>"Younger people dont want to play Roleplaying games. They just play Call of Duty or Fifa so we are aiming for that audience instead"
>Forgets that the majority of top selling games ever are all RPGs like skyrim, diablo 3, pokemon, Witcher 3, World of Warcraft, Elden Ring etc etc
>Game flops
Is he stupid?
CRIME Shirt $21.68 |
DMT Has Friends For Me Shirt $21.68 |
CRIME Shirt $21.68 |
>skyrim, diablo 3, pokemon, Witcher 3, World of Warcraft, Elden Ring
These are not RPGs.
get better b8 m8
Pokemon is more of an RPG than XVI an action game.
You are not a RPG.
but you can sit in chairs in skyrim like fallout new vegas. its definitely an rpg.
barry hated him because he told the truth
Truth. Zoomers have no idea what an RPG even is. Steam puts Fortnite in the RPG category, the horror.
>steam
>fortnite
people will fall for this.
zoomers dont know what mmos are either.
Hey, pokemon and WoW are RPGs.
Skyrim sure as shit isn't though.
Skyrim has more stats and shit than pokemon does, so what makes pokemon an rpg where skyrim isn't?
Skyrim doesn't have more stats than Pokemon. It has skills. The thing is that stats aren't the only factor it what makes an RPG. At best Skyrim is an ARPG, but I consider it to more a first person hack and slash.
The skills are stats anon, what's the difference between an attack doing 100 damage times your strength stat vs 100 damage times your sword stat, it's the same shit.
the stat itself does nothing, it's the perks that give shit and only five of the same perk gives generic damage up
No, both the stat and the perks are part of the damage calculation. But the perks are there to force you to specialize, like you can be good enough with the stat alone, but not nearly as good as if you've specced into it.
Skills and stats are different. They can work the same, but stats are more about your characters broad capabilities. Stats are more your strength, agility, health and intelligence. Skills focus on how good your character is at something more specific. Like your skill with swords, bargaining, and medicine.
Take dark souls for example, imagine you rename strength to heavy weapons and dex to light weapons, the functionality is the exact same but the only difference is the name. Does the simple act of renaming those stats mean it's no longer an rpg anymore? It's all stats, you're just drawing the line between what is and isn't an rpg in nonsensical ways.
This. They are forced RPGs at best
hey I thought it was a funny joke man
Diablo 3 is heavy loot and build based
Witcher 3 is heavy story and character based
You can say one of those it not a RPG, but not both
Skyrim is absolutely an rpg its just bad
Say what you will about the quality of the latest games, but you CANNOT deny that mainline Pokemon games have stuck to their guns and are still turn-based RPGs
Pokemon is definitely an RPG, but to attribute its success to that in any way is dumb. Pokemon is just THE monster collecting game for many. It helps that GF sticks to the turn based RPG elements, cause it keeps the franchise widely accessible even to the most casual audience, but let's not pretend it doesn't mostly sell because of the brand.
>Pokemon is definitely an RPG, but to attribute its success to that in any way is dumb. Pokemon is just THE monster collecting game for many. It helps that GF sticks to the turn based RPG elements, cause it keeps the franchise widely accessible even to the most casual audience, but let's not pretend it doesn't mostly sell because of the brand.
So you think Pokemon would have been a massive worldwide phenomenon if it was some Dynasty Warriors action shit while still maintaining its monster collecting autism? I highly disagree with that.
It doesn't even matter that you are wrong on this.
Fact is Pokemon as turnbased JRPG franshsie is massively successful. If you as company with an old beloved turnbased JRPG franshise can not collect breadcrums under it to eat yourself fat then you are just incompetent.
I'd even argue that FF has enough recognizable monsters by visual, name and gameplay that they could make a monster collecting jrpg and grow that after a great initital success.
>just "eat breadcrumbs" and stay to the same gameplay style forever
Boring, give me a take on DMC instead.
DMC is 2 decades old, boomer. It's not new, fresh or unique and had always shit writing and clunky gameplay.
DMC3 has better gameplay than 99% of videogames. Time for your cope.
Try playing more videogames then your crusty dvdplayer2 turds.
>I'd even argue that FF has enough recognizable monsters by visual, name and gameplay that they could make a monster collecting jrpg and grow that after a great initital success.
Uh, they already did that.
I actually liked it and will always be sad it failed...
>moronic looking chibis and kingdom hearts ocs
It fits the tone of the game since it barely takes itself seriously most of the time, though that's also what pushed a lot of people away.
You are an RPG, a raped pozzed goyim.
you are a small dick loser and a tool
That may be true, yet he is still right unfortunately. 🙁
still an incel tool :^)
God I hate zoomers so much.
>incel
>clown face
KYS, or have an original thought
says the gay spamming his small white penis /misc/ meme
Not him homosexual, try again. I'm not responding to you out of defense, I'm doing it because you're fricking annoying.
b***h :^)
STOP THE FRICKING COUNT!!!!!!!!!!!
xvi-kun lost
9.3 is higher than 7.9
xv has 7.9 too
https://www.metacritic.com/user/FF16Forever
oh no 1 review out of 3174 we better toss it all out
so we're rating it against fixed DLC versions of the game that released 2 years later? not the base release console version?
https://www.metacritic.com/user/armarant
https://www.metacritic.com/user/Yunom
https://www.metacritic.com/user/Enohpiris
https://www.metacritic.com/user/WooPeR68
https://www.metacritic.com/user/JuandiMelilla
https://www.metacritic.com/user/KashiVGaming
6 people now? Deleting those is gonna drag the score down a whole........... 0 points
just go look for yourself. this shit is organized
https://www.metacritic.com/user/Halonso
https://www.metacritic.com/user/Krtekio
https://www.metacritic.com/user/austin_ray
https://www.metacritic.com/user/SnipeTea
https://www.metacritic.com/user/Amarysso
https://www.metacritic.com/user/nahlilin
https://www.metacritic.com/user/Killerpaul
https://www.metacritic.com/user/Mr_Gingerbread
https://www.metacritic.com/user/Moimeme69
https://www.metacritic.com/user/Artist84
https://www.metacritic.com/user/pamplus123
https://www.metacritic.com/user/vilkazar
https://www.metacritic.com/user/NoUse
https://www.metacritic.com/user/SiliconN00B
https://www.metacritic.com/user/flamec4
https://www.metacritic.com/user/balbareth
https://www.metacritic.com/user/Zelt
Thoughts?
>even with this happening it's still mogging ffxv
hahahahhaaaaaaaaaa
>making lists of people giving negative reviews
...starting to think barry wasn't the only crazy one here
you quoted a list of people leaving positive reviews you fricking moron
the point of both of them is that they're fresh accounts with 1 review
cope
xvi has fake scores from xiv cultists boosting it to counter the 0 bombs but they are so insecure they go overboard to falsely inflate ff16
kek.
Here is some text from a different positive review:
>CBU3 were completely clear and transparent on the type of game this would be throughout its development, and this game delivers based on that transparency.
>The negative reviews are due to people who obviously don’t want this game to do well and are upset due to things the devs stated multiple times they would implement when it comes to making this game. On to the review and I’ll be brief.
No criticism allowed because CBU3 told you what the game was lmao. RPG elements? Exploration? KEK
It doesn't have to be shitty and turn-based JRPG to qualify as an RPG, anon... I'm sorry to have to do this, but I'm going to have to give you a fpwp.
I know, I know! I'm just giving you a fpwp, is all.
TW3 isn’t. The rest are.
The fricking state of Ganker, holy shit, they don't even know RPG mean.
You're either a boomer who thinks anything past ultima is not rpg, or you're a massive weeb who only plays shitty jrpgs.
Troon please
Correct post. homosexual morons think games like Diablo 3, Pokemon and Elden Ring are RPGs because they have character stats.
They are not rocket propelled grenades, you're right.
They are for me and no autistic homosexual can convince me otherwise.
Nice bait fancy pants
INCLUDE ME IN THE SCREENSHOT FOR THE TWITTER ACCOUNT
Why are zoomers losing their shit at this post, it's correct.
Define RPG
Choice making mechanics and multiple outcomes intertwined with each other.
Every single one of those games meet those requirements
You haven't played any of those games, and I envy you deeply for that.
>they have an ending, so they aren't real RPGs
Lemme just ring up my DM and let him know his scenarios aren't real RPG scenarios because we have an actual end goal other than just meandering around doing skillchecks on stealing peasant girls' knickers without them noticing.
I can see why you hate RPG mechanics, but that's not what I said at all.
RPG is determined by high amount of IMPACTFUL CHOICES, whether changing the story or changing the gameplay
Disco elysium is RPG by this definition
Elden ring is RPG by this definition, but not darksoul, because there are more impactful choices in elden ring than in soul games in term of builds
Witcher 3 is RPG
Skyrim is not RPG because there is not enough impactful choices in that game
Pokemon is RPG, because the choices of team comp, abilities and nature exist
Diablo 3, due to its fricked up balance and set items, is funnily enough not a rpg
>Elden ring is RPG by this definition, but not darksoul, because there are more impactful choices in elden ring than in soul games in term of builds
The same ending but different filter is impactful choices? Thank god ChaosFlame and tRanni endings also exists btw...
