of their Sonic being a "option" of enjoying instead of the only enjoying with Sonic. It's fricked up and petty.
You don't see fricking Nintendo trying to justify Paper Mario as "canon to the platformer series". FFS they even made a game confirming the MnL series is it's own universe that Paper Mario is within like Battle Network did for classic Mega Man. Sonicgays just don't want others to enjoy different Sonics.
11 months ago
Anonymous
>Imagine if this still was the case with Mega Man 11 despite what clearly conflicts of the original idea that 10 was the begining of the end of Mega Man before Mega Man X.
what
6 was the stopping point (and then then not really), where the frick did you get 10 from
11 months ago
Anonymous
2 universes is still canon, without it forces' story makes 0 sense. the most popular fan headcanon is that mania and all the new classic games happen in a seperate timeline caused by generations. the old classic games still need to be canon to the modern games since they're referenced in them.
11 months ago
Anonymous
>without it forces' story makes 0 sense. >Caring about Forces
That was your first mistake.
11 months ago
Anonymous
it's canon whether you like it or not. the characters in forces dont understand or recognize the phantom ruby which they would if mania happened in the main timeline.
11 months ago
Anonymous
>the characters in forces dont understand or recognize the phantom ruby which they would if mania happened in the main timeline.
This is exactly why the very idea everything in the mania split all happened in Sonic's past is an active conflict and needs to stop being forced as anything but. It doesn't even seem like the PR even existed in Modern ever until it came to the future via Mania's ending so that should further prove the mania timeline was literally altered in the first place. There's factually nothing stating the canon points of modern Sonic would ever happen in this AU classic timeline now, especially when Iizuka himself is saying Shadow outright isn't in classic era games.
11 months ago
Anonymous
>without it forces' story makes 0 sense.
Just change every instance of 'from another dimension' to 'from the past' in the dialogue and the story works fine.
11 months ago
Anonymous
see
>the characters in forces dont understand or recognize the phantom ruby which they would if mania happened in the main timeline.
This is exactly why the very idea everything in the mania split all happened in Sonic's past is an active conflict and needs to stop being forced as anything but. It doesn't even seem like the PR even existed in Modern ever until it came to the future via Mania's ending so that should further prove the mania timeline was literally altered in the first place. There's factually nothing stating the canon points of modern Sonic would ever happen in this AU classic timeline now, especially when Iizuka himself is saying Shadow outright isn't in classic era games.
11 months ago
Anonymous
The modern and classic timeline shit, whether they are past/present or alternate dimensions, is such autism for what should ostensibly be 2 artstyles of the same character (not that I like the modern design).
So what, S1 to S3&K happened in the modern timeline but the characters look like their post-SA1 designs or did Sonic somehow grow from their black eyes, spherical torso and tubey hose appendages to a more slim body with longer legs while shrinking his head and height slightly (Classic Sonic is taller than modern according to official docs)?
Will SA1, 2, Heroes, 06 etc. happen in the classic timeline while the characters keep their original designs?
Will Superstars have any effects on the modern timeline?
Ideally, since the idea of sub-brands of the franchise more heavily associated with one particular artstyle and cast of characters over the other is well in full force and seemingly works, I think separate dimensions makes more sense but if there were a modern 3D Sonic game that takes place post-Frontiers except Sonic looks exactly like the Classic design, would fans ree that much?
11 months ago
Anonymous
They grew up and now look older, yes some of the changes are a bit of a stretch but it's not that big a deal.
11 months ago
Anonymous
>for what should ostensibly be 2 artstyles of the same character
that's how it was for the longest time. fan art just used the design they preferred (usually modern, https://www.youtube.com/watch?v=Ww0ecdhL6n8) and sonic 4 literally used the modern design despite it happening right after 3 according to the manual. it was only when gens happened when an artstyle change was turned into an actual canon difference in design to appease fake fans who watched AoSTH and played sonic 2 at their friends house once growing up.
11 months ago
Anonymous
Those are fake fans, homosexual.
11 months ago
Anonymous
>is such autism for what should ostensibly be 2 artstyles of the same character (not that I like the modern design).
This doesn't fricking work moron.
Classic era outright evokes an entirely different appeal that modern actively was DESIGN to distance themselves away from. Simpler, cutesier designs, catered for rolling physics and cartoonism animation, mystical and natural settings compared to the over abundance of urban humanscapes and ayy technotech, etc etc. To state they are the same thing when the person writing for the 2000s games actively states the opposite is peak copium. Classic was NEVER modern Sonic, and modern was clearly a replacement for classic Sonic, likely to remove all american influences thanks to Naka's racist seething. There's no reality Sonic 06 is interchangable with classic Sonic, no ifs ands or buts. One of the key componants to this as a factor between classic and modern is that in all classic games, the bad timeline is something you're suppose to stop from happening and isn't the canon outcome. Meanwhile all of modern Sonic's drama and disasters all happen without your intervention, you cannot stop it from happening. The only exception technically is 06, but it can be said the entire game being retcon out entirely to keep Sonic going is enough prove disasters in modern Sonic are just hardcoded to happen, aka, Modern Sonic is canonically the bad timeline to classic Sonic's future, which goes against classic Sonic's entire narrative of stopping it from happening in the first place like CD illustrates.
tldr: cope more. Classic and modern are literally designed to be separate from each other. And no matter how much seething your kind do will change that.
11 months ago
Anonymous
>One of the key componants to this as a factor between classic and modern is that in all classic games, the bad timeline is something you're suppose to stop from happening and isn't the canon outcome. Meanwhile all of modern Sonic's drama and disasters all happen without your intervention, you cannot stop it from happening. The only exception technically is 06, but it can be said the entire game being retcon out entirely to keep Sonic going is enough prove disasters in modern Sonic are just hardcoded to happen, aka, Modern Sonic is canonically the bad timeline to classic Sonic's future, which goes against classic Sonic's entire narrative of stopping it from happening in the first place like CD illustrates.
jesus christ what is this autistic nonsensical schizobabble
Dont even know where to begin deciphering this, do you start at the idea of for some reason extrapolating some afterthought of a shallow game mechanic from CD into the entire classic era, the entire franchise as a matter of fact? Or do you brush that aside and tackle the even more insane idea that modern sonic is meant to be the bad timeline of CD or some stupid shit, I don't even know what is trying to be said at that point.
11 months ago
Anonymous
>person writing for the 2000s games
has nothing to do with design, dipshit.
The storyboards for Sonic Adventure depicted Classic anyway. The original design is simple enough that it could have easily been tweaked to anything, as it was during the Saturn era. They are absolutely interchangeable. The radical redesign for Adventure exists as a shortsighted marketing ploy for Japanese appeal, nothing more.
11 months ago
Anonymous
The frick are you on about? This has been a thing since Generations.
11 months ago
Anonymous
he was from "a different dimension" in forces and people reed so ian fixed it back to the past
simple
give shadow a homing dash in the vein of megamix's sonic
more powerful than drop dash, less powerful than flame shield dash
but in return make him unable to use shield powers
I think if Sonic's world is defined by a sharp 90s art deco look with more grid geometric patterns, Blaze's should be defined by a groovy 70s psychedelic look with more swirly geometric patterns.
If Blaze was playable in classic her special move should be a fiery air dash. >hold a direction and tap the jump button to air dash >carries your momentum, doing it without running is a bit weak >can do it once if you jump, go into a fall state when it's over >you could also hold the button in the air and Blaze's momentum slows down, she starts to levitates in place in a ball of fire that can damage bosses or enemies >she can only hold it for three secnds, with an animation showing she's struggling to levitate in place like that, falls when she loses it >hold a direction in that state >release the button and slingshot in that direction >provides about the same momentum as a fire shield dash
But as Burning Blaze, >dashes go further >can hold the levitating fireball state indefinitely >doesn't go into a fall state, can chain air dashes infinitely
Sound fun?
Just translate her from Rush to Classic. >slightly slower >bigger jump >hovers worse than Knuckles to compensate for jumping higher than Sonic >passive flame shield effects but without the actual shield, getting a flame shield gives her the Boost >can only zip up or horizontally, nothing more because that's Vector's thing
Blaze debuted with Boost, she practically introduced the ability.
It wouldn't be a base ability of hers, no flame shield means no boost.
Boosting still leaves you vulnerable to hazards and attacks.
That's more than enough argument just to demand SEGA stop making bad 2D sections in modern Sonic and juts make them authetic boost corridors for their 2D """Speical Stages""" they have in Frontiers. Imo, Modern should stay modern and if you gays like Advance/Rush so much, you should have been telling SEGA to fix that shit in the 3D Sonic game since Unleashed was the creation of Rush. And it's not like the boost isn't in Frontiers, so why demand a classic direction to pander to you. Just stop letting SEGA ruin the original boost formula.
I hope blaze never appears again. She's no more than a one and done character from the rush games. Her appearing against just diminished her appeal as a character much like shadow
>Mobius
Why do you homosexuals insist on using this dead and outdated, never canon, shit term? Especially when Sonic's world has been confirmed as Earth already?
Also modern designs shrunken down to classic proportions is lazy as frick.
The modern style changed up the looks and style so it wouldn't be the exact same. They would look different as classic characters
I dunno, I get the feeling Speed Jungle is just kind of meant to be the spectacle level, it's basically Stardust Speedway meets Jungle Zone, the speed tunnels even work exactly like Stardust Speedway's.
Wait it's actually called Speed Jungle? Not that Marble Zone is the apex or originality but they could have come up with something more descriptive than "Sonic go teh fast"
I know I'm being an autistic shit about this but a name should paint a picture of what you're getting into. Imagine if Stardust Speedway was just called Fast Road or Carnival Night was Standstill Land.
I'm trying to get into Sonic Mania but I don't think I understand how I'm supposed to play a sonic game. Sometimes I manage to get really fast but I don't really know how or why. I think it's something to do with jumping, then pressing and holding the jump button while I hit the ground?
