Let's check the fate of all the evil characters in the vanilla games, shall we? Those that we know of.
>Tiax - killed in BG2 >Faldorn - killed in BG2 >Montaron - killed before the events of BG2 >Xzar - killed in BG2 >Edwin - bad ending; depowered, turned permanently into a female; ended up as a waitress >Korgan - killed in the epilogue of ToB >Viconia - killed in the epilogue of ToB OR neutral ending >Sarevok - either bitter ending OR bittersweet ending
From the Enhanced Editions >Hexxat - killed in the epilogue of ToB >Dorn - killed in the epilogue of ToB
Sarevok and Viconia were literally the only two evil companions left alive to be in BG3 - who in their right mind thought they'd get a happy ending? And Viconia's "redemption" in the old games was moronic, since you ended up with a NEUTRAL PRIESTESS OF SHAR, possibly the most evil deity in the entire pantheon.
> the only two evil companions left alive to be in BG3 - who in their right mind thought they'd get a happy ending?
who in their right mind wanted a sequel to bg2 23 years after the fact by a completely different studio with only a passing semblance to the series? i sure as hell didn't
And why, exactly, does that mean they should have been character assassinated in BG3?
Viconia was never a mustache twirling chaotic evil cartoon villain like she is in BG3. That was literally the entire reason she stopped worshiping lolth and left drow society. >muh Shart
Yes, Shart is evil. But not all of her worshipers are chaotic stupid. Many, like Viconia, embraced her due to experiencing loss. Viconia having lost her brother who saved her life. Shar was also convenient as protection against the wrath of Lolth, a god known for punishing apostates.
Sarevok has absolutely zero reason to be in Baldurs Gate city. Why the frick does he impregnate his own daughter and then job for his inbred granddaughter? Why the frick does he have a family in the first place?
They should have never been in BG3. This was dogshit writers at Larian and WoTC not understanding the characters at all.
These iare not "sad endings" for characters. It is assassination. Butchery. Amateur hour.
>Why the frick does he have a family in the first place?
Are you moronic? He was raised by a foster father, and had a lover who, as per ToB, he had actual feelings towards. The notion of having a family is nothing new to him.
>Sarevok has absolutely zero reason to be in Baldurs Gate city.
It's stated in "Descent into Avernus" that the Bhaalspawn are drawn to the city. Obviously because of daddy dearest's influence.
>Yes, Shart is evil.
She's the single most evil deity in the pantheon. Her ultimate goal is the eradication of all life and existence. Viconia's redemption made no sense, since she never rejected Shar as her goddess.
>Shar was also convenient as protection against the wrath of Lolth
So are multiple other gods.
>they should have been character assassinated
They aren't.
>Why the frick does he impregnate his own daughter
Incest isn't frowned upon in the setting, and that's old lore.
He shouldn't have been reformed anyways. >kick off the entire iron shortage and issues of BG1 >in ToB "my bad, and you can redeem him"
Really should not even have been an option
I liked the "Vegeta" characters, though. Sarevok in Baldurs Gate or Ammon Jerro from Neverwinter NIghts were cool. Much better than generic new companions like Shadowheart or Astarion. I wish they would give evil player Edwin and Sarevok as replacement for Jaheira and Minsc if you choose to kill every good side in all acts
Vegeta didnt even get redeemed, he is still a massive fricking butthole in the Namek arc and in the Android/Cell arc actively fricks over the Z-Fighters.
I think Edwin should have been the wizard who wanted the Nightsong, guy is already up his own ass and seeking immortality is a sure Edwin thing
I saw some anon say here that there's some evidence Edwin had taken over the body of a wizard named Larrokan... That dude that wants the Nightsong. Can't recall exactly where he got that.
Yeah he would be better instead of Larrokan, but instead dying from feminist lesbian rage i would rather have him comically mess up spell to turn into flying pig and run away or something. Edwin is meant to suffer but not meant to die. He is basically the evil equivalent of Minsc as comic relief.
You're missing all the shit he willingly started in the Buu arc because he can't get over his inferiority complex even though it has been fricking him for his entire life.
>finally grows up >decides to sell his soul to acquire a maximum amount of power >use that power to sacrifice himself and save everyone at his peak >completely fails >achieves nothing >in the end he wasn't even nearly as strong as goku or gohan
in super he actively sucks his pride the frick up and waits on beerus on hand and foot while they wait for goku to arrive so beerus doesn't blow up the earth
he's pretty much accepted goku is just fricking savant that he'll never permanently catch up to but I like that they gave vegeta his own thing instead of ultra instinct
>I think Edwin should have been the wizard who wanted the Nightsong
Yeah I was expecting him to be in, but instead we got Mincs becase le hamster funny bald ranger
Minsc and Jaheira confirmed Viconia is dead by Tav's hand. You can stop coping now.
10 months ago
Anonymous
Yes it was very unlike of them to make such an obvious mistake, especially Jaheira. Very uncharacteristic.
10 months ago
Anonymous
A Mace wielding Sharran Drow female hunted by the other Drow who also was part of the same Drow cult that Viconia was in while also being named Viconia.
Admit it anon, it's Viconia, and her fate is dying to an amnesiac Bhaalspawn and motley crew of sexual deviants.
Enough coping, accept she's a jobber.
10 months ago
Anonymous
Yes, someone did the bare minimum in an effort to impersonate her, but in the end the doppelganger made some obvious mistakes. It didn't take into account that elves don't age like humans and half-elves do, the voice is completely wrong, and its actions and mannerisms are nothing alike actual Viconia. Also it made some clear mistakes, such as claiming that Shar ordered the purging of the cult in Waterdeep, when in actuality Viconia killed all the Sharites against the wishes of Shar, and got heavily admonished for it.
If you truly do believe that the mockery in the House of Grief is Viconia, then I've a bridge to sell you.
10 months ago
Anonymous
Viconia obviously aged through stress, heavy drug use, and this is also why she's completely delusional believing she's following Shar's will. This also explains her loss of levels.
Basically, Viconia lost everything because she's shit, and now she is canonically dead.
10 months ago
Anonymous
No, the incompetent impersonating her is dead, and that's a good thing.
10 months ago
Anonymous
If it were a doppelganger it would have transformed during the fight, it was the real Viconia. Remember she's the one that dies like a b***h to some drow even though she's a level 20 cleric.
Her jobbing is well established.
10 months ago
Anonymous
I don't mean doppelganger the monster, I mean doppelganger as in an impersonator.
10 months ago
Anonymous
doppelgangers do enjoy impersonating, but in this case who'd want to pretend to be a jobber like Viconia?
I mean one turned into Jaheira and tried to groom Minsc into having sex. But do they want to be Viconia?
No, because she's dead and died to a pair of amnesiacs and their posse.
10 months ago
Anonymous
There are plenty of reasons to want to impersonate Viconia. She's a hero of Calimshan and Suldanesselar, so obviously she has some power and influence. She's also a strong cleric in her own right, so I bet there is some perverse pleasure to be had in impersonating her and making her seem incompetent.
10 months ago
Anonymous
This all seems like a lot of effort for little gain. I think we should just stick to the simplest explanation that Viconia died choking on her own blood after being stabbed by a level 12 selunite cleric.
10 months ago
Anonymous
No, I think the simplest explanation is that she wasn't Viconia. Let's apply the duck test: >If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck.
The Viconia presented in the game doesn't look like Viconia, act like Viconia, or sound like Viconia, and there are other obvious discrepancies. So, it's probably not Viconia.
10 months ago
Anonymous
But you need to consider that any discrepancies in appearances is entirely due to the fact that 90% of the assets for Drow heads/skins look like complete shit and shouldn't mean to imply that she actually looks like a hag.
So we'll just have to accept that this character is meant to be Viconia, and that this is her canon death.
10 months ago
Anonymous
Why? Minsc and Jaheira look recognisable, "Viconia" does not. It's obviously meant to be a clue that what you're fighting isn't actually Viconia, and the reason why Minsc and Jaheira are mistaken is likely due to some mental manipulation by Shar, for reasons unknown.
10 months ago
Anonymous
I feel like this is a bit of a reach anon, why would Shar want one of her followers to look like some failure drow that killed shar's own followers?
10 months ago
Anonymous
To ruin her reputation and humiliate her as punishment for killing a bunch of her faithful maybe? Shar has been shown to be a petty and vengeful deity.
10 months ago
Anonymous
She'd go and have a Drow pretend to be Viconia, kidnap a Selunite Saintborn child and raise her to be a Sharran just so that said child can turn her back on Shar, murder the Drow and humiliate Shar... in order to get back at Viconia?
I doooon't knoooooooow....
10 months ago
Anonymous
There can be multiple simultaneous objectives. She humiliates Viconia while converting a Selûnite, win-win in her books. Unfortunately the brainwashing fails and the kid redeems herself, but at least Viconia's reputation is destroyed.
10 months ago
Anonymous
This sounds more like a DC villain plot and like you're giving Larian too much credit here. I think the easiest answer is that Viconia was a convenient face to use as the big bad of Shadowheart's quest, and like all villains that run sideways the CHARNAME she didn't make it.
10 months ago
Anonymous
That makes it sound like Larian writers are just lazy hacks and I choose to believe that they're at least somewhat competent.
10 months ago
Anonymous
I trust that Larian writers will show what they intend to show. In this case they intend to show me breaking Viconia's neck underfoot.
10 months ago
Anonymous
Yes, good job killing the impostor. Unfortunately that won't fix Viconia's reputation, although knowing her she probably wouldn't give a shit.
10 months ago
Anonymous
there is rarely cope of this scale on display
dude is delusional
10 months ago
Anonymous
What do you mean delusional? It's pretty obvious that there's no actual Viconia in the game.
10 months ago
Anonymous
I find it funnier how he's obviously making a joke about how terrible Viconia is in this game and how you morons actually fall for it
10 months ago
Anonymous
>I am just pretending to be moronic
nah you're moronic
10 months ago
Anonymous
huh? No I'm just trying to see who'll break first in this comment chain.
I'm honestly impressed with how far anon will go for this bit.
10 months ago
Anonymous
No one would wilingly pretend to be Viconia, she's the Drow that lost to fricking farmers after all. So it's not that big of a surprise that she'd die in BG3.
10 months ago
Anonymous
There are a bunch of situations where the plot forces the characters into unreasonable situations.
For example, during Jaheira romance your camp is attacked by a bunch of bandits. You don't get a perception check, and Jaheira is being held at knifepoint and you have no way to counter or prevent it from happening.
It's pretty bad writing but what can you do?
10 months ago
Anonymous
>It's pretty bad writing but what can you do?
We accept it and move on as best we can. Like I've accepted Viconia's fate in BG3.
10 months ago
Anonymous
Huh, that's weird. I didn't find Viconia in any of my BG3 playthroughs, and I'm pretty sure I did everything.
10 months ago
Anonymous
nta, but I found Viconia through the Shadowheart quests
Not sure if that's consistent or due to things I did in playthrough
10 months ago
Anonymous
Oh, that's not Viconia, she's just some random drow with the same name.
10 months ago
Anonymous
It's Viconia specifically. She was in my playthrough. You might've gotten something else.
10 months ago
Anonymous
Come on anon, it's obviously not Viconia. She doesn't look, sound or act anything like the character from BG2. She's just some random ho Shar found to replace Viccy.
10 months ago
Anonymous
Well, I assume you just got something else on your playthrough. If you ever play it again, you might get what I got.
I thought it was kind of cool to see Viconia again.
10 months ago
Anonymous
>I thought it was kind of cool to see Viconia again.
I enjoyed killing her.
10 months ago
Anonymous
It's always "Viconia" in the House of Grief, but never the actual Viconia. It's a part of Shar's vengeance on Viconia for killing a bunch of her followers after the events of ToB, to make people believe that Viconia is some kind of a silly saturday morning cartoon villain when she's clearly not.
10 months ago
Anonymous
You must've gotten the alternate version the other anon is talking about. I managed to get actual Viconia.
Larian really goes all out in their games apparently.
10 months ago
Anonymous
Can you post a screenshot? You can immediately tell with a simple glance whether it's the fake.
10 months ago
Anonymous
I'm way past that point now unfortunately. She's sent away.
I think it's awesome that Larian put this much effort into it though
10 months ago
Anonymous
Do you not have any saves from before?
10 months ago
Anonymous
I've got weird issues ever since DOS2 where I'm paranoid by way too many saves with too big file sizes. I limited autosave/quicksaves to 4 each.
I probably don't have to do that, but DOS2's got me nervous.
