You completely missed the point if you picked up any of the gold
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You completely missed the point if you picked up any of the gold
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I just stuff it into a corpse then carry that out
I thought corpses were affected by their inventory weight
no but they are affected by the amount of limbs that are attached
>no but they are affected by the amount of limbs that are attached
He's actually not even kidding. You can stuff all the gold into Elijah's corpse, chop off an arm or his head, and drag that out with you while walking at full speed.
It's janky as frick but fun.
You can carry bodies through loading zones? I've actually never tried that before and just assumed you couldn't.
Miss clicked like a moronic Black person
this is for you:
I know how the game works.
But it sounds like something a psychopath would say.
>what if le thing from fictional context was actually IRL???
Hilarious my good sir, have some reddit gold
Or kill him as he gets through the barrier so he ends up stuck halfway through and fill him up, then loot his corpse from the other end.
Everyone knows, nobody cares. I've never even sold one gold bar anyway, money's a complete non issue in new vegas.
Damn I never thought about that. Clever
NOOO STOP COMING UP WITH CLEVER SOLUTIONS IN AN RPG YOU'RE SUPPOSED TO PICK A OR B
But can one carry the corpse swiftly?
That said, it's a hilarious imagery. Imagine, a man walks into a vault with a corpse. He has been carrying it for a while now. He studiously puts countless items inside of it, like it's some sort of non-linear eldritch monstrosity with bottomless pockets, and promptly walks out..
you can if you dismember the corpse like a serial killer with an anger streak works. then you just slap some rope on the quadruple amputee (pentuple if you count the head) torso and carry it like a backpack outside after stuffing the innards full of good.
I get sky high on Implant GRX Turbo, kill the old man, and grannywalk to the exit the long way around with all the gold because I am a time bender and can afford to do that.
fpbp
>i carry a corpse while running from the self destructing blast
I don't remember much about it beyond sneaking around and punching people
Only if you take the point extremely literally
I know that the dlc sucks unless you wanna gimp your self and play mega super hard core survival like an autist
Dude you can get a BAR pretty early in it... I truly do not understand you guys that b***h about dead money
The point was letting go, so I let go of letting go, let go of the bars up a old dead mans ass, and lets got the frick outta there with a bunch of gold.
The only point for me was to make it outta there with a shit load of money.
>real life
A gold bar weights 27.4 lb. You might as well carry one or two of them and at least have a nice vacation tbh
>A gold bar weights 27.4 lb
thats actually much more than i thought it'd way tbh
>27 lb
27 liberals? Why won't angloids use normal measurements for things?
>third world humor
>no sense of humor at all
Anglo moment.
gold is traded in ounces
oil is traded in 55 gallon barrels
seethe more thirdie we run this shit
>Gollum barrels
>Nunces
Yeah really showing it to me you burgers.
nta but you sound mad and that was a terrible retort.
My father always said: A pint of blood costs more than a gallon of gold.
Your father is a moron.
Blood is extremely easy to come by. There's billions of life forms walking around full to the brim with blood all over the planet.
i dont think thats true
>can sell plasma for money
>have to force desperate people to take your blood for free
when will you sheeple wake up and cast off the hemoglobin israelite
A most trustworthy advice if I ever seen one.
He's an old-fashioned guy, very allegorical.
Helios One, whatever happened there
youre at the precipice, anon, of an enormous crossroad
Prove it.
He's just the strong, silent type
Albanian organ merchant detected.
how many moles is that? I'd use avocadoes but cheeky lil buggers keep snatchin em.
>man who's system of measurement is completely arbitrary literally a bunch of French homosexuals picked a random block for their standard weight 300 years ago tries to pretend its superior to the natural evolution of thousands of years of human measuring
Because we dominate the global stage. Are you ever going to get over it?
>Why won't angloids use normal measurements for things?
It's a mystery
Except even you Black folk say it's the Fourth of July.
No we don't. We always say March 4, 2023 or April 6, 2021. Fourth of July is used to refer to an actual event.
Amazing picture.
Average human body temperature is the range 97.5 F / 98.6 F
>Newer research suggests that the number has since gone down. In a recent review, scientists looked at temperature records from three periods between 1860 and 2017. The average oral temperature slowly fell by about 1 degree to 97.5 F. A person’s age, gender, or weight didn’t make a difference, nor did the time of day.
Simply too dumb, guess that's why israelites and Black folk taking over there.
>You might as well carry one or two of them and at least have a nice vacation tbh
I feel unless you went full skinny nerd build and barely had any strength you could get away with at least a few bars without cheesing.
>have a nice vacation tbh
a single gold bar is worth more than $600,000
I took as many as I could carry.
You're just jealous I got rich off gold and pre-war money
>take one as a souvenir because every adventure should have happy memories
Based. Taking one and just displaying it in the Lucky 38 Suite is nice.
i took like 5 and left one for each of the other characters at the fountain in case they came back that way
then the credits showed two of them already left and the third just lives there now
>i took like 5 and left one for each of the other characters at the fountain in case they came back that way
You're a beautiful soul.
i forgot i had a screenshot of it
bsaed
This, you can pretty much get just as rich from gambling in the Sierra Madre casino anyway.
For RP reasons, my character takes two small bars that are used later, one left to the Followers of the Apocalypse as payment for the housing and the other one to arm myself to the teeth for the finale.
based and sentimentalpilled
but that's not enough though
Took it all cuz I can
Realistically, how would YOU get away with the gold?
why would i want to get away with it? after i take over the mojave, i have yes man throw some securitrons and machine intelligence at the problem of actually accessing it on demand, then i use it as my own personal storage vault
I wouldn't. I learned to let go, a long time ago
Bring duffle bags.
a bar of gold weighs like 12kg. I could farmers walk with over 10 of them easily and just hustle the frick out of there
To be honest, if I were the Courier, gold would be meaningless to me.
>the largest nations have either a soda backed currency, a bronze backed currency or a fricking WATER backed currency
>lol here take this rare metal i found
>no i know it's only really useful for circuitry...
>but it's still valuable
>please take it I need water
Nah, I'd have just abandoned them. I'd also have locked Elijah in the vault accidentally by trying to land a sneak attack on him just like I did first time I played.
take it I need water
Motherfricker you have the Colorado river right next to you and piping connecting it to Freeside and Vegas, water might as well be worthless in New Vegas
Gold is and always will be valuable, you can bet your ass the NCR would pay top dolar for it
gold is valuable not just because its rare, its because its also extremely useful
its basically one of the least chemically reactive substances, it cleans well and easily, and is extremely safe to use it for basically anything
if gold wasn't so rare, we would use it for a lot of fricking things
the biggest weakness of gold is how soft it is, meaning if you want something stronger you HAVE to alloy it, which weakens a lot of its other properties, but even then, it still retains most of them and as long as you have a gold plating around a gold alloy you basically get all the benefits and none of the weaknesses
gold is incredibly useful, just not useful for killing things
Prison pocket
If you are going to get gold, you bring a wheelbarrow beforehad.
run away with as many as I can carry while still moving competently swiftly out of there.
time also matters. if i have a minute, i grab 1 each hand and run. If i have 20minutes before explosion. I pack as many on my backpack and run.
Would gold even have that much value in a post apocalyptic wasteland setting?