>Skyrim is not RPG because there is not enough impactful choices in that game
Well depends on impact... world-changing choices, yeah not there. Character decisions which are based on how you think your character would pick? yes there are there so I guess they are impactful but not on the same level as maybe quests in Witcher like the blood baron's quest...
>in term of builds
read moronbro
Depend on the person you ask elden ring may or may not be RPG
It also has more builds viable instead of just dumping strength or dex like previous soul games, also weapon also play more differently because of weapon art
You can max all skill and play literally everything you want when you spend enough time grinding skill level
There is no real impactful choices affecting the main story of skyrim except for a few key quests or guild quests
>You can max all skill and play literally everything you want when you spend enough time grinding skill level
You can do that in Witcher 3 and Elden Ring
>There is no real impactful choices affecting the main story of skyrim except for a few key quests or guild quests
Also true of Witcher 3 and Elden Ring. Skyrim has way more smaller impact quest outcomes than those games and that to me that's more important for roleplaying than just a handful of big choices.
Witcher 3 has more choices in the story
Elden ring has more choices in term of the gear you equip and how much those gear changing your gameplay
>Elden Ring is an RPG
>Skyrim is not RPG
Topkek. The word RPG needs to be banned outright until a universally accepted definition is created.
Isn't OP's entire point that FF16 isn't turnbased? FF16 is an action role playing game so what the frick does comparing it to games like Skyrim and Elden Ring prove? So you prove people want turnbased games by listing a bunch of non-turnbased games and Pokemon? What are you even asking for at this point?
RPGs like what? You didn't name any RPGs. Is that joke? It isn't an RPG because he took inspiration from """"""""RPGs"""""""""""?
Ahh the classic
>It's not a RPG if it's too popular or I don't like it
It's not an RPG if it does not include significant opportunities for continuous roleplay of at least four major character archetypes. Note that "hits people with a sword" is not a character trait.
we're in a RPG renaissance but JRPGs are shit
I don't know anything about FFXVI, but I take joy in another Square Enix game bombing. Frick Square.
He's dumb. RPGs were always niche. The market is bigger and filled with normies who would have avoided videogames before. Just say you want a mass appeal audience idiot.
>RPGs were always niche
The 9th best selling videogame is an rpg
>The 9th best selling videogame is an rpg
The 7th best selling videogame is Skyrim. 60 million sold.
Oh shit didn't realize there was an updated figure
RPGs are niche but they're easy to make and have low production costs because the audience care more about story+fun game play vs cutting edge graphics+AAA gimmickplay. Undertale made 40 million dollars. Octopath Traveller 1+2 have grossed at least 125,000,000 dollars. The potential.profit is huge and it doesn't matter if it's put out by an indie developer or a AAA studio, battle screen menu rpgs have some of the best potential ROI profit.
the biggest franchise in the world is a turn based JRPG
Pokemon sells because its pokemon, not because its turn based.
>RPG
>niche
Too bad J"""""RPG""""" slops like Pokémon, Xenoblade, DQ, SMT and Persona all sell like gangbusters despite being barely RPG.
How is Pokemon barely an RPG, the games are dogshit (especially the recent ones) but it's not like "good" is an RPG qualifier
>Xenoblade, DQ, SMT and Persona
all of this shit is niche...
No one gives a frick about xenoshit. At least say Octopath which has double the sales of xbc2 at near same time released.
>Xenoblade
Xenoblade 3 did even pass 2 million sales on the switch, the most popular console on the market.
>DQ
the best selling DQ got 6 million unit sells
>SMT
The last one bombed
>Persona 5
Hard to know the sales because they lump everything together but P5 alone is probably under 5M
The only turn based game that "sell like gangbusters" is Pokemon and that more because of the monsters collection aspect.
>The last one bombed
SMT V IS literally the best selling SMT to date.
>ff7 and ffx are the biggest games in the series
>"Final Fantasy needs to change! No one wants turned based anymore!"
they're doing this to themselves lol
if I wanted a western game, i'd buy a western game
you can't just slap in chocobos into anything and call it a final fantasy
FFVII had a turn based option in the settings ("wait"), but the default way of playing it was not real turn based. You could have your character ready to do an action and the enemies would attack you anyway indefinitely while you're staring at your menu selecting what you want to do, ATB =/= real turn based.
FFX was real turn based no matter what though of course.
Honestly, for games of this generation the way Square should proceed with FF's combat system if they don't want to do FFX anymore is FF7R's route. The "action" component of FF7R of attacking/dodging/blocking is primarily to charge up your ATB (instead of just waiting for the bar to fill while staring at your screen doing nothing like in FFVII) and then you use ATB for your actual spells/items/summons just like the original while time comes to a stop.
It's literally the best of both worlds, it's more engaging for the player while keeping the strategy/pausing aspect of old FF's. You then add some spice to it like they're doing in the Rebirth trailer and build on that, it's literally the perfect compromise
This DMC/you can only control one character bullshit is too drastic a 180 from Final Fantasy's identity, not to mention all the other RPG elements being stripped. Chocobos/Summons/familiar enemy designs being in the game isn't enough when you abolish all this other shit.
The only people who think FF7R's system is good are actiongays.
XVI is a huge step up from 7R, though granted I didn't play the Yuffie dlc which people say was a big improvement
7r mogs 16
7r was awful and worse in nearly everyway. Story was bloated to all hell and then they added all that ridiculous time janny nonsense. Nomura is a hack. Gameplay was decent. But I greatly prefer FFXVI's pure action.
>hold down button to win
>gameplay was decent
>ATB =/= real turn based
No one fricking cares about this pedantry.
It’s turn based. ATB just determines who moves on the basis of real time input, but attacks don’t overlap. Which means you’re taking a fricking turn. Claiming ATB isn’t turn based is as moronic as saying Mario RPG isn’t turn based because it has some real world inputs and platforming.
Tired of this gaslight.
If I put my controller down, no one should move unless I issue a command. X is turn based, FF6 is not. That is why most of the ATB games have a Wait mode in the settings.
This is asinine. According to this logic, speed chess games wouldn’t be turn based.
ATB just adds a real time element to turn based gameplay.
Wouldn't be funny to watch if there was an ATB chess mode where you can waste your turn to punch your enemy to stagger them and get more moves till they recover?
That would be FFVIIR’S “ATB.”
Everyone knows people categorize ATB as turn based and are including it when they say that, but people want to go ackchyually like it's some kind of gotcha
Turn based combat is fricking trash.
extremely well thought out, organized and fresh take anon
now excuse me I have to finish my fortnite battlepass
>FFVII is the biggest game in the series
>"Final Fantasy VII's plot needs to change! No one wants to play Final Fantasy VII again!"
This is their real problem.
>FFX loved universally
>FFIX consistently highest rated in hindsight
>FFVIII huge hype and its own cult following
>FFVII the most well-known JRPG of all time
>FFVI respected for depth and breadth
>FFV loved for gameplay and job system
>FFIV started the series legacy of great characterization
hurr let's make it different because reasons
>FF6
>depth and "breath"
FF6 is one of the more shallow ones, you can only tie an esper to someone which gives them magic they can permanently unlock and adds extra stats per level up
Breadth of story, breadth of character types, breadth of abilities (Strago, Gau, Mog, Relm) breadth of setting, breadth of music and theme.
I won't apologise for being correct.
Dragons Dogma 2 is on track to sell more than Monster Hunter World.
>tfw the only series we can count on is Persona, MegaTen, Star Ocean, and Tales to continue to stay true to their roots
I would say DQ as well but they already mentioned DQ13 is going ARPG as well so...
There isn't even a DQ12.
Japanese fans would have literally rioted if they actually said that. They just said something about the west? Im scared too.
Dragon Quest Monsters looks good though.
I would count Pokemon as an RPG, but it isn't the fact that it's an RPG that draws people. It's the Pokemon capturing/shiny hunting factor of it all, and then I think a very miniscule amount of the playerbase actually appreciates the RPG aspect of it and those are the few who are into the competitive Pokemon scene. For the rest of those games, they aren't RPGs, they're too action-focused.
Something like Disco Elysium is a good example of a modern RPG that did well, but not well enough that they could base a mainline FF after or something, and even then it's audience is largely not the younger demographic, I guarantee it. So no, he isn't stupid, he's completely right. Also everything you listed isn't being played by "younger people", you're still thinking like an older person. What are early 20-somethings and teenagers playing? That's what he's talking about.
The vast majority of Pokemon players are treating it as an rpg. It's why people make such a big deal about getting attached to your bros, and playing nuzlockes and whatnot. Compgays are, frankly, the only group that don't play it for the rpg. They zoom through the story and spend all their time complaining that they still don't have enough tools to minmax their team, rather than just playing with the Pokemon they find
For me it's the fact that the only game that had enough challenge for me to consider tools given is Colosseum
Well, that's why I only play romhacks these days. Difficulty hacks are tedious bullshit, but all the rest are usually pretty good
Alright well I guess I'm wrong, but the fact still stands that Pokemon is for sure an RPG imo, nothing else that anon listed is though.
There are dozens of Pokemon spin-offs in different genres. None of them outsell the turn-based games.
pokemon is more of an rpg than anything else sold these days.
its acquiring new units and number based battles.
how the frick is that not an RPG thing?
>Forgets that the majority of top selling games ever are all RPGs like skyrim, diablo 3, pokemon, Witcher 3, World of Warcraft, Elden Ring etc etc
None of those have sold even half of GTA V
Nice examples. Pokemon could release a game that is just tic-tac-toe with pokemon and it would sell a billion copies. Pokemon fans are that moronic.