How am I supposed to be playing this game? I feel like an actual idiot because I know 7 year olds loved playing OG Sonic.
Sonic games are just running really fast through the level and using the momentum and physics to keep that speed for as long as you can without dying.
What you explained right there is the Drop Dash. You jump, let go of the button, then hold the button again and Sonic will start to spin in the air so when you touch the ground, you'll roll really fast.
It's a pretty fun mechanic but not really needed to play the game. For now just focus on getting to the end of the level and exploring for the giant rings that take you to special stages.
I hope you picked Sonic and Tails for your first playthrough. Just go at your own pace, explore the levels, then play again as Knuckles.
Also you can get Tails to carry you up by holding up and jumping.
99% of the people who get to a special stage once think they're rotating the stage with the d-pad, and not that it rotates when you make Sonic hit a reverse switch.
Yup, the dropdash for Sonic is done by jumping, then repressing jump and holding the button as you hit the ground. >it adds to your speed unless you turn around with it >angle of the terrain affects it, down good, up bad
There's also the spindash, done by holding down to crouch at a standstill, and pressing jump at the same time
>Amy runs forward swinging her hammer when trying to do a drop dash
actually really cool. makes me wonder how it'd look if sonic was just constantly in his running animations while on the ground, even if rolling. wouldn't be great for gameplay at all; but could look nice
Out of the 310+ posts ITT, only 4 so far have been about Blaze.
Honeygays either don't exist or are so inoffensive that they may as well not exist.
Sallygays frequently ruin entire threads as if they're trying to out do fictionaldinosaurgay.
>Sallygays frequently ruin entire threads as if they're trying to out do fictionaldinosaurgay.
That's one way to say you're projecting your trauma from getting bullied by Archie fans in the ancient Sonic forums, likely for a good reason.
>Blaze gays are way worse than Sally and Honey gays
Fixed that for you. Not saying the other two gays are better but blazegays are just that Bad and obnoxious.
this game legit looks terrible. so much fricking automation. I don't understand why the didn't get the mania level designers. this is sonic 4 episode 3 with classic characters https://www.youtube.com/watch?v=zltQZNdhnV8
even has the same fricking gimmicks and everything. frick sonic team and frick lizuka. this motherfricker straight up doesn't care.
I don't see much automation here. When he's in the tubes, he picks which direction to go. When he's on the vines, there's clearly other vines he could have jumped to and branching paths they would have taken him to.
All boost and 2D gameplay in 3D games have been fricking garbage except for Sonic Unleashed, the first and only time either were good. Each game has been poorly trying to emulate it/change it since and the games have suffered for it every time. Sonic Frontiers has some of the worst 2D segments in the franchise.
The best they got was Generations, but ya, Generations feels slower and basically plays itself compared to Unleashed. Not to mention the first time in the series where the final boss fight sucked.
This isn't even Sonic Team ffs, namely Kishitmoto's shitty bugmen team, Iizuka himself states this. Classic is exclusively it's own division. It just would have been nicer if they let Taxman lead it but it's clear Evening Star wanted to be indecent like Gayfreak or just didn't accept the demands SEGA wanted.
People need to stop fricking asking for modern characters in classic games, especially when we still have so many classic characters that still could return like Bean, Bark, and Honey.
Why not Classic and Modern?
There's realistically no reason to have our cake and eat it too.
In Classic gameplay so far we have Sonic, Tails, Knuckles, Mighty, Ray, Charmy, Espio, Vector, Heavy, Bomb, Amy and Fang.
Why aren't all of them in the game?
The way that Sonic Team partitioned the characters between classic and modern is soulless and only serves their weird brand autism. People need to keep asking for the things that Sonic Team refuses to do for no reason, because we can't let them be comfortable or they'll start making bad games again.
She also didn't appear in any of the classic games. She was unfinished in Sonic the Fighters, and was only officially added to that game with the 360/PS3 port.
Something tells me there wasn't proper communication between the origins people and arzest, because they are both clearly the same moveset, just lacking the double jump for some weird reason.
They should have just give her a hammer swing dash (think rayman legends dash attack), her advance jump (no ball form at all) and the hammer move she has in adventure and advance where she springs herself up wards
Any chance of an Origins mod for the Advance moveset for Amy? Even just disabling spinning and having the hammer move in midair only as a glorified instashield would suffice. Do the decomps have Amy with Advance moveset?
Its nice Amy got a form but its lame she's the only hedgehog they didn't care enough to redesign in Super
Even fricking Silver changes his design in the super he got in the very first game he appeared in
I legitimately don't understand why ANYONE likes him. Design blows, shit character, came from 06, RUINED Blaze and is forced as hell. He might have been cool if they did the trunks rip off right but he's a complete b***h.
>Shadow looks identical as well.
That's intentional. Shadow is supposed to look like Super Sonic. Gerald Robotnik thought the mural was him creating Shadow, not his grandson fighting Sonic.
It would have been worth $60 if they had the mania level designers and had better graphics. They should have played it safe and just priced it at $40. Hi-Fi Rush is only $30 and is a fricking great game
If it wasn't $60 on top of bad and reused music so far shown off, I'd be more hyped. Pretty sure that forest demo stage was reusing Forces casino forest music and just sounded out of place while the trailer is reusing some Sonic Jam / Origins menu music. I wanna wait a bit since Sonic games drop in price really quick on top of seeing if it's just placeholder music or if Jun is gonna frick it up like he has been lately with stuff like Sonic 3. I'm also a bit cautious by now since Mania and Origins both came out, then a later "GOTY" variant with new DLC popped up for about the same full price in stores.
>Sonic the hedgehog >the only series so ass backwards that they can't into 3d games >have to keep going back to 2d side scrolling
just make a chao garden game and a smut dating sim
and just leave real games to mario
https://twitter.com/SAAC_News/status/1669692411885256704?t=IWnl7hDuv-9Xpdh7qT7JSg&s=19
For you Shadow gays, they confirmed they are working on a new game that features him. Considering how vague that statement is it could just be another spin off but who knows.
Bullshit, he said they "wanted" to make a new game with Shadow. In response to a question directly asking for more Shadow, so its pretty obviously PR speak.
Nope, retconned back into the same characyer
Despite how much you gays hate Frontiers it did a lot of good getting rid of the homosexualry that happened the past 10 years in Sonic stories
>You ARE getting Sonic Superstars right?
Yeah. Will probably die playing new Sonic games till I die for better or for worse. The game looks fun though and Classic Amy with Modern design is neat.
Both of them are shit. Blue spheres is boring, the landscape is ugly, and it just looks nauseating.
And all the special stages where you have to fight against the controls and the physics to try and control sonic to collect shit in precision in a 3D space suck shit, I'm looking at you too Advance 2.
Sonic 1 maze is great, really cannot comprehend why people dislike it. Half pipe is shit but only because it's designed as pure trial and error and memorization, and also tails ruins your runs. The actual concept is good.
I used to hate the maze but playing it over and over it's actually super fun.
The only one I hate is Special Stage 3, frick that one with all the pinballs knocking you into the goals
>MANIA PHYSICS
>ORIGINAL ZONES
>TEE LOPES AND JUN
>OSHIMA DIRECTING
>NAKA SEETHING
We won
you forgot
>forces-tier level design and automation
>Forces tier design
You didn't play Forces. Forces was entirely flat. In fact, show me a level from that game that comes anywhere close to the multiple routes from the videos we've seen? I can wait
>automation
You mean the vines that you can stop on and walk on like shown in the video? Or are you just purposely forgetting to mention that? Or do you want to cope some more and say "THE TUBES!" whole convinently ignoring that Stardust Speedway had the same ones and everyone loves that zone but here? NO!
Like I said, Doom posters are running out of ammo they have to contradict themselves.
Oshima's new character looks like shit though
Looks like a shittier version of Emerl
It's actually a shittier Infinite. He's another animal friend just locked up in a helmet he can't take off. Think of the Pokemon Type:Null
Nah he cute
*SHE
>that tail
Is it just Marine in a mask?
sex
Actually made by the team behind balan
2D Sonic was never good
>TOO MANY DETAILS AND NOT JUST WEARING GLIVES AND SHOES?!?!?
>SAVE ME CERAL BOX MASCOT MAN!!!1!!1
>3D sonic
this game is being made by the people that made classics like balan wonderworld and yoshis new island. cope.
>Made by Sonic Team
WE LOST.
this is sonic 4 episode 3 NOOOOOOOOOOOO
why didnt they get the mania level designers???
Actually..
Directed by Sega
Developed by Arzest
>Amy doesn't have her Advance moveset
Lame
>muh one button
You can do it in one button. Jumps don't curl by default, pressing A in the air hammers, no rolling or spindash, trying to spindash hops, dropdash input does hammer tornado for pogo-ing off bosses. Bam.
Nobody cares
In fact, when was the last time you even fricking touched advance? How young were you, 10? 11?
Tired of these idiots pretending it's some hidden classic when it's fricking trash halfway through
>wanting a *hedgehog* to be unable to roll
Advance 1 Amy stans confuse me.
They pretend her moveset was "hard mode"in a baby game
That's funny considering we already had a "hard mode" since 3&K, it's called Knuckles lol
What makes Knuckles hard? Gliding and climbing makes the game very easy. He's a great beginner character because you can find the secrets easier.
he has a shorter jump and has some more aggressive bosses in 3&K, I never said he was *that* hard, just harder by technicality
sometimes deadlier levels too, forgot to mention
Yeah, Tails is Easy, Sonic is Normal and Knuckles is considered Hard
And if we go the Mania route, Mighty is Baby Mode and Ray is Easy (Speedrunner edition)
I always considered him easier as a kid.
Nothing wrong with this. Characters as proxy difficulty levels is core Sonic. With Amy, you could launch yourself off springs, so it wasn't a strict downgrade from Sonic either.
>Mania physics
Proof? Looks like the mediocre Generations/Forces physics to me.
was confirmed by the maniac himself.
Will Origins fix the physics?
The main Dev of Mania said so on his twitter.