It's a very useful conductor, and corrosion resistant, but the setting seems to have even more efficient conductors (or doesn't care about shit like that).
They have casinos. OFC they're gonna value old world valuables
Tribes have liked the big shiny since way before people learned it had practical uses.
The NCR used gold until the BoS destroyed their reserves. The Legion prints their coins with gold.
The combination of luster and lack of high demand industrial application makes gold an ideal postapocalyptic currency
Gold is always valuable. Invest today
because "muh pretty shiny"
Gold historically has value once society starts putting itself back together again. Fallout's stories are set in periods where society is starting to get back on its feet again. There's still areas stuck in utter survival mode where gold wouldn't be that useful compared to basic essentials, but there are also governing bodies consolidating power.
its can be used for a lot of fallout's laser weaponry
aren't most, if not all laser weapons made pre war (apart from a few factions). Even the brotherhood are looking for ways to make them in fallout 3
>Would gold even have that much value in a post Bronze Age collapse setting?
>It's a very useful conductor, and corrosion resistant, but the setting seems to have no need for efficient conductors
>>It's a very useful conductor, and corrosion resistant, but the setting seems to have no need for efficient conductors
They have science magic, dullard.
I'm not replying to other well thought out posts, as only this person needs to be euthanized (I've contacted the appropriate authorities).
Check out the homosexual that doesn't know what the Bronze Age collapse is and how it's relevant.
Gold is very good at being money. It's hard to counterfeit, easy to stamp, relatively scarce, convenient to carry, and most will recognize the shiny rock as being valuable. There's a reason it keeps being used today and only nations like Canada think it's a good idea to sell of their reserves.
>Canada
>thinking
Not today.
Well that was the implication since Canada did indeed sell off it's gold reserves.
It's not fair Trudeau's wife gets to leave him and we don't.
Yes. Everyone loves shiny shit.
It's just good to use as currency, because it's hard to fake if you have some acid
Even today
With machines and shit
You cannot replicate gold
You can replicate gems diamonds
You can fricking print money
You can absolutely replicate bottle caps and any other trade system
You can't replicate gold or if you tamper with it, it's easy to spot
Gold always had value, simply because it doesn't rot away, it's pretty and now we know you can make electronics with it.
Gold was the standard for the past millennia, this won't change
Would gold even have that much value in a current modern day real world setting?
Not really all that related, but I always struggled to understand why the majority of the species is so infatuated with the color yellow. Personally I can't stand yellow. I'll pick silver over gold for aesthetic purposes any day of the week.
Because gold doesn't oxidize, and silver does. Broze looks dope when it's fresh off the mint, but it doesn't last.
Titanium is the new gold anyway. Titanium wedding rings are the shit now, but we didn't have that back in the day.
Is it better to get a titanium ring instead of a tungsten ring? Those two are like the main modern options I'm aware of. From what I know tungsten is more durable but also more brittle, so to my understanding a titanium ring is more likely to get a scab or a scratch or a negligently small deformity while a tungsten ring may shatter, but given the durability of those materials a better question to ask seems to be "Will I even survive a situation where either of those rings will receive noticeable damage?"
You'll have a hard time shattering a Tungsten ring unless you go out of your way to try it, same goes for a Titanium ring but at least this will just bend instead of break, id argue that the lighter ring is better but unless its a thick ring the difference is negligible
I mean, the question is whether your wife will be cool with wearing tungsten or you wearing it.
I'm never marrying, I just want a nifty metal band around my finger.
And hypothetically, if my future wife wasn't okay with a non-gold metal for her wedding band I'd just tell her to buy her own ring with her own funds if it's such a big deal, and get my tungsten/titanium for myself.
Yea youre definitely never marrying
And thank the stars for that. Your post says it all, really.
My wife took a 50 dollar ring. It's not all bad. Bought a house instead
Out of curiosity, what would you do if your wife threw a tantrum and firmly refused anything that isn't made of real gold?
Not him, but a marriage rings aren't that expensive. Like a grand each and you're set. Ideally you buy them only once too.
>1 fricking k for a decorative chunk of colored metal that's literally just a plain loop
No thanks.
Well I know her pretty well so it wouldn't happen.. tell her it's israeliteery to buy israeliteelry? Make her watch uncut gems again?
>uncut gems
Is that a documentary of some kind?
If you work construction you can split a tungsten ring. I knew a guy whose ring broke while he was using a sledgehammer to loosen up a manhole.
I did have considerations to get a more blue collar job later down the line. I guess I'll go with titanium. Thanks for the advice.
That wasn't advising against the tungsten ring, though. If you think about it, whatever splits tungsten would bend most other metals. Some guys who work rough jobs see it as a safety feature, since you'd rather have a ring break jn two than get mashed onto your finger and be impossible to take off.
this is the opposite.
as a meat cutter I use meat bandsaws, a ring like that can "catch" in such a device and pull my whole fricking hand in, instead of just a finger.
I guess it depends on what dangers your hands are facing. With the sledgehammer the Tungsten was better because the ring would be trashed if it bent flat, but at least the tungsten cleanly breaks away and doesn't trap your finger. With a saw I can't imagine most other metals would be great either, though.
>ring breaks when you betray your marriage by loosening up man holes
That's just an anime moment
West Coast Fallout's "post-apocalypse" is less of a total wasteland and more like a collection of extremely eccentric third world countries
>I have food and need water
>you need food and have gold
Nobody in this situation would give you the food because they have no need for the gold, they need water.
Some goldbug will reply with
>b-b-but you can trade that gold for water later
which is moronic because: What if I don't find a person that wants to get paid in gold (Like I didn't)?
>Any
I took all of it and walked my ass out then used the Big Mt. teleporter after getting back to the Mojave so I could store the bars there to sell later.
I get the point, but the game lets me choose to not give a shit, take the gold, blow Elijah's senile brains out as I exit, and get rich. It's a video game homosexual.
The point was Elijah is a geriatric madman and the wasteland is filled with insane people that deserved to get nuked.
I always take two.
One to pay for everything else I'll ever need and one as a keepsake.
I'm just a courier. I'm on a mission.
>he didn't take all the gold
He should have the faceless SM security helmet. There's no ranger combat helmet in the dlc.
>thread doesn't mention the game name mysteriously has no troony spam
the pajeet will find us soon, enjoy it while it lasts
someone needs to mod in a companion that goes on and on about how amazing his trip to DC was and how much he hates vegas in comparison and screams "benchod!" in combat.
Probably helps that such ilk don't actually play the game. One good example being that during the worst of WE WUZ spam in Age of Empires threads nearly a decade ago, a lot of it was dodged by simply talking about not-as-surface elements of the game in the OP.
Like the other lad mentioned, that vermin doesn't play games, but especially it never played New Vegas. The OP has a picture and a post that refer to something only someone who has played New Vegas would pick up on. There is no name drop and no game cover for a baiting homosexual to latch onto. As far as he's concerned - this is just some mysterious doom mod he's never heard of before.
>this is just some mysterious doom mod he's never heard of before.
I wouldn't blame him, have you seen ashes 2063 and lost junker?
do not redeem!
have a nice day pajeet
I don't care, I have more money than I will ever spend, and you don't.
liquidating all that crap would've taken me longer than it took to finish that turd of a DLC
The gold was never my objective, I didn’t even know it was there. So I didn’t covet it and therefore there was nothing to let go.