10 months ago
Anonymous
Jokes aside they're such tremendous hack, they quite literally took her regular ending and said "frick it, let's retcon that"
10 months ago
Anonymous
The only ending where she "turns good" ends in her dying, and it specifically requires CHARNAME romancing an evil character to do it.
10 months ago
Anonymous
Her canon ending has her travel around with Drizzt, saving Calimshan and Suldanesselar and slaying a bunch of Shar cultists. Even as an "evil" character she ends up doing a lot of good for the Realms.
10 months ago
Anonymous
>The only ending where she "turns good" ends in her dying
Funny because I never mentioned that, just that they retconned her regular ending
Still, Viconia was betrayed by other Sharran priestess which she killed and this made Shar mad, and she would eventually help Suldanessellar alongside Drizzt which is an obvious sign that she isn't the cartoon villain this game likes to pretend she is, too bad Larian said frick it and retconned all that though
10 months ago
Anonymous
>It didn't take into account that elves don't age like humans and half-elves do
She's not old. It's drugs
10 months ago
Anonymous
Drugs affecting the physical form of a cleric that has access to greater restoration? Yeah, no.
10 months ago
Anonymous
Viconia was always shit I don't get why people are just now coming out of the woods to defend her.
10 months ago
Anonymous
Oh frick off Larianshill moron, Viconia was always popular, she's the reason why every fricking CRPG has the designated evil "I can fix her" girl
10 months ago
Anonymous
This is extreme cope and it's clear you never even played the originals. Drow are fricking homosexuals and should be killed on sight.
10 months ago
Anonymous
>Larianshill trying to rewrite history now
lol
lmao
10 months ago
Anonymous
Why are you trying to pretend you've played any of the gamrs? What is this? Go larp elsehwere.
D&D has always been allergic to moral complexity. That's why Sarevok or Viconia can't have a tortured morality. They're either pure good or pure evil. Gygax himself said that redemption was impossible on Toril. Once you're pulled into the gravitational well of evil, there is no escape.
The virgin D&D >NOOOOO IF YOU'RE EVIL YOU ALWAYS WILL BE
The chad Planescape >Belief can change the nature of a man, move cities, turn an evil hag's heart half-circle, and make a posturing spirit believe it is anything more than a part of me.
You can literally redeem Zariel in the Escape from Avernus module. Larian would have no excuse of their handling of Sarevok/Viccy if they appeared in BG3. Luckily they don't, and we only get some weird doppelgangers to fight.
10 months ago
Anonymous
Sarevok was just forgettable, nothing terrible but if you successfully made Sarevok forgettable something is seriously wrong. Viconia just didn't feel like Viconia at all. I think Viconia is the bigger problem though because her presence actively hurts Shadowheart's story; just because she is a very, very lame villain
10 months ago
Anonymous
Sarevok and Viconia are forgettable in BG3 because their voice actors were terrible snd they were relegated to some short optional fight. I was quite happy with Jaheira's depiction in BG3 and Minsc is Minsc, but Sarevok's utter dogshit line delivery just made me want to skip the conversation and kill him right away so I could leave.
10 months ago
Anonymous
I actually agree that the VA for Sarevok and Viconia are kind of trash. Don't mind them being in BG3 as they are, but they really needed to redo those damn voices.
10 months ago
Anonymous
How the frick did they not get the OG Sarevok VA?
10 months ago
Anonymous
Why didn't they bring the old guys back?
Jaheira is justified bc her VA retired but Jim Cummings, Kevin Michael Richardson and fricking Grey DeLisle are all still working. A lot even.
Jesus, even Siege of Breakspear got everyone back. Imagine being compared to SoB and looking bad.
10 months ago
Anonymous
Jim Cummings has some weird shit happening with his ex-wife in court. Apparently it ended with them BOTH being found abusive, but it's weirdness I imagine a company doesn't necessarily want to associate with.
At least that's what I would've though, but they also didn't get the Sarevok VA back and he's still actively working with no issues that I'm aware of.
So I really have no clue what they're thinking was.
10 months ago
Anonymous
>Jim Cummings has some weird shit happening with his ex-wife in court. Apparently it ended with them BOTH being found abusive, but it's weirdness I imagine a company doesn't necessarily want to associate with.
I heard that like in 2020 or so, but I checked his imdb page and her been working since
Like holy frick imagine not employing Jim Cummings, the VA industry collapses.
I don't understand really, it's not like it's a budget or reach issue
It's so baffling
Don't have an issue with Vicky being evil, but I do have an issue with her being generically and inhumanely so, and a chump on top. She's just your average, two-bit, cackling throwaway drow villain. She has none of the personality or depth that made her compelling. Like I can't see BG3's Viconia mourning her brother, refusing to sacrifice a baby, or being a turbob***h in an attempt to push others away for their safety. Also, her Shar worship heavily emphasized the "outcast" portion of her divinity's portfolio, along with the power, not the evulz stuff.
Sarevok wasn't as much of a throwaway boss, but he is a disappointment. Sarevok would never be Bhaal fanboy. He might work under the guy, but he would never "serve" him, if that makes sense.
>Gygax himself said that redemption was impossible on Toril
Gygax has jack shit to do with Toril, that's Ed Greenwood.
You might be mixing it up with Oerth, which is the world for Greyhawk.
Toril has a diety, Ilmater, who takes in anyone no matter how fallen they are and they can be redeemed. It's Oerth and potentially Mystara that you might be thinking of.
I enjoyed the Viconia brand shoe polish made from a real drow jobber.
I killed your waifu anon, I used her corpse to create a ghoul, then I made it eat a troony.
Even the lead designer of BG1/BG2's notes on the character for what would happen to Sarevok after BG2:TOB has him reverting and Bhaal after him being revived picking him back up to set him back on that path. Not solely a WotC or Larian idea/decision.
Sarevok Anchev is a powerful Deathbringer, an elite group of warriors trained to kill their enemies with a single, seemingly random strike in combat. He is also one of the Bhaalspawn, the mortal offspring of the dead god Bhaal. Sarevok attempted to reclaim the divine seat of the Lord of Murder vacated by his immortal father’s demise, but his plans were thwarted when he was slain by his half-brother, Abdel Adrian, who rejected his heritage and fought against his Bhaalspawn siblings.
Sarevok’s spirit was sent to the Abyss as punishment. There he eventually crossed paths with Abdel a second time when his noble-hearted brother ventured into the lower realms on a dangerous quest to stop another Bhaalspawn named Melissan. Sarevok agreed to help Abdel kill Melissan, on the condition that Abdel helped him escape the eternal torments of the Abyss.
Abdel agreed, and Sarevok was reborn into the mortal world. After his rebirth, Sarevok was true to his word, and the two brothers fought side-by-side against their half-sister. Ultimately Melissan was defeated, and Sarevok was granted a second chance at life.
With his prodigious strength, his legendary skill in battle, and the Sword of Chaos—a life-stealing, enchanted blade—Sarevok became one of the most famous mercenaries in Faerûn. Yet his many accomplishments brought him no joy. He felt no thrill at victory in battle, no delight in the routing of his enemies. The power he accumulated was bitter as ashes on his tongue, and he became a man haunted by his former life. The realization that no earthly achievements could ever compare to what he once almost had—immortality and godhood—left him broken and empty.
(cont'd...)
(cont'd)
Sarevok plunged into a deep despair. To numb his pain, he indulged in every vice imaginable, squandering his wealth and health on alcohol and drugs. While his divine heritage slowed his aging, it did not stop it entirely, and after decades of self-abuse he was eventually reduced to an old man begging in the streets of Baldur’s Gate.
This was how his father—Bhaal, the reborn god of murder—found him. But even though it was dimmed, Bhaal recognized his own divine spark in the pathetic old man, and he sensed Sarevok still had potential. Bhaal recruited him to become the high priest of his fledgling clergy, giving Sarevok new purpose… and another chance to become an agent of death and destruction.
-written by James Ohlen, 2021 (Minsc and Boo's Journal of Villainy)
So technically Sarevok lived his original life as reformed and after being reborned by Bhaal he became his b***h again just to die to some rando Baldurian and his bisexual menagerie
I wouldn't call my tavern-brawler monk some random dude, lorewise I literally ip-manned him in 6 seconds and proceeded to kill his whole cult temple barehanded.
I'll help you out bud.
James Ohlen was the lead designer of Baldur's Gate 1 and Baldur's Gate 2, since you're not aware.
10 months ago
Anonymous
His opinion is not relevant.
10 months ago
Anonymous
Your person feelings are not relevant.
It's canon per the lead designer of BG1 and BG2.
/thread
10 months ago
Anonymous
No, it's the same shit as JK Rowling going "Ron is gay he's always been gay and all his children are gay" despite books never depicting Ron as homosexual. The opinion of the author is irrelevant if it contradicts what is established in the self-contained works.
10 months ago
Anonymous
There's 100 years after the events of Throne of Bhaal. It contradicts nothing.
10 months ago
Anonymous
There are plenty of contradictions in BG3.
10 months ago
Anonymous
Sure, but we're specifically talking about the Sarevok thing. Different goalpost.
10 months ago
Anonymous
Well, I was more arguing against the "author says this, so it must be" claim presented earlier.
10 months ago
Anonymous
There's none.
10 months ago
Anonymous
>But it's been like a century bro
10 months ago
Anonymous
Nta, it's perfectly in-line with Sarevok's ending slide.
(cont'd)
Sarevok plunged into a deep despair. To numb his pain, he indulged in every vice imaginable, squandering his wealth and health on alcohol and drugs. While his divine heritage slowed his aging, it did not stop it entirely, and after decades of self-abuse he was eventually reduced to an old man begging in the streets of Baldur’s Gate.
This was how his father—Bhaal, the reborn god of murder—found him. But even though it was dimmed, Bhaal recognized his own divine spark in the pathetic old man, and he sensed Sarevok still had potential. Bhaal recruited him to become the high priest of his fledgling clergy, giving Sarevok new purpose… and another chance to become an agent of death and destruction.
-written by James Ohlen, 2021 (Minsc and Boo's Journal of Villainy)
The worst part of this IMO isn't that he's evil again, it's that he's evil and Bhaal's b***h, which is like a fundamental misunderstanding of his motivations in BG1, which is especially weird from the guy who originally wrote them.
Bhaal is dead. He is not serving Bhaal in BG1. The priests of Bhaal want to sacrifice all the Bhaalspawn to return the divine essence and revive Bhaal, that was the whole plan.
Sarevok explicitly wants to defy them, wipe out the other Bhaalspawn but himself, incite a massive bloody war between the Sword Coast and Amn, and hope this massive sacrifice allows him to SUPERCEDE Bhaal (and Cyric) and ascend as the NEW Lord of Murder.
Now that's the real question...why the frick would that guy suddenly care about daddy Bhaal? He never did before.
He still doesn't really care about Bhaal, he just wants some semblance of the power he once had. He even sort of alludes to getting just a sliver of that power from CHARNAME if you let him in your party.
I'm not going to argue that the writing isn't overall stupid and poorly done. But it makes sense just fine. It' probably would've been better to leave it alone, though.
Years acting like a good guy Vegeta with pink t shirt "bad dude" made him soft and now he just wanted to return to evil even if it meant to serve Frieza again
Sarevok's defeat broke him, his chance at divinity was over.
So instead he bargained with CHARNAME to crawl back out of hell in BGII
Later on (according to Ohlen's lore) he bargained again, with Bhaal, if only to become a bit more powerful again
He's a perpetual has-been, always trying to make it back to the top.
(cont'd)
Sarevok plunged into a deep despair. To numb his pain, he indulged in every vice imaginable, squandering his wealth and health on alcohol and drugs. While his divine heritage slowed his aging, it did not stop it entirely, and after decades of self-abuse he was eventually reduced to an old man begging in the streets of Baldur’s Gate.
This was how his father—Bhaal, the reborn god of murder—found him. But even though it was dimmed, Bhaal recognized his own divine spark in the pathetic old man, and he sensed Sarevok still had potential. Bhaal recruited him to become the high priest of his fledgling clergy, giving Sarevok new purpose… and another chance to become an agent of death and destruction.
-written by James Ohlen, 2021 (Minsc and Boo's Journal of Villainy)
Holy fricking garbage. ToB was no masterpiece but the Sarevok content made it worth it. Frick these shitty retcons 20 years later.
NTA, but what retcon? In both of his epilogues Sarevok's ultimate fate is uncertain, and he is depicted as a tormented, troubled soul, who cannot find his place in the world. It's not as if he gained some happy conclusion which is now being reversed.