You don't gain speed by rolling downhill in Generations or Forces and the spindash is broken in Generations and Forces.
>doesn't have a jump animation
shit on arrival
Mods
FPBP we are so fricking back, Classicchads still doubt it'll reach the same heights as the classics and Mania tho
Nah, doesn't look interesting to me and I don't play co-op games anymore since my brother died.
imagine being such a loser you trauma dump on Ganker
Why are these tourists still here
i clicked on this thread for sonic not to hear about what a depressed homosexual attentionprostitute you are. KEK
I'm not that anon but you're still pathetic
Seems like a pretty good place to just anonymous dumb baggage. I'd rather that than the endless swath of shitposting and false flagging that occupies page 1 98% of the time.
Every post is a shit dump what the frick does it matter?
Also what the frick is trauma dumping Black person just said a fact.
You sound like this homosexual.
https://twitter.com/Dexerto/status/1603230928855130112
lmao twitch streamers seethe over this shit. it's hilarious. imagine having a job where you scam people by pretending to be their friend and then getting surprised when they tell you what's going on in their life. streamers of this size are such hypocrites
That's rough man. You should play it anyway though since Sonic is best singleplayer.
You can play it singleplayer and pretend the AI controlled tails is being controlled by your brother. Although it will probably feel weird to see him die countless time while runing into spikes and drown and all that shit.
Only if Shadow is in.
God bless.
she wearing spats under that?
Yeah. They posted some footage of her model doing animations on the islands and she does a flip and she has spats. Should've left her with nothing underneath or plain white panties like before
>Should've left her with nothing underneath or plain white panties like before
Why, it only triggers coomBlack folk.
And spats don't? Get real.
There's clearly some mental illness that comes from getting off to panties since it's usually a "little girl" attraction but spats is basically exclusively been a "women" attraction.
Now that this has been forced as a form of censorship though I fear in due time spats will be ruined as well and will become yet another form of "pedophilia attraction". Should have just made it legal to kill pedos instead, so adult attire doesn't get ruined for their sake.
>talks about killing pedos
>posts an underage girl
Videl in the buu ark was in collage or very late high school. Something that is quite different to the direction that comes from the attraction pedos get from panty shots
There's literally only 2 examples I can think of where adult characters are in skirts to have panty shots happen, and they are literally in fighting games to boot. Designed to pander to their first apparent when in canon they were actually highschoolers, despite in later entries are literal adults long past teenhood.
It's crazy just how little content there is of adult women in typical panty shot situations, to the point, it really is a pedophilic attraction, since it's basically near exclusively by underaged girls.
She’s the same age as Gohan who was starting his first year of highschool.
I don’t even care what ages drawings are but you are a fricking moron.
>starting his first year of highschool.
That's factually false. There was a 7 year timeskip from the end of the cell games where Gohan was 11 years old, if not 12. He was factually not in highschool.
no one cares. go to sankaku complex and fap to anything. if you fap to anything there, you're a hypocrite.
>no one cares.
Not an argument, kid.
Are you moronic?
Gohan is 16 in Buu
Videl is the same age
So that's late highschool, that's what I said, he's clearly not a kid and neither was videl.
I get Americans are confused but many places that's the age where adulthood starts.
It's okay guys he's not a pedophile she's in LATE highschool
Doesn't matter that she's still underage, your honor, it's not child sexual exploitation she was in LATE high school!
Kys
>It's okay guys he's not a pedophile she's in LATE highschool
Yes, you do know what "pedo" means right? It means "prepubescent". If you American I'm guessing you'd consider a late teenager not an adult, so you use the term "hebephile" instead. But that's not what the discussion was about, and that term only really seems to be a thing in America. Point is, the panty obsession seems to stem from a attraction for girls that are prepubescent in nature, since only preteens are majorly in skirts or in situations to have panty shots commonly.
Why did the pedo reply to me? A shame because I won't read his gross invalid opinion. Anyway,
Him and his new Bf Trip hopefully
https://beta.sankakucomplex.com/?tags=e-girl
https://nhentai.net/tag/e-girlcon/
don't fap homosexual, go on.
Anon, 16 is the legal age in more places than 18 is.
In the USA, most states put the legal age of consent at 16, half of the remainder at 17, and the other half 18. The majority states are 16 so, its legal unless your a coastie
California is the only place that matters to the free world sweetie.
I think just having featureless pink fur down there like in Fighters is the most innocent way to depict Amy. It shows there's nothing of note there. It leaves nothing to the imagination and directly shows that she's like the other Sonic characters. Either that or just give her oldschool Minnie Mouse bloomers.
For female "funny animal" characters, panties shouldn't be arousing and nudity shouldn't be significant. If you design a funny animal right, their clothes are just accessories. Modern panties because sexualized when they got tighter and lost the leg parts in the 80s, blame the perversion of female fashion over time on that. Before, seeing a girl's bloomers under her dress wouldn't have been a big deal. They wore dresses, so they wore a modest undergarment.
Modern Amy, with her curvier body, short backless and sleeveless dress, and modern panties, has a sexualized design, hence people sexualizing her pantyshots. But classic Amy doesn't have that problem. If you see something like pic related and think it's lust provoking instead of just comedic, you're severely mentally ill. If you want to fight perversion, you need to look toward the cause, where things went awry, not the effect.
The only really they don't use bloomers is that it's quite a outdated attire and Minnie is a character from a long ago era of animation, so it's expected. Even then, Minnie was never a kid and that was made very clear many times in the more modern mickey animations.
Another issue with the "leaves to the imagination" argument is the fact that, modern sonic wise, Rouge exists, and for classic Sonic, if we are trying to use minnie as a argument here, minnie has had literal sexy clothing jokes that would imply she has to have a pussy. So this really doesn't work, especially in this post coomer world, where even just looking female = muh dick now. You really can't just uncensor a women down to not having her genitals unlike a man, who is in control of the world's image all the time. Men has and always will get away with things more than women will.
>The only really they don't use bloomers is that it's quite a outdated attire
>Minnie is a character from a long ago era of animation
Don't tell me you're one of those "precedent over principles" morons that just bends to whatever the spirit of the times is. Bloomers shouldn't be considered outdated attire, plenty of women still wear them today and they're way cuter and less perverse than the cheap modern panties that pretty much all girls agree are uncomfortable anyway.
>Another issue with the "leaves to the imagination" argument is the fact that, modern sonic wise, Rouge exists, and for classic Sonic, if we are trying to use minnie as a argument here, minnie has had literal sexy clothing jokes that would imply she has to have a pussy. So this really doesn't work, especially in this post coomer world, where even just looking female = muh dick now. You really can't just uncensor a women down to not having her genitals unlike a man, who is in control of the world's image all the time. Men has and always will get away with things more than women will.
None of that addresses the fact that Classic Amy has been shown with featureless pink fur under her skirt before, and pretty much nobody outside of hardcore degenerate circles did anything with that.
>Don't tell me you're one of those "precedent over principles" morons that just bends to whatever the spirit of the times is.
I mean I have no issue if they were to use them, I'm just saying it's just not modern culturally to see them that offenly used anymore. Since Amy is more or less classic in the "from the 90s" kind of way I think it would honestly be fitting, I just don't think most people, especially the younger devs these days, would think to use them over something used more commonly, which is either a full on black void or black spats. Just saying, it's what is mostly used a lot in other games, so I'm not surprised they used that here too.
Tangentially related but Sonic characters are based on 1930s cartoons because that style is timeless. They're a blend of timeless charms and the contemporary coolness of the time. That's why Sonic feels 90s, with his punkrock edge and his hair and arms reminiscent of a mohawk and torn off sleeves respectively, but he can still feel timeless overall.
Even more tangentially related, Sonic's main attitude back in the day, which is to believe in yourself, do what you believe is right, and live in the moment, will always be relevant, it speaks to the core of human psychology, so his attitude will always be timeless.
That said, Amy' style wouldn't be hurt by adding some old school bloomers (which is both more modest and more cute and aesthetic than spats or modern panties), since she's already a blend of those styles as well, especially if it's Classic Amy, even if she look like more of a tomboy.
>Before, seeing a girl's bloomers under her dress wouldn't have been a big deal. They wore dresses, so they wore a modest undergarment.
Smelly-knee the old days had people in an outrage at seeing above their ankles, that in the frick are you talking about? the shin, the fricking shin, was called outrageously lewd.
What time period and location are you thinking of?
>being so afraid of pedophillia you see it everywhere
Imagine living like this, imagine not liking pantyshots for this reason.
ywnlwaw
The most popular character with spats on Ganker is one in elementary school
Who, May?
The c**t from Ape Escape 3
Yeah, pantychads lost, but spatschads won.
>implying it isn't shorts for the intents and purposes of everyone losing
Jokes on you, I like both
That's why he said pantychads and spatchads in the first place.
I want to blame cero but Frontiers had modern amy in her white panties so I blame the likely culprit, puritanical western infection.
Modern Amy's age is non cnaon now, all of them are adults now
Classic is clearly Cream age. And have you not noticed the lack of Cream in the past 15 years?
I've noticed the lack of a lot of characters in the past 15 years. I don't see why classic characters in skirts can't be handled the way they were in the old days, if anything the spats draw more attention to her having something to hide.
>I've noticed the lack of a lot of characters in the past 15 years.
journos and nintendies fricking screeched at the top of their lungs for half a decade for them to be removed and sega obliged. and thus we never saw them again because the series repeatedly shat on them until the zoomers grew up.
and now it's the current day and they're little more than vault prisoners
>$60
Man I dunno. That's my biggest problem with the game right now
just pirate it on Switch or PS4, bro.
>Switch
OH NONONONONO
WHOS GONNA TELL HIM!?
The bottom one is DRM-free
>tfw the switch version is most definitely going to leak first
LOL
Why did you post the same picture twice.
