You have to be high to like this game. It's designed ground up for stoners

You have to be high to like this game. It's designed ground up for stoners

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  1. 4 weeks ago
    Anonymous

    I agree
    >hold W to roam through nothing for 10 minutes
    Boring empty world slop

    • 4 weeks ago
      Anonymous

      The issue is the game completely lacks internal logic to any of it's parts. The quality of everything is extremely high but nothing points to anything else. Feels like rushed asset flip despite featuring original art. It has all of the charisma of a blank faced shrug.

      • 4 weeks ago
        Anonymous

        This is a pretty good post tbh. I think you've put your finger on something I wasn't able to.

      • 4 weeks ago
        Anonymous

        The problem is that world feels dead, empty and disconnected - through and through. Hence the "rushed asset-flip" feeling, as this anon already mentioned.

        The reality is that FromSoft keeps clinging to the same fricking one-trick pony format with their games - and it's beginning to feel stale and antiquated. Still no inhabited towns, villages or cities with people living their own lives. npc questing is still abysmal and disjointed, with tons of nonsensical backtracking involved. The majority of enemies out in the overworld are just "there" to be gaming obstacles, and don't feel purposefully incorporated into said world in a realistic manner (sans the enemies at the mainline dungeon areas and crypts who are quite literally functioning as guards.) The lore and general narrative is still a vague clusterfrick hidden behind lazy item descriptions and the fact that "oh no everyone is insane/everything is falling apart' to excuse the lack of aforementioned towns, cities, food chain ecosystems and whatnot.

        The fact that we still have a fricking disconnected hub that we have to return to over and over again for items, mats, stat upgrades, etc.... It's just running stale and it doesn't feel "alive." IMO Elden Ring was ultimately a good thing because it really exposed all of the inherently dated issues and gameplay mechanics that've been plaguing Fromsoft games for years. Sekiro was a step in the right direction though - too bad they took a few steps back with Elden Ring and to some extent, AC6.

        • 4 weeks ago
          Anonymous

          >words words words
          oh my god shut up homosexual no one cares
          get a job

          • 4 weeks ago
            Anonymous

            The game is disappointing because there's no real narrative, no interactive towns with NPCS (aside from the jar village,) and the overworld is recycled and empty. There, hope that does it for you.

            • 4 weeks ago
              Anonymous

              >there's no real narrative
              >no interactive towns with NPCS
              I don't see this as a negative, I don't want this kind of game to be interrupted by constant chatter and dialogues. If this is what I was looking for I'd go for a cRPG or any heavier narrative game.

              • 4 weeks ago
                Anonymous

                True, but it in that case, why play an open world game if you don't want to interact with a living word, or don't want to engage in new mechanics or components that reflect that?
                Basically, FromSoft's games are antithetical to the standard open-world design model. There isn't enough new or unique content there to justify the jump to an open-world format.

              • 4 weeks ago
                Anonymous

                You mean like Starfield?

              • 4 weeks ago
                Anonymous

                Starfield also counts in this regard, yes. Same with Tears of The Kingdom and several other big-name triple-A release titles in recent years.

              • 4 weeks ago
                Anonymous

                Exploration is enough of a justification for me.
                Especially when its importance is elevated in this game.

              • 4 weeks ago
                Anonymous

                I disagree that there must necessarily be interactive elements to make an open-world interesting. It could just be about exploration or even traversing dangerous areas unscathed like in Death Stranding, but I understand this isn't everyone cup of tea.

              • 4 weeks ago
                Anonymous

                Uh, that's cool and all but elden ring has NO elements in the open world

              • 4 weeks ago
                Anonymous

                >elden ring has NO elements in the open world
                That's just false and disingenuous.

              • 4 weeks ago
                Anonymous

                it's not

            • 4 weeks ago
              Anonymous

              don't indulge the zoomer's inability to read, especially when they're so self-congratulatory about it.

          • 4 weeks ago
            Anonymous

            eat shit drone

        • 4 weeks ago
          Anonymous

          thats wrong way, no more bs rpg openworld shit, from does the aracade style action rpg like BBa and sekiro best.