As
[...]
Let's check the fate of all the evil characters in the vanilla games, shall we? Those that we know of.
>Tiax - killed in BG2 >Faldorn - killed in BG2 >Montaron - killed before the events of BG2 >Xzar - killed in BG2 >Edwin - bad ending; depowered, turned permanently into a female; ended up as a waitress >Korgan - killed in the epilogue of ToB >Viconia - killed in the epilogue of ToB OR neutral ending >Sarevok - either bitter ending OR bittersweet ending
From the Enhanced Editions >Hexxat - killed in the epilogue of ToB >Dorn - killed in the epilogue of ToB
Sarevok and Viconia were literally the only two evil companions left alive to be in BG3 - who in their right mind thought they'd get a happy ending? And Viconia's "redemption" in the old games was moronic, since you ended up with a NEUTRAL PRIESTESS OF SHAR, possibly the most evil deity in the entire pantheon.
pointed out, evil characters don't get happy endings in the series.
They had to fix the story for modern audience. Since they can't read, everything is voice casted and everyone is horny so that they could keep an auience for longer than a minute. What i really miss from those games are the book tier pages of description that were in BG2, Planecape Torment or even Disco Elysium. They worked better for your imagination than just seeing 3D generic model assets of rooms and listening to single line of description
(cont'd)
Sarevok plunged into a deep despair. To numb his pain, he indulged in every vice imaginable, squandering his wealth and health on alcohol and drugs. While his divine heritage slowed his aging, it did not stop it entirely, and after decades of self-abuse he was eventually reduced to an old man begging in the streets of Baldur’s Gate.
This was how his father—Bhaal, the reborn god of murder—found him. But even though it was dimmed, Bhaal recognized his own divine spark in the pathetic old man, and he sensed Sarevok still had potential. Bhaal recruited him to become the high priest of his fledgling clergy, giving Sarevok new purpose… and another chance to become an agent of death and destruction.
-written by James Ohlen, 2021 (Minsc and Boo's Journal of Villainy)
Man, why do writers do this? They make a good thing and then years later pretend it was something else
Gaider did the same thing with Loghain in Dragon Age
Well, a bunch of stuff, it's a bit complex.
You can't even see in the game proper that as it's concluding the narrative seems to better favor Loghain more and more, as if by the end of the dev cycle they started painting him with a softer brush.
Prior to the game's release (but obviously long after it was already done) he rleased tie in novels chronicling Loghain and Maric's adventures and they're not entirely in-line with the game
Later on he kept on that rhythm, of which the peak was claiming that the poison Jowan slipped the Arl was "non-fatal"
10 months ago
Anonymous
So basically he whitewashed him?
Can't say I agree with the narrative being soft on him though, quite the opposite the more time passes in DAO the more people start turning on him, by the Landsmeet it's obvious that he fricked up and is desperate, and he even admits it if you get him to join your party
10 months ago
Anonymous
>So basically he whitewashed him?
Essentially, yes. >Can't say I agree with the narrative being soft on him though
Well, the story itself isn't, but, it's as if the game is
He was very obviously evil at the start, what with looking pale deep set eyes, ominously monologuing, being voiced by Simon Templeman.
Then when you get to the Landsmeet people talk up him more than they did, his status as a hero etc. And he gets the special redemption arc and opportunity to be a Warden, even if no one else did for some reason. You also can't call him out on some of his crimes, like abiding Howe if he killed your family or him being responsible for your troops and brother being killed (you don't know he's alive yet) City Elf warden can call him on it a bit, but it's dismissed too quickly
10 months ago
Anonymous
I think he also tried to pin all of the villainous stuff Loghain did on Howe, and claimed Loghain didn't know Howe was a treacherous murdering bastard, despite being Loghains right hand man.
10 months ago
Anonymous
Yeah, that was also stupid >Lol no, ofc he didn't know! Loghain is just a blind dumb moron
10 months ago
Anonymous
>I think he also tried to pin all of the villainous stuff Loghain did on Howe, and claimed Loghain didn't know Howe was a treacherous murdering bastard, despite being Loghains right hand man.
that's in the game
Well, a bunch of stuff, it's a bit complex.
You can't even see in the game proper that as it's concluding the narrative seems to better favor Loghain more and more, as if by the end of the dev cycle they started painting him with a softer brush.
Prior to the game's release (but obviously long after it was already done) he rleased tie in novels chronicling Loghain and Maric's adventures and they're not entirely in-line with the game
Later on he kept on that rhythm, of which the peak was claiming that the poison Jowan slipped the Arl was "non-fatal"
They didn't change their minds late in the dev cycle, it's pretty clear they wanted you to hate his guts and only start revealing his motivations in the summit to tempt the player into fricking over Alistair
10 months ago
Anonymous
Which makes no sense because it means either Loghain is lying through his teeth or he is an incompetent and blind moron that didn't keep a tab on the guy he was using as his right hand in his attempted takeover.
10 months ago
Anonymous
IIRC he knew about some of Howe bullshit but not all.
He didn't like selling city elves to Tevinter and turned a blind eye because he needed the money but he didn't know about Howe screwing over nobility.
10 months ago
Anonymous
>He didn't like selling city elves to Tevinter and turned a blind eye because he needed the money but he didn't know about Howe screwing over nobility.
That's super mega moronic. Literally there's rumors found around that the Couslands all died and suddenly Howe is the new Teyrn. Loghain even proclaims him that
Plus, regardless of that, he killed your brother and bannermen
It's moronic to whitewash Loghain and ruins his character.
And yes, they did change their minds through the dev cycle. That's why Alistair has a different mother on the non cannon tie in books
Technically the good Bhaalspawn CHARNAME (generic name Abdel Adrian used) became a high ranking member of the Flaming Fist in Baldur's Gate and had an unnaturally long life due to his divine heritage. He then became a Duke of Baldur's Gate.
He was around for like 80 years or something of that, until the last living true Bhaalspawn other than him tried to kill him, the ultimately kill each other (and this triggers the ritual bringing back Bhaal).
Apparently CHARNAME is just sort of a dick and doesn't bother helping Sarevok get back on his feet.
Effectively. The actual creator of the Forgotten Realms setting (Ed Greenwood) was also involved in writing this module.
But he also says they just used the name "Abdel Adrian" because they needed a name, and he still thinks of it as CHARNAME (and why they don't really directly mention the Bhallspawn by name in materials past the "Murder in Baldur's Gate" module)
>This is the stupidest shit in the world.
Welcome to Forgotten Realms writing in general.
The Baldur's Gate games sort of hide how shit the writing tends to be for the setting.
I made the mistake of reading the novels surrounding the Time of Troubles once. It was complete amateur hour, but these were professional fricking writers.
They didn't kill each other. Whoever died wasn't explicitly stated, but the survivor became the Avatar of Bhaal and was killed shortly after. To me, this suggests the last living bhaalspawn would have been doomed to become the avatar regardless of who it was.
He very specifically not only set out to do murder. He set out to MAXIMIZE murder.
I don't think there's any real true redemption for that, just mildly going "we can try to be better going forward". Even in ToB, he didn't seem truly "fixed".
In ToB he was wrestling with the urge within himself, just like the dark urge character in this game. Without the PC as a guiding influence, we can assume he fell back under Bhaal's sway. It's unfortunate but not an unrealistic end IMO. And Bhaal has used individuals trying to usurp/surpass him as puppets before.
Yes, until we get the official story. Sort of like how CHARNAME was a special snowflake Bhaalspawn until they weren't.
Besides, Larian wants you to be a murderhobo Dark Urge.
Sarevok Anchev is a powerful Deathbringer, an elite group of warriors trained to kill their enemies with a single, seemingly random strike in combat. He is also one of the Bhaalspawn, the mortal offspring of the dead god Bhaal. Sarevok attempted to reclaim the divine seat of the Lord of Murder vacated by his immortal father’s demise, but his plans were thwarted when he was slain by his half-brother, Abdel Adrian, who rejected his heritage and fought against his Bhaalspawn siblings.
Sarevok’s spirit was sent to the Abyss as punishment. There he eventually crossed paths with Abdel a second time when his noble-hearted brother ventured into the lower realms on a dangerous quest to stop another Bhaalspawn named Melissan. Sarevok agreed to help Abdel kill Melissan, on the condition that Abdel helped him escape the eternal torments of the Abyss.
Abdel agreed, and Sarevok was reborn into the mortal world. After his rebirth, Sarevok was true to his word, and the two brothers fought side-by-side against their half-sister. Ultimately Melissan was defeated, and Sarevok was granted a second chance at life.
With his prodigious strength, his legendary skill in battle, and the Sword of Chaos—a life-stealing, enchanted blade—Sarevok became one of the most famous mercenaries in Faerûn. Yet his many accomplishments brought him no joy. He felt no thrill at victory in battle, no delight in the routing of his enemies. The power he accumulated was bitter as ashes on his tongue, and he became a man haunted by his former life. The realization that no earthly achievements could ever compare to what he once almost had—immortality and godhood—left him broken and empty.
(cont'd...)
(cont'd)
Sarevok plunged into a deep despair. To numb his pain, he indulged in every vice imaginable, squandering his wealth and health on alcohol and drugs. While his divine heritage slowed his aging, it did not stop it entirely, and after decades of self-abuse he was eventually reduced to an old man begging in the streets of Baldur’s Gate.
This was how his father—Bhaal, the reborn god of murder—found him. But even though it was dimmed, Bhaal recognized his own divine spark in the pathetic old man, and he sensed Sarevok still had potential. Bhaal recruited him to become the high priest of his fledgling clergy, giving Sarevok new purpose… and another chance to become an agent of death and destruction.
-written by James Ohlen, 2021 (Minsc and Boo's Journal of Villainy)
"My personal head canon", sure. I do the exact same shit with Star Ocean because so much of it is trash.
But doesn't really change actual canon. I just personally don't care about the stuff I don't like.
10 months ago
Anonymous
>I just personally don't care about the stuff I don't like.
Its all fiction. All of it. Just because the company that "owns" the IP says one thing, doesnt change the fact that its ALL fiction.
We choose our subjective reality.
10 months ago
Anonymous
this is literally how gays and transes treat fiction by the way
Sarevok being controlled by his blood makes no sense because ToB and even 3 establish that dying means your essence goes to Bhaal and thus returning to life frees you of being a Bhaalspawn. He's not a Bhaalspawn anymore, so why even serve?
He's not a "Bhaalspawn" and is incapable of attaining that level of power anymore, but he still has divine heritage. Bhaal would simply be a means of power if Bhaal were to offer it.
Either Aerie or Imoen...speaking of which she coudn't be brought back probably due to being too close to CHARNAME and would have to reveal his name and gender
I wouldn't say it was pointless. CHARNAME was trying to survive. Another Bhaalspawn was trying to murder him throughout BG1. They dealt with that.
Then a crazy angry mage wanted to torture and usurp your powers for his own ends, and kidnapped one of your friends. They dealt with that.
Then lived a good 80-100 additional years after and had a good life for a long time.
It's kind of weird they took the two characters that translate the least well to 5e and put them in (Druid/Fighter no longer works at all as a multiclass, Minsc is now a DEX ranger with no berserk) but ignored ones that would be totally fine to include (Imoen = Arcane Trickster, Saverok is just a high level Fighter, Viconia is just a cleric, etc). They could even have included Aerie as a Divine Soul Sorcerer.
Well, since I let you get burnt at the stake but you SOMEHOW came back to life, guess I'll just one round you on the floor, then
shit character
deserved it
lmao
I ascended to godhood to safeguard the germ impulse of murder for an eon's worth of wandering the outer planes, he literally doesn't have it in him to cause trouble anymore.
Don't listen to these homosexuals. The correct answer is KOTOR 1 and 2 and NWN2: Mask of the betrayer
KOTOR 1&2 will allow to be 150% evil and frick with everybody back and forth in multiple quests. It also has an influence system with the companion that make it so that you will influence them if they love you BUT also if they hate you. So you can literally bully them into the dark side.
Really, really good.
NWN2: Mask of the betrayer because this expansion is based around you being cursed by a spirit which can destroys souls so you constantly get evil choices of permanently destroying people and absorbing their powers through out the game.
Guys! I think anon might be on to something, you see I found a journal written by a "Vikonia" about how she murdered and replaced a Shar Cleric Viconia and no one noticed because "all drow rook the same".
So there we have it, Vikonia isn't Viconia and Viconia died before the events of BG3 by the Drow's own hand!