Bethesda could be given the new patched to frick and back engine and tell the players it's Elder Scrolls 6 and the the players would praise them and make the fricking game themselves.
Blizzard fans consume anything from them. Regardless of quality. They are still playing Overwatch 2 even though they were told the entire reason they removed 1 and made 2 isn't going to happen and if they want a La Croix version of the PVE content they have to pay them multiple times.
Souls fans with consume anything related to From Soft so long as you even hint that it's "Hardcore" to tangentially souls related.
Don't understand how Witcher 3 got so hyped. They were never particularly good.
What RPG elements are in XVI?
Numbers
Numbers are present in nearly any game that involves fighting, except those where everything dies in one hit. It's not something exclusive to RPGs. Health and damage numbers, for both player characters and enemies, exist in most genres, they're just hidden. Zelda games have numbers. Fighting games have numbers. FPS games have numbers.
It was obviously a joke
see look at all the moronic number confetti, that makes it an rpg
Levelling, equipment, elemental weaknesses, unlocking and customizing character abilities, crafting items with materials from optional fights, etc.
Levelling does nothing. For example, the tier 2 attack acc gives you 6 levels of attack. Do I kill dramatically faster? No. Equipment is literally story benchmarking. It doesn’t change you in any way. The main story hands you the resources to get the top tier every time it’s available. Weaknesses are inconsequential because the damage is minimal and only Shiva has a status tied to it. The RPG elements are the worst part because they’re so inconsequential.
Literally false on equipment. You can't get the highest tier of gear at at least some points without doing hunts and sidequests. for mats/schematics.
Every levelling system is gradual, of course you don't notice the difference between level 10 and level 11 but you'd definitely notice the difference between level 10 and level 20.
Weaknesses are not inconsequential, though they are pretty rare. If you try killing e.g. a bomb using only ifrit's attacks you will definitely notice it dying more slowly.
The gear that require hunts are marginally better than what can be crafted/bought at base and given 6 levels of attack is inconsequential whats 1? Maybe 3 levels of attack difference?
>definitely notice the difference between level 10 and level 20.
That's preisely 20 attack power. You get 2 per level. That's 8 more than the tier 2 acc. which changed my damage to an unnoticable level. I'll keep insta killing regular enemies just like before.
>If you try killing e.g. a bomb using only ifrit's attacks you will definitely notice it dying more slowly.
I've never not killed one, or a group, in a singular ignition into phoenix cyclone. In fact, this kills literally everything in the game - and arguably cyclone is unneeded 99.99% of the time.
as said. every rpg "mechanic" seems needlessly tacked on and ultimately inconsequential.
>Levelling
I can make my character evolve in Ghost Recon Island Thunder, so it's an RPG?
>equipment
I get new equipment in Battlefield 3 for my tank, so it's an RPG?
>elemental weaknesses
I can stop the fire spreading on the ground by throwing a smoke grenade into it in CS:GO, so is this an RPG?
>unlocking and customizing character abilities
I get new abilites in Sonic Adventure 1, so I guess it's an RPG?
>crafting items with materials from optional fights
I can craft walls and weapons in RUST, so, is RUST an RPG?
>Leveling.
Pointless.
>Equipment.
Also pointless, means nearly nothing.
>Elemental Weaknesses.
I literally killed a fire monster with fire, so no, nothing.
>Customizing character abilities.
You have to unlock Clives abilities and only his, and half of the shit aint even good, so nothing.
>Crafting.
Crafting in this game is terrible and boils down to "you upgrade your story sword thanks bye"
>Materials from optional fights.
So nothing.
There is no RPG elements, choices dont matter, and the side quests are "get me some soil"
>There is no RPG elements
That's not true. Some of the equipment changes your moveset, such as the Berserker Charm. FF16 has a lot of customization for an action game, way more than DMC. God Hand has more but that's a high bar.
>Some of the equipment changes your moveset
>some of the equipment
>literally just the one you listed and no others.
What RPG elements were ever in any JRPG
sphere grid in FFX
Spoiler: They did.
And to top it off, pre-orders for remake of a 30 year old turn-based RPG announced 5 minutes after FFXVI came out are eclipsing its sales. Turn-based gods can't stop winning.
>flops
I didn't think numbers were out yet, is this a recent thing?
I've seen rumblings on twitter about their boycott over lack of POC working and patting of backs and shit, I figured it was just twitter being twitter
SJW boycott worked then?
it's less a boycott and the rpg audience hasn't really migrated to PS5 for obvious reasons.
The obvious reason looks to be because the boycott worked
I think his point is that it's hard to definitively say it was the boycott when rpg players don't even own ps5s right now, since the switch is where all the games get released
>since the switch is where all the games get released
You know what, i didn't even consider that. The Switch has a surprisingly good selection of RPGs.
FF16 isn't made for the RPG audience.
Who, truly, is it made for?
not even John Squenix knows the answer to such a question
>PS5 timed exclusive
Black people, I guess
Does Square know?
For example, why are they simultaneously targeting young gamers who play FPS games AND millenials who watch Game of Thrones? Those are two different demographics.
>skyrim
>diablo 3
>pokemon
>witcher 3
>WoW
>RPGs
Lmao.
Square Enix is a bad developer. I'd say even EA became better than them.
It's the Sakurai effect
>By the way, I am a Christian - Hackurai
What's baffling is how FF14 is their most profitable game at the moment and for some reason they took out of FF16 tons of RPG elements that are present in FF14. While keeping the action elements of FF15 despite the game being a failure.
14 has almost no RPG elements in it though
The things they kept are cooldowns, the useless sidequests, lack of any meaningful character customization, fake gear options, straight line dungeons, and tacked on overworld
I can imagine Yoshida quotes now
>we were worried players might not know where to go with a large dungeon, so we tried to avoid that
>we were worried players might have difficulty in deciding which gear to wear, so we made it simple intentionally
>14 has almost no RPG elements in it though
It used to have more but Yoshi phased them out over time.
Oh what could have been
It's really depressing seeing what BLU can do even despite how intentionally limited it is
what can it do exactly? insta kill a pack of trash mobs ever 2 minutes? amazing.
Yeah I have no idea what the idea of making XVI into an action movie game was. Does he have such a chip on his shoulder due to the whole JRPG thing?
I'm not schizophrenic enough to decipher this.
the only definition of a rpg in video game terms is that you role play as a character. you roleplay as the warrior of light. you roleplay as clive. you roleplay as lightning.
Shut up moron
you roleplay as cj in gta san andreas. you also raise your stats like reputation and how cj can interact with the systems within the game.
therefore gta san andreas is a rpg.
Would agree with that unironically. If Yakuza is considered an RPG, so is San Andreas. Kiryu is as much of a fixed protagonist as CJ is and both only have your body stats increasing. In a way SA is even more of an RPG since you can lose some stats while you improved others (losing muscle while doing too much cardio for example)
So you're "roleplaying" as any main character of any game, by this definition. So every game is an RPG? lolno
If you plays as a character who is defined by stats that can potentially differ from your own (i.e. not an fps or even rts where all the characters are limited solely by your own irl stats) then it's an rpg.
Don't care just want Rebirth
>World of Warcraft
Not these days.
The Japanese forget that CAWADOOTY and FIFA are not only packaged with consoles artificially bloating their sales figures, but they're also for the most casual entry-level audience which may or may not even buy any games besides CAWADOOTY or FIFA. That's why Sony isn't exaggerating when they say their console will die without CAWADOOTY. CAWADOOTY moves consoles, not Dark Souls (it wasn't until they arrived on PC and became a massive meem that suddenly the mainstream audience became larping FROMdrones)
Also, Japanese are also being gatekept by troonylators. They're getting misinfo'd about "global audience" tastes.
>puhreez tell me wat do american gamer want?
>OH OH OH OH SWEATY WE HAVE SO MUCH TO CORRECT YOU ON 🙂
As stupid as people who still believe in Square Enix.
Nintendo eventually found their way back to real Zelda after like 35 years so never say never.
It's only been like 25 since FF was good. They've got time.
kys
Just 10 more years FFfans... we will return home! I only hope it's not the luminous ff project or another yoshitpiss shenanigan
>Is he stupid?
YoshiP is stupid, yes, but you made that quote up.
>IT'S NOT AN RPG!!
Okay what's an RPG?
>*crickets*
rpg = you fight a final boss
jrpg = final boss is god
wrpg = final boss is gay
Forgot to add that in 2023 you become the final boss after beating him off in a wrpg.
What an RPG is is fricking irrelevant.
Games, movies, novels and music are only classified in genres so that fans of one thing can find more similar things.
When old Final Fantasy say fans "I like RPGs", they mean "I like games like Final Fantasy 1-10, Dragon Quest, Chrono Trigger and Octopath Traveler". When they say "FF16 isn't a RPG", they don't mean "This game doesn't adhere to an arbitrary definition of what an RPG is or isn't." They mean "This game isn't like Final Fantasy 1-10, Dragon Quest, Chrono Trigger or Octopath". The fact that you can be a social moron and go "hurr durr but actually it has number and equipments!" isn't going to suddenly make us like the game.