If you didn't do it yourself you missed the point
Rather silly, isn't it? Some people simply can't appreciate personal destinies. Not to mention that a heroic person will do things by themselves. Yet some of these schmucks somehow think it to be "unreasonable".
Then have the destiny actually present itself like an inevitability. Don't let the fricking guy that's totally immune to radiation tell you you have to die because the script says so
Eh, could've been excused as "too much radiation" of specific type that's incompatible with super-mutant physiology, or have Fawkes possess a specific mutation of sorts.
Pretty minor error, ultimately.
Or literally ANY OTHER FRICKING REASON TO SEPARATE YOU FROM YOUR COMPANIONS!
This isn't some historical fiction where you're bound with real world events. The entire situation is contrived, whole cloth, from their heads. Its the definition of bad writing.
Even a bomb would work out well, or a genetic lock, for dad and son.
There's nothing heroic about dying for the sake of dying. It'd be like saying you'll bravely step on a landmine so that it doesn't kill another person, while standing next to a robot that was built to defuse mines. That's not heroic, that's just being a dumbass with a death wish.
no, he's a homosexual for saying that. Imagine being at the doctor's office, and he says,
>Anon, you have an easily curable disease, but this is god's plan so I'm not going to help you.
not too long and I read it
>tl;dr fallout 3 is le bad
>le bad
It's actually worse than that
What's the problem with 3 Dog? He struck me as kind of judgmental, but I didn't look into him more than that.
Needlessly killing yourself when you dont have to do is the opposite of destiny.
a true hero knows when to capitalise on his inevitable death so that his legend is propelled into myth
sounds like a clout shark and not a "true hero", why have a nice day pointlessly when there is more good to do in the world
Uh, no? It's not an opposite.
It is either die as the guy that saved the Capitol or die at 45 of hyper cancer well past your prime.
your troony will never understand what it mean to be a man and acept your death. your dad did the same to show you how, pay attention and see
>killing myself like a troony is good
>I enjoy eating feces on purpose
>your troony will never understand what it mean to be a man and acept your death
if trannies know about something is accepting death lol
what game (that isn't WoW) raised its level cap through dlc/expansions before fallout 3?
>obviously non-WoW MMOs like Everquest
>Monster Hunter Freedom Unite (IIRC)
>Neverwinter Nights
>Baldurs Gate 1 and 2
>Oblivion (IIRC)
I don't think Oblivion has a level cap, you just gain levels until you either maxed out all skills or all stats.
How right you are! It seems it's been a long time since I played the game. I take back oblivion from the list.
MonHun doesn't really have levelling so much as an expansion adding a harder bracket of content, both new and previously experienced. The games typically track a ranking score with varying importance, but most if not all the player's power exclusively comes from gear.
>Fawkes: "have a nice day lol"
I feel like this was meant to be commentary by Bethesda that they think their playerbase are destined to be gassed like the stupid obedient dogs they are but maybe that message was lost in TRANSlation
The fallout team at bethesda has this super moronic mindset where they gimp the rpg aspects and player enjoyment of their game, just to push some artistic point.
They should be working on linear cinematic games instead of rpgs.
>Pay $20 to get your rad resistant party members to not be moronic
I'm not sure if it was better or worse they had dialogue options being self aware of it prior to broken steel.
it's hilarious to think of how easy it would have been to just write fawkes out of that scene. they could have come up with any excuse for him to not be in that room, so that having him go in your stead wouldn't even be an option in the first place. instead, they went with that line
Fallout 3 is the true troony game. Abandoned by your father, you desperately try to gain his approval and then you have a nice day.
obsessed. im going to find you and kill you.
Bethesda is fricking moronic
>Have the ghoul companion
>Radiation heals him, he fricking LOVES it
>Makes an even worse excuse than Fawkes
bethesda really is moronic
>Fawkes says this to me at the end of like 30-40 hours of gameplay, maybe more
>VATS him in the head to death
>Leave and turn off the game
yeah there's my destiny homosexual, the wasteland can rot.
the dumbest part of it is that he did the same fricking thing to get the GECK and now he has a problem with it
I love the worlds in Bethesda rpgs by fricking hell they need to fricking shoot emil. He's unbelievably moronic and I have no idea how he kept his job. He's fricked every story he's worked on
Wouldn't surprise me if the original idea for the story started with "player dies at the end" and they refuse to budge. As they kept adding more details and companions they wrote themselves into a corner.
It would've made more sense to load the chamber with a deadly amount of Chlorine instead of radiation. But whatever. Frick you Fawkes.
>letting the mutant live
>not gassing it in vault 87
You fail
Stupidest
Fricking
Writing
Pointless
Bad
Terrible
Hamfisted
moronic
Dumb
Poor
Lesser quality
>Hey bro can you hit that switch real quick. Your unaffected by rads.
Nah my dude. You need to fricking have a nice day.
>Kills Hawkes
>Points a gun at Sarah
>"Go on, on the double!"
Only correct way to finish the game without Broken Steel. And even with Broken Steel I still killed Sarah. To this day I have no idea how the frick you survive the self-sacrifice if you do it yourself.
bethesda doesn't know either
the point is that todd is obsessed with "chosen one" shit
they could've made companions not get into the memorials to hold back the enclave or some shit. But they had to do this moronic shit instead, atleast broken steel fixes this shit
PANTS ON HEAD moronic. Other than Dogmeat every single companion makes more sense.
Robot = unaffected by rads.
Supermutant = unaffected by rads.
Ghoul = strengthened by rads.
Ugly crazed evil sex slave = actively aroused by sacrificing her life for you.
Shit writing. Embarrassingly shit writing.
*takes all the gold*
*locks elijah in the empty vault*
*walks back to the lucky 38 and covers bed in gold*
I GOT SPURS THAT JINGLE JANGLE JINGLE
there's literally nothing worse than entertainment that tries to cram a message down your throat
roleplay homies be like
>I'm too smart to be rich
roleplaying?? in MY roleplaying game?? wtf???
You completely missed the point if you didn't take only as much as you can reasonably carry without getting too greedy.
It would've been so memorable and everyone would have loved it if the gold sneak exploit didn't exist. Being able to get all the gold anyways with just a little autism completely deflated the message, it would've been so much better if most players by now knew you couldn't get it without some cheap mod, and there'd be groups of players that always dump some gear to grab one gold bar as a souvenir. Instead it's this all-or-nothing thing where nobody gives a shit.
You say that as if there aren't myriad more ways to deal with it, such as sneaking a transportalponder in some way.
elijah surely would havr taken that. we get ambushed, remember
Ah, right.
It's not an exploit, sneaking by Elijah to lock him in the vault is intended and you can hear him on the radio afterwards if you do it.
Getting severely over-encumbered and managing to slowly limp out of the exploding bunker was definitely not intended, no. But most players are fricking useless so they needed to make that escape sequence extra-long or else the poor players might have to fight Elijah again.
It's literally just sneaking by Elijah as he comes in to check the vault, which is completely intended. He wouldn't have radio messages if it wasn't intended.
Locking him in vault, yes. Sneaking out over-encumbered with all the gold no.