That must mean there are multiple versions you can get. Larian puts in a shit ton of effort into their damn games, but I wouldn't have expected that.
Viconia for some players, this imposter for others.
Because they were a game developer in the 90s who had only sisters and wives to use for reference and not homosexual weebs on the a basket weaving forum.
There is no rape and abuse path and there hasn't been for well over ten years. The only Imoen romance mod left on the web is a pure romance path where you heal her from the abuse she suffered from Irenicus. It's funny how the screenshots from that old romance mod still persist so people think it still exists even though it's been gone for over a decade.
Based. I also use the original version of the Imoen Romance Mod. It also works with the enhanced edition if you use version 1.3 which happens to be the last version before they completely fricked up the UI.
LMAO the character reach max lvl so fast i didn't even finished any quest related to Wyll, Karlach, Gale and Shadowheart so i didn't even met Viconia. I beat Act 3 without reveal entire Baldur Gate map, let alone finishing even half quests. Its so pointless since final battle is a non issue
I also made the same mistake when I first played, so don't be to harsh on yourself. But that is obviously not Viconia. She's just a random drow who uses Viconia's name despite not looking, sounding, or acting anything like her. It gets even more obvious once you beat her in battle and she says something about Shar ordering her to kill Sharite cultists when in actuality Viconia did that against Shar's wishes because of a betrayal - a dead giveaway.
Maybe when Larian releases the full game later we'll get to meet the actual Viconia and not just some random impostor propped up by Shar.
>BG1
You have stopped me at every point. When I first met you, all I saw was a whelp. Now I acknowledge you as my kin. Let's fight over who will succeed our father! >BG2
I cannot deny your power, and I cannot deny my own nature. Let's unravel the mystery of this Bhaalspawn town together. I wonder if you will suceed where I have failed. >BG3
PLEASE LOVE ME, DAAAAAAAAAD
>Play Baldur Gate 1 for first time >Pick funny bald guy with a rat as avatar >realize those avatars are used by NPC companions >meet Minsc >he looks like
BG1 feel like heroic adventure BG3 like epic adventure. and BG3 like fairly tail. I did liked bg3 but the atmosphere was meh. BG1/2 did also had feeling of massive adventure. BG3 did feel kinda small.
Because there was barely any adventure. THere wa a single path from destroyed space ship through small valley and into one city. There was no map travel to different locations of your choosing. This is why it feels small even though it take like 40 hours minimum because most of the time spent is used on turn based battles. Active pause would probably made entire game beatable in 6-7 hours without dialog cuts
...sure. Here is the list of all quests available in Beregost, the first major hub.
A Book for Firebead
Gurke's Cloak
Half-ogres Near Beregost
Landrin's Possessions
Mirianne's Husband
Officer Vai
Perdue's Short Sword
Steal Algernon's Cloak
Zhurlong's Missing Boots
All of these, every single one, is a fetch quest. So sorry, I love those games to death, but not make up bullshit about them which isn't true.
BG1/BG2 gays are delusional, their games aren't even nearly as good as they claim. Even a dogpile of shit looks good when you got on nostalgia glasses. BG3 makes the prequels feel like dogshit.
I wouldn't go so far, but especially the first game is as basic and simplistic as it gets. About 90% of all quests are literal, unironic fetch quests that people would mock in World of Warcraft a few years later.
It does feel heroic to me. YOu going from a hunted orphan to a hero of Baldurs Gate. Yes, the fact that you start as a weak person that can be killed by a wolf and end up defeating Serevok is heroic. And I personally felt it every chapter. BG2 feel epic. At that point you are already a character that can fight almost anyone in middle of the gamey You defeat dragons and liches, and all that and the music also help a lot. In Tob, you are basically a demi-god.
Joseph's Wife
Oublek the Bounty Officer
Prism's Emeralds
Recovering Captain Brage
Troubles in the Region
Three fetch quests, one quest which simply directs you to another area, and the only slightly interesting quest concerning Captain Brage, since it has two different outcomes.
Joseph's Wife
Oublek the Bounty Officer
Prism's Emeralds
Recovering Captain Brage
Troubles in the Region
Three fetch quests, one quest which simply directs you to another area, and the only slightly interesting quest concerning Captain Brage, since it has two different outcomes.
Let's move onto Gullykin
No quests.
Oh...
Next up - The Friendly Arm Inn
Joia's Flamedance Ring
A fetch quest.
and yet, somehow still a better quest design than bg3's
>BG1 feel like heroic adventure
I'm replaying BG1 right now (party level 6, just solved the Naskhel mines problem) (yes I farmed Ankaghs) and there's nothing heroic there you are basically a good boy doing fetch quest for everyone, the most complex quest story wise was the one with the priestess and the farmers that killed and raped her mother.
BG1 is a "greenhorn" adventure for entire game, in BG2 you feel like an adult adventurer in your prime. Throne of Bhaal is your finale. BG3 youre a nobody who somehow faces the strongest beings than BG 1 and BG2 even though youre a lvl 12. And Chosen of Bhaal also felt weak although that was probably intentional as Whithers dissed them all
What class do you think makes the most sense for Gorion's Ward? Im playing Cavalier palading and it feels completely wrong in terms of story, and the dialogue doesn't fit at all.
The canonical one is a TN human fighter, but canon is shit. Sorcerer, bard, mage, or some mage multi-class makes the most sense for someone raised at Candlekeep. Also, CHARNAME having pali powers can easily be handwaved by his unique heritage.
I actually played a recent playthrough with a Mystic Knight modded kit (paladin who subs lay on hands and clerical spells/abilities for arcane buffs and melee) and had a blast.
The ones that make sense:
1.Wizard/Sorcerer: Makes the most sense. Your foster father is a wizard and you grew up in a giant library
2.Fighter: Lots of guards to train with. It is the "canon" class but WoTC can go frick themselves. Abdel Adrian was a mistake.
3.Cleric: There is a temple and priests to learn from.
4.Thief: Lots of monks to steal from.
5.Bard: You could feasibly learn an instrument and can be talented at singing
The rest are sketchy.
Ranger and Druid make no sense because you literally spent your entire life within the walls of Candlelkeep.
Shaman makes zero sense for obvious reasons.
There are no Paladin orders in Candlkeep.
There are Monks in Candlekeep but they are the scholarly type, not the eastern martial artist type.
I find it really funny how Ranger and Druid backstories try to explain ywhy you are one >Ranger: you really wanted to explore the forest and did so in your imaginstion for years so you technically count as one >Druid: you worked on a farm, and talked to birds like a schizo so you count as a Druid
Why would that be an issue? Channeling another divinity could help you fight off the taint, and if your characters alignment will likely allow your soul to resonate far more closely with your deity than with Bhaal, unless you are Evil, in which case you could roleplay it as worshipping a more powerful Evil rather than a failed and dead one.
>Spoiler reasons
Is that the Bhaal thing? >and that the dialogue choices just don't fit for a paladin, they're too, sassy(?) Or snarky i guess
Oh, they didn't have righteous hero option? Lame. Even DAO had them
There are plenty of righteous and noble dialogue options in BG1, and especially BG2. Look at the entire dialogue with Marl in Beregost in BG1, for example, that's perfectly fitting for a noble Paladin.
Okay, cool.
The point of how you could be a paladin when you spent your entire life in candlekeep is fair though
Didn't 2e require that Paladins picked a righteous god to serve and were Lawful Good? How could one get to that from a library fortress?
10 months ago
Anonymous
Why would it be difficult to be a Paladin in Candlekeep? There's many tomes on religious subjects, there are visiting devotees of Good Gods, and Gorion raises you on tales of noble heroes and righteous adventurers. Putting aside EE classes, the only two classes that make no sense for CHARNAME to take are Druid and Ranger, since he has no real way to forge a connection with the wild, and you could tell they struggled with coming up with a justification for it in the character background handwaving it as "well he visited the stables a lot and liked birds".
10 months ago
Anonymous
I dunno, I always figured you needed fo squire from a Paladin and he'd make you a real one with a vow
It's cool that it's justified then
10 months ago
Anonymous
No, the way being a Paladin used to work in old editions of D&D is you were chosen by your deity. That is a big difference between Clerics and Paladins, Clerics chose to serve their deity, while Paladins were selected by their deity and blessed with their powers for being upstanding paragons that best upheld the ideals of honor, righteousness, and purity.
10 months ago
Anonymous
>while Paladins were selected by their deity and blessed with their powers
That becomes weird in Forgotten Realms, because in FR they actually have people who become "Chosen" (Chosen of Mystra, Chosen of Bhaal, etc) who fill that role, and it isn't connected to a class so it becomes a bit redundant.
Elminster is technically a Chosen of Mystra and has special powers beyond a normal wizard due to powers granted by his goddess.
10 months ago
Anonymous
Paladins are specific to LG, LN, and NG deities. Originally, you could not have a Paladin outside of LG deities but they slightly expanded it to give more options to players, which I disagree with, the original, stricter rules were superior.
10 months ago
Anonymous
Nice
But then why were Clerics so much more OP on 3e?
Yep, both Viconia and Jaheira are non-canon. Which leaves Aerie or, God help us, Neera.
If we follow WotC canon, Abdel had sex with Jaheira, but it didn't work out long term because Abdel is a b***h, then Abdel had a romance with Bodhi which ended with her dead. After that, he swore off romances.
>WotC canon
If you're talking about the novels, the BG novels aren't actually considered canon. They just nabbed the name as a generic placeholder for CHARNAME for the D&DNext playtest/5e Sundering lore.
Lmao how long were you rerolling to get max stats, autist?
10 months ago
Anonymous
A lot of people use autorollers if not just CTRL+8
10 months ago
Anonymous
I just use CTRL+8 these days, then lower stats where appropriate.
I've replayed this series more than enough (for whatever crazy reason, it lessens my enjoyment if every single stat is maxed), I don't give a shit about "honest" stats.
10 months ago
Anonymous
He's a cheater, he's playing a Half-Elf Paladin, that's not an allowed race/class combo in 2E.
10 months ago
Anonymous
Loosening up the restrictions on the Paladin class was the dumbest idea ever. Paladins should only by white, male, humans of a lawful good disposition. They should annihilate evil where ever it is found without compassion, empathy, or mercy. They are the vengeance of the gods come to cleanse the world of all degeneracy.
Also, figures that a tranime lover would cheat.
10 months ago
Anonymous
Man I love watching deus vult larpers seethe
10 months ago
Anonymous
>Loosening up the restrictions on the Paladin class was the dumbest idea ever.
Everytime it is for every game
There's hardly any uniqueness to classes or races now, they're just larp flavor
The restrictions led to good roleplaying because they could lead you to a different thinking, you'd had to fit your character with the world not the other way around
>WotC canon
That's the canon of the terrible novelization where they make Khalid a cuck and literally everyone but Abdel fricking dies in the end, Jaheira and Imoen get murdered by Sendai (and Abdel gets teleported to divine realm or some shit where he frick Jaheira one last time), Sarevok comes back to life as an animated armor Vhailor ripoff and he and Abazigal kill each other. It contradicts the later, equally awful shit, in numerous ways.
It is not confirmed, she just says some stories tell she killed gods, other stories say she slept with them, so it leaves it semi-open. It's canon she is the last BG1/2 companion to still be adventuring, though technically Minsc coming back after many years also counts.
The only two evil companions that you can redeem and Larianshit in their infinite wisdom picked them to bring back as generic villains. For fricks sake.
I love Edwin but I'd make sense for him to appear as a antagonist in some self-centered magic bullshit. Or Korgan appearing as one of the duergar mercs working for Ketheric or some shit.
There's enough going on at Candlekeep that most classes could work >learned magic from gorion >stole stuff growing up with imoen, hanging out with winthrop >hung around winthrop's inn singing songs to become a bard >learning religion and cleric stuff from the priest of oghma to become cleric or paladin >candlekeep watchers teaching you basic fighting skills for fighter
Really any class could work, Gorion works with the Harpers and is friends with Elminster so he could probably have gotten you the things needed for learning any class you became interested in and your divine heritage probably also makes you better at improving yourself in ways you set your mind to.
diablo 2 is the only rpg I can think off
I haven't tried playing a necromancer in bg3 but in the last chapter you get an overpowered undead summon from a quest.
Skyrim or WoTR
In skyrim you're limited to 1/2 summons and in WOTR summons can't deal any damage, die to any AoE and just clutter the screen
no i didn't. wotc shit is not canon
>wotc shit is not canon
It's also canon per the lead design of the original Baldur's Gate games.