      • 4 weeks ago
        Anonymous

        >dozens of armor and weapon builds to keep track of
        >no quest log so everything has to be remembered
        >can’t pause
        >fast reaction time essential
        there’s never been a game less for stoners

        it’s supposed to be offputting, grim and lifeless

    • 4 weeks ago
      Anonymous

      >hold w
      >playing fromsoft games on keyboard

      your opinion is invalid

  2. 4 weeks ago
    Anonymous

    I feel like they made great efforts to under design everything after Stormveil Castle. Was Miyazaki taking a nap during all the company meetings? How could this happen?

    • 4 weeks ago
      Anonymous

      Leyndell is the best part of the game though.

  3. 4 weeks ago
    Anonymous

    sniff sniff... Do I smell...filtered homosexuals?

    • 4 weeks ago
      Anonymous

      If you can't recognize the quality absolutely divebombing 20% into the game I don't know what to tell you
      Game looks great and it's challenging but it's the video game equivalent of reading a dictionary and calling that literature

      • 4 weeks ago
        Anonymous

        Absolutely not, maybe the last 20 percent. Imagine thinking that the Capital is nothing but pure unfiltered kino

  4. 4 weeks ago
    Anonymous

    may be right, played the game stoned from beggining to end and had a great experience

    • 4 weeks ago
      Anonymous

      I did the Leyndell Catacombs stoned and thought I was going insane. Genuinely thought I went schizo and it was over for me.

      Do you think it helps with replayability?

  5. 4 weeks ago
    Anonymous

    Its 6/10.

    Decent basics but lacks fundmentals which turns it great.

  6. 4 weeks ago
    Anonymous

    Galge Ring won

  7. 4 weeks ago
    Anonymous

    Not only that but it also ruined the highly vaunted Souls community by welcoming in pseuds, trannies, dilettantes, and wanna-be's of all stripes. RIP.

  8. 4 weeks ago
    Anonymous

    wut?

  9. 4 weeks ago
    Anonymous

    the good:
    >combat is the best its ever been
    >all the best qualities of dark souls 3 plus some new additions like guard countering
    >vast array of weapons and spells to try out, lots of variety in build potential
    >enemy variety, a lot of enemy variations always makes engagement interesting
    >legacy dungeons are highlight of the game
    >good sized roster of bosses
    the bad:
    >side content is poor quality, as if they used bloodborne's chalice dungeon generator as the basis for churning out a frickton of randomly generated dungeons and then just placed them all over the map
    >crypts/side-dungeons aren't worth doing outside of an initial playthrough just so you can get all the equipment in the game
    >npc questlines are pulled straight from older entries; that is, you meet character A in location X and then talk to character B in location Y (or pick up item C in location Z) and come back to character A; they move to another location and you repeat until their quest is concluded; this is a poor fit for an open world because it makes characters/quest items easy to miss and you can go several playthroughs without completing all character questlines (without consulting a guide)
    >the lack of covenants is a detriment to PVP, there is virtually no difference between invading as a bloody finger or a recusant
    >a persistent online world would be better for co-op/pvp opportunities; it's annoying to load in and out of multiplayer given how quick death can come
    the ugly:
    >lore/worldbuilding is a clusterfrick as per usual
    >multiple endings offer very little substance or meaning
    >copy pasted bosses all over the fricking place
    >it's easier than ever to make meme-builds for easy wins in pvp because of how powerful status effects and the wondrous physick are
    >cut content implies it was a much better game at one time
    >the community is increasingly becoming dogshit (nothing new)
    all in all it's still a solid 7/10.

    • 4 weeks ago
      Anonymous

      >all the equipment in the game
      That's also a problem, you get so much shit you don't need and EXTREMELY useful items are very missable so it feels like it just fricks over people who go in blind (the correct way to play any game the first time) FormSoft usually does things like this but Elden Ring reaches another level of this homosexualry

      • 4 weeks ago
        Anonymous

        I get the impression that they didn't put a lot of thought into placing items into the various crypts and such, they just kinda haphazardly threw everything around, can be a nightmare depending on what sort of builds you want to make.

    • 4 weeks ago
      Anonymous

      Crypts are worth doing to get ghost glovewart to upgrade your spirit ashes.
      They're also worth doing to experience content.