Stop making sense I'm too autistic to not take things literally and anal retentively
>"I like RPGs", they mean "I like games like Final Fantasy 1-10, Dragon Quest, Chrono Trigger and Octopath Traveler"
literally none of those are RPGs
You're right they're JRPGs
fundamentally i would classify rpgs as character building games and they come in two main categories l
numbers rpgs and roleplaying rpgs
numbers rpgs are exactly what they sound like, numbers autism games where you’re building a character by what they can do, what skills and stats they use
roleplaying rpgs are games where the objective is simply to become immersed in the game world and role play as a person within it, you’re building a character by what they say and think and feel
I love the numbers
>Is he stupid?
He is not, Barry
I'm glad this release is subpar. It solidifies the fact that Yoshi is a fricking hack. He gets all the credit for "saving" FFXIV with ARR and Heavensward when that whole road map was already in place before he took over.
Tanaka was the true brains behind FFXIV but the suits pushed it out before it was ready and then pushed all the blame onto him when it failed.
I bet if Nomura got to make Versus 13 things would be so much better
>skyrim
Not an RPG, it's a shitty first person action adventure game 99% of people won't play without modding so heavy that it's basically unrecognizable
>diablo 3
Not an RPG, the equivalent of a cookie clicker too
>pokemon
Nobody plays pokemon for the "RPG" elements
>Witcher 3
Not an RPG, it's a shitty action adventure game
>World of Warcraft
MMOs are not RPGs.
>Elden Ring
Not an RPG, it's another action adventure game
Give me one example of RPG then. Just one.
Ultima
real RPGs have never been tried
Pool of Radiance is an RPG
Ultima 4 is an RPG
Nethack is an RPG
Final Fantasy 1 is an RPG
Dragon Quest 3 is an RPG
Romancing SaGa 2 is an RPG
Divinity: OS is an RPG
Wizardry VIII is an RPG
Temple of Elemental Evil is an RPG
Fallout 1 is an RPG
Elona Custom GX is an RPG
Hat World is an RPG
Do you need more examples?
A game can still be a RPG taking advantage of modern tech to implement a combat system, some new RPGs yes, base their design on older systems and games but that doesn't disqualify games that don't you arbitrarily gatekeeping homosexual
And Skyrim is definitely a RPG, with mods expanding its roleplaying
I concede.
Eat shit, homosexual.
>Nobody plays pokemon for the "RPG" elements
what? Most people play pokemon for it's gameplay (rpg) elements because as shit has modern pokemon games have been, they still mostly play the same. That's why people hated LGPE because it got rid of the RPG battle element.
>That's why people hated LGPE because it got rid of the RPG battle element.
The battling was still there with trainers, they only removed it from general battles which PLA itself also heavily discouraged you from going into unless you had to, and PLA is one of the best games they've made in years. People disliked LGPE because it made the RPG side of things a joke due to the candies and absurdly broken moves that Partner Pikachu/Eevee got to the point that they had the ability to cover all their type weaknesses with their moves and even when those moves were resisted they could OHKO enemies. It also gave you the party-wide EXP share which meant unless you were rotating out your entire party every few captures and trainers you were already way overleveled for any route you were at.
The master trainers are the only time LGPE becomes hard, and they're only hard because they expect you to shove hundreds of candies into your Pokemon and then figure out the puzzle of what moves you need to beat that Pokemon since you both are candied out fully.
>MMORPGS are not RPGS
then what does the RPG in MMORPG mean if not RPG?
Black person original WoW was more RPG than most "actual" RPGs with the amount of roleplaying Black folk that used to be on that shit.
I really only like older jrpg games that are actual jrpgs and crpgs. this new shit is not for me
Yoshi-P doesn't take risks
XIV was a fricking disaster at launch
He made a moron-proof and moron-friendly strategy.
Dumbfricks are eating it up to this day.
XIV's days are numbered though, just like with any MMO eventually it all gets old as frick and people move on once they realize it's just a hamster wheel.
The crazy thing? XIV doesn't even offer any kind of real reward for running content.
Oh? You have the Ultimate glamour weapons? Chances are you fricking cheated and got your clear through plugins like everyone else.
Do you really think that's impressive? They don't take anything seriously. EW fricking sucked and the playerbase is deranged troons sucking each other's dicks.
They have to do mental gymnastics to defend the game, because they don't even have a counter argument. They just attack you for speaking the truth at this point.
Fricking morons lmao.
YoshiGOD got the homosexuals SEETHING
He’s right tho. The best part of the game are the story missions. The filler shit with big empty pointless zones and MMORPG quests are horrendous. They should have just integrated the hard hitting ones and impactful ones into the main story and given them miniature zones of same quality of the main story. Being the savior of the continent and still killing giant antelopes for bones for my dog is just fricking stupid as is going to talk to a Npc on behalf of another Npc that is in the same room? Really?
Lads I just beat the titan and it was the most drawn out boring 3 phase boss that was basically just a cutscene. The legit ff14 tier quests in between I just couldnt bare it any more. Thats it I'm not playing any more. It's not gameplay, it's not fricking fun. Of all the Ffs I played I liked X and crisis core and tactics.
I never played the pixel ones what should I play 1, 2, 3, 4? What's the best one. Not touching ff16 again
1 is good and fairly challenging. 2 is a prototype SaGa game. 3 has a fun class system but is grindy as well. 4 probably the best of the bunch
Wait till Bahamut which is literally 3 eikon fights and cutscenes inbetween.
>crisiscoregay
MMO devs = MMO quality = Do not Play
Next time, heed the equation, unless you wish to suffer again.
Play 4.
I would advice starting with 4. 3 is fine but 5 is essentially 3 done better. 2 is the black sheep. And 1 is fun (and still unique in the franchise) but you might not like it as your first 2D JRPG, it's kind of an acquired taste unless you grew up on it.
Play 4 5 6
Play FF8, you will have month of contents.
No need to thank me.
I always agreed with that kind of image but also thought about it on a deeper level recently.
I asked myself why RPG elements work so well in RPGs and dont work in these modern games from other genres.
It became very obvious to me when I played two games this year. The first is Stranger of Paradise and the other is Astlibra. Both of these games are basically just action games with RPG systems, but they really stand out compared to your generic ubisoft UI skilltree games with gear that amounts to "5% more damage against rats on a sunday".
Its gameplay impact. The systems HAVE to be strong and directly connected to the core gameplay to fit. Its not enough to just have numbers appear on the screen.
If you cant make a build and feel it impact your gameplay the system might as well be ripped out because it just exists to hook people who are addicted to numbers.
In SoP I ended up being a Paladin who does more damage while at maximum health and I built around parries healing me back to full to maintain that playstyle. Then I built affinities on my gear so that the on parry effect would trigger if I just did a regular combo so I had permanent health recovery going on.
Thinking of that and building towards that was mega fun and enjoyable and despite just being close to Nioh it sold the FF character building experience super well. It wasnt much different from fricking with Materia or Junctions or whatever.
Astlibra takes from FF directly and has the FF9 armor skill system. In FF9 it actually feels a bit half baked but here it impacts gameplay greatly. I had multiple loadouts to use for different situations. Both tanky and glass cannon die in one hit builds. Other systems in the game exist to reinforce the playstyles I want to go for.
These games are still action games at the core so you technically do not need all of this, but its there and it changes how you play dramatically, and thats exactly whats missing from most of these modern "RPG elements" schlock games.
>mediocre music
>decent combat
>cringe fukcing hbo story
>forced english VA
>some how more controversial than FF15
This is it huh, the last Final Fantasy game.
>mediocre music
Wrong. The music is great.
>decent combat
fair
>cringe fukcing hbo story
lmao no
>forced english VA
ok
>some how more controversial than FF15
FFXV isn't controversial because nearly everyone considers it to be shit.
>the music is great
lol, maybe clean the gunk out of your ear. Soken was hyped up but he's just a hack
FF16 sold like dogshit, the soul of Final Fantasy was ripped out.
Don't give a shit about sales gay.
Sure. I don't have a probelm with that, but I can see why others might,.
>using outdated metacritic scores
>won't use sales metric
>won't use metacritic metric
>only wants to suck off "critic" writers
Yoshit P tears are coming soon, use that to wipe the shit off your taste.
Looking at metacritic (both critic and user score) it looks like FFXVI mogs XV. Not that that is much of an achievement.
>and user score
Hahahahahahahaha
Go cheer on Ign and all those super amazing critic writers
Cope homosexual.
>FFXVI: 7.9
>FFXV: 7.7
Get back to review bombing the game. Maybe you'll get the score to fall below XV again.
>le boogeman review bombing
Hahahahahaha, I can't believe you seek validation so much ona shitty action game by Yoshit P
Final Fantasy is dead
As I said, cope homosexual. And I'm not the one who brought metacritic into this.
>Cope
>lol
>Seethe
FF16 really is shit, you can't make a good argument without using l337 speak
Maybe aquire some taste when you grow up
>cope is l33t speak
N0n3 0f th0s3 4r3 1335 sp3@k y0u r3t@rd
ffxv has 9.3
also xv has 7.9 too
cope
actually it lost to ffxv in userscore see
xv has 9.3
ff16 lost
jack beat every game, thats not a fair comparison
cope xv has higher overall
also ff16 shills are positive review bombing so it doesn't count
They wrote and recorded the lines in english first. The japanese version doesn't even have lip-synch
holy cope
>based on 257 ratings
You are such a delusional little niglet, can't wait until you dox yourself and I can show up at your door
>some how more controversial than FF15
Because it doesn't have Black folk?