/thread
Not just WotC canon. Also canon per the lead designer of BG1 and BG2.
Let's check the fate of all the evil characters in the vanilla games, shall we? Those that we know of.
>Tiax - killed in BG2
>Faldorn - killed in BG2
>Montaron - killed before the events of BG2
>Xzar - killed in BG2
>Edwin - bad ending; depowered, turned permanently into a female; ended up as a waitress
>Korgan - killed in the epilogue of ToB
>Viconia - killed in the epilogue of ToB OR neutral ending
>Sarevok - either bitter ending OR bittersweet ending
From the Enhanced Editions
>Hexxat - killed in the epilogue of ToB
>Dorn - killed in the epilogue of ToB
Sarevok and Viconia were literally the only two evil companions left alive to be in BG3 - who in their right mind thought they'd get a happy ending? And Viconia's "redemption" in the old games was moronic, since you ended up with a NEUTRAL PRIESTESS OF SHAR, possibly the most evil deity in the entire pantheon.
Xzar and Montaron were buttholes
> the only two evil companions left alive to be in BG3 - who in their right mind thought they'd get a happy ending?
who in their right mind wanted a sequel to bg2 23 years after the fact by a completely different studio with only a passing semblance to the series? i sure as hell didn't
I agree - Siege of Dragonspear was unnecessary.
BG3 is great, though.
haven't play it, never will. i'll stick to bg1,2 and ToB
And why, exactly, does that mean they should have been character assassinated in BG3?
Viconia was never a mustache twirling chaotic evil cartoon villain like she is in BG3. That was literally the entire reason she stopped worshiping lolth and left drow society.
>muh Shart
Yes, Shart is evil. But not all of her worshipers are chaotic stupid. Many, like Viconia, embraced her due to experiencing loss. Viconia having lost her brother who saved her life. Shar was also convenient as protection against the wrath of Lolth, a god known for punishing apostates.
Sarevok has absolutely zero reason to be in Baldurs Gate city. Why the frick does he impregnate his own daughter and then job for his inbred granddaughter? Why the frick does he have a family in the first place?
They should have never been in BG3. This was dogshit writers at Larian and WoTC not understanding the characters at all.
These iare not "sad endings" for characters. It is assassination. Butchery. Amateur hour.
>Why the frick does he have a family in the first place?
Are you moronic? He was raised by a foster father, and had a lover who, as per ToB, he had actual feelings towards. The notion of having a family is nothing new to him.
>Sarevok has absolutely zero reason to be in Baldurs Gate city.
It's stated in "Descent into Avernus" that the Bhaalspawn are drawn to the city. Obviously because of daddy dearest's influence.
>Yes, Shart is evil.
She's the single most evil deity in the pantheon. Her ultimate goal is the eradication of all life and existence. Viconia's redemption made no sense, since she never rejected Shar as her goddess.
>Shar was also convenient as protection against the wrath of Lolth
So are multiple other gods.
>they should have been character assassinated
They aren't.
>Why the frick does he impregnate his own daughter
Incest isn't frowned upon in the setting, and that's old lore.
Stop trying to argue with Larianshills
Larian clearly don't like dedicated evil characters.
Anon the only canon that should ever matter to you with a story is your own.
>"I can fix him"
Not this shit again
He shouldn't have been reformed anyways.
>kick off the entire iron shortage and issues of BG1
>in ToB "my bad, and you can redeem him"
Really should not even have been an option
I liked the "Vegeta" characters, though. Sarevok in Baldurs Gate or Ammon Jerro from Neverwinter NIghts were cool. Much better than generic new companions like Shadowheart or Astarion. I wish they would give evil player Edwin and Sarevok as replacement for Jaheira and Minsc if you choose to kill every good side in all acts
Vegeta didnt even get redeemed, he is still a massive fricking butthole in the Namek arc and in the Android/Cell arc actively fricks over the Z-Fighters.
I think Edwin should have been the wizard who wanted the Nightsong, guy is already up his own ass and seeking immortality is a sure Edwin thing
I saw some anon say here that there's some evidence Edwin had taken over the body of a wizard named Larrokan... That dude that wants the Nightsong. Can't recall exactly where he got that.
Yeah he would be better instead of Larrokan, but instead dying from feminist lesbian rage i would rather have him comically mess up spell to turn into flying pig and run away or something. Edwin is meant to suffer but not meant to die. He is basically the evil equivalent of Minsc as comic relief.
You're missing all the shit he willingly started in the Buu arc because he can't get over his inferiority complex even though it has been fricking him for his entire life.
>finally grows up
>decides to sell his soul to acquire a maximum amount of power
>use that power to sacrifice himself and save everyone at his peak
>completely fails
>achieves nothing
>in the end he wasn't even nearly as strong as goku or gohan
kek, that's such a Vegeta moment. What a manlet.
in super he actively sucks his pride the frick up and waits on beerus on hand and foot while they wait for goku to arrive so beerus doesn't blow up the earth
he's pretty much accepted goku is just fricking savant that he'll never permanently catch up to but I like that they gave vegeta his own thing instead of ultra instinct
>I think Edwin should have been the wizard who wanted the Nightsong
Yeah I was expecting him to be in, but instead we got Mincs becase le hamster funny bald ranger
I just wish Viconia were in the game. It's really fricking annoying that we got Jaheira and Minsc but not Viccy.
I'm not sure if you're trolling but Viconia is in the game. It's not good.
Nah, there's a random drow with the same name but since she doesn't look, sound or act like Viconia it's not Viconia
Minsc and Jaheira confirmed Viconia is dead by Tav's hand. You can stop coping now.
Yes it was very unlike of them to make such an obvious mistake, especially Jaheira. Very uncharacteristic.
A Mace wielding Sharran Drow female hunted by the other Drow who also was part of the same Drow cult that Viconia was in while also being named Viconia.
Admit it anon, it's Viconia, and her fate is dying to an amnesiac Bhaalspawn and motley crew of sexual deviants.
Enough coping, accept she's a jobber.
Yes, someone did the bare minimum in an effort to impersonate her, but in the end the doppelganger made some obvious mistakes. It didn't take into account that elves don't age like humans and half-elves do, the voice is completely wrong, and its actions and mannerisms are nothing alike actual Viconia. Also it made some clear mistakes, such as claiming that Shar ordered the purging of the cult in Waterdeep, when in actuality Viconia killed all the Sharites against the wishes of Shar, and got heavily admonished for it.
If you truly do believe that the mockery in the House of Grief is Viconia, then I've a bridge to sell you.
Viconia obviously aged through stress, heavy drug use, and this is also why she's completely delusional believing she's following Shar's will. This also explains her loss of levels.
Basically, Viconia lost everything because she's shit, and now she is canonically dead.
No, the incompetent impersonating her is dead, and that's a good thing.
If it were a doppelganger it would have transformed during the fight, it was the real Viconia. Remember she's the one that dies like a b***h to some drow even though she's a level 20 cleric.
Her jobbing is well established.
I don't mean doppelganger the monster, I mean doppelganger as in an impersonator.
doppelgangers do enjoy impersonating, but in this case who'd want to pretend to be a jobber like Viconia?
I mean one turned into Jaheira and tried to groom Minsc into having sex. But do they want to be Viconia?
No, because she's dead and died to a pair of amnesiacs and their posse.
There are plenty of reasons to want to impersonate Viconia. She's a hero of Calimshan and Suldanesselar, so obviously she has some power and influence. She's also a strong cleric in her own right, so I bet there is some perverse pleasure to be had in impersonating her and making her seem incompetent.
This all seems like a lot of effort for little gain. I think we should just stick to the simplest explanation that Viconia died choking on her own blood after being stabbed by a level 12 selunite cleric.
No, I think the simplest explanation is that she wasn't Viconia. Let's apply the duck test:
>If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck.
The Viconia presented in the game doesn't look like Viconia, act like Viconia, or sound like Viconia, and there are other obvious discrepancies. So, it's probably not Viconia.
But you need to consider that any discrepancies in appearances is entirely due to the fact that 90% of the assets for Drow heads/skins look like complete shit and shouldn't mean to imply that she actually looks like a hag.
So we'll just have to accept that this character is meant to be Viconia, and that this is her canon death.
Why? Minsc and Jaheira look recognisable, "Viconia" does not. It's obviously meant to be a clue that what you're fighting isn't actually Viconia, and the reason why Minsc and Jaheira are mistaken is likely due to some mental manipulation by Shar, for reasons unknown.
I feel like this is a bit of a reach anon, why would Shar want one of her followers to look like some failure drow that killed shar's own followers?
To ruin her reputation and humiliate her as punishment for killing a bunch of her faithful maybe? Shar has been shown to be a petty and vengeful deity.
She'd go and have a Drow pretend to be Viconia, kidnap a Selunite Saintborn child and raise her to be a Sharran just so that said child can turn her back on Shar, murder the Drow and humiliate Shar... in order to get back at Viconia?
I doooon't knoooooooow....
There can be multiple simultaneous objectives. She humiliates Viconia while converting a Selûnite, win-win in her books. Unfortunately the brainwashing fails and the kid redeems herself, but at least Viconia's reputation is destroyed.
This sounds more like a DC villain plot and like you're giving Larian too much credit here. I think the easiest answer is that Viconia was a convenient face to use as the big bad of Shadowheart's quest, and like all villains that run sideways the CHARNAME she didn't make it.
That makes it sound like Larian writers are just lazy hacks and I choose to believe that they're at least somewhat competent.
I trust that Larian writers will show what they intend to show. In this case they intend to show me breaking Viconia's neck underfoot.
Yes, good job killing the impostor. Unfortunately that won't fix Viconia's reputation, although knowing her she probably wouldn't give a shit.
there is rarely cope of this scale on display
dude is delusional
What do you mean delusional? It's pretty obvious that there's no actual Viconia in the game.
I find it funnier how he's obviously making a joke about how terrible Viconia is in this game and how you morons actually fall for it
>I am just pretending to be moronic
nah you're moronic
huh? No I'm just trying to see who'll break first in this comment chain.
I'm honestly impressed with how far anon will go for this bit.
No one would wilingly pretend to be Viconia, she's the Drow that lost to fricking farmers after all. So it's not that big of a surprise that she'd die in BG3.
There are a bunch of situations where the plot forces the characters into unreasonable situations.
For example, during Jaheira romance your camp is attacked by a bunch of bandits. You don't get a perception check, and Jaheira is being held at knifepoint and you have no way to counter or prevent it from happening.
It's pretty bad writing but what can you do?
>It's pretty bad writing but what can you do?
We accept it and move on as best we can. Like I've accepted Viconia's fate in BG3.
Huh, that's weird. I didn't find Viconia in any of my BG3 playthroughs, and I'm pretty sure I did everything.
nta, but I found Viconia through the Shadowheart quests
Not sure if that's consistent or due to things I did in playthrough
Oh, that's not Viconia, she's just some random drow with the same name.
It's Viconia specifically. She was in my playthrough. You might've gotten something else.
Come on anon, it's obviously not Viconia. She doesn't look, sound or act anything like the character from BG2. She's just some random ho Shar found to replace Viccy.
Well, I assume you just got something else on your playthrough. If you ever play it again, you might get what I got.
I thought it was kind of cool to see Viconia again.
>I thought it was kind of cool to see Viconia again.
I enjoyed killing her.
It's always "Viconia" in the House of Grief, but never the actual Viconia. It's a part of Shar's vengeance on Viconia for killing a bunch of her followers after the events of ToB, to make people believe that Viconia is some kind of a silly saturday morning cartoon villain when she's clearly not.
You must've gotten the alternate version the other anon is talking about. I managed to get actual Viconia.
Larian really goes all out in their games apparently.
Can you post a screenshot? You can immediately tell with a simple glance whether it's the fake.
I'm way past that point now unfortunately. She's sent away.
I think it's awesome that Larian put this much effort into it though
Do you not have any saves from before?
I've got weird issues ever since DOS2 where I'm paranoid by way too many saves with too big file sizes. I limited autosave/quicksaves to 4 each.
I probably don't have to do that, but DOS2's got me nervous.
Jokes aside they're such tremendous hack, they quite literally took her regular ending and said "frick it, let's retcon that"
The only ending where she "turns good" ends in her dying, and it specifically requires CHARNAME romancing an evil character to do it.
Her canon ending has her travel around with Drizzt, saving Calimshan and Suldanesselar and slaying a bunch of Shar cultists. Even as an "evil" character she ends up doing a lot of good for the Realms.