$40 would have had everyone on board. $60 is a baffling decision
just make a latam account on your switch or steam, SEGA games cost 30 dollars at lunch, dropping to 20 dollars when they are for sale
>appears to take more inspiration from modern sonic game design than classic
>extensive automation and shallow gameplay sections
>music may very well be mediocre like every piece of classic music Jun has done since Sonic 4
>developed by Arzest, developers of Balan Wonderland and other subpar games
>level design is leaning toward the negative side
>bosses are garbage and are the antithesis of what a sonic boss should be
>light blue color
>opening is soulless and not even close to being in the same league as the CD cutscenes
>$60
Doomchads? Winning.
Hopecucks? Losing.
>opening is soulless and not even close to being in the same league as the CD cutscenes
The frick are you talking about? If you mean the digital animation of course it's not going to be as soulful as cels, it's not the animators fault that the entire fricking industry moved to digitalslop. The second half of the opening and especially that last shot are fricking KINO and the background feels like one of those sonic screen saver illustrations
No he's right about that point, it doesn't even come close to how cool CD's opening is. Even Frontiers had a cooler opening animation. Better openings with higher animation quality is something I'd like to see from new Classic Sonic games. It's not a dealbreaker though, the rest of the game looks fun to me.
Being negative doesn't work when people shilled Frontiers, sorry.
Is it a rule on here that if you post Shadow you have to act like a homosexual?
>Liking autistic the hedgehog
>Acts autistic themselves
It checks out.
Segs
It' Arzest. If anyone can find a way to frick up Retro Engine it's them.
Also Jun and the midi Pussycats doing the music.
It's not retro engine.
>muh arzest
Get new material you braindead namehomosexual
One of my favorite games of all time is Yoshi's Island. Pardon me if I don't want to see them butcher another part of my childhood.
I didn't ask LMFAO. no one asked
You can be in these threads, but you know what you have to do.
So frick off if you're not interested. Do you come here just to blog you tremendous homosexual? Go talk about things you actually give a shit about instead of dragging discussion down. Over a decade with you and this shit and not once have any of your worthless posts made me want to punch you in the throat less. You devalue this board.
>AAAHHH SAVE ME TIM SWEENEY AAAHHHG OVERWATCH WHERE ARE YOU!?!?
Overwatch is over
Is this Boogie2988? Did he do a charity boxing event?
Yeah he got his ass beat by wings while dropping his pants at idubbz' cuckfest
Yes, he got his ass kicked by Wings.
>boogie thought that wings would ease up on him because boo hoo I'm fat and autistic
>he didn't realize wings had years of hatred building up inside him and beat his ass right away
>the ref had to break up the fight because he knew wings was gonna kill boogie
We were that close to kino bros
>Over a decade with you and this shit and not once have any of your worthless posts made me want to punch you in the throat less. You devalue this board.
As much as I agree with you, didn’t soijak and Pepe devalued this board the most as well as Twitter screencaps and political nonsense?
>One of my favorite games of all time is Yoshi's Island.
Then you never cared, falseflaggot. Only SNES YI was ever good, ALL other Yoshi games are trash. Arzest never "killed" Yoshi or anything.
it's star engine. whitehead already did a wink wink nudge nudge confirming-but-not-really-confirming this
The way Taxman worded it implies they used his physics code and applied it to their own engine themselves, so it ain't using the retro/star engine.
You can only have good 2D levels with sprites or good 3D levels with 3D models
You can't have good 2D gameplay jn 3D engine
no. amys panties are censored, just like in Frontiers.
I haven't played Frontiers yet, what's under her dress?
Tell me at least it's not a black void
Amy has panties, it's only difficult to see thanks to the static, stuttery glitch effects the characters have, but it's there anon
>Arzest
Not planning on it.
>no steam option when signing up to get this outfit
DROPPED
This is Amy's top design, my only current problem with the game is the price, $60 sound like a joke.
This, hope it gets on steam and not 2 years later.
Oh no I better get entirely emotionally invested in this digital entertainment product I wouldn't want to miss out on all the... what, exactly?
>Huff...Puff...I-I didn't want it anyways!!!!!
Okay, have fun with your backlog then.
Amy is cute
game looks disgustingly bad, like 10x worse than Sonic CD, levels look stupid long, with reused level crap everywhere, stupid Sonic 1 and CD dead drops and speed stops. Ugly ass movement and slow ass Sonic, this game looks like a chore, it doesn't look fun at all.
Please for the love of god take Sonic away from the Japanese, don't let their stupid little jaundice hands touch him ever again.
amy sex
no, they censored amy, in fact no more sega games
The music might be shit.
>Jun Senoue back, wants to make it sound "like the classics"
>Tee Lopes could save it, but his tweets seem to show he won't
The jungle zone looks like absolute shit.
>Act 1 is bad
>Stardust Speedway tunnels (immediate automation) & railgrinding (automated after a certain speed)
>Act 2 is just awful
>Sonic 4 torch gimmick & huge open pit for no reason
The emerald powers are a good idea with a bad execution.
>You have a weapon wheel
>You need to select the power you want from the weapon wheel in the middle of the level, killing the flow of the game
And all this is only from the short demo.
Jun has not spoken on the music at all stop with your headcanon
headcannon isn't making this game, that's the problem
He has not, but Takashi Iizuka has. "He is very committed to make it sound like the classics" or something similar has been said twice already.
No, he has not. Please stop lying, I've followed all news for this game.
Nothing has been said about the music
https://www.videogameschronicle.com/news/sonic-superstars-is-developed-by-original-designers-studio-sega-confirms/
moron.
?t=568
You fricking moron.
I am only spoonfeeding you to show you how much of a moron you are.
>b-but i followed all le news
You did not.
>fake news
Yeo
Wow it's fricking NOTHING you lying idiot
cannot believe my ass is about to spend 60 frickin dollars on this
4 player Sonic better be fun
I wonder if other characters will get skins, or if Amy will be an outlier due to how much she's changed after Adventure.
Ill wait until they make it online co-op and give each player their own screen.
Bieng limited to share the same screen in a game like this sounds like ass
Yeah, Taxman confirming good physics alleviated my biggest fear. Don't expect to like it as much as Mania, but seems fun anyway.
There's a Sonic Doom game coming out?
I'd be surprised if there wasn't one already.
Why is it so hard to have a modern 2d sonic game without forcing some classic shit in it? Advance did it. Rush did it. Sonic 4 did it. It's just tiring see this forced down everyone's throat every game.
>Advance 3 was shit
>Rush 3 was shit
>Sonic 4 was shit
I wonder why anon
3 was shit
route99 left a bad impression, the rest of the game was great. the partner system needs to come back
>Rush 3 was shit
Rush 3 was better than Rush 2
>Advance 3 was shit
Rape is a weapon, and I am its wielder
Advance 2 was even worse than 3.
Because modern sonic sucks. have a nice day
I'd do her
Amy Rose Breeding mod when?
Hell yeah, I can't wait for nude mods
does amy get to attack springs with her hammer and go twice as high like in advance? because thats the million dollar idea right there
Advance Amy was trash and I'm tired of motherfrickers who haven't played that shit since middle school acting like it was the gift of excellence to us
Still can’t believe he’s back and making Reddithogs seething
I've wanted Fang back for so long, the Sonic franchise's original dickass thief deserves a little goddamn respect
They gotta make a new game in this style. Its the perfect translation of 2D Sonic into 3D, just a little blocky.
That was the style at the time
My favourite is Sonic Jam's.
nothing will ever top this and we'll never get a full game in this style. pain
Yeah, shame she doesn't play like advance but oh well
They would never. Advance Amy was hard mode, and Origins/Superstar Amy is meant to be the character your little sister picks.
Advance gays need to LEAVE the game wasn't even GOOD
When's the last time you even touched it? 2005?
I play Advance 3 (and MMZ3, and Warioland 4) a lot homie. They're still great games. I'll kill you.
Only if my main man is in it
Honeypost
So many homosexuals are going to slit themselves when the game gets Mania scores. It's just inevitable.
>mfw Crash Team Rumble becomes the first game in history to get only sell 5 copies
Bring back Riders please
Advance 1 was decent but fell apart pretty hard in the final two zones
Advance 2 is mindless baby's first hold to win game but it's still fun as frick going fast makes me erect frick the Chaos Emeralds
Advance 3 starts out decent and becomes trash once you realize the level design is boring and the partner gimmick is eh
>mania and frontiers stream-leaker comes back
how would you react? would seal the deal for me
I've never been a fan of the games but it looks good so far.
Keep me posted
Frontiers could've looked so good...thanks Switch...
>muh graphics
have a nice day moron.
It's all moderntrash has.
I'm a bit cautious because of Arzest, and I would've definitely preferred a Mania 2 over this, but I'm sure it'll be at least a decent little game.
https://youtube.com/shorts/NWlpGonZKZk?feature=share
This is official. God, Classic Amy is cute as frick.
>jewtube shorts
Always replace /shorts/ with Ganker. Not kidding.
>$60
>Mania was only $20 and will completely fricking mog this in every way
No thanks
Good, frick off. Crash died thanks to that moronation, hope SEGA never do something that stupid ever again
All games should be 60 USD to kill off pajeet poorgays.
Superstars will make Mania obsolete.
>poorgays strike again
Taxman and Stealth involved?
no
>then im not buy-
nobody cares. physics have been confirmed to be Mania physics by Taxman, go cry about it on Sonic Retro gay
very defensive arent you?
just stop baselessly shitting on these games you no life frick, noone cares! *punches you out of thread*
Don’t mind him, anon. Sonicshills hate it when people ask questions instead of throwing money at Sega.
If you dont like this game why are u in this thread???
cry about it
Are you mad because I already answered your post and your incoming shitpost that was going to follow it just like the hundreds of other shit posters who have done the same thing this week?
Sorry but you're not unique
yoooooo own!
What made Sega raise the bar for Sonic games? The movies?