You need to sneak by him to lock him in the vault. Sneaking by him involves taking the shortcut through the forcefield when he opens it. Doing this gives you enough time to get out with the gold. What exactly is the exploit here?
>He wouldn't have radio messages if it wasn't intended.
You're meant to lock him in the vault or kill him. You're not supposed to lock him in the vault AND take the gold bars.
Being able to move while encumbered is an intended, established game mechanic though.
Agreed. One way would be to have the player character not able to move at all when encumbered, like in Oblivion or Morrowind. But I guess they designed the base game first without that, so it's not a design decision they would undo for just one part of one DLC.
>if the gold sneak exploit didn't exist
Then I'd just do it via the Implant GRX exploit.
I am the master of my own destiny. Die mad about it, cattle.
>loot everything
>sneak directly past Elijah and get out before lockdown
I didn't do any glitches I just used sneak in the RPG. I'm not sure why you don't like my playstyle
>gigachad theme plays over vault loudspeakers
Let go of deese nuts, homie
I took one as a souvenir
The point is to fill my bathtub back in Novac with gold bars and wads of cash, dipshit.
I'm not beholden to the rules set by some california lefty, heck, most of what I do is centered around defying them and their ideology. I will take the gold, I will live in an all white suburb, I will drive a car, I will have white children, and I will refer to you by the sex you were observed as upon birth.
>do old world blues first
>keep brain in jar, but take it with you back to mojave
>kill house and hook brain up to lucky 38 computers
>have all the control and time he had while still having a body
>could even surgicly implant the receiver into others, making them sleeper couriers
my mad scientist vision will never be realized
>your own brain is canonically smarter than you because he's soaking in mentat water
then he's smart enough to know I can unplug him and he better get in gear. 🙂
>telling your brain to get in gear
>ergo in yourself
Are you... are you a literal flesh suit?
>keep brain in jar, but take it with you back to mojave
>kill house and hook brain up to lucky 38 computers
Wait, you can actually do that?
No way
You can't, this is the elaborate headcanon involved in taking the Yes Man ending
>Implying Stewie Griffon would be happy to let you do tha-
Wait, that ISNT the Stewie Griffon VA?
Was as surprised as you are
Apparently, people with posh, better-than-you english accents all sound alike
it's not actually british
it's called transatlantic
and nobody ever actually spoke that way irl. it was used mainly on the radio
>"the area ahead is full of concentrated pockets of the cloud so you need to move quickly yadda yadda you can't go back to the movaje while overencumbered!"
This is how it should have been done from the start lol. Mods or console commands would be straight up cheating in this case.
>average stats and an ammo type better consumed by nearly any other .308 caliber in a dlc whose finale is entirely dependent on dropping dead weight
Yep, that'll be my main gun.
>barely even viable in the dlc its meant to be played in
They did this gun too dirty
god i wish NV gameplay wasnt so shit
that webm just looks like someone modded guns into oblivion, and poorly at that (which may as well be what they did)
>that webm just looks like someone modded guns into oblivion, and poorly at that (which may as well be what they did)
Thats literally what Bethesda did lmao, theres a reason VATS auto aims for you, because first person controller IS ass to aim with
Lukewarm take: I think the gunplay is okay if you're fighting 1 or 2 people at a time. Sneak crits (and regular crits) feel pretty good, and most weapons have good feedback when you kill someone. Shotgunning a fiend in the head and watching their entire body fling 10 feet backwards never gets old. When it's not spazzing out, the physics engine is very entertaining. However, because of how janky the shooting is, it sucks for longer, drawn-out fights, or fights with too many people, or fights with bullet sponges. Though, I do find companions can alleviate this gripe somewhat. I use a mod that changes your companion limit to your CHR/2 (so 6 CHR = 3 companions) like it was in the original games. That way, attacking a large group of enemies doesn't feel as shitty. Bullet sponges still feel shitty, though.
>I use a mod that changes your companion limit to your CHR/2 (so 6 CHR = 3 companions) like it was in the original games.
Oh now that sounds nice, whats the mod?
I think it's called something like "Charisma affect companion limit". I think it's nexusmods.com/newvegas/mods/76086 but I'm not entirely sure. It does what I described, at any rate. I also use a mod that changes some speech checks to charisma checks: nexusmods.com/newvegas/mods/68412. The important checks are still speech, but it gives you an actual penalty to just totally dumping charisma. Especially with the Jsawyer mod and hardcore mode. You don't need max charisma or anything, but you'll probably want 3, so you can upgrade it to 4 via implant. Or you could go with 4, get an implant, then take intense training or use the Lonesome Road reward to get it to 6. Point is, it makes Charisma builds viable and fun.
Does that mod also allow you to take both ED-E and Rex? Sinve those two are like separate secondary companions with their own slot, I'm curious as to how that mod calculates said slot.
>"This mod combines the humanoid and non-humanoid companion limits into a single limit. Therefore if you had 4 charisma you could travel with Rex and ED-E or Rex and Cass."
Seems like it.
unironically mods fix it.
mother fricker on release everyone was calling Fallout 3 "Oblivion with Guns."
I'm having an aneurysm. I've seen this exact same interaction in dozens of new vegas threads. Please tell me it's not a samegay fricking with me
don't worry about it
He is becoming aware. Increase the dosage.
Patrolling the Mojave makes you wish for a nuclear winter.
Anon, what are you talking about?
Are you feeling okay?
Who cares about points when theres a mountain of gold in front of you
>not roleplaying as a moronic tribal who leaves the shiny rocks where they are because he can't eat them
Breaking the game's economy is too easy to be bothered picking up the bars
What the FRICK was his problem?
buckbroken and pissed
His family was eaten by bears and bulls or something... I don't know I stopped listening.
fricking stock brokers
Angry that the mailman just delivers the mail like he's supposed to, instead of personally opening up each package and making a judgement call on whether or not to deliver it.
That there are things that happen outside one's control and that not every action has some grand meaning or motive behind it. He's an insane tribal coping with being the last of his tribe and desperately clinging to anything for meaning in life.
You nuked a town he liked by accident so he's going to nuke a town you like on purpose. Unless you call him a tard then you have some last stand kino against a bunch of ghouls
He was in love with the Courier
He was written by Avellone
After all these years, I still couldn't tell you. Something about bulls and bears.
He's ideologically obsessed with the old world American Dream and YOU killed it.. on accident.
he knows it was on accident, but he wants to kill whatever it is you love to show you how it feels to suddenly lose everything you think that matters to you in life for nothing.
essentially he's raging against the unfair nature of reality itself, how, no matter how great something is, it can be destroyed by pure chance, and its never coming back, he's an allegory for the entire franchise, people squatting in the dead old world, still acting like people from the dead old world, but its dead.
>he knows it was on accident, but he wants to kill whatever it is you love to show you how it feels to suddenly lose everything you think that matters to you in life for nothing.
I fricking love picking the dialog where you just tell him to go ahead and nuke the NCR and you don't give a shit about it, and he stammers and blurts out a glorified "Well you're already in the neighborhood, we might as well fight". No idea how Avelone managed to make something that is not only so shitty, but also considers itself that much better than it actually is. He's lucky that whoever was responsible for enviroment design of the Divide nailed the absolute frick out of it, because without the cool map this DLC would be Operation Anchorage tier.