>The only ending where she "turns good" ends in her dying
Funny because I never mentioned that, just that they retconned her regular ending
Still, Viconia was betrayed by other Sharran priestess which she killed and this made Shar mad, and she would eventually help Suldanessellar alongside Drizzt which is an obvious sign that she isn't the cartoon villain this game likes to pretend she is, too bad Larian said frick it and retconned all that though
>It didn't take into account that elves don't age like humans and half-elves do
She's not old. It's drugs
Drugs affecting the physical form of a cleric that has access to greater restoration? Yeah, no.
Viconia was always shit I don't get why people are just now coming out of the woods to defend her.
Oh frick off Larianshill moron, Viconia was always popular, she's the reason why every fricking CRPG has the designated evil "I can fix her" girl
This is extreme cope and it's clear you never even played the originals. Drow are fricking homosexuals and should be killed on sight.
>Larianshill trying to rewrite history now
lol
lmao
Why are you trying to pretend you've played any of the gamrs? What is this? Go larp elsehwere.
It's her
D&D has always been allergic to moral complexity. That's why Sarevok or Viconia can't have a tortured morality. They're either pure good or pure evil. Gygax himself said that redemption was impossible on Toril. Once you're pulled into the gravitational well of evil, there is no escape.
The virgin D&D
>NOOOOO IF YOU'RE EVIL YOU ALWAYS WILL BE
The chad Planescape
>Belief can change the nature of a man, move cities, turn an evil hag's heart half-circle, and make a posturing spirit believe it is anything more than a part of me.
You can literally redeem Zariel in the Escape from Avernus module. Larian would have no excuse of their handling of Sarevok/Viccy if they appeared in BG3. Luckily they don't, and we only get some weird doppelgangers to fight.
Sarevok was just forgettable, nothing terrible but if you successfully made Sarevok forgettable something is seriously wrong. Viconia just didn't feel like Viconia at all. I think Viconia is the bigger problem though because her presence actively hurts Shadowheart's story; just because she is a very, very lame villain
Sarevok and Viconia are forgettable in BG3 because their voice actors were terrible snd they were relegated to some short optional fight. I was quite happy with Jaheira's depiction in BG3 and Minsc is Minsc, but Sarevok's utter dogshit line delivery just made me want to skip the conversation and kill him right away so I could leave.
I actually agree that the VA for Sarevok and Viconia are kind of trash. Don't mind them being in BG3 as they are, but they really needed to redo those damn voices.
How the frick did they not get the OG Sarevok VA?
Why didn't they bring the old guys back?
Jaheira is justified bc her VA retired but Jim Cummings, Kevin Michael Richardson and fricking Grey DeLisle are all still working. A lot even.
Jesus, even Siege of Breakspear got everyone back. Imagine being compared to SoB and looking bad.
Jim Cummings has some weird shit happening with his ex-wife in court. Apparently it ended with them BOTH being found abusive, but it's weirdness I imagine a company doesn't necessarily want to associate with.
At least that's what I would've though, but they also didn't get the Sarevok VA back and he's still actively working with no issues that I'm aware of.
So I really have no clue what they're thinking was.
>Jim Cummings has some weird shit happening with his ex-wife in court. Apparently it ended with them BOTH being found abusive, but it's weirdness I imagine a company doesn't necessarily want to associate with.
I heard that like in 2020 or so, but I checked his imdb page and her been working since
Like holy frick imagine not employing Jim Cummings, the VA industry collapses.
I don't understand really, it's not like it's a budget or reach issue
It's so baffling
Don't have an issue with Vicky being evil, but I do have an issue with her being generically and inhumanely so, and a chump on top. She's just your average, two-bit, cackling throwaway drow villain. She has none of the personality or depth that made her compelling. Like I can't see BG3's Viconia mourning her brother, refusing to sacrifice a baby, or being a turbob***h in an attempt to push others away for their safety. Also, her Shar worship heavily emphasized the "outcast" portion of her divinity's portfolio, along with the power, not the evulz stuff.
Sarevok wasn't as much of a throwaway boss, but he is a disappointment. Sarevok would never be Bhaal fanboy. He might work under the guy, but he would never "serve" him, if that makes sense.
>Gygax himself said that redemption was impossible on Toril
Gygax has jack shit to do with Toril, that's Ed Greenwood.
You might be mixing it up with Oerth, which is the world for Greyhawk.
Toril has a diety, Ilmater, who takes in anyone no matter how fallen they are and they can be redeemed. It's Oerth and potentially Mystara that you might be thinking of.
I enjoyed the Viconia brand shoe polish made from a real drow jobber.
I killed your waifu anon, I used her corpse to create a ghoul, then I made it eat a troony.
That's not possible since she doesn't make an appearance in BG3.
No I just murdered him, calm down. He can't be mad at being murdered since he has a hard on for the god of murder.
He had a change of heart.
Again.
Canon, per the lead designer of BG1 and BG2.
BG3 seems to have canonized the charname that just murderhobo'd and skipped dialogue because reading is for homosexuals.
They canonize the MC as the good guy her who tried to reform him. Minsc stated that Sarevok tasted goodnes in the past.
Even the lead designer of BG1/BG2's notes on the character for what would happen to Sarevok after BG2:TOB has him reverting and Bhaal after him being revived picking him back up to set him back on that path. Not solely a WotC or Larian idea/decision.
James Ohlsen never published any such documents.
Incorrect. From James Ohlen:
Sarevok Anchev is a powerful Deathbringer, an elite group of warriors trained to kill their enemies with a single, seemingly random strike in combat. He is also one of the Bhaalspawn, the mortal offspring of the dead god Bhaal. Sarevok attempted to reclaim the divine seat of the Lord of Murder vacated by his immortal father’s demise, but his plans were thwarted when he was slain by his half-brother, Abdel Adrian, who rejected his heritage and fought against his Bhaalspawn siblings.
Sarevok’s spirit was sent to the Abyss as punishment. There he eventually crossed paths with Abdel a second time when his noble-hearted brother ventured into the lower realms on a dangerous quest to stop another Bhaalspawn named Melissan. Sarevok agreed to help Abdel kill Melissan, on the condition that Abdel helped him escape the eternal torments of the Abyss.
Abdel agreed, and Sarevok was reborn into the mortal world. After his rebirth, Sarevok was true to his word, and the two brothers fought side-by-side against their half-sister. Ultimately Melissan was defeated, and Sarevok was granted a second chance at life.
With his prodigious strength, his legendary skill in battle, and the Sword of Chaos—a life-stealing, enchanted blade—Sarevok became one of the most famous mercenaries in Faerûn. Yet his many accomplishments brought him no joy. He felt no thrill at victory in battle, no delight in the routing of his enemies. The power he accumulated was bitter as ashes on his tongue, and he became a man haunted by his former life. The realization that no earthly achievements could ever compare to what he once almost had—immortality and godhood—left him broken and empty.
(cont'd...)
(cont'd)
Sarevok plunged into a deep despair. To numb his pain, he indulged in every vice imaginable, squandering his wealth and health on alcohol and drugs. While his divine heritage slowed his aging, it did not stop it entirely, and after decades of self-abuse he was eventually reduced to an old man begging in the streets of Baldur’s Gate.
This was how his father—Bhaal, the reborn god of murder—found him. But even though it was dimmed, Bhaal recognized his own divine spark in the pathetic old man, and he sensed Sarevok still had potential. Bhaal recruited him to become the high priest of his fledgling clergy, giving Sarevok new purpose… and another chance to become an agent of death and destruction.
-written by James Ohlen, 2021 (Minsc and Boo's Journal of Villainy)
So technically Sarevok lived his original life as reformed and after being reborned by Bhaal he became his b***h again just to die to some rando Baldurian and his bisexual menagerie
>some rando Baldurian
I wouldn't call my tavern-brawler monk some random dude, lorewise I literally ip-manned him in 6 seconds and proceeded to kill his whole cult temple barehanded.
>2021 (Minsc and Boo's Journal of Villainy)
lol
>written by James Ohlen, 2021
>baldur's gate release date
>1998, 2000, 2001
lol
I'll help you out bud.
James Ohlen was the lead designer of Baldur's Gate 1 and Baldur's Gate 2, since you're not aware.
His opinion is not relevant.
Your person feelings are not relevant.
It's canon per the lead designer of BG1 and BG2.
/thread
No, it's the same shit as JK Rowling going "Ron is gay he's always been gay and all his children are gay" despite books never depicting Ron as homosexual. The opinion of the author is irrelevant if it contradicts what is established in the self-contained works.
There's 100 years after the events of Throne of Bhaal. It contradicts nothing.
There are plenty of contradictions in BG3.
Sure, but we're specifically talking about the Sarevok thing. Different goalpost.
Well, I was more arguing against the "author says this, so it must be" claim presented earlier.
There's none.
>But it's been like a century bro
Nta, it's perfectly in-line with Sarevok's ending slide.
>-written by James Ohlen, 2021 (Minsc and Boo's Journal of Villainy)
The worst part of this IMO isn't that he's evil again, it's that he's evil and Bhaal's b***h, which is like a fundamental misunderstanding of his motivations in BG1, which is especially weird from the guy who originally wrote them.
Bhaal is dead. He is not serving Bhaal in BG1. The priests of Bhaal want to sacrifice all the Bhaalspawn to return the divine essence and revive Bhaal, that was the whole plan.
Sarevok explicitly wants to defy them, wipe out the other Bhaalspawn but himself, incite a massive bloody war between the Sword Coast and Amn, and hope this massive sacrifice allows him to SUPERCEDE Bhaal (and Cyric) and ascend as the NEW Lord of Murder.
Now that's the real question...why the frick would that guy suddenly care about daddy Bhaal? He never did before.
david gayder originally wrote sarevok, not ohlen
Lukas Kristjanson was the lead writer of the original Baldur's gate games, but the designers (including Ohlen) also had a hand in the writing.
what a hack
He was also involved with KotOR, Mass Effect 1, Dragon Age: Origins, and Jade Empire though.
Biowares problems goes well beyond who was just involved with the writing past a certain point after the EA acquisition.
>all those talented passionate nerds ended up selling their souls
David Gaider was not a major writer in Bioware until the KotOR series.
ToB*
He still doesn't really care about Bhaal, he just wants some semblance of the power he once had. He even sort of alludes to getting just a sliver of that power from CHARNAME if you let him in your party.
I'm not going to argue that the writing isn't overall stupid and poorly done. But it makes sense just fine. It' probably would've been better to leave it alone, though.
Years acting like a good guy Vegeta with pink t shirt "bad dude" made him soft and now he just wanted to return to evil even if it meant to serve Frieza again
Sarevok's defeat broke him, his chance at divinity was over.
So instead he bargained with CHARNAME to crawl back out of hell in BGII
Later on (according to Ohlen's lore) he bargained again, with Bhaal, if only to become a bit more powerful again
He's a perpetual has-been, always trying to make it back to the top.
Holy fricking garbage. ToB was no masterpiece but the Sarevok content made it worth it. Frick these shitty retcons 20 years later.
NTA, but what retcon? In both of his epilogues Sarevok's ultimate fate is uncertain, and he is depicted as a tormented, troubled soul, who cannot find his place in the world. It's not as if he gained some happy conclusion which is now being reversed.
As
pointed out, evil characters don't get happy endings in the series.
They had to fix the story for modern audience. Since they can't read, everything is voice casted and everyone is horny so that they could keep an auience for longer than a minute. What i really miss from those games are the book tier pages of description that were in BG2, Planecape Torment or even Disco Elysium. They worked better for your imagination than just seeing 3D generic model assets of rooms and listening to single line of description
Man, why do writers do this? They make a good thing and then years later pretend it was something else
Gaider did the same thing with Loghain in Dragon Age
>Gaider did the same thing with Loghain in Dragon Age
What did he say?
Well, a bunch of stuff, it's a bit complex.
You can't even see in the game proper that as it's concluding the narrative seems to better favor Loghain more and more, as if by the end of the dev cycle they started painting him with a softer brush.
Prior to the game's release (but obviously long after it was already done) he rleased tie in novels chronicling Loghain and Maric's adventures and they're not entirely in-line with the game
Later on he kept on that rhythm, of which the peak was claiming that the poison Jowan slipped the Arl was "non-fatal"
So basically he whitewashed him?
Can't say I agree with the narrative being soft on him though, quite the opposite the more time passes in DAO the more people start turning on him, by the Landsmeet it's obvious that he fricked up and is desperate, and he even admits it if you get him to join your party
>So basically he whitewashed him?