Arzest has never made a great game and CD was meh, so no, not until its sub 20
Sonic cycle
PLAP PLAP PLAP PLAP PLAP PLAP PLAP
GET THE CHAOS EMERALDS GET THE CHAOS EMERALDS GET THE CHAOS EMERALDS
PLAP PLAP PLAP PLAP PLAP PLAP PLAP
Why are they censored her now? Let her have nothing underneath or give her basic white panties. Minnie Mouse gets to have her pussy out and no one says anything.
What are you talking about? Minnie wears bloomers.
Is this costume actually in the game?
Yeah
DLC but you can get it for free by signing up for it ON Sega's website I think
I can't redeem her skin for steam, dumb fricking b***hes.
They will never make me install epic
So this is what happens when reddit becomes unavailable.
Very unfortunately.
it's like summer but worse
Reddit's down?
>Mania physics
>Momentum
>Tee Lopes on board
So, the chances of this game bombing are little to none now.
Looks better than her modern design.
nope. that looks better than her regular classic design though
>says sign up for ps xbox and epic store version and get this costume
>but not steam
what the frick
Let's showcase the physics.
So they are the same as genesis classics?
Sweet
Superstars is running on the same engine as Mania.
Do you have a source, or are you just basing that opinion on some footage of similar top speeds and physics? Is the Mania engine even able to handle 3D renders? Usually engines are either 2D or 3D, it would take some serious work to adapt that.
Taxman himself said in a tweet it's Mania physics all the way
Doesn't mean it's retro engine. They could have recreated the physics AGAIN and got them as good as RE
>Do you have a source
Taxman literally said it is. We've posted the source in older threads already, gay, Keep up.
>Usually engines are either 2D or 3D
No they aren't
>thought the costume would make her look like modern Amy
>she still has the classic Amy face and hair but wearing modern Amy’s outfit
Soul
if that was the case then may as well just make modern amy playable
Man all the people complaining about the automation I'm convinced haven't played Sonic
I'm replaying S3 rn and damn if Hydrocity isn't literally 60% of the automated slides and hand wheels forcing you through them, and Marble Garden Zone has so many fricking Topsy turvey things that shoot you off to progress through the level
Automation has always been in fricking Sonic, what the hell are these motherfrickers talking about?
Yes moron 90% of v posters have never played any games they shit talk here. Its mental illness in its purest form
The "Automation" argument is specific to Sonic Adventure (where boosters were placed to prevent the players from flying off into space) and Sonic 4 (due to no physics lol). The people who spam it are just dumb.
Those were always the worst parts.
S3K, aka, when Iizuka came on board, is when automation took over Sonic's identity. This was far less a factor prior.
The thing is, the modern era corrupted the meaning of automation, because it became a crutch, a bandaid even, to keep the game even playable. Without the physics, and especially good collision detection prior to Unleashed, the Adventure era games were just embarrassments that can only be defended now, thanks to how poor examples like Cyberpunk, No Man Sky, or other on release failures crop up, to have people to latch on to defend examples like 06. The truth is, automation has DEVOLVED to the point, it's DETRIMENTAL to good Sonic design without physics and good level design, it's a crutch to keep the game from collapsing in on itself. With physics however, and you'll see the most kind of automation needed is just to keep Sonic flowing, something without it would still work as intended, but isn't actually hindering the gameplay itself, just being moreso a bit of "flavor" to the level design, rather than the glue keeping it from tearing apart. That's the problem with automation.
S3K and Mania are prime examples on how to use them correctly. Only when necessary. While modern... well, see for yourself. It's clear as day when it's clearly not being used sparingly.
Unleashed and it's hold boost to win formula is a continuous blight on modern Sonic but after 2006 it kind of needed to happen to heal the wound left by 2006. I don't think we can go back.
Cute but Sonic CD had automation too
There's barely any moment in S3K where you can't jump or perform some action. Boiling that game down to "automation" is just misguided.
>the Adventure era games were just embarrassments
Weren't they highly rated on release?
don't bring up the inconvenient truth anon, modern must still be burned at the stake!
And 06 sold over a million copies despite being a trainwreak, Sonicgays have zero standards what else is new.
A million copies is super low moron. Heroes sold 6 million for example
But Ganker told me 3 million on Frontiers was "the return to Sonic!"?
they got baited by fake news claiming Frontiers was the best 3d selling title ever when it's actually the 3rd best selling title, behind Heroes and Colors.
>and Colors.
the source for this is one interview you can't even properly find the source for because the translation was done through some twitter frick and all the news articles don't link the source. so everyone should be skeptical; official pdf from around release puts it at just shy of 2mil
Thats the best sonic has sold in a while. Why can't you morons ever understand context?
Sonic Heroes sold 3.41 million
Frontiers is the best selling Sonic game, please stop lying to idiots up here
Sorry, best selling 3D Sonic game but it still stands.
vgchartz says Heroes sold 3.16 million on the PS2 alone and I trust them 1000%
>vgchartz
ew
Automation used sparingly for spectacle =/= automation used in lieu of actual level design or, as is often 3D Sonic's case, to literally hold the fricking level together.
And that's also conveniently forgetting the fact that 99% of the time in the Classic styled games you can actually STOP the automated segment by simply jumping or holding the opposite direction. Something that you either literally cannot do in 3D Sonic o, if you can, it would mean your near instant death via a pit.
I agree that a game like Unleashed was absolutely necessary after Sonic '06 sent the series into a death spiral, but I wouldn't say the boost specifically was necessary to facilitate that. I think just making an actually polished, solid experience was all it took. And "muh Werehog" complaints aside, that's mostly was Unleashed was. Colors only stood on its shoulders, so to speak.
That's not the argument or gotcha you think it is considering CD has less automation than Sonic 3 does.
I don't think that's the point he was trying to make. He's talking about Sonic 3 being the "start" of automation as a design trend that would follow Sonic into 3D, for better and for worse.
>He's talking about Sonic 3 being the "start" of automation as a design trend that would follow Sonic into 3D
And I would disagree. Most obstacles in Sonic 3 are interactive. You press a button, and for example, you fire out of a cannon at the angle it is facing. The only true moment of complete, un-interactive automation in the game I can think of is the wacky energy loops in Death Egg zone. Everything else, the hands the rev you up in Hydrocity zone, the flying trapeze in Angel Island, the handlebars in Mushroom Hill... COUNTLESS examples allow, or REQUIRE input.
is the Frontiers Sonic B-day thing going to be on july 20-ish?
This is where Jun peaked.
What happened?
>t. has never heard him in Sonic Adventure 2
Not even the best track from SA1.
This is.
I'm most fond of this one personally.
SA1 soundtrack in general be sublime tho
Cute
i am attracted to sporty yet hyperfeminine women.
Can I play as amy the whole time in singleplayer?
Yes
Superstars will knock Generations out of my top 5.
>Frontiers in best
>Frontiers at the very top of best
>Frontiers is the best Sonic game
HOW.
It bored the frick out of me and I had to stop after Giganto.
How do you not only beat it, but go so far to say it's better than every other game?
Because not everyone is as shit at games as you, anon. Most are more skilled and have better taste. Frontiers is a huge success for a reason
the game was piss easy is this a joke post? normally i wouldn''t need to ask but sonic posters are so desperate
>SA1 in really bad.
You should leave this board right now before I rape your entire familly.
>Heroes
>Best
Great bait anon.
Swap Heroes and CD.
>Frontiers in best
>Heroes in best
>Colors in best
>Adventure 1 in Really Bad
gr8 b8 m8
The only place I've seen people dislike this game is here. Everywhere else there's only concern what the music sounds like. What's up with that?
Ganker wants every game to be TORTANIC
SImple, you're on Ganker. Contrarian Central. People are loving Superstars, so they hate it. People loved Frontiers, so they hate it.
>spats is basically exclusively been a "women" attraction.
Anon says as he posts a teenager, which spats are normally worn by in Japan as well as younger girls.
Mostly idiots who get angry when a Sonic game is well received. Happened last year with Frontiers
Two things. Any time there's a problem with a game, major or minor, Ganker will be the first place to bring attention to it, in hopes of seeing it resolved, or deterring design/development/practical pitfalls. Ganker is the best place to come for constructive criticism. Even people that are excited for the game and think it looks cool are likely to pick out things that could be improved and video games can be as good as they can be..
On the other hand, you have Moderngays who are spiteful of anything classic and just want to shit on it. You have reddit tourists, twittergays, discordgays, phoneposters, and newbies that think Ganker is just their dumping ground their mindless shitposts, not understanding that this site, outside of the one you don't talk aboiut, has always striven to prioritize quality posting, even if some shitposts can be funny.
outside of the board you don't talk about*
>Ganker is the best place to come for constructive criticism
Kek
lmelel even.
Name one better place.
NTA but maybe 10 years ago it was the best place. It so full of sheep now
>Ganker will be the first place to bring attention to it, in hopes of seeing it resolved, or deterring design/development/practical pitfalls
that would hold true if Ganker wasn't an even bigger echo chamber than reddit
everywhere else is nothing but reptilian drones that praise and love everything and are afraid to criticize shit thy like
the music is from sonic 4. it better be a placeholder. gameplay wise, this looks like sonic 4 episode 4 with classic designs.
They don’t want to fall for the sonic hype. This cycle happens every time Sega announces a new game, everyone praises it and then the game ends up being either mediocre or just straight up shit and people forget about it. The game looks good so far, but most people here don’t trust Sega and the studio developing the game because they know Sega/Arzest are going to frick this up somehow.
Fans who prioritize gameplay are rightfully haggard and cynical
You are here on Ganker cynically stereotyping a subset Sonic fans.
People are entitled to their opinions.
I think the art style looks nice but the the graphics themselves subpar because of 360° rim lighting everywhere and lacking shadow maps, AO or GI compared to Sonic titles from almost 15 years ago.
Whether the Sonic 4 placeholder music is indicative of how the games soundtrack will sound or not, both versions of the one new track we've heard sound like cack. Jun Senoue can not do 'classic style' no matter how much he tries.