>he's an allegory for the entire franchise, people squatting in the dead old world, still acting like people from the dead old world, but its dead
how moronic
i dont know, i surely couldnt BEAR anymore of his BULLshit!
being cut out of the main game because he had so much dialogue that it didn't fit on the disc
Too bad he had nothing meaningful to say.
he was originally going to be a companion that had a more positive view of the legion than the other ones
You completely missed the point if you didn't take all of the gold with you. "Letting go" is not meant for the player, high IQ individuals realize it's actually a message to the devs who must "let go" of their desire to tell the player what the can and can't do.
If they didn't want me to have the gold, they shouldn't have let me have it, idiots.
Refusing to let go and successfully taking everything the Madre has to offer is the greatest dunk you could possibly commit on the assblasted schizo that is Elijah.
The best part is Elijah is so paranoid from everyone betraying him in the past that it adds extra insult to injury proving him right
I hope the wip Helios animation properly portrays Elijah's descent into madness
I took every single jar of embalming fluid in the morgue instead of the gold. It unlocks the secret ending. Ghost People blowjob. OoooOoOOoO
Nope. I got the point, just thought it was a stupid fricking point to make and disregarded it completely. Got ALL the gold, didn't lose. Didn't let go.
I let myself go with all the gold.
I cheated to increase my character move speed and run away with all the gold.
why not just cheat in the gold?
That's too much
I grabbed like 3 pieces and then bailed.
>optimized my inventory to carry the maximum amount of gold possible
>didn't even need any of it, i was already filthy rich and had more caps than i could ever spend
>be filthy rich
>still grab literally all of the gold just to make a point
>thinking its ever about the money
Talk about missing the point of letting go
huh? you're saying something about a point? can't hear you over all the gold bars jingling in my pack
That's the devs trying to convince new players to keep all the OP weapons they got instead. If you've already completed the dlc you pick any ending you want.
>stealth 100
>chinese stealth suit
>pop stealth boy
>pick up all the gold
>drop it as one item on the other side of the door
>hide behind pillar outside door
>grab gold after Isiah enters
>sneak out
Took me two hours to do but I beat that old b***h and got all the gold. Didn’t even end up selling a single bar of it.
You don't even need a stealth boy or a stealth suit. You just have to wait until commits to his final "walk" to the terminal, then you walk out.
Im moronic so i just clip through the wall using VATS jank. He never sees it coming
>Teleports right behind you
Heh, nothing personel
At this point finding new ways of smuggling out all the gold is becoming as much of a meme as all the situations in which you get visited by Malcolm Holmes.
What about tossing tons of bombs in there to explosively relocate all items out?
The lesson and backstory doesn't even apply to the Courier though. It was never his story or lesson to learn. Why not profit from the baggage of a bunch of rotting loons who forced you into their bullshit?
I took only one, as a trophy for my thrifty dinosaur apartment pad.
>tcl
Checkmate, Atheists
Only thing I remember from that DLC was the corpses sometimes freaking out when you speared them to a wall.
where does the "you cant take the gold because of letting go" narrative even come from? none of the characters except elijah and dean (and arguably the courier) were interested in the treasure of the casino, and even then elijah was interested in the miracle tech of the casino itself and not in the gold
besides dean either gets murked or fricks off from the casino so the gold is free to claim for the player
It comes from greed. Look at them. Money is all they care about.
But it's not, except maybe in Deans case. Elijah cares about power and ensuring the Brotherhoods future in the wasteland. Dean was always more into the actual thrill of the heist and fricking over people for the frick of it then he was into the money itself.
I meant anons in regards to this narrative, naturally. Look at them. Look at this thread, and all other ones about the Sierra Madre. It's all gold!
>le player 4th wall momento
you're not wrong though lmao
>check out a weird hole in the ground in the middle of what's basically a warzone
>get gassed, kidnapped, and a bomb strapped to your neck
>forced to do the bidding of a crazy man or he'll explode you
>game acts like lust for treasure is the only thing keeping you here and not the bomb collar or death cloud
This is how I feel about it too.
How is it letting go for the player? They were never invested in the first place, you were just trying to survive.
That's the big problem with most of the DLC's, they feel like game premises that were not made into full games, but these mini-games. They feel alien and don't belong in New Vegas. the DLC's should have expanded the main plot (Legion vs. NCR vs. House vs. Brotherhood).
>Abandoned Area 51 base where Legion and NCR are fighting over it
>Post-game where Marked Men ghouls led by Ulysses carries out terrorist attack on the Dam and you have to stop him
I like a lot of the stuff in Dead Money but yeah, this has always been bullshit.
It's just Elijah's cope that you're here because of your greed. You can easily deny it and act the part of a humble adventurer who just wanted to investigate a curiosity.
That's what I love about New Vegas, for the most part it doesn't give you a motivation, it lets you make your own. Maybe you wanted to rob the place, maybe you wanted to explore, maybe you just wanted to get away from a pack of nightstalkers and took shelter in that bunker, or maybe you crave a challenge and wanted to infiltrate some godforsaken shithole filled with zombies and toxins and see how long you'll last.
I picked it all up, placed it on his corpse and dragged his fricking body with me.
No, Elijah came for the tech. Wandering raiders and scavengers came for the loot.
>Puts down crate.
>Put all the bars in the crate.
>Pick up crate using Z
>Walk it to the exit
>Pick up all the gold and leave
Nothing personal kid.
Better take:
What is your player house you gonna store all this shit at? I like to have a harem of unique items big and small to place all over my little house. I like the clean look of The Sink, but it feels too wish fufillment and fan-ficy (along with the rest of OWB). Lucky 38 is the other best bet.
Novac hotel room
hidden in plain sight
Novac is my top comfy location in New Vegas. On hardcore difficulty, it's a nice, relatively central spot on the map. I keep the valuables and active weapons in the safe, apparel in the large dresser, consumables in the fridge, assorted weapons/ammo in the little dresser by the door, and crafting supplies in the footlocker by the bed. I'll also sprinkle some trinkets on the shelves and tables from either friends I've made along the way, or enemies who didn't get out of my way.
This exactly but it's my comfy mod luxury suite with Willow 🙂
The Sink because I can load up on a metric frickload of loot to overencumber myself and then fast travel to it to offload all my shit. The Sink also features a good assortment of visually diverse containers which allows me to sort my inventory in a more efficient and comfortable manner (crafting fodder goes into toolbox near the crafting bench, extra ammo goes into ammo bex next to reloading bench, raw ammo materials go into the locker above the reloadig bench, drugs go into the medkit, food and produce goes into the fridge, poisons, venoms, and toxins are stashed in the hydroponics toolbox, etc etc etc). It also features a decent number of shelves and tables and other things for me to decorate, plus all the amazing junk breakdown appliances and farms allowing me to craft all sorts of cool shit. It's just overall incredibly efficient and has just enough aesthetic potential for me to opt for it both for pragmatic and RP purposes.
Nope. The moral is that people more talented than you can easily accomplish your goals and dreams while you're forced to cry and give up.
>the point
Couldn't you just pick it all up and then drop it all as a consolidated single bar and "grab" carry it out?
No. Bars were made un-Z-able.