Essentially, yes.
>Can't say I agree with the narrative being soft on him though
Well, the story itself isn't, but, it's as if the game is
He was very obviously evil at the start, what with looking pale deep set eyes, ominously monologuing, being voiced by Simon Templeman.
Then when you get to the Landsmeet people talk up him more than they did, his status as a hero etc. And he gets the special redemption arc and opportunity to be a Warden, even if no one else did for some reason. You also can't call him out on some of his crimes, like abiding Howe if he killed your family or him being responsible for your troops and brother being killed (you don't know he's alive yet) City Elf warden can call him on it a bit, but it's dismissed too quickly
I think he also tried to pin all of the villainous stuff Loghain did on Howe, and claimed Loghain didn't know Howe was a treacherous murdering bastard, despite being Loghains right hand man.
Yeah, that was also stupid
>Lol no, ofc he didn't know! Loghain is just a blind dumb moron
>I think he also tried to pin all of the villainous stuff Loghain did on Howe, and claimed Loghain didn't know Howe was a treacherous murdering bastard, despite being Loghains right hand man.
that's in the game
They didn't change their minds late in the dev cycle, it's pretty clear they wanted you to hate his guts and only start revealing his motivations in the summit to tempt the player into fricking over Alistair
Which makes no sense because it means either Loghain is lying through his teeth or he is an incompetent and blind moron that didn't keep a tab on the guy he was using as his right hand in his attempted takeover.
IIRC he knew about some of Howe bullshit but not all.
He didn't like selling city elves to Tevinter and turned a blind eye because he needed the money but he didn't know about Howe screwing over nobility.
>He didn't like selling city elves to Tevinter and turned a blind eye because he needed the money but he didn't know about Howe screwing over nobility.
That's super mega moronic. Literally there's rumors found around that the Couslands all died and suddenly Howe is the new Teyrn. Loghain even proclaims him that
Plus, regardless of that, he killed your brother and bannermen
It's moronic to whitewash Loghain and ruins his character.
And yes, they did change their minds through the dev cycle. That's why Alistair has a different mother on the non cannon tie in books
I think it's more like after 100 years without the good Bhaalspawn he fell back into Bhaal's influence.
Technically the good Bhaalspawn CHARNAME (generic name Abdel Adrian used) became a high ranking member of the Flaming Fist in Baldur's Gate and had an unnaturally long life due to his divine heritage. He then became a Duke of Baldur's Gate.
He was around for like 80 years or something of that, until the last living true Bhaalspawn other than him tried to kill him, the ultimately kill each other (and this triggers the ritual bringing back Bhaal).
Apparently CHARNAME is just sort of a dick and doesn't bother helping Sarevok get back on his feet.
So sundering Bhaal's essence, ensuring that he genuinely could never possibly return meant dick.
Effectively. The actual creator of the Forgotten Realms setting (Ed Greenwood) was also involved in writing this module.
But he also says they just used the name "Abdel Adrian" because they needed a name, and he still thinks of it as CHARNAME (and why they don't really directly mention the Bhallspawn by name in materials past the "Murder in Baldur's Gate" module)
This is the stupidest shit in the world.
>This is the stupidest shit in the world.
Welcome to Forgotten Realms writing in general.
The Baldur's Gate games sort of hide how shit the writing tends to be for the setting.
I made the mistake of reading the novels surrounding the Time of Troubles once. It was complete amateur hour, but these were professional fricking writers.
They didn't kill each other. Whoever died wasn't explicitly stated, but the survivor became the Avatar of Bhaal and was killed shortly after. To me, this suggests the last living bhaalspawn would have been doomed to become the avatar regardless of who it was.
Bringing Jaheira and Minsc just to mock him before the "trial" and seeing him getting assmad is fricking hilarious.
Also like the fricking jobber he is he got Obliterated in less then 2 turns
He very specifically not only set out to do murder. He set out to MAXIMIZE murder.
I don't think there's any real true redemption for that, just mildly going "we can try to be better going forward". Even in ToB, he didn't seem truly "fixed".
Pretty sure Jan Jansen and Minsc fixed him with one liners
I actually don't think I've ever put Jan Jansen in my party. I might try them in a future playthrough.
He is a second best comic relief after Minsc. He is best at trolling serious proud characters like Edwin and Anemon
In ToB he was wrestling with the urge within himself, just like the dark urge character in this game. Without the PC as a guiding influence, we can assume he fell back under Bhaal's sway. It's unfortunate but not an unrealistic end IMO. And Bhaal has used individuals trying to usurp/surpass him as puppets before.
Considering how all the BG companions turned out, can we just accept that CHARNAME was an incompetent fool?
You can’t really help it, being cursed by Bhaal’s blood means that ruin and despair inevitably follow you wherever you go
Good thing Larian's Bhaalspawn is a special snowflake that can be the only one to escape that fate
Yes, until we get the official story. Sort of like how CHARNAME was a special snowflake Bhaalspawn until they weren't.
Besides, Larian wants you to be a murderhobo Dark Urge.
>viconia's a mess
>jaheira's old
Meanwhile the best girl Aerie ascended into heaven with Charname, probably is a god now or something
implying she isn't still being bred right now as the protag continues to rail babies into her womb.
best end by far, not even close.
Aerie was always the best.
Sarevok is an butthole and reforming him isn't really worth the effort.
The guy in BG3 is just some Bhaal cultist larping as Sarevok, because that's the only thing that makes sense with his canon ending.
see
>Retcon
Not canon.
literally canon
No more so than the sequel trilogy.
We get to decide whats canon in our own minds and Im in agreement with this anon
"My personal head canon", sure. I do the exact same shit with Star Ocean because so much of it is trash.
But doesn't really change actual canon. I just personally don't care about the stuff I don't like.
>I just personally don't care about the stuff I don't like.
Its all fiction. All of it. Just because the company that "owns" the IP says one thing, doesnt change the fact that its ALL fiction.
We choose our subjective reality.
this is literally how gays and transes treat fiction by the way
Sarevok being controlled by his blood makes no sense because ToB and even 3 establish that dying means your essence goes to Bhaal and thus returning to life frees you of being a Bhaalspawn. He's not a Bhaalspawn anymore, so why even serve?
He's not a "Bhaalspawn" and is incapable of attaining that level of power anymore, but he still has divine heritage. Bhaal would simply be a means of power if Bhaal were to offer it.
>Viconia noncanon
>Jaheira noncanon
She won.
Either Aerie or Imoen...speaking of which she coudn't be brought back probably due to being too close to CHARNAME and would have to reveal his name and gender
>Imoen
You all know that Viconia doesn't have to die, she can be exiled instead.
Right?
Who the frick cares? She's still shit in this game, hell killing her is doing her a favor honestly
>SHOIGU
>GERASIMOV
>release new content which reveals that actually everything you did was completly pointless lol
Why do stuff like this
They hate you and want you dead
I wouldn't say it was pointless. CHARNAME was trying to survive. Another Bhaalspawn was trying to murder him throughout BG1. They dealt with that.
Then a crazy angry mage wanted to torture and usurp your powers for his own ends, and kidnapped one of your friends. They dealt with that.
Then lived a good 80-100 additional years after and had a good life for a long time.
It's kind of weird they took the two characters that translate the least well to 5e and put them in (Druid/Fighter no longer works at all as a multiclass, Minsc is now a DEX ranger with no berserk) but ignored ones that would be totally fine to include (Imoen = Arcane Trickster, Saverok is just a high level Fighter, Viconia is just a cleric, etc). They could even have included Aerie as a Divine Soul Sorcerer.
I instantly respecced Minsc into a Barbarian/Ranger with High STR.
Well, since I let you get burnt at the stake but you SOMEHOW came back to life, guess I'll just one round you on the floor, then
shit character
deserved it
lmao
I ascended to godhood to safeguard the germ impulse of murder for an eon's worth of wandering the outer planes, he literally doesn't have it in him to cause trouble anymore.
what are the best CRPGs for being evil
I've heard Tyranny is good, but I haven't personally played it yet.
Torment and Tyranny I'd say.
Wrath of the righteous lets you kill and raise most of your party as undead slaves.
Or consume everything as a bunch of incects
Don't listen to these homosexuals. The correct answer is KOTOR 1 and 2 and NWN2: Mask of the betrayer
KOTOR 1&2 will allow to be 150% evil and frick with everybody back and forth in multiple quests. It also has an influence system with the companion that make it so that you will influence them if they love you BUT also if they hate you. So you can literally bully them into the dark side.
Really, really good.
NWN2: Mask of the betrayer because this expansion is based around you being cursed by a spirit which can destroys souls so you constantly get evil choices of permanently destroying people and absorbing their powers through out the game.
Planescape its good for Neutral, Good and Evil
>reform
sir, only evildoers are allowed on this party
Guys! I think anon might be on to something, you see I found a journal written by a "Vikonia" about how she murdered and replaced a Shar Cleric Viconia and no one noticed because "all drow rook the same".
So there we have it, Vikonia isn't Viconia and Viconia died before the events of BG3 by the Drow's own hand!
That must mean there are multiple versions you can get. Larian puts in a shit ton of effort into their damn games, but I wouldn't have expected that.
Viconia for some players, this imposter for others.
Viconia was murdered and our son and I went to the underdark to avenge her tbh
Correct
Drow I see drow I kill
and then became a sex slave for dusty drow matrons.
>He didn't massacre the drow city when he went into the underdark
lol
>Install Imoen Romance Mod
>Go down the rape and abuse path
Yeah, im thinking its gaming time.
>her happiness and optimism
why she so ugly in original? SHe looks like old Karen rather than younger sister
Because they were a game developer in the 90s who had only sisters and wives to use for reference and not homosexual weebs on the a basket weaving forum.
Original BG portraits were based off of Bioware employees and their friends/family.
Who gave the face to Minsc?
A good number of the inspirations look better than the results
Literally 8/10
because 2D>3D
BG1 > BG2
>Before and after rape correction
it's funny because it's true
You should also keep the line in the screenshot where she says they're his concubines, just to make extra sure that by "touching" she means sex.
are people still in denial she got her cheeks clapped?
There is no rape and abuse path and there hasn't been for well over ten years. The only Imoen romance mod left on the web is a pure romance path where you heal her from the abuse she suffered from Irenicus. It's funny how the screenshots from that old romance mod still persist so people think it still exists even though it's been gone for over a decade.
>so people think it still exists
It does exist and its the only Imoen mod I ever play with. Imagine playing with the downgraded version
Based. I also use the original version of the Imoen Romance Mod. It also works with the enhanced edition if you use version 1.3 which happens to be the last version before they completely fricked up the UI.
he was frickin tough, i beat him tho
LMAO the character reach max lvl so fast i didn't even finished any quest related to Wyll, Karlach, Gale and Shadowheart so i didn't even met Viconia. I beat Act 3 without reveal entire Baldur Gate map, let alone finishing even half quests. Its so pointless since final battle is a non issue
>so i didn't even met Viconia
Viconia's not in the game.
>Viconia's not in the game.
Go back to playing TOTK poorgay.
I also made the same mistake when I first played, so don't be to harsh on yourself. But that is obviously not Viconia. She's just a random drow who uses Viconia's name despite not looking, sounding, or acting anything like her. It gets even more obvious once you beat her in battle and she says something about Shar ordering her to kill Sharite cultists when in actuality Viconia did that against Shar's wishes because of a betrayal - a dead giveaway.
Maybe when Larian releases the full game later we'll get to meet the actual Viconia and not just some random impostor propped up by Shar.
Enjoy the headcanon.
You enjoy killing an obvious impersonator, because I sure did. Nobody, not even Shar, gets to destroy Viconia's good reputation on my watch.
>BG1 - White
>BG2 - Black
>BG3 - White
What happened?
That wasn't Sarevok: it was someone's trashy fanfic of him.
>BG1
You have stopped me at every point. When I first met you, all I saw was a whelp. Now I acknowledge you as my kin. Let's fight over who will succeed our father!
>BG2
I cannot deny your power, and I cannot deny my own nature. Let's unravel the mystery of this Bhaalspawn town together. I wonder if you will suceed where I have failed.
>BG3
PLEASE LOVE ME, DAAAAAAAAAD
>Play Baldur Gate 1 for first time
>Pick funny bald guy with a rat as avatar
>realize those avatars are used by NPC companions
>meet Minsc
>he looks like
BG1 feel like heroic adventure BG3 like epic adventure. and BG3 like fairly tail. I did liked bg3 but the atmosphere was meh. BG1/2 did also had feeling of massive adventure. BG3 did feel kinda small.