Lastly both Arzest, Sonic Team and even Sonic and SEGA in general have historically terrible track records. Fans don't owe corpos unconditional faith or excitement for every product of the fricking megafranchise, nor do corpos owe fans what they want even if it could go some ways to serve their own interests (money).
Also $60 and Denuvo.
/sthg/ leaks here
No
Day one. Hell, I might even preorder
Tell me why this isn't going to be just another Sonic 4 situation again
It's using the Retro Engine.
Retro Engine (The one used to make Mania and made Origins Sonic and Knuckles port not suck) is being used (Confirmed by Whithead probably breaking his NDA to do so).
It sounds like nothing on paper but Sega's old engine is pretty much the reason why Sonic 4 sucked so hard. Classic Sonic jumped like shit, felt heavy as frick and had Mario Galaxy tier gravity leading him to being stuck in loops. Having Sonic control even remotely like Mania is already a huge step up from Sonic 4 and it's just up to Arshit to not frick the level design up or somehow introduce like 10 000 glitches.
Actually frick it just going to double post to show you.
>Tell me why this isn't going to be just another Sonic 4 situation
How would this be a "Sonic 4 situation", you fricktarded simpleton? Sonic 4 was developed as a smartphone game. Casino Street's background even still has the original title "Sonic the Portable" still baked into the Ferris wheel's textures. It's shit because it was supposed to just be a low-budget mobileshit title that got slapped onto consoles with a name change because the senile higher-ups got greedy.
Superstars is a console platformer developed on the Retro engine by a completely different studio. These two projects can't possibly be more separated from each other in terms of quality and development.
Because if your IQ is higher than 5 it's pretty obvious but I guess for you it's not?
Because Sega only needs to hire their fans to fix their game
Use your eyes and brain, this is already miles ahead of both Episodes of Sonic 4.
>Arzest
Yeah I dunno. It looks decent enough so far though.
I thought something like Sonic Bros (Sonic Re-colors and Sonic CD) i guess maybe
I really do not trust 3D sonics past SA2 at all. I just want mania 2, man..
but this seems to be actually like mania except with worse visuals? shit idk
>but this seems to be actually like mania except with worse visuals? shit idk
Stop being a contrarian you fricking lowlife
It is Mania 2, it's based on the docs for that game.
It's fair enough if he thinks the rim lighting and texture work look unappealing.
>SA2 gay
I hate you idiots so much
>Wow Unleashed has pretty fun daytime stag-
>"DOESN'T MATTER WHERE'S SA3!?"
>Colors is pretty fun. Mostly 2D but fu-
>"DOESN'T MATTER WHERE'S SA3!?"
>Oh man Generations is fricking fantastic! Sonic Team actually put out a banger wtf-
>"DOESN'T MATTER WHERE'S SA3!?"
>Frontiers is actually pretty fricking neat. Janky as shit but I can see the sequel actually being Gens tier if they listen to the criticis-
>"DOESN'T MATTER WHERE'S SA3!?"
You're worse than the fricking Sonic Passion fans. At least they kept their shit to themselves. They didn't crowd up every corner of the internet begging for a fricking sequel they probably wouldn't even play if it came out I hate you
Boostshit sucks. You gays have been eating the same slop for a decade.
>B-B-Boostshit sucks
Uh huh, and is that why they have higher ratings than your "ONLY 1/3RD OF THE GAME IS FUN!" adventure titles?
>appealing to critics
You really want to go down that route? If we are doing that shit Sonic 06 is a better game than Sonic Generations.
>ONLY 1/3RD OF THE GAME IS FUN!
I’m not a b***h baby who got filtered by differing play styles. Playing as Eggman is kino and Tails actually nuts up in his story. While SA2’s treasure hunting is a step down from SA1’s it’s perfectly fine and provides more challenge and exploration than boost2win.
>You really want to go down that route? If we are doing that shit Sonic 06 is a better game than Sonic Generations.
????????????????????
I refuse to even acknowledge the rest of your post until you can explain your mental moronation
>”I just want Mania 2”
>Seethes about SA3 for no reason
Take your meds
You mentioned it as every fricking sa gay does in your first line you illiterate piece of shit
I don’t even want a SA3, schizo. Adventuregays are fricking stupid into believing current Sonic Team can make a game that isn’t boostshit.
I enjoyed Generations just fine, but it won't stop me from asking where SA3 is.
This is what the movie zoomers is going to find out for themselves severely when the 3rd movie comes out. It's only going to get FAR, FAAAAR worse.
>Sonic Passion
That still exists!? Goddamn, what year is it? I haven't heard that name in ages,
Sadly it went down over a decade ago. But you know damn well those people are still lurking
Possibly in here...
Yes, that's why Arzest is developing too. It's his company
I’ll pick it up when it hits $20.
Will Best Sniper be playable?
>Can't get costume on steam
No buy.
Did someone say Sonic 4 physics?
That complete loss of momentum from a spindash just because he dropped like 1 foot. Wow.
I got a better one homeboy
What about Sonic FOURces physics?
Hide thine eyes
Pretty shocked it's 4am and this thread has daytime activity
Guess that's the power of Sonic Autism. Once it grips you, it never let's go
Bro this site gets thousands of lurkers from nearly the entire world it IS day time here
Found the tourist from the blackout
i'm honestly pissed that iizuka isn't keen on making classic shadow a thing
i mean if classic's and modern's timelines were the same up until generations crossed the streams, then shadow is still at the bottom of classic's prison island
In order for Classic Shadow to be a thing, they would need to recreate Adventure 2 in Classic format.
A: That would still mean he'd wouldn't be out to be playable
And more importantly
B:Bold of you to assume the Time Eater didn't eat out modern shitnik canon out of classic. Meaning, nothing from SA1 onward exists IN classic anymore, it's a AU timeline split, not a standard one. It's like this explicitly because that's how classichads wanted it since SA1 started.
>nothing from SA1 onward exists IN classic anymore
but everything from SA1 onward predicates events that happened prior to even sonic 1 - chaos is still in the master emerald, shadow is still on prison island, and the black comet is returning in less than a decade
You don't understand
All of those events DON'T EXIST anymore. They've been removed from this timeline of classic, where anything that would otherwise lead into SA1, will forever play out entirely differently. Basically a what if where nothing that was thought up by Maekawa ever happens.
Did you play Frontiers
Ian is non canon.
Doesn't matter what your headcanon feels like, it's canon
All the games are in one Timeline now
Die Ian.
This is partially true. What Generations did was create a seperate timeline though Classic shenannigans that created a seperate timeline. All of classic's games happened before Adventure and still happen but there's also a Classic timeline where new events are happening after Sonic 3.
Actually, this isn't the case anymore either. Because of Tailstube and Frontiers, the way it works now if simple. Every Classic happened in modern's past and any new Classic stuff STILL happened in the past before Adventure as Classic is still recognized as Sonic's younger self. Basically, imagine every Classic game from this point as happening after 3D Blast and R but before Adventure. Everything is back on one timeline for the sake of simplicity, whether that makes sense to you or not.
So basically, don't think about it too hard.
>Every Classic happened in modern's past and any new Classic stuff STILL happened in the past before Adventure as Classic is still recognized as Sonic's younger self. Basically, imagine every Classic game from this point as happening after 3D Blast and R but before Adventure
This is clearly Ian's idea and is an active problem. Imagine if this still was the case with Mega Man 11 despite what clearly conflicts of the original idea that 10 was the begining of the end of Mega Man before Mega Man X.
This would have been so much easier just accepting a AU like capeshit but clearly, Adventuregays like Ian just hate the idea of their Sonic being a "option" of enjoying instead of the only enjoying with Sonic. It's fricked up and petty.
You don't see fricking Nintendo trying to justify Paper Mario as "canon to the platformer series". FFS they even made a game confirming the MnL series is it's own universe that Paper Mario is within like Battle Network did for classic Mega Man. Sonicgays just don't want others to enjoy different Sonics.
>Imagine if this still was the case with Mega Man 11 despite what clearly conflicts of the original idea that 10 was the begining of the end of Mega Man before Mega Man X.
what
6 was the stopping point (and then then not really), where the frick did you get 10 from
2 universes is still canon, without it forces' story makes 0 sense. the most popular fan headcanon is that mania and all the new classic games happen in a seperate timeline caused by generations. the old classic games still need to be canon to the modern games since they're referenced in them.
>without it forces' story makes 0 sense.
>Caring about Forces
That was your first mistake.
it's canon whether you like it or not. the characters in forces dont understand or recognize the phantom ruby which they would if mania happened in the main timeline.
>the characters in forces dont understand or recognize the phantom ruby which they would if mania happened in the main timeline.
This is exactly why the very idea everything in the mania split all happened in Sonic's past is an active conflict and needs to stop being forced as anything but. It doesn't even seem like the PR even existed in Modern ever until it came to the future via Mania's ending so that should further prove the mania timeline was literally altered in the first place. There's factually nothing stating the canon points of modern Sonic would ever happen in this AU classic timeline now, especially when Iizuka himself is saying Shadow outright isn't in classic era games.
>without it forces' story makes 0 sense.
Just change every instance of 'from another dimension' to 'from the past' in the dialogue and the story works fine.
see
The modern and classic timeline shit, whether they are past/present or alternate dimensions, is such autism for what should ostensibly be 2 artstyles of the same character (not that I like the modern design).
So what, S1 to S3&K happened in the modern timeline but the characters look like their post-SA1 designs or did Sonic somehow grow from their black eyes, spherical torso and tubey hose appendages to a more slim body with longer legs while shrinking his head and height slightly (Classic Sonic is taller than modern according to official docs)?
Will SA1, 2, Heroes, 06 etc. happen in the classic timeline while the characters keep their original designs?
Will Superstars have any effects on the modern timeline?
Ideally, since the idea of sub-brands of the franchise more heavily associated with one particular artstyle and cast of characters over the other is well in full force and seemingly works, I think separate dimensions makes more sense but if there were a modern 3D Sonic game that takes place post-Frontiers except Sonic looks exactly like the Classic design, would fans ree that much?