>The Point
>in a video game
Not my fault the basis of fulfilling my desires in your broken software is seeing number go up.
git gud
Children get obsessed over le gold, don't use most of it and lose about 40% of it's worth anyways making stupid expensive purchases since there's no traders with enough money in the entirety of the mojave.
Men break the bank of the sierra madre and make it out with so much weighless pre-war money they don't have to worry about caps ever again.
And real men break the bank, heist the gold, then keep both the fat stacks of dosh and hundreds of pounds of gold in their base as trophies of their conquest of the legendary ghost city, because who needs to sell off your mementos when you gots 3m caps in your safe already?
Pure Explosives and nothing else? Thrown or Launchers?
>Pure Explosives and nothing else? Thrown or Launchers?
Ideally solo 40mm grenade launcher.
as in turning the chips into prewar money at the register? are you insane? you can get a limitless supply of the best drugs from the vending machines there's no need to bother with making money from the bills when the gold exists
Not him but I can get plenty of chips by just claiming my chip bonus every few days. I simply want to have a funny big number of funny fiat paper pieces in my safe like I'm a paper bill equivalent of Scrooge McDuck. I don't do drugs anyway, and even if I did - my bonus chip payouts would cover all my needs.
I mean in the context of the apocalypse it wouldn't be too valuable either
I dropped the DLC before getting to this part. No one asked for a shitty survival horror game in the creation engine Josh Sawyer. I want to have fun LARPing in an interesting open world.
filtered lol
Don't really care. I'm here to have fun. Not to want to persona 3 myself. Rest of the game is fantastic and the other DLCs range from pretty good to fantastic.
just bought it, what are some must have mods?
>see gold
>type toggle god mode cheat into console
>walk out with 1000lbs of gold bricks
based
Which is fricking stupid, gold is not paper money. It may be worthless now but it will pick up on value the moment society rebuilds itself. It may not happen in a thousand year but some descendant will finally make use of it.
Also shiny rocks are cool so frick you either way.
I got the point.
I just thought it was a stupid point to try to make in a fallout game.
kind of unrelated, but, is there a mod that removes that moronic screen shaking recoil on small automatic weapons?
if you diddn't search "how to loot all gold dead money dlc", you missed the point.
and you missed the free money
that's why you'll always be poor.
the "point" never existed, the winner decides what is just and not, if I manage to reach the vault, it means I won, meaning I can do whatever I want and it will be just
Have sex, incel.
I took one bar home as a souvenir
It's learn WHEN to let go, not learn to ALWAYS EVERY TIME UNQUESTIONINGLY let go.
Frick yeah I took all the gold, and got away with it. You have the worlds permission to stop malding any time you'd please.
I've got 90-something hours in my save now. I think I'm finally approaching the end I've decided to ally with yes man because it seems funny. and because mr house wanted me to nuke the brotherhood of steel and they didn't do wrong by me so I didn't want to
>story theme: sometimes it's better to let go....
>gameplay: walk, shoot bullet sponge, pass skill check or do more walking and shooting, press button to complete quest, repeat
same can be said to all new vegas quest and dlcs. 10/10 writing, trash gameplay.
Doing an explosives run. Any tips?
explosives are broken and smallest bug in surface geometry can block all the damage
MFC grenades are busted
You would unironically have more fun building around the silenced .22 pistol.
Explosives build is sickeningly shitty.
Well, yeah...
Silenced .22 has a high chance to score crits.
At luck 10 you're basically gonna crit every shot.
So take Light Touch, Better Criticals, Just Lucky I'm Alive, Confirmed Bachelor, Lady Killer, and Hunter.
Now a standard Stealth Critical is like 6x damage.
But with these perks you're hitting for like, 6x+375%
That's just the perks I bothered to memorise.
Building around critical hits also turns every SMG into a headshot machine. Just instant death to anything infront of you.
I should specify. For you shitters, that's enough damage to be doing Very Easy mode damage with almost every shot on the highest difficulty.
homie frick you, explosives are great.
Regular explosives suck because they often don't break DT or worse, get stuck on things, spam MFC clusters with the self-damage reduction perks, do not take anything that lets you throw faster or further.
>Regular explosives suck because they often don't break DT or worse, get stuck on things,
Frick.
Is there a mod to make explosives deal realistic damage?
No idea, sorry.
The China Lake (I think it's just called the Grenade Launcher) is probably your best bet. The 25mm launchers don't have enough punch and the missile launchers are too unwieldy, ammo's expensive and weighs a ton, fire rate sucks, and unless you use the fast rockets you can't hit diddly dick at range cause the projectile is so slow, and it takes a fricking eternity to reload.
The Red Glare in particular really sucks because it takes like 5-6 shots to kill most enemies in Lonesome road and the endgame and you might as well just use a machine gun.
Still can be pretty fun though. I think there should have been an achievement for killing Benny with a fat man.
Explosives are buffed in the Jsawyer mod, and you have access to decent home-made explosives early on (you don't need a high explosives skill to make it). As an aside, even without Jsawyer's mod, satchel charges are just hilariously broken. The only need 20 explosive skill to make, so literally any character can craft them if they have a skill magazine. Absolutely top tier early and mid game explosive.
I HOARDED ENTIRE GAME WORTH OF TURBO FOR A REASON.
Stupid point, rich people during recession do everything in their power to accumulate resources that are "worthless" during hard times. Then when the crisis ends they will be ten times richer.
At max str, max equipment load/carrying capacity I was able to get 8 or so gold bars out along with everything else I had looted. Since each gold bar sells for around 10k caps each, I was able to afford everything in the game after selling about 4 of them and keeping the other 4 as a souvenir.
>piece of media tries to impart moral lesson to me
>I have to agree
Actual bot behaviour.
idk I had so much cash by the time I got around to that dlc that even though I took a few of them with me I never had the need to sell them
>pick up gold
>open up console
>tgm
>tcl
See you later, nerds.
i know it's Morrowind with guns but you don't have CHIM
>opens up console
>clicks you
>sexchange
nothing personnel ... kid
It's called Dead Money because everyone is Dead and you get all the Money.
Frick you Dog
Frick you God
Frick you Dean
Frick you Christine
Frick you Elijah
I'm going to spawn a million clones of each of you to use as target practice for all my moronicly OP and expensive GRA weapons. Get fricked idiots.
so why did Elijah think the vault of sierra madre contained anything worth a shit technologically
Because he couldn't access the shit in Big MT and though the Sierra Madre had less security on the tech
Too bad for you that I don't give a shit about a game's moral lesson.
Quick rundown on breaking casinos for money? What's the strat?
With 6 Luck or higher you will win more than you lose and eventually roll the casino through pure attrition. Even higher luck just makes it faster.
wtf that's pretty nice. I always drained luck to put on other stats so no wonder I never noticed that.
is stupidly broken, getting GRA shit at level 10 breaks any sort of balance the game has
but it's also stupidly fun
>I always drained luck to put on other stats so no wonder I never noticed that.
Wait seriously? My dude you are missing out. You need to do a high luck build right now. Start with 8 luck and get an implant at your leisure. You can go pretty much any build, but obviously you'll benefit from crits, so I'd go with melee/guns/energy weapons. Automatic weapons and explosives don't benefit from high Luck because of their low crit chance multiplier. Obviously draining casinos feels great, but I like the crits more. Especially on the harder difficulties.