Because there was barely any adventure. THere wa a single path from destroyed space ship through small valley and into one city. There was no map travel to different locations of your choosing. This is why it feels small even though it take like 40 hours minimum because most of the time spent is used on turn based battles. Active pause would probably made entire game beatable in 6-7 hours without dialog cuts
>BG1 feel like heroic adventure
...sure. Here is the list of all quests available in Beregost, the first major hub.
A Book for Firebead
Gurke's Cloak
Half-ogres Near Beregost
Landrin's Possessions
Mirianne's Husband
Officer Vai
Perdue's Short Sword
Steal Algernon's Cloak
Zhurlong's Missing Boots
All of these, every single one, is a fetch quest. So sorry, I love those games to death, but not make up bullshit about them which isn't true.
BG1/BG2 gays are delusional, their games aren't even nearly as good as they claim. Even a dogpile of shit looks good when you got on nostalgia glasses. BG3 makes the prequels feel like dogshit.
I wouldn't go so far, but especially the first game is as basic and simplistic as it gets. About 90% of all quests are literal, unironic fetch quests that people would mock in World of Warcraft a few years later.
It does feel heroic to me. YOu going from a hunted orphan to a hero of Baldurs Gate. Yes, the fact that you start as a weak person that can be killed by a wolf and end up defeating Serevok is heroic. And I personally felt it every chapter. BG2 feel epic. At that point you are already a character that can fight almost anyone in middle of the gamey You defeat dragons and liches, and all that and the music also help a lot. In Tob, you are basically a demi-god.
Now let's check Nashkel
Joseph's Wife
Oublek the Bounty Officer
Prism's Emeralds
Recovering Captain Brage
Troubles in the Region
Three fetch quests, one quest which simply directs you to another area, and the only slightly interesting quest concerning Captain Brage, since it has two different outcomes.
Let's move onto Gullykin
No quests.
Oh...
Next up - The Friendly Arm Inn
Joia's Flamedance Ring
A fetch quest.
and yet, somehow still a better quest design than bg3's
>BG1 feel like heroic adventure
I'm replaying BG1 right now (party level 6, just solved the Naskhel mines problem) (yes I farmed Ankaghs) and there's nothing heroic there you are basically a good boy doing fetch quest for everyone, the most complex quest story wise was the one with the priestess and the farmers that killed and raped her mother.
That, Basilius, and Captain Brage are the only three quests with even a smidgen of a moral conundrum.
BG1 is a "greenhorn" adventure for entire game, in BG2 you feel like an adult adventurer in your prime. Throne of Bhaal is your finale. BG3 youre a nobody who somehow faces the strongest beings than BG 1 and BG2 even though youre a lvl 12. And Chosen of Bhaal also felt weak although that was probably intentional as Whithers dissed them all
I think Irenicus is a much bigger threat than some mindflayers.
What class do you think makes the most sense for Gorion's Ward? Im playing Cavalier palading and it feels completely wrong in terms of story, and the dialogue doesn't fit at all.
The canonical one is a TN human fighter, but canon is shit. Sorcerer, bard, mage, or some mage multi-class makes the most sense for someone raised at Candlekeep. Also, CHARNAME having pali powers can easily be handwaved by his unique heritage.
I actually played a recent playthrough with a Mystic Knight modded kit (paladin who subs lay on hands and clerical spells/abilities for arcane buffs and melee) and had a blast.
>The canonical one is a TN human fighter
Scratch the "fighter" part. He has no canon class as of 5th Edition.
https://forgottenrealms.fandom.com/wiki/Abdel_Adrian
wizard in the second game is thematic
The ones that make sense:
1.Wizard/Sorcerer: Makes the most sense. Your foster father is a wizard and you grew up in a giant library
2.Fighter: Lots of guards to train with. It is the "canon" class but WoTC can go frick themselves. Abdel Adrian was a mistake.
3.Cleric: There is a temple and priests to learn from.
4.Thief: Lots of monks to steal from.
5.Bard: You could feasibly learn an instrument and can be talented at singing
The rest are sketchy.
Ranger and Druid make no sense because you literally spent your entire life within the walls of Candlelkeep.
Shaman makes zero sense for obvious reasons.
There are no Paladin orders in Candlkeep.
There are Monks in Candlekeep but they are the scholarly type, not the eastern martial artist type.
>4.Thief: Lots of monks to steal from.
and you are a son of bhaal
>Thanon
>th anon
>The anon
He's literally me
I find it really funny how Ranger and Druid backstories try to explain ywhy you are one
>Ranger: you really wanted to explore the forest and did so in your imaginstion for years so you technically count as one
>Druid: you worked on a farm, and talked to birds like a schizo so you count as a Druid
Those backstories were fun
I feel like Cleric doesn't work either due to ,y'know, Bhaalspawn and shit
Why would that be an issue? Channeling another divinity could help you fight off the taint, and if your characters alignment will likely allow your soul to resonate far more closely with your deity than with Bhaal, unless you are Evil, in which case you could roleplay it as worshipping a more powerful Evil rather than a failed and dead one.
Really? Why? That's what one anon rec me to play as
Spoiler reasons and that the dialogue choices just don't fit for a paladin, they're too, sassy(?) Or snarky i guess
>Spoiler reasons
Is that the Bhaal thing?
>and that the dialogue choices just don't fit for a paladin, they're too, sassy(?) Or snarky i guess
Oh, they didn't have righteous hero option? Lame. Even DAO had them
There are plenty of righteous and noble dialogue options in BG1, and especially BG2. Look at the entire dialogue with Marl in Beregost in BG1, for example, that's perfectly fitting for a noble Paladin.
Okay, cool.
The point of how you could be a paladin when you spent your entire life in candlekeep is fair though
Didn't 2e require that Paladins picked a righteous god to serve and were Lawful Good? How could one get to that from a library fortress?
Why would it be difficult to be a Paladin in Candlekeep? There's many tomes on religious subjects, there are visiting devotees of Good Gods, and Gorion raises you on tales of noble heroes and righteous adventurers. Putting aside EE classes, the only two classes that make no sense for CHARNAME to take are Druid and Ranger, since he has no real way to forge a connection with the wild, and you could tell they struggled with coming up with a justification for it in the character background handwaving it as "well he visited the stables a lot and liked birds".
I dunno, I always figured you needed fo squire from a Paladin and he'd make you a real one with a vow
It's cool that it's justified then
No, the way being a Paladin used to work in old editions of D&D is you were chosen by your deity. That is a big difference between Clerics and Paladins, Clerics chose to serve their deity, while Paladins were selected by their deity and blessed with their powers for being upstanding paragons that best upheld the ideals of honor, righteousness, and purity.
>while Paladins were selected by their deity and blessed with their powers
That becomes weird in Forgotten Realms, because in FR they actually have people who become "Chosen" (Chosen of Mystra, Chosen of Bhaal, etc) who fill that role, and it isn't connected to a class so it becomes a bit redundant.
Elminster is technically a Chosen of Mystra and has special powers beyond a normal wizard due to powers granted by his goddess.
Paladins are specific to LG, LN, and NG deities. Originally, you could not have a Paladin outside of LG deities but they slightly expanded it to give more options to players, which I disagree with, the original, stricter rules were superior.
Nice
But then why were Clerics so much more OP on 3e?
It does have the righteous hero option but i feel like the doalogue is too casual/informal for a class like Paladin
Well, you're still pretty young
Even Keldorn wasn't Keldorn in his earlier years
Sorcerer as your power comes from blood
[s]ashtbtedfhgfgdhg[/s]
what even happens in SoD
Ironically it's more of a story conclusion to Icewind Dale than the bridge between BG1 and BG2.
So canon Jaheira didnt romance the MC? She only has Khalids mementos in her room and all of her kids are adopted.
Yes.
Yep, both Viconia and Jaheira are non-canon. Which leaves Aerie or, God help us, Neera.
Or Dorn.
Or Rassaad
No, Rassaad's heterosexual.
Yeah
Gorion's ward either didn't romance anyone or he romanced Aerie
If we follow WotC canon, Abdel had sex with Jaheira, but it didn't work out long term because Abdel is a b***h, then Abdel had a romance with Bodhi which ended with her dead. After that, he swore off romances.
>Bodhi
Irenicus vampire sister?
Why? How? There was a pliable sister right there
'cause Bodhi's knows how to suck!
*ba-dum tshhh*
(also Imoen is for rape, you know which mod I'm talking about)
I think they removed that feature
>you know which mod I'm talking about
...the hell, there was a mod for that?
No.
there were several, pre-2008 internet was a wild place
The moose is just gonna watch?
>Abdel had a romance with Bodhi
And you wouldn't if given the chance?
b***h stole my sister's soul, damn straight I'm petty like that
>WotC canon
If you're talking about the novels, the BG novels aren't actually considered canon. They just nabbed the name as a generic placeholder for CHARNAME for the D&DNext playtest/5e Sundering lore.
The name was about the only thing I like from those novels.
Why ruin your game with tranime?
Lmao how long were you rerolling to get max stats, autist?
A lot of people use autorollers if not just CTRL+8
I just use CTRL+8 these days, then lower stats where appropriate.
I've replayed this series more than enough (for whatever crazy reason, it lessens my enjoyment if every single stat is maxed), I don't give a shit about "honest" stats.
He's a cheater, he's playing a Half-Elf Paladin, that's not an allowed race/class combo in 2E.
Loosening up the restrictions on the Paladin class was the dumbest idea ever. Paladins should only by white, male, humans of a lawful good disposition. They should annihilate evil where ever it is found without compassion, empathy, or mercy. They are the vengeance of the gods come to cleanse the world of all degeneracy.
Also, figures that a tranime lover would cheat.
Man I love watching deus vult larpers seethe
>Loosening up the restrictions on the Paladin class was the dumbest idea ever.
Everytime it is for every game
There's hardly any uniqueness to classes or races now, they're just larp flavor
The restrictions led to good roleplaying because they could lead you to a different thinking, you'd had to fit your character with the world not the other way around
>male
>male
>female portrait
He's clearly going for the ELFeminate character type.
>WotC canon
That's the canon of the terrible novelization where they make Khalid a cuck and literally everyone but Abdel fricking dies in the end, Jaheira and Imoen get murdered by Sendai (and Abdel gets teleported to divine realm or some shit where he frick Jaheira one last time), Sarevok comes back to life as an animated armor Vhailor ripoff and he and Abazigal kill each other. It contradicts the later, equally awful shit, in numerous ways.
WotC doesn't even consider the novels canon. They just use the name of CHARNAME from it.
It is not confirmed, she just says some stories tell she killed gods, other stories say she slept with them, so it leaves it semi-open. It's canon she is the last BG1/2 companion to still be adventuring, though technically Minsc coming back after many years also counts.
He fricked the faery
>BG2
>Sarevok encourages Edwin to believe in power of friendship
>BG3
>He is generic evil lap dog
The only two evil companions that you can redeem and Larianshit in their infinite wisdom picked them to bring back as generic villains. For fricks sake.
I love Edwin but I'd make sense for him to appear as a antagonist in some self-centered magic bullshit. Or Korgan appearing as one of the duergar mercs working for Ketheric or some shit.
I would rather play as Edwin in a spin of DLC or something. I mean he is the only character where you can customize his starting gender LMAO
THey didn't include Edwin to not piss off the trannies. Even though he is cis in a trans body, they would unironially champion him as female character
>be femEdwin
>join magic competition event for women
>win it by a mile
How is this fair?
There's enough going on at Candlekeep that most classes could work
>learned magic from gorion
>stole stuff growing up with imoen, hanging out with winthrop
>hung around winthrop's inn singing songs to become a bard
>learning religion and cleric stuff from the priest of oghma to become cleric or paladin
>candlekeep watchers teaching you basic fighting skills for fighter
Really any class could work, Gorion works with the Harpers and is friends with Elminster so he could probably have gotten you the things needed for learning any class you became interested in and your divine heritage probably also makes you better at improving yourself in ways you set your mind to.
what's the best CRPG to play as a necromancer?
Skyrim or WoTR
diablo 2 is the only rpg I can think off
I haven't tried playing a necromancer in bg3 but in the last chapter you get an overpowered undead summon from a quest.
In skyrim you're limited to 1/2 summons and in WOTR summons can't deal any damage, die to any AoE and just clutter the screen
I don't care about him.
but he's family!
I don't care.
Human Male Fighter is the canon protagonist.
You mean Half-Elf Male Mage.