They grew up and now look older, yes some of the changes are a bit of a stretch but it's not that big a deal.
>for what should ostensibly be 2 artstyles of the same character
that's how it was for the longest time. fan art just used the design they preferred (usually modern, https://www.youtube.com/watch?v=Ww0ecdhL6n8) and sonic 4 literally used the modern design despite it happening right after 3 according to the manual. it was only when gens happened when an artstyle change was turned into an actual canon difference in design to appease fake fans who watched AoSTH and played sonic 2 at their friends house once growing up.
Those are fake fans, homosexual.
>is such autism for what should ostensibly be 2 artstyles of the same character (not that I like the modern design).
This doesn't fricking work moron.
Classic era outright evokes an entirely different appeal that modern actively was DESIGN to distance themselves away from. Simpler, cutesier designs, catered for rolling physics and cartoonism animation, mystical and natural settings compared to the over abundance of urban humanscapes and ayy technotech, etc etc. To state they are the same thing when the person writing for the 2000s games actively states the opposite is peak copium. Classic was NEVER modern Sonic, and modern was clearly a replacement for classic Sonic, likely to remove all american influences thanks to Naka's racist seething. There's no reality Sonic 06 is interchangable with classic Sonic, no ifs ands or buts. One of the key componants to this as a factor between classic and modern is that in all classic games, the bad timeline is something you're suppose to stop from happening and isn't the canon outcome. Meanwhile all of modern Sonic's drama and disasters all happen without your intervention, you cannot stop it from happening. The only exception technically is 06, but it can be said the entire game being retcon out entirely to keep Sonic going is enough prove disasters in modern Sonic are just hardcoded to happen, aka, Modern Sonic is canonically the bad timeline to classic Sonic's future, which goes against classic Sonic's entire narrative of stopping it from happening in the first place like CD illustrates.
tldr: cope more. Classic and modern are literally designed to be separate from each other. And no matter how much seething your kind do will change that.
>One of the key componants to this as a factor between classic and modern is that in all classic games, the bad timeline is something you're suppose to stop from happening and isn't the canon outcome. Meanwhile all of modern Sonic's drama and disasters all happen without your intervention, you cannot stop it from happening. The only exception technically is 06, but it can be said the entire game being retcon out entirely to keep Sonic going is enough prove disasters in modern Sonic are just hardcoded to happen, aka, Modern Sonic is canonically the bad timeline to classic Sonic's future, which goes against classic Sonic's entire narrative of stopping it from happening in the first place like CD illustrates.
jesus christ what is this autistic nonsensical schizobabble
Dont even know where to begin deciphering this, do you start at the idea of for some reason extrapolating some afterthought of a shallow game mechanic from CD into the entire classic era, the entire franchise as a matter of fact? Or do you brush that aside and tackle the even more insane idea that modern sonic is meant to be the bad timeline of CD or some stupid shit, I don't even know what is trying to be said at that point.
>person writing for the 2000s games
has nothing to do with design, dipshit.
The storyboards for Sonic Adventure depicted Classic anyway. The original design is simple enough that it could have easily been tweaked to anything, as it was during the Saturn era. They are absolutely interchangeable. The radical redesign for Adventure exists as a shortsighted marketing ploy for Japanese appeal, nothing more.
The frick are you on about? This has been a thing since Generations.
he was from "a different dimension" in forces and people reed so ian fixed it back to the past
Holy autism.
Who gives a shit about Shadow
What would he bring to the classic gameplay?
simple
give shadow a homing dash in the vein of megamix's sonic
more powerful than drop dash, less powerful than flame shield dash
but in return make him unable to use shield powers
If he was, wouldn't Sonic try to free him asap?
He's been imprisoned after all, unfairly too.
Metal is already Sonic's rival for the Classic Universe and he functions about the same aside from the Anti Hero shtick.
Trip is meh, I’d rather have Bean back
Wow
Sonic Team were always incompetent, they just had enough sovl to counteract it.
Yeah modern clothes don't fit her and make her look ugly
Is Sega ever going to make games that aren't Sonic and Yakuza? They have so many dead franchises?
Sega owns Atlus who is currently overtaking Final Fantasy as the big shit JRPG franchise. There's no reason to.
There's that rumor of Jet Set Radio making a comeback
Super Monkey Ball team is probably making something since the remakes sold well
Fangbros, we’re so fricking back
Secret playable character?
If they introduced Blaze into the classic style games at some point, how would you want the Sol world to look and sound to set it apart from Mobius?
I think if Sonic's world is defined by a sharp 90s art deco look with more grid geometric patterns, Blaze's should be defined by a groovy 70s psychedelic look with more swirly geometric patterns.
If Blaze was playable in classic her special move should be a fiery air dash.
>hold a direction and tap the jump button to air dash
>carries your momentum, doing it without running is a bit weak
>can do it once if you jump, go into a fall state when it's over
>you could also hold the button in the air and Blaze's momentum slows down, she starts to levitates in place in a ball of fire that can damage bosses or enemies
>she can only hold it for three secnds, with an animation showing she's struggling to levitate in place like that, falls when she loses it
>hold a direction in that state
>release the button and slingshot in that direction
>provides about the same momentum as a fire shield dash
But as Burning Blaze,
>dashes go further
>can hold the levitating fireball state indefinitely
>doesn't go into a fall state, can chain air dashes infinitely
Sound fun?
Just translate her from Rush to Classic.
>slightly slower
>bigger jump
>hovers worse than Knuckles to compensate for jumping higher than Sonic
>passive flame shield effects but without the actual shield, getting a flame shield gives her the Boost
>can only zip up or horizontally, nothing more because that's Vector's thing
I don't mind the idea of Classic Blaze but I'd rather not introduce the boost into it.
Blaze debuted with Boost, she practically introduced the ability.
It wouldn't be a base ability of hers, no flame shield means no boost.
Boosting still leaves you vulnerable to hazards and attacks.
That's more than enough argument just to demand SEGA stop making bad 2D sections in modern Sonic and juts make them authetic boost corridors for their 2D """Speical Stages""" they have in Frontiers. Imo, Modern should stay modern and if you gays like Advance/Rush so much, you should have been telling SEGA to fix that shit in the 3D Sonic game since Unleashed was the creation of Rush. And it's not like the boost isn't in Frontiers, so why demand a classic direction to pander to you. Just stop letting SEGA ruin the original boost formula.
nostalgia pandering, buddy, that's all it is
I hope blaze never appears again. She's no more than a one and done character from the rush games. Her appearing against just diminished her appeal as a character much like shadow
Nah, give her Rush.
Classic Blaze would just be a slightly slower Sonic with fire immunity and a hover ability
>Mobius
Why do you homosexuals insist on using this dead and outdated, never canon, shit term? Especially when Sonic's world has been confirmed as Earth already?
Also modern designs shrunken down to classic proportions is lazy as frick.
The modern style changed up the looks and style so it wouldn't be the exact same. They would look different as classic characters
/sthg/: the post.
Is Ohshima really directing?
I dunno, I get the feeling Speed Jungle is just kind of meant to be the spectacle level, it's basically Stardust Speedway meets Jungle Zone, the speed tunnels even work exactly like Stardust Speedway's.
Wait it's actually called Speed Jungle? Not that Marble Zone is the apex or originality but they could have come up with something more descriptive than "Sonic go teh fast"
I know I'm being an autistic shit about this but a name should paint a picture of what you're getting into. Imagine if Stardust Speedway was just called Fast Road or Carnival Night was Standstill Land.
I'm excited for the spindash update to Frontiers later this month
That's all
I'm trying to get into Sonic Mania but I don't think I understand how I'm supposed to play a sonic game. Sometimes I manage to get really fast but I don't really know how or why. I think it's something to do with jumping, then pressing and holding the jump button while I hit the ground?
How am I supposed to be playing this game? I feel like an actual idiot because I know 7 year olds loved playing OG Sonic.
Sonic games are just running really fast through the level and using the momentum and physics to keep that speed for as long as you can without dying.
What you explained right there is the Drop Dash. You jump, let go of the button, then hold the button again and Sonic will start to spin in the air so when you touch the ground, you'll roll really fast.
It's a pretty fun mechanic but not really needed to play the game. For now just focus on getting to the end of the level and exploring for the giant rings that take you to special stages.
I hope you picked Sonic and Tails for your first playthrough. Just go at your own pace, explore the levels, then play again as Knuckles.
Also you can get Tails to carry you up by holding up and jumping.
You should've started with Sonic 1
Pro tip: just run and jump lmao
bro sonic 1 mostly sucks. If this brainlet is having issues with mania imagine how he is going to feel once he reaches labyrinth or scrap brain lol
shut the frick up homosexual sonic 1 is one of the greatest games of all time
How do so many people get filtered by Sonic 1?
99% of the people who get to a special stage once think they're rotating the stage with the d-pad, and not that it rotates when you make Sonic hit a reverse switch.
Fricking hard peppermint candies
My mind is fricking blown.
They dont know how to roll and get mad they have to do actual platforming because they think "gotta go fast" is real
press down while walking to roll, you'll figure it out from there if you're not moronic
Yup, the dropdash for Sonic is done by jumping, then repressing jump and holding the button as you hit the ground.
>it adds to your speed unless you turn around with it
>angle of the terrain affects it, down good, up bad
There's also the spindash, done by holding down to crouch at a standstill, and pressing jump at the same time
curl in ball when going downhill
Replace Sonic with a steel ball baring, and the grassy levels with a pinball table. That's Sonic.
he's playing mania, not spinball
won't buy it but classic amy is very cute
Which Honey design do you like more, Fighters or Archie?
original, the archie one is just amy's outfit
I wanna dress a 17yo girl up as Amy and impregnate her
cursed
>Amy runs forward swinging her hammer when trying to do a drop dash
actually really cool. makes me wonder how it'd look if sonic was just constantly in his running animations while on the ground, even if rolling. wouldn't be great for gameplay at all; but could look nice
Blaze gays are as bad as Sally and Honey gays
Out of the 310+ posts ITT, only 4 so far have been about Blaze.