>sells less than a million copies at launch while Zelda sold ten million
Shouldn't that success be enough
Ask the suits at square enix
FF16 sold at BEST 200k copies ww
It's getting mogged by everything and even Persona, fricking hilarious
It's because the Sony PlayStation 5 is continueing to face stock issues...
Weird that Dragon Quest has managed to stay relevant and still has japs skipping work/school to stand in a line on launch day despite sticking pretty faithfully to the classic JRPG formula.
Happens to all IPs that actually start trends or create a particular niche, see Pokemon for something similar.
This is true for other genres too, Terraria lords over its niche and still sell copies to this day, somehow.
no games have tried to iterate on Terraria
Starbound did, at least to some extent.
Japs just love Toriyama, the games are whatevs.
Turns out people like traditional things, not some muh current year nu-things.
This nips really do be calling JRPG a racist term of course he is lmao.
you guys ever notice how certain types of posters really love crying cultists when you start pointing them out
If he wants 'da youths' to play it why is there a sex scene
It's over. Yoshitpiss lost, Tabata won.
speaking of skyrim. gimme some suggestions on interesting rp 'runs'
when is a japanese developer ever gonna make a "wrpg/crpg"?
for all the things yoshi-p was complaining about, "jrpgs" being perceived as lesser, there is just an undeniable difference between games coming out from japan and other countries
does he not see them? he played shit like ultima online when that kind of game was basically unheard of in japan.
theyre basically two different types of game. when was the last JRPG that let you make a character and allow you to make choices that alter the story at least on some level? If you remove the numbers and levelups from XVI, its just like any other linear action adventure game. even nu god of war has loot and level ups and numbers and shit but no one sane calls it a fricking RPG.
>when is a japanese developer ever gonna make a "wrpg/crpg"?
>when was the last JRPG that let you make a character and allow you to make choices that alter the story at least on some level?
dark souls is a wrpg/crpg is certainly a take that you chose to have
True. I kneel, Miyazaki-sama.
WRPGs do offer more freedom than JRPGs in general, but making choices that alter the story is not the defining aspect of RPGs, but rather the player freedom to solve the game in the way he prefers. Modern WRPG fans seem to think that dialogue choices that leads to pre-determined outcome is somehow the peak of role-playing.
>pre determined
you know all video games arent real and happening in real time, right? theyre programmed ahead of time.
what i like in those types of games is the pretense of reactivity.
choice in dialogue is important because dialogue is an avenue through which character can be expressed. what someone chooses to say or not say can be as important as what one chooses to do or not do. many people are influential merely for their ability to sway opinions or speak in certain ways. speech is important and is one of those ways to "solve the game" as you said, and if a game touts freedom, then being able to talk your way out of things should be an option, even if a programmer cannot possibly incorporate all the things a person can possibly say, just as they cannot program all the things a person can possibly do.
>bro what do you mean the game doesnt allow me to piss out of the window to extinguish the torch below allowing me to sneak by the guards undetected
Even if they have no consequence dialogue choices are a genuine way to add roleplaying to the experience by allowing you to define your character's personality and opinions. I can take or leave them in a game with a predetermined char like the Witcher but I think they're very important in games with a blank slate or custom protagonist, they're essentially a continuation of character creation where you get to define the protagonist's persona in your mind through dialogue. They're not the be and end all of roleplaying but without them I just end up treating it like an action game and letting my mind go blank instead of imagining how my character would react to what's happening in-game
RPGs have never been about gay roleplaying as you imply.
But if you want to see that try the Way of the Samurai series.
b-but what about the RP community in the critically acclaimed MMORPG called Final Fantasy 14? Gay roleplaying is mandatory for MSQ or so I've heard, something about joining discord servers and participating in stripclub R-+18 LGBTQ+ friendly roleplaying events....
Pokemon isn't popular because it's an RPG, Pokemon is popular because it's a recognizable brand that's taken the world by storm on two separate occasions.
Lol you’re so wrong and clueless. By that logic, any random shitty spinoff like Pokemon Snap would sell 20 million
pokemon is popular because i want to frick the female characters and the female pokemon
we need a council of trent (ot whatever the frick it was called, i didnt pay attention in history) to get everyone on the same page as to what the frick an RPG even is
>skyrim, diablo 3, pokemon, Witcher 3, World of Warcraft, Elden Ring etc etc
Those are all Action RPGs (to one degree or another), aside from Pokemon (which mostly sells on brand name and nostalgia)
He's not wrong though. No decent college aged or above man has the time for playing long, complex and expansive RPGs. Most of them opt for multiplayer games.
barry won
Does the game end with a "it was all a dream" style ending except it's someone reading a book instead of dreaming?
No, it's a timeskip to the future without magic
Maehiro is an incompetent moron. The ending doesn't give you enough information resulting in a 50/50 between all being fiction or past events have become a myth.
Can someone explain why this game is getting shit on?
An extremely online schizophrenic is running damage control because it's doing better than his game of choice
its bad and worse than ffxv
>RPGs like skyrim, diablo 3, pokemon, Witcher 3, World of Warcraft, Elden Ring
none of those games are rpgs
There is a lot of inorganic praise going on for the game right now, but it won't escape it's destiny of being remembered as mediocre.
yeah, he's moronic
most action games don't sell that well compared to RPGs
DMC is THE action game and its best selling entry only sold 5 million
why is it so difficult for morons to understand that skill based progression is not something most people want
>inb4
I'm not saying it's bad, it's good but the fact is most people don't like it
most people want stat based progression where they see a number rise because it's easier to conceptualize and doesn't require any effort and news flash most people are casuals and don't like to git gud
Unless your last name is Miyazaki, you honestly have no business selling action games. And lets be honest, the soulsbourne fatigue is real. Everyone is tired of that shit now. Theres no way it will get hyped again. This is why he’s taking a break and doing Armored Core shit
The writing was on the wall when Squenix tried to force Strangers of Paradise as canon. After that XVI's fate was sealed.
its moronic market research brainrot
>zoomers hate turnbased. they only want cod and fifa!
>meanwhile hearthstone is a runaway success
>autobattlers took over the entire market for months
>slay the spire has sold a gorillian copies
>pokemon still prints money despite producing absolute garbage
100% they had focus groups of fratbros and actually expected to be able to win them over
star rail also make around 50 millions a month
persona is the new face of jrpgs
his most successful game is ff14, with a 2 sec GCD so it might as well be a fancier turn-based combat
>ff14, with a 2 sec GCD so it might as well be a fancier turn-based combat
Based! Turn-based MMO! I kneel!
Pandering to the West is not a recipe for success.
>ps5 exclusive
Of course the sales are shit. Nobody owns those things. I don't even know a single person irl with one.
>inb4 snoy quotes sales
All in scalper basements, I assure you.
Do you even know an irl person?
Top selling games ever are Tetris and Minecraft, hmm yes very RPG
>Tetris and Minecraft
hmm yes very action game very game of thrones
He isn't wrong. You see games like God of War 2018 or its sequel do 10m in a year, then you see that Persona's entire franchise is only 18m or the entire Xenoblade franchise is like 8.5m.
What he is wrong about is not having enough of those elements that makes it feel atleast like a rewarding experience, that God of War still does attempt to have
>Persona's entire franchise is only 18m
Yeah but like 50% of that is P5
An RPG is a game that allows you the following freedom:
The quest is to get a ring back from a thief that lives across the street from the victim. The game allows you to get the ring by:
1- Sneaking and stealing the ring back.
2- Arguing with the thief and convince him to give the ring back
3- Stab the thief in the gut and get the ring back
So an RPG is a game that allows you to tackle its obstacle in several ways so you can role play as a certain character.
So Pokemon is not an RPG?
Final Fantasy is not an RPG?
Gran Turismo doesn't have an RPG system?
go back to sucking dicks on reddit
Out of arguments? Why are you in my board if you don't even know what RPG mean?
Unfortunately.
FF was an RPG 15 years ago
>So Pokemon is not an RPG?
No.
>Final Fantasy is not an RPG?
No.
>Gran Turismo doesn't have an RPG system?
What is a "RPG system"? Something pulled out of your ass.
Hot take.
Final Fantasy was never an RPG.
>Choices almost never exist
>What choices do exist don't matter
>Story outcomes always the same
>Most games are completely linear until the last 25% of the game when it opens up and let's you freely visit a few past locations so you can do a few optional quests that accomplish nothing save give you a stronger beat stick or fancy magic spell so the final boss dies faster.
Not an RPG.
RPGs need more to be an RPG than four homies in a row making numbers go up.
FFXVI is not less an RPG than FFVII is.
>Ganker already turned on xvi
What went wrong? It was only a few days ago that people were hyping this shit as GOTY now it has a reputation like Forspoken.
it's shit
Ganker turned on the game years ago when it was an action game and not a turn based game like we've last had 20 years ago
Probably the real reason is because higher-ups don't want to cannanibalize dq sales.
Since enix is in charge, dragon quest stays the reliable jrpg series, and ff goes to experiment random bullshit.
Also drakengard and nier are set in place this way.
>step sibling
Are people still so moronic they think Jill and Clive have any relation at all? She is a political prisoner/ward
She's not wrong. It's racist af that they have no black people in 16.
Weak bait.
they made up for it with gays kissing and fricking
>that pathetic attempt at spoilers
Who didn't figure that out before the cutscene was even over? Honestly?
I really like FFXVI, but it doesn't feel like a game with mass appeal in mind. It feels like it's trying to adress two core complaints about XV. Firstly that 15 had shallow gameplay and secondly that the plot was sparse and lacked proper worldbuilding/character development.
I really don't see 16 appealing to normies. Ironically it's a game that'll appeal to JRPG fans despite it's attempts to disown the genre.
why would it appeal to jrpg fans when it cut out literally every single jrpg mechanic?
Plot is bog standard JRPG nonsense with GoT window dressing. Also the combat is flashy with lots of big canned animations like Kingdom Hearts.
>no party members
>terrible westaboo plot
>appeal to JRPG fans
FFXV didn't lack worldbuilding/character development. It was unfinished and packaged in later. It needed more of a jrpg structure which is to say it needed zones/areas with plots centered around key characters and solving that whilst roaming the map would move the plot forward. Basically it needed to do what FF7 was really good at after the world map opened up.
>ff7r
>not getting panties in a bunch
The fricking hacks butchered ff7 and added in moronic TIME JANNIES from kingdom hearts because le subverting your narrative
Never let Nomura near a game script again
>>Game flops
It didn't though.
>Action games
>RPGs
Old and overworked.
>>"Younger people dont want to play Roleplaying games
Is that why Pokemon, a turnbasd franshise, is breaking sales records each entry and 1 game selling more than all of "final fantasy" combined in the past 20 years?
What a moron. This happens when you get a job you can fall up the ladder because all of wow14's success is just massive pr budget.
Ff sold 180m copies
Did it flop though?
flop is an understatement
it bombed
How did it bomb? It's better than DMC5.
Thanks for the laugh
It's much better than DMC5; the bosses in DMC5 are horrible compared to FF16, and DMC5 has much less character customization.
Cut your dick already you vile troon
Zero arguments detected. DMC4 and 5 feel like shit by comparison now; their enemy design is so much worse.
Troon...
Not a single person I know owns a PS5
It did, sales have been abysmal.
You know it's a disaster when mr uk snoy himself can't pr speak this into going well.
FFXV sold insanely well on his opening being well under that is not bombing... you guys have no idea what you are talking about
>being well under that is not bombing
it quite is, you have no idea what you're talking about
Where are the cool female characters?
Why are there literally only two females who ever even fight in this game?
Final Fantasy is supposed to have cool female party members. Isn't half the reason XV flopped because it was just four dudes in a car?
>Isn't half the reason XV flopped because it was just four dudes in a car?
Nah that ended up being the best part. It flopped because it was left unfinished after development hell and only duct taped together later on.
Well this one I can explain to you but it might upset you: Final Fantasy switched from boy demographic target to girl target demographic somehwere around FF12
It was a fairly even split before but after SNES but then grew to the other side.
How did it flop? It's better than DMC5.
>Younger people dont want to play Roleplaying games. They just play Call of Duty or Fifa so we are aiming for that audience instead
He did not say that
>6th gen or so
>real Final Fantasy games release and sell excellent
>they also released a bunch of action mashy spinoffs of tr mentally ill ff7 schlockgirls which all did meh but no one cared
>now all we get is those shitty ff7 schlickgirl fanfic spinoffs sold as mainline games
>but no more actual Final Fantasy
What pocessed Square to do this? Who told them to do this moronic shit?
A full action game like DMC hasn't been done before in the franchise, except maybe SOP if you're being generous. 16 ended up being good so there's no problem.
A pinball simulator hasn't been done as a mainline final fantasy either, someone get yoshi on the line!
>Hugo captured Clive & Jill
>Send Clive to the jail
>Immediately asks the guards to bring Clive back from the jail
>Hugo wanted Clive to watch Jill gets executed
>Let Jill gets beheaded before Clive is brought here
Is he stupid?
>16 ended up being good
>16 isn't good
the last 15 battles i've had against enemies with a Stagger Bar I have staggered them with Impulse > Rising Flames > basic attacks > pop impulse > pull them over with garuda > Pile Drive > they get staggered > pop limit break > Thunderstorm > Rising Flames > Titan Punch > Impulse > Gigaflare
this has either killed every enemy in one or two staggers. I have done the exact same thing every time even against 2 S ranks and they just fall over and die without being able to do anything.
At this point I am no longer longer fighting the bosses I am just executing my rotation while the enemy does ignorable bullshit. I don't have Odin yet.
mmo dev=mmo quality
>I don't have Odin yet.
You're playing on the 2nd easiest difficulty; you have two more to unlock.
>square-enix's best selling game within the last decade was DQ 11.
The poor dude doesn't realize that he's a hack because of the trans community of ff14 creating false hype and praising everything he does.
I'm glad he finally got exposed for the real hack he is.
XIV becoming big was just a fluke because of copied WoW mechanics combined with Blizzard becoming woke morons.
I would pay for a ff14 sub if I had the money to spare. But I don't even have enough money to buy food
I honestly can't justify FFXIV sub price.
I don't want to know how much i've spent on it buying the game, then the expacs, then all the subscription costs.
>What IS an RPG anyway?
>Turn-based is outdated!!
>Turn-based combat is unrealistic and braindead
>Zoomers like CoD so we must copy that
Chess and Fencing are also turn-based. No one says they are outdated, but then few people actually know how they work.
Pic related is the true evolution of Final Fantasy, sorry you slept on it, but it's the best Final Fantasy since XI BAR NONE.
Final fantasy 16 looked particularly bad and I dont even like final fantasy
What did the original text on his shirt say?
some gay long shizo political quote
this isn't a quote he said, googling it brings up this exact thread
Who actually is at fault for this? I feel like it's the third time that we're getting the "Square doesn't understand that people want the formula they're known for" timeloop
No one. They put those formula in other games, didn't Octopath 2 come out this year? They just did Tactics Ogre Reborn, FFT Remake is still coming. DQ11 was a big success although we have no clue how DQ12 will play out. They said its not turn based but also not an action game
Octopath is not Final Fantasy. It's like saying "oh you're a classic resident evil fan? well there's some RE-inspired indie games on steam so why are you complaining?"
It's the same genre moron. Octopath of course is more walking the lines of SaGa series.
Marketing and investors.
You really think the developers are so blind to what people want? All of them?
The point of shit like XIII, XV and XVI is to expand their audience outside the JRPG audience, which is inherently a fool's errand and has never worked for anyone, but they will conflate datapoints and push this because they really believe if they don't, the company will go under.
As shit as XVI is, Yoshi-P is a big fan of games like Tactics, XII, Vagrant Story, etc. I don't believe he wanted to make an action game, I've never even heard him mention any game that wasn't an autismo number crunching JRPG.
I don't respect him as a director (anymore) because of the lack of spine he showed throughout XIV's development, but I don't believe this was his intention at all.
He's just the producer
>uhm ekchually THE FREAKING GAMES DIRECTOR AND PROPPED UP GOLDEN IDOL BY ALL PR isa not responsible for the turd he just pushed out
Yoshi isn't the director though. He's just the producer.
Tomato Tomatoe
just watched the cutscene with the shadowbringers music
i can just imagine the xivtrannies standing up and clapping
It was the best story scenario the game had to offer. The worst part is, they immediately copied it in the next patch except made everything about it worse. From the villain to how it was actually executed.
the what?
Now that FFXVI failed, does that mean Yoshida will go back to working at XIV?
16's got the highest metacritic score in the mainline series since 10. it's not a surefire rival to totk, but it definitely means that the franchise isn't in deep shit like 13 and 15 put it in.
now without the 100 scores from tiny obscure website with 5 viewers.
i'm sure 13 and 15 got the same treatment but their shortcomings were far more evident than 16. the worst offense you can give 16 is that everything surrounding the spectacle of the game comes off as half-baked as well as rpg mechanics. however, it still manages on being far more enjoyable than 13 and 15 combined.
>it still manages on being far more enjoyable than 13 and 15 combined.
You can't speak for everyone on this
yeah that's why it's my opinion. i can't tell you for the life of me what happened in 13 or 15 beat-for-beat but I definitely can for 16. it did a pretty shocking thing that games don't do which is engage the player to keep playing.
Yup, the various arcs of ff16 are pretty engaging. Like during the Kupka parts I played through the entire Rosaria + Drake's Fang part in one sitting. Frick that b***h
They aren't, even Calebhart and Asmongold skip that shit lol
I don't know about far. I'd probably rank it above those two games but the game definitely has issues
>combat gives you a lot of moves and tools but controls feel a bit awkward. Having to cycle through menus and manage cooldowns forces you to look at the UI instead of the enemy
>heavy motion blur and particle vomit make it hard to see what enemies are doing
>loads of really obnoxious fetch quests
>padding inbetween major story beats where you have to do some menial shit so someone can give you a dumb badge.
>all of the story dungeons are just 13-tier corridors. No optional dungeons either.
>towns lack character and have basically nothing in them. You can't even go in the houses. You can't visit any of the big cities aside from the hyper-linear story dungeons (this was a pretty big letdown for me)
>Villains kinda suck. Kupka's a moronic cuck. Barnabas's entire personality is "I'm a beta and being a beta is the best. Everyone should just bow to our ayylmao overlord like me" He's like the edgelord version of Dr. Breen. Ultima is the main villain but arguably has the worst villain design in a FF game and has no personality.
>NOOOOO STOP THE COUNT THAT'S NOT FAIR IT DOESN'T COUUUUNT!!! WAHHHHH!!!
Lol.
it sold terribly, he gone
now which title shit the bed on launch AND got everyone associated with it fired, sidelined, or scattered to different teams at square?
when are people going to realize that the “4 homies in a line” gameplay was always the least offensive part of traditional jrpg design?
padded out meaningless random encounters
way more uninteractive dialogue reading than gameplay
boring, cliche stories
meaningless advancement systems
spoonfed and railroaded character building
boring, meaningless gear choices
no room to actually role play as a character, you’re simply watching their story
jrpgs were the original casual pseudo-rpgs and movie games
When are people (i.e. (You) because it's a fricking opinion and not a fact realise that's exactly how some people feel about almost every western RPG.
>4 homies in an isometric column
>boring cliche story that farts around local politics and the big bad is someone who would be midboss tier in a JRPG
>boring old DnD type shit with the same old classes
>boring and meaningless gear choices (wow I wonder what's better, my magic spoon or my magic spoon +1)
>roleplay is but dialogue options which are usually trash, bonus points if your character doesn't say exactly what the dialgoue options said they would
True. Frankly the only reason FF lost relevance is because it's just too Japanese aesthetically, graphics getting good enough for the devs to realise their vision was the death knell for the genre's relevance in the West. Making it into an action game just pisses off what's left of their aging base.
>padded out meaningless random encounters
love them, always keep you on your toes
>way more uninteractive dialogue reading than gameplay
the dialogue was pretty good and the games always had more gameplay than dialogue, you don't need to interact with everything like a mongoloid ADHD child
>boring, cliche stories
Your opinion
>meaningless advancement systems
Getting stronger is not meaningless
>spoonfed and railroaded character building
>boring, meaningless gear choices
>no room to actually role play as a character, >you’re simply watching their story
Sounds like you don't like having fun to be honest.
I was impressed by the game, just being honest. We'll see how it does on PC
>I was impressed by the game
I didn't expect the action mechanics to be as good as they were. I think that's a fair opinion. I was expecting something extremely simple but Clive is objectively more complicated than Nero except for Exceed
How wasted was Hiroshi Takai, (SaGa, Last Remnant) as FFXVI director?
Did Yoshi-p cuck him at every corner?
FFXVI is more RPG than Witcher 3
Is Yoshi-P married?
>flop
proofs?
it didn't sell as much as i thought so therefore it's not a good game
roleplaying game?
more like roleplaying lame, move over grampa im playing games like Call of duty and fortnite
I love how CoD is a long-running series from like 2003 that is infamous for never really changing its gameplay, and Fortnite is six years old at this point
Like
What
How out of touch is it possible to get
Such feminine behaviour for an industry ICON like Final Fantasy to concede everything that make it good in order to "be like all the other games"
the combat in XVI is only a few steps above Genshin. I thought the eikonic part would be better but having more cooldowns just meant I could spam the bigger moves more.
Playing it optimally is more difficult than playing DMC5 optimally outside of doing perfect exceed. And by optimal I mean
>perfect bursts / perfect sics at all times
>perfect charges of both blade / magic at all times
>properly swapping eikons to trick / royal guard during combos, etc
Yes, on the easier difficulties you could just cheese it with eikon abilities, but you could say that about DMC too (faust, double bazookas, majin).
anxiously waiting for the weekly famitsu thread
I'm a turn based gay who never plays action games.
I don't think I'm having any less fun with 16 because I'm just using the timely dodge ring and enjoying the story. I probably won't dive into the high difficulty stuff inside the funky mystery stone but I'm okay with that, it's not for me.
you bought a game that's not for you?
I like Final Fantasy, but I wouldn't normally buy action games.
I'm enjoying this one despite it.
>Calebhart is skipping all the filler main shit finally
Based. The pacing is fricking atrocious in so many parts its wild how no one on the team thought you should do a fetch quest for a full hour
they thought they were still developing an mmo where they needed to painfully pad the story out to suck a couple more subscription fees out of people
>WoW
>RPG
>Raid Progressing Game
yes
They're right.
yes actually
There's no reason why all the female characters in this game are so fricking useless, especially Jill holy frick what a travesty.
You can have both cute/sexy and powerful female characters, they aren't mutually exclusive
>all the female characters in this game are so fricking useless
historicaly accurate representation in videogame is rare but this time they've done it right
and then they go and have a gay character anyway so you can't even use that excuse
Also, I can’t help feeling that the team behind Final Fantasy XVI treats most women in its cast particularly poorly. Jill should feel stronger, given how prominently placed she is at Clive’s side as an ally… but instead she’s often just “there.” I felt like I knew another NPC who appeared in multiple cutscenes in the latter half of the game far better. With Benedikta, it feels like the team was so desperate to make her into a femme fatale that the characterization is quite off. It jumps from stereotype to stereotype with no time to settle down. (Perhaps having more women in the cast would have helped with that and prevented out-of-character moments?) The same goes for Anabella. But then, at least these three immediately are named cast members, unlike one recurring, seemingly-important woman who is only labeled as an “attendant” to another character for quite some time. The three women I felt I knew best were three of the supporting cast, with only one featuring strongly in the story. This entry makes me wonder if we’ll ever see a new mainline entry with strong female leads like Final Fantasy V, VI, or XIII again.
>majority
The majority of top selling games still are sports games like fifa and annually cowadoody. Honestly, look up the numbers, I couldn't believe that fricking cod is still selling this fricking much. Yea, you will have outliers like diablo 4, but that is pretty much cashing in on being the biggest name in the gaming.
>Yea, you will have outliers like diablo 4, but that is pretty much cashing in on being the biggest name in the gaming.
Man if only Square had an about as equally old and beloved franshise they could release new games in.
The difference between square and blizz is that blizz fricking starves the market before they release anything. D3 released 11 years ago. Over a goddamn decade. If you meant Final Fantasy as the squenix game, they release one nearly every other year.
>D3 released 11 years ago.
D3 got several expansions and had new leagues every 3 months. It was still played a shitton.
D3 got 1 expansion you moron, not several.
It got 1 expansion and what you call "leagues" people called jokes. Because it was pretty much a nothingburger. PoE has leagues, where whole new game mechanics get introduced that could at times completely replace the original games endgame. Diablo 3 "leagues" had shit like... spawns more loot goblins.
>alienated original audience by making pure action game
>alienated new audience by having incredibly shallow action mechanics
>forgot that action rpgs are popular at the moment (just look at Elden Ring)
>lost woke crowd by having no black people in european aesthetic setting
>lost non-woke guys by having gay romance and sex scenes
>legacy console exclusivity
The real problem is that they chased the normalgay audience but did nothing to appeal to them.
>pure action game
umm excuse me??
Yoshi P is a known liar.
YoshiP lied.
ITT: zoomers confuse numbers keeping track of player resources for roleplaying.
Many such cases.
Picrel is the meaning of RPG, white numbers for damage done to enemy, green for healing done! Simple as! Numbers are the SOVL of RPGs! Equipment, stats, skills and magic are all about numbers! Seethe cope dilate roleplayer, I bet you are one of those ff14 losers who play female characters while being male. YWNBAW!
>it's only roleplaying when you're roleplaying as a gay guy pursuing romance with a demihuman demon Black person or listening to some 2 hours sob story written entirely in marvel quips like in my favorite game Dragon Age
You can roleplay through gameplay.
That's actually more essential to the RPG experience than picking dialogue options.
Easy example (from a western RPG so you don't shit your diaper) is Bethesda's D&D inspired skill checks.
You build your character with a skill that is for gameplay, and that also unlocks options for dialogue that change the events of some self-contained stories, like being able to disarm a bomb or disenchant a magic ward.
What your character can and cannot do solidifies their role and character, and being able to pick that is the #1 feature of an RPG.
This doesn't necessarily have to use numbers btw, numbers are just a very easy way to visualize concepts on a spectrum, like how good are you from 1 to 10 at something.
He is absolutely stupid. A real fricking dumbass. He's also the smartest guy at square, a liar, and knows how dumb he is.
ok v i want to get into j rpgs. What is THE best jrpg with THE best story? the absolute must play. not limited to FF
ff8
Breath of Fire 2 and 3 (haven't played 4 so I can't recommend it)
DQ5 or FFX is where you should start
I would say chrono trigger. Its just crazy how good the game is and how well it can still measure up nowdays.
Chrono Trigger, SMT4/A , Earthbound.
>Chrono Trigger
>SMT4
>Earthbound
Dragon Quest 5 is the only JRPG with a really good story.
Everything else is just VN tier like modern FF games, etc. or reduced to explain gameplay like Phantasy Star games.
Lufia 2 was great too and had a awesome ending.
>Any Dragon Quest
>Good story
funny joke.
Dragon Quest V has a better story than any other JRPG.
No it doesn't.
people like you are the reason why the term JRPG is negative.
I've played through the entirety of DQV. There's some interesting stuff with the generational aspect but that's it. I couldn't even tell you the name of the main villain or any of the characters aside from Bianca. Like most dragon quests it's just "wow the evil demon guy who you don't even see until the very end is doing bad things, go stop him." Zero imagination. At least 4 tried to build a cast of memorable characters and a somewhat more interesting antagonist.