6-7 Luck minimum and hit the slots or blackjack tables, the rest is up to lady Luck
While it is a... *dryheave* a Fandom article, to my experience the wiki seems correct when it says you need 7+ luck for favorable odds on average. From my time at the casinos 7 is just barely good enough to have a chance, and anyrhing below 8 is just downright miserable.
starting at 7 and buying the +1 Luck implant is usually my way to go
Same, but I buy naughty nightwear instead because my first big win will be used to get an INT implant since I'm an optimization autist.
>starting luck 7
>Ranger Armor from TTW
>Lucky Shades from Legion safehouse
Yup, it's gambling time.
>TTW
Bleh.
>Lucky Shades
Personally, by the time I'm far enough into the game to even have potential access to the legion safehouse - I'm already rich enough to not care about the casinos, not to mention all the wealth you would have acquired by then if you also doubled your content with TTW. Just buy naughty nightwear at Mick and Ralph's, 8 Luck will carry you no problem. That's like my go to strategy.
I roll the casinos out of obligation, don't care for the caps. It's pretty difficult to not have functionally infinite money by the time you reach Novac unless you're actively trying to ignore loot.
I use casinos for optimization autism. Get to Vegas with a level 1 character so you can gamble up to an INT implant and get those sweet sweet extra 50 skill points that you don't even need.
Even if you picked all of it up and escaped, your newfound wealth just ruins the fun of having to slowly build up ur character to earn a cool item cause now u can just purchase it at the gun runners or something.
You really should let it go
What if I already got good enough at the game to break balance and steamroll everything regardless of my wealth?
What I did OWB first and bought the Sneak Speed implant? Easy way to escape with the gold, no trickery needed.
>playing the DLCs out of order
you didn't beat the game :^)
>playing the DLC at all
you didn't beat the game
Unironically though. All the DLCs make you OP.
>infinite money
>survivalist rifle
>everything in OWB
>infinite ammo
I'm not doing DM a second time anyway, frick that
also how many of you gays realized that Perception is useless outside of the stat boost?
everytime I start a new playthrough I always have it at 1
Better Criticals requires 6 PER so I normally leave it at 5 and get the implant, it's not like you are ever really stretched for SPEICAL points in NV.
>Perception is useless outside of the stat boost?
You mean skill boost? It's actually more useful than that, you need 6 for Better Criticals and Better Criticals is so good it justifies wasting 4 points on Perception, unless you're running Explsovies or a meme build.
it's required for some good perks. charisma is the only truly useless stat.
Quite easily the worst Fallout DLC. Painfully boring and empty. moronic mechanics that make no sense (holograms, radio speakers blowing your head off, mysterious poisonous gas, bullet sponge enemies). And all you get at the end are some gold bars (caps) which don't mean much when you already have enough caps to buy pretty much anything in the Mojave. Just a terribly designed DLC. Stealth+horror doesn't work in a Fallout game and Dead Money made this abundantly clear.
I like it.
>Quite easily the worst Fallout DLC
almost all of the DLC in 3 and 4 are worse
Did someone say gold?
I understood the point, I just didn’t care.
Making money in NV sucks: either high luck spamming W at a blackjack table, playing that godawful caravan game, or farming fiends for weapons to repair and sell. Of all the things nv does well, the in-game economy is not among them.
I picked one up as a souvenir but I already had all the caps I needed by that point anyway.
I'm emotionally deaf, is this considered platonic or not?
she wants the penus
She's canonically a dyke so she needs your wiener desperately
MORE GOLD IS REQUIRED
Being a boy is trying to take as much gold as you can
Being a man is realising that the vending machines are game breaking powerful and are all you need
>Never hurt for ammo, aid or food
>Never have to worry about weapon condition ever again
>Basically have access to an infinite amount of chips
i always greedily take all the gold to sell it, but it's kind of pointless. you can just fix and sell weapons throughout the game for steady profit. by the time i do dead money i have like 100k caps and every nice item in the game already.
I always kill the mutant. Super mutants all should die.
Yes I massacre Jacobstown.
>That realization that he had to drop each of those things individually because mass-droping would simply stack them all into one object
Not only did I pick up every bar, but I locked the old man in there too.
I won.
But I followed the whole "letting go" moral. I let go of the game's rules and cheated.
I don't care about the point if I'm rich, moron
You completely missed the point if you keep making this thread after 13 years
>Whoa ten billion dollars!!
>Wait a sec bro. Think of the life lesson we could learn if we seal this vault for all time and walked awa-
>BANG BANG BANG. BANG.
>Ten billion dollars!!
>not ONE HUNDRED BILION DOLARS!
Come on man, one job
It was only three pieces of gold, give me a break.
I memorized the trick where you can go through the door immediately before Elijah notices you and activates the barrier. Using turbo/Implant GRX helps a lot too.
I never played this shit, what does that gold part mean?
In a nutshell
>Hear a radio transmission from an old bunker
>Go to check it out
>Gassed, fall asleep
>Wake up in a tiny villa built in the mountains of the Mojave. A crazy old man tells you that your head will explode if you don't do as he says.
>He says to track down three neurotic weirdos:
>Goddog. He's Fruedian insane. Has split personalities because he saw a penis or whatever.
>Dean. Just a regular rich person. Dangerously fricked in the head but dresses nice.
>Christine. Will only communicate in charades.
>You then have to throw the power switch to open a casino, except the switch is located deep in a cloud of poison smog where spear-throwing zombies live.
>Do that, and all the party gets spread out.
>Doggod tries to burn down the building, and you can either kill him or talk him out of his fear of penises, curing him.
>Dean might help you, but if at any point you passed a skill check in conversation with him, he will try to kill you. It has something to do with being a rich person, I don't know.
>Christine's voice comes back but she has nothing interesting to say. She can help you, but in most runs she's unnecessary.
>Go down into the casino vault and find out the whole thing was a trap to kill a different rich guy's cheating prostitute wife.
>There's a ton of gold down here as a sort of ironic punishment. I don't know, it's rich person psychology.
>The moral, when you finally leave, is "It's hard to let go".
>Many players take this to literally mean that you should give up on taking all the gold that's in the vault, and think they're outsmarting the message by taking all the gold.
>Even though at the end, each character explains what they let go of, and it's personal stuff like obsessions or fear of penises.
There's more to it, but that's the basics.
>Even though at the end, each character explains what they let go of, and it's personal stuff like obsessions or fear of penises.
Thanks for the chuckle m8.
>split personalities from seeing a penis
>each character explains what they let go of, and it's personal stuff like obsessions or fear of penises.
Go back.
>Elijah has unique dialogue at every step of the DLC and even after you lock him in the vault over the radio
My game must be glitched since he never got any new dialogue and just repeated the shit from the first stage. Fricking New Vegas jank. I actually didn't know this for years even though I thought it was strange his dialogue was the same after locking him in.
Part of the issue I have with Dead Money is how it fits into the rest of the game. The opening monologue says we've all heard the stories of the Sierra Madre and its treasure, and how those stories draw people in. But we never hear about the Sierra Madre outside the DLC at all. With Honest Hearts, we know who Joshua is in the base game long before we do the DLC. Same with the Divide, in the base game we know some shit went down there and now the NCR has to take the long way to Vegas. But the Sierra Madre doesn't exist until you install the DLC. It really needed some hyping up in the base game.