Honeygays either don't exist or are so inoffensive that they may as well not exist.
Sallygays frequently ruin entire threads as if they're trying to out do fictionaldinosaurgay.
>Sallygays frequently ruin entire threads as if they're trying to out do fictionaldinosaurgay.
That's one way to say you're projecting your trauma from getting bullied by Archie fans in the ancient Sonic forums, likely for a good reason.
>Sallygay can't help but knee-jerk expose himself
kek
>Blaze gays are way worse than Sally and Honey gays
Fixed that for you. Not saying the other two gays are better but blazegays are just that Bad and obnoxious.
Blaze smells
moar butts
For me, it's Honey
I was gonna preorder it but now I'm waiting for reviews etc. I don't trust games with skins to be good anymore.
this game legit looks terrible. so much fricking automation. I don't understand why the didn't get the mania level designers. this is sonic 4 episode 3 with classic characters https://www.youtube.com/watch?v=zltQZNdhnV8
even has the same fricking gimmicks and everything. frick sonic team and frick lizuka. this motherfricker straight up doesn't care.
Looks fun, i'm excited to play it co-op.
HOLY FRICK IS THIS GAME JUST GRINDING ON RAILS? WHAT THE FRICK?
I don't see much automation here. When he's in the tubes, he picks which direction to go. When he's on the vines, there's clearly other vines he could have jumped to and branching paths they would have taken him to.
It's gonna be release day and we'll STILL have people in here going "Proof for physics?"
They just don't trust 3D, it doesn't matter what the gameplay is.
Generations and Forces ruined this fandom I swear to god.
All boost and 2D gameplay in 3D games have been fricking garbage except for Sonic Unleashed, the first and only time either were good. Each game has been poorly trying to emulate it/change it since and the games have suffered for it every time. Sonic Frontiers has some of the worst 2D segments in the franchise.
touche
The best they got was Generations, but ya, Generations feels slower and basically plays itself compared to Unleashed. Not to mention the first time in the series where the final boss fight sucked.
This isn't even Sonic Team ffs, namely Kishitmoto's shitty bugmen team, Iizuka himself states this. Classic is exclusively it's own division. It just would have been nicer if they let Taxman lead it but it's clear Evening Star wanted to be indecent like Gayfreak or just didn't accept the demands SEGA wanted.
I don't have any Amy pantyshots on me rn, could one you post 'em please and thank you.
People need to stop fricking asking for modern characters in classic games, especially when we still have so many classic characters that still could return like Bean, Bark, and Honey.
Why not Classic and Modern?
There's realistically no reason to have our cake and eat it too.
In Classic gameplay so far we have Sonic, Tails, Knuckles, Mighty, Ray, Charmy, Espio, Vector, Heavy, Bomb, Amy and Fang.
Why aren't all of them in the game?
The way that Sonic Team partitioned the characters between classic and modern is soulless and only serves their weird brand autism. People need to keep asking for the things that Sonic Team refuses to do for no reason, because we can't let them be comfortable or they'll start making bad games again.
Honey is literally a fursona of a character from a completely different IP, she has no reason to come back
She also didn't appear in any of the classic games. She was unfinished in Sonic the Fighters, and was only officially added to that game with the 360/PS3 port.
she’s the only other classic girl character
You want only characters like Sally, Antoine, Bunny Rabbot, Tekno, Shortfuse, Ebony, Anton, etc?
OK. We will do our best.
I still cannot believe that Archie granted us Honey just for Penders to tear her away again
she's only had 2 minor cameos since then, right?
She appears in some official art and in the classic idw comics
She looks awful in her Modern outfit
cute
Sonic Retro is saying Origins Plus leaked. Where's the Amy footage?
If it'd have publicly leaked (on Swatch), the link would have been posted on Ganker within hours, as with Frontiers.
The Switch version comes with a DLC code.
So + is literally just Origins with a DLC code?
Any super form but sonic is gay as frick
>Kino as frick dragonball z spiky hair design
v
>they just like flash lol xdd
Her moveset is boring too. Just insta shield + drop dash. I thought they would have kept her double jump from Superstars.
Yeah.
Should have given her a cooler looking hammer in super like how Tails inexplicably summons invincible birds
Or 2 hammer
Something tells me there wasn't proper communication between the origins people and arzest, because they are both clearly the same moveset, just lacking the double jump for some weird reason.
Maybe it's so she doesn't trivialize the platforming, because none of these levels are designed for Amy.
How does a double jump trivialise the levels but Tails flying doesn't?
Tails flying is stupid slow, it's not even comparable to the momentum you keep with Amy.
I've always fricking hated that shit. Why the frick is he unable to cancel flight? If Cream of all characters can stop flying mid-air, why not Tails?
Ray’s flying fits the momentum play style way more
What's her Hyper Transformation ability?
They should have just give her a hammer swing dash (think rayman legends dash attack), her advance jump (no ball form at all) and the hammer move she has in adventure and advance where she springs herself up wards
>No spiked quills or gold pallette
very disappointing.
Any chance of an Origins mod for the Advance moveset for Amy? Even just disabling spinning and having the hammer move in midair only as a glorified instashield would suffice.
Do the decomps have Amy with Advance moveset?
Its nice Amy got a form but its lame she's the only hedgehog they didn't care enough to redesign in Super
Even fricking Silver changes his design in the super he got in the very first game he appeared in
>tilt quills upward
>call it a new design
Shadow looks identical as well.
>>tilt quills upward
>>call it a new design
That's just Super Sonic too
God silver is such a shit design. What do people see in him.
I legitimately don't understand why ANYONE likes him. Design blows, shit character, came from 06, RUINED Blaze and is forced as hell. He might have been cool if they did the trunks rip off right but he's a complete b***h.
Yes that is more than what Amy got and looked cool and reminded me of trunks who is the best DBZZ character
>Shadow looks identical as well.
That's intentional. Shadow is supposed to look like Super Sonic. Gerald Robotnik thought the mural was him creating Shadow, not his grandson fighting Sonic.
I noticed because the final fight in SA2 makes it REALLY obvious
He's male, this runs on pre DB Super logic where girl super sayians dnn't exist.
I'm actually excited just for classic amy alone
Can't wait for the switch leak, just as long as people here don't smoke gas station weed like totk
Post 400
I feel like Superstars will be like Megaman 11 where its a fine game but far too overpriced
I genuinely have no idea how they will make a 2D Sonic game worth $60.
It would have been worth $60 if they had the mania level designers and had better graphics. They should have played it safe and just priced it at $40. Hi-Fi Rush is only $30 and is a fricking great game
Who's getting the aux?
will she ever come back bros???
You will never be a real sonic character.
If it wasn't $60 on top of bad and reused music so far shown off, I'd be more hyped. Pretty sure that forest demo stage was reusing Forces casino forest music and just sounded out of place while the trailer is reusing some Sonic Jam / Origins menu music. I wanna wait a bit since Sonic games drop in price really quick on top of seeing if it's just placeholder music or if Jun is gonna frick it up like he has been lately with stuff like Sonic 3. I'm also a bit cautious by now since Mania and Origins both came out, then a later "GOTY" variant with new DLC popped up for about the same full price in stores.
It was reusing sonic 4 Episode 2 white park zone music
>Sonic the hedgehog
>the only series so ass backwards that they can't into 3d games
>have to keep going back to 2d side scrolling
just make a chao garden game and a smut dating sim
and just leave real games to mario
https://twitter.com/SAAC_News/status/1669692411885256704?t=IWnl7hDuv-9Xpdh7qT7JSg&s=19
For you Shadow gays, they confirmed they are working on a new game that features him. Considering how vague that statement is it could just be another spin off but who knows.
Bullshit, he said they "wanted" to make a new game with Shadow. In response to a question directly asking for more Shadow, so its pretty obviously PR speak.
We need a dinosaur character in Sonic
Imagine the Meno scene but with Shadow
The series went to shit when Classic Sonic was retconned into being a seperate character.
Mania is a mistake
Nope, retconned back into the same characyer
Despite how much you gays hate Frontiers it did a lot of good getting rid of the homosexualry that happened the past 10 years in Sonic stories
>You ARE getting Sonic Superstars right?
Yeah. Will probably die playing new Sonic games till I die for better or for worse. The game looks fun though and Classic Amy with Modern design is neat.
This "doompost" bullshit has to be the most wojak onions core buzzword of this decade
where the FRICK is the blue spheres
Buy Sonic origins Plus, goy.
Not here thank goodness
Imagine getting filtered by blue balls lmao
Imagine getting filtered by Sonic 1 special stages
That's why those kino ones are back
why in the world did mania devs have such a fricking hardon for that thing
Best Special stages in the series, until Mania itself of course.
Both of them are shit. Blue spheres is boring, the landscape is ugly, and it just looks nauseating.
And all the special stages where you have to fight against the controls and the physics to try and control sonic to collect shit in precision in a 3D space suck shit, I'm looking at you too Advance 2.
Abhorrent taste and skill issue, is there a more iconic due besides (you) and sucking dick?
I mean to be fair, do you *really* want the lsd maze or half pipe again?
Sonic 1 maze is great, really cannot comprehend why people dislike it. Half pipe is shit but only because it's designed as pure trial and error and memorization, and also tails ruins your runs. The actual concept is good.
I used to hate the maze but playing it over and over it's actually super fun.
The only one I hate is Special Stage 3, frick that one with all the pinballs knocking you into the goals
the first few special stages literally take you to the emerald with no in the genesis version. the remake fricked up the rotation so its different.
with no input*
Special stage 3 feels like it was incorrectly swapped with 6, it’s easily the toughest one, while 6 is pretty damn simple.
Give me those fun special stages from Mania
>SOUL is back with Oshima directing
CLASSICHADS WE WON
if oshima is actually the director it makes sense why the level design is so needlessly cluttered and cd-esque.