      • 4 weeks ago
        Anonymous

        >glovewart
        at some point, you can just buy them from the statue inside the roundtable hold, making the act of getting them from crypts a pointless exercise, save for a few of the rare ones you can't otherwise purchase
        >to experience content
        yeah, in other words, they're there if you want to do them for the sake of doing them. I already did them, and since they don't reward me with anything for doing them more than once, and since they don't really offer any unique challenges/boss scenarios, then I'll just stay away from them and do the content that I want to do (i.e. the main game/legacy dungeons)

    • 4 weeks ago
      Anonymous

      pretty fair review overall here. Nothing that I can say I really disagree with.
      Except maybe the endings. I think it's a fair amount even though it's mainly 3 types: Frenzied Flame Ending, Ranni Ending and "Flavors of Normal"

      Hopefully the DLC will reintroduce some of the cut content in more streamlined/better forms.

      • 4 weeks ago
        Anonymous

        If even Dark Souls 2 managed to have great DLC, then it would be surprising if ER's turned out poorly

        • 4 weeks ago
          Anonymous

          Aye.
          The interesting part of it is gonna be seeing how the DLC integrates into the open world design.

          Like, will it just be like one giant legacy dungeon cut off from everything? Or will it be it's own whole little Limgrave size area with multiple caves and dungeons?
          And with how strongly Miquella is tied into various characters like Malenia and Mohg, how much will the DLC reach into the rest of the game and affect things?

  10. 4 weeks ago
    Anonymous

    Reddit contrarian thread.
    Dark souls lost. Elden ring won.
    Seethe more homosexual.

    • 4 weeks ago
      Anonymous

      >t. just smoked an entire dose of marijuana before postsing

  11. 4 weeks ago
    Anonymous

    You just blew my mind real talk

  12. 4 weeks ago
    Anonymous

    Doubly so if you keep replaying over and over with a randomizer. This game + that is my GAAS and I haven't played anything new since.
    And I won't until DD2

  13. 4 weeks ago
    Anonymous

    >2 years later
    >people still seething and trying to come up with a shitpost that sticks
    I almost feel bad for the trolls at this point, they've lost on every level

    • 4 weeks ago
      Anonymous

      That's how long the taste of a great disappointment lingers my friend

    • 4 weeks ago
      Anonymous

      >people still seething and trying to come up with a shitpost that stick
      Kek, that is exactly what this thread is. 2 fricking years and they are still at it, I guess the DD2 shitposting isnt working out.

    • 4 weeks ago
      Anonymous

      I'm not sure why Elden Ring in particular makes people so mad. Even people who haven't even played it, I've seen this.

      It's like a grudge because of some personal slight.

      I mean, I have my criticisms but I just do not understand all of the emotional shit

      • 4 weeks ago
        Anonymous

        Western dev coalition lashing out because they got completely btfo. Instead of improving, they try to teardown the competition.

        • 4 weeks ago
          Anonymous

          Why are people who have not played it angry about it though?

      • 4 weeks ago
        Anonymous

        It's an extremely high quality game that filters the frick out of people because they can't swallow up their own ego and TRY to learn how to play.
        I know people who went in a straight line towards endgame content while fatrolling and not having enough dex to use their own weapons while complaining that the game sucks.

    • 4 weeks ago
      Anonymous

      Holy shit fromshills are pathetic

  14. 4 weeks ago
    Anonymous

    I find the game more enjoyable after I've had a couple drinks, but then again that's true for everything in my life.

    • 4 weeks ago
      Anonymous

      iktfb
      I had to stop drinking after doing it heavily for 15 years because with age I was losing the ability to function, and now I just don't enjoy things. Including Elden Ring.

      • 4 weeks ago
        Anonymous

        Try playing some Gen 5 console games or old school PC games. They'll give your mind something to grasp unlike smooth overdesigned modern slop

      • 4 weeks ago
        Anonymous

        I always recommend Gothic 1 or 2 to old geezers

        • 4 weeks ago
          Anonymous

          I actually have these on steam but haven't played them. Morrowind is one of my GOATs and Gothic is often brought up in the same conversations so I should really give it a go.