If you play any of the other DLC before Dead Money, you hear about the Sierra Madre, and there's a few references to it in the base game, mostly in graffiti.
The reason they don't have NPCs just blather on about it in the base game, is because it's not base game content, and hyping up an area that a lot of players can't access is a shitty thing to do.
I agree. Even just some throwaway dialogue by some prospectors would have gone a long way.
It seems like it's more focused on Elijah and how batshit he is, which you definitely can hear about before you start the DLC.
Yeah Elijah is more notorious than the actual location.
> DLC's theme is about letting go
> doesn't reference Disney's Frozen even once
Did they even try?
> wants to make a point about greed and the old world
> gold is still worth a lot of money in the post apocalypse
missed opportunity to have it worth 1 cap
I seriously thought that was going to be the catch, not it weighing more than it would actually weigh. It would be a much better punchline.
holy shit wheres that? i need money i spent everything in the dlv with the scientists
Is this game good/playable without any mods?
you'll definitely need mods to make it stable on modern systems
I'd say NVAC is necessary since it's a buggy piece of shit that still crashes frequently. Otherwise, yeah, it's playable vanilla.
I clocked in 1k hours without a single mod. New Vegas is ten times more stable than Skyrim and I've only encountered major bugs a grand total of two times, once when an important DLC character poofed out of existence (quiclkly solved by a console command and the DLC could still be completed without him), and once when a companion's quest triggers didn't go off and didn't start her personal quest when they should have (once again fixed by a quick wiki search and a couple console commands). You don't need mods, anyone claiming otherwise is exagerating old outdated stories.
>money is useless in New Vegas (main story) because you can stole or kill NPCs and get his shit
>You get the pre-war money but still useless because can stole or kill NPCs and get his shit
I don't give a shit, Caesar needs those gold bars to mint new coins with my face on them. Seethe harder Redditor.
I don't get the moral. Who is it for? Christine, Dog/God and the player are just being strung along. Elijah is actually thinking about the future and doesn't care about the gold, even if he's crazy. So it's just Dean? The whole narrative and lesson is for Dean?
christine was in it for revenge
God had to let go of his anger for Dog so they can be one, and vice versa.
This
Chirstine had to let go of her desire for revenge and Dean had to swallow his pride, these are all implying the good ending. They had to let go in order to move on. Elijah refused to let go and is punished. You, the player, are also being asked the question of if you will let go (implying it's not being cheesed). You can only carry so much, the clock is ticking, can you really just let this *in-game currency* go to waste? You have to if you want to live. I think it's more about the companion's and Elijah's struggles and less our own, we're the catalyst
>can you really just let this *in-game currency* go to waste? You have to if you want to live. I think it's more about the companion's and Elijah's struggles and less our own, we're the catalyst
You don't really NEED to because Caesar, in his infinite generosity, will keep sending you free money, but it's the principle of the matter.
After having to deal with all that bullshit Dead Money throws in your face, I want some goddamn treasure.
If the game could actually handle physics it would have been neat to have the gold in some precarious position, where you can take some of it, but each bar you take from the pile increases the risk of you plunging to your death as the weight decreases. It would have been a better illustration of the "point" of the DLC, and it would give those who want to cheese it a more fun way than the corpse trick.
Based on variety of options and most survivable and rewarding outcomes to reach the endgame, the Courier is more than definitely a dangerously pragmatic kleptomaniac, and I play the canon way, so of course I stole every goddamn gold bar, I also cashed out all my Sierra Madre chips at the casino as Pre-War Money because it's weightless and can have perfect short-term barter value because apparently everyone in the Mojave still needs shitter-roll and the dollar bill is worth its weight in gold for that. I could probably buy the Lucky 38 if the game actually reacted to in-game wealth appropriately.
Reminder that every DLC after Dead Money is a hack job with shit writing.
>Honest Hearts
only good part is joshua graham and he is supposed to be the le bad ending.
>Old World Blues
Actual rick and morty style reddit comedy. Penis toes basically sums up the dlc.
>Ronesome Load
bear and my wife's bull, bear and my wife's bull
Old World Blues wasn't Rick & Morty writing, it was Venture Bros. writing, the same guy even voices one of the brains. A lot of the gear was fun, although the dog brain gun depressed me.
You're approaching the DLCs wrong.
>Honest Hearts
You either help the friendly tribals, or slaughter them all. Graham too. No exceptions.
>Old World Blues
I usually skip this one to be honest. I enjoyed it the first time, but not on subsequent playthroughs
>Lonesome Road
There's two ways to consume this DLC. Either as a shooting gallery for your end game character to power fantasy through. Or as an early/mid-level rat to snake your way through so you can blow up both the Legion and NCR before meeting House and icing Benny. This way, you can commit genocide against both of those groups and they'll just completely forgive you. You kill them anways, of course, because frick those guys. Doubly so if they're stupid enough to try to befriend someone who just nuked them.
All this said, I generally agree that the writing in the other DLCs pales in comparison to Dead Money. Honest Hearts is boring, OWB is funny the first time and takes too long the second time, and LR feels like it was written by an edgy 14 year old without the editing of a professional adult writer.
>"Ahh man, it's my 400th playthrough! Time to respect the theme of the DLC and not pick up the gold haha!"
Look buddy, if I want to collect the gold to show off in my player home, that's my prerogative.
I played this dlc at least 10 times, possibly more. Last time I played it with a mod that lets me join elijah and changes the endgame. I'm done with this dlc forever now though. Shame about the holorifle but I can't be hassled anymore.
Each and every time I picked as many gold bars as possible if not all of them. Frick if i'm going to waste my time with this dlc and not break the game's economy as a reward.
>tfw jsawyer makes the gold bars only be worth like 1500 caps.
>Get urge to play New Vegas
>Play on Hardcore because normal mode is too easy
>Play with Jsawyer because regular Hardcore is too easy
>Playing on Jsawyer without a decent endurance stat is a huge pain
>End up playing a yee-haw cowboy character every single time
I mean, I love that play style, but I wish I could get into other play styles. Stealth is nice until you have to face multiple opponents at the same time. There's a couple DLC moments (like all of lonesome road) that absolutely suck for stealth builds. Also wasn't there a big New Vegas mod that came out recently set around New Mexico or Texas or whatever? I should add that and play through it.
Once you start metagayging it's very hard to do anything else, all my builds are Logans Loophole+Chemist crit drugfests.
I actually had a ton of fun doing an cowboy Appul build where I took good natured and early bird. Along with a few other mods I added, the +2 to SPECIAL was surprisingly useful in the early and mid game. Allowed me to have reasonably high luck during certain parts of the day, and made sleeping have a real purpose. That build wasn't min-maxed at all, though, it was pretty formidable in its own right. You are correct, though. Metagayging is hard to stop once you've tasted how powerful your character can be. Though I guess part of that is because combat is kind of janky, and metagayging dulls the pain of it.
I had a mod on that eliminated carry limit so this wasn't an issue for me. I put them on display in my base with my like 23 companions roaming around.
I used the Robco Certified mod. Siced a load of Mr Gutsys on the old man, activated a bunch of mobile safebots, loaded them up and trundled out with all the gold.