Final Fantasy X International version/Remaster is probably one of the most complete JRPGs of all time in terms of story, worldbuilding, character development and side content.
Shame the remaster completely fricks up the character models though.
AND the music with weird remixes.
True, but it has all the side content the NA version didn't and is probably the easiest way to get hold of the game these days without emulation.
Wasn't there an option to switch the remastered music with the OG soundtrack?
Chrono Trigger
Legend of Legaia, Jade Cocoon, Koudelka/Shadow Hearts, most SaGa titles and many more
>you hear about the Undying like 25 hours in
So fricking weird.
turn based rpgs are for losers and always have been
action is the future
>10m sold
>universal praise
How can Final Flop 16 compete?
Persona will be the JRPG series if the 10s and 20s.
Honestly? I don't mind the sharp change to action focused playstyle even if it means killing off any meaningful role playing element.
But what makes me pissed off from this stupid jap is that he tried to inject so much western aesthetic and design elements into a fricking Final Fantasy game to the point he wants people to view it in the same vein of medieval fantasy games like Elder Scrolls or Witcher instead of a game from the brand that HIS GAME FRICKING USES.
You know what pisses me off more than that? This slant eyed piece of shit also thinks that the only way to save the brand's name is to discard as many Final Fantasy visual tropes as possible and make it more inline with western normie tastes like the HBO couchcampers.
> much western aesthetic and design elements into a fricking Final Fantasy game
You mean making a game that takes in medieval times look like one? Like Final Fantasy Tactics?
It looks nothing like Western fantasy, if anything it looks like a Korean MMO
>You know what pisses me off more than that? This slant eyed piece of shit also thinks that the only way to save the brand's name is to discard as many Final Fantasy visual tropes as possible and make it more inline with western normie tastes like the HBO couchcampers.
But he's right. Western casual gamers love the medieval fantasy tolkien setting and aren't interested in the FF universe's aesthetics. If his understanding of "saving" the franchise is to compete with the biggest franchises then this is the way to do it.
yet they cling onto franchise mascots very begrudgingly. how did this game sell in the west?????
>it didnt
har har.
A painfully mediocre game like Asscreed Valhalla has more RPG systems than FFXVI and made $1 billion. Yoshi is just a fricking moron.
Asscreed Valhalla is also more colorful and vibrant.
Did it had Black folk and gays too?
gay viking threads were the ffxvi threads from 2 years ago, dont you remember?
sorry started visiting Ganker 1 year ago
AIEEEEEEEEEEEEEEEEEEEEEEEEE NO YOSHIP WILL CRY ON THE NEXT LIVESTREAM! NOOOOOOOOOOOOOOO!
Yes, but in the 15hrs I've played it it's far less overt with it than FFXVI is. The only Black folk/asians I've seen are some foreign traders. And only gay so far was some butch viking lesbo who was in love with her straight female leader and got rejected.
Casuals buy the new AC on autopilot like the new COD and FIFA.
This level of pedantry is seriously moronic. It's all the same pseudo-medieval kings and queens and dragons umbrella to casuals. They're not debating the differences between tolkien and GoT and Elder Scrolls. They just see it as all the same "fantasy" setting.
>Casuals buy the new AC on autopilot like the new COD and FIFA.
Yeah no shit, which is why if SE really wanted to make money they should have just copied that formula and crammed it full of FF shit instead of the unwanted mutant bastard with an identity crisis they decided to shit out.
The bit you're not getting is that people autobuy AC because it is AC, not because of the features. You can't just make another AC and expect the same success, because you don't have "Assassin's Creed" on the box.
As such, they do need to mutate FF if they want to achieve that level of success with normalgays.
Yes, and mutating it to be more in line with a game series that's making $1 billion instead of Devil May Cry is still a far more sensible option than what the morons at SE did.
>Western casual gamers love the medieval fantasy tolkien setting
FF16 is GoT aesthetics, not Tolkien.
this Black person managed to make an entry in the mmo genre that is neither mmo nor rpg and homosexuals suddenly wonder why his approach is moronic.
>skyrim
Casualised actionRPG for the cod crowd
>Diablo 3
Top 25 is pushing it for best selling.
>Pokemon
The people buying pokemon are not the same audience as the CoD/FIFA crowd
>Witcher 3
Casualised actionRPG for the cod crowd
>Elden Ring
This was a combination of hype and fantasy setting that normalgays love (see skyrim)
tl;dr you've proven the point about final fantasy. It needs to casualise the gameplay because it can't rely on the fantasy setting alone selling it to the gamers who only buy CoD/FIFA/AC every year.
I don't particularly like D3, but bro, on release it was the fastest selling game of all times.
because it was given out to wow subscribers for free and counted as sales
>paying 160$ means its free
You have a wierd definition of free.
>paying your sub gets you another game on top of it
i payed $0 for d3 and didnt even finish the subscriber """contract""", i signed up for it and just let it lapse, kept all the goodies. blizz can rewrite history as much as they want, i paid a months sub and got their game as a bonus.
Why would you go on the internet and lie. D3 was bnundled in the 12 month sub. Maybe WoW caused enough brain rot that you forgot, or maybe you are trying to forget. Either way cant you see,this is escapism its not healthy.
you didnt need to pay the whole year in advance moron. you COULD, just like you can still buy 12 months in advance. sorry youre too young to remember. my gf at the time was so pissed because she did buy the year up front but i refused. you "entered" a "contract" that just did not hold up in australian consumer rights. bought my 1 month, got d3, that was that. still got it in fact.
>ITT a bunch of morons who don't know what RPG means
I wish mods would ban every last one of you morons.
Yes, Thank GOD we have Dragons Dogma 2 in the future.
this stupid asiatic needs to understand what hes saying is exactly what Masuda was saying in regards to changing pokemon which is when they just started handing you legendaries and boss fights becoming a joke. there are no mirrors in the world reflective enough for these dumb JP c**ts to realise what theyre saying and doing.
>Younger people dont want to play Roleplaying games. They just play Call of Duty or Fifa so we are aiming for that audience instead
Are we just making up things now?
Yoshitpiss is a pathological liar
The point I'm making is that he never said those things
Cultistbros...
>"incredible cinematic cutscenes"
What the frick does that even mean?
https://www.thegamecrater.com/final-fantasy-16-a-spectacularly-soulless-experience-ps5-review/
>Perhaps what is hurting the narrative more than its failed attempts at emotional manipulation is its lack of compelling characters.
>There are side characters who join Clive on his adventures, but they lack any real personality, all relentlessly devolving into meandering philosophical waxings as they stand around a poorly lit table with stern looks plastered across their copy-pasted faces.
Damn. 4/10 is harsh but the review is actually spot on.
>gamecrater
Literally who though
Dunno but the review itself brings up all the flaws. 4/10 is still too low though
>Scraping from random nobody sites
Barry please
I accept your concession
Barry your bot is glitching
The review too honest for metacritic
oooof
The people who are actually playing the game are now reviewing the game and its going up a lot, doomergays who havent even touched the game btfo
The people who will never buy it because it has nothing to do with Final Fantasy matter more than the parafans who have never touched a FF game before and were taken in by the ESG politics and muh cinematics.
just like this so called group never bought FF7r or won't buy FF7r2?
>Younger people dont want to play Roleplaying games. They just play Call of Duty or Fifa
I'm legit unsubbing FFXIV thanks for your trust Yoshi-Piss
>only on PS5
Here's your problem. I know barely anybody who owns one yet they all own PS4. While I'm not saying it should have also released on PS4 because that would have been very bad for the game they should have also released it on PC+XBOX.
>Barny shows up at Kanver
>don't get a 1v3 Eikon battle when this is literally the last obstacle in their path
I read Barny as Barry and for a second there I had a heart-attack assuming that Yoshitpiss added the bogeyman as an in-game boss somehow...
not even asiatictard is on the level as Ganker schizos sorry
I WANTED AN RPG IN CLASSIC FINAL FANTASY STYLE, NOT THIS ACTION MOVIE TRASH.
>that scene where Clive and Jill are naked before fricking
Is this some Japanese cold shit?
>we must take all our clothes or we will freeze to death!
I'd literally be playing FFXVI now if they put it on PC but they made it console exclusive for no reason at all, SE really is one of the worst run companies in the world.
This. PC gamers tend to have more disposable income too, if I buy a game on Steam that works well and isn't insultingly shit I'm not going to bother refunding it.
Flop garbage
Don't ever put this flop trash niche weeaboo garbage in the same sentence as mainstream games like Zelda ever again
Pathetic flop trash
Final Zelda Fantasy
So why don't we see Fenrir more often
>pursuing trends rather than setting them
I was reading the history of various legendary game designers from back in the day, talking about how they'd come up with games that managed to be smash hits. Biggest common factor was they always said they were designing games that they thought were fun. No mention of outside trends, or trying to deliberately showcase hardware capabilities. Just "I would make a game that I and everyone else in the office had fun playing". That's the sole determining factor; fun. If it's not fun, there's no point.
>pursuing trends rather than setting them
Didn't this asiatic ignored the "we wer kangz and shiet in medieval europ" trend and that got his game some terrible reviews?
He's japanese. Why the frick would even know about this western mental illness?