          • 4 weeks ago
            Anonymous

            Give the controls some time. The game's strong point is progressing NPC questlines and finding ways to overcome enemies who will overpower you

      • 4 weeks ago
        Anonymous

        I'm not an alcoholic, just have a drink or 2 every other day or so. Occasionally 3 drinks. I still get a decent buzz just from one drink. Sucks that you were in so deep, but it's good you stopped.

  15. 4 weeks ago
    Anonymous

    I played this high once and started getting paranoid.

    • 4 weeks ago
      Anonymous

      I played this ripped off 3 bottles of robotussin and I saw god or the ghost of my late grandmother inside of the game as well as a flagpole with a charred armored corpse billowing in the wind like it weight notheing and then I realized that it was me . I was drying out and withering away like a corpse

      • 4 weeks ago
        Anonymous

        When I'm high and hear these lil homies laughing at me while hiding, it briefly makes me question my sanity

        When I played, I got knocked off Torrent once and it played that sharp "DING" sound that also plays when you stagger an enemy, and I'd just jump every time the noise played.

        • 4 weeks ago
          Anonymous

          if i had a baseball bat up my ass when the poise break sounds plays, i'd snap it in half

          doesn't matter who's. I hear that noise and it's like AAAAA WHERE DO I HIT or AAAA I'M GONNA GET STAAAABBED

    • 4 weeks ago
      Anonymous

      When I'm high and hear these lil homies laughing at me while hiding, it briefly makes me question my sanity

  16. 4 weeks ago
    Anonymous

    >Started smoking weed when Demon's Souls came out
    >Beat all From games since
    >Still smoking weed

    Holy shit you're right. You should post more about this connection between weed and gaming.

    • 4 weeks ago
      Anonymous

      Weed enhances the potency of the interpretative part of your brain. You are more likely to see abstract potential and see 'meaning', just like a child. It is true this can "expand your mind" in a sense because you'll put 2 and 2 together more often. The only problem is a lot of the time you'll be thinking 2 + 2 = 5

  17. 4 weeks ago
    Anonymous

    Hell yeah. I love smoking kush

  18. 4 weeks ago
    Anonymous

    Not even. I tried playing this game while high and even I got bored as shit.

    • 4 weeks ago
      Anonymous

      this, I thought weed would make the game good but it made me understand on a new level how bad the open world was

  19. 4 weeks ago
    Anonymous

    What the frick does that even mean? Are YOU high?

  20. 4 weeks ago
    Anonymous

    git gud homosexual

  21. 4 weeks ago
    Anonymous

    I played it drunk and I loved it

    Best Soft game after Bloodborne and Sekiro

  22. 4 weeks ago
    Anonymous

    Nah the game is kino designed for chuds.

  23. 4 weeks ago
    Anonymous

    DUUUUUDE

  24. 4 weeks ago
    Anonymous

    I despise everything about stoners and this is a top 5 game of all time for me so I think you're wrong

  25. 4 weeks ago
    Anonymous

    >elden ring has completely absent quest design
    >horrible open world design
    >horrible content
    >archaic game design
    >retrogressive compared to other games in the series
    >tons of cut features to make it as "accessible as possible"
    >ungodly amounts of asset reuse from their previous games
    >horrible performance
    >incoherent nonsensical story
    >bargain bin tier boss design and AI
    >it's a conspiracy why people don't like it
    0/10 eric

  26. 4 weeks ago
    Anonymous

    i just wish it would run at 60 frames per second at 4k perfectly smoothly on my "outdated" pc (it doesnt)
    im about 90% certain game developers these days just code in arbitrary bullshit functions to put extra load on the cpu and gpu to sell more graphics cards

  27. 4 weeks ago
    Anonymous

    Not giving you a (OP), just a reminder.

    • 4 weeks ago
      Anonymous
      • 4 weeks ago
        Anonymous

        think it speaks for themselves that they never got invaded once

  28. 4 weeks ago
    Anonymous

    The worst and most unfun bosses From has ever made. Not hard, but not fun to fight, to learn and even to win against. Felt like I fought the same boss from beginning to end just with different names and models each time.

  29. 4 weeks ago
    Anonymous

    really says something that the best areas in the game, the underground areas are all the most linear in